remote f3x
Key RequiredUniversal

remote f3x

Universal ScriptFro0kiddAlt_brazilFro0kiddAlt_brazil 2.1K views 136 executesUpdated May 17, 2026
5.0/ 5(1 votes)
10100% Positive
Lua Script•403 lines (5521 chars)
local me = game.Players.LocalPlayer
local char = me.Character
local tool
for _,v in ipairs(me:GetDescendants()) do
	if v.Name == "SyncAPI" then
		tool = v.Parent
		break
	end
end
if not tool then
	for _,v in ipairs(game.ReplicatedStorage:GetDescendants()) do
		if v.Name == "SyncAPI" then
			tool = v.Parent
			break
		end
	end
end
if not tool then
	warn("yo ur not have f3x")             return
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
	spawn(function()
		local success, result

		if remote:IsA("RemoteFunction") then
			success, result = pcall(function()
				return remote:InvokeServer(unpack(args))
			end)

		elseif remote:IsA("RemoteEvent") then
			success, result = pcall(function()
				remote:FireServer(unpack(args))
			end)
		end
	end)
end

function CreatePart(cf, parent)
	local args = {
		[1] = "CreatePart",
		[2] = "Normal",
		[3] = cf,
		[4] = parent
	}
	remote:InvokeServer(unpack(args))
end

function MovePart(part, cf)
	local args = {
		[1] = "SyncMove",
		[2] = {
			[1] = {
				["Part"] = part,
				["CFrame"] = cf
			}
		}
	}
	_(args)
end

function Resize(part, size, cf)
	local args = {
		[1] = "SyncResize",
		[2] = {
			[1] = {
				["Part"] = part,
				["CFrame"] = cf,
				["Size"] = size
			}
		}
	}
	_(args)
end

function SetTrans(part, int)
	local args = {
		[1] = "SyncMaterial",
		[2] = {
			[1] = {
				["Part"] = part,
				["Transparency"] = int
			}
		}
	}
	_(args)
end

function Setmate(part, int)
	local args = {
		[1] = "SyncMaterial",
		[2] = {
			[1] = {
				["Part"] = part,
				["Material"] = int
			}
		}
	}
	_(args)
end

function Color(part, color)
	local args = {
		[1] = "SyncColor",
		[2] = {
			[1] = {
				["Part"] = part,
				["Color"] = color,
				["UnionColoring"] = false
			}
		}
	}
	_(args)
end

function SetAnchor(boolean, part)
	local args = {
		[1] = "SyncAnchor",
		[2] = {
			[1] = {
				["Part"] = part,
				["Anchored"] = boolean
			}
		}
	}
	_(args)
end

function DestroyPart(part)
	local args = {
		[1] = "Remove",
		[2] = {
			[1] = part
		}
	}
	_(args)
end

function SetCollision(part, boolean)
	local args = {
		[1] = "SyncCollision",
		[2] = {
			[1] = {
				["Part"] = part,
				["CanCollide"] = boolean
			}
		}
	}
	_(args)
end

function AddMesh(part)
	local args = {
		[1] = "CreateMeshes",
		[2] = {
			[1] = {
				["Part"] = part
			}
		}
	}
	_(args)
end

function SetMesh(part, meshid)
	local args = {
		[1] = "SyncMesh",
		[2] = {
			[1] = {
				["Part"] = part,
				["MeshId"] = "rbxassetid://" .. meshid
			}
		}
	}
	_(args)
end

function SetMeshVertexColor(part, vector)
	local args = {
		[1] = "SyncMesh",
		[2] = {
			[1] = {
				["Part"] = part,
				["VertexColor"] = vector
			}
		}
	}
	_(args)
end

function SpawnDecal(part, side)
	local args = {
		[1] = "CreateTextures",
		[2] = {
			[1] = {
				["Part"] = part,
				["Face"] = side,
				["TextureType"] = "Decal"
			}
		}
	}
	_(args)
end

function AddDecal(part, asset, side)
	local args = {
		[1] = "SyncTexture",
		[2] = {
			[1] = {
				["Part"] = part,
				["Face"] = side,
				["TextureType"] = "Decal",
				["Texture"] = "rbxassetid://" .. asset
			}
		}
	}
	_(args)
end

function MeshResize(part, size)
	local args = {
		[1] = "SyncMesh",
		[2] = {
			[1] = {
				["Part"] = part,
				["Scale"] = size
			}
		}
	}
	_(args)
end

function Weld(part1, part2, lead)
	local args = {
		[1] = "CreateWelds",
		[2] = {
			[1] = part1,
			[2] = part2
		},
		[3] = lead
	}
	_(args)
end

function SetName(part, stringg)
	local args = {
		[1] = "SetName",
		[2] = {
			[1] = part
		},
		[3] = stringg
	}
	_(args)
end

function vect(part, of)
	local args = {
		[1] = "SyncMesh",
		[2] = {
			[1] = {
				["Part"] = part,
				["Offset"] = of
			}
		}
	}
	_(args)
end

function reflect(part, int)
	local args = {
		[1] = "SyncMaterial",
		[2] = {
			[1] = {
				["Part"] = part,
				["Reflectance"] = int
			}
		}
	}
	_(args)
end

function MeshColor(part, color)
	local args = {
		[1] = "SyncMesh",
		[2] = {
			[1] = {
				["Part"] = part,
				["VertexColor"] = color
			}
		}
	}
	_(args)
end

function CreateSpotlight(part)
	local args = {
		[1] = "CreateLights",
		[2] = {
			[1] = {
				["Part"] = part,
				["LightType"] = "SpotLight"
			}
		}
	}
	_(args)
end

function SyncLighting(part, brightness)
	local args = {
		[1] = "SyncLighting",
		[2] = {
			[1] = {
				["Part"] = part,
				["LightType"] = "SpotLight",
				["Brightness"] = brightness
			}
		}
	}
	_(args)
end

function SetLocked(part, boolean)
	local args = {
		[1] = "SetLocked",
		[2] = {
			[1] = part
		},
		[3] = boolean
	}
	_(args)
end

function SetMeshtype(part, type)
	local args = {
		[1] = "SyncMesh",
		[2] = {
			[1] = {
				["Part"] = part,
				["MeshType"] = type
			}
		}
	}
	_(args)
end

function Deleteweld(part)
	local args = {
		[1] = "RemoveWelds",
		[2] = welds
	}
	_(args)
end

function ClonePart(part, parent)
	local args = {
		[1] = "Clone",
		[2] = {
			[1] = part
		},
		[3] = parent
	}
	_(args)
end

function AddD3cal(part, asset, side)
	local args = {
		[1] = "SyncTexture",
		[2] = {
			[1] = {
				["Part"] = part,
				["Face"] = side,
				["TextureType"] = "Decal",
				["Texture"] = asset
			}
		}
	}
	_(args)
end

function light(part)
	local args = {
		[1] = "CreateLights",
		[2] = {
			[1] = {
				["Part"] = part,
				["LightType"] = "PointLight"
			}
		}
	}
	_(args)
	local args2 = {
		[1] = "SyncLighting",
		[2] = {
			[1] = {
				["Part"] = part,
				["LightType"] = "PointLight",
				["Color"] = clr,
				["Range"] = 10,
				["Brightness"] = 7
			}
		}
	}
	_(args2)
end

Features & Information

idk remote f3x

Community Comments (4)

d3crypted9d3crypted9May 17, 2026

waht

h3llkiddh3llkiddMay 18, 2026

useless

Replying to @h3llkidd
VoidcoretheMangoVoidcoretheMangoJun 24, 2026

@h3llkidd ts was useful bro

Replying to @h3llkidd
Fro0kiddAlt_brazilFro0kiddAlt_brazilJul 22, 2026

@h3llkidd ok

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