
KeylessUniversal

-- d3crypted9 gui v2
-- xeno compatible
local Players = game:GetService("Players")
local RS = game:GetService("ReplicatedStorage")
local UIS = game:GetService("UserInputService")
local RUN = game:GetService("RunService")
local TS = game:GetService("TweenService")
local plr = Players.LocalPlayer
local DECAL_PENGUIN = "112893935399276"
local DECAL_D3_1 = "128658817438699"
local DECAL_D3_2 = "106560489116568"
local DECAL_FLX = "139542979075343"
local PART_1 = "128658817438699"
local PART_2 = "106560489116568"
local PART_FLX1 = "120337995283416"
local PART_FLX2 = "139542979075343"
local COL_BG = Color3.fromRGB(8, 0, 0)
local COL_BTN = Color3.fromRGB(18, 0, 0)
local COL_BORDER = Color3.fromRGB(255, 255, 255)
local COL_TEXT = Color3.fromRGB(255, 255, 255)
local COL_SEC = Color3.fromRGB(200, 80, 80)
local COL_RED = Color3.fromRGB(200, 0, 0)
local COL_HOVER = Color3.fromRGB(60, 0, 0)
local COL_ACT = Color3.fromRGB(60, 0, 0)
-- destroy old
pcall(function()
local cg = game:GetService("CoreGui")
local old = cg:FindFirstChild("D3GUIv2")
if old then old:Destroy() end
end)
pcall(function()
local old = plr.PlayerGui:FindFirstChild("D3GUIv2")
if old then old:Destroy() end
end)
local sg = Instance.new("ScreenGui")
sg.Name = "D3GUIv2"
sg.ResetOnSpawn = false
sg.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
local parented = false
if not parented then
pcall(function()
local hui = gethui()
if hui then sg.Parent = hui parented = true end
end)
end
if not parented then
pcall(function() sg.Parent = game:GetService("CoreGui") parented = true end)
end
if not parented then
sg.Parent = plr.PlayerGui
end
-- main frame
local mainFrame = Instance.new("Frame")
mainFrame.Name = "main"
mainFrame.Size = UDim2.new(0, 430, 0, 600)
mainFrame.Position = UDim2.new(0.03, 0, 0.05, 0)
mainFrame.BackgroundColor3 = COL_BG
mainFrame.BackgroundTransparency = 0.15
mainFrame.BorderColor3 = COL_BORDER
mainFrame.BorderSizePixel = 2
mainFrame.Parent = sg
-- title bar
local titleBar = Instance.new("Frame")
titleBar.Size = UDim2.new(1, 0, 0, 36)
titleBar.BackgroundColor3 = Color3.fromRGB(10, 0, 0)
titleBar.BackgroundTransparency = 0.05
titleBar.BorderColor3 = COL_BORDER
titleBar.BorderSizePixel = 2
titleBar.Parent = mainFrame
local titleAccent = Instance.new("Frame")
titleAccent.Size = UDim2.new(1, 0, 0, 2)
titleAccent.Position = UDim2.new(0, 0, 1, -2)
titleAccent.BackgroundColor3 = COL_RED
titleAccent.BorderSizePixel = 0
titleAccent.Parent = titleBar
local titleLabel = Instance.new("TextLabel")
titleLabel.Text = "d3crypted9 gui v2 \240\159\164\145\240\159\164\145"
titleLabel.Size = UDim2.new(1, -42, 1, 0)
titleLabel.Position = UDim2.new(0, 8, 0, 0)
titleLabel.BackgroundTransparency = 1
titleLabel.TextColor3 = COL_TEXT
titleLabel.Font = Enum.Font.SourceSansBold
titleLabel.TextSize = 16
titleLabel.TextXAlignment = Enum.TextXAlignment.Left
titleLabel.Parent = titleBar
local closeBtn = Instance.new("TextButton")
closeBtn.Text = "x"
closeBtn.Size = UDim2.new(0, 28, 0, 28)
closeBtn.Position = UDim2.new(1, -32, 0, 4)
closeBtn.BackgroundColor3 = COL_RED
closeBtn.BorderColor3 = COL_BORDER
closeBtn.BorderSizePixel = 2
closeBtn.TextColor3 = COL_TEXT
closeBtn.Font = Enum.Font.SourceSansBold
closeBtn.TextSize = 14
closeBtn.AutoButtonColor = false
closeBtn.Parent = titleBar
closeBtn.MouseButton1Click:Connect(function() sg:Destroy() end)
closeBtn.MouseEnter:Connect(function() closeBtn.BackgroundColor3 = Color3.fromRGB(160, 0, 0) end)
closeBtn.MouseLeave:Connect(function() closeBtn.BackgroundColor3 = COL_RED end)
-- drag
local dragging = false
local dragStart = nil
local startPos = nil
local dragTween = nil
titleBar.InputBegan:Connect(function(inp)
if inp.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true
dragStart = inp.Position
startPos = mainFrame.Position
inp.Changed:Connect(function()
if inp.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
UIS.InputChanged:Connect(function(inp)
if dragging and inp.UserInputType == Enum.UserInputType.MouseMovement then
local d = inp.Position - dragStart
local tp = UDim2.new(
startPos.X.Scale, startPos.X.Offset + d.X,
startPos.Y.Scale, startPos.Y.Offset + d.Y
)
if dragTween then dragTween:Cancel() end
dragTween = TS:Create(mainFrame,
TweenInfo.new(0.07, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
{Position = tp}
)
dragTween:Play()
end
end)
-- scroll
local scroll = Instance.new("ScrollingFrame")
scroll.Size = UDim2.new(1, 0, 1, -38)
scroll.Position = UDim2.new(0, 0, 0, 38)
scroll.BackgroundTransparency = 1
scroll.BorderSizePixel = 0
scroll.ScrollBarThickness = 4
scroll.ScrollBarImageColor3 = COL_RED
scroll.CanvasSize = UDim2.new(0, 0, 0, 100)
scroll.Parent = mainFrame
local BTNW = 198
local BTNH = 40
local GAPX = 4
local GAPY = 4
local XLEFT = 4
local XRIGHT = 4 + BTNW + GAPX
local function makeBtn(parent, txt)
local b = Instance.new("TextButton")
b.Text = txt .. " \240\159\164\145\240\159\164\145"
b.Size = UDim2.new(0, BTNW, 0, BTNH)
b.BackgroundColor3 = COL_BTN
b.BackgroundTransparency = 0.1
b.BorderColor3 = COL_BORDER
b.BorderSizePixel = 2
b.TextColor3 = COL_TEXT
b.Font = Enum.Font.SourceSans
b.TextSize = 13
b.AutoButtonColor = false
b.TextWrapped = true
b.Parent = parent
b.MouseEnter:Connect(function()
b.BackgroundColor3 = COL_HOVER
end)
b.MouseLeave:Connect(function()
if b.BackgroundColor3 ~= COL_ACT then
b.BackgroundColor3 = COL_BTN
end
end)
return b
end
local function makeSection(parent, txt, posY)
local bg = Instance.new("Frame")
bg.Size = UDim2.new(1, -8, 0, 20)
bg.Position = UDim2.new(0, 4, 0, posY)
bg.BackgroundColor3 = Color3.fromRGB(5, 0, 0)
bg.BackgroundTransparency = 0.2
bg.BorderColor3 = COL_RED
bg.BorderSizePixel = 1
bg.Parent = parent
local lbl = Instance.new("TextLabel")
lbl.Text = "[ " .. txt .. " ]"
lbl.Size = UDim2.new(1, -8, 1, 0)
lbl.Position = UDim2.new(0, 6, 0, 0)
lbl.BackgroundTransparency = 1
lbl.TextColor3 = COL_SEC
lbl.Font = Enum.Font.SourceSansBold
lbl.TextSize = 11
lbl.TextXAlignment = Enum.TextXAlignment.Left
lbl.Parent = bg
end
local function place(btn, col, row, baseY)
btn.Position = UDim2.new(0, col == 0 and XLEFT or XRIGHT, 0, baseY + row * (BTNH + GAPY))
end
local function setToggle(btn, active, onTxt, offTxt)
local suffix = " \240\159\164\145\240\159\164\145"
btn.Text = (active and (onTxt .. " [ON]") or offTxt) .. suffix
btn.BorderColor3 = active and COL_RED or COL_BORDER
btn.BackgroundColor3 = active and COL_ACT or COL_BTN
end
-- toggle show button
local togBtn = Instance.new("TextButton")
togBtn.Size = UDim2.new(0, 170, 0, 26)
togBtn.Position = UDim2.new(0, 10, 1, -36)
togBtn.BackgroundColor3 = Color3.fromRGB(140, 0, 0)
togBtn.BorderColor3 = Color3.fromRGB(255, 50, 50)
togBtn.BorderSizePixel = 1
togBtn.Text = "d3crypted9 v2 \240\159\164\145\240\159\164\145"
togBtn.TextColor3 = COL_TEXT
togBtn.Font = Enum.Font.SourceSansBold
togBtn.TextSize = 12
togBtn.ZIndex = 10
togBtn.Parent = sg
togBtn.MouseButton1Click:Connect(function()
mainFrame.Visible = not mainFrame.Visible
end)
-- =====================================================
-- CORE HELPERS
-- =====================================================
local function cmd(c)
pcall(function()
for _, v in pairs(RS:GetDescendants()) do
if v.Name == "RequestCommandSilent" then
if v:IsA("RemoteFunction") then
pcall(function() v:InvokeServer(c) end)
elseif v:IsA("RemoteEvent") then
pcall(function() v:FireServer(c) end)
end
end
end
end)
pcall(function()
local m = RS:FindFirstChild("MainEvent")
if m then m:FireServer(c) end
end)
end
local function getF3X()
for _, v in pairs(plr:GetDescendants()) do
if v.Name == "SyncAPI" then return v.ServerEndpoint end
end
for _, v in pairs(RS:GetDescendants()) do
if v.Name == "SyncAPI" then return v.ServerEndpoint end
end
return nil
end
local function f3x(ep, args)
pcall(function() ep:InvokeServer(unpack(args)) end)
end
local tracked = {}
local function snap()
tracked = {}
for _, v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") then tracked[v] = true end
end
end
local function newPart(t)
local found = nil
local elapsed = 0
repeat
wait(0.05)
elapsed = elapsed + 0.05
for _, v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") and not tracked[v] then
local inChar = false
local c = plr.Character
if c then
local a = v
while a do
if a == c then inChar = true break end
a = a.Parent
end
end
if not inChar then found = v break end
end
end
until found or elapsed >= t
return found
end
local function spamDecal(id)
local ep = getF3X()
if not ep then return end
for _, v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") then
spawn(function()
f3x(ep, {"SetLocked", {v}, false})
for _, face in pairs(Enum.NormalId:GetEnumItems()) do
f3x(ep, {"CreateTextures", {{Part=v, Face=face, TextureType="Decal"}}})
f3x(ep, {"SyncTexture", {{Part=v, Face=face, TextureType="Decal", Texture="rbxassetid://"..id}}})
end
end)
end
end
end
local function makeSkybox(id, name)
local ep = getF3X()
if not ep then return end
local c = plr.Character
if not c then return end
local hrp = c:FindFirstChild("HumanoidRootPart")
if not hrp then return end
snap()
f3x(ep, {"CreatePart", "Normal", hrp.CFrame, workspace})
wait(0.5)
local v = newPart(3)
if not v then return end
f3x(ep, {"SetName", {v}, name})
f3x(ep, {"CreateMeshes", {{Part=v}}})
f3x(ep, {"SyncMesh", {{Part=v, MeshId="rbxassetid://111891702759441"}}})
f3x(ep, {"SyncMesh", {{Part=v, TextureId="rbxassetid://"..id}}})
f3x(ep, {"SyncMesh", {{Part=v, Scale=Vector3.new(99999, 99999, 99999)}}})
f3x(ep, {"SyncAnchor", {{Part=v, Anchored=true}}})
f3x(ep, {"SetLocked", {v}, true})
f3x(ep, {"SyncCollision", {{Part=v, CanCollide=false}}})
end
local function applyParticles(id)
local ep = getF3X()
if not ep then cmd(";sparkles all") return end
for _, p in pairs(Players:GetPlayers()) do
local c = p.Character
if c then
for _, part in pairs(c:GetDescendants()) do
if part:IsA("BasePart") then
spawn(function()
pcall(function()
f3x(ep, {"SetLocked", {part}, false})
f3x(ep, {"CreateParticles", {{Part=part}}})
f3x(ep, {"SyncParticle", {{Part=part, Texture="rbxassetid://"..id, Rate=50, Speed=10, Lifetime=1.5}}})
end)
end)
end
end
end
end
end
-- =====================================================
-- BUTTON DECLARATIONS
-- =====================================================
-- TEAM
local Y = 4
makeSection(scroll, "team", Y)
local TB = Y + 24
local smPenBtn = makeBtn(scroll, "sm join penguin")
local smD3Btn = makeBtn(scroll, "sm join d3crypted9")
local hintPenBtn = makeBtn(scroll, "hint join penguin")
local hintD3Btn = makeBtn(scroll, "hint join d3crypted9")
local shintPenBtn = makeBtn(scroll, "shint join penguin")
local shintD3Btn = makeBtn(scroll, "shint join d3crypted9")
local notPenBtn = makeBtn(scroll, "notice join penguin")
local notD3Btn = makeBtn(scroll, "notice join d3crypted9")
place(smPenBtn, 0, 0, TB); place(smD3Btn, 1, 0, TB)
place(hintPenBtn, 0, 1, TB); place(hintD3Btn, 1, 1, TB)
place(shintPenBtn,0, 2, TB); place(shintD3Btn, 1, 2, TB)
place(notPenBtn, 0, 3, TB); place(notD3Btn, 1, 3, TB)
local T_END = TB + 4 * (BTNH + GAPY)
-- TITLES
makeSection(scroll, "titles", T_END + 8)
local TITB = T_END + 32
local titlerAllBtn = makeBtn(scroll, "titler all haxxed by d3crypted9")
local titlebAllBtn = makeBtn(scroll, "titleb all j0in t3am p3ng0in")
local titlebMeBtn = makeBtn(scroll, "titleb me the penguin")
local titlerMeBtn = makeBtn(scroll, "titler me d3crypted9")
local titlebFlxBtn = makeBtn(scroll, "titleb me fluxokidd member")
local titlerFlxBtn = makeBtn(scroll, "titler all haxxed by fluxo")
local titlerVictBtn = makeBtn(scroll, "titler all d3crypted9 victim")
local titlerHaxBtn = makeBtn(scroll, "titler all d3crypted9 hax u")
place(titlerAllBtn, 0, 0, TITB); place(titlebAllBtn, 1, 0, TITB)
place(titlebMeBtn, 0, 1, TITB); place(titlerMeBtn, 1, 1, TITB)
place(titlebFlxBtn, 0, 2, TITB); place(titlerFlxBtn, 1, 2, TITB)
place(titlerVictBtn,0, 3, TITB); place(titlerHaxBtn, 1, 3, TITB)
local TIT_END = TITB + 4 * (BTNH + GAPY)
-- PLAYERS
makeSection(scroll, "players", TIT_END + 8)
local PB = TIT_END + 32
local bringAllBtn = makeBtn(scroll, "bring all")
local killAllBtn = makeBtn(scroll, "kill all")
local jailAllBtn = makeBtn(scroll, "jail all")
local jailOthBtn = makeBtn(scroll, "jail others")
local killOthBtn = makeBtn(scroll, "kill others")
local loopKillBtn = makeBtn(scroll, "loop kill all")
local freezeOthBtn = makeBtn(scroll, "freeze others")
local crashOthBtn = makeBtn(scroll, "crash others")
local flyAllBtn = makeBtn(scroll, "fly all")
local flyOthBtn = makeBtn(scroll, "fly others")
local unflyOthBtn = makeBtn(scroll, "unfly others")
local explodeAllBtn = makeBtn(scroll, "explode all")
local loopExpBtn = makeBtn(scroll, "loop explode all")
local r6AllBtn = makeBtn(scroll, "r6 all")
local r15AllBtn = makeBtn(scroll, "r15 all")
local charAuraBtn = makeBtn(scroll, "char all aurahaxker")
local charFlxBtn = makeBtn(scroll, "char all fluxokidd")
local tpMeBtn = makeBtn(scroll, "tp all to me")
local shutdownBtn = makeBtn(scroll, "shutdown")
local forcePBtn = makeBtn(scroll, "forceplace all")
local loopJumpBtn = makeBtn(scroll, "loop jump all")
local pingBtn = makeBtn(scroll, "ping all")
place(bringAllBtn, 0, 0, PB); place(killAllBtn, 1, 0, PB)
place(jailAllBtn, 0, 1, PB); place(jailOthBtn, 1, 1, PB)
place(killOthBtn, 0, 2, PB); place(loopKillBtn, 1, 2, PB)
place(freezeOthBtn, 0, 3, PB); place(crashOthBtn, 1, 3, PB)
place(flyAllBtn, 0, 4, PB); place(flyOthBtn, 1, 4, PB)
place(unflyOthBtn, 0, 5, PB); place(explodeAllBtn,1, 5, PB)
place(loopExpBtn, 0, 6, PB); place(r6AllBtn, 1, 6, PB)
place(r15AllBtn, 0, 7, PB); place(charAuraBtn, 1, 7, PB)
place(charFlxBtn, 0, 8, PB); place(tpMeBtn, 1, 8, PB)
place(shutdownBtn, 0, 9, PB); place(forcePBtn, 1, 9, PB)
place(loopJumpBtn, 0, 10, PB); place(pingBtn, 1, 10, PB)
local P_END = PB + 11 * (BTNH + GAPY)
-- SELF
makeSection(scroll, "self", P_END + 8)
local SB = P_END + 32
local flyMeBtn = makeBtn(scroll, "fly me")
local noclipBtn = makeBtn(scroll, "noclip")
local btoolsMeBtn = makeBtn(scroll, "btools me")
local cloneMeBtn = makeBtn(scroll, "clone me")
local godMeBtn = makeBtn(scroll, "god me")
local respawnMeBtn = makeBtn(scroll, "respawn me")
local r6MeBtn = makeBtn(scroll, "r6 me")
local r15MeBtn = makeBtn(scroll, "r15 me")
local unkillMeBtn = makeBtn(scroll, "unkill me")
local unloopKillBtn = makeBtn(scroll, "unloopkill me")
place(flyMeBtn, 0, 0, SB); place(noclipBtn, 1, 0, SB)
place(btoolsMeBtn, 0, 1, SB); place(cloneMeBtn, 1, 1, SB)
place(godMeBtn, 0, 2, SB); place(respawnMeBtn, 1, 2, SB)
place(r6MeBtn, 0, 3, SB); place(r15MeBtn, 1, 3, SB)
place(unkillMeBtn, 0, 4, SB); place(unloopKillBtn, 1, 4, SB)
local SF_END = SB + 5 * (BTNH + GAPY)
-- SPAM
makeSection(scroll, "spam", SF_END + 8)
local SPAB = SF_END + 32
local smHaxxBtn = makeBtn(scroll, "sm haxxed by d3crypted9")
local shintHaxxBtn = makeBtn(scroll, "shint haxxed by d3")
local spamMsgBtn = makeBtn(scroll, "spam empty msg")
local spamCharBtn = makeBtn(scroll, "spam char aura")
local chatD3Btn = makeBtn(scroll, "chat spam d3crypted9")
local chatPenBtn = makeBtn(scroll, "chat spam penguin")
local loopSMBtn = makeBtn(scroll, "loop sm d3crypted9")
local loopSHBtn = makeBtn(scroll, "loop shint d3crypted9")
local loopHintBtn = makeBtn(scroll, "loop hint d3crypted9")
local syschatBtn = makeBtn(scroll, "systemchat d3crypted9")
local syschatSpBtn = makeBtn(scroll, "systemchat spam")
local hijackMeBtn = makeBtn(scroll, "chathijack me")
local hijackOthBtn = makeBtn(scroll, "chathijack others")
place(smHaxxBtn, 0, 0, SPAB); place(shintHaxxBtn, 1, 0, SPAB)
place(spamMsgBtn, 0, 1, SPAB); place(spamCharBtn, 1, 1, SPAB)
place(chatD3Btn, 0, 2, SPAB); place(chatPenBtn, 1, 2, SPAB)
place(loopSMBtn, 0, 3, SPAB); place(loopSHBtn, 1, 3, SPAB)
place(loopHintBtn, 0, 4, SPAB); place(syschatBtn, 1, 4, SPAB)
place(syschatSpBtn, 0, 5, SPAB); place(hijackMeBtn, 1, 5, SPAB)
place(hijackOthBtn, 0, 6, SPAB)
local SPA_END = SPAB + 7 * (BTNH + GAPY)
-- MUSIC
makeSection(scroll, "music", SPA_END + 8)
local MUB = SPA_END + 32
local mus1Btn = makeBtn(scroll, "spooky scary skeletons")
local mus2Btn = makeBtn(scroll, "wont stop us c")
local mus3Btn = makeBtn(scroll, "toxic")
local mus4Btn = makeBtn(scroll, "jumpstyle")
local mus5Btn = makeBtn(scroll, "isagi scream")
local mus6Btn = makeBtn(scroll, "bodypartz")
local mus7Btn = makeBtn(scroll, "this is sparta remix")
local mus8Btn = makeBtn(scroll, "mumz car")
local mus9Btn = makeBtn(scroll, "i did it first")
local mus10Btn = makeBtn(scroll, "my theme")
local mus11Btn = makeBtn(scroll, "number")
local mus12Btn = makeBtn(scroll, "gothic")
local mus13Btn = makeBtn(scroll, "freakbob")
local mus14Btn = makeBtn(scroll, "extra")
local volUpBtn = makeBtn(scroll, "volume up")
local volDnBtn = makeBtn(scroll, "volume down")
local pitchUpBtn = makeBtn(scroll, "pitch up")
local pitchDnBtn = makeBtn(scroll, "pitch down")
local muteBtn = makeBtn(scroll, "mute music")
local discoBtn = makeBtn(scroll, "disco")
local distBtn = makeBtn(scroll, "distort")
local revBtn = makeBtn(scroll, "reverb")
local stopMusBtn = makeBtn(scroll, "stop music")
place(mus1Btn, 0, 0, MUB); place(mus2Btn, 1, 0, MUB)
place(mus3Btn, 0, 1, MUB); place(mus4Btn, 1, 1, MUB)
place(mus5Btn, 0, 2, MUB); place(mus6Btn, 1, 2, MUB)
place(mus7Btn, 0, 3, MUB); place(mus8Btn, 1, 3, MUB)
place(mus9Btn, 0, 4, MUB); place(mus10Btn, 1, 4, MUB)
place(mus11Btn, 0, 5, MUB); place(mus12Btn, 1, 5, MUB)
place(mus13Btn, 0, 6, MUB); place(mus14Btn, 1, 6, MUB)
place(volUpBtn, 0, 7, MUB); place(volDnBtn, 1, 7, MUB)
place(pitchUpBtn,0, 8, MUB); place(pitchDnBtn,1, 8, MUB)
place(muteBtn, 0, 9, MUB); place(discoBtn, 1, 9, MUB)
place(distBtn, 0, 10, MUB); place(revBtn, 1, 10, MUB)
place(stopMusBtn,0, 11, MUB)
local MU_END = MUB + 12 * (BTNH + GAPY)
-- VISUALS
makeSection(scroll, "visuals", MU_END + 8)
local VB = MU_END + 32
local decalPenBtn = makeBtn(scroll, "decal penguin")
local decalD3_1Btn = makeBtn(scroll, "decal d3crypted9 1")
local decalD3_2Btn = makeBtn(scroll, "decal d3crypted9 2")
local decalFlxBtn = makeBtn(scroll, "decal flx+d3")
local skyPenBtn = makeBtn(scroll, "skybox penguin")
local skyD3_1Btn = makeBtn(scroll, "skybox d3 1")
local skyD3_2Btn = makeBtn(scroll, "skybox d3 2")
local skyFlxBtn = makeBtn(scroll, "skybox flx+d3")
local skyTripBtn = makeBtn(scroll, "trippy skybox")
local sparklesBtn = makeBtn(scroll, "sparkles all")
local fireBtn = makeBtn(scroll, "fire all")
local part1Btn = makeBtn(scroll, "particles d3 1")
local part2Btn = makeBtn(scroll, "particles d3 2")
local partF1Btn = makeBtn(scroll, "particles flx 1")
local partF2Btn = makeBtn(scroll, "particles flx 2")
local floatBtn = makeBtn(scroll, "floating platform")
local weirdBtn = makeBtn(scroll, "weird dance [f3x]")
local ultCrashBtn = makeBtn(scroll, "ultimate crash [f3x]")
place(decalPenBtn, 0, 0, VB); place(decalD3_1Btn,1, 0, VB)
place(decalD3_2Btn,0, 1, VB); place(decalFlxBtn, 1, 1, VB)
place(skyPenBtn, 0, 2, VB); place(skyD3_1Btn, 1, 2, VB)
place(skyD3_2Btn, 0, 3, VB); place(skyFlxBtn, 1, 3, VB)
place(skyTripBtn, 0, 4, VB); place(sparklesBtn, 1, 4, VB)
place(fireBtn, 0, 5, VB); place(part1Btn, 1, 5, VB)
place(part2Btn, 0, 6, VB); place(partF1Btn, 1, 6, VB)
place(partF2Btn, 0, 7, VB); place(floatBtn, 1, 7, VB)
place(weirdBtn, 0, 8, VB); place(ultCrashBtn, 1, 8, VB)
local V_END = VB + 9 * (BTNH + GAPY)
-- BUILD TOOLS
makeSection(scroll, "build tools", V_END + 8)
local BB = V_END + 32
local baseplateBtn = makeBtn(scroll, "spawn baseplate")
local destroyBPBtn = makeBtn(scroll, "destroy baseplate")
local realmBtn = makeBtn(scroll, "realm")
local risingBtn = makeBtn(scroll, "rising parts")
local ballRainBtn = makeBtn(scroll, "ball rain")
local carBtn = makeBtn(scroll, "car [f3x]")
local coffeeBtn = makeBtn(scroll, "coffee shop [f3x]")
local ndsBtn = makeBtn(scroll, "insert natural disaster")
local unanchorBtn = makeBtn(scroll, "unanchor all")
local destAllBtn = makeBtn(scroll, "complete destroy")
place(baseplateBtn,0, 0, BB); place(destroyBPBtn,1, 0, BB)
place(realmBtn, 0, 1, BB); place(risingBtn, 1, 1, BB)
place(ballRainBtn, 0, 2, BB); place(carBtn, 1, 2, BB)
place(coffeeBtn, 0, 3, BB); place(ndsBtn, 1, 3, BB)
place(unanchorBtn, 0, 4, BB); place(destAllBtn, 1, 4, BB)
local B_END = BB + 5 * (BTNH + GAPY)
scroll.CanvasSize = UDim2.new(0, 0, 0, B_END + 20)
-- =====================================================
-- CONNECTIONS
-- =====================================================
-- team
smPenBtn.MouseButton1Click:Connect(function() cmd(";sm JOIN TEAM PENGUIN TODAY") end)
smD3Btn.MouseButton1Click:Connect(function() cmd(";sm JOIN TEAM D3CRYPTED9") end)
hintPenBtn.MouseButton1Click:Connect(function() cmd(";hint JOIN TEAM PENGUIN TODAY") end)
hintD3Btn.MouseButton1Click:Connect(function() cmd(";hint JOIN TEAM D3CRYPTED9") end)
shintPenBtn.MouseButton1Click:Connect(function() cmd(";serverhint JOIN TEAM PENGUIN TODAY") end)
shintD3Btn.MouseButton1Click:Connect(function() cmd(";serverhint JOIN TEAM D3CRYPTED9") end)
notPenBtn.MouseButton1Click:Connect(function() cmd(";notice all JOIN TEAM PENGUIN TODAY") end)
notD3Btn.MouseButton1Click:Connect(function() cmd(";notice all JOIN TEAM D3CRYPTED9") end)
-- titles
titlerAllBtn.MouseButton1Click:Connect(function() cmd(";titler all HAXXED BY D3CRYPTED9") end)
titlebAllBtn.MouseButton1Click:Connect(function() cmd(";titleb all j0in t3am p3ng0in t0day!") end)
titlebMeBtn.MouseButton1Click:Connect(function() cmd(";titleb me THE PENGUIN") end)
titlerMeBtn.MouseButton1Click:Connect(function() cmd(";titler me D3CRYPTED9") end)
titlebFlxBtn.MouseButton1Click:Connect(function() cmd(";titleb me Fluxokidd Member") end)
titlerFlxBtn.MouseButton1Click:Connect(function() cmd(";titler all HAXXED BY FLUXO") end)
titlerVictBtn.MouseButton1Click:Connect(function() cmd(";titler all d3crypted9 victim") end)
titlerHaxBtn.MouseButton1Click:Connect(function() cmd(";titler all d3crypted9 hax u") end)
-- players
bringAllBtn.MouseButton1Click:Connect(function() cmd(";bring all") end)
killAllBtn.MouseButton1Click:Connect(function() cmd(";kill all") end)
jailAllBtn.MouseButton1Click:Connect(function() cmd(";jail all") end)
jailOthBtn.MouseButton1Click:Connect(function() cmd(";jail others") end)
killOthBtn.MouseButton1Click:Connect(function() cmd(";kill others") end)
freezeOthBtn.MouseButton1Click:Connect(function() cmd(";freeze others") end)
crashOthBtn.MouseButton1Click:Connect(function() cmd(";crash others") end)
flyAllBtn.MouseButton1Click:Connect(function() cmd(";fly all") end)
flyOthBtn.MouseButton1Click:Connect(function() cmd(";fly others") end)
unflyOthBtn.MouseButton1Click:Connect(function() cmd(";unfly others") end)
explodeAllBtn.MouseButton1Click:Connect(function() cmd(";explode all") end)
r6AllBtn.MouseButton1Click:Connect(function() cmd(";r6 all") end)
r15AllBtn.MouseButton1Click:Connect(function() cmd(";r15 all") end)
charAuraBtn.MouseButton1Click:Connect(function() cmd(";char all aurahaxker") end)
charFlxBtn.MouseButton1Click:Connect(function() cmd(";char all Fluxokidd") end)
tpMeBtn.MouseButton1Click:Connect(function() cmd(";tp others "..plr.Name) end)
shutdownBtn.MouseButton1Click:Connect(function() cmd(";shutdown") end)
forcePBtn.MouseButton1Click:Connect(function() cmd(";forceplace all 70858794012946") end)
local loopKilling = false
loopKillBtn.MouseButton1Click:Connect(function()
loopKilling = not loopKilling
setToggle(loopKillBtn, loopKilling, "loop kill all", "loop kill all")
if loopKilling then
spawn(function()
while loopKilling do cmd(";kill all") wait(1) end
end)
end
end)
local loopExploding = false
loopExpBtn.MouseButton1Click:Connect(function()
loopExploding = not loopExploding
setToggle(loopExpBtn, loopExploding, "loop explode all", "loop explode all")
if loopExploding then
spawn(function()
while loopExploding do cmd(";explode all") wait(0.5) end
end)
end
end)
local loopJumping = false
loopJumpBtn.MouseButton1Click:Connect(function()
loopJumping = not loopJumping
setToggle(loopJumpBtn, loopJumping, "loop jump all", "loop jump all")
if loopJumping then
spawn(function()
while loopJumping do cmd(";jump all") wait(0.5) end
end)
end
end)
local pinging = false
pingBtn.MouseButton1Click:Connect(function()
pinging = not pinging
setToggle(pingBtn, pinging, "ping all", "ping all")
if pinging then
spawn(function()
while pinging do cmd(";ping all") wait(0.5) end
end)
end
end)
-- self
flyMeBtn.MouseButton1Click:Connect(function() cmd(";fly me") end)
local noclipOn = false
local noclipConn = nil
noclipBtn.MouseButton1Click:Connect(function()
noclipOn = not noclipOn
setToggle(noclipBtn, noclipOn, "noclip", "noclip")
if noclipOn then
noclipConn = RUN.Stepped:Connect(function()
local c = plr.Character
if c then
for _, v in pairs(c:GetDescendants()) do
if v:IsA("BasePart") then v.CanCollide = false end
end
end
end)
else
if noclipConn then noclipConn:Disconnect() noclipConn = nil end
local c = plr.Character
if c then
for _, v in pairs(c:GetDescendants()) do
if v:IsA("BasePart") then v.CanCollide = true end
end
end
end
end)
btoolsMeBtn.MouseButton1Click:Connect(function() cmd(";btools me") end)
cloneMeBtn.MouseButton1Click:Connect(function() cmd(";clone me") end)
godMeBtn.MouseButton1Click:Connect(function() cmd(";god me") end)
respawnMeBtn.MouseButton1Click:Connect(function() cmd(";respawn me") end)
r6MeBtn.MouseButton1Click:Connect(function() cmd(";r6 me") end)
r15MeBtn.MouseButton1Click:Connect(function() cmd(";r15 me") end)
unkillMeBtn.MouseButton1Click:Connect(function() cmd(";unkill me") end)
unloopKillBtn.MouseButton1Click:Connect(function()
loopKilling = false
setToggle(loopKillBtn, false, "loop kill all", "loop kill all")
cmd(";unkill me")
end)
-- spam
smHaxxBtn.MouseButton1Click:Connect(function() cmd(";sm HAXXED BY D3CRYPTED9") end)
shintHaxxBtn.MouseButton1Click:Connect(function() cmd(";serverhint HAXXED BY D3CRYPTED9") end)
local spamMsg = false
spamMsgBtn.MouseButton1Click:Connect(function()
spamMsg = not spamMsg
setToggle(spamMsgBtn, spamMsg, "spam empty msg", "spam empty msg")
if spamMsg then
spawn(function()
while spamMsg do cmd(";servermessage .") wait(0.1) end
end)
end
end)
local spamChar = false
spamCharBtn.MouseButton1Click:Connect(function()
spamChar = not spamChar
setToggle(spamCharBtn, spamChar, "spam char aura", "spam char aura")
if spamChar then
spawn(function()
while spamChar do cmd(";char all aurahaxker") wait(0.5) end
end)
end
end)
local chatSpam = false
local chatSpamMsg = ""
local function startChatSpam(msg, btn, lbl)
if chatSpam and chatSpamMsg == msg then
chatSpam = false
setToggle(btn, false, lbl, lbl)
return
end
chatSpam = false
setToggle(chatD3Btn, false, "chat spam d3crypted9", "chat spam d3crypted9")
setToggle(chatPenBtn, false, "chat spam penguin", "chat spam penguin")
chatSpam = true
chatSpamMsg = msg
setToggle(btn, true, lbl, lbl)
spawn(function()
while chatSpam and chatSpamMsg == msg do
cmd(";servermessage JOIN TEAM "..msg)
wait(0.4)
end
end)
end
chatD3Btn.MouseButton1Click:Connect(function()
startChatSpam("D3CRYPTED9", chatD3Btn, "chat spam d3crypted9")
end)
chatPenBtn.MouseButton1Click:Connect(function()
startChatSpam("PENGUIN", chatPenBtn, "chat spam penguin")
end)
local loopSM = false
loopSMBtn.MouseButton1Click:Connect(function()
loopSM = not loopSM
setToggle(loopSMBtn, loopSM, "loop sm d3crypted9", "loop sm d3crypted9")
if loopSM then
spawn(function()
while loopSM do cmd(";sm J0IN TEAM D3CRYPTED9 TODAY!") wait(10) end
end)
end
end)
local loopSH = false
loopSHBtn.MouseButton1Click:Connect(function()
loopSH = not loopSH
setToggle(loopSHBtn, loopSH, "loop shint d3crypted9", "loop shint d3crypted9")
if loopSH then
spawn(function()
while loopSH do cmd(";serverhint THIS GAME GOT HAXXED BY D3CRYPTED9") wait(5) end
end)
end
end)
local loopHint = false
loopHintBtn.MouseButton1Click:Connect(function()
loopHint = not loopHint
setToggle(loopHintBtn, loopHint, "loop hint d3crypted9", "loop hint d3crypted9")
if loopHint then
spawn(function()
while loopHint do cmd(";hint d3crypted9 HAXXED THIS GAME WOMP WOMP") wait(5) end
end)
end
end)
syschatBtn.MouseButton1Click:Connect(function() cmd(";systemchat d3crypted9 haxxored this game.") end)
local syschatSpam = false
syschatSpBtn.MouseButton1Click:Connect(function()
syschatSpam = not syschatSpam
setToggle(syschatSpBtn, syschatSpam, "systemchat spam", "systemchat spam")
if syschatSpam then
spawn(function()
while syschatSpam do cmd(";systemchat d3crypted9 haxxored this game.") wait(0.2) end
end)
end
end)
hijackMeBtn.MouseButton1Click:Connect(function() cmd(";chatHijacker "..plr.Name) end)
hijackOthBtn.MouseButton1Click:Connect(function() cmd(";chatHijacker others") end)
-- music
mus1Btn.MouseButton1Click:Connect(function() cmd(";music 515669032 ;pitch 1 ;volume inf") end)
mus2Btn.MouseButton1Click:Connect(function() cmd(";music 1847661821 ;pitch 1 ;volume inf") end)
mus3Btn.MouseButton1Click:Connect(function() cmd(";music 86412047196482 ;pitch 1 ;volume inf") end)
mus4Btn.MouseButton1Click:Connect(function() cmd(";music 135881205397136 ;pitch 1 ;volume inf") end)
mus5Btn.MouseButton1Click:Connect(function() cmd(";music 114953911469714 ;pitch 1 ;volume inf") end)
mus6Btn.MouseButton1Click:Connect(function() cmd(";music 127653283576622 ;pitch 1 ;volume inf") end)
mus7Btn.MouseButton1Click:Connect(function() cmd(";music 140240856766854 ;pitch 0.2 ;volume inf") end)
mus8Btn.MouseButton1Click:Connect(function() cmd(";music 5410255602 ;pitch 1 ;volume inf") end)
mus9Btn.MouseButton1Click:Connect(function() cmd(";music 134621097423886 ;pitch 1 ;volume inf") end)
mus10Btn.MouseButton1Click:Connect(function()
spawn(function()
cmd(";music 119912387705870 ;pitch 1 ;volume inf")
wait(0.5)
cmd(";mr this is my 1st theme")
end)
end)
mus11Btn.MouseButton1Click:Connect(function() cmd(";music 82696338249251 ;pitch 1 ;volume inf") end)
mus12Btn.MouseButton1Click:Connect(function() cmd(";music 139488665764275 ;pitch 0.8 ;volume inf") end)
mus13Btn.MouseButton1Click:Connect(function() cmd(";music 133170570098799 ;pitch 1 ;volume inf") end)
mus14Btn.MouseButton1Click:Connect(function() cmd(";music 80068856419698 ;pitch 0.15 ;volume inf") end)
local pitch = 1
volUpBtn.MouseButton1Click:Connect(function() cmd(";volume inf") end)
volDnBtn.MouseButton1Click:Connect(function() cmd(";volume 0.5") end)
pitchUpBtn.MouseButton1Click:Connect(function()
pitch = math.floor((pitch + 0.1) * 10 + 0.5) / 10
cmd(";pitch "..tostring(pitch))
end)
pitchDnBtn.MouseButton1Click:Connect(function()
pitch = math.max(0.1, math.floor((pitch - 0.1) * 10 + 0.5) / 10)
cmd(";pitch "..tostring(pitch))
end)
muteBtn.MouseButton1Click:Connect(function() cmd(";volume 0") end)
discoBtn.MouseButton1Click:Connect(function() cmd(";disco") end)
distBtn.MouseButton1Click:Connect(function() cmd(";pitch 3 ;volume inf") end)
revBtn.MouseButton1Click:Connect(function() cmd(";pitch 0.5 ;volume inf") end)
stopMusBtn.MouseButton1Click:Connect(function() cmd(";music 0") end)
-- visuals
decalPenBtn.MouseButton1Click:Connect(function() spawn(function() spamDecal(DECAL_PENGUIN) end) end)
decalD3_1Btn.MouseButton1Click:Connect(function() spawn(function() spamDecal(DECAL_D3_1) end) end)
decalD3_2Btn.MouseButton1Click:Connect(function() spawn(function() spamDecal(DECAL_D3_2) end) end)
decalFlxBtn.MouseButton1Click:Connect(function() spawn(function() spamDecal(DECAL_FLX) end) end)
skyPenBtn.MouseButton1Click:Connect(function() spawn(function() makeSkybox(DECAL_PENGUIN, "PenSkybox") end) end)
skyD3_1Btn.MouseButton1Click:Connect(function() spawn(function() makeSkybox(DECAL_D3_1, "D3Skybox1") end) end)
skyD3_2Btn.MouseButton1Click:Connect(function() spawn(function() makeSkybox(DECAL_D3_2, "D3Skybox2") end) end)
skyFlxBtn.MouseButton1Click:Connect(function() spawn(function() makeSkybox(DECAL_FLX, "FLXSkybox") end) end)
local tripOn = false
local tripPart = nil
local tripConn = nil
skyTripBtn.MouseButton1Click:Connect(function()
tripOn = not tripOn
setToggle(skyTripBtn, tripOn, "trippy skybox", "trippy skybox")
if tripOn then
spawn(function()
local ep = getF3X()
if not ep then tripOn = false setToggle(skyTripBtn, false, "trippy skybox", "trippy skybox") return end
local c = plr.Character
if not c then tripOn = false return end
local hrp = c:FindFirstChild("HumanoidRootPart")
if not hrp then tripOn = false return end
local pos = hrp.CFrame.Position
snap()
f3x(ep, {"CreatePart", "Normal", hrp.CFrame, workspace})
wait(0.5)
local v = newPart(3)
if not v then tripOn = false return end
f3x(ep, {"CreateMeshes", {{Part=v}}})
f3x(ep, {"SyncMesh", {{Part=v, MeshId="rbxassetid://111891702759441"}}})
f3x(ep, {"SyncMesh", {{Part=v, TextureId="rbxassetid://"..DECAL_D3_2}}})
f3x(ep, {"SyncMesh", {{Part=v, Scale=Vector3.new(99999,99999,99999)}}})
f3x(ep, {"SyncAnchor", {{Part=v, Anchored=true}}})
f3x(ep, {"SetLocked", {v}, true})
f3x(ep, {"SyncCollision", {{Part=v, CanCollide=false}}})
tripPart = v
local ang = 0
tripConn = RUN.Heartbeat:Connect(function(dt)
if not tripOn then return end
ang = (ang + dt * 80) % 360
local r = math.rad(ang)
pcall(function()
f3x(ep, {"SyncMove", {{Part=tripPart, CFrame=CFrame.new(pos)*CFrame.Angles(r*0.4, r, r*0.6)}}})
end)
end)
end)
else
if tripConn then tripConn:Disconnect() tripConn = nil end
if tripPart then
local ep = getF3X()
if ep then
pcall(function()
f3x(ep, {"SetLocked", {tripPart}, false})
f3x(ep, {"Remove", {tripPart}})
end)
end
tripPart = nil
end
end
end)
sparklesBtn.MouseButton1Click:Connect(function() cmd(";sparkles all") end)
fireBtn.MouseButton1Click:Connect(function() cmd(";fire all") end)
part1Btn.MouseButton1Click:Connect(function() spawn(function() applyParticles(PART_1) end) end)
part2Btn.MouseButton1Click:Connect(function() spawn(function() applyParticles(PART_2) end) end)
partF1Btn.MouseButton1Click:Connect(function() spawn(function() applyParticles(PART_FLX1) end) end)
partF2Btn.MouseButton1Click:Connect(function() spawn(function() applyParticles(PART_FLX2) end) end)
-- floating platform
local floatOn = false
local floatPart = nil
floatBtn.MouseButton1Click:Connect(function()
floatOn = not floatOn
setToggle(floatBtn, floatOn, "floating platform", "floating platform")
if floatOn then
spawn(function()
local ep = getF3X()
if not ep then floatOn = false setToggle(floatBtn, false, "floating platform", "floating platform") return end
local c = plr.Character or plr.CharacterAdded:Wait()
local hrp = c:WaitForChild("HumanoidRootPart", 5)
if not hrp then floatOn = false return end
local spawnCF = CFrame.new(hrp.Position + Vector3.new(0,-3.5,0)) * CFrame.Angles(0, 0, math.rad(90))
snap()
f3x(ep, {"CreatePart", "Cylinder", spawnCF, workspace})
wait(0.5)
floatPart = newPart(4)
if not floatPart then floatOn = false return end
f3x(ep, {"SyncResize", {{Part=floatPart, CFrame=spawnCF, Size=Vector3.new(1.2,32,32)}}})
f3x(ep, {"SyncColor", {{Part=floatPart, Color=Color3.fromRGB(200,0,0), UnionColoring=false}}})
f3x(ep, {"SyncAnchor", {{Part=floatPart, Anchored=true}}})
f3x(ep, {"SyncCollision", {{Part=floatPart, CanCollide=true}}})
f3x(ep, {"SetLocked", {floatPart}, true})
spawn(function()
while floatOn do
local c2 = plr.Character
local h = c2 and c2:FindFirstChild("HumanoidRootPart")
if h and floatPart then
local cf = CFrame.new(h.Position.X, h.Position.Y-3.5, h.Position.Z) * CFrame.Angles(0,0,math.rad(90))
pcall(function() f3x(ep, {"SyncMove", {{Part=floatPart, CFrame=cf}}}) end)
end
wait(0.12)
end
end)
end)
else
if floatPart then
local ep = getF3X()
if ep then
pcall(function()
f3x(ep, {"SetLocked", {floatPart}, false})
f3x(ep, {"Remove", {floatPart}})
end)
end
floatPart = nil
end
end
end)
-- =====================================================
-- WEIRD DANCE [F3X]
-- stiff t-pose arms, head swings neck left/right to each arm (c00lkidd style),
-- EVERY body part remeshes every tick with a random mesh
-- =====================================================
local RANDOM_MESHES = {
"rbxassetid://1369568",
"rbxassetid://68108432",
"rbxassetid://1778999",
"rbxassetid://12212520",
"rbxassetid://1038049",
"rbxassetid://62246019",
"rbxassetid://48112070",
"rbxassetid://31153051",
"rbxassetid://10620985",
"rbxassetid://52230372",
"rbxassetid://3270017",
}
local weirdOn = false
local weirdConn = nil
local savedWeirdC0 = {}
weirdBtn.MouseButton1Click:Connect(function()
weirdOn = not weirdOn
setToggle(weirdBtn, weirdOn, "weird dance [f3x]", "weird dance [f3x]")
if weirdOn then
spawn(function()
local ep = getF3X()
if not ep then weirdOn = false setToggle(weirdBtn, false, "weird dance [f3x]", "weird dance [f3x]") return end
local c = plr.Character
if not c then weirdOn = false return end
-- r6 joints
local torso = c:FindFirstChild("Torso")
if not torso then weirdOn = false return end
local neck = torso:FindFirstChild("Neck")
local lsh = torso:FindFirstChild("Left Shoulder")
local rsh = torso:FindFirstChild("Right Shoulder")
local lhip = torso:FindFirstChild("Left Hip")
local rhip = torso:FindFirstChild("Right Hip")
if not (neck and lsh and rsh) then weirdOn = false return end
savedWeirdC0.neck = neck.C0
savedWeirdC0.lsh = lsh.C0
savedWeirdC0.rsh = rsh.C0
if lhip then savedWeirdC0.lhip = lhip.C0 end
if rhip then savedWeirdC0.rhip = rhip.C0 end
-- collect every body part that has a mesh for full remesh
local bodyParts = {}
for _, part in pairs(c:GetDescendants()) do
if part:IsA("BasePart") then
local mesh = part:FindFirstChildWhichIsA("SpecialMesh")
or part:FindFirstChildWhichIsA("FileMesh")
if mesh then
table.insert(bodyParts, {Part=part, MeshId=mesh.MeshId, OrigScale=mesh.Scale})
end
end
end
local t = 0
local meshTick = 0
local meshInterval = 0.08 -- remesh whole body 12x per second
weirdConn = RUN.Heartbeat:Connect(function(dt)
if not weirdOn then return end
t = t + dt * 1.8
meshTick = meshTick + dt
-- === STIFF T-POSE ARMS (no wobble) ===
local c2 = plr.Character
if c2 then
local tor2 = c2:FindFirstChild("Torso")
if tor2 then
local nk = tor2:FindFirstChild("Neck")
local ls = tor2:FindFirstChild("Left Shoulder")
local rs = tor2:FindFirstChild("Right Shoulder")
-- perfectly horizontal arms - stiff tpose
if ls and savedWeirdC0.lsh then
ls.C0 = savedWeirdC0.lsh * CFrame.Angles(0, 0, math.rad(90))
end
if rs and savedWeirdC0.rsh then
rs.C0 = savedWeirdC0.rsh * CFrame.Angles(0, 0, math.rad(-90))
end
-- head swings left and right on the neck
-- goes fully toward left arm then fully toward right arm, smoothly
-- math.sin: -1 = looking left, +1 = looking right
if nk and savedWeirdC0.neck then
local swing = math.sin(t * 1.4)
-- Y rotation = side to side, no tilt, no forward lean
nk.C0 = savedWeirdC0.neck * CFrame.Angles(0, swing * 1.45, 0)
end
end
end
-- === FULL BODY REMESH every meshInterval ===
if meshTick >= meshInterval and #bodyParts > 0 then
meshTick = 0
local randMesh = RANDOM_MESHES[math.random(1, #RANDOM_MESHES)]
-- build sync table for ALL body parts at once
local meshData = {}
for _, bp in pairs(bodyParts) do
table.insert(meshData, {
Part = bp.Part,
MeshId = randMesh,
Scale = Vector3.new(
0.9 + math.random() * 0.4,
0.9 + math.random() * 0.4,
0.9 + math.random() * 0.4
)
})
end
pcall(function() ep:InvokeServer("SyncMesh", meshData) end)
end
end)
end)
else
if weirdConn then weirdConn:Disconnect() weirdConn = nil end
-- restore joints
local c = plr.Character
if c then
local torso = c:FindFirstChild("Torso")
if torso then
local nk = torso:FindFirstChild("Neck")
local ls = torso:FindFirstChild("Left Shoulder")
local rs = torso:FindFirstChild("Right Shoulder")
local lh = torso:FindFirstChild("Left Hip")
local rh = torso:FindFirstChild("Right Hip")
if nk and savedWeirdC0.neck then nk.C0 = savedWeirdC0.neck end
if ls and savedWeirdC0.lsh then ls.C0 = savedWeirdC0.lsh end
if rs and savedWeirdC0.rsh then rs.C0 = savedWeirdC0.rsh end
if lh and savedWeirdC0.lhip then lh.C0 = savedWeirdC0.lhip end
if rh and savedWeirdC0.rhip then rh.C0 = savedWeirdC0.rhip end
end
end
savedWeirdC0 = {}
end
end)
-- =====================================================
-- ULTIMATE CRASH
-- =====================================================
local crashOn = false
local crashConn = nil
ultCrashBtn.MouseButton1Click:Connect(function()
crashOn = not crashOn
setToggle(ultCrashBtn, crashOn, "ultimate crash [f3x]", "ultimate crash [f3x]")
if crashOn then
spawn(function()
local ep = getF3X()
if not ep then crashOn = false setToggle(ultCrashBtn, false, "ultimate crash [f3x]", "ultimate crash [f3x]") return end
local c = plr.Character
local hrp = c and c:FindFirstChild("HumanoidRootPart")
if not hrp then crashOn = false return end
local ox = hrp.Position.X
local oy = hrp.Position.Y + 20
local oz = hrp.Position.Z
snap()
f3x(ep, {"CreatePart", "Normal", CFrame.new(ox, oy, oz), workspace})
wait(0.4)
local seed = newPart(3)
if not seed then crashOn = false return end
f3x(ep, {"SyncResize", {{Part=seed, CFrame=CFrame.new(ox,oy,oz), Size=Vector3.new(4,4,4)}}})
f3x(ep, {"SyncColor", {{Part=seed, Color=Color3.fromRGB(255,0,0), UnionColoring=false}}})
f3x(ep, {"SyncAnchor", {{Part=seed, Anchored=false}}})
crashConn = RUN.Heartbeat:Connect(function()
if not crashOn then return end
local all = {}
for _, v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") and v ~= workspace.Terrain then
table.insert(all, v)
end
end
if #all == 0 then return end
local pick = all[math.random(1, #all)]
local cf = pick.CFrame * CFrame.new(math.random(-8,8), math.random(-8,8), math.random(-8,8))
spawn(function()
snap()
f3x(ep, {"CreatePart", "Normal", cf, workspace})
wait(0.3)
local clone = newPart(1)
if clone then
f3x(ep, {"SyncResize", {{Part=clone, CFrame=cf, Size=pick.Size}}})
f3x(ep, {"SyncColor", {{Part=clone, Color=pick.Color, UnionColoring=false}}})
f3x(ep, {"SyncAnchor", {{Part=clone, Anchored=false}}})
end
end)
end)
end)
else
if crashConn then crashConn:Disconnect() crashConn = nil end
end
end)
-- =====================================================
-- BUILD TOOLS
-- =====================================================
baseplateBtn.MouseButton1Click:Connect(function()
spawn(function()
local ep = getF3X()
if not ep then return end
local c = plr.Character
local hrp = c and c:FindFirstChild("HumanoidRootPart")
if not hrp then return end
local cx = hrp.CFrame.X
local cy = hrp.CFrame.Y
local cz = hrp.CFrame.Z
snap()
f3x(ep, {"CreatePart","Normal",CFrame.new(cx,cy-5,cz),workspace})
wait(0.5)
local bp = newPart(3)
if bp then
f3x(ep, {"SyncResize", {{Part=bp, CFrame=CFrame.new(cx,cy-5,cz), Size=Vector3.new(512,2,512)}}})
f3x(ep, {"SetName", {bp}, "Baseplate"})
f3x(ep, {"SyncColor", {{Part=bp, Color=Color3.fromRGB(106,127,63), UnionColoring=false}}})
f3x(ep, {"SyncAnchor", {{Part=bp, Anchored=true}}})
f3x(ep, {"SetLocked", {bp}, true})
end
end)
end)
destroyBPBtn.MouseButton1Click:Connect(function()
spawn(function()
local ep = getF3X()
if not ep then return end
for _, v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") and (v.Name == "Baseplate" or v.Name == "Base") then
pcall(function()
f3x(ep, {"SetLocked", {v}, false})
f3x(ep, {"Remove", {v}})
end)
end
end
end)
end)
realmBtn.MouseButton1Click:Connect(function()
spawn(function()
local ep = getF3X()
if not ep then return end
local c = plr.Character
local hrp = c and c:FindFirstChild("HumanoidRootPart")
if not hrp then return end
cmd(";btools me")
wait(0.4)
for _, p in pairs(Players:GetPlayers()) do
if p ~= plr then cmd(";punish "..p.Name) end
end
wait(0.3)
local del = {}
for _, v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") or v:IsA("UnionOperation") then
local skip = false
local a = v
while a do
if a == c then skip = true break end
a = a.Parent
end
if not skip then table.insert(del, v) end
end
end
for _, v in pairs(del) do
spawn(function()
pcall(function()
f3x(ep, {"SetLocked", {v}, false})
f3x(ep, {"Remove", {v}})
end)
end)
end
wait(0.8)
local cx = hrp.CFrame.X
local cy = hrp.CFrame.Y
local cz = hrp.CFrame.Z
local wh = cy + 35
snap()
f3x(ep, {"CreatePart","Normal",CFrame.new(cx,cy-4,cz),workspace})
wait(0.6)
local floor = newPart(4)
if floor then
f3x(ep, {"SyncResize", {{Part=floor, CFrame=CFrame.new(cx,cy-4,cz), Size=Vector3.new(220,2,220)}}})
f3x(ep, {"SyncColor", {{Part=floor, Color=Color3.fromRGB(4,4,4), UnionColoring=false}}})
f3x(ep, {"SyncMaterial", {{Part=floor, Material=Enum.Material.SmoothPlastic}}})
f3x(ep, {"SyncAnchor", {{Part=floor, Anchored=true}}})
f3x(ep, {"SetLocked", {floor}, true})
end
local walls = {
{cf=CFrame.new(cx,wh,cz-108), sz=Vector3.new(220,80,4), dec=DECAL_D3_1},
{cf=CFrame.new(cx,wh,cz+108), sz=Vector3.new(220,80,4), dec=DECAL_D3_1},
{cf=CFrame.new(cx-108,wh,cz), sz=Vector3.new(4,80,220), dec=DECAL_D3_2},
{cf=CFrame.new(cx+108,wh,cz), sz=Vector3.new(4,80,220), dec=DECAL_D3_2},
}
for _, w in pairs(walls) do
spawn(function()
snap()
f3x(ep, {"CreatePart","Normal",w.cf,workspace})
wait(0.6)
local part = newPart(4)
if part then
f3x(ep, {"SyncResize", {{Part=part, CFrame=w.cf, Size=w.sz}}})
f3x(ep, {"SyncColor", {{Part=part, Color=Color3.fromRGB(7,7,7), UnionColoring=false}}})
f3x(ep, {"SyncMaterial", {{Part=part, Material=Enum.Material.SmoothPlastic}}})
for _, face in pairs(Enum.NormalId:GetEnumItems()) do
f3x(ep, {"CreateTextures", {{Part=part, Face=face, TextureType="Decal"}}})
f3x(ep, {"SyncTexture", {{Part=part, Face=face, TextureType="Decal", Texture="rbxassetid://"..w.dec}}})
end
f3x(ep, {"SyncAnchor", {{Part=part, Anchored=true}}})
f3x(ep, {"SetLocked", {part}, true})
end
end)
wait(0.1)
end
wait(5)
cmd(";unpunish all")
wait(0.3)
cmd(";sm get reckt by d3crypted9")
wait(0.3)
cmd(";bring all")
end)
end)
local risingOn = false
local risingParts = {}
risingBtn.MouseButton1Click:Connect(function()
risingOn = not risingOn
setToggle(risingBtn, risingOn, "rising parts", "rising parts")
if risingOn then
spawn(function()
local ep = getF3X()
if not ep then risingOn = false setToggle(risingBtn, false, "rising parts", "rising parts") return end
local c = plr.Character
local hrp = c and c:FindFirstChild("HumanoidRootPart")
if not hrp then risingOn = false return end
for i = 1, 15 do
if not risingOn then break end
local ox = hrp.CFrame.X + math.random(-100,100)
local oz = hrp.CFrame.Z + math.random(-100,100)
local oy = hrp.CFrame.Y - 10
snap()
f3x(ep, {"CreatePart","Normal",CFrame.new(ox,oy,oz),workspace})
wait(0.5)
local p = newPart(3)
if p then
local sz = math.random(5,20)
f3x(ep, {"SyncResize", {{Part=p, CFrame=CFrame.new(ox,oy,oz), Size=Vector3.new(sz,sz,sz)}}})
f3x(ep, {"SyncColor", {{Part=p, Color=Color3.fromRGB(math.random(0,50),math.random(0,50),math.random(80,180)), UnionColoring=false}}})
f3x(ep, {"SyncAnchor", {{Part=p, Anchored=false}}})
table.insert(risingParts, p)
spawn(function()
local ry = oy
for _ = 1, 80 do
if not risingOn then break end
ry = ry + 8
pcall(function() f3x(ep, {"SyncMove", {{Part=p, CFrame=CFrame.new(ox,ry,oz)}}}) end)
wait(0.01)
end
end)
end
wait(0.3)
end
end)
else
local ep = getF3X()
if ep then
for _, p in pairs(risingParts) do
pcall(function()
f3x(ep, {"SetLocked", {p}, false})
f3x(ep, {"Remove", {p}})
end)
end
end
risingParts = {}
end
end)
local ballOn = false
ballRainBtn.MouseButton1Click:Connect(function()
ballOn = not ballOn
setToggle(ballRainBtn, ballOn, "ball rain", "ball rain")
if ballOn then
spawn(function()
local ep = getF3X()
if not ep then ballOn = false setToggle(ballRainBtn, false, "ball rain", "ball rain") return end
local c = plr.Character
local hrp = c and c:FindFirstChild("HumanoidRootPart")
if not hrp then ballOn = false return end
while ballOn do
for i = 1, 5 do
if not ballOn then break end
local ox = hrp.CFrame.X + math.random(-150,150)
local oz = hrp.CFrame.Z + math.random(-150,150)
local oy = hrp.CFrame.Y + 200
snap()
f3x(ep, {"CreatePart","Normal",CFrame.new(ox,oy,oz),workspace})
wait(0.3)
local p = newPart(2)
if p then
local sz = math.random(8,25)
f3x(ep, {"SyncResize", {{Part=p, CFrame=CFrame.new(ox,oy,oz), Size=Vector3.new(sz,sz,sz)}}})
f3x(ep, {"CreateMeshes", {{Part=p}}})
f3x(ep, {"SyncMesh", {{Part=p, MeshType="Sphere"}}})
f3x(ep, {"SyncColor", {{Part=p, Color=Color3.fromRGB(math.random(100,255),0,0), UnionColoring=false}}})
f3x(ep, {"SyncAnchor", {{Part=p, Anchored=false}}})
end
end
wait(0.2)
end
end)
end
end)
carBtn.MouseButton1Click:Connect(function()
spawn(function()
local ep = getF3X()
if not ep then return end
local c = plr.Character
local hrp = c and c:FindFirstChild("HumanoidRootPart")
if not hrp then return end
local cx = hrp.CFrame.X + 20
local cy = hrp.CFrame.Y
local cz = hrp.CFrame.Z
snap()
f3x(ep, {"CreatePart","Normal",CFrame.new(cx,cy+2,cz),workspace})
wait(0.6)
local body = newPart(4)
if body then
f3x(ep, {"SyncResize", {{Part=body, CFrame=CFrame.new(cx,cy+2,cz), Size=Vector3.new(8,3,4)}}})
f3x(ep, {"SyncColor", {{Part=body, Color=Color3.fromRGB(180,0,0), UnionColoring=false}}})
f3x(ep, {"SyncAnchor", {{Part=body, Anchored=true}}})
end
end)
end)
coffeeBtn.MouseButton1Click:Connect(function()
spawn(function()
local ep = getF3X()
if not ep then return end
cmd(";insert 8756406386")
wait(3)
spamDecal(DECAL_D3_1)
end)
end)
ndsBtn.MouseButton1Click:Connect(function()
spawn(function()
pcall(function() cmd(";insert 1363947141") end)
wait(2)
spamDecal(DECAL_D3_1)
wait(0.5)
cmd(";servermessage WELCOME TO D3CRYPTED9S NDS!")
wait(0.3)
cmd(";serverhint d3crypted9 HAXXORED THIS GAME! LULZ")
end)
end)
unanchorBtn.MouseButton1Click:Connect(function()
local ep = getF3X()
if not ep then return end
for _, v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") then
spawn(function()
pcall(function()
f3x(ep, {"SetLocked", {v}, false})
f3x(ep, {"SyncAnchor", {{Part=v, Anchored=false}}})
end)
end)
end
end
end)
destAllBtn.MouseButton1Click:Connect(function()
local ep = getF3X()
if not ep then return end
local c = plr.Character
for _, v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") and v ~= workspace.Terrain then
local inChar = false
if c then
local a = v
while a do
if a == c then inChar = true break end
a = a.Parent
end
end
if not inChar then
spawn(function()
pcall(function()
f3x(ep, {"SetLocked", {v}, false})
f3x(ep, {"Remove", {v}})
end)
end)
end
end
end
wait(1)
spawn(function() makeSkybox(DECAL_D3_2, "D3Skybox2") end)
wait(0.5)
spawn(function() spamDecal(DECAL_D3_2) end)
spawn(function()
for i = 1, 20 do
cmd(";explode all")
wait(0.3)
end
end)
cmd(";servermessage HAXXED BY D3CRYPTED9!!")
end)
print("loaded i think")



deepseek ai final
@x9dzz ??
@d3crypted9 it's ai generated that's why I am quiting F3X exploiting soon
@x9dzz alr whatev u say
@x9dzz js quit idgaf
@d3crypted9 "just quit" I am the one who saved the F3X exploiting community by posting op scripts but you people aren't grateful
@x9dzz what i ment by just quit it means idc if u quit its not my option its yours not even tryna be rude
AI HAX BROOOππππ
deepseek ai script final bossπβ
guys, a script is a script, just enjoy the content it gives πβοΈ, +, it doesnt look THAT ai, by the messages, it doesnt look like "[[[[ *LE FRAME ]]]" its looks like "*le frame"
f
guys jk ts is fxking a Am NOT giving yall me REAL f3x gui LOL