
Key RequiredUniversal

local Players = game:GetService("Players")
local TweenService = game:GetService("TweenService")
local RunService = game:GetService("RunService")
local Lighting = game:GetService("Lighting")
local player = Players.LocalPlayer
local camera = workspace.CurrentCamera
------------------------------------------------
-- 🎬 INTRO
------------------------------------------------
local function playIntro()
local gui = Instance.new("ScreenGui")
gui.IgnoreGuiInset = true
gui.ResetOnSpawn = false
gui.Parent = player:WaitForChild("PlayerGui")
local bg = Instance.new("Frame", gui)
bg.Size = UDim2.new(1,0,1,0)
bg.BackgroundColor3 = Color3.new(0,0,0)
bg.BackgroundTransparency = 1
local card = Instance.new("Frame", bg)
card.Size = UDim2.new(0,420,0,200)
card.Position = UDim2.new(0.5,0,0.5,0)
card.AnchorPoint = Vector2.new(0.5,0.5)
card.BackgroundColor3 = Color3.fromRGB(20,20,20)
card.BackgroundTransparency = 1
Instance.new("UICorner", card).CornerRadius = UDim.new(0,16)
local txt = Instance.new("TextLabel", card)
txt.Size = UDim2.new(1,0,1,0)
txt.BackgroundTransparency = 1
txt.TextColor3 = Color3.new(1,1,1)
txt.Font = Enum.Font.GothamBold
txt.TextScaled = true
txt.Text = "made by Bluudud"
txt.TextTransparency = 1
TweenService:Create(bg, TweenInfo.new(0.4), {BackgroundTransparency = 0.3}):Play()
TweenService:Create(card, TweenInfo.new(0.5), {BackgroundTransparency = 0}):Play()
TweenService:Create(txt, TweenInfo.new(0.5), {TextTransparency = 0}):Play()
task.wait(2)
TweenService:Create(txt, TweenInfo.new(0.4), {TextTransparency = 1}):Play()
TweenService:Create(card, TweenInfo.new(0.4), {BackgroundTransparency = 1}):Play()
TweenService:Create(bg, TweenInfo.new(0.4), {BackgroundTransparency = 1}):Play()
task.wait(0.6)
gui:Destroy()
end
------------------------------------------------
-- 🧠 QUOTES SYSTEM (RESTORED)
------------------------------------------------
local quotes = {
default = {
"%s collapsed in silence.",
"%s couldn’t keep going.",
"%s’s story ended abruptly.",
"%s faded out of the match."
},
meme = {
"%s got sent to the shadow realm.",
"%s forgot how to exist.",
"%s took the L instantly.",
"%s was NOT him."
},
pvp = {
"%s was eliminated by %k.",
"%k deleted %s from reality.",
"%s got folded by %k.",
"%s met their match: %k."
},
breakdown = {
"%s couldn’t take it anymore.",
"%s mentally disconnected.",
"%s gave up mid-fight.",
"%s chose silence."
}
}
local function getQuote(killer)
local roll = math.random()
if killer then
if roll < 0.7 then
return quotes.pvp[math.random(#quotes.pvp)]
else
return quotes.meme[math.random(#quotes.meme)]
end
else
if roll < 0.8 then
return quotes.default[math.random(#quotes.default)]
else
return quotes.breakdown[math.random(#quotes.breakdown)]
end
end
end
------------------------------------------------
-- 🧠 AVATAR HELPERS
------------------------------------------------
local function getAvatar(userId)
return Players:GetUserThumbnailAsync(
userId,
Enum.ThumbnailType.AvatarBust,
Enum.ThumbnailSize.Size420x420
)
end
------------------------------------------------
-- 🖤 BLACK & WHITE
------------------------------------------------
local colorFX = Instance.new("ColorCorrectionEffect")
colorFX.Saturation = 0
colorFX.Contrast = 0.25
colorFX.Brightness = -0.05
colorFX.Enabled = false
colorFX.Parent = Lighting
local blurFX = Instance.new("BlurEffect")
blurFX.Size = 0
blurFX.Enabled = false
blurFX.Parent = Lighting
local function enableBW()
colorFX.Enabled = true
blurFX.Enabled = true
for i = 1,10 do
blurFX.Size = i
RunService.RenderStepped:Wait()
end
end
local function disableBW()
colorFX.Enabled = false
blurFX.Enabled = false
blurFX.Size = 0
end
------------------------------------------------
-- 🎥 CAMERA RESET
------------------------------------------------
local function restoreCamera()
local char = player.Character
local hum = char and char:FindFirstChild("Humanoid")
camera.CameraType = Enum.CameraType.Custom
if hum then
camera.CameraSubject = hum
end
end
------------------------------------------------
-- 💀 UI
------------------------------------------------
local gui = Instance.new("ScreenGui")
gui.Name = "Memorial"
gui.IgnoreGuiInset = true
gui.ResetOnSpawn = false
gui.Parent = player:WaitForChild("PlayerGui")
local bg = Instance.new("Frame", gui)
bg.Size = UDim2.new(1,0,1,0)
bg.BackgroundColor3 = Color3.new(0,0,0)
bg.BackgroundTransparency = 1
local text = Instance.new("TextLabel", gui)
text.Size = UDim2.new(0,600,0,200)
text.Position = UDim2.new(0.5,0,0.8,0)
text.AnchorPoint = Vector2.new(0.5,0.5)
text.BackgroundTransparency = 1
text.TextColor3 = Color3.new(1,1,1)
text.Font = Enum.Font.GothamBold
text.TextScaled = true
text.TextTransparency = 1
------------------------------------------------
-- 📊 REPORT UI
------------------------------------------------
local report = Instance.new("Frame", gui)
report.Size = UDim2.new(0,340,0,180)
report.Position = UDim2.new(0.5,0,0.2,0)
report.AnchorPoint = Vector2.new(0.5,0.5)
report.BackgroundColor3 = Color3.fromRGB(15,15,15)
report.BackgroundTransparency = 1
Instance.new("UICorner", report).CornerRadius = UDim.new(0,10)
local title = Instance.new("TextLabel", report)
title.Size = UDim2.new(1,0,0,40)
title.BackgroundTransparency = 1
title.TextColor3 = Color3.new(1,1,1)
title.Font = Enum.Font.GothamBold
title.TextScaled = true
title.Text = "death report"
title.TextTransparency = 1
local info = Instance.new("TextLabel", report)
info.Size = UDim2.new(1,-20,1,-40)
info.Position = UDim2.new(0,10,0,40)
info.BackgroundTransparency = 1
info.TextColor3 = Color3.fromRGB(200,200,200)
info.Font = Enum.Font.Gotham
info.TextScaled = true
info.TextWrapped = true
info.TextTransparency = 1
------------------------------------------------
-- 🧍 AVATARS (FIXED + GREY)
------------------------------------------------
local avatar = Instance.new("ImageLabel", gui)
avatar.Size = UDim2.new(0,200,0,200)
avatar.Position = UDim2.new(0.35,0,0.5,0)
avatar.AnchorPoint = Vector2.new(0.5,0.5)
avatar.BackgroundTransparency = 1
avatar.ImageTransparency = 1
avatar.ImageColor3 = Color3.fromRGB(180,180,180)
local killerAvatar = Instance.new("ImageLabel", gui)
killerAvatar.Size = UDim2.new(0,200,0,200)
killerAvatar.Position = UDim2.new(0.65,0,0.5,0)
killerAvatar.AnchorPoint = Vector2.new(0.5,0.5)
killerAvatar.BackgroundTransparency = 1
killerAvatar.ImageTransparency = 1
killerAvatar.Visible = false
killerAvatar.ImageColor3 = Color3.fromRGB(180,180,180)
------------------------------------------------
-- TRACKING
------------------------------------------------
local lastTouchPlayer = nil
local function getKiller(hum)
local tag = hum:FindFirstChild("creator")
if tag and tag.Value then
return tag.Value
end
return lastTouchPlayer
end
local function getTool(char)
local tool = char:FindFirstChildOfClass("Tool")
return tool and tool.Name or "none"
end
------------------------------------------------
-- 💀 MEMORIAL
------------------------------------------------
local function showMemorial(char)
gui.Enabled = true
local hum = char:FindFirstChild("Humanoid")
local killer = hum and getKiller(hum)
local quote = getQuote(killer)
quote = quote:gsub("%%s", player.Name)
if killer then
quote = quote:gsub("%%k", killer.Name)
end
text.Text = quote
avatar.Image = getAvatar(player.UserId)
avatar.ImageTransparency = 1
if killer then
killerAvatar.Visible = true
killerAvatar.Image = getAvatar(killer.UserId)
killerAvatar.ImageTransparency = 1
else
killerAvatar.Visible = false
end
info.Text =
"killer: " .. (killer and killer.Name or "unknown") ..
"\nitem: " .. getTool(char)
for i = 1,10 do
bg.BackgroundTransparency = 1 - (i*0.1)
text.TextTransparency = 1 - (i*0.1)
report.BackgroundTransparency = 1 - (i*0.1)
title.TextTransparency = 1 - (i*0.1)
info.TextTransparency = 1 - (i*0.1)
avatar.ImageTransparency = 1 - (i*0.1)
if killerAvatar.Visible then
killerAvatar.ImageTransparency = 1 - (i*0.1)
end
RunService.RenderStepped:Wait()
end
task.wait(5)
for i = 1,10 do
bg.BackgroundTransparency = i*0.1
text.TextTransparency = i*0.1
report.BackgroundTransparency = i*0.1
title.TextTransparency = i*0.1
info.TextTransparency = i*0.1
avatar.ImageTransparency = i*0.1
if killerAvatar.Visible then
killerAvatar.ImageTransparency = i*0.1
end
RunService.RenderStepped:Wait()
end
gui.Enabled = false
disableBW()
end
------------------------------------------------
-- CHARACTER
------------------------------------------------
local function onChar(char)
local hum = char:WaitForChild("Humanoid")
hum.Died:Connect(function()
enableBW()
showMemorial(char)
end)
end
------------------------------------------------
-- START
------------------------------------------------
playIntro()
player.CharacterAdded:Connect(function(char)
task.wait(0.1)
restoreCamera()
disableBW()
onChar(char)
end)
if player.Character then
onChar(player.Character)
end



bro this works
The DO🤩