
Key Required VerifiedUniversal

repeat task.wait() until game:IsLoaded()
local Players = game:GetService("Players")
local Plr = Players.LocalPlayer
local Char = Plr.Character or Plr.CharacterAdded:Wait()
local Hum = Char:WaitForChild("Humanoid")
local Hrp = Char:WaitForChild("HumanoidRootPart")
local function AttemptUpgrade()
local args = {
"Hive",
workspace:WaitForChild("Plots"):WaitForChild("Plot3"):WaitForChild("HiveSign")
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("RequestUpgrade"):FireServer(unpack(args))
end
local function GetPlot()
for _, v in pairs(workspace.Plots:GetChildren()) do
local owner = v:GetAttribute("Owner")
if owner and owner == Plr.UserId then
return v
end
end
end
local UserPlot = GetPlot()
local BeeButton = UserPlot:FindFirstChild("BeeButton")
local function SpawnBee()
local ClickDe = BeeButton:FindFirstChild("ButtonPart"):FindFirstChild("ClickDetector")
fireclickdetector(ClickDe)
end
getgenv().Settings = {
AutoSpawnBee = true
}
while getgenv().Settings.AutoSpawnBee do
local startTime = tick()
while tick() - startTime < 10 and getgenv().Settings.AutoSpawnBee do
task.wait()
SpawnBee()
end
task.wait(5)
end



what game
@peacful_haxer its in the *le, raise one million bees