
KeylessUniversal

--[=[
d888b db db d888888b .d888b. db db db .d8b.
88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b
88 88 88 88 odD' 88 88 88 88ooo88
88 ooo 88 88 88 .88' 88 88 88 88~~~88
88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev
Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER
designed using localmaze gui creator
]=]
-- Instances: 75 | Scripts: 35 | Modules: 0 | Tags: 0
local LMG2L = {};
-- Players.resimyapmakicin.PlayerGui.ScreenGui
LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame
LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]);
LMG2L["Frame_2"]["BorderSizePixel"] = 2;
LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(2, 2, 2);
LMG2L["Frame_2"]["Size"] = UDim2.new(0, 780, 0, 626);
LMG2L["Frame_2"]["Position"] = UDim2.new(0, 56, 0, -46);
LMG2L["Frame_2"]["BorderColor3"] = Color3.fromRGB(1, 234, 255);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.LocalScript
LMG2L["LocalScript_3"] = Instance.new("LocalScript", LMG2L["Frame_2"]);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame
LMG2L["ScrollingFrame_4"] = Instance.new("ScrollingFrame", LMG2L["Frame_2"]);
LMG2L["ScrollingFrame_4"]["BorderSizePixel"] = 0;
LMG2L["ScrollingFrame_4"]["TopImage"] = [[rbxasset://textures/ui/Scroll/scrop.png]];
LMG2L["ScrollingFrame_4"]["BackgroundColor3"] = Color3.fromRGB(73, 146, 255);
LMG2L["ScrollingFrame_4"]["Size"] = UDim2.new(0, 780, 0, 626);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.ImageLabel
LMG2L["ImageLabel_5"] = Instance.new("ImageLabel", LMG2L["ScrollingFrame_4"]);
LMG2L["ImageLabel_5"]["BorderSizePixel"] = 0;
LMG2L["ImageLabel_5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
-- LMG2L["ImageLabel_5"]["ImageContent"] = ;
LMG2L["ImageLabel_5"]["Image"] = [[rbxassetid://92110048581403]];
LMG2L["ImageLabel_5"]["Size"] = UDim2.new(0, 684, 0, 784);
LMG2L["ImageLabel_5"]["BackgroundTransparency"] = 1;
LMG2L["ImageLabel_5"]["Position"] = UDim2.new(0, 58, 0, 0);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextLabel
LMG2L["TextLabel_6"] = Instance.new("TextLabel", LMG2L["ScrollingFrame_4"]);
LMG2L["TextLabel_6"]["TextWrapped"] = true;
LMG2L["TextLabel_6"]["BorderSizePixel"] = 0;
LMG2L["TextLabel_6"]["TextScaled"] = true;
LMG2L["TextLabel_6"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel_6"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextLabel_6"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel_6"]["BackgroundTransparency"] = 1;
LMG2L["TextLabel_6"]["Size"] = UDim2.new(0, 398, 0, 68);
LMG2L["TextLabel_6"]["Text"] = [[n00ngGui V8]];
LMG2L["TextLabel_6"]["Position"] = UDim2.new(0, 188, 0, 8);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextLabel
LMG2L["TextLabel_7"] = Instance.new("TextLabel", LMG2L["ScrollingFrame_4"]);
LMG2L["TextLabel_7"]["TextWrapped"] = true;
LMG2L["TextLabel_7"]["BorderSizePixel"] = 0;
LMG2L["TextLabel_7"]["TextScaled"] = true;
LMG2L["TextLabel_7"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel_7"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextLabel_7"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel_7"]["BackgroundTransparency"] = 1;
LMG2L["TextLabel_7"]["Size"] = UDim2.new(0, 304, 0, 86);
LMG2L["TextLabel_7"]["Text"] = [[Made By @Sp1d3rkidd Alt Account]];
LMG2L["TextLabel_7"]["Position"] = UDim2.new(0, 230, 0, 66);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton
LMG2L["TextButton_8"] = Instance.new("TextButton", LMG2L["ScrollingFrame_4"]);
LMG2L["TextButton_8"]["TextWrapped"] = true;
LMG2L["TextButton_8"]["TextScaled"] = true;
LMG2L["TextButton_8"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_8"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_8"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_8"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_8"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_8"]["Text"] = [[R6]];
LMG2L["TextButton_8"]["Position"] = UDim2.new(0, 34, 0, 52);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.LocalScript
LMG2L["LocalScript_9"] = Instance.new("LocalScript", LMG2L["TextButton_8"]);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton
LMG2L["TextButton_a"] = Instance.new("TextButton", LMG2L["TextButton_8"]);
LMG2L["TextButton_a"]["TextWrapped"] = true;
LMG2L["TextButton_a"]["TextScaled"] = true;
LMG2L["TextButton_a"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_a"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_a"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_a"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_a"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_a"]["Text"] = [[Re]];
LMG2L["TextButton_a"]["Position"] = UDim2.new(0, 548, 0, -6);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.LocalScript
LMG2L["LocalScript_b"] = Instance.new("LocalScript", LMG2L["TextButton_a"]);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton
LMG2L["TextButton_c"] = Instance.new("TextButton", LMG2L["TextButton_a"]);
LMG2L["TextButton_c"]["TextWrapped"] = true;
LMG2L["TextButton_c"]["TextScaled"] = true;
LMG2L["TextButton_c"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_c"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_c"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_c"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_c"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_c"]["Text"] = [[Decal]];
LMG2L["TextButton_c"]["Position"] = UDim2.new(0, -528, 0, 122);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_d"] = Instance.new("LocalScript", LMG2L["TextButton_c"]);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_e"] = Instance.new("TextButton", LMG2L["TextButton_c"]);
LMG2L["TextButton_e"]["TextWrapped"] = true;
LMG2L["TextButton_e"]["TextScaled"] = true;
LMG2L["TextButton_e"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_e"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_e"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_e"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_e"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_e"]["Text"] = [[Skybox]];
LMG2L["TextButton_e"]["Position"] = UDim2.new(0, 174, 0, 0);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_f"] = Instance.new("LocalScript", LMG2L["TextButton_e"]);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_10"] = Instance.new("TextButton", LMG2L["TextButton_c"]);
LMG2L["TextButton_10"]["TextWrapped"] = true;
LMG2L["TextButton_10"]["TextScaled"] = true;
LMG2L["TextButton_10"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_10"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_10"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_10"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_10"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_10"]["Text"] = [[Explode All]];
LMG2L["TextButton_10"]["Position"] = UDim2.new(0, 350, 0, 0);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_11"] = Instance.new("LocalScript", LMG2L["TextButton_10"]);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_12"] = Instance.new("TextButton", LMG2L["TextButton_10"]);
LMG2L["TextButton_12"]["TextWrapped"] = true;
LMG2L["TextButton_12"]["TextScaled"] = true;
LMG2L["TextButton_12"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_12"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_12"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_12"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_12"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_12"]["Text"] = [[Billboard]];
LMG2L["TextButton_12"]["Position"] = UDim2.new(0, 194, 0, 0);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_13"] = Instance.new("LocalScript", LMG2L["TextButton_12"]);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_14"] = Instance.new("TextButton", LMG2L["TextButton_c"]);
LMG2L["TextButton_14"]["TextWrapped"] = true;
LMG2L["TextButton_14"]["TextScaled"] = true;
LMG2L["TextButton_14"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_14"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_14"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_14"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_14"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_14"]["Text"] = [[Particles]];
LMG2L["TextButton_14"]["Position"] = UDim2.new(0, 0, 0, 74);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_15"] = Instance.new("LocalScript", LMG2L["TextButton_14"]);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_16"] = Instance.new("TextButton", LMG2L["TextButton_14"]);
LMG2L["TextButton_16"]["TextWrapped"] = true;
LMG2L["TextButton_16"]["TextScaled"] = true;
LMG2L["TextButton_16"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_16"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_16"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_16"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_16"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_16"]["Text"] = [[Scary Clown Realm]];
LMG2L["TextButton_16"]["Position"] = UDim2.new(0, 174, 0, 0);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_17"] = Instance.new("LocalScript", LMG2L["TextButton_16"]);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_18"] = Instance.new("TextButton", LMG2L["TextButton_14"]);
LMG2L["TextButton_18"]["TextWrapped"] = true;
LMG2L["TextButton_18"]["TextScaled"] = true;
LMG2L["TextButton_18"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_18"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_18"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_18"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_18"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_18"]["Text"] = [[Message]];
LMG2L["TextButton_18"]["Position"] = UDim2.new(0, 350, 0, 0);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_19"] = Instance.new("LocalScript", LMG2L["TextButton_18"]);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_1a"] = Instance.new("TextButton", LMG2L["TextButton_18"]);
LMG2L["TextButton_1a"]["TextWrapped"] = true;
LMG2L["TextButton_1a"]["TextScaled"] = true;
LMG2L["TextButton_1a"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_1a"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_1a"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_1a"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_1a"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_1a"]["Text"] = [[Hint]];
LMG2L["TextButton_1a"]["Position"] = UDim2.new(0, 194, 0, 0);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_1b"] = Instance.new("LocalScript", LMG2L["TextButton_1a"]);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_1c"] = Instance.new("TextButton", LMG2L["TextButton_14"]);
LMG2L["TextButton_1c"]["TextWrapped"] = true;
LMG2L["TextButton_1c"]["TextScaled"] = true;
LMG2L["TextButton_1c"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_1c"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_1c"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_1c"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_1c"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_1c"]["Text"] = [[Char]];
LMG2L["TextButton_1c"]["Position"] = UDim2.new(0, 0, 0, 72);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_1d"] = Instance.new("LocalScript", LMG2L["TextButton_1c"]);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_1e"] = Instance.new("TextButton", LMG2L["TextButton_1c"]);
LMG2L["TextButton_1e"]["TextWrapped"] = true;
LMG2L["TextButton_1e"]["TextScaled"] = true;
LMG2L["TextButton_1e"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_1e"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_1e"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_1e"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_1e"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_1e"]["Text"] = [[Decal 2]];
LMG2L["TextButton_1e"]["Position"] = UDim2.new(0, 174, 0, 0);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_1f"] = Instance.new("LocalScript", LMG2L["TextButton_1e"]);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_20"] = Instance.new("TextButton", LMG2L["TextButton_1c"]);
LMG2L["TextButton_20"]["TextWrapped"] = true;
LMG2L["TextButton_20"]["TextScaled"] = true;
LMG2L["TextButton_20"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_20"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_20"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_20"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_20"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_20"]["Text"] = [[Skybox 2]];
LMG2L["TextButton_20"]["Position"] = UDim2.new(0, 350, 0, 0);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_21"] = Instance.new("LocalScript", LMG2L["TextButton_20"]);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_22"] = Instance.new("TextButton", LMG2L["TextButton_20"]);
LMG2L["TextButton_22"]["TextWrapped"] = true;
LMG2L["TextButton_22"]["TextScaled"] = true;
LMG2L["TextButton_22"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_22"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_22"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_22"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_22"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_22"]["Text"] = [[Message 2]];
LMG2L["TextButton_22"]["Position"] = UDim2.new(0, 194, 0, 0);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_23"] = Instance.new("LocalScript", LMG2L["TextButton_22"]);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_24"] = Instance.new("TextButton", LMG2L["TextButton_1c"]);
LMG2L["TextButton_24"]["TextWrapped"] = true;
LMG2L["TextButton_24"]["TextScaled"] = true;
LMG2L["TextButton_24"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_24"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_24"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_24"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_24"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_24"]["Text"] = [[Hint]];
LMG2L["TextButton_24"]["Position"] = UDim2.new(0, 0, 0, 74);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_25"] = Instance.new("LocalScript", LMG2L["TextButton_24"]);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_26"] = Instance.new("TextButton", LMG2L["TextButton_24"]);
LMG2L["TextButton_26"]["TextWrapped"] = true;
LMG2L["TextButton_26"]["TextScaled"] = true;
LMG2L["TextButton_26"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_26"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_26"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_26"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_26"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_26"]["Text"] = [[Kill All]];
LMG2L["TextButton_26"]["Position"] = UDim2.new(0, 174, 0, 0);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_27"] = Instance.new("LocalScript", LMG2L["TextButton_26"]);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_28"] = Instance.new("TextButton", LMG2L["TextButton_24"]);
LMG2L["TextButton_28"]["TextWrapped"] = true;
LMG2L["TextButton_28"]["TextScaled"] = true;
LMG2L["TextButton_28"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_28"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_28"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_28"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_28"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_28"]["Text"] = [[fly]];
LMG2L["TextButton_28"]["Position"] = UDim2.new(0, 350, 0, 0);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_29"] = Instance.new("LocalScript", LMG2L["TextButton_28"]);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_2a"] = Instance.new("TextButton", LMG2L["TextButton_28"]);
LMG2L["TextButton_2a"]["TextWrapped"] = true;
LMG2L["TextButton_2a"]["TextScaled"] = true;
LMG2L["TextButton_2a"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_2a"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_2a"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_2a"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_2a"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_2a"]["Text"] = [[fly 2]];
LMG2L["TextButton_2a"]["Position"] = UDim2.new(0, 194, 0, 0);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_2b"] = Instance.new("LocalScript", LMG2L["TextButton_2a"]);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_2c"] = Instance.new("TextButton", LMG2L["TextButton_c"]);
LMG2L["TextButton_2c"]["TextWrapped"] = true;
LMG2L["TextButton_2c"]["TextScaled"] = true;
LMG2L["TextButton_2c"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_2c"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_2c"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_2c"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_2c"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_2c"]["Text"] = [[Cmdbar2]];
LMG2L["TextButton_2c"]["Position"] = UDim2.new(0, 0, 0, 296);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_2d"] = Instance.new("LocalScript", LMG2L["TextButton_2c"]);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_2e"] = Instance.new("TextButton", LMG2L["TextButton_2c"]);
LMG2L["TextButton_2e"]["TextWrapped"] = true;
LMG2L["TextButton_2e"]["TextScaled"] = true;
LMG2L["TextButton_2e"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_2e"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_2e"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_2e"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_2e"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_2e"]["Text"] = [[Cmdbar]];
LMG2L["TextButton_2e"]["Position"] = UDim2.new(0, 174, 0, 0);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_2f"] = Instance.new("LocalScript", LMG2L["TextButton_2e"]);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_30"] = Instance.new("TextButton", LMG2L["TextButton_2c"]);
LMG2L["TextButton_30"]["TextWrapped"] = true;
LMG2L["TextButton_30"]["TextScaled"] = true;
LMG2L["TextButton_30"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_30"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_30"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_30"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_30"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_30"]["Text"] = [[Decal 3]];
LMG2L["TextButton_30"]["Position"] = UDim2.new(0, 350, 0, 0);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_31"] = Instance.new("LocalScript", LMG2L["TextButton_30"]);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_32"] = Instance.new("TextButton", LMG2L["TextButton_30"]);
LMG2L["TextButton_32"]["TextWrapped"] = true;
LMG2L["TextButton_32"]["TextScaled"] = true;
LMG2L["TextButton_32"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_32"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_32"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_32"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_32"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_32"]["Text"] = [[Skybox 3]];
LMG2L["TextButton_32"]["Position"] = UDim2.new(0, 194, 0, 0);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_33"] = Instance.new("LocalScript", LMG2L["TextButton_32"]);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_34"] = Instance.new("TextButton", LMG2L["TextButton_2c"]);
LMG2L["TextButton_34"]["TextWrapped"] = true;
LMG2L["TextButton_34"]["TextScaled"] = true;
LMG2L["TextButton_34"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_34"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_34"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_34"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_34"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_34"]["Text"] = [[Notice]];
LMG2L["TextButton_34"]["Position"] = UDim2.new(0, 0, 0, 74);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_35"] = Instance.new("LocalScript", LMG2L["TextButton_34"]);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_36"] = Instance.new("TextButton", LMG2L["TextButton_34"]);
LMG2L["TextButton_36"]["TextWrapped"] = true;
LMG2L["TextButton_36"]["TextScaled"] = true;
LMG2L["TextButton_36"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_36"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_36"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_36"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_36"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_36"]["Text"] = [[Dance]];
LMG2L["TextButton_36"]["Position"] = UDim2.new(0, 174, 0, 0);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_37"] = Instance.new("LocalScript", LMG2L["TextButton_36"]);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_38"] = Instance.new("TextButton", LMG2L["TextButton_34"]);
LMG2L["TextButton_38"]["TextWrapped"] = true;
LMG2L["TextButton_38"]["TextScaled"] = true;
LMG2L["TextButton_38"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_38"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_38"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_38"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_38"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_38"]["Text"] = [[Theme]];
LMG2L["TextButton_38"]["Position"] = UDim2.new(0, 350, 0, 0);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_39"] = Instance.new("LocalScript", LMG2L["TextButton_38"]);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_3a"] = Instance.new("TextButton", LMG2L["TextButton_38"]);
LMG2L["TextButton_3a"]["TextWrapped"] = true;
LMG2L["TextButton_3a"]["TextScaled"] = true;
LMG2L["TextButton_3a"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_3a"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_3a"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_3a"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_3a"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_3a"]["Text"] = [[Volume İnf]];
LMG2L["TextButton_3a"]["Position"] = UDim2.new(0, 194, 0, 0);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_3b"] = Instance.new("LocalScript", LMG2L["TextButton_3a"]);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_3c"] = Instance.new("TextButton", LMG2L["TextButton_34"]);
LMG2L["TextButton_3c"]["TextWrapped"] = true;
LMG2L["TextButton_3c"]["TextScaled"] = true;
LMG2L["TextButton_3c"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_3c"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_3c"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_3c"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_3c"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_3c"]["Text"] = [[Stop Us]];
LMG2L["TextButton_3c"]["Position"] = UDim2.new(0, 0, 0, 72);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_3d"] = Instance.new("LocalScript", LMG2L["TextButton_3c"]);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_3e"] = Instance.new("TextButton", LMG2L["TextButton_3c"]);
LMG2L["TextButton_3e"]["TextWrapped"] = true;
LMG2L["TextButton_3e"]["TextScaled"] = true;
LMG2L["TextButton_3e"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_3e"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_3e"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_3e"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_3e"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_3e"]["Text"] = [[I.M.MEEN]];
LMG2L["TextButton_3e"]["Position"] = UDim2.new(0, 174, 0, 0);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_3f"] = Instance.new("LocalScript", LMG2L["TextButton_3e"]);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_40"] = Instance.new("TextButton", LMG2L["TextButton_3c"]);
LMG2L["TextButton_40"]["TextWrapped"] = true;
LMG2L["TextButton_40"]["TextScaled"] = true;
LMG2L["TextButton_40"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_40"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_40"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_40"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_40"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_40"]["Text"] = [[btools]];
LMG2L["TextButton_40"]["Position"] = UDim2.new(0, 350, 0, 0);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_41"] = Instance.new("LocalScript", LMG2L["TextButton_40"]);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_42"] = Instance.new("TextButton", LMG2L["TextButton_40"]);
LMG2L["TextButton_42"]["TextWrapped"] = true;
LMG2L["TextButton_42"]["TextScaled"] = true;
LMG2L["TextButton_42"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_42"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_42"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_42"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_42"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_42"]["Text"] = [[baldi]];
LMG2L["TextButton_42"]["Position"] = UDim2.new(0, 194, 0, 0);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_43"] = Instance.new("LocalScript", LMG2L["TextButton_42"]);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_44"] = Instance.new("TextButton", LMG2L["TextButton_3c"]);
LMG2L["TextButton_44"]["TextWrapped"] = true;
LMG2L["TextButton_44"]["TextScaled"] = true;
LMG2L["TextButton_44"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_44"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_44"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_44"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_44"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_44"]["Text"] = [[toad rain]];
LMG2L["TextButton_44"]["Position"] = UDim2.new(0, 0, 0, 74);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_45"] = Instance.new("LocalScript", LMG2L["TextButton_44"]);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_46"] = Instance.new("TextButton", LMG2L["TextButton_44"]);
LMG2L["TextButton_46"]["TextWrapped"] = true;
LMG2L["TextButton_46"]["TextScaled"] = true;
LMG2L["TextButton_46"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_46"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_46"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_46"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_46"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_46"]["Text"] = [[Char 2]];
LMG2L["TextButton_46"]["Position"] = UDim2.new(0, 174, 0, 0);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_47"] = Instance.new("LocalScript", LMG2L["TextButton_46"]);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_48"] = Instance.new("TextButton", LMG2L["TextButton_44"]);
LMG2L["TextButton_48"]["TextWrapped"] = true;
LMG2L["TextButton_48"]["TextScaled"] = true;
LMG2L["TextButton_48"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_48"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_48"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_48"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_48"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_48"]["Text"] = [[KNİFE]];
LMG2L["TextButton_48"]["Position"] = UDim2.new(0, 350, 0, 0);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_49"] = Instance.new("LocalScript", LMG2L["TextButton_48"]);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_4a"] = Instance.new("TextButton", LMG2L["TextButton_48"]);
LMG2L["TextButton_4a"]["TextWrapped"] = true;
LMG2L["TextButton_4a"]["TextScaled"] = true;
LMG2L["TextButton_4a"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_4a"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_4a"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_4a"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_4a"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_4a"]["Text"] = [[n00ngkidd's sword]];
LMG2L["TextButton_4a"]["Position"] = UDim2.new(0, 194, 0, 0);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_4b"] = Instance.new("LocalScript", LMG2L["TextButton_4a"]);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.LocalScript
local function C_3()
local script = LMG2L["LocalScript_3"];
local UIS = game:GetService("UserInputService")
local frame = script.Parent
local dragging = false
local dragStart
local startPos
local function update(input)
local delta = input.Position - dragStart
frame.Position = UDim2.new(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
end
frame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1
or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = frame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
frame.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement
or input.UserInputType == Enum.UserInputType.Touch then
if dragging then
update(input)
end
end
end)
end;
task.spawn(C_3);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.LocalScript
local function C_9()
local script = LMG2L["LocalScript_9"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification
RequestCommand:InvokeServer(";r6")
end)
end;
task.spawn(C_9);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.LocalScript
local function C_b()
local script = LMG2L["LocalScript_b"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification
RequestCommand:InvokeServer(";re")
end)
end;
task.spawn(C_b);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.LocalScript
local function C_d()
local script = LMG2L["LocalScript_d"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("109799134294860")
end)
end;
task.spawn(C_d);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_f()
local script = LMG2L["LocalScript_f"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color,
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
local root = char:WaitForChild("HumanoidRootPart")
local pos = root.CFrame + Vector3.new(0, 6, 0)
CreatePart(pos, workspace)
task.wait(0.2)
local skyPart
for _, v in workspace:GetChildren() do
if v:IsA("BasePart") and (v.Position - pos.Position).magnitude < 1 then
skyPart = v
break
end
end
if skyPart then
SetName(skyPart, "Sky")
AddMesh(skyPart)
SetMesh(skyPart, "111891702759441")
SetTexture(skyPart, id)
MeshResize(skyPart, Vector3.new(1300, 1300, 1300))
SetLocked(skyPart, true)
SetAnchor(true, skyPart)
end
end
Sky("109799134294860")
--Please leave this credit
--Script made by Yaazkidd (I copy inspiration from blue2spooky wooo)
end)
end;
task.spawn(C_f);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_11()
local script = LMG2L["LocalScript_11"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification
RequestCommand:InvokeServer(";Explode All")
end)
end;
task.spawn(C_11);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_13()
local script = LMG2L["LocalScript_13"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification
RequestCommand:InvokeServer(";titleb me n00ngkidd")
end)
end;
task.spawn(C_13);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_15()
local script = LMG2L["LocalScript_15"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
local P = game:GetService("Players")
local R = game:GetService("ReplicatedStorage")
local p = P.LocalPlayer
local c = p.Character or p.CharacterAdded:Wait()
local t
for _, v in ipairs(p:GetDescendants()) do
if v.Name == "SyncAPI" then
t = v.Parent
break
end
end
if not t then
for _, v in ipairs(R:GetDescendants()) do
if v.Name == "SyncAPI" then
t = v.Parent
break
end
end
end
local r = t.SyncAPI.ServerEndpoint
local function _(a)
r:InvokeServer(unpack(a))
end
function SetCollision(p, b)
_({"SyncCollision", {{Part = p, CanCollide = b}}})
end
function SetAnchor(b, p)
_({"SyncAnchor", {{Part = p, Anchored = b}}})
end
function CreatePart(cf, pr)
_({"CreatePart", "Normal", cf, pr})
end
function DestroyPart(p)
_({"Remove", {p}})
end
function MovePart(p, cf)
_({"SyncMove", {{Part = p, CFrame = cf}}})
end
function Resize(p, s, cf)
_({"SyncResize", {{Part = p, Size = s, CFrame = cf}}})
end
function AddMesh(p)
_({"CreateMeshes", {{Part = p}}})
end
function SetMesh(p, id)
_({"SyncMesh", {{Part = p, MeshId = "rbxassetid://" .. id}}})
end
function SetTexture(p, id)
_({"SyncMesh", {{Part = p, TextureId = "rbxassetid://" .. id}}})
end
function SetName(p, n)
_({"SetName", {p}, n})
end
function MeshResize(p, s)
_({"SyncMesh", {{Part = p, Scale = s}}})
end
function Weld(p1, p2, l)
_({"CreateWelds", {p1, p2}, l})
end
function SetLocked(p, b)
_({"SetLocked", {p}, b})
end
function SetTrans(p, v)
_({"SyncMaterial", {{Part = p, Transparency = v}}})
end
function SpawnDecal(p, f)
_({"CreateTextures", {{Part = p, Face = f, TextureType = "Decal"}}})
end
function AddDecal(p, id, f)
_({"SyncTexture", {{Part = p, Face = f, TextureType = "Decal", Texture = "rbxassetid://" .. id}}})
end
local ids = {"76490365210377"}
while task.wait(0.15) do
for _, plr in ipairs(P:GetPlayers()) do
local pC = plr.Character
if pC and pC:FindFirstChild("Head") then
local h = pC.Head
local cf = h.CFrame * CFrame.new(0, 1.5, 0)
CreatePart(cf, workspace)
task.wait(0.03)
local part
for _, v in ipairs(workspace:GetChildren()) do
if v:IsA("BasePart") and (v.Position - cf.p).Magnitude < 1 then
part = v
break
end
end
if part then
SetName(part, "particle")
local id = ids[math.random(#ids)]
SpawnDecal(part, Enum.NormalId.Front)
AddDecal(part, id, Enum.NormalId.Front)
SpawnDecal(part, Enum.NormalId.Back)
AddDecal(part, id, Enum.NormalId.Back)
SetTrans(part, 1)
Resize(part, Vector3.new(3.5, 3.5, 0.2), part.CFrame)
SetLocked(part, true)
SetCollision(part, false)
Weld(part, h, h)
task.spawn(function()
for i = 1, 16 do
MovePart(part, part.CFrame + Vector3.new(0, 1, 0))
task.wait(0.03)
end
DestroyPart(part)
end)
end
end
end
end
end)
end;
task.spawn(C_15);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_17()
local script = LMG2L["LocalScript_17"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";btools me")
wait(0.4)
RequestCommand:InvokeServer(";punish all")
wait(0.1)
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
return
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function delete(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function deleteall()
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") or v:IsA("UnionOperation") then
spawn(function()
delete(v)
end)
end
end
end
deleteall() -- <--- șterge TOT înainte să construim
wait(1.2) -- puțin delay ca să se curețe scena
local function resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function syncmaterial(part,mate)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Material"] = mate
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function transparency(part,trans)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = trans
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function color(part, color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color,
["UnionColoring"] = false
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function createdecal(part, side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function setdecal(part, asset, side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://" .. asset
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function setanchor(part, boolean)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function setcollision(part, booleana)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = booleana
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function name(part, stringa)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringa
}
serverendpoint:InvokeServer(unpack(args))
end
-- ═══════════════════════════════════════════════════════════════
-- BUILD - totul anchored + spawn transparent
-- ═══════════════════════════════════════════════════════════════
-- BasePart
local base = serverendpoint:InvokeServer("CreatePart", "Normal", CFrame.new(168, -9.5, -63), workspace)
resize(base, Vector3.new(240, 21, 140), base.CFrame)
setcollision(base, true)
syncmaterial(base, Enum.Material.DiamondPlate)
color(base, Color3.new(1, 1, 0)) -- new yeller
name(base, "BasePart")
setanchor(base, true)
-- carare
local carare = serverendpoint:InvokeServer("CreatePart", "Normal", CFrame.new(215.5, 1, -63), workspace)
resize(carare, Vector3.new(109, 1, 20), carare.CFrame)
setcollision(carare, true)
syncmaterial(carare, Enum.Material.Plastic)
color(carare, Color3.new(1, 0, 0)) -- really red
name(carare, "carare")
setanchor(carare, true)
-- wall 1 → wall 7
local wallDecalIds = {"165335563","7560279998","4808417778","336014681","5668223666","605544193","1120224001"}
local wallData = {
{171.536, 13.5, -32.121, 45},
{172.707, 13.5, -93.879, 135},
{210.071, 13.5, -34.657, 45},
{214.121, 13.5, -91.464, 135},
{247.414, 13.5, -36, 45},
{247.828, 13.5, -92.586, 135},
{278, 13.5, -63, 90},
}
for i, d in ipairs(wallData) do
local pos = Vector3.new(d[1], d[2], d[3])
local rot = math.rad(d[4])
local cf = CFrame.new(pos) * CFrame.Angles(0, rot, 0)
local wall = serverendpoint:InvokeServer("CreatePart", "Normal", cf, workspace)
resize(wall, Vector3.new(30, 25, 2), cf)
setcollision(wall, true)
color(wall, Color3.new(1,1,1))
name(wall, "wall " .. i)
setanchor(wall, true)
local faces = {Enum.NormalId.Front, Enum.NormalId.Back, Enum.NormalId.Left, Enum.NormalId.Right, Enum.NormalId.Top, Enum.NormalId.Bottom}
for _, face in ipairs(faces) do
createdecal(wall, face)
setdecal(wall, wallDecalIds[i], face)
end
end
-- Spawna 2 → transparent 1.0
local spawna2 = serverendpoint:InvokeServer("CreatePart", "Spawn", CFrame.new(141.25, 1.001, -63) * CFrame.Angles(0, math.rad(-90), 0), workspace)
resize(spawna2, Vector3.new(40.5, 0.001, 40.5), spawna2.CFrame)
setcollision(spawna2, true)
transparency(spawna2, 1.0) -- <--- INVIZIBIL
color(spawna2, Color3.new(1,1,1))
name(spawna2, "Spawna 2")
setanchor(spawna2, true)
createdecal(spawna2, Enum.NormalId.Top)
setdecal(spawna2, "3512459964", Enum.NormalId.Top)
-- BasePart 2
local base2 = serverendpoint:InvokeServer("CreatePart", "Normal", CFrame.new(73, 1.5, -63), workspace)
resize(base2, Vector3.new(46, 1, 136), base2.CFrame)
setcollision(base2, true)
color(base2, Color3.new(1,1,1))
name(base2, "BasePart 2")
setanchor(base2, true)
createdecal(base2, Enum.NormalId.Top)
setdecal(base2, "1084998374", Enum.NormalId.Top)
-- Part 1 2 3 (albastre)
local bluePos = {
{70.5, 4.5, -14.5},
{70.5, 4.5, -64.5},
{70.5, 4.5, -113.5},
}
for i, p in ipairs(bluePos) do
local part = serverendpoint:InvokeServer("CreatePart", "Normal", CFrame.new(unpack(p)), workspace)
resize(part, Vector3.new(23, 6, 23), part.CFrame)
setcollision(part, true)
syncmaterial(part, Enum.Material.DiamondPlate)
color(part, Color3.new(0,0,1)) -- really blue
name(part, "Part" .. (i > 1 and " " .. i or ""))
setanchor(part, true)
end
-- final troll commands
wait(0.5)
RequestCommand:InvokeServer(";res all")
wait(0.3)
RequestCommand:InvokeServer(";r6 all")
RequestCommand:InvokeServer(";time 14")
wait(0.7)
RequestCommand:InvokeServer(";music 1838211570 ;volume INF")
RequestCommand:InvokeServer(";m GOOD NEWS THE IT IS COME BACK")
wait(1.5)
RequestCommand:InvokeServer(";m ARE YOU SCARY?")
wait(1.6)
RequestCommand:InvokeServer(";disco")
print("Done - spawn transparent + deleteall + locked everything")
end)
end;
task.spawn(C_17);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_19()
local script = LMG2L["LocalScript_19"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification
RequestCommand:InvokeServer(";ServerMessage Team n00ngkidd Join Today!")
end)
end;
task.spawn(C_19);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_1b()
local script = LMG2L["LocalScript_1b"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification
RequestCommand:InvokeServer(";Serverhint Team n00ngkidd Join Today!")
end)
end;
task.spawn(C_1b);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_1d()
local script = LMG2L["LocalScript_1d"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification
RequestCommand:InvokeServer(";Char me Sp1d3rkidd")
end)
end;
task.spawn(C_1d);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_1f()
local script = LMG2L["LocalScript_1f"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("76490365210377")
end)
end;
task.spawn(C_1f);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_21()
local script = LMG2L["LocalScript_21"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color,
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
local root = char:WaitForChild("HumanoidRootPart")
local pos = root.CFrame + Vector3.new(0, 6, 0)
CreatePart(pos, workspace)
task.wait(0.2)
local skyPart
for _, v in workspace:GetChildren() do
if v:IsA("BasePart") and (v.Position - pos.Position).magnitude < 1 then
skyPart = v
break
end
end
if skyPart then
SetName(skyPart, "Sky")
AddMesh(skyPart)
SetMesh(skyPart, "111891702759441")
SetTexture(skyPart, id)
MeshResize(skyPart, Vector3.new(1300, 1300, 1300))
SetLocked(skyPart, true)
SetAnchor(true, skyPart)
end
end
Sky("76490365210377")
--Please leave this credit
--Script made by Yaazkidd (I copy inspiration from blue2spooky wooo)
end)
end;
task.spawn(C_21);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_23()
local script = LMG2L["LocalScript_23"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification
RequestCommand:InvokeServer(";ServerMessage Mr.Noong SUB 500MN SUB")
end)
end;
task.spawn(C_23);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_25()
local script = LMG2L["LocalScript_25"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification
RequestCommand:InvokeServer(";Serverhint Mr.N00ng SUB 500MN SUB")
end)
end;
task.spawn(C_25);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_27()
local script = LMG2L["LocalScript_27"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification
RequestCommand:InvokeServer(";kill all")
end)
end;
task.spawn(C_27);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_29()
local script = LMG2L["LocalScript_29"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification
RequestCommand:InvokeServer(";fly")
end)
end;
task.spawn(C_29);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_2b()
local script = LMG2L["LocalScript_2b"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification
RequestCommand:InvokeServer(";fly2")
end)
end;
task.spawn(C_2b);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_2d()
local script = LMG2L["LocalScript_2d"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification
RequestCommand:InvokeServer(";Cmdbar2")
end)
end;
task.spawn(C_2d);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_2f()
local script = LMG2L["LocalScript_2f"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification
RequestCommand:InvokeServer(";Cmdbar")
end)
end;
task.spawn(C_2f);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_31()
local script = LMG2L["LocalScript_31"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("92110048581403")
end)
end;
task.spawn(C_31);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_33()
local script = LMG2L["LocalScript_33"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color,
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
local root = char:WaitForChild("HumanoidRootPart")
local pos = root.CFrame + Vector3.new(0, 6, 0)
CreatePart(pos, workspace)
task.wait(0.2)
local skyPart
for _, v in workspace:GetChildren() do
if v:IsA("BasePart") and (v.Position - pos.Position).magnitude < 1 then
skyPart = v
break
end
end
if skyPart then
SetName(skyPart, "Sky")
AddMesh(skyPart)
SetMesh(skyPart, "111891702759441")
SetTexture(skyPart, id)
MeshResize(skyPart, Vector3.new(1300, 1300, 1300))
SetLocked(skyPart, true)
SetAnchor(true, skyPart)
end
end
Sky("92110048581403")
--Please leave this credit
--Script made by Yaazkidd (I copy inspiration from blue2spooky wooo)
end)
end;
task.spawn(C_33);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_35()
local script = LMG2L["LocalScript_35"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification
RequestCommand:InvokeServer(";Notice All n00ngkidd Join Today!")
end)
end;
task.spawn(C_35);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_37()
local script = LMG2L["LocalScript_37"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification
RequestCommand:InvokeServer("/e dance")
end)
end;
task.spawn(C_37);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_39()
local script = LMG2L["LocalScript_39"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification
RequestCommand:InvokeServer(";music 1847661821")
end)
end;
task.spawn(C_39);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_3b()
local script = LMG2L["LocalScript_3b"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification
RequestCommand:InvokeServer(";Volume İnf")
end)
end;
task.spawn(C_3b);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_3d()
local script = LMG2L["LocalScript_3d"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification
RequestCommand:InvokeServer(";Unmusic")
end)
end;
task.spawn(C_3d);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_3f()
local script = LMG2L["LocalScript_3f"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification
RequestCommand:InvokeServer(";music 6018028320")
end)
end;
task.spawn(C_3f);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_41()
local script = LMG2L["LocalScript_41"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification
RequestCommand:InvokeServer(";btools")
end)
end;
task.spawn(C_41);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_43()
local script = LMG2L["LocalScript_43"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification
RequestCommand:InvokeServer(";r6 ;Char me Baldi432165 ;titley me Baldie")
end)
end;
task.spawn(C_43);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_45()
local script = LMG2L["LocalScript_45"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
-- Rain Toad F3X (Better) Script By ItsKittyyyGD
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for i, v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i, v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
local remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part, boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean, part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf, parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function Resize(part, size, cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part, meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://" .. meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://" .. texid
}
}
}
_(args)
end
function MeshResize(part, size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function Sky(id)
local hrp = char:WaitForChild("HumanoidRootPart")
local cf = hrp.CFrame
CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0)), workspace)
for _, v in workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.Position == cf.Position + Vector3.new(0, 6, 0) then
SetAnchor(true, v)
AddMesh(v)
SetMesh(v, "111891702759441")
SetTexture(v, id)
MeshResize(v, Vector3.new(8000, 8000, 8000))
end
end
end
local function createRainToads()
while true do
wait(0.3)
if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then
local hrpcf = player.Character.HumanoidRootPart.CFrame
local x = hrpcf.x
local z = hrpcf.z
local randint = math.random(-600, 600)
local randint2 = math.random(-600, 600)
local xloc = randint + x
local zloc = randint2 + z
local cf = player.Character.HumanoidRootPart.CFrame.y + 800
spawn(function()
local newToad = CreatePart(CFrame.new(math.floor(xloc), math.random(cf, cf + 400), math.floor(zloc)), workspace)
for i, v in game.Workspace:GetDescendants() do
if v.Name == "Part" and v.Parent == workspace and v.CFrame.x == math.floor(xloc) and v.CFrame.z == math.floor(zloc) then
SetName(v, "MiniToad")
SetAnchor(false, v)
AddMesh(v)
SetMesh(v, "7234998844")
SetTexture(v, "1009824086")
SetCollision(v, false)
v.Orientation = Vector3.new(0, 0, 0)
local sound = Instance.new("Sound", v)
sound.SoundId = "rbxassetid://153752123"
sound.Volume = 10
sound.PlayOnRemove = true
sound:Destroy()
end
end
end)
else
wait(1)
end
end
end
coroutine.wrap(createRainToads)()
Sky("201208408")
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i, v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i, v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
local remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function Punish(player)
local char = player.Character
DestroyPart(char)
end
coroutine.wrap(function()
while true do
for i, v in game.Players:GetPlayers() do
pcall(function()
Punish(v)
end)
end
task.wait(0.0)
end
end)()
local msg = coroutine.create(function()
while task.wait(0.4) do
local msgInstance = Instance.new("Message", workspace)
msgInstance.Text = "Get Toadroasted you bacon haired bozos"
task.wait(0.4)
msgInstance:Destroy()
end
end)
coroutine.resume(msg)
end)
end;
task.spawn(C_45);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_47()
local script = LMG2L["LocalScript_47"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification
RequestCommand:InvokeServer(";Char all SupremeLOL133")
end)
end;
task.spawn(C_47);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_49()
local script = LMG2L["LocalScript_49"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification
RequestCommand:InvokeServer(";gear me 121946387")
end)
end;
task.spawn(C_49);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_4b()
local script = LMG2L["LocalScript_4b"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification
RequestCommand:InvokeServer(";gear me 11452821")
end)
end;
task.spawn(C_4b);
return LMG2L["ScreenGui_1"], require;No comments yet for this script.



