rtx v2
Key RequiredUniversal

rtx v2

Universal ScriptVortexVortex 11.3K views 188 executesUpdated Apr 12, 2025
5.0/ 5(2 votes)
20100% Positive
Lua Script•93 lines (2616 chars)
-- rtx v2 supports all executors
local Lighting = game:GetService("Lighting")
local Workspace = game:GetService("Workspace")

-- bye old sky stuff
for _, v in ipairs(Lighting:GetChildren()) do
    if v:IsA("PostEffect") then
        v:Destroy() -- yes
    end
end

-- lighting settings
Lighting.Brightness = 1.9 -- brightness for glow
Lighting.GlobalShadows = true
Lighting.EnvironmentDiffuseScale = 1
Lighting.EnvironmentSpecularScale = 1.6 -- extra shine
Lighting.ExposureCompensation = -0.03 -- just a bit darker to balance shine

-- effects
local function addEffects()
    local sun = Instance.new("SunRaysEffect", Lighting)
    sun.Intensity = 0.1 -- slightly stronger
    sun.Spread = 0.2

    local bloom = Instance.new("BloomEffect", Lighting)
    bloom.Intensity = 0.7 -- bloom for glow
    bloom.Size = 64
    bloom.Threshold = 2.5

    local cc = Instance.new("ColorCorrectionEffect", Lighting)
    cc.Brightness = -0.03
    cc.Contrast = 0.15
    cc.Saturation = 0.1
    cc.TintColor = Color3.fromRGB(255, 255, 255)

    local dof = Instance.new("DepthOfFieldEffect", Lighting)
    dof.FarIntensity = 0.05
    dof.FocusDistance = 100
    dof.InFocusRadius = 60
    dof.NearIntensity = 0.2

    -- blur effect
    local blur = Instance.new("BlurEffect", Lighting)
    blur.Size = 8 -- more blur

    local atmo = Instance.new("Atmosphere", Lighting)
    atmo.Density = 0.28
    atmo.Offset = 0.15
    atmo.Glare = 0.85
    atmo.Haze = 0.55
    atmo.Color = Color3.fromRGB(180, 200, 220)
    atmo.Decay = Color3.fromRGB(95, 100, 115)
end

addEffects()

-- more shine
for _, part in ipairs(Workspace:GetDescendants()) do
    if part:IsA("BasePart") then
        part.Material = Enum.Material.SmoothPlastic
        part.Reflectance = 0.2 -- reflectance for shininess
    end
end

local dayLength = 150
local nightLength = 300
local timeStep = 0.03

spawn(function()
    while true do
        -- day shiny!
        Lighting.Ambient = Color3.fromRGB(80, 80, 80)
        Lighting.OutdoorAmbient = Color3.fromRGB(115, 115, 115)
        for t = 6, 18, timeStep do
            Lighting.ClockTime = t
            wait((dayLength / (18 - 6)) * timeStep)
        end

        -- night dark??
        Lighting.Ambient = Color3.fromRGB(30, 30, 30)
        Lighting.OutdoorAmbient = Color3.fromRGB(50, 50, 50)
        for t = 18, 24, timeStep do
            Lighting.ClockTime = t
            wait((nightLength / (24 - 18)) * timeStep)
        end
        for t = 0, 6, timeStep do
            Lighting.ClockTime = t
            wait((nightLength / 6) * timeStep)
        end
    end
end)

print("omg rtx v2 loaded?!?!")

Features & Information

bad rtx like my other one raw script uhhhhhhhhh shiny!

Community Comments (4)

IEnesIEnesApr 12, 2025

skibidi https://scriptblox.com/script/Universal-Script-RTX-Script-31625

VortexVortexApr 13, 2025

what

sendyridhwansendyridhwanMay 24, 2025

bro plz remove the night mode its so annoying🌚

VortexVortexMay 25, 2025

theres a reason its raw sendy

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