
KeylessUniversal

-- [[ NDS Hub - Kyystarboyzz Edition ]]
-- Style: Clean Glass / Neon RGB Edge
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Window = Rayfield:CreateWindow({
Name = "NDS Hub v0.5.3 | Kyystarboyzz",
LoadingTitle = "Loading Premium Glass UI...",
LoadingSubtitle = "by Kyystarboyzz",
ConfigurationSaving = {
Enabled = true,
FolderName = "NDSHub_Config",
FileName = "MainConfig"
},
Discord = {
Enabled = false,
Invite = "noinvite",
RememberJoins = true
},
KeySystem = false
})
-- [[ WATERMARK & INFO (Tengah Bawah) ]]
local ScreenGui = Instance.new("ScreenGui")
local InfoFrame = Instance.new("Frame")
local UIStroke = Instance.new("UIStroke")
local InfoText = Instance.new("TextLabel")
local UICorner = Instance.new("UICorner")
ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.IgnoreGuiInset = true
InfoFrame.Name = "Watermark"
InfoFrame.Parent = ScreenGui
InfoFrame.BackgroundColor3 = Color3.fromRGB(15, 15, 15)
InfoFrame.BackgroundTransparency = 0.4
InfoFrame.Position = UDim2.new(0.5, -150, 0.93, 0)
InfoFrame.Size = UDim2.new(0, 300, 0, 35) -- Auto size via script below if needed
UICorner.CornerRadius = UDim.new(0, 8)
UICorner.Parent = InfoFrame
UIStroke.Parent = InfoFrame
UIStroke.Thickness = 2
UIStroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border
-- Animasi RGB untuk Edge
task.spawn(function()
while task.wait() do
local hue = tick() % 5 / 5
UIStroke.Color = Color3.fromHSV(hue, 1, 1)
end
end)
InfoText.Parent = InfoFrame
InfoText.Size = UDim2.new(1, 0, 1, 0)
InfoText.BackgroundTransparency = 1
InfoText.Font = Enum.Font.Code
InfoText.TextColor3 = Color3.fromRGB(255, 255, 255)
InfoText.TextSize = 14
-- Update FPS & Ping
task.spawn(function()
local RunService = game:GetService("RunService")
while task.wait(1) do
local fps = math.floor(1 / RunService.RenderStepped:Wait())
local ping = game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValueString()
local time = os.date("%H:%M:%S")
InfoText.Text = "悲傷永無止境 | "..time.." | "..fps.." FPS | "..ping.." (4%CV)"
end
end)
--- [[ TABS ]]
local MainTab = Window:CreateTab("Scripts", 4483362458)
local MapTab = Window:CreateTab("Map Functions", 4483362458)
local MiscTab = Window:CreateTab("Misc", 4483362458)
--- [[ MAIN FEATURES ]]
MainTab:CreateToggle({
Name = "Auto Farm Win",
CurrentValue = false,
Callback = function(Value)
_G.AutoFarm = Value
task.spawn(function()
while _G.AutoFarm do
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2, 180, 2) -- Tinggi di atas map
task.wait(1)
end
end)
end,
})
MainTab:CreateToggle({
Name = "Disable Fall Damage",
CurrentValue = false,
Callback = function(Value)
-- Logic disable fall damage remote
end,
})
MainTab:CreateToggle({
Name = "Walk on Water",
CurrentValue = false,
Callback = function(Value)
if Value then
local p = Instance.new("Part", workspace)
p.Name = "WaterPart"
p.Size = UDim2.new(0, 5000, 0, 2, 0, 5000)
p.Position = Vector3.new(0, 0, 0) -- Adjust to water level
p.Transparency = 1
p.Anchored = true
else
if workspace:FindFirstChild("WaterPart") then workspace.WaterPart:Destroy() end
end
end,
})
MainTab:CreateToggle({
Name = "Infinite Jump",
CurrentValue = false,
Callback = function(Value)
_G.InfJump = Value
game:GetService("UserInputService").JumpRequest:Connect(function()
if _G.InfJump then
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid"):ChangeState("Jumping")
end
end)
end,
})
--- [[ MAP FUNCTIONS ]]
MapTab:CreateButton({
Name = "Launch Rocket",
Callback = function()
-- Trigger rocket event
end,
})
MapTab:CreateButton({
Name = "TP to Prison",
Callback = function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-300, 10, 200) -- Example Coord
end,
})
--- [[ NOTIFICATION SYSTEM (Neon Glass) ]]
local function SendNotify(str)
Rayfield:Notify({
Title = "Player Event",
Content = str,
Duration = 5,
Image = 4483362458,
Actions = {},
})
end
game.Players.PlayerAdded:Connect(function(player)
SendNotify(player.Name .. " joined the server! (Neon Glass)")
end)
game.Players.PlayerRemoving:Connect(function(player)
SendNotify(player.Name .. " left the server.")
end)



ai slop
@mega Possibly, Chat-GPT code.
@ClifiedPixel fr