
KeylessUniversal

-- [[ FE UNIVERSAL FIGHTER - NO ERROR VERSION ]] --
local Player = game.Players.LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
local Humanoid = Character:WaitForChild("Humanoid")
-- These are OFFICIAL Roblox-owned IDs (They won't fail to load)
local FIGHT_MOVE = "rbxassetid://507770453" -- Official Roblox Point (looks like a jab)
local Anim = Instance.new("Animation")
Anim.AnimationId = FIGHT_MOVE
-- PRELOAD: This fixes the "Failed to load" by loading it as soon as the script runs
local Track = Humanoid:LoadAnimation(Anim)
Track.Priority = Enum.AnimationPriority.Action
Track.Looped = false
-- UI SETUP
local ScreenGui = Instance.new("ScreenGui", Player.PlayerGui)
ScreenGui.ResetOnSpawn = false
local Button = Instance.new("TextButton", ScreenGui)
Button.Size = UDim2.new(0, 110, 0, 110)
Button.Position = UDim2.new(0.7, 0, 0.5, 0)
Button.Text = "ATTACK"
Button.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
Button.TextColor3 = Color3.new(1,1,1)
Button.Font = Enum.Font.SourceSansBold
Button.TextSize = 22
Instance.new("UICorner", Button).CornerRadius = UDim.new(1, 0)
-- CLICK TO PUNCH
Button.Activated:Connect(function()
-- Check if we are still alive
if Humanoid.Health <= 0 then return end
-- Play the move
Track:Play()
Track:AdjustSpeed(4) -- Fast speed makes it look like a punch
-- Visual Feedback
Button.Text = "!!!"
task.wait(0.2)
Button.Text = "ATTACK"
end)
-- Respawn Fix
Player.CharacterAdded:Connect(function(newChar)
Character = newChar
Humanoid = newChar:WaitForChild("Humanoid")
Track = Humanoid:LoadAnimation(Anim)
Track.Priority = Enum.AnimationPriority.Action
end)
print("Fight Script Loaded! Using Public Roblox Assets.")
![[KEYLESS] Moondiety Script | 17+ supported Games](https://scriptblox.com/images/sb/0-1753093706828.png)


its very cheap but good somehow