
KeylessUniversal

local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local character = LocalPlayer.Character
if character then
local function removeAccessories()
for _, item in pairs(character:GetChildren()) do
if item:IsA("Accessory") or item:IsA("Hat") or item:IsA("BodyColors") then
item:Destroy()
end
end
end
removeAccessories()
local leftArm = character:WaitForChild("Left Arm")
local rightArm = character:WaitForChild("Right Arm")
local leftLeg = character:WaitForChild("Left Leg")
local rightLeg = character:WaitForChild("Right Leg")
local torso = character:WaitForChild("Torso")
local head = character:WaitForChild("Head")
torso.Transparency = 1
head.BrickColor = BrickColor.new("Really black")
head.Transparency = 0
local hat = Instance.new("Part")
hat.Size = Vector3.new(1, 1, 1)
hat.CanCollide = false
hat.Transparency = 0
hat.Parent = character
local leftHeadCover = Instance.new("Part")
leftHeadCover.Size = Vector3.new(1, 1, 1)
leftHeadCover.CanCollide = false
leftHeadCover.Transparency = 0
leftHeadCover.Parent = character
local rightHeadCover = Instance.new("Part")
rightHeadCover.Size = Vector3.new(1, 1, 1)
rightHeadCover.CanCollide = false
rightHeadCover.Transparency = 0
rightHeadCover.Parent = character
local rightHeadForward = Instance.new("Part")
rightHeadForward.Size = Vector3.new(1, 1, 1)
rightHeadForward.CanCollide = false
rightHeadForward.Transparency = 0
rightHeadForward.Color = Color3.new(0, 0, 0)
rightHeadForward.Parent = character
local leftTorsoCover = Instance.new("Part")
leftTorsoCover.Size = Vector3.new(1, 2, 1)
leftTorsoCover.CanCollide = false
leftTorsoCover.Transparency = 0
leftTorsoCover.Parent = character
local rightTorsoCover = Instance.new("Part")
rightTorsoCover.Size = Vector3.new(1, 2, 1)
rightTorsoCover.CanCollide = false
rightTorsoCover.Transparency = 0
rightTorsoCover.Parent = character
local hatWeld = Instance.new("Weld")
hatWeld.Part0 = head
hatWeld.Part1 = hat
hatWeld.C0 = CFrame.new(-0.2, 0.4, 0)
hatWeld.Parent = hat
local leftHeadWeld = Instance.new("Weld")
leftHeadWeld.Part0 = head
leftHeadWeld.Part1 = leftHeadCover
leftHeadWeld.C0 = CFrame.new(-0.5, 0, 0) * CFrame.Angles(0, math.rad(180), 0)
leftHeadWeld.Parent = leftHeadCover
local rightHeadWeld = Instance.new("Weld")
rightHeadWeld.Part0 = head
rightHeadWeld.Part1 = rightHeadCover
rightHeadWeld.C0 = CFrame.new(0.5, 0, 0) * CFrame.Angles(0, math.rad(180), 0)
rightHeadWeld.Parent = rightHeadCover
local rightHeadForwardWeld = Instance.new("Weld")
rightHeadForwardWeld.Part0 = head
rightHeadForwardWeld.Part1 = rightHeadForward
rightHeadForwardWeld.C0 = CFrame.new(0.25, -0.10, -0.55) * CFrame.Angles(0, math.rad(0), 0)
rightHeadForwardWeld.Parent = rightHeadForward
local leftWeld = Instance.new("Weld")
leftWeld.Part0 = torso
leftWeld.Part1 = leftTorsoCover
leftWeld.C0 = CFrame.new(-0.5, 0, 0)
leftWeld.Parent = leftTorsoCover
local rightWeld = Instance.new("Weld")
rightWeld.Part0 = torso
rightWeld.Part1 = rightTorsoCover
rightWeld.C0 = CFrame.new(0.5, 0, 0)
rightWeld.Parent = rightTorsoCover
local function createMesh(part, meshId, textureId, scale, textureColor)
local mesh = Instance.new("SpecialMesh")
mesh.MeshType = Enum.MeshType.FileMesh
mesh.MeshId = "rbxassetid://" .. meshId
mesh.Scale = scale
if textureId then
mesh.TextureId = "rbxassetid://" .. textureId
end
if textureColor then
mesh.VertexColor = textureColor
end
mesh.Parent = part
end
for _, part in pairs({leftArm, rightArm, leftLeg, rightLeg, leftTorsoCover, rightTorsoCover, leftHeadCover, rightHeadCover, rightHeadForward, hat}) do
local existingMesh = part:FindFirstChildOfClass("SpecialMesh")
if existingMesh then
existingMesh:Destroy()
end
end
createMesh(leftArm, "8512791725", "13928716599", Vector3.new(0.5, 0.5, 0.5), Vector3.new(0.5, 0, 0.5))
createMesh(rightArm, "18790556549", "12781220488", Vector3.new(0.022, 0.022, 0.022))
createMesh(leftLeg, "8512791725", "13928716599", Vector3.new(0.5, 0.5, 0.5), Vector3.new(0.5, 0, 0.5))
createMesh(rightLeg, "18790556549", "12781220488", Vector3.new(0.02, 0.02, 0.02))
createMesh(leftTorsoCover, "8512791725", "13928716599", Vector3.new(0.5, 0.5, 0.5), Vector3.new(0.5, 0, 0.5))
createMesh(rightTorsoCover, "18790556549", "12781220488", Vector3.new(0.022, 0.022, 0.022))
createMesh(leftHeadCover, "124334281692312", "13928716599", Vector3.new(0.9, 0.9, 0.9), Vector3.new(0.5, 0, 0.5))
createMesh(rightHeadCover, "131818336755148", "12781220488", Vector3.new(0.022, 0.022, 0.022))
createMesh(rightHeadForward, "119572540597805", nil, Vector3.new(1.2, 1.2, 1.2))
createMesh(hat, "1125478", "1125479", Vector3.new(0.7, 0.7, 0.7))
local faces = {"Front", "Back", "Bottom", "Top", "Left", "Right"}
for _, face in pairs(faces) do
local texture = Instance.new("Texture")
texture.Face = Enum.NormalId[face]
texture.Texture = "rbxassetid://12781220488"
texture.Parent = rightHeadCover
end
end



it noli thats off brand
nolays
@imdisplay lays