
Key RequiredUniversal

local plr = game.Players.LocalPlayer
local char = plr.Character or plr.CharacterAdded:Wait()
local hum = char:WaitForChild("Humanoid")
local cam = workspace.CurrentCamera
local tool = Instance.new("Tool")
tool.Name = "Roaring Knight Roar"
tool.RequiresHandle = false
tool.ToolTip = "Scare your enemies! - Hecker"
tool.Parent = plr.Backpack
local a1 = Instance.new("Animation")
a1.AnimationId = "rbxassetid://674871189"
local t1 = hum:LoadAnimation(a1)
t1.Looped = true
local a2 = Instance.new("Animation")
a2.AnimationId = "rbxassetid://101852027997337"
local t2 = hum:LoadAnimation(a2)
local s1 = Instance.new("Sound", char)
s1.SoundId = "rbxassetid://125769978282211"
local s2 = Instance.new("Sound", char)
s2.SoundId = "rbxassetid://126397142477715"
local blur = Instance.new("BlurEffect", cam)
blur.Size = 0
blur.Enabled = false
local originalFOV = cam.FieldOfView
local aura = {}
local ball
local function auraOn()
for _,p in pairs(char:GetDescendants()) do
if p:IsA("BasePart") then
local g = Instance.new("Highlight")
g.FillColor = Color3.new(1,1,1)
g.FillTransparency = 0.3
g.OutlineTransparency = 1
g.Parent = p
table.insert(aura, g)
end
end
end
local function auraOff()
for _,v in pairs(aura) do
if v then v:Destroy() end
end
aura = {}
end
local function ballOn()
ball = Instance.new("Part")
ball.Shape = Enum.PartType.Ball
ball.Material = Enum.Material.Neon
ball.Color = Color3.new(1,1,1)
ball.CanCollide = false
ball.Anchored = false
ball.Massless = true
ball.Size = Vector3.new(4,4,4)
ball.Parent = workspace
local w = Instance.new("WeldConstraint", ball)
w.Part0 = ball
w.Part1 = char:WaitForChild("HumanoidRootPart")
end
local function ballOff()
if ball then ball:Destroy() end
ball = nil
end
local function replaceAll()
local backup = {}
for _,track in pairs(hum:GetPlayingAnimationTracks()) do track:Stop() end
for _,v in pairs(hum:GetChildren()) do
if v:IsA("Animator") then
for _,a in pairs(v:GetChildren()) do
if a:IsA("Animation") then
backup[a] = a.AnimationId
a.AnimationId = a2.AnimationId
end
end
end
end
return backup
end
local function restoreAll(t)
for a,id in pairs(t) do
if a then a.AnimationId = id end
end
end
tool.Equipped:Connect(function()
auraOn()
ballOn()
blur.Enabled = true
blur.Size = 12
t1:Play()
s1:Play()
task.delay(2, function()
if tool.Parent == plr.Character then
local backup = replaceAll()
t1:Stop()
s1:Stop()
auraOff()
ballOff()
t2:Play()
s2:Play()
cam.FieldOfView = 150
task.delay(8, function()
t2:Stop()
s2:Stop()
restoreAll(backup)
cam.FieldOfView = originalFOV
blur.Size = 0
blur.Enabled = false
end)
end
end)
end)
tool.Unequipped:Connect(function()
t1:Stop()
t2:Stop()
s1:Stop()
s2:Stop()
cam.FieldOfView = originalFOV
blur.Size = 0
blur.Enabled = false
auraOff()
ballOff()
end)



I see this before
Fe?
Yes
@Benfromroblox naahhh ur pfp got me
deobfuscated scripts ❤️🩹❤️🩹❤️🩹
Patched because of the emote is deleted