
KeylessUniversal

local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local Camera = workspace.CurrentCamera
local LocalPlayer = Players.LocalPlayer
local AimbotEnabled = false
local AimbotActive = true
local Target = nil
local AimPart = "Head"
local ESPMode = "Off"
local ESPBoxes = {}
local TeamNameLabels = {}
local HealthBars = {}
local HealthBarBackgrounds = {}
local HealthBarBorders = {}
local HealthTextLabels = {}
local ItemLabels = {}
local Highlights = {}
local ShowTeamNames = false
local ShowTeamESP = true
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "PlayerInfoGui"
screenGui.Parent = LocalPlayer:WaitForChild("PlayerGui")
screenGui.ResetOnSpawn = false
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 300, 0, 110)
frame.Position = UDim2.new(1, -310, 0, 10)
frame.BackgroundTransparency = 0.5
frame.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
frame.BorderSizePixel = 0
frame.Parent = screenGui
local usernameLabel = Instance.new("TextLabel")
usernameLabel.Size = UDim2.new(0.33, 0, 0.33, 0)
usernameLabel.Position = UDim2.new(0, 0, 0, 0)
usernameLabel.BackgroundTransparency = 1
usernameLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
usernameLabel.TextScaled = true
usernameLabel.Text = "Username: " .. LocalPlayer.Name
usernameLabel.Font = Enum.Font.RobotoMono
usernameLabel.Parent = frame
local fpsLabel = Instance.new("TextLabel")
fpsLabel.Size = UDim2.new(0.33, 0, 0.33, 0)
fpsLabel.Position = UDim2.new(0.33, 0, 0, 0)
fpsLabel.BackgroundTransparency = 1
fpsLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
fpsLabel.TextScaled = true
fpsLabel.Text = "FPS: 0"
fpsLabel.Font = Enum.Font.RobotoMono
fpsLabel.Parent = frame
local pingLabel = Instance.new("TextLabel")
pingLabel.Size = UDim2.new(0.33, 0, 0.33, 0)
pingLabel.Position = UDim2.new(0.66, 0, 0, 0)
pingLabel.BackgroundTransparency = 1
pingLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
pingLabel.TextScaled = true
pingLabel.Text = "Ping: 0 ms"
pingLabel.Font = Enum.Font.RobotoMono
pingLabel.Parent = frame
local creditLabel = Instance.new("TextLabel")
creditLabel.Size = UDim2.new(1, 0, 0.33, 0)
creditLabel.Position = UDim2.new(0, 0, 0.33, 0)
creditLabel.BackgroundTransparency = 1
creditLabel.TextColor3 = Color3.fromRGB(0, 255, 255)
creditLabel.TextScaled = true
creditLabel.Text = "Made by VPNS"
creditLabel.Font = Enum.Font.RobotoMono
creditLabel.Parent = frame
local controlsLabel = Instance.new("TextLabel")
controlsLabel.Size = UDim2.new(1, 0, 0.33, 0)
controlsLabel.Position = UDim2.new(0, 0, 0.66, 0)
controlsLabel.BackgroundTransparency = 1
controlsLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
controlsLabel.TextScaled = true
controlsLabel.Text = "Controls: [T] Names | [Q] Box ESP | [H] Highlight ESP | [E] Aim Part | [K] Aimbot On/Off | [N] Team ESP | [RMB] Aimbot"
controlsLabel.Font = Enum.Font.RobotoMono
controlsLabel.Parent = frame
local lastTime = tick()
local frameCount = 0
local fps = 0
RunService.RenderStepped:Connect(function()
frameCount = frameCount + 1
local currentTime = tick()
if currentTime - lastTime >= 1 then
fps = math.floor(frameCount / (currentTime - lastTime))
frameCount = 0
lastTime = currentTime
fpsLabel.Text = "FPS: " .. fps
end
end)
local function updatePing()
while true do
local ping = math.floor(LocalPlayer:GetNetworkPing() * 1000)
pingLabel.Text = "Ping: " .. ping .. " ms"
wait(1)
end
end
spawn(updatePing)
local function createESPBox(player)
if ESPBoxes[player] then
ESPBoxes[player]:Remove()
if TeamNameLabels[player] then
TeamNameLabels[player]:Remove()
end
if HealthBars[player] then
HealthBars[player]:Remove()
end
if HealthBarBackgrounds[player] then
HealthBarBackgrounds[player]:Remove()
end
if HealthBarBorders[player] then
HealthBarBorders[player]:Remove()
end
if HealthTextLabels[player] then
HealthTextLabels[player]:Remove()
end
if ItemLabels[player] then
ItemLabels[player]:Remove()
end
if Highlights[player] then
Highlights[player]:Destroy()
end
end
local box = Drawing.new("Square")
box.Visible = false
box.Thickness = 2
box.Color = Color3.fromRGB(255, 255, 255)
box.Filled = false
ESPBoxes[player] = box
local label = Drawing.new("Text")
label.Visible = false
label.Size = 20
label.Center = true
label.Outline = true
label.Color = Color3.fromRGB(255, 255, 255)
label.Text = player.Name .. (player.Team and " (" .. player.Team.Name .. ")" or "")
TeamNameLabels[player] = label
local healthBarBackground = Drawing.new("Square")
healthBarBackground.Visible = false
healthBarBackground.Thickness = 1
healthBarBackground.Color = Color3.fromRGB(50, 50, 50)
healthBarBackground.Filled = true
HealthBarBackgrounds[player] = healthBarBackground
local healthBarBorder = Drawing.new("Square")
healthBarBorder.Visible = false
healthBarBorder.Thickness = 1
healthBarBorder.Color = Color3.fromRGB(255, 255, 255)
healthBarBorder.Filled = false
HealthBarBorders[player] = healthBarBorder
local healthBar = Drawing.new("Square")
healthBar.Visible = false
healthBar.Thickness = 1
healthBar.Color = Color3.fromRGB(0, 255, 0)
healthBar.Filled = true
HealthBars[player] = healthBar
local healthText = Drawing.new("Text")
healthText.Visible = false
healthText.Size = 18
healthText.Center = true
healthText.Outline = true
healthText.Color = Color3.fromRGB(255, 255, 255)
healthText.Text = "100/100"
HealthTextLabels[player] = healthText
local itemLabel = Drawing.new("Text")
itemLabel.Visible = false
itemLabel.Size = 16
itemLabel.Center = true
itemLabel.Outline = true
itemLabel.Color = Color3.fromRGB(255, 255, 255)
itemLabel.Text = "None"
ItemLabels[player] = itemLabel
local highlight = Instance.new("Highlight")
highlight.Enabled = false
highlight.FillTransparency = 1
highlight.OutlineColor = Color3.fromRGB(0, 255, 0)
highlight.OutlineTransparency = 0
highlight.Adornee = player.Character
highlight.Parent = game.CoreGui
Highlights[player] = highlight
RunService.RenderStepped:Connect(function()
if not player.Character or not player.Character:FindFirstChild("HumanoidRootPart") or not player.Character:FindFirstChild("Humanoid") then
box.Visible = false
label.Visible = false
healthBar.Visible = false
healthBarBackground.Visible = false
healthBarBorder.Visible = false
healthText.Visible = false
itemLabel.Visible = false
highlight.Enabled = false
return
end
local rootPart = player.Character.HumanoidRootPart
local humanoid = player.Character.Humanoid
local screenPos, onScreen = Camera:WorldToViewportPoint(rootPart.Position)
highlight.Adornee = player.Character
local heldItem = "None"
if player.Character:FindFirstChildOfClass("Tool") then
heldItem = player.Character:FindFirstChildOfClass("Tool").Name
end
if onScreen and (ShowTeamESP or player.Team ~= LocalPlayer.Team) then
local healthRatio = humanoid.Health / humanoid.MaxHealth
local healthColor = Color3.fromRGB(255 * (1 - healthRatio), 255 * healthRatio, 0)
if ESPMode == "Box" then
local sizeY = 3
local sizeX = 2
local topLeft = Camera:WorldToViewportPoint(rootPart.Position + Vector3.new(-sizeX, sizeY, 0))
local bottomRight = Camera:WorldToViewportPoint(rootPart.Position + Vector3.new(sizeX, -sizeY, 0))
box.Size = Vector2.new(
math.abs(bottomRight.X - topLeft.X),
math.abs(bottomRight.Y - topLeft.Y)
)
box.Position = Vector2.new(
math.min(topLeft.X, bottomRight.X),
math.min(topLeft.Y, bottomRight.Y)
)
box.Color = Color3.fromRGB(255, 255, 255)
box.Visible = true
local labelPos = Camera:WorldToViewportPoint(rootPart.Position + Vector3.new(0, 3.5, 0))
label.Position = Vector2.new(labelPos.X, labelPos.Y)
label.Text = player.Name .. (player.Team and " (" .. player.Team.Name .. ")" or "")
label.Visible = ShowTeamNames
itemLabel.Position = Vector2.new(labelPos.X, labelPos.Y + 20)
itemLabel.Text = heldItem
itemLabel.Visible = ShowTeamNames
local healthBarWidth = 80
local healthBarHeight = 8
local healthBarPos = Camera:WorldToViewportPoint(rootPart.Position + Vector3.new(0, 4, 0))
healthBarBackground.Size = Vector2.new(healthBarWidth + 4, healthBarHeight + 4)
healthBarBackground.Position = Vector2.new(healthBarPos.X - healthBarWidth / 2 - 2, healthBarPos.Y - healthBarHeight / 2 - 2)
healthBarBackground.Visible = ShowTeamNames
healthBarBorder.Size = Vector2.new(healthBarWidth + 4, healthBarHeight + 4)
healthBarBorder.Position = Vector2.new(healthBarPos.X - healthBarWidth / 2 - 2, healthBarPos.Y - healthBarHeight / 2 - 2)
healthBarBorder.Visible = ShowTeamNames
healthBar.Size = Vector2.new(healthBarWidth * healthRatio, healthBarHeight)
healthBar.Position = Vector2.new(healthBarPos.X - healthBarWidth / 2, healthBarPos.Y - healthBarHeight / 2)
healthBar.Color = healthColor
healthBar.Visible = ShowTeamNames
healthText.Position = Vector2.new(healthBarPos.X, healthBarPos.Y - healthBarHeight / 2 - 12)
healthText.Text = math.floor(humanoid.Health) .. "/" .. math.floor(humanoid.MaxHealth)
healthText.Visible = ShowTeamNames
highlight.Enabled = false
elseif ESPMode == "Highlight" then
highlight.OutlineColor = healthColor
highlight.Enabled = true
local labelPos = Camera:WorldToViewportPoint(rootPart.Position + Vector3.new(0, 3.5, 0))
label.Position = Vector2.new(labelPos.X, labelPos.Y)
label.Text = player.Name .. (player.Team and " (" .. player.Team.Name .. ")" or "")
label.Visible = ShowTeamNames
itemLabel.Position = Vector2.new(labelPos.X, labelPos.Y + 20)
itemLabel.Text = heldItem
itemLabel.Visible = ShowTeamNames
local healthBarWidth = 80
local healthBarHeight = 8
local healthBarPos = Camera:WorldToViewportPoint(rootPart.Position + Vector3.new(0, 4, 0))
healthBarBackground.Size = Vector2.new(healthBarWidth + 4, healthBarHeight + 4)
healthBarBackground.Position = Vector2.new(healthBarPos.X - healthBarWidth / 2 - 2, healthBarPos.Y - healthBarHeight / 2 - 2)
healthBarBackground.Visible = ShowTeamNames
healthBarBorder.Size = Vector2.new(healthBarWidth + 4, healthBarHeight + 4)
healthBarBorder.Position = Vector2.new(healthBarPos.X - healthBarWidth / 2 - 2, healthBarPos.Y - healthBarHeight / 2 - 2)
healthBarBorder.Visible = ShowTeamNames
healthBar.Size = Vector2.new(healthBarWidth * healthRatio, healthBarHeight)
healthBar.Position = Vector2.new(healthBarPos.X - healthBarWidth / 2, healthBarPos.Y - healthBarHeight / 2)
healthBar.Color = healthColor
healthBar.Visible = ShowTeamNames
healthText.Position = Vector2.new(healthBarPos.X, healthBarPos.Y - healthBarHeight / 2 - 12)
healthText.Text = math.floor(humanoid.Health) .. "/" .. math.floor(humanoid.MaxHealth)
healthText.Visible = ShowTeamNames
else
box.Visible = false
label.Visible = false
healthBar.Visible = false
healthBarBackground.Visible = false
healthBarBorder.Visible = false
healthText.Visible = false
itemLabel.Visible = false
highlight.Enabled = false
end
else
box.Visible = false
label.Visible = false
healthBar.Visible = false
healthBarBackground.Visible = false
healthBarBorder.Visible = false
healthText.Visible = false
itemLabel.Visible = false
highlight.Enabled = false
end
end)
end
UserInputService.InputBegan:Connect(function(input, gpe)
if input.KeyCode == Enum.KeyCode.T and not gpe then
ShowTeamNames = not ShowTeamNames
end
end)
local function getNearestTarget()
local closest, shortest = nil, math.huge
for _, player in ipairs(Players:GetPlayers()) do
if player ~= LocalPlayer and player.Character and player.Character:FindFirstChild(AimPart) then
if ShowTeamESP or player.Team ~= LocalPlayer.Team then
local humanoid = player.Character:FindFirstChild("Humanoid")
if humanoid and humanoid.Health > 0 then
local pos, onScreen = Camera:WorldToViewportPoint(player.Character[AimPart].Position)
if onScreen then
local dist = (Vector2.new(pos.X, pos.Y) - UserInputService:GetMouseLocation()).Magnitude
if dist < shortest then
shortest = dist
closest = player.Character[AimPart]
end
end
end
end
end
end
return closest
end
UserInputService.InputBegan:Connect(function(input, gpe)
if input.UserInputType == Enum.UserInputType.MouseButton2 and AimbotActive then
AimbotEnabled = not AimbotEnabled
Target = AimbotEnabled and getNearestTarget() or nil
UserInputService.MouseBehavior = AimbotEnabled and Enum.MouseBehavior.LockCenter or Enum.MouseBehavior.Default
end
end)
UserInputService.InputBegan:Connect(function(input, gpe)
if input.KeyCode == Enum.KeyCode.E and not gpe then
AimPart = AimPart == "Head" and "HumanoidRootPart" or "Head"
Target = getNearestTarget()
end
end)
UserInputService.InputBegan:Connect(function(input, gpe)
if input.KeyCode == Enum.KeyCode.Q and not gpe then
if ESPMode == "Box" then
ESPMode = "Off"
else
ESPMode = "Box"
end
end
end)
UserInputService.InputBegan:Connect(function(input, gpe)
if input.KeyCode == Enum.KeyCode.H and not gpe then
if ESPMode == "Highlight" then
ESPMode = "Off"
else
ESPMode = "Highlight"
end
end
end)
UserInputService.InputBegan:Connect(function(input, gpe)
if input.KeyCode == Enum.KeyCode.K and not gpe then
AimbotActive = not AimbotActive
AimbotEnabled = false
Target = nil
UserInputService.MouseBehavior = Enum.MouseBehavior.Default
end
end)
UserInputService.InputBegan:Connect(function(input, gpe)
if input.KeyCode == Enum.KeyCode.N and not gpe then
ShowTeamESP = not ShowTeamESP
if AimbotEnabled then
Target = getNearestTarget()
end
end
end)
RunService.RenderStepped:Connect(function()
if AimbotEnabled and Target then
local human = Target.Parent:FindFirstChild("Humanoid")
if human and human.Health > 0 then
Camera.CFrame = CFrame.new(Camera.CFrame.Position, Target.Position)
else
AimbotEnabled = false
Target = nil
UserInputService.MouseBehavior = Enum.MouseBehavior.Default
end
end
end)
for _, player in ipairs(Players:GetPlayers()) do
if player ~= LocalPlayer then
createESPBox(player)
end
end
Players.PlayerAdded:Connect(function(player)
if player ~= LocalPlayer then
createESPBox(player)
end
end)
Players.PlayerRemoving:Connect(function(player)
if ESPBoxes[player] then
ESPBoxes[player]:Remove()
ESPBoxes[player] = nil
end
if TeamNameLabels[player] then
TeamNameLabels[player]:Remove()
TeamNameLabels[player] = nil
end
if HealthBars[player] then
HealthBars[player]:Remove()
HealthBars[player] = nil
end
if HealthBarBackgrounds[player] then
HealthBarBackgrounds[player]:Remove()
HealthBarBackgrounds[player] = nil
end
if HealthBarBorders[player] then
HealthBarBorders[player]:Remove()
HealthBarBorders[player] = nil
end
if HealthTextLabels[player] then
HealthTextLabels[player]:Remove()
HealthTextLabels[player] = nil
end
if ItemLabels[player] then
ItemLabels[player]:Remove()
ItemLabels[player] = nil
end
if Highlights[player] then
Highlights[player]:Destroy()
Highlights[player] = nil
end
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