
Key RequiredUniversal

-- 💜 Combined Speed + JumpHeight Controller 💜
local player = game.Players.LocalPlayer
if not player then
warn("Run this in Play Mode (F8) or Test mode.")
return
end
-- Remove old GUI if re-running
if player.PlayerGui:FindFirstChild("CoolController") then
player.PlayerGui.CoolController:Destroy()
end
-- Create GUI
local gui = Instance.new("ScreenGui")
gui.Name = "CoolController"
gui.ResetOnSpawn = false
gui.Parent = player:WaitForChild("PlayerGui")
-- Main frame
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 320, 0, 240)
frame.Position = UDim2.new(0.7, 0, 0.25, 0)
frame.BackgroundColor3 = Color3.fromRGB(35, 0, 60)
frame.BorderSizePixel = 0
frame.Active = true
frame.Draggable = true
frame.Parent = gui
Instance.new("UICorner", frame).CornerRadius = UDim.new(0, 14)
local stroke = Instance.new("UIStroke", frame)
stroke.Thickness = 2
stroke.Color = Color3.fromRGB(200, 0, 255)
stroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border
-- Title
local title = Instance.new("TextLabel")
title.Size = UDim2.new(1, 0, 0, 40)
title.BackgroundTransparency = 1
title.Text = "Speed & JumpHeight Controller ⚡🌀"
title.Font = Enum.Font.GothamBold
title.TextColor3 = Color3.fromRGB(200, 0, 255)
title.TextSize = 20
title.Parent = frame
-- Speed Label
local speedLabel = Instance.new("TextLabel")
speedLabel.Size = UDim2.new(1, -40, 0, 25)
speedLabel.Position = UDim2.new(0, 20, 0, 50)
speedLabel.BackgroundTransparency = 1
speedLabel.Text = "WalkSpeed:"
speedLabel.TextColor3 = Color3.fromRGB(230, 230, 230)
speedLabel.Font = Enum.Font.GothamSemibold
speedLabel.TextSize = 16
speedLabel.Parent = frame
-- Speed Input
local speedBox = Instance.new("TextBox")
speedBox.Size = UDim2.new(1, -40, 0, 30)
speedBox.Position = UDim2.new(0, 20, 0, 75)
speedBox.PlaceholderText = "Enter WalkSpeed..."
speedBox.Text = ""
speedBox.Font = Enum.Font.Code
speedBox.TextSize = 16
speedBox.TextColor3 = Color3.new(1,1,1)
speedBox.BackgroundColor3 = Color3.fromRGB(60, 0, 100)
Instance.new("UICorner", speedBox).CornerRadius = UDim.new(0, 8)
speedBox.Parent = frame
-- Jump Label
local jumpLabel = Instance.new("TextLabel")
jumpLabel.Size = UDim2.new(1, -40, 0, 25)
jumpLabel.Position = UDim2.new(0, 20, 0, 120)
jumpLabel.BackgroundTransparency = 1
jumpLabel.Text = "JumpHeight:"
jumpLabel.TextColor3 = Color3.fromRGB(230, 230, 230)
jumpLabel.Font = Enum.Font.GothamSemibold
jumpLabel.TextSize = 16
jumpLabel.Parent = frame
-- Jump Input
local jumpBox = Instance.new("TextBox")
jumpBox.Size = UDim2.new(1, -40, 0, 30)
jumpBox.Position = UDim2.new(0, 20, 0, 145)
jumpBox.PlaceholderText = "Enter JumpHeight..."
jumpBox.Text = ""
jumpBox.Font = Enum.Font.Code
jumpBox.TextSize = 16
jumpBox.TextColor3 = Color3.new(1,1,1)
jumpBox.BackgroundColor3 = Color3.fromRGB(60, 0, 100)
Instance.new("UICorner", jumpBox).CornerRadius = UDim.new(0, 8)
jumpBox.Parent = frame
-- Launch Button
local button = Instance.new("TextButton")
button.Size = UDim2.new(0, 140, 0, 40)
button.Position = UDim2.new(0.5, -70, 0, 195)
button.Text = "Launch"
button.Font = Enum.Font.GothamBold
button.TextSize = 18
button.TextColor3 = Color3.new(0, 0, 0)
button.BackgroundColor3 = Color3.fromRGB(200, 0, 255)
Instance.new("UICorner", button).CornerRadius = UDim.new(0, 10)
button.Parent = frame
-- Glow pulse animation
task.spawn(function()
while frame.Parent do
for i = 0, 1, 0.02 do
stroke.Color = Color3.fromHSV(i, 1, 1)
task.wait(0.05)
end
end
end)
-- Functionality
button.MouseButton1Click:Connect(function()
local char = player.Character or player.CharacterAdded:Wait()
local humanoid = char:FindFirstChildOfClass("Humanoid")
if humanoid then
local speed = tonumber(speedBox.Text)
local jump = tonumber(jumpBox.Text)
if speed and speed > 0 then
humanoid.WalkSpeed = speed
speedBox.Text = "✅ " .. speed
else
speedBox.Text = "⚠️ Invalid"
end
if jump and jump > 0 then
humanoid.JumpHeight = jump
jumpBox.Text = "✅ " .. jump
else
jumpBox.Text = "⚠️ Invalid"
end
else
speedBox.Text = "❌ No Humanoid!"
jumpBox.Text = "❌ No Humanoid!"
end
end)



Code is written by AI according to a checker im using