new serverhop
Key RequiredUniversal

new serverhop

Universal Scriptmzeenmzeen 2.5K views 45 executesUpdated Apr 23, 2025
5.0/ 5(2 votes)
20100% Positive
Lua Script•82 lines (2935 chars)
local httprequest = (syn and syn.request) or (http and http.request) or http_request or (fluxus and fluxus.request) or request

local function serverHop()
    local function notify(title, message)
        game:GetService("StarterGui"):SetCore("SendNotification", {
            Title = title,
            Text = message,
            Duration = 5
        })
    end
    
    if httprequest then
        notify("Serverhop", "Searching for a new server...")
        
        local HttpService = game:GetService("HttpService")
        local PlaceId = game.PlaceId
        local JobId = game.JobId
        local TeleportService = game:GetService("TeleportService")
        local LocalPlayer = game:GetService("Players").LocalPlayer
        
        local req = httprequest({
            Url = string.format("https://games.roblox.com/v1/games/%d/servers/Public?sortOrder=Desc&limit=100&excludeFullGames=true", PlaceId)
        })
        
        local success, body = pcall(function()
            return HttpService:JSONDecode(req.Body)
        end)
        
        if success and body and body.data then
            local servers = {}
            
            for _, server in pairs(body.data) do
                if server.playing < server.maxPlayers and server.id ~= JobId then
                    table.insert(servers, server)
                end
            end
            
            if #servers > 0 then
                local selectedServer = servers[math.random(1, #servers)]
                
                local playingValue = selectedServer.playing or 0
                local maxPlayersValue = selectedServer.maxPlayers or 0
                local capacityPercentage = 0
                
                if maxPlayersValue > 0 then
                    capacityPercentage = math.floor((playingValue / maxPlayersValue) * 100)
                end

                local shortServerId = "Unknown"
                if selectedServer.id then
                    shortServerId = string.sub(selectedServer.id, -6)
                end

                local pingValue = selectedServer.ping or 0
                local fps = selectedServer.fps or "N/A"
                
                notify("Server Info", string.format(
                    "Players: %d/%d (%d%%)\nPing: %dms\nServer ID: %s",
                    playingValue,
                    maxPlayersValue,
                    capacityPercentage,
                    pingValue,
                    shortServerId
                ))

                wait(2)

                notify("Serverhop", "Teleporting to server...")
                
                TeleportService:TeleportToPlaceInstance(PlaceId, selectedServer.id, LocalPlayer)
            else
                notify("Serverhop", "Couldn't find a server")
            end
        else
            notify("Serverhop", "Failed to get server list")
        end
    else
        notify("Error", "Fail")
    end
end

serverHop()

Features & Information

uhm serverhop
#server#serverhop#universal

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