
KeylessUniversal

--------------------------------------------------------------------
-- Lib
local UILib = loadstring(game:HttpGet('https://raw.githubusercontent.com/inceldom/kinx/main/ui'))()
local win = UILib:Window("NBT HUB",Color3.fromRGB(44, 120, 224), Enum.KeyCode.RightControl)
--------------------------------------------------------------------
-- Sections
-- Main
local MainSection = win:Tab("Main")
local client = game.Players.LocalPlayer
local char = client.Character
local noclip = false
MainSection:Slider("WalkSpeed",0,1000,16, function(t)
game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = t
end)
MainSection:Slider("Jump Power",0,1000,50, function(t)
game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = t
end)
MainSection:Toggle("Noclip",false, function(t)
noclip = t
end)
game:GetService("RunService").RenderStepped:Connect(function()
if noclip == true then
game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
end
end)
MainSection:Slider("Gravity",0,500,196, function(t)
workspace.Gravity = t
end)
MainSection:Toggle("Autopick Gun",false, function(t)
if t then
sheriff.Character.Humanoid.Died:Connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = sheriff.Character.HumanoidRootPart.CFrame end)
end
end)
MainSection:Button("Find Murder", function()
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
if v.Character:FindFirstChild("Knife") or v.Backpack:FindFirstChild("Knife") then
UILib:Notification("Notification", v.Name.."Is Murder", "Okay")
end
end
end)
MainSection:Button("Find Murder", function()
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
if v.Character:FindFirstChild("Revolver") or v.Backpack:FindFirstChild("Revolver") then
UILib:Notification("Notification", v.Name.."Is Sheriff", "Okay")
end
end
end)
MainSection:Button("Tp Tp Murder", function()
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
if v.Character:FindFirstChild("Knife") or v.Backpack:FindFirstChild("Knife") then
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 3, 0)
end
end
end)
MainSection:Button("Tp Tp Sheriff", function()
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
if v.Character:FindFirstChild("Revolver") or v.Backpack:FindFirstChild("Revolver") or v.Character:FindFirstChild("Gun") or v.Backpack:FindFirstChild("Gun") then
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 3, 0)
end
end
end)
-- Emotes
local EmotesSection = win:Tab("Emotes")
EmotesSection:Button("Sit", function()
local string_1 = "sit";
local Target = game:GetService("ReplicatedStorage").PlayEmote;
Target:Fire(string_1);
end)
EmotesSection:Button("Zombie", function()
local string_1 = "zombie";
local Target = game:GetService("ReplicatedStorage").PlayEmote;
Target:Fire(string_1);
end)
EmotesSection:Button("Spray", function()
local string_1 = "SprayPaint";
local Target = game:GetService("ReplicatedStorage").PlayEmote;
Target:Fire(string_1);
end)
EmotesSection:Button("Dab", function()
local string_1 = "dab";
local Target = game:GetService("ReplicatedStorage").PlayEmote;
Target:Fire(string_1);
end)
EmotesSection:Button("Ninja", function()
local string_1 = "ninja";
local Target = game:GetService("ReplicatedStorage").PlayEmote;
Target:Fire(string_1);
end)
EmotesSection:Button("Floss", function()
local string_1 = "floss";
local Target = game:GetService("ReplicatedStorage").PlayEmote;
Target:Fire(string_1);
end)
EmotesSection:Button("Zen", function()
local string_1 = "zen";
local Target = game:GetService("ReplicatedStorage").PlayEmote;
Target:Fire(string_1);
end)
function ReturnColor(model)
if game:GetService("Players")[model.Name].Backpack:FindFirstChild("Knife") or game:GetService("Players")[model.Name]:FindFirstChild("Knife") then return Color3.fromRGB(255,0,0) end
if game:GetService("Players")[model.Name].Backpack:FindFirstChild("Gun") or game:GetService("Players")[model.Name].Backpack:FindFirstChild("Revolver") or game:GetService("Players")[model.Name]:FindFirstChild("Revolver") or game:GetService("Players")[model.Name]:FindFirstChild("Gun") then return Color3.fromRGB(0,0,255) end
return Color3.fromRGB(0, 255, 0)
end
-- ESP
-- Add UI
local ESPSection = win:Tab("ESP")
local ESPEnabled = false
local DistanceEnabled = true
local TracersEnabled = true
pcall(function()
Camera = game:GetService("Workspace").CurrentCamera
RunService = game:GetService("RunService")
camera = workspace.CurrentCamera
Bottom = Vector2.new(camera.ViewportSize.X/2, camera.ViewportSize.Y)
function GetPoint(vector3)
local vector, onScreen = camera:WorldToScreenPoint(vector3)
return {Vector2.new(vector.X,vector.Y),onScreen,vector.Z}
end
function MakeESP(model)
local CurrentParent = model.Parent
local TopL = Drawing.new("Line")
local BottomL = Drawing.new("Line")
local LeftL = Drawing.new("Line")
local RightL = Drawing.new("Line")
local Tracer = Drawing.new("Line")
local Display = Drawing.new("Text")
coroutine.resume(coroutine.create(function()
while model.Parent == CurrentParent and model.Humanoid.Health > 0 do
local Distance = (Camera.CFrame.Position - model.HumanoidRootPart.Position).Magnitude
local GetP = GetPoint(model.Head.Position)
local headps = model.Head.CFrame
if ESPEnabled and GetP[2] then
-- Calculate Cords
local topright = headps * CFrame.new(3,0.5, 0)
local topleft = headps * CFrame.new(-3,0.5, 0)
local bottomleft = headps * CFrame.new(-3,-7,0)
local bottomright = headps * CFrame.new(3,-7,0)
topright = GetPoint(topright.p)[1]
topleft = GetPoint(topleft.p)[1]
bottomleft = GetPoint(bottomleft.p)[1]
bottomright = GetPoint(bottomright.p)[1]
teamcolor = ReturnColor(model)
TopL.Color, BottomL.Color, RightL.Color, LeftL.Color = teamcolor, teamcolor, teamcolor, teamcolor
TopL.From, BottomL.From, RightL.From, LeftL.From = topleft, bottomleft, topright, topleft
TopL.To, BottomL.To, RightL.To, LeftL.To = topright, bottomright, bottomright, bottomleft
TopL.Visible, BottomL.Visible, RightL.Visible, LeftL.Visible = true, true, true, true
else
TopL.Visible, BottomL.Visible, RightL.Visible, LeftL.Visible = false, false, false, false
end
if ESPEnabled and TracersEnabled and GetP[2] then
Tracer.Color = ReturnColor(model)
Tracer.From = Bottom
Tracer.To = GetPoint(headps.p)[1]
Tracer.Thickness = 1.5
Tracer.Visible = true
else
Tracer.Visible = false
end
if ESPEnabled and DistanceEnabled and GetP[2] then
Display.Visible = true
Display.Position = GetPoint(headps.p + Vector3.new(0,0.5,0))[1]
Display.Center = true
Display.Text = tostring(math.floor(Distance)).." studs"
else
Display.Visible = false
end
RunService.RenderStepped:Wait()
end
TopL:Remove()
BottomL:Remove()
RightL:Remove()
LeftL:Remove()
Tracer:Remove()
Display:Remove()
end))
end
for _, Player in next, game:GetService("Players"):GetChildren() do
if Player.Name ~= game.Players.LocalPlayer.Name then
MakeESP(Player.Character)
Player.CharacterAdded:Connect(function()
delay(0.5, function()
MakeESP(Player.Character)
end)
end)
end
end
game:GetService("Players").PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function()
delay(0.5, function()
MakeESP(player.Character)
end)
end)
end)
end)
-- Enables/Disables ESP. Main toggle
ESPSection:Toggle("ESP",false, function(t)
ESPEnabled = t
end)
-- Toggles tracers
ESPSection:Toggle("Tracers",true, function(t)
TracersEnabled = t
end)
-- Toggles distance display
ESPSection:Toggle("Distance Display",false, function(t)
DistanceEnabled = t
end)
---------------------------------------------------------------------------------------------------
-- Other Func
-- Add UI
local Settings = win:Tab("Settings")
Settings:Label("UI Toggle Key: Right-Ctrl")
Settings:Button("Copy Discord Invite", function()
setclipboard("https://discord.gg/4KqkXRDdGE")
UILib:Notification("Notification", "Copied!", "Okay")
end)



🤦 thats vape