
KeylessUniversal

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-- Instances: 60 | Scripts: 29 | Modules: 0 | Tags: 0
local G2L = {};
-- StarterGui.ScreenGui
G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
G2L["1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
-- StarterGui.ScreenGui.Frame
G2L["2"] = Instance.new("Frame", G2L["1"]);
G2L["2"]["BorderSizePixel"] = 5;
G2L["2"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2"]["Size"] = UDim2.new(0, 860, 0, 485);
G2L["2"]["Position"] = UDim2.new(0.0468, 0, 0.05574, 0);
G2L["2"]["BorderColor3"] = Color3.fromRGB(109, 255, 99);
-- StarterGui.ScreenGui.Frame.Drag
G2L["3"] = Instance.new("LocalScript", G2L["2"]);
G2L["3"]["Name"] = [[Drag]];
-- StarterGui.ScreenGui.Frame.TextLabel
G2L["4"] = Instance.new("TextLabel", G2L["2"]);
G2L["4"]["TextWrapped"] = true;
G2L["4"]["BorderSizePixel"] = 5;
G2L["4"]["TextSize"] = 30;
G2L["4"]["TextScaled"] = true;
G2L["4"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["4"]["TextColor3"] = Color3.fromRGB(0, 255, 51);
G2L["4"]["Size"] = UDim2.new(0, 860, 0, 50);
G2L["4"]["BorderColor3"] = Color3.fromRGB(0, 255, 99);
G2L["4"]["Text"] = [[PixelGreenBugged Gui v1 f3x]];
-- StarterGui.ScreenGui.Frame.TextButton
G2L["5"] = Instance.new("TextButton", G2L["2"]);
G2L["5"]["TextWrapped"] = true;
G2L["5"]["BorderSizePixel"] = 5;
G2L["5"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65);
G2L["5"]["TextSize"] = 20;
G2L["5"]["TextScaled"] = true;
G2L["5"]["TextColor3"] = Color3.fromRGB(0, 255, 30);
G2L["5"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["5"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["5"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["5"]["BorderColor3"] = Color3.fromRGB(0, 255, 6);
G2L["5"]["Text"] = [[SkyBox]];
G2L["5"]["Position"] = UDim2.new(0.01279, 0, 0.13196, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["6"] = Instance.new("LocalScript", G2L["5"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["7"] = Instance.new("TextButton", G2L["2"]);
G2L["7"]["TextWrapped"] = true;
G2L["7"]["BorderSizePixel"] = 5;
G2L["7"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65);
G2L["7"]["TextSize"] = 20;
G2L["7"]["TextScaled"] = true;
G2L["7"]["TextColor3"] = Color3.fromRGB(0, 255, 30);
G2L["7"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["7"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["7"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["7"]["BorderColor3"] = Color3.fromRGB(0, 255, 6);
G2L["7"]["Text"] = [[Decal]];
G2L["7"]["Position"] = UDim2.new(0.26279, 0, 0.13196, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["8"] = Instance.new("LocalScript", G2L["7"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["9"] = Instance.new("TextButton", G2L["2"]);
G2L["9"]["TextWrapped"] = true;
G2L["9"]["BorderSizePixel"] = 5;
G2L["9"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65);
G2L["9"]["TextSize"] = 20;
G2L["9"]["TextScaled"] = true;
G2L["9"]["TextColor3"] = Color3.fromRGB(0, 255, 30);
G2L["9"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["9"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["9"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["9"]["BorderColor3"] = Color3.fromRGB(0, 255, 6);
G2L["9"]["Text"] = [[Particles]];
G2L["9"]["Position"] = UDim2.new(0.5093, 0, 0.13196, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["a"] = Instance.new("LocalScript", G2L["9"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["b"] = Instance.new("TextButton", G2L["2"]);
G2L["b"]["TextWrapped"] = true;
G2L["b"]["BorderSizePixel"] = 5;
G2L["b"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65);
G2L["b"]["TextSize"] = 20;
G2L["b"]["TextScaled"] = true;
G2L["b"]["TextColor3"] = Color3.fromRGB(0, 255, 30);
G2L["b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["b"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["b"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["b"]["BorderColor3"] = Color3.fromRGB(0, 255, 6);
G2L["b"]["Text"] = [[Spinny skybox]];
G2L["b"]["Position"] = UDim2.new(0.75698, 0, 0.13196, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["c"] = Instance.new("LocalScript", G2L["b"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["d"] = Instance.new("TextButton", G2L["2"]);
G2L["d"]["TextWrapped"] = true;
G2L["d"]["BorderSizePixel"] = 5;
G2L["d"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65);
G2L["d"]["TextSize"] = 20;
G2L["d"]["TextScaled"] = true;
G2L["d"]["TextColor3"] = Color3.fromRGB(0, 255, 30);
G2L["d"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["d"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["d"]["Size"] = UDim2.new(0, 73, 0, 40);
G2L["d"]["BorderColor3"] = Color3.fromRGB(0, 255, 6);
G2L["d"]["Text"] = [[RE]];
G2L["d"]["Position"] = UDim2.new(0, 0, 0.91753, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["e"] = Instance.new("LocalScript", G2L["d"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["f"] = Instance.new("TextButton", G2L["2"]);
G2L["f"]["TextWrapped"] = true;
G2L["f"]["BorderSizePixel"] = 5;
G2L["f"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65);
G2L["f"]["TextSize"] = 20;
G2L["f"]["TextScaled"] = true;
G2L["f"]["TextColor3"] = Color3.fromRGB(0, 255, 30);
G2L["f"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["f"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["f"]["Size"] = UDim2.new(0, 73, 0, 40);
G2L["f"]["BorderColor3"] = Color3.fromRGB(0, 255, 6);
G2L["f"]["Text"] = [[R6]];
G2L["f"]["Position"] = UDim2.new(0.91512, 0, 0.91753, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["10"] = Instance.new("LocalScript", G2L["f"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["11"] = Instance.new("TextButton", G2L["2"]);
G2L["11"]["TextWrapped"] = true;
G2L["11"]["BorderSizePixel"] = 5;
G2L["11"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65);
G2L["11"]["TextSize"] = 20;
G2L["11"]["TextScaled"] = true;
G2L["11"]["TextColor3"] = Color3.fromRGB(0, 255, 30);
G2L["11"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["11"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["11"]["Size"] = UDim2.new(0, 323, 0, 34);
G2L["11"]["BorderColor3"] = Color3.fromRGB(0, 255, 6);
G2L["11"]["Text"] = [[THEME]];
G2L["11"]["Position"] = UDim2.new(0.51744, 0, 0.9299, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["12"] = Instance.new("LocalScript", G2L["11"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["13"] = Instance.new("TextButton", G2L["2"]);
G2L["13"]["TextWrapped"] = true;
G2L["13"]["BorderSizePixel"] = 5;
G2L["13"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65);
G2L["13"]["TextSize"] = 20;
G2L["13"]["TextScaled"] = true;
G2L["13"]["TextColor3"] = Color3.fromRGB(0, 255, 30);
G2L["13"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["13"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["13"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["13"]["BorderColor3"] = Color3.fromRGB(0, 255, 6);
G2L["13"]["Text"] = [[Disco]];
G2L["13"]["Position"] = UDim2.new(0.75698, 0, 0.26186, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["14"] = Instance.new("LocalScript", G2L["13"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["15"] = Instance.new("TextButton", G2L["2"]);
G2L["15"]["TextWrapped"] = true;
G2L["15"]["BorderSizePixel"] = 5;
G2L["15"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65);
G2L["15"]["TextSize"] = 20;
G2L["15"]["TextScaled"] = true;
G2L["15"]["TextColor3"] = Color3.fromRGB(0, 255, 30);
G2L["15"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["15"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["15"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["15"]["BorderColor3"] = Color3.fromRGB(0, 255, 6);
G2L["15"]["Text"] = [[Title all]];
G2L["15"]["Position"] = UDim2.new(0.75698, 0, 0.39381, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["16"] = Instance.new("LocalScript", G2L["15"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["17"] = Instance.new("TextButton", G2L["2"]);
G2L["17"]["TextWrapped"] = true;
G2L["17"]["BorderSizePixel"] = 5;
G2L["17"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65);
G2L["17"]["TextSize"] = 20;
G2L["17"]["TextScaled"] = true;
G2L["17"]["TextColor3"] = Color3.fromRGB(0, 255, 30);
G2L["17"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["17"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["17"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["17"]["BorderColor3"] = Color3.fromRGB(0, 255, 6);
G2L["17"]["Text"] = [[Bring all]];
G2L["17"]["Position"] = UDim2.new(0.75698, 0, 0.5299, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["18"] = Instance.new("LocalScript", G2L["17"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["19"] = Instance.new("TextButton", G2L["2"]);
G2L["19"]["TextWrapped"] = true;
G2L["19"]["BorderSizePixel"] = 5;
G2L["19"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65);
G2L["19"]["TextSize"] = 20;
G2L["19"]["TextScaled"] = true;
G2L["19"]["TextColor3"] = Color3.fromRGB(0, 255, 30);
G2L["19"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["19"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["19"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["19"]["BorderColor3"] = Color3.fromRGB(0, 255, 6);
G2L["19"]["Text"] = [[Toxic theme]];
G2L["19"]["Position"] = UDim2.new(0.75698, 0, 0.66186, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["1a"] = Instance.new("LocalScript", G2L["19"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["1b"] = Instance.new("TextButton", G2L["2"]);
G2L["1b"]["TextWrapped"] = true;
G2L["1b"]["BorderSizePixel"] = 5;
G2L["1b"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65);
G2L["1b"]["TextSize"] = 20;
G2L["1b"]["TextScaled"] = true;
G2L["1b"]["TextColor3"] = Color3.fromRGB(0, 255, 30);
G2L["1b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1b"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["1b"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["1b"]["BorderColor3"] = Color3.fromRGB(0, 255, 6);
G2L["1b"]["Text"] = [[Lucky theme!]];
G2L["1b"]["Position"] = UDim2.new(0.75698, 0, 0.79381, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["1c"] = Instance.new("LocalScript", G2L["1b"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["1d"] = Instance.new("TextButton", G2L["2"]);
G2L["1d"]["TextWrapped"] = true;
G2L["1d"]["BorderSizePixel"] = 5;
G2L["1d"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65);
G2L["1d"]["TextSize"] = 20;
G2L["1d"]["TextScaled"] = true;
G2L["1d"]["TextColor3"] = Color3.fromRGB(0, 255, 30);
G2L["1d"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1d"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["1d"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["1d"]["BorderColor3"] = Color3.fromRGB(0, 255, 6);
G2L["1d"]["Text"] = [[Message]];
G2L["1d"]["Position"] = UDim2.new(0.5093, 0, 0.39381, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["1e"] = Instance.new("LocalScript", G2L["1d"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["1f"] = Instance.new("TextButton", G2L["2"]);
G2L["1f"]["TextWrapped"] = true;
G2L["1f"]["BorderSizePixel"] = 5;
G2L["1f"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65);
G2L["1f"]["TextSize"] = 20;
G2L["1f"]["TextScaled"] = true;
G2L["1f"]["TextColor3"] = Color3.fromRGB(0, 255, 30);
G2L["1f"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1f"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["1f"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["1f"]["BorderColor3"] = Color3.fromRGB(0, 255, 6);
G2L["1f"]["Text"] = [[John doe]];
G2L["1f"]["Position"] = UDim2.new(0.5093, 0, 0.26186, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["20"] = Instance.new("LocalScript", G2L["1f"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["21"] = Instance.new("TextButton", G2L["2"]);
G2L["21"]["TextWrapped"] = true;
G2L["21"]["BorderSizePixel"] = 5;
G2L["21"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65);
G2L["21"]["TextSize"] = 20;
G2L["21"]["TextScaled"] = true;
G2L["21"]["TextColor3"] = Color3.fromRGB(0, 255, 30);
G2L["21"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["21"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["21"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["21"]["BorderColor3"] = Color3.fromRGB(0, 255, 6);
G2L["21"]["Text"] = [[Walkspeed]];
G2L["21"]["Position"] = UDim2.new(0.5093, 0, 0.66186, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["22"] = Instance.new("LocalScript", G2L["21"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["23"] = Instance.new("TextButton", G2L["2"]);
G2L["23"]["TextWrapped"] = true;
G2L["23"]["BorderSizePixel"] = 5;
G2L["23"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65);
G2L["23"]["TextSize"] = 20;
G2L["23"]["TextScaled"] = true;
G2L["23"]["TextColor3"] = Color3.fromRGB(0, 255, 30);
G2L["23"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["23"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["23"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["23"]["BorderColor3"] = Color3.fromRGB(0, 255, 6);
G2L["23"]["Text"] = [[-------TITLE------- PixelGreenBugged]];
G2L["23"]["Position"] = UDim2.new(0.5093, 0, 0.5299, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["24"] = Instance.new("LocalScript", G2L["23"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["25"] = Instance.new("TextButton", G2L["2"]);
G2L["25"]["TextWrapped"] = true;
G2L["25"]["BorderSizePixel"] = 5;
G2L["25"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65);
G2L["25"]["TextSize"] = 20;
G2L["25"]["TextScaled"] = true;
G2L["25"]["TextColor3"] = Color3.fromRGB(0, 255, 30);
G2L["25"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["25"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["25"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["25"]["BorderColor3"] = Color3.fromRGB(0, 255, 6);
G2L["25"]["Text"] = [[theme gansta paradise!]];
G2L["25"]["Position"] = UDim2.new(0.5093, 0, 0.79381, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["26"] = Instance.new("LocalScript", G2L["25"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["27"] = Instance.new("TextButton", G2L["2"]);
G2L["27"]["TextWrapped"] = true;
G2L["27"]["BorderSizePixel"] = 5;
G2L["27"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65);
G2L["27"]["TextSize"] = 20;
G2L["27"]["TextScaled"] = true;
G2L["27"]["TextColor3"] = Color3.fromRGB(0, 255, 30);
G2L["27"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["27"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["27"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["27"]["BorderColor3"] = Color3.fromRGB(0, 255, 6);
G2L["27"]["Text"] = [[Sparkles]];
G2L["27"]["Position"] = UDim2.new(0.26279, 0, 0.79381, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["28"] = Instance.new("LocalScript", G2L["27"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["29"] = Instance.new("TextButton", G2L["2"]);
G2L["29"]["TextWrapped"] = true;
G2L["29"]["BorderSizePixel"] = 5;
G2L["29"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65);
G2L["29"]["TextSize"] = 20;
G2L["29"]["TextScaled"] = true;
G2L["29"]["TextColor3"] = Color3.fromRGB(0, 255, 30);
G2L["29"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["29"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["29"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["29"]["BorderColor3"] = Color3.fromRGB(0, 255, 6);
G2L["29"]["Text"] = [[Fire all]];
G2L["29"]["Position"] = UDim2.new(0.26279, 0, 0.66186, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["2a"] = Instance.new("LocalScript", G2L["29"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["2b"] = Instance.new("TextButton", G2L["2"]);
G2L["2b"]["TextWrapped"] = true;
G2L["2b"]["BorderSizePixel"] = 5;
G2L["2b"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65);
G2L["2b"]["TextSize"] = 20;
G2L["2b"]["TextScaled"] = true;
G2L["2b"]["TextColor3"] = Color3.fromRGB(0, 255, 30);
G2L["2b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2b"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["2b"]["Size"] = UDim2.new(0, 323, 0, 34);
G2L["2b"]["BorderColor3"] = Color3.fromRGB(0, 255, 6);
G2L["2b"]["Text"] = [[BTOOLS / F3X!]];
G2L["2b"]["Position"] = UDim2.new(0.11977, 0, 0.9299, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["2c"] = Instance.new("LocalScript", G2L["2b"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["2d"] = Instance.new("TextButton", G2L["2"]);
G2L["2d"]["TextWrapped"] = true;
G2L["2d"]["BorderSizePixel"] = 5;
G2L["2d"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65);
G2L["2d"]["TextSize"] = 20;
G2L["2d"]["TextScaled"] = true;
G2L["2d"]["TextColor3"] = Color3.fromRGB(0, 255, 30);
G2L["2d"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2d"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["2d"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["2d"]["BorderColor3"] = Color3.fromRGB(0, 255, 6);
G2L["2d"]["Text"] = [[Spin all]];
G2L["2d"]["Position"] = UDim2.new(0.01279, 0, 0.79381, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["2e"] = Instance.new("LocalScript", G2L["2d"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["2f"] = Instance.new("TextButton", G2L["2"]);
G2L["2f"]["TextWrapped"] = true;
G2L["2f"]["BorderSizePixel"] = 5;
G2L["2f"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65);
G2L["2f"]["TextSize"] = 20;
G2L["2f"]["TextScaled"] = true;
G2L["2f"]["TextColor3"] = Color3.fromRGB(0, 255, 30);
G2L["2f"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2f"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["2f"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["2f"]["BorderColor3"] = Color3.fromRGB(0, 255, 6);
G2L["2f"]["Text"] = [[Kill others]];
G2L["2f"]["Position"] = UDim2.new(0.26279, 0, 0.26186, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["30"] = Instance.new("LocalScript", G2L["2f"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["31"] = Instance.new("TextButton", G2L["2"]);
G2L["31"]["TextWrapped"] = true;
G2L["31"]["BorderSizePixel"] = 5;
G2L["31"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65);
G2L["31"]["TextSize"] = 20;
G2L["31"]["TextScaled"] = true;
G2L["31"]["TextColor3"] = Color3.fromRGB(0, 255, 30);
G2L["31"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["31"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["31"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["31"]["BorderColor3"] = Color3.fromRGB(0, 255, 6);
G2L["31"]["Text"] = [[Iorb]];
G2L["31"]["Position"] = UDim2.new(0.01279, 0, 0.26186, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["32"] = Instance.new("LocalScript", G2L["31"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["33"] = Instance.new("TextButton", G2L["2"]);
G2L["33"]["TextWrapped"] = true;
G2L["33"]["BorderSizePixel"] = 5;
G2L["33"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65);
G2L["33"]["TextSize"] = 20;
G2L["33"]["TextScaled"] = true;
G2L["33"]["TextColor3"] = Color3.fromRGB(0, 255, 30);
G2L["33"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["33"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["33"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["33"]["BorderColor3"] = Color3.fromRGB(0, 255, 6);
G2L["33"]["Text"] = [[Notify all]];
G2L["33"]["Position"] = UDim2.new(0.01279, 0, 0.39381, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["34"] = Instance.new("LocalScript", G2L["33"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["35"] = Instance.new("TextButton", G2L["2"]);
G2L["35"]["TextWrapped"] = true;
G2L["35"]["BorderSizePixel"] = 5;
G2L["35"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65);
G2L["35"]["TextSize"] = 20;
G2L["35"]["TextScaled"] = true;
G2L["35"]["TextColor3"] = Color3.fromRGB(0, 255, 30);
G2L["35"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["35"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["35"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["35"]["BorderColor3"] = Color3.fromRGB(0, 255, 6);
G2L["35"]["Text"] = [[Avatar all]];
G2L["35"]["Position"] = UDim2.new(0.01279, 0, 0.5299, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["36"] = Instance.new("LocalScript", G2L["35"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["37"] = Instance.new("TextButton", G2L["2"]);
G2L["37"]["TextWrapped"] = true;
G2L["37"]["BorderSizePixel"] = 5;
G2L["37"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65);
G2L["37"]["TextSize"] = 20;
G2L["37"]["TextScaled"] = true;
G2L["37"]["TextColor3"] = Color3.fromRGB(0, 255, 30);
G2L["37"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["37"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["37"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["37"]["BorderColor3"] = Color3.fromRGB(0, 255, 6);
G2L["37"]["Text"] = [[Fly]];
G2L["37"]["Position"] = UDim2.new(0.01279, 0, 0.66186, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["38"] = Instance.new("LocalScript", G2L["37"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["39"] = Instance.new("TextButton", G2L["2"]);
G2L["39"]["TextWrapped"] = true;
G2L["39"]["BorderSizePixel"] = 5;
G2L["39"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65);
G2L["39"]["TextSize"] = 20;
G2L["39"]["TextScaled"] = true;
G2L["39"]["TextColor3"] = Color3.fromRGB(0, 255, 30);
G2L["39"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["39"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["39"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["39"]["BorderColor3"] = Color3.fromRGB(0, 255, 6);
G2L["39"]["Text"] = [[Hint]];
G2L["39"]["Position"] = UDim2.new(0.26279, 0, 0.39381, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["3a"] = Instance.new("LocalScript", G2L["39"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["3b"] = Instance.new("TextButton", G2L["2"]);
G2L["3b"]["TextWrapped"] = true;
G2L["3b"]["BorderSizePixel"] = 5;
G2L["3b"]["TextStrokeColor3"] = Color3.fromRGB(0, 255, 65);
G2L["3b"]["TextSize"] = 20;
G2L["3b"]["TextScaled"] = true;
G2L["3b"]["TextColor3"] = Color3.fromRGB(0, 255, 30);
G2L["3b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3b"]["FontFace"] = Font.new([[rbxasset://fonts/families/Michroma.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["3b"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["3b"]["BorderColor3"] = Color3.fromRGB(0, 255, 6);
G2L["3b"]["Text"] = [[Floating pad]];
G2L["3b"]["Position"] = UDim2.new(0.26279, 0, 0.5299, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["3c"] = Instance.new("LocalScript", G2L["3b"]);
-- StarterGui.ScreenGui.Frame.Drag
local function C_3()
local script = G2L["3"];
-- Drag Script (Revamped by Sloshy 🙏)
local UIS = game:GetService('UserInputService')
local TweenService = game:GetService('TweenService')
local frame = script.Parent
local dragToggle = nil
local dragSpeed = 0.15
local dragStart = nil
local startPos = nil
local function updateInput(input)
local delta = input.Position - dragStart
local position = UDim2.new(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
TweenService:Create(frame, TweenInfo.new(dragSpeed), {Position = position}):Play()
end
frame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragToggle = true
dragStart = input.Position
startPos = frame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragToggle = false
end
end)
end
end)
UIS.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
if dragToggle then
updateInput(input)
end
end
end)
end;
task.spawn(C_3);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_6()
local script = G2L["6"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
--spawn(function()
SetName(v,"Sky")
AddMesh(v)
--end)
--spawn(function()
SetMesh(v,"8006679977")
SetTexture(v,id)
--end)
MeshResize(v,Vector3.new(50,50,50))
SetLocked(v,true)
end
end
end
Sky("118914660739538")
end)
end;
task.spawn(C_6);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_8()
local script = G2L["8"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("118914660739538")
end)
end;
task.spawn(C_8);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_a()
local script = G2L["a"];
script.Parent.MouseButton1Click:Connect(function()
local P = game:GetService("Players")
local R = game:GetService("ReplicatedStorage")
local p = P.LocalPlayer
local c = p.Character or p.CharacterAdded:Wait()
local t
for _, v in ipairs(p:GetDescendants()) do
if v.Name == "SyncAPI" then
t = v.Parent
break
end
end
if not t then
for _, v in ipairs(R:GetDescendants()) do
if v.Name == "SyncAPI" then
t = v.Parent
break
end
end
end
local r = t.SyncAPI.ServerEndpoint
local function _(a)
r:InvokeServer(unpack(a))
end
function SetCollision(p, b)
_({"SyncCollision", {{Part = p, CanCollide = b}}})
end
function SetAnchor(b, p)
_({"SyncAnchor", {{Part = p, Anchored = b}}})
end
function CreatePart(cf, pr)
_({"CreatePart", "Normal", cf, pr})
end
function DestroyPart(p)
_({"Remove", {p}})
end
function MovePart(p, cf)
_({"SyncMove", {{Part = p, CFrame = cf}}})
end
function Resize(p, s, cf)
_({"SyncResize", {{Part = p, Size = s, CFrame = cf}}})
end
function AddMesh(p)
_({"CreateMeshes", {{Part = p}}})
end
function SetMesh(p, id)
_({"SyncMesh", {{Part = p, MeshId = "rbxassetid://" .. id}}})
end
function SetTexture(p, id)
_({"SyncMesh", {{Part = p, TextureId = "rbxassetid://" .. id}}})
end
function SetName(p, n)
_({"SetName", {p}, n})
end
function MeshResize(p, s)
_({"SyncMesh", {{Part = p, Scale = s}}})
end
function Weld(p1, p2, l)
_({"CreateWelds", {p1, p2}, l})
end
function SetLocked(p, b)
_({"SetLocked", {p}, b})
end
function SetTrans(p, v)
_({"SyncMaterial", {{Part = p, Transparency = v}}})
end
function SpawnDecal(p, f)
_({"CreateTextures", {{Part = p, Face = f, TextureType = "Decal"}}})
end
function AddDecal(p, id, f)
_({"SyncTexture", {{Part = p, Face = f, TextureType = "Decal", Texture = "rbxassetid://" .. id}}})
end
local ids = {"118914660739538"}
while task.wait(0.15) do
for _, plr in ipairs(P:GetPlayers()) do
local pC = plr.Character
if pC and pC:FindFirstChild("Head") then
local h = pC.Head
local cf = h.CFrame * CFrame.new(0, 1.5, 0)
CreatePart(cf, workspace)
task.wait(0.03)
local part
for _, v in ipairs(workspace:GetChildren()) do
if v:IsA("BasePart") and (v.Position - cf.p).Magnitude < 1 then
part = v
break
end
end
if part then
SetName(part, "particle")
local id = ids[math.random(#ids)]
SpawnDecal(part, Enum.NormalId.Front)
AddDecal(part, id, Enum.NormalId.Front)
SpawnDecal(part, Enum.NormalId.Back)
AddDecal(part, id, Enum.NormalId.Back)
SetTrans(part, 1)
Resize(part, Vector3.new(3.5, 3.5, 0.2), part.CFrame)
SetLocked(part, true)
SetCollision(part, false)
Weld(part, h, h)
task.spawn(function()
for i = 1, 16 do
MovePart(part, part.CFrame + Vector3.new(0, 1, 0))
task.wait(0.03)
end
DestroyPart(part)
end)
end
end
end
end
end)
end;
task.spawn(C_a);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_c()
local script = G2L["c"];
script.Parent.MouseButton1Click:Connect(function()
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local tool
for _, obj in player:GetDescendants() do
if obj.Name == "SyncAPI" then
tool = obj.Parent
end
end
for _, obj in game.ReplicatedStorage:GetDescendants() do
if obj.Name == "SyncAPI" then
tool = obj.Parent
end
end
local SyncAPI = tool.SyncAPI
local part
local baseCF
local angle = 0
local connection
local function _(args)
SyncAPI:Invoke(unpack(args))
end
local function CreatePart(cf, parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
local function SetAnchor(p, anchored)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = p,
["Anchored"] = anchored
}
}
}
_(args)
end
local function AddMesh(p)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = p
}
}
}
_(args)
end
local function SetMesh(p, meshId)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = p,
["MeshId"] = "rbxassetid://"..meshId
}
}
}
_(args)
end
local function SetTexture(p, textureId)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = p,
["TextureId"] = textureId
}
}
}
_(args)
end
local function ResizeMesh(p, size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = p,
["Scale"] = size
}
}
}
_(args)
end
local function SetTransparency(p, value)
local args = {
[1] = "SyncTransparency",
[2] = {
[1] = {
["Part"] = p,
["Transparency"] = value
}
}
}
_(args)
end
local function SyncRotate(cf)
if not part or not part.Parent then return end
local args = {
[1] = "SyncRotate",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
local function Sky()
local hrp = character:FindFirstChild("HumanoidRootPart")
if not hrp then return end
local startCF = hrp.CFrame + Vector3.new(0,6,0)
CreatePart(startCF, workspace)
for _, obj in workspace:GetDescendants() do
if obj:IsA("BasePart") and (obj.Position - startCF.Position).Magnitude < 0.1 then
part = obj
baseCF = part.CFrame
SetAnchor(part,true)
AddMesh(part)
SetMesh(part,"111891702759441")
SetTexture(part,"rbxassetid://118914660739538")
ResizeMesh(part, Vector3.new(2000,2000,2000))
SetTransparency(part,0)
-- i think you taking this so give credit
local rotation = math.rad(20)
connection = RunService.Heartbeat:Connect(function(dt)
if not part or not part.Parent then
if connection then
connection:Disconnect()
connection = nil
end
return
end
angle += rotation * dt
local cf = baseCF * CFrame.Angles(0, angle, 0)
SyncRotate(cf)
part.CFrame = cf
end)
break
end
end
end
Sky()
end)
end;
task.spawn(C_c);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_e()
local script = G2L["e"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";re")
end)
end;
task.spawn(C_e);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_10()
local script = G2L["10"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";r6")
end)
end;
task.spawn(C_10);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_12()
local script = G2L["12"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 107364365462557")
end)
end;
task.spawn(C_12);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_14()
local script = G2L["14"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";disco")
end)
end;
task.spawn(C_14);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_16()
local script = G2L["16"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";titleg all TEAM PIXEL HAXXOREDZ YOU!:3")
end)
end;
task.spawn(C_16);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_18()
local script = G2L["18"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";bring all")
end)
end;
task.spawn(C_18);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_1a()
local script = G2L["1a"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 86412047196482")
end)
end;
task.spawn(C_1a);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_1c()
local script = G2L["1c"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 120785124326826")
end)
end;
task.spawn(C_1c);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_1e()
local script = G2L["1e"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";m TEAM PIXELGREEENBUGGED HAS BEEN DESTROYED HERE!")
end)
end;
task.spawn(C_1e);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_20()
local script = G2L["20"];
script.Parent.MouseButton1Click:Connect(function()
function BurningEff(part)
local eff1 = Instance.new("ParticleEmitter",part)
eff1.Size = NumberSequence.new(.1)
eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
eff1.LightEmission = 1
eff1.Lifetime = NumberRange.new(1)
eff1.Speed = NumberRange.new(0)
eff1.Rate = 100
eff1.Texture = "rbxassetid://347504241"
eff1.Acceleration = Vector3.new(0,10,0)
eff1.Color = ColorSequence.new(Color3.new(1,0,0))
local eff2 = Instance.new("ParticleEmitter",part)
eff2.Size = NumberSequence.new(.1)
eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
eff2.LightEmission = 1
eff2.Lifetime = NumberRange.new(1)
eff2.Speed = NumberRange.new(0)
eff2.Rate = 100
eff2.Texture = "rbxassetid://347504259"
eff2.Acceleration = Vector3.new(0,10,0)
eff2.Color = ColorSequence.new(Color3.new(1,0,0))
local eff3 = Instance.new("ParticleEmitter",part)
eff3.Size = NumberSequence.new(1)
eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
eff3.LightEmission = 1
eff3.Lifetime = NumberRange.new(1)
eff3.Speed = NumberRange.new(0)
eff3.Rate = 100
eff3.Texture = "rbxasset://textures/particles/fire_main.dds"
eff3.Acceleration = Vector3.new(0,10,0)
eff3.Color = ColorSequence.new(Color3.new(1,0,0))
end
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
blak=Color3.new(0,0,0)
local function Color(part, color)
local args = {
"SyncColor",
{
{
Part = part,
Color = color,
UnionColoring = false
}
}
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MoveVector(part,vector)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Offset"] = vector
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
local function applyDecorationToPart(part)
local argsCreate = {
[1] = "CreateDecorations",
[2] = {
[1] = {
["Part"] = part,
["DecorationType"] = "Fire"
}
}
}
local argsSync = {
[1] = "SyncDecorate",
[2] = {
[1] = {
["Part"] = part,
["DecorationType"] = "Fire",
["Size"] = 3,
["Heat"] = 25,
["Color"] = Color3.fromRGB(255, 0, 0),
["SecondaryColor"] = Color3.fromRGB(255, 0, 0)
}
}
}
_(argsCreate)
_(argsSync)
end
function eyePart(part)
local argsCreate = {
[1] = "CreateDecorations",
[2] = {
[1] = {
["Part"] = part,
["DecorationType"] = "Fire"
}
}
}
local argsSync = {
[1] = "SyncDecorate",
[2] = {
[1] = {
["Part"] = part,
["DecorationType"] = "Fire",
["Size"] = 1,
["Heat"] = 12,
["Color"] = Color3.fromRGB(155, 0, 0),
["SecondaryColor"] = Color3.fromRGB(255, 0, 0)
}
}
}
_(argsCreate)
_(argsSync)
end
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
--kill thingy
function thekille(target)
if target and target.Character then
for i,v in target.Character:GetDescendants() do
if v:IsA("BasePart") then
RequestCommand:InvokeServer(";paint "..target.Name.." black")
spawn(function()
Color(v,blak)
end)
spawn(function()
SetTrans(v,0.1)
end)
wait(0.5)
spawn(function()
SetTrans(v,0.2)
end)
wait(0.5)
spawn(function()
SetTrans(v,0.3)
end)
wait(0.5)
spawn(function()
SetTrans(v,0.4)
end)
wait(0.5)
spawn(function()
SetTrans(v,0.5)
end)
wait(0.5)
spawn(function()
SetTrans(v,0.6)
end)
wait(0.5)
spawn(function()
SetTrans(v,0.7)
end)
wait(0.5)
spawn(function()
SetTrans(v,0.8)
end)
wait(0.5)
spawn(function()
SetTrans(v,0.9)
end)
wait(0.5)
spawn(function()
SetTrans(v,1)
end)
wait(3)
spawn(function()
DestroyPart(v)
end)
end
end
end
end
wait(0.1)
local kill = Instance.new("Sound",char)
kill.SoundId = "rbxassetid://28144425"
kill.Pitch = 0.6
kill.Volume = 3
local at = kill:Clone()
at.SoundId="rbxassetid://82500396906354"
at.Parent = char
at.Volume = 0.5
local player = Players.LocalPlayer
local character = char
RequestCommand:InvokeServer(";titlebk me ᴊᴏʜɴ ᴅᴏᴇ")
RequestCommand:InvokeServer(";removeaccessories")
wait(1.5)
RequestCommand:InvokeServer(";hat me 18196403126")
wait(0.6)
RequestCommand:InvokeServer(";shirt me 100276101149100")
wait(0.9)
RequestCommand:InvokeServer(";pants me 109662040845019")
wait(0.5)
RequestCommand:InvokeServer(";head me 0")
wait(0.7)
RequestCommand:InvokeServer(";face me 144075659")
wait(0.3)
local eye = char:FindFirstChild("Accessory (JohnEye)").Handle
local arm = char:FindFirstChild("Right Arm")
local tor = char:FindFirstChild("Torso")
local ar2 = char:FindFirstChild("Left Arm")
local RLeg = char:FindFirstChild("Right Leg")
local head = char:FindFirstChild("Head")
local LLeg = char:FindFirstChild("Left Leg")
task.spawn(function()
applyDecorationToPart(arm)
end)
task.spawn(function()
applyDecorationToPart(ar2)
end)
task.spawn(function()
eyePart(eye)
end)
RequestCommand:InvokeServer(";music 17717379222 ;pitch 0.2 ;volume inf")
task.spawn(function()
Color(arm, Color3.fromRGB(0,0,0))
end)
task.spawn(function()
Color(ar2, Color3.fromRGB(252, 255, 150))
end)
task.spawn(function()
Color(head, Color3.fromRGB(252, 255, 150))
end)
task.spawn(function()
Color(tor, Color3.fromRGB(255, 255, 0))
end)
task.spawn(function()
Color(RLeg, Color3.fromRGB(0, 200, 255))
end)
task.spawn(function()
Color(LLeg, Color3.fromRGB(0, 200, 255))
end)
task.spawn(function()
AddMesh(arm)
end)
task.spawn(function()
SetMesh(arm,"94818190090394")
end)
task.spawn(function()
MoveVector(arm,Vector3.new(0.37, -0.6, 0))
end)
local arm = character:FindFirstChild("Right Arm")
local humanoid = character:FindFirstChildOfClass("Humanoid")
local isDead = false
humanoid.Died:Connect(function()
isDead = true
end)
local animator = humanoid:FindFirstChildOfClass("Animator")
local attackAnim = Instance.new("Animation")
attackAnim.AnimationId = "rbxassetid://186934658"
local attackTrack = animator:LoadAnimation(attackAnim)
function attack()
attackTrack:Play()
local hitPlayer = nil
local touchedConnection
local function onTouch(other)
local otherPlayer = Players:GetPlayerFromCharacter(other.Parent)
if otherPlayer and otherPlayer ~= player then
hitPlayer = otherPlayer
end
end
touchedConnection = arm.Touched:Connect(onTouch)
task.wait(0.5)
if touchedConnection then
touchedConnection:Disconnect()
end
if hitPlayer then
d = at:Clone()
d:Play()
d.Parent = char
spawn(function()
wait(5)
d:Destroy()
end)
task.spawn(DestroyPart,hitPlayer.Character.Head)
else
d = kill:Clone()
d:Play()
d.Parent = char
wait(5)
d:Destroy()
end
end
UserInputService.TouchTap:Connect(function(input, gameProcessed)
if gameProcessed then return end
if isDead then return end
attack()
end)
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function fire(part)
local argsCreate = {
[1] = "CreateDecorations",
[2] = {
[1] = {
["Part"] = part,
["DecorationType"] = "Fire"
}
}
}
local argsSync = {
[1] = "SyncDecorate",
[2] = {
[1] = {
["Part"] = part,
["DecorationType"] = "Fire",
["Size"] = 10,
["Heat"] = 0,
["Color"] = Color3.fromRGB(255, 0, 0),
["SecondaryColor"] = Color3.fromRGB(255, 0, 0)
}
}
}
_(argsCreate)
_(argsSync)
end
function delete(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part, cf)
local args = {
"SyncMove",
{
{
Part = part,
CFrame = cf
}
}
}
_(args)
end
local function resize(part, size, cf)
local args = {
"SyncResize",
{
{
Part = part,
CFrame = cf,
Size = size
}
}
}
_(args)
end
local function syncmaterial(part, mate)
local args = {
"SyncMaterial",
{
{
Part = part,
Material = mate
}
}
}
_(args)
end
local function transparency(part, trans)
local args = {
"SyncMaterial",
{
{
Part = part,
Transparency = trans
}
}
}
_(args)
end
local function color(part, color)
local args = {
"SyncColor",
{
{
Part = part,
Color = color,
UnionColoring = false
}
}
}
_(args)
end
local function syncmeshid(part, id)
local args = {
"SyncMesh",
{
{
Part = part,
MeshId = "rbxassetid://" .. id
}
}
}
_(args)
end
function destroy(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
local function makemesh(part)
local args = {
"CreateMeshes",
{
{
Part = part
}
}
}
_(args)
end
local function syncmeshsize(part, vectora)
local args = {
"SyncMesh",
{
{
Part = part,
Scale = vectora
}
}
}
_(args)
end
local function syncmeshtexture(part, id)
local args = {
"SyncMesh",
{
{
Part = part,
TextureId = "rbxassetid://" .. id
}
}
}
_(args)
end
local function name(part, stringa)
local args = {
"SetName",
{ part },
stringa
}
_(args)
end
local function lock(part, boolean)
local args = {
"SetLocked",
{ part },
boolean
}
_(args)
end
local function setcollision(part, booleana)
local args = {
"SyncCollision",
{
{
Part = part,
CanCollide = booleana
}
}
}
_(args)
end
local function setanchor(part, boolean)
local args = {
"SyncAnchor",
{
{
Part = part,
Anchored = boolean
}
}
}
_(args)
end
local function createdecal(part, side)
local args = {
"CreateTextures",
{
{
Part = part,
Face = side,
TextureType = "Decal"
}
}
}
_(args)
end
local function setdecal(part, asset, side)
local args = {
"SyncTexture",
{
{
Part = part,
Face = side,
TextureType = "Decal",
Texture = "rbxassetid://" .. asset
}
}
}
_(args)
end
task.spawn(function()
while task.wait(0.02) do
task.spawn(function()
local hrp = char.HumanoidRootPart
local pos = hrp.CFrame * CFrame.new(0, -3, 0)
local trail = serverendpoint:InvokeServer("CreatePart", "Normal", CFrame.new(0,0,0), char)
task.spawn(function()
setcollision(trail, false)
end)
task.spawn(function()
syncmaterial(trail, Enum.Material.Granite)
end)
task.spawn(function()
color(trail, Color3.new(0, 0, 0))
end)
task.spawn(function()
resize(trail, Vector3.new(10,0,10), pos)
end)
task.spawn(function()
fire(trail)
end)
BurningEff(trail)
task.wait(1)
delete(trail)
end)
end
end)
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local rq = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
local RunService = game:GetService("RunService")
local rotatetypeshii = Vector3.new(0, 1, 0).Unit
local skypartrotation = 0
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function reflect(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Reflectance"] = int
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function MeshColor(part,color)
local args = {
"SyncMesh",
{
{
Part = part,
VertexColor = color
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function Setmate(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Material"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function ClonePart(part,parent)
local args = {
[1] = "Clone",
[2] = {
[1] = part
},
[3] = parent
}
return remote:InvokeServer(unpack(args))
end
function Sky(id)
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommandSilent = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
local function findBuildingTools()
local player = game:GetService("Players").LocalPlayer
for _, item in ipairs(player.Character:GetChildren()) do
if item:IsA("Tool") and item:FindFirstChild("SyncAPI") then
return item
end
end
for _, item in ipairs(player.Backpack:GetChildren()) do
if item:IsA("Tool") and item:FindFirstChild("SyncAPI") then
return item
end
end
return nil
end
local buildingTools = findBuildingTools()
if not buildingTools then
warn("btools not found")
return
end
local syncAPI = buildingTools:FindFirstChild("SyncAPI")
local serverEndpoint = syncAPI and syncAPI:FindFirstChild("ServerEndpoint")
if not serverEndpoint then
warn("btools not found")
return
end
local skyInstance = workspace.Terrain:FindFirstChild("Sky") or workspace:FindFirstChild("Sky")
if not skyInstance then
print"ok"
end
spawn(function()
DestroyPart(skyInstance)
end)
local success, result
if serverEndpoint:IsA("RemoteFunction") then
success, result = pcall(function()
return serverEndpoint:InvokeServer(unpack(args))
end)
else
serverEndpoint:FireServer(unpack(args))
success = true
end
if success then
print"yay"
end
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
mhm = CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,-5,0)
v = remote:InvokeServer("CreatePart","Normal",mhm,char)
task.spawn(function()
SetName(v,"johnbeep")
end)
task.spawn(function()
AddMesh(v)
end)
task.spawn(function()
rq:InvokeServer(";time 0")
end)
task.spawn(function()
Resize(v,Vector3.new(0,0,0),v.CFrame)
end)
task.spawn(function()
SetMesh(v,"1527559")
end)
task.spawn(function()
MeshColor(v,vector.create(2,0,0))
end)
task.spawn(function()
SetTexture(v,id)
end)
task.spawn(function()
MeshResize(v,Vector3.new(-3000,-1000,-3000))
end)
task.spawn(function()
SetLocked(v,true)
end)
local rotationAngle = 5
local rotationSpeed = math.rad(20)
RunService.Heartbeat:Connect(function(deltaTime)
rotationAngle = rotationAngle + rotationSpeed * deltaTime
local rotation = CFrame.Angles(0, rotationAngle, 0)
local cf = CFrame.new(v.Position) * rotation
task.spawn(function()
MovePart(v, cf)
end)
end)
end
Sky("1529455")
while true do
wait(0.1)
if character:FindFirstChildOfClass("Humanoid").Health <= 0 then
RequestCommand:InvokeServer(";titler me BAD CHOICE")
ClonePart(character.Head,workspace.Terrain)
wait(0.1)
local bg = workspace.Terrain.Head
task.spawn(function()
DestroyPart(bg.face)
end)
task.spawn(function()
SetTrans(bg,1)
end)
ClonePart(character.johnbeep,workspace.Terrain)
spawn(function()
MeshColor(workspace.Terrain.johnbeep,vector.create(0,0,0))
end)
task.spawn(function()
MeshResize(workspace.Terrain.johnbeep,Vector3.new(-50000,-50000,-50000))
end)
RequestCommand:InvokeServer(";explode others")
RequestCommand:InvokeServer(";music 17717379222")
RequestCommand:InvokeServer(";volume 10")
wait(4)
RequestCommand:InvokeServer(";music 19094700")
RequestCommand:InvokeServer(";pitch 0.5")
RequestCommand:InvokeServer(";volume 3")
wait(0.8)
RequestCommand:InvokeServer(";fogcolor black")
RequestCommand:InvokeServer(";fog 3000")
break
end
end
end)
end;
task.spawn(C_20);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_22()
local script = G2L["22"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";fast")
end)
end;
task.spawn(C_22);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_24()
local script = G2L["24"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";titleg me PixelGreenBugged")
end)
end;
task.spawn(C_24);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_26()
local script = G2L["26"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 5228173823 ;pitch 1 ;volume 5")
end)
end;
task.spawn(C_26);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_28()
local script = G2L["28"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";Sparkles")
end)
end;
task.spawn(C_28);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_2a()
local script = G2L["2a"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";fire all")
end)
end;
task.spawn(C_2a);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_2c()
local script = G2L["2c"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";btools")
end)
end;
task.spawn(C_2c);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_2e()
local script = G2L["2e"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";Spin all")
end)
end;
task.spawn(C_2e);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_30()
local script = G2L["30"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";kill others")
end)
end;
task.spawn(C_30);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_32()
local script = G2L["32"];
local Button = script.Parent
Button.MouseButton1Click:Connect(function()
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local player = Players.LocalPlayer
local function getChar()
local char = player.Character or player.CharacterAdded:Wait()
return char, char:WaitForChild("HumanoidRootPart")
end
local tool
for _,v in ipairs(player:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
if not tool then
for _,v in ipairs(ReplicatedStorage:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
end
if not tool then return end
local remote = tool.SyncAPI.ServerEndpoint
local function invoke(args)
remote:InvokeServer(unpack(args))
end
local function CreatePart(cf,parent)
invoke({"CreatePart","Ball",cf,parent})
end
local function MovePart(part,cf)
invoke({"SyncMove",{{Part=part,CFrame=cf}}})
end
local function Resize(part,size,cf)
invoke({"SyncResize",{{Part=part,Size=size,CFrame=cf}}})
end
local function SetAnchor(bool,part)
invoke({"SyncAnchor",{{Part=part,Anchored=bool}}})
end
local function SetCollision(part,bool)
invoke({"SyncCollision",{{Part=part,CanCollide=bool}}})
end
local function SetName(part,name)
invoke({"SetName",{part},name})
end
local function Color(part,color)
invoke({"SyncColor",{{Part=part,Color=color,UnionColoring=false}}})
end
local function AddFire(part,size,color,color2,heat)
invoke({
"CreateDecorations",
{
{
Part = part,
DecorationType = "Fire"
}
}
})
invoke({
"SyncDecorate",
{
{
Part = part,
DecorationType = "Fire",
Size = size,
Heat = heat,
Color = color,
SecondaryColor = color2
}
}
})
end
local orbitConnection
local function createOrbitBall()
local char, hrp = getChar()
local radius = 5
local verticalAmplitude = 3
local speed = math.rad(100)
local angle = 0
local initialCF = hrp.CFrame * CFrame.new(radius, -0.1, 0)
CreatePart(initialCF, workspace)
local ball
repeat task.wait()
for _,v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") and (v.Position - initialCF.Position).Magnitude < 0.1 then
ball = v
break
end
end
until ball
SetName(ball,"stupid Iorb thing lol")
Resize(ball,Vector3.new(0.9,0.9,0.9),initialCF)
Color(ball,Color3.new(0,0,0))
SetAnchor(true,ball)
SetCollision(ball,false)
AddFire(ball,0.5,Color3.new(0,0,0),Color3.new(0,0,0),15)
if orbitConnection then
orbitConnection:Disconnect()
end
orbitConnection = RunService.Heartbeat:Connect(function(dt)
if not hrp.Parent then return end
angle += dt * speed
local x = math.cos(angle) * radius
local z = math.sin(angle) * radius
local y = 2 + math.sin(angle*2) * verticalAmplitude
local pos = hrp.Position + Vector3.new(x,y,z)
local lookDir = Vector3.new(
-math.sin(angle),
math.cos(angle*2)*0.1,
math.cos(angle)
)
local newCF = CFrame.new(pos,pos + lookDir)
MovePart(ball,newCF)
end)
end
createOrbitBall()
player.CharacterAdded:Connect(function()
task.wait(1)
createOrbitBall()
end)
end)
end;
task.spawn(C_32);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_34()
local script = G2L["34"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";notice all Team PixelGreenBugged Own ya!!!!!!")
end)
end;
task.spawn(C_34);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_36()
local script = G2L["36"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";char all PixelGreenBugged")
end)
end;
task.spawn(C_36);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_38()
local script = G2L["38"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";fly")
end)
end;
task.spawn(C_38);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_3a()
local script = G2L["3a"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";h TEAM PIXEL OWN YA!!!!!!!!!")
end)
end;
task.spawn(C_3a);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_3c()
local script = G2L["3c"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for _, v in ipairs(player:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
if not tool then
for _, v in ipairs(game.ReplicatedStorage:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
end
if not tool then return end
local remote = tool.SyncAPI.ServerEndpoint
local function invoke(args)
remote:InvokeServer(unpack(args))
end
local function CreatePart(cf, parent, types)
invoke({
"CreatePart",
types or "Normal",
cf,
parent
})
end
local function Resize(part, size, cf)
invoke({
"SyncResize",
{
{
Part = part,
CFrame = cf,
Size = size
}
}
})
end
local function MovePart(part, cf)
invoke({
"SyncMove",
{
{
Part = part,
CFrame = cf
}
}
})
end
local function Color(part, color)
invoke({
"SyncColor",
{
{
Part = part,
Color = color,
UnionColoring = false
}
}
})
end
local function SetCollision(part, boolean)
invoke({
"SyncCollision",
{
{
Part = part,
CanCollide = boolean
}
}
})
end
local function SetLocked(part, boolean)
invoke({
"SetLocked",
{part},
boolean
})
end
local hrp = char:WaitForChild("HumanoidRootPart")
local padPos = hrp.CFrame * CFrame.new(0, -3.5, 0)
CreatePart(padPos, workspace, "Cylinder")
task.wait(0.2)
local floatingPad
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart")
and (v.Position - padPos.Position).Magnitude < 3 then
floatingPad = v
Resize(floatingPad, Vector3.new(0.5, 8, 8), padPos * CFrame.Angles(0, 0, math.rad(90)))
Color(floatingPad, Color3.fromRGB(107, 50, 124))
SetCollision(floatingPad, true)
SetLocked(floatingPad, true)
break
end
end
if floatingPad then
local RunService = game:GetService("RunService")
RunService.Heartbeat:Connect(function()
if not hrp.Parent then return end
local targetPos = hrp.CFrame * CFrame.new(0, -3.5, 0)
MovePart(
floatingPad,
targetPos * CFrame.Angles(0, 0, math.rad(90))
)
end)
end
end)
end;
task.spawn(C_3c);
return G2L["1"], require;No comments yet for this script.



