
KeylessUniversal

p = game.Players.LocalPlayer
t = Instance.new("Tool")
t.Parent = p.Backpack
t.Name = "Sign lololo"
local handlelol = Instance.new("Part")
handlelol.Name = "Handle"
handlelol.Parent = t
handlelol.formFactor = "Plate"
handlelol.BrickColor = BrickColor.new("Brown")
handlelol.Size = Vector3.new(1, 4.5, .5)
handlelol.TopSurface = "Smooth"
handlelol.BottomSurface = "Smooth"
handlelol.Reflectance = 0
handlelol.Material = "Wood"
local sign = Instance.new("Part")
sign.Name = "Part"
sign.Parent = t
sign.formFactor = "Plate"
sign.BrickColor = BrickColor.new("Bright bluish green")
sign.Size = Vector3.new(5, 4, 1)
sign.TopSurface = "Smooth"
sign.BottomSurface = "Smooth"
sign.Reflectance = 0
mesh123 = Instance.new("BlockMesh")
mesh123.Parent = sign
mesh123.Scale = Vector3.new(1.1, 1.1, 0.8)
w2 = Instance.new("Weld")
w2.Parent = handlelol
w2.Part0 = sign
w2.Part1 = handlelol
w2.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0, -2.5, 0)
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local SurfaceGui = Instance.new("SurfaceGui")
local TextBox = Instance.new("TextBox")
local ScreenGui = Instance.new("ScreenGui")
local TextLabel = Instance.new("TextBox")
ScreenGui.Parent = p.PlayerGui
TextBox.Parent = ScreenGui
TextBox.BackgroundColor3 = Color3.new(0.756863, 0.705882, 1)
TextBox.Position = UDim2.new(0, 74, 0, 374)
TextBox.Size = UDim2.new(0, 176, 0, 50)
TextBox.Font = Enum.Font.Highway
TextBox.FontSize = Enum.FontSize.Size28
TextBox.Text = "Type text you want here"
TextBox.TextSize = 10
TextBox.TextWrapped = true
TextBox.Visible = false
SurfaceGui.Parent = sign
SurfaceGui.Face = Enum.NormalId.Front
TextLabel.Parent = SurfaceGui
TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel.BackgroundTransparency = 1
TextLabel.Size = UDim2.new(0, 800, 0, 600)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.FontSize = Enum.FontSize.Size96
TextLabel.Text = "same"
TextLabel.TextColor3 = Color3.new(0.956863, 0.345098, 0.0588235)
TextLabel.TextSize = 100
TextLabel.TextWrapped = true
t.Equipped:connect(function()
TextBox.Visible = true
end)
t.Unequipped:connect(function()
TextBox.Visible = false
end)
wait(1)
TextBox.Changed:connect(function()
TextLabel.Text = TextBox.Text
end)No comments yet for this script.



