n00ngGui V8 Ultimate
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n00ngGui V8 Ultimate

Universal Scriptn00ngkiddn00ngkidd 80 views 124 executesUpdated Jun 20, 2026
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Lua Script•3482 lines (105869 chars)
--[=[
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88. ~8~ 88b  d88   .88.        j88.         88booo. 88b  d88 88   88    @uniquadev
 Y888P  ~Y8888P' Y888888P      888888D      Y88888P ~Y8888P' YP   YP  CONVERTER 

designed using localmaze gui creator
]=]

-- Instances: 75 | Scripts: 35 | Modules: 0 | Tags: 0
local LMG2L = {};

-- Players.resimyapmakicin.PlayerGui.ScreenGui
LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame
LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]);
LMG2L["Frame_2"]["BorderSizePixel"] = 2;
LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(2, 2, 2);
LMG2L["Frame_2"]["Size"] = UDim2.new(0, 780, 0, 626);
LMG2L["Frame_2"]["Position"] = UDim2.new(0, 56, 0, -46);
LMG2L["Frame_2"]["BorderColor3"] = Color3.fromRGB(1, 234, 255);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.LocalScript
LMG2L["LocalScript_3"] = Instance.new("LocalScript", LMG2L["Frame_2"]);



-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame
LMG2L["ScrollingFrame_4"] = Instance.new("ScrollingFrame", LMG2L["Frame_2"]);
LMG2L["ScrollingFrame_4"]["BorderSizePixel"] = 0;
LMG2L["ScrollingFrame_4"]["TopImage"] = [[rbxasset://textures/ui/Scroll/scrop.png]];
LMG2L["ScrollingFrame_4"]["BackgroundColor3"] = Color3.fromRGB(73, 146, 255);
LMG2L["ScrollingFrame_4"]["Size"] = UDim2.new(0, 780, 0, 626);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.ImageLabel
LMG2L["ImageLabel_5"] = Instance.new("ImageLabel", LMG2L["ScrollingFrame_4"]);
LMG2L["ImageLabel_5"]["BorderSizePixel"] = 0;
LMG2L["ImageLabel_5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
-- LMG2L["ImageLabel_5"]["ImageContent"] = ;
LMG2L["ImageLabel_5"]["Image"] = [[rbxassetid://92110048581403]];
LMG2L["ImageLabel_5"]["Size"] = UDim2.new(0, 684, 0, 784);
LMG2L["ImageLabel_5"]["BackgroundTransparency"] = 1;
LMG2L["ImageLabel_5"]["Position"] = UDim2.new(0, 58, 0, 0);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextLabel
LMG2L["TextLabel_6"] = Instance.new("TextLabel", LMG2L["ScrollingFrame_4"]);
LMG2L["TextLabel_6"]["TextWrapped"] = true;
LMG2L["TextLabel_6"]["BorderSizePixel"] = 0;
LMG2L["TextLabel_6"]["TextScaled"] = true;
LMG2L["TextLabel_6"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel_6"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextLabel_6"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel_6"]["BackgroundTransparency"] = 1;
LMG2L["TextLabel_6"]["Size"] = UDim2.new(0, 398, 0, 68);
LMG2L["TextLabel_6"]["Text"] = [[n00ngGui V8]];
LMG2L["TextLabel_6"]["Position"] = UDim2.new(0, 188, 0, 8);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextLabel
LMG2L["TextLabel_7"] = Instance.new("TextLabel", LMG2L["ScrollingFrame_4"]);
LMG2L["TextLabel_7"]["TextWrapped"] = true;
LMG2L["TextLabel_7"]["BorderSizePixel"] = 0;
LMG2L["TextLabel_7"]["TextScaled"] = true;
LMG2L["TextLabel_7"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel_7"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextLabel_7"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel_7"]["BackgroundTransparency"] = 1;
LMG2L["TextLabel_7"]["Size"] = UDim2.new(0, 304, 0, 86);
LMG2L["TextLabel_7"]["Text"] = [[Made By @Sp1d3rkidd Alt Account]];
LMG2L["TextLabel_7"]["Position"] = UDim2.new(0, 230, 0, 66);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton
LMG2L["TextButton_8"] = Instance.new("TextButton", LMG2L["ScrollingFrame_4"]);
LMG2L["TextButton_8"]["TextWrapped"] = true;
LMG2L["TextButton_8"]["TextScaled"] = true;
LMG2L["TextButton_8"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_8"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_8"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_8"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_8"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_8"]["Text"] = [[R6]];
LMG2L["TextButton_8"]["Position"] = UDim2.new(0, 34, 0, 52);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.LocalScript
LMG2L["LocalScript_9"] = Instance.new("LocalScript", LMG2L["TextButton_8"]);



-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton
LMG2L["TextButton_a"] = Instance.new("TextButton", LMG2L["TextButton_8"]);
LMG2L["TextButton_a"]["TextWrapped"] = true;
LMG2L["TextButton_a"]["TextScaled"] = true;
LMG2L["TextButton_a"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_a"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_a"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_a"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_a"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_a"]["Text"] = [[Re]];
LMG2L["TextButton_a"]["Position"] = UDim2.new(0, 548, 0, -6);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.LocalScript
LMG2L["LocalScript_b"] = Instance.new("LocalScript", LMG2L["TextButton_a"]);



-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton
LMG2L["TextButton_c"] = Instance.new("TextButton", LMG2L["TextButton_a"]);
LMG2L["TextButton_c"]["TextWrapped"] = true;
LMG2L["TextButton_c"]["TextScaled"] = true;
LMG2L["TextButton_c"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_c"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_c"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_c"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_c"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_c"]["Text"] = [[Decal]];
LMG2L["TextButton_c"]["Position"] = UDim2.new(0, -528, 0, 122);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_d"] = Instance.new("LocalScript", LMG2L["TextButton_c"]);



-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_e"] = Instance.new("TextButton", LMG2L["TextButton_c"]);
LMG2L["TextButton_e"]["TextWrapped"] = true;
LMG2L["TextButton_e"]["TextScaled"] = true;
LMG2L["TextButton_e"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_e"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_e"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_e"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_e"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_e"]["Text"] = [[Skybox]];
LMG2L["TextButton_e"]["Position"] = UDim2.new(0, 174, 0, 0);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_f"] = Instance.new("LocalScript", LMG2L["TextButton_e"]);



-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_10"] = Instance.new("TextButton", LMG2L["TextButton_c"]);
LMG2L["TextButton_10"]["TextWrapped"] = true;
LMG2L["TextButton_10"]["TextScaled"] = true;
LMG2L["TextButton_10"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_10"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_10"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_10"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_10"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_10"]["Text"] = [[Explode All]];
LMG2L["TextButton_10"]["Position"] = UDim2.new(0, 350, 0, 0);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_11"] = Instance.new("LocalScript", LMG2L["TextButton_10"]);



-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_12"] = Instance.new("TextButton", LMG2L["TextButton_10"]);
LMG2L["TextButton_12"]["TextWrapped"] = true;
LMG2L["TextButton_12"]["TextScaled"] = true;
LMG2L["TextButton_12"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_12"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_12"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_12"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_12"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_12"]["Text"] = [[Billboard]];
LMG2L["TextButton_12"]["Position"] = UDim2.new(0, 194, 0, 0);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_13"] = Instance.new("LocalScript", LMG2L["TextButton_12"]);



-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_14"] = Instance.new("TextButton", LMG2L["TextButton_c"]);
LMG2L["TextButton_14"]["TextWrapped"] = true;
LMG2L["TextButton_14"]["TextScaled"] = true;
LMG2L["TextButton_14"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_14"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_14"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_14"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_14"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_14"]["Text"] = [[Particles]];
LMG2L["TextButton_14"]["Position"] = UDim2.new(0, 0, 0, 74);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_15"] = Instance.new("LocalScript", LMG2L["TextButton_14"]);



-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_16"] = Instance.new("TextButton", LMG2L["TextButton_14"]);
LMG2L["TextButton_16"]["TextWrapped"] = true;
LMG2L["TextButton_16"]["TextScaled"] = true;
LMG2L["TextButton_16"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_16"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_16"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_16"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_16"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_16"]["Text"] = [[Scary Clown Realm]];
LMG2L["TextButton_16"]["Position"] = UDim2.new(0, 174, 0, 0);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_17"] = Instance.new("LocalScript", LMG2L["TextButton_16"]);



-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_18"] = Instance.new("TextButton", LMG2L["TextButton_14"]);
LMG2L["TextButton_18"]["TextWrapped"] = true;
LMG2L["TextButton_18"]["TextScaled"] = true;
LMG2L["TextButton_18"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_18"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_18"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_18"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_18"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_18"]["Text"] = [[Message]];
LMG2L["TextButton_18"]["Position"] = UDim2.new(0, 350, 0, 0);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_19"] = Instance.new("LocalScript", LMG2L["TextButton_18"]);



-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_1a"] = Instance.new("TextButton", LMG2L["TextButton_18"]);
LMG2L["TextButton_1a"]["TextWrapped"] = true;
LMG2L["TextButton_1a"]["TextScaled"] = true;
LMG2L["TextButton_1a"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_1a"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_1a"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_1a"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_1a"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_1a"]["Text"] = [[Hint]];
LMG2L["TextButton_1a"]["Position"] = UDim2.new(0, 194, 0, 0);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_1b"] = Instance.new("LocalScript", LMG2L["TextButton_1a"]);



-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_1c"] = Instance.new("TextButton", LMG2L["TextButton_14"]);
LMG2L["TextButton_1c"]["TextWrapped"] = true;
LMG2L["TextButton_1c"]["TextScaled"] = true;
LMG2L["TextButton_1c"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_1c"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_1c"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_1c"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_1c"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_1c"]["Text"] = [[Char]];
LMG2L["TextButton_1c"]["Position"] = UDim2.new(0, 0, 0, 72);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_1d"] = Instance.new("LocalScript", LMG2L["TextButton_1c"]);



-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_1e"] = Instance.new("TextButton", LMG2L["TextButton_1c"]);
LMG2L["TextButton_1e"]["TextWrapped"] = true;
LMG2L["TextButton_1e"]["TextScaled"] = true;
LMG2L["TextButton_1e"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_1e"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_1e"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_1e"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_1e"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_1e"]["Text"] = [[Decal 2]];
LMG2L["TextButton_1e"]["Position"] = UDim2.new(0, 174, 0, 0);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_1f"] = Instance.new("LocalScript", LMG2L["TextButton_1e"]);



-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_20"] = Instance.new("TextButton", LMG2L["TextButton_1c"]);
LMG2L["TextButton_20"]["TextWrapped"] = true;
LMG2L["TextButton_20"]["TextScaled"] = true;
LMG2L["TextButton_20"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_20"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_20"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_20"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_20"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_20"]["Text"] = [[Skybox 2]];
LMG2L["TextButton_20"]["Position"] = UDim2.new(0, 350, 0, 0);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_21"] = Instance.new("LocalScript", LMG2L["TextButton_20"]);



-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_22"] = Instance.new("TextButton", LMG2L["TextButton_20"]);
LMG2L["TextButton_22"]["TextWrapped"] = true;
LMG2L["TextButton_22"]["TextScaled"] = true;
LMG2L["TextButton_22"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_22"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_22"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_22"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_22"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_22"]["Text"] = [[Message 2]];
LMG2L["TextButton_22"]["Position"] = UDim2.new(0, 194, 0, 0);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_23"] = Instance.new("LocalScript", LMG2L["TextButton_22"]);



-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_24"] = Instance.new("TextButton", LMG2L["TextButton_1c"]);
LMG2L["TextButton_24"]["TextWrapped"] = true;
LMG2L["TextButton_24"]["TextScaled"] = true;
LMG2L["TextButton_24"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_24"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_24"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_24"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_24"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_24"]["Text"] = [[Hint]];
LMG2L["TextButton_24"]["Position"] = UDim2.new(0, 0, 0, 74);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_25"] = Instance.new("LocalScript", LMG2L["TextButton_24"]);



-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_26"] = Instance.new("TextButton", LMG2L["TextButton_24"]);
LMG2L["TextButton_26"]["TextWrapped"] = true;
LMG2L["TextButton_26"]["TextScaled"] = true;
LMG2L["TextButton_26"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_26"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_26"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_26"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_26"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_26"]["Text"] = [[Kill All]];
LMG2L["TextButton_26"]["Position"] = UDim2.new(0, 174, 0, 0);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_27"] = Instance.new("LocalScript", LMG2L["TextButton_26"]);



-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_28"] = Instance.new("TextButton", LMG2L["TextButton_24"]);
LMG2L["TextButton_28"]["TextWrapped"] = true;
LMG2L["TextButton_28"]["TextScaled"] = true;
LMG2L["TextButton_28"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_28"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_28"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_28"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_28"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_28"]["Text"] = [[fly]];
LMG2L["TextButton_28"]["Position"] = UDim2.new(0, 350, 0, 0);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_29"] = Instance.new("LocalScript", LMG2L["TextButton_28"]);



-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_2a"] = Instance.new("TextButton", LMG2L["TextButton_28"]);
LMG2L["TextButton_2a"]["TextWrapped"] = true;
LMG2L["TextButton_2a"]["TextScaled"] = true;
LMG2L["TextButton_2a"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_2a"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_2a"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_2a"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_2a"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_2a"]["Text"] = [[fly 2]];
LMG2L["TextButton_2a"]["Position"] = UDim2.new(0, 194, 0, 0);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_2b"] = Instance.new("LocalScript", LMG2L["TextButton_2a"]);



-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_2c"] = Instance.new("TextButton", LMG2L["TextButton_c"]);
LMG2L["TextButton_2c"]["TextWrapped"] = true;
LMG2L["TextButton_2c"]["TextScaled"] = true;
LMG2L["TextButton_2c"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_2c"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_2c"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_2c"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_2c"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_2c"]["Text"] = [[Cmdbar2]];
LMG2L["TextButton_2c"]["Position"] = UDim2.new(0, 0, 0, 296);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_2d"] = Instance.new("LocalScript", LMG2L["TextButton_2c"]);



-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_2e"] = Instance.new("TextButton", LMG2L["TextButton_2c"]);
LMG2L["TextButton_2e"]["TextWrapped"] = true;
LMG2L["TextButton_2e"]["TextScaled"] = true;
LMG2L["TextButton_2e"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_2e"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_2e"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_2e"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_2e"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_2e"]["Text"] = [[Cmdbar]];
LMG2L["TextButton_2e"]["Position"] = UDim2.new(0, 174, 0, 0);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_2f"] = Instance.new("LocalScript", LMG2L["TextButton_2e"]);



-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_30"] = Instance.new("TextButton", LMG2L["TextButton_2c"]);
LMG2L["TextButton_30"]["TextWrapped"] = true;
LMG2L["TextButton_30"]["TextScaled"] = true;
LMG2L["TextButton_30"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_30"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_30"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_30"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_30"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_30"]["Text"] = [[Decal 3]];
LMG2L["TextButton_30"]["Position"] = UDim2.new(0, 350, 0, 0);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_31"] = Instance.new("LocalScript", LMG2L["TextButton_30"]);



-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_32"] = Instance.new("TextButton", LMG2L["TextButton_30"]);
LMG2L["TextButton_32"]["TextWrapped"] = true;
LMG2L["TextButton_32"]["TextScaled"] = true;
LMG2L["TextButton_32"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_32"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_32"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_32"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_32"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_32"]["Text"] = [[Skybox 3]];
LMG2L["TextButton_32"]["Position"] = UDim2.new(0, 194, 0, 0);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_33"] = Instance.new("LocalScript", LMG2L["TextButton_32"]);



-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_34"] = Instance.new("TextButton", LMG2L["TextButton_2c"]);
LMG2L["TextButton_34"]["TextWrapped"] = true;
LMG2L["TextButton_34"]["TextScaled"] = true;
LMG2L["TextButton_34"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_34"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_34"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_34"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_34"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_34"]["Text"] = [[Notice]];
LMG2L["TextButton_34"]["Position"] = UDim2.new(0, 0, 0, 74);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_35"] = Instance.new("LocalScript", LMG2L["TextButton_34"]);



-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_36"] = Instance.new("TextButton", LMG2L["TextButton_34"]);
LMG2L["TextButton_36"]["TextWrapped"] = true;
LMG2L["TextButton_36"]["TextScaled"] = true;
LMG2L["TextButton_36"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_36"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_36"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_36"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_36"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_36"]["Text"] = [[Dance]];
LMG2L["TextButton_36"]["Position"] = UDim2.new(0, 174, 0, 0);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_37"] = Instance.new("LocalScript", LMG2L["TextButton_36"]);



-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_38"] = Instance.new("TextButton", LMG2L["TextButton_34"]);
LMG2L["TextButton_38"]["TextWrapped"] = true;
LMG2L["TextButton_38"]["TextScaled"] = true;
LMG2L["TextButton_38"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_38"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_38"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_38"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_38"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_38"]["Text"] = [[Theme]];
LMG2L["TextButton_38"]["Position"] = UDim2.new(0, 350, 0, 0);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_39"] = Instance.new("LocalScript", LMG2L["TextButton_38"]);



-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_3a"] = Instance.new("TextButton", LMG2L["TextButton_38"]);
LMG2L["TextButton_3a"]["TextWrapped"] = true;
LMG2L["TextButton_3a"]["TextScaled"] = true;
LMG2L["TextButton_3a"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_3a"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_3a"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_3a"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_3a"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_3a"]["Text"] = [[Volume İnf]];
LMG2L["TextButton_3a"]["Position"] = UDim2.new(0, 194, 0, 0);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_3b"] = Instance.new("LocalScript", LMG2L["TextButton_3a"]);



-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_3c"] = Instance.new("TextButton", LMG2L["TextButton_34"]);
LMG2L["TextButton_3c"]["TextWrapped"] = true;
LMG2L["TextButton_3c"]["TextScaled"] = true;
LMG2L["TextButton_3c"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_3c"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_3c"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_3c"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_3c"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_3c"]["Text"] = [[Stop Us]];
LMG2L["TextButton_3c"]["Position"] = UDim2.new(0, 0, 0, 72);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_3d"] = Instance.new("LocalScript", LMG2L["TextButton_3c"]);



-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_3e"] = Instance.new("TextButton", LMG2L["TextButton_3c"]);
LMG2L["TextButton_3e"]["TextWrapped"] = true;
LMG2L["TextButton_3e"]["TextScaled"] = true;
LMG2L["TextButton_3e"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_3e"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_3e"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_3e"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_3e"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_3e"]["Text"] = [[I.M.MEEN]];
LMG2L["TextButton_3e"]["Position"] = UDim2.new(0, 174, 0, 0);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_3f"] = Instance.new("LocalScript", LMG2L["TextButton_3e"]);



-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_40"] = Instance.new("TextButton", LMG2L["TextButton_3c"]);
LMG2L["TextButton_40"]["TextWrapped"] = true;
LMG2L["TextButton_40"]["TextScaled"] = true;
LMG2L["TextButton_40"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_40"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_40"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_40"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_40"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_40"]["Text"] = [[btools]];
LMG2L["TextButton_40"]["Position"] = UDim2.new(0, 350, 0, 0);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_41"] = Instance.new("LocalScript", LMG2L["TextButton_40"]);



-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_42"] = Instance.new("TextButton", LMG2L["TextButton_40"]);
LMG2L["TextButton_42"]["TextWrapped"] = true;
LMG2L["TextButton_42"]["TextScaled"] = true;
LMG2L["TextButton_42"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_42"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_42"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_42"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_42"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_42"]["Text"] = [[baldi]];
LMG2L["TextButton_42"]["Position"] = UDim2.new(0, 194, 0, 0);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_43"] = Instance.new("LocalScript", LMG2L["TextButton_42"]);



-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_44"] = Instance.new("TextButton", LMG2L["TextButton_3c"]);
LMG2L["TextButton_44"]["TextWrapped"] = true;
LMG2L["TextButton_44"]["TextScaled"] = true;
LMG2L["TextButton_44"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_44"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_44"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_44"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_44"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_44"]["Text"] = [[toad rain]];
LMG2L["TextButton_44"]["Position"] = UDim2.new(0, 0, 0, 74);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_45"] = Instance.new("LocalScript", LMG2L["TextButton_44"]);



-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_46"] = Instance.new("TextButton", LMG2L["TextButton_44"]);
LMG2L["TextButton_46"]["TextWrapped"] = true;
LMG2L["TextButton_46"]["TextScaled"] = true;
LMG2L["TextButton_46"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_46"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_46"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_46"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_46"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_46"]["Text"] = [[Char 2]];
LMG2L["TextButton_46"]["Position"] = UDim2.new(0, 174, 0, 0);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_47"] = Instance.new("LocalScript", LMG2L["TextButton_46"]);



-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_48"] = Instance.new("TextButton", LMG2L["TextButton_44"]);
LMG2L["TextButton_48"]["TextWrapped"] = true;
LMG2L["TextButton_48"]["TextScaled"] = true;
LMG2L["TextButton_48"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_48"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_48"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_48"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_48"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_48"]["Text"] = [[KNİFE]];
LMG2L["TextButton_48"]["Position"] = UDim2.new(0, 350, 0, 0);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_49"] = Instance.new("LocalScript", LMG2L["TextButton_48"]);



-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_4a"] = Instance.new("TextButton", LMG2L["TextButton_48"]);
LMG2L["TextButton_4a"]["TextWrapped"] = true;
LMG2L["TextButton_4a"]["TextScaled"] = true;
LMG2L["TextButton_4a"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_4a"]["BackgroundColor3"] = Color3.fromRGB(76, 142, 255);
LMG2L["TextButton_4a"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_4a"]["Size"] = UDim2.new(0, 156, 0, 62);
LMG2L["TextButton_4a"]["BorderColor3"] = Color3.fromRGB(0, 237, 255);
LMG2L["TextButton_4a"]["Text"] = [[n00ngkidd's sword]];
LMG2L["TextButton_4a"]["Position"] = UDim2.new(0, 194, 0, 0);


-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
LMG2L["LocalScript_4b"] = Instance.new("LocalScript", LMG2L["TextButton_4a"]);



-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.LocalScript
local function C_3()
	local script = LMG2L["LocalScript_3"];
	local UIS = game:GetService("UserInputService")	
	
	local frame = script.Parent	
	
	local dragging = false	
	local dragStart	
	local startPos	
	
	local function update(input)	
		local delta = input.Position - dragStart	
		frame.Position = UDim2.new(	
			startPos.X.Scale,	
			startPos.X.Offset + delta.X,	
			startPos.Y.Scale,	
			startPos.Y.Offset + delta.Y	
		)	
	end	
	
	frame.InputBegan:Connect(function(input)	
		if input.UserInputType == Enum.UserInputType.MouseButton1	
		or input.UserInputType == Enum.UserInputType.Touch then	
			dragging = true	
			dragStart = input.Position	
			startPos = frame.Position	
	
			input.Changed:Connect(function()	
				if input.UserInputState == Enum.UserInputState.End then	
					dragging = false	
				end	
			end)	
		end	
	end)	
	
	frame.InputChanged:Connect(function(input)	
		if input.UserInputType == Enum.UserInputType.MouseMovement	
		or input.UserInputType == Enum.UserInputType.Touch then	
			if dragging then	
				update(input)	
			end	
		end	
	end)	
end;
task.spawn(C_3);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.LocalScript
local function C_9()
	local script = LMG2L["LocalScript_9"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification	
	RequestCommand:InvokeServer(";r6")	
	end)	
end;
task.spawn(C_9);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.LocalScript
local function C_b()
	local script = LMG2L["LocalScript_b"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification	
	RequestCommand:InvokeServer(";re")	
	end)	
end;
task.spawn(C_b);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.LocalScript
local function C_d()
	local script = LMG2L["LocalScript_d"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	--[[	
		WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!	
	]]	
	local player = game.Players.LocalPlayer	
			local char = player.Character	
			local tool	
			for i,v in player:GetDescendants() do	
				if v.Name == "SyncAPI" then	
					tool = v.Parent	
				end	
			end	
			for i,v in game.ReplicatedStorage:GetDescendants() do	
				if v.Name == "SyncAPI" then	
					tool = v.Parent	
				end	
			end	
			--craaa	
			remote = tool.SyncAPI.ServerEndpoint	
			function _(args)	
				remote:InvokeServer(unpack(args))	
			end	
			function SetCollision(part,boolean)	
				local args = {	
					[1] = "SyncCollision",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["CanCollide"] = boolean	
						}	
					}	
				}	
				_(args)	
			end	
			function SetAnchor(boolean,part)	
				local args = {	
					[1] = "SyncAnchor",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["Anchored"] = boolean	
						}	
					}	
				}	
				_(args)	
			end	
			function CreatePart(cf,parent)	
				local args = {	
					[1] = "CreatePart",	
					[2] = "Normal",	
					[3] = cf,	
					[4] = parent	
				}	
				_(args)	
			end	
			function DestroyPart(part)	
				local args = {	
					[1] = "Remove",	
					[2] = {	
						[1] = part	
					}	
				}	
				_(args)	
			end	
			function MovePart(part,cf)	
				local args = {	
					[1] = "SyncMove",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["CFrame"] = cf	
						}	
					}	
				}	
				_(args)	
			end	
			function Resize(part,size,cf)	
				local args = {	
					[1] = "SyncResize",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["CFrame"] = cf,	
							["Size"] = size	
						}	
					}	
				}	
				_(args)	
			end	
			function AddMesh(part)	
				local args = {	
					[1] = "CreateMeshes",	
					[2] = {	
						[1] = {	
							["Part"] = part	
						}	
					}	
				}	
				_(args)	
			end	
			
			function SetMesh(part,meshid)	
				local args = {	
					[1] = "SyncMesh",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["MeshId"] = "rbxassetid://"..meshid	
						}	
					}	
				}	
				_(args)	
			end	
			function SetTexture(part, texid)	
				local args = {	
					[1] = "SyncMesh",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["TextureId"] = "rbxassetid://"..texid	
						}	
					}	
				}	
				_(args)	
			end	
			function SetName(part, stringg)	
				local args = {	
					[1] = "SetName",	
					[2] = {	
						[1] = part	
					},	
					[3] = stringg	
				}	
			
				_(args)	
			end	
			function MeshResize(part,size)	
				local args = {	
					[1] = "SyncMesh",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["Scale"] = size	
						}	
					}	
				}	
				_(args)	
			end	
			function Weld(part1, part2,lead)	
				local args = {	
					[1] = "CreateWelds",	
					[2] = {	
						[1] = part1,	
						[2] = part2	
					},	
					[3] = lead	
				}	
				_(args)	
			
			end	
			function SetLocked(part,boolean)	
				local args = {	
					[1] = "SetLocked",	
					[2] = {	
						[1] = part	
					},	
					[3] = boolean	
				}	
				_(args)	
			end	
			function SetTrans(part,int)	
				local args = {	
					[1] = "SyncMaterial",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["Transparency"] = int	
						}	
					}	
				}	
				_(args)	
			end	
			function CreateSpotlight(part)	
				local args = {	
					[1] = "CreateLights",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["LightType"] = "SpotLight"	
						}	
					}	
				}	
				_(args)	
			end	
			function SyncLighting(part,brightness)	
				local args = {	
					[1] = "SyncLighting",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["LightType"] = "SpotLight",	
							["Brightness"] = brightness	
						}	
					}	
				}	
				_(args)	
			end	
			function Color(part,color)	
				local args = {	
					[1] = "SyncColor",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["Color"] = color --[[Color3]],	
							["UnionColoring"] = false	
						}	
					}	
				}	
				_(args)	
			end	
			function SpawnDecal(part,side)	
				local args = {	
					[1] = "CreateTextures",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["Face"] = side,	
							["TextureType"] = "Decal"	
						}	
					}	
				}	
			
				_(args)	
			end	
			function AddDecal(part,asset,side)	
				local args = {	
					[1] = "SyncTexture",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["Face"] = side,	
							["TextureType"] = "Decal",	
							["Texture"] = "rbxassetid://".. asset	
						}	
					}	
				}	
				_(args)	
			end	
			
			function spam(id)	
				for i,v in game.workspace:GetDescendants() do	
					if v:IsA("BasePart") then	
						spawn(function()	
							SetLocked(v,false)	
							SpawnDecal(v,Enum.NormalId.Front)	
							AddDecal(v,id,Enum.NormalId.Front)	
			
							SpawnDecal(v,Enum.NormalId.Back)	
							AddDecal(v,id,Enum.NormalId.Back)	
			
							SpawnDecal(v,Enum.NormalId.Right)	
							AddDecal(v,id,Enum.NormalId.Right)	
			
							SpawnDecal(v,Enum.NormalId.Left)	
							AddDecal(v,id,Enum.NormalId.Left)	
			
							SpawnDecal(v,Enum.NormalId.Bottom)	
							AddDecal(v,id,Enum.NormalId.Bottom)	
			
							SpawnDecal(v,Enum.NormalId.Top)	
							AddDecal(v,id,Enum.NormalId.Top)	
						end)	
					end	
				end 	
			end	
			spam("109799134294860")	
				
	end)	
end;
task.spawn(C_d);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_f()
	local script = LMG2L["LocalScript_f"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	--[[	
		WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!	
	]]	
	local player = game.Players.LocalPlayer	
	local char = player.Character	
	local tool	
	
	for i,v in player:GetDescendants() do	
		if v.Name == "SyncAPI" then	
			tool = v.Parent	
		end	
	end	
	
	for i,v in game.ReplicatedStorage:GetDescendants() do	
		if v.Name == "SyncAPI" then	
			tool = v.Parent	
		end	
	end	
	
	remote = tool.SyncAPI.ServerEndpoint	
	function _(args)	
		remote:InvokeServer(unpack(args))	
	end	
	
	function SetCollision(part,boolean)	
		local args = {	
			[1] = "SyncCollision",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["CanCollide"] = boolean	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SetAnchor(boolean,part)	
		local args = {	
			[1] = "SyncAnchor",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["Anchored"] = boolean	
				}	
			}	
		}	
		_(args)	
	end	
	
	function CreatePart(cf,parent)	
		local args = {	
			[1] = "CreatePart",	
			[2] = "Normal",	
			[3] = cf,	
			[4] = parent	
		}	
		_(args)	
	end	
	
	function DestroyPart(part)	
		local args = {	
			[1] = "Remove",	
			[2] = {	
				[1] = part	
			}	
		}	
		_(args)	
	end	
	
	function MovePart(part,cf)	
		local args = {	
			[1] = "SyncMove",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["CFrame"] = cf	
				}	
			}	
		}	
		_(args)	
	end	
	
	function Resize(part,size,cf)	
		local args = {	
			[1] = "SyncResize",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["CFrame"] = cf,	
					["Size"] = size	
				}	
			}	
		}	
		_(args)	
	end	
	
	function AddMesh(part)	
		local args = {	
			[1] = "CreateMeshes",	
			[2] = {	
				[1] = {	
					["Part"] = part	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SetMesh(part,meshid)	
		local args = {	
			[1] = "SyncMesh",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["MeshId"] = "rbxassetid://"..meshid	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SetTexture(part, texid)	
		local args = {	
			[1] = "SyncMesh",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["TextureId"] = "rbxassetid://"..texid	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SetName(part, stringg)	
		local args = {	
			[1] = "SetName",	
			[2] = {	
				[1] = part	
			},	
			[3] = stringg	
		}	
		_(args)	
	end	
	
	function MeshResize(part,size)	
		local args = {	
			[1] = "SyncMesh",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["Scale"] = size	
				}	
			}	
		}	
		_(args)	
	end	
	
	function Weld(part1, part2,lead)	
		local args = {	
			[1] = "CreateWelds",	
			[2] = {	
				[1] = part1,	
				[2] = part2	
			},	
			[3] = lead	
		}	
		_(args)	
	end	
	
	function SetLocked(part,boolean)	
		local args = {	
			[1] = "SetLocked",	
			[2] = {	
				[1] = part	
			},	
			[3] = boolean	
		}	
		_(args)	
	end	
	
	function SetTrans(part,int)	
		local args = {	
			[1] = "SyncMaterial",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["Transparency"] = int	
				}	
			}	
		}	
		_(args)	
	end	
	
	function CreateSpotlight(part)	
		local args = {	
			[1] = "CreateLights",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["LightType"] = "SpotLight"	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SyncLighting(part,brightness)	
		local args = {	
			[1] = "SyncLighting",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["LightType"] = "SpotLight",	
					["Brightness"] = brightness	
				}	
			}	
		}	
		_(args)	
	end	
	
	function Color(part,color)	
		local args = {	
			[1] = "SyncColor",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["Color"] = color,	
					["UnionColoring"] = false	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SpawnDecal(part,side)	
		local args = {	
			[1] = "CreateTextures",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["Face"] = side,	
					["TextureType"] = "Decal"	
				}	
			}	
		}	
		_(args)	
	end	
	
	function AddDecal(part,asset,side)	
		local args = {	
			[1] = "SyncTexture",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["Face"] = side,	
					["TextureType"] = "Decal",	
					["Texture"] = "rbxassetid://".. asset	
				}	
			}	
		}	
		_(args)	
	end	
	
	function Sky(id)	
		local root = char:WaitForChild("HumanoidRootPart")	
		local pos = root.CFrame + Vector3.new(0, 6, 0)	
		CreatePart(pos, workspace)	
		task.wait(0.2)	
		local skyPart	
		for _, v in workspace:GetChildren() do	
			if v:IsA("BasePart") and (v.Position - pos.Position).magnitude < 1 then	
				skyPart = v	
				break	
			end	
		end	
		if skyPart then	
			SetName(skyPart, "Sky")	
			AddMesh(skyPart)	
			SetMesh(skyPart, "111891702759441")	
			SetTexture(skyPart, id)	
			MeshResize(skyPart, Vector3.new(1300, 1300, 1300))	
			SetLocked(skyPart, true)	
			SetAnchor(true, skyPart)	
		end	
	end	
	
	Sky("109799134294860")	
	
	--Please leave this credit	
	--Script made by Yaazkidd (I copy inspiration from blue2spooky wooo)	
	end)	
end;
task.spawn(C_f);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_11()
	local script = LMG2L["LocalScript_11"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification	
	RequestCommand:InvokeServer(";Explode All")	
	end)	
end;
task.spawn(C_11);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_13()
	local script = LMG2L["LocalScript_13"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification	
	RequestCommand:InvokeServer(";titleb me n00ngkidd")	
	end)	
end;
task.spawn(C_13);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_15()
	local script = LMG2L["LocalScript_15"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	--[[	
		WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!	
	]]	
	local P = game:GetService("Players")	
	local R = game:GetService("ReplicatedStorage")	
	
	local p = P.LocalPlayer	
	local c = p.Character or p.CharacterAdded:Wait()	
	
	local t	
	
	for _, v in ipairs(p:GetDescendants()) do	
		if v.Name == "SyncAPI" then	
			t = v.Parent	
			break	
		end	
	end	
	
	if not t then	
		for _, v in ipairs(R:GetDescendants()) do	
			if v.Name == "SyncAPI" then	
				t = v.Parent	
				break	
			end	
		end	
	end	
	
	local r = t.SyncAPI.ServerEndpoint	
	
	local function _(a)	
		r:InvokeServer(unpack(a))	
	end	
	
	function SetCollision(p, b)	
		_({"SyncCollision", {{Part = p, CanCollide = b}}})	
	end	
	
	function SetAnchor(b, p)	
		_({"SyncAnchor", {{Part = p, Anchored = b}}})	
	end	
	
	function CreatePart(cf, pr)	
		_({"CreatePart", "Normal", cf, pr})	
	end	
	
	function DestroyPart(p)	
		_({"Remove", {p}})	
	end	
	
	function MovePart(p, cf)	
		_({"SyncMove", {{Part = p, CFrame = cf}}})	
	end	
	
	function Resize(p, s, cf)	
		_({"SyncResize", {{Part = p, Size = s, CFrame = cf}}})	
	end	
	
	function AddMesh(p)	
		_({"CreateMeshes", {{Part = p}}})	
	end	
	
	function SetMesh(p, id)	
		_({"SyncMesh", {{Part = p, MeshId = "rbxassetid://" .. id}}})	
	end	
	
	function SetTexture(p, id)	
		_({"SyncMesh", {{Part = p, TextureId = "rbxassetid://" .. id}}})	
	end	
	
	function SetName(p, n)	
		_({"SetName", {p}, n})	
	end	
	
	function MeshResize(p, s)	
		_({"SyncMesh", {{Part = p, Scale = s}}})	
	end	
	
	function Weld(p1, p2, l)	
		_({"CreateWelds", {p1, p2}, l})	
	end	
	
	function SetLocked(p, b)	
		_({"SetLocked", {p}, b})	
	end	
	
	function SetTrans(p, v)	
		_({"SyncMaterial", {{Part = p, Transparency = v}}})	
	end	
	
	function SpawnDecal(p, f)	
		_({"CreateTextures", {{Part = p, Face = f, TextureType = "Decal"}}})	
	end	
	
	function AddDecal(p, id, f)	
		_({"SyncTexture", {{Part = p, Face = f, TextureType = "Decal", Texture = "rbxassetid://" .. id}}})	
	end	
	
	local ids = {"76490365210377"}	
	
	while task.wait(0.15) do	
		for _, plr in ipairs(P:GetPlayers()) do	
			local pC = plr.Character	
	
			if pC and pC:FindFirstChild("Head") then	
				local h = pC.Head	
				local cf = h.CFrame * CFrame.new(0, 1.5, 0)	
	
				CreatePart(cf, workspace)	
				task.wait(0.03)	
	
				local part	
	
				for _, v in ipairs(workspace:GetChildren()) do	
					if v:IsA("BasePart") and (v.Position - cf.p).Magnitude < 1 then	
						part = v	
						break	
					end	
				end	
	
				if part then	
					SetName(part, "particle")	
	
					local id = ids[math.random(#ids)]	
	
					SpawnDecal(part, Enum.NormalId.Front)	
					AddDecal(part, id, Enum.NormalId.Front)	
	
					SpawnDecal(part, Enum.NormalId.Back)	
					AddDecal(part, id, Enum.NormalId.Back)	
	
					SetTrans(part, 1)	
					Resize(part, Vector3.new(3.5, 3.5, 0.2), part.CFrame)	
					SetLocked(part, true)	
					SetCollision(part, false)	
	
					Weld(part, h, h)	
	
					task.spawn(function()	
						for i = 1, 16 do	
							MovePart(part, part.CFrame + Vector3.new(0, 1, 0))	
							task.wait(0.03)	
						end	
						DestroyPart(part)	
					end)	
				end	
			end	
		end	
	end	
	end)	
end;
task.spawn(C_15);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_17()
	local script = LMG2L["LocalScript_17"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	--[[	
		WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!	
	]]	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	
	RequestCommand:InvokeServer(";btools me")	
	wait(0.4)	
	RequestCommand:InvokeServer(";punish all")	
	wait(0.1)	
	
	local player = game.Players.LocalPlayer	
	local char = player.Character	
	local backpack = player.Backpack	
	
	local function getf3x()	
	    for _, v in ipairs(backpack:GetChildren()) do	
	        if v:FindFirstChild("SyncAPI") then	
	            return v	
	        end	
	    end	
	    for _, v in ipairs(char:GetChildren()) do	
	        if v:FindFirstChild("SyncAPI") then	
	            return v	
	        end	
	    end	
	    return nil	
	end	
	
	local f3x = getf3x()	
	if not f3x then	
	    warn("you dont have f3x skid")	
	    return	
	end	
	
	local syncapi = f3x.SyncAPI	
	local serverendpoint = syncapi.ServerEndpoint	
	
	local function delete(part)	
	    local args = {	
	        [1] = "Remove",	
	        [2] = {	
	            [1] = part	
	        }	
	    }	
	    serverendpoint:InvokeServer(unpack(args))	
	end	
	
	local function deleteall()	
	    for _, v in ipairs(workspace:GetDescendants()) do	
	        if v:IsA("BasePart") or v:IsA("UnionOperation") then	
	            spawn(function()	
	                delete(v)	
	            end)	
	        end	
	    end	
	end	
	
	deleteall()   -- <--- șterge TOT înainte să construim	
	
	wait(1.2)     -- puțin delay ca să se curețe scena	
	
	local function resize(part,size,cf)	
	    local args = {	
	        [1] = "SyncResize",	
	        [2] = {	
	            [1] = {	
	                ["Part"] = part,	
	                ["CFrame"] = cf,	
	                ["Size"] = size	
	            }	
	        }	
	    }	
	    serverendpoint:InvokeServer(unpack(args))	
	end	
	
	local function syncmaterial(part,mate)	
	    local args = {	
	        [1] = "SyncMaterial",	
	        [2] = {	
	            [1] = {	
	                ["Part"] = part,	
	                ["Material"] = mate	
	            }	
	        }	
	    }	
	    serverendpoint:InvokeServer(unpack(args))	
	end	
	
	local function transparency(part,trans)	
	    local args = {	
	        [1] = "SyncMaterial",	
	        [2] = {	
	            [1] = {	
	                ["Part"] = part,	
	                ["Transparency"] = trans	
	            }	
	        }	
	    }	
	    serverendpoint:InvokeServer(unpack(args))	
	end	
	
	local function color(part, color)	
	    local args = {	
	        [1] = "SyncColor",	
	        [2] = {	
	            [1] = {	
	                ["Part"] = part,	
	                ["Color"] = color,	
	                ["UnionColoring"] = false	
	            }	
	        }	
	    }	
	    serverendpoint:InvokeServer(unpack(args))	
	end	
	
	local function createdecal(part, side)	
	    local args = {	
	        [1] = "CreateTextures",	
	        [2] = {	
	            [1] = {	
	                ["Part"] = part,	
	                ["Face"] = side,	
	                ["TextureType"] = "Decal"	
	            }	
	        }	
	    }	
	    serverendpoint:InvokeServer(unpack(args))	
	end	
	
	local function setdecal(part, asset, side)	
	    local args = {	
	        [1] = "SyncTexture",	
	        [2] = {	
	            [1] = {	
	                ["Part"] = part,	
	                ["Face"] = side,	
	                ["TextureType"] = "Decal",	
	                ["Texture"] = "rbxassetid://" .. asset	
	            }	
	        }	
	    }	
	    serverendpoint:InvokeServer(unpack(args))	
	end	
	
	local function setanchor(part, boolean)	
	    local args = {	
	        [1] = "SyncAnchor",	
	        [2] = {	
	            [1] = {	
	                ["Part"] = part,	
	                ["Anchored"] = boolean	
	            }	
	        }	
	    }	
	    serverendpoint:InvokeServer(unpack(args))	
	end	
	
	local function setcollision(part, booleana)	
	    local args = {	
	        [1] = "SyncCollision",	
	        [2] = {	
	            [1] = {	
	                ["Part"] = part,	
	                ["CanCollide"] = booleana	
	            }	
	        }	
	    }	
	    serverendpoint:InvokeServer(unpack(args))	
	end	
	
	local function name(part, stringa)	
	    local args = {	
	        [1] = "SetName",	
	        [2] = {	
	            [1] = part	
	        },	
	        [3] = stringa	
	    }	
	    serverendpoint:InvokeServer(unpack(args))	
	end	
	
	-- ═══════════════════════════════════════════════════════════════	
	--          BUILD - totul anchored + spawn transparent	
	-- ═══════════════════════════════════════════════════════════════	
	
	-- BasePart	
	local base = serverendpoint:InvokeServer("CreatePart", "Normal", CFrame.new(168, -9.5, -63), workspace)	
	resize(base, Vector3.new(240, 21, 140), base.CFrame)	
	setcollision(base, true)	
	syncmaterial(base, Enum.Material.DiamondPlate)	
	color(base, Color3.new(1, 1, 0)) -- new yeller	
	name(base, "BasePart")	
	setanchor(base, true)	
	
	-- carare	
	local carare = serverendpoint:InvokeServer("CreatePart", "Normal", CFrame.new(215.5, 1, -63), workspace)	
	resize(carare, Vector3.new(109, 1, 20), carare.CFrame)	
	setcollision(carare, true)	
	syncmaterial(carare, Enum.Material.Plastic)	
	color(carare, Color3.new(1, 0, 0)) -- really red	
	name(carare, "carare")	
	setanchor(carare, true)	
	
	-- wall 1 → wall 7	
	local wallDecalIds = {"165335563","7560279998","4808417778","336014681","5668223666","605544193","1120224001"}	
	local wallData = {	
	    {171.536, 13.5, -32.121,  45},	
	    {172.707, 13.5, -93.879, 135},	
	    {210.071, 13.5, -34.657,  45},	
	    {214.121, 13.5, -91.464, 135},	
	    {247.414, 13.5, -36,      45},	
	    {247.828, 13.5, -92.586, 135},	
	    {278,     13.5, -63,      90},	
	}	
	
	for i, d in ipairs(wallData) do	
	    local pos = Vector3.new(d[1], d[2], d[3])	
	    local rot = math.rad(d[4])	
	    local cf = CFrame.new(pos) * CFrame.Angles(0, rot, 0)	
	    	
	    local wall = serverendpoint:InvokeServer("CreatePart", "Normal", cf, workspace)	
	    resize(wall, Vector3.new(30, 25, 2), cf)	
	    setcollision(wall, true)	
	    color(wall, Color3.new(1,1,1))	
	    name(wall, "wall " .. i)	
	    setanchor(wall, true)	
	    	
	    local faces = {Enum.NormalId.Front, Enum.NormalId.Back, Enum.NormalId.Left, Enum.NormalId.Right, Enum.NormalId.Top, Enum.NormalId.Bottom}	
	    for _, face in ipairs(faces) do	
	        createdecal(wall, face)	
	        setdecal(wall, wallDecalIds[i], face)	
	    end	
	end	
	
	-- Spawna 2 → transparent 1.0	
	local spawna2 = serverendpoint:InvokeServer("CreatePart", "Spawn", CFrame.new(141.25, 1.001, -63) * CFrame.Angles(0, math.rad(-90), 0), workspace)	
	resize(spawna2, Vector3.new(40.5, 0.001, 40.5), spawna2.CFrame)	
	setcollision(spawna2, true)	
	transparency(spawna2, 1.0)   -- <--- INVIZIBIL	
	color(spawna2, Color3.new(1,1,1))	
	name(spawna2, "Spawna 2")	
	setanchor(spawna2, true)	
	createdecal(spawna2, Enum.NormalId.Top)	
	setdecal(spawna2, "3512459964", Enum.NormalId.Top)	
	
	-- BasePart 2	
	local base2 = serverendpoint:InvokeServer("CreatePart", "Normal", CFrame.new(73, 1.5, -63), workspace)	
	resize(base2, Vector3.new(46, 1, 136), base2.CFrame)	
	setcollision(base2, true)	
	color(base2, Color3.new(1,1,1))	
	name(base2, "BasePart 2")	
	setanchor(base2, true)	
	createdecal(base2, Enum.NormalId.Top)	
	setdecal(base2, "1084998374", Enum.NormalId.Top)	
	
	-- Part 1 2 3 (albastre)	
	local bluePos = {	
	    {70.5, 4.5, -14.5},	
	    {70.5, 4.5, -64.5},	
	    {70.5, 4.5, -113.5},	
	}	
	
	for i, p in ipairs(bluePos) do	
	    local part = serverendpoint:InvokeServer("CreatePart", "Normal", CFrame.new(unpack(p)), workspace)	
	    resize(part, Vector3.new(23, 6, 23), part.CFrame)	
	    setcollision(part, true)	
	    syncmaterial(part, Enum.Material.DiamondPlate)	
	    color(part, Color3.new(0,0,1)) -- really blue	
	    name(part, "Part" .. (i > 1 and " " .. i or ""))	
	    setanchor(part, true)	
	end	
	
	-- final troll commands	
	wait(0.5)	
	RequestCommand:InvokeServer(";res all")	
	wait(0.3)	
	RequestCommand:InvokeServer(";r6 all")	
	RequestCommand:InvokeServer(";time 14")	
	wait(0.7)	
	RequestCommand:InvokeServer(";music 1838211570 ;volume INF")	
	RequestCommand:InvokeServer(";m GOOD NEWS THE IT IS COME BACK")	
	wait(1.5)	
	RequestCommand:InvokeServer(";m ARE YOU SCARY?")	
	wait(1.6)	
	RequestCommand:InvokeServer(";disco")	
	
	print("Done - spawn transparent + deleteall + locked everything")	
	end)	
end;
task.spawn(C_17);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_19()
	local script = LMG2L["LocalScript_19"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification	
	RequestCommand:InvokeServer(";ServerMessage Team n00ngkidd Join Today!")	
	end)	
end;
task.spawn(C_19);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_1b()
	local script = LMG2L["LocalScript_1b"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification	
	RequestCommand:InvokeServer(";Serverhint Team n00ngkidd Join Today!")	
	end)	
end;
task.spawn(C_1b);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_1d()
	local script = LMG2L["LocalScript_1d"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification	
	RequestCommand:InvokeServer(";Char me Sp1d3rkidd")	
	end)	
end;
task.spawn(C_1d);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_1f()
	local script = LMG2L["LocalScript_1f"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	--[[	
		WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!	
	]]	
	local player = game.Players.LocalPlayer	
			local char = player.Character	
			local tool	
			for i,v in player:GetDescendants() do	
				if v.Name == "SyncAPI" then	
					tool = v.Parent	
				end	
			end	
			for i,v in game.ReplicatedStorage:GetDescendants() do	
				if v.Name == "SyncAPI" then	
					tool = v.Parent	
				end	
			end	
			--craaa	
			remote = tool.SyncAPI.ServerEndpoint	
			function _(args)	
				remote:InvokeServer(unpack(args))	
			end	
			function SetCollision(part,boolean)	
				local args = {	
					[1] = "SyncCollision",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["CanCollide"] = boolean	
						}	
					}	
				}	
				_(args)	
			end	
			function SetAnchor(boolean,part)	
				local args = {	
					[1] = "SyncAnchor",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["Anchored"] = boolean	
						}	
					}	
				}	
				_(args)	
			end	
			function CreatePart(cf,parent)	
				local args = {	
					[1] = "CreatePart",	
					[2] = "Normal",	
					[3] = cf,	
					[4] = parent	
				}	
				_(args)	
			end	
			function DestroyPart(part)	
				local args = {	
					[1] = "Remove",	
					[2] = {	
						[1] = part	
					}	
				}	
				_(args)	
			end	
			function MovePart(part,cf)	
				local args = {	
					[1] = "SyncMove",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["CFrame"] = cf	
						}	
					}	
				}	
				_(args)	
			end	
			function Resize(part,size,cf)	
				local args = {	
					[1] = "SyncResize",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["CFrame"] = cf,	
							["Size"] = size	
						}	
					}	
				}	
				_(args)	
			end	
			function AddMesh(part)	
				local args = {	
					[1] = "CreateMeshes",	
					[2] = {	
						[1] = {	
							["Part"] = part	
						}	
					}	
				}	
				_(args)	
			end	
			
			function SetMesh(part,meshid)	
				local args = {	
					[1] = "SyncMesh",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["MeshId"] = "rbxassetid://"..meshid	
						}	
					}	
				}	
				_(args)	
			end	
			function SetTexture(part, texid)	
				local args = {	
					[1] = "SyncMesh",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["TextureId"] = "rbxassetid://"..texid	
						}	
					}	
				}	
				_(args)	
			end	
			function SetName(part, stringg)	
				local args = {	
					[1] = "SetName",	
					[2] = {	
						[1] = part	
					},	
					[3] = stringg	
				}	
			
				_(args)	
			end	
			function MeshResize(part,size)	
				local args = {	
					[1] = "SyncMesh",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["Scale"] = size	
						}	
					}	
				}	
				_(args)	
			end	
			function Weld(part1, part2,lead)	
				local args = {	
					[1] = "CreateWelds",	
					[2] = {	
						[1] = part1,	
						[2] = part2	
					},	
					[3] = lead	
				}	
				_(args)	
			
			end	
			function SetLocked(part,boolean)	
				local args = {	
					[1] = "SetLocked",	
					[2] = {	
						[1] = part	
					},	
					[3] = boolean	
				}	
				_(args)	
			end	
			function SetTrans(part,int)	
				local args = {	
					[1] = "SyncMaterial",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["Transparency"] = int	
						}	
					}	
				}	
				_(args)	
			end	
			function CreateSpotlight(part)	
				local args = {	
					[1] = "CreateLights",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["LightType"] = "SpotLight"	
						}	
					}	
				}	
				_(args)	
			end	
			function SyncLighting(part,brightness)	
				local args = {	
					[1] = "SyncLighting",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["LightType"] = "SpotLight",	
							["Brightness"] = brightness	
						}	
					}	
				}	
				_(args)	
			end	
			function Color(part,color)	
				local args = {	
					[1] = "SyncColor",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["Color"] = color --[[Color3]],	
							["UnionColoring"] = false	
						}	
					}	
				}	
				_(args)	
			end	
			function SpawnDecal(part,side)	
				local args = {	
					[1] = "CreateTextures",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["Face"] = side,	
							["TextureType"] = "Decal"	
						}	
					}	
				}	
			
				_(args)	
			end	
			function AddDecal(part,asset,side)	
				local args = {	
					[1] = "SyncTexture",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["Face"] = side,	
							["TextureType"] = "Decal",	
							["Texture"] = "rbxassetid://".. asset	
						}	
					}	
				}	
				_(args)	
			end	
			
			function spam(id)	
				for i,v in game.workspace:GetDescendants() do	
					if v:IsA("BasePart") then	
						spawn(function()	
							SetLocked(v,false)	
							SpawnDecal(v,Enum.NormalId.Front)	
							AddDecal(v,id,Enum.NormalId.Front)	
			
							SpawnDecal(v,Enum.NormalId.Back)	
							AddDecal(v,id,Enum.NormalId.Back)	
			
							SpawnDecal(v,Enum.NormalId.Right)	
							AddDecal(v,id,Enum.NormalId.Right)	
			
							SpawnDecal(v,Enum.NormalId.Left)	
							AddDecal(v,id,Enum.NormalId.Left)	
			
							SpawnDecal(v,Enum.NormalId.Bottom)	
							AddDecal(v,id,Enum.NormalId.Bottom)	
			
							SpawnDecal(v,Enum.NormalId.Top)	
							AddDecal(v,id,Enum.NormalId.Top)	
						end)	
					end	
				end 	
			end	
			spam("76490365210377")	
				
	end)	
end;
task.spawn(C_1f);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_21()
	local script = LMG2L["LocalScript_21"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	--[[	
		WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!	
	]]	
	local player = game.Players.LocalPlayer	
	local char = player.Character	
	local tool	
	
	for i,v in player:GetDescendants() do	
		if v.Name == "SyncAPI" then	
			tool = v.Parent	
		end	
	end	
	
	for i,v in game.ReplicatedStorage:GetDescendants() do	
		if v.Name == "SyncAPI" then	
			tool = v.Parent	
		end	
	end	
	
	remote = tool.SyncAPI.ServerEndpoint	
	function _(args)	
		remote:InvokeServer(unpack(args))	
	end	
	
	function SetCollision(part,boolean)	
		local args = {	
			[1] = "SyncCollision",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["CanCollide"] = boolean	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SetAnchor(boolean,part)	
		local args = {	
			[1] = "SyncAnchor",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["Anchored"] = boolean	
				}	
			}	
		}	
		_(args)	
	end	
	
	function CreatePart(cf,parent)	
		local args = {	
			[1] = "CreatePart",	
			[2] = "Normal",	
			[3] = cf,	
			[4] = parent	
		}	
		_(args)	
	end	
	
	function DestroyPart(part)	
		local args = {	
			[1] = "Remove",	
			[2] = {	
				[1] = part	
			}	
		}	
		_(args)	
	end	
	
	function MovePart(part,cf)	
		local args = {	
			[1] = "SyncMove",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["CFrame"] = cf	
				}	
			}	
		}	
		_(args)	
	end	
	
	function Resize(part,size,cf)	
		local args = {	
			[1] = "SyncResize",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["CFrame"] = cf,	
					["Size"] = size	
				}	
			}	
		}	
		_(args)	
	end	
	
	function AddMesh(part)	
		local args = {	
			[1] = "CreateMeshes",	
			[2] = {	
				[1] = {	
					["Part"] = part	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SetMesh(part,meshid)	
		local args = {	
			[1] = "SyncMesh",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["MeshId"] = "rbxassetid://"..meshid	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SetTexture(part, texid)	
		local args = {	
			[1] = "SyncMesh",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["TextureId"] = "rbxassetid://"..texid	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SetName(part, stringg)	
		local args = {	
			[1] = "SetName",	
			[2] = {	
				[1] = part	
			},	
			[3] = stringg	
		}	
		_(args)	
	end	
	
	function MeshResize(part,size)	
		local args = {	
			[1] = "SyncMesh",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["Scale"] = size	
				}	
			}	
		}	
		_(args)	
	end	
	
	function Weld(part1, part2,lead)	
		local args = {	
			[1] = "CreateWelds",	
			[2] = {	
				[1] = part1,	
				[2] = part2	
			},	
			[3] = lead	
		}	
		_(args)	
	end	
	
	function SetLocked(part,boolean)	
		local args = {	
			[1] = "SetLocked",	
			[2] = {	
				[1] = part	
			},	
			[3] = boolean	
		}	
		_(args)	
	end	
	
	function SetTrans(part,int)	
		local args = {	
			[1] = "SyncMaterial",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["Transparency"] = int	
				}	
			}	
		}	
		_(args)	
	end	
	
	function CreateSpotlight(part)	
		local args = {	
			[1] = "CreateLights",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["LightType"] = "SpotLight"	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SyncLighting(part,brightness)	
		local args = {	
			[1] = "SyncLighting",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["LightType"] = "SpotLight",	
					["Brightness"] = brightness	
				}	
			}	
		}	
		_(args)	
	end	
	
	function Color(part,color)	
		local args = {	
			[1] = "SyncColor",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["Color"] = color,	
					["UnionColoring"] = false	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SpawnDecal(part,side)	
		local args = {	
			[1] = "CreateTextures",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["Face"] = side,	
					["TextureType"] = "Decal"	
				}	
			}	
		}	
		_(args)	
	end	
	
	function AddDecal(part,asset,side)	
		local args = {	
			[1] = "SyncTexture",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["Face"] = side,	
					["TextureType"] = "Decal",	
					["Texture"] = "rbxassetid://".. asset	
				}	
			}	
		}	
		_(args)	
	end	
	
	function Sky(id)	
		local root = char:WaitForChild("HumanoidRootPart")	
		local pos = root.CFrame + Vector3.new(0, 6, 0)	
		CreatePart(pos, workspace)	
		task.wait(0.2)	
		local skyPart	
		for _, v in workspace:GetChildren() do	
			if v:IsA("BasePart") and (v.Position - pos.Position).magnitude < 1 then	
				skyPart = v	
				break	
			end	
		end	
		if skyPart then	
			SetName(skyPart, "Sky")	
			AddMesh(skyPart)	
			SetMesh(skyPart, "111891702759441")	
			SetTexture(skyPart, id)	
			MeshResize(skyPart, Vector3.new(1300, 1300, 1300))	
			SetLocked(skyPart, true)	
			SetAnchor(true, skyPart)	
		end	
	end	
	
	Sky("76490365210377")	
	
	--Please leave this credit	
	--Script made by Yaazkidd (I copy inspiration from blue2spooky wooo)	
	end)	
end;
task.spawn(C_21);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_23()
	local script = LMG2L["LocalScript_23"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification	
	RequestCommand:InvokeServer(";ServerMessage Mr.Noong SUB 500MN SUB")	
	end)	
end;
task.spawn(C_23);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_25()
	local script = LMG2L["LocalScript_25"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification	
	RequestCommand:InvokeServer(";Serverhint Mr.N00ng SUB 500MN SUB")	
	end)	
end;
task.spawn(C_25);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_27()
	local script = LMG2L["LocalScript_27"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification	
	RequestCommand:InvokeServer(";kill all")	
	end)	
end;
task.spawn(C_27);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_29()
	local script = LMG2L["LocalScript_29"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification	
	RequestCommand:InvokeServer(";fly")	
	end)	
end;
task.spawn(C_29);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_2b()
	local script = LMG2L["LocalScript_2b"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification	
	RequestCommand:InvokeServer(";fly2")	
	end)	
end;
task.spawn(C_2b);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_2d()
	local script = LMG2L["LocalScript_2d"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification	
	RequestCommand:InvokeServer(";Cmdbar2")	
	end)	
end;
task.spawn(C_2d);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_2f()
	local script = LMG2L["LocalScript_2f"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification	
	RequestCommand:InvokeServer(";Cmdbar")	
	end)	
end;
task.spawn(C_2f);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_31()
	local script = LMG2L["LocalScript_31"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	--[[	
		WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!	
	]]	
	local player = game.Players.LocalPlayer	
			local char = player.Character	
			local tool	
			for i,v in player:GetDescendants() do	
				if v.Name == "SyncAPI" then	
					tool = v.Parent	
				end	
			end	
			for i,v in game.ReplicatedStorage:GetDescendants() do	
				if v.Name == "SyncAPI" then	
					tool = v.Parent	
				end	
			end	
			--craaa	
			remote = tool.SyncAPI.ServerEndpoint	
			function _(args)	
				remote:InvokeServer(unpack(args))	
			end	
			function SetCollision(part,boolean)	
				local args = {	
					[1] = "SyncCollision",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["CanCollide"] = boolean	
						}	
					}	
				}	
				_(args)	
			end	
			function SetAnchor(boolean,part)	
				local args = {	
					[1] = "SyncAnchor",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["Anchored"] = boolean	
						}	
					}	
				}	
				_(args)	
			end	
			function CreatePart(cf,parent)	
				local args = {	
					[1] = "CreatePart",	
					[2] = "Normal",	
					[3] = cf,	
					[4] = parent	
				}	
				_(args)	
			end	
			function DestroyPart(part)	
				local args = {	
					[1] = "Remove",	
					[2] = {	
						[1] = part	
					}	
				}	
				_(args)	
			end	
			function MovePart(part,cf)	
				local args = {	
					[1] = "SyncMove",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["CFrame"] = cf	
						}	
					}	
				}	
				_(args)	
			end	
			function Resize(part,size,cf)	
				local args = {	
					[1] = "SyncResize",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["CFrame"] = cf,	
							["Size"] = size	
						}	
					}	
				}	
				_(args)	
			end	
			function AddMesh(part)	
				local args = {	
					[1] = "CreateMeshes",	
					[2] = {	
						[1] = {	
							["Part"] = part	
						}	
					}	
				}	
				_(args)	
			end	
			
			function SetMesh(part,meshid)	
				local args = {	
					[1] = "SyncMesh",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["MeshId"] = "rbxassetid://"..meshid	
						}	
					}	
				}	
				_(args)	
			end	
			function SetTexture(part, texid)	
				local args = {	
					[1] = "SyncMesh",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["TextureId"] = "rbxassetid://"..texid	
						}	
					}	
				}	
				_(args)	
			end	
			function SetName(part, stringg)	
				local args = {	
					[1] = "SetName",	
					[2] = {	
						[1] = part	
					},	
					[3] = stringg	
				}	
			
				_(args)	
			end	
			function MeshResize(part,size)	
				local args = {	
					[1] = "SyncMesh",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["Scale"] = size	
						}	
					}	
				}	
				_(args)	
			end	
			function Weld(part1, part2,lead)	
				local args = {	
					[1] = "CreateWelds",	
					[2] = {	
						[1] = part1,	
						[2] = part2	
					},	
					[3] = lead	
				}	
				_(args)	
			
			end	
			function SetLocked(part,boolean)	
				local args = {	
					[1] = "SetLocked",	
					[2] = {	
						[1] = part	
					},	
					[3] = boolean	
				}	
				_(args)	
			end	
			function SetTrans(part,int)	
				local args = {	
					[1] = "SyncMaterial",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["Transparency"] = int	
						}	
					}	
				}	
				_(args)	
			end	
			function CreateSpotlight(part)	
				local args = {	
					[1] = "CreateLights",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["LightType"] = "SpotLight"	
						}	
					}	
				}	
				_(args)	
			end	
			function SyncLighting(part,brightness)	
				local args = {	
					[1] = "SyncLighting",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["LightType"] = "SpotLight",	
							["Brightness"] = brightness	
						}	
					}	
				}	
				_(args)	
			end	
			function Color(part,color)	
				local args = {	
					[1] = "SyncColor",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["Color"] = color --[[Color3]],	
							["UnionColoring"] = false	
						}	
					}	
				}	
				_(args)	
			end	
			function SpawnDecal(part,side)	
				local args = {	
					[1] = "CreateTextures",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["Face"] = side,	
							["TextureType"] = "Decal"	
						}	
					}	
				}	
			
				_(args)	
			end	
			function AddDecal(part,asset,side)	
				local args = {	
					[1] = "SyncTexture",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["Face"] = side,	
							["TextureType"] = "Decal",	
							["Texture"] = "rbxassetid://".. asset	
						}	
					}	
				}	
				_(args)	
			end	
			
			function spam(id)	
				for i,v in game.workspace:GetDescendants() do	
					if v:IsA("BasePart") then	
						spawn(function()	
							SetLocked(v,false)	
							SpawnDecal(v,Enum.NormalId.Front)	
							AddDecal(v,id,Enum.NormalId.Front)	
			
							SpawnDecal(v,Enum.NormalId.Back)	
							AddDecal(v,id,Enum.NormalId.Back)	
			
							SpawnDecal(v,Enum.NormalId.Right)	
							AddDecal(v,id,Enum.NormalId.Right)	
			
							SpawnDecal(v,Enum.NormalId.Left)	
							AddDecal(v,id,Enum.NormalId.Left)	
			
							SpawnDecal(v,Enum.NormalId.Bottom)	
							AddDecal(v,id,Enum.NormalId.Bottom)	
			
							SpawnDecal(v,Enum.NormalId.Top)	
							AddDecal(v,id,Enum.NormalId.Top)	
						end)	
					end	
				end 	
			end	
			spam("92110048581403")	
				
	end)	
end;
task.spawn(C_31);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_33()
	local script = LMG2L["LocalScript_33"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	--[[	
		WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!	
	]]	
	local player = game.Players.LocalPlayer	
	local char = player.Character	
	local tool	
	
	for i,v in player:GetDescendants() do	
		if v.Name == "SyncAPI" then	
			tool = v.Parent	
		end	
	end	
	
	for i,v in game.ReplicatedStorage:GetDescendants() do	
		if v.Name == "SyncAPI" then	
			tool = v.Parent	
		end	
	end	
	
	remote = tool.SyncAPI.ServerEndpoint	
	function _(args)	
		remote:InvokeServer(unpack(args))	
	end	
	
	function SetCollision(part,boolean)	
		local args = {	
			[1] = "SyncCollision",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["CanCollide"] = boolean	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SetAnchor(boolean,part)	
		local args = {	
			[1] = "SyncAnchor",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["Anchored"] = boolean	
				}	
			}	
		}	
		_(args)	
	end	
	
	function CreatePart(cf,parent)	
		local args = {	
			[1] = "CreatePart",	
			[2] = "Normal",	
			[3] = cf,	
			[4] = parent	
		}	
		_(args)	
	end	
	
	function DestroyPart(part)	
		local args = {	
			[1] = "Remove",	
			[2] = {	
				[1] = part	
			}	
		}	
		_(args)	
	end	
	
	function MovePart(part,cf)	
		local args = {	
			[1] = "SyncMove",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["CFrame"] = cf	
				}	
			}	
		}	
		_(args)	
	end	
	
	function Resize(part,size,cf)	
		local args = {	
			[1] = "SyncResize",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["CFrame"] = cf,	
					["Size"] = size	
				}	
			}	
		}	
		_(args)	
	end	
	
	function AddMesh(part)	
		local args = {	
			[1] = "CreateMeshes",	
			[2] = {	
				[1] = {	
					["Part"] = part	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SetMesh(part,meshid)	
		local args = {	
			[1] = "SyncMesh",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["MeshId"] = "rbxassetid://"..meshid	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SetTexture(part, texid)	
		local args = {	
			[1] = "SyncMesh",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["TextureId"] = "rbxassetid://"..texid	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SetName(part, stringg)	
		local args = {	
			[1] = "SetName",	
			[2] = {	
				[1] = part	
			},	
			[3] = stringg	
		}	
		_(args)	
	end	
	
	function MeshResize(part,size)	
		local args = {	
			[1] = "SyncMesh",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["Scale"] = size	
				}	
			}	
		}	
		_(args)	
	end	
	
	function Weld(part1, part2,lead)	
		local args = {	
			[1] = "CreateWelds",	
			[2] = {	
				[1] = part1,	
				[2] = part2	
			},	
			[3] = lead	
		}	
		_(args)	
	end	
	
	function SetLocked(part,boolean)	
		local args = {	
			[1] = "SetLocked",	
			[2] = {	
				[1] = part	
			},	
			[3] = boolean	
		}	
		_(args)	
	end	
	
	function SetTrans(part,int)	
		local args = {	
			[1] = "SyncMaterial",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["Transparency"] = int	
				}	
			}	
		}	
		_(args)	
	end	
	
	function CreateSpotlight(part)	
		local args = {	
			[1] = "CreateLights",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["LightType"] = "SpotLight"	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SyncLighting(part,brightness)	
		local args = {	
			[1] = "SyncLighting",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["LightType"] = "SpotLight",	
					["Brightness"] = brightness	
				}	
			}	
		}	
		_(args)	
	end	
	
	function Color(part,color)	
		local args = {	
			[1] = "SyncColor",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["Color"] = color,	
					["UnionColoring"] = false	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SpawnDecal(part,side)	
		local args = {	
			[1] = "CreateTextures",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["Face"] = side,	
					["TextureType"] = "Decal"	
				}	
			}	
		}	
		_(args)	
	end	
	
	function AddDecal(part,asset,side)	
		local args = {	
			[1] = "SyncTexture",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["Face"] = side,	
					["TextureType"] = "Decal",	
					["Texture"] = "rbxassetid://".. asset	
				}	
			}	
		}	
		_(args)	
	end	
	
	function Sky(id)	
		local root = char:WaitForChild("HumanoidRootPart")	
		local pos = root.CFrame + Vector3.new(0, 6, 0)	
		CreatePart(pos, workspace)	
		task.wait(0.2)	
		local skyPart	
		for _, v in workspace:GetChildren() do	
			if v:IsA("BasePart") and (v.Position - pos.Position).magnitude < 1 then	
				skyPart = v	
				break	
			end	
		end	
		if skyPart then	
			SetName(skyPart, "Sky")	
			AddMesh(skyPart)	
			SetMesh(skyPart, "111891702759441")	
			SetTexture(skyPart, id)	
			MeshResize(skyPart, Vector3.new(1300, 1300, 1300))	
			SetLocked(skyPart, true)	
			SetAnchor(true, skyPart)	
		end	
	end	
	
	Sky("92110048581403")	
	
	--Please leave this credit	
	--Script made by Yaazkidd (I copy inspiration from blue2spooky wooo)	
	end)	
end;
task.spawn(C_33);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_35()
	local script = LMG2L["LocalScript_35"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification	
	RequestCommand:InvokeServer(";Notice All n00ngkidd Join Today!")	
	end)	
end;
task.spawn(C_35);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_37()
	local script = LMG2L["LocalScript_37"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification	
	RequestCommand:InvokeServer("/e dance")	
	end)	
end;
task.spawn(C_37);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_39()
	local script = LMG2L["LocalScript_39"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification	
	RequestCommand:InvokeServer(";music 1847661821")	
	end)	
end;
task.spawn(C_39);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_3b()
	local script = LMG2L["LocalScript_3b"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification	
	RequestCommand:InvokeServer(";Volume İnf")	
	end)	
end;
task.spawn(C_3b);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_3d()
	local script = LMG2L["LocalScript_3d"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification	
	RequestCommand:InvokeServer(";Unmusic")	
	end)	
end;
task.spawn(C_3d);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_3f()
	local script = LMG2L["LocalScript_3f"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification	
	RequestCommand:InvokeServer(";music 6018028320")	
	end)	
end;
task.spawn(C_3f);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_41()
	local script = LMG2L["LocalScript_41"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification	
	RequestCommand:InvokeServer(";btools")	
	end)	
end;
task.spawn(C_41);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_43()
	local script = LMG2L["LocalScript_43"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification	
	RequestCommand:InvokeServer(";r6 ;Char me Baldi432165 ;titley me Baldie")	
	end)	
end;
task.spawn(C_43);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_45()
	local script = LMG2L["LocalScript_45"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	--[[	
		WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!	
	]]	
	-- Rain Toad F3X (Better) Script By ItsKittyyyGD	
	
	local player = game.Players.LocalPlayer	
	local char = player.Character or player.CharacterAdded:Wait()	
	local tool	
	
	for i, v in player:GetDescendants() do	
	    if v.Name == "SyncAPI" then	
	        tool = v.Parent	
	    end	
	end	
	
	for i, v in game.ReplicatedStorage:GetDescendants() do	
	    if v.Name == "SyncAPI" then	
	        tool = v.Parent	
	    end	
	end	
	
	local remote = tool.SyncAPI.ServerEndpoint	
	
	function _(args)	
	    remote:InvokeServer(unpack(args))	
	end	
	
	function SetCollision(part, boolean)	
	    local args = {	
	        [1] = "SyncCollision",	
	        [2] = {	
	            [1] = {	
	                ["Part"] = part,	
	                ["CanCollide"] = boolean	
	            }	
	        }	
	    }	
	    _(args)	
	end	
	
	function SetAnchor(boolean, part)	
	    local args = {	
	        [1] = "SyncAnchor",	
	        [2] = {	
	            [1] = {	
	                ["Part"] = part,	
	                ["Anchored"] = boolean	
	            }	
	        }	
	    }	
	    _(args)	
	end	
	
	function CreatePart(cf, parent)	
	    local args = {	
	        [1] = "CreatePart",	
	        [2] = "Normal",	
	        [3] = cf,	
	        [4] = parent	
	    }	
	    _(args)	
	end	
	
	function Resize(part, size, cf)	
	    local args = {	
	        [1] = "SyncResize",	
	        [2] = {	
	            [1] = {	
	                ["Part"] = part,	
	                ["CFrame"] = cf,	
	                ["Size"] = size	
	            }	
	        }	
	    }	
	    _(args)	
	end	
	
	function AddMesh(part)	
	    local args = {	
	        [1] = "CreateMeshes",	
	        [2] = {	
	            [1] = {	
	                ["Part"] = part	
	            }	
	        }	
	    }	
	    _(args)	
	end	
	
	function SetMesh(part, meshid)	
	    local args = {	
	        [1] = "SyncMesh",	
	        [2] = {	
	            [1] = {	
	                ["Part"] = part,	
	                ["MeshId"] = "rbxassetid://" .. meshid	
	            }	
	        }	
	    }	
	    _(args)	
	end	
	
	function SetTexture(part, texid)	
	    local args = {	
	        [1] = "SyncMesh",	
	        [2] = {	
	            [1] = {	
	                ["Part"] = part,	
	                ["TextureId"] = "rbxassetid://" .. texid	
	            }	
	        }	
	    }	
	    _(args)	
	end	
	
	function MeshResize(part, size)	
	    local args = {	
	        [1] = "SyncMesh",	
	        [2] = {	
	            [1] = {	
	                ["Part"] = part,	
	                ["Scale"] = size	
	            }	
	        }	
	    }	
	    _(args)	
	end	
	
	function SetName(part, stringg)	
	    local args = {	
	        [1] = "SetName",	
	        [2] = {	
	            [1] = workspace.Part	
	        },	
	        [3] = stringg	
	    }	
	    _(args)	
	end	
	
	function Sky(id)	
	    local hrp = char:WaitForChild("HumanoidRootPart")	
	    local cf = hrp.CFrame	
	    CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0)), workspace)	
	    for _, v in workspace:GetDescendants() do	
	        if v:IsA("BasePart") and v.CFrame.Position == cf.Position + Vector3.new(0, 6, 0) then	
	            SetAnchor(true, v)	
	            AddMesh(v)	
	            SetMesh(v, "111891702759441")	
	            SetTexture(v, id)	
	            MeshResize(v, Vector3.new(8000, 8000, 8000))	
	        end	
	    end	
	end	
	
	local function createRainToads()	
	    while true do	
	        wait(0.3)	
	        if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then	
	            local hrpcf = player.Character.HumanoidRootPart.CFrame	
	            local x = hrpcf.x	
	            local z = hrpcf.z	
	            local randint = math.random(-600, 600)	
	            local randint2 = math.random(-600, 600)	
	            local xloc = randint + x	
	            local zloc = randint2 + z	
	            local cf = player.Character.HumanoidRootPart.CFrame.y + 800  	
	
	            spawn(function()	
	                local newToad = CreatePart(CFrame.new(math.floor(xloc), math.random(cf, cf + 400), math.floor(zloc)), workspace)	
	                for i, v in game.Workspace:GetDescendants() do	
	                    if v.Name == "Part" and v.Parent == workspace and v.CFrame.x == math.floor(xloc) and v.CFrame.z == math.floor(zloc) then	
	                        SetName(v, "MiniToad")	
	                        SetAnchor(false, v)	
	                        AddMesh(v)	
	                        	
	                        SetMesh(v, "7234998844")	
	                        SetTexture(v, "1009824086")	
	                        SetCollision(v, false)	
	                        v.Orientation = Vector3.new(0, 0, 0)	
	
	                        local sound = Instance.new("Sound", v)	
	                        sound.SoundId = "rbxassetid://153752123"	
	                        sound.Volume = 10	
	                        sound.PlayOnRemove = true	
	                        sound:Destroy()	
	                    end	
	                end	
	            end)	
	        else	
	            wait(1)	
	        end	
	    end	
	end	
	
	coroutine.wrap(createRainToads)()	
	
	Sky("201208408")	
	local player = game.Players.LocalPlayer	
	local char = player.Character	
	local tool	
	
	for i, v in player:GetDescendants() do	
	    if v.Name == "SyncAPI" then	
	        tool = v.Parent	
	    end	
	end	
	
	for i, v in game.ReplicatedStorage:GetDescendants() do	
	    if v.Name == "SyncAPI" then	
	        tool = v.Parent	
	    end	
	end	
	
	local remote = tool.SyncAPI.ServerEndpoint	
	
	function _(args)	
	    remote:InvokeServer(unpack(args))	
	end	
	
	function DestroyPart(part)	
	    local args = {	
	        [1] = "Remove",	
	        [2] = {	
	            [1] = part	
	        }	
	    }	
	    _(args)	
	end	
	
	function Punish(player)	
	    local char = player.Character	
	    DestroyPart(char)	
	end	
	
	coroutine.wrap(function()	
	    while true do	
	        for i, v in game.Players:GetPlayers() do	
	            pcall(function()	
	                Punish(v)	
	            end)	
	        end	
	        task.wait(0.0)	
	    end	
	end)()	
	
	local msg = coroutine.create(function()	
	    while task.wait(0.4) do	
	        local msgInstance = Instance.new("Message", workspace)	
	        msgInstance.Text = "Get Toadroasted you bacon haired bozos"	
	        task.wait(0.4)	
	        msgInstance:Destroy()	
	    end	
	end)	
	
	coroutine.resume(msg)	
	end)	
end;
task.spawn(C_45);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_47()
	local script = LMG2L["LocalScript_47"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification	
	RequestCommand:InvokeServer(";Char all SupremeLOL133")	
	end)	
end;
task.spawn(C_47);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_49()
	local script = LMG2L["LocalScript_49"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification	
	RequestCommand:InvokeServer(";gear me 121946387")	
	end)	
end;
task.spawn(C_49);
-- Players.resimyapmakicin.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_4b()
	local script = LMG2L["LocalScript_4b"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandModification	
	RequestCommand:InvokeServer(";gear me 11452821")	
	end)	
end;
task.spawn(C_4b);

return LMG2L["ScreenGui_1"], require;

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