
KeylessUniversal

-- Gui to Lua
-- Version: 3.2
-- Instances:
local ScreenGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local ImageButton = Instance.new("ImageButton")
local ImageButton_2 = Instance.new("ImageButton")
local ImageButton_3 = Instance.new("ImageButton")
local ImageButton_4 = Instance.new("ImageButton")
local ImageButton_5 = Instance.new("ImageButton")
local ImageButton_6 = Instance.new("ImageButton")
local ImageButton_7 = Instance.new("ImageButton")
local ImageLabel = Instance.new("ImageLabel")
local ImageLabel_2 = Instance.new("ImageLabel")
local Source = Instance.new("TextBox")
local ImageButton_8 = Instance.new("ImageButton")
local ImageButton_9 = Instance.new("ImageButton")
--Properties:
ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.fromRGB(0, 85, 255)
Frame.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame.BorderSizePixel = 0
Frame.Position = UDim2.new(0.683526993, 0, 0.125334218, 0)
Frame.Size = UDim2.new(0, 370, 0, 431)
ImageButton.Parent = Frame
ImageButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageButton.BorderSizePixel = 0
ImageButton.Position = UDim2.new(0.310850412, 0, 0.695280492, 0)
ImageButton.Size = UDim2.new(0, 95, 0, 33)
ImageButton.Image = "rbxassetid://118914115299472"
ImageButton_2.Parent = Frame
ImageButton_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageButton_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageButton_2.BorderSizePixel = 0
ImageButton_2.Position = UDim2.new(-0.000977546908, 0, 0.695280492, 0)
ImageButton_2.Size = UDim2.new(0, 116, 0, 33)
ImageButton_2.Image = "rbxassetid://73330772999130"
ImageButton_3.Parent = Frame
ImageButton_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageButton_3.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageButton_3.BorderSizePixel = 0
ImageButton_3.Position = UDim2.new(0.841720939, 0, 0.711223781, 0)
ImageButton_3.Size = UDim2.new(0, 51, 0, 41)
ImageButton_3.Image = "rbxassetid://107443227239146"
ImageButton_4.Parent = Frame
ImageButton_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageButton_4.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageButton_4.BorderSizePixel = 0
ImageButton_4.Position = UDim2.new(0.56622678, 0, 0.695280492, 0)
ImageButton_4.Size = UDim2.new(0, 95, 0, 33)
ImageButton_4.Image = "rbxassetid://110708174656617"
ImageButton_5.Parent = Frame
ImageButton_5.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageButton_5.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageButton_5.BorderSizePixel = 0
ImageButton_5.Position = UDim2.new(0.841721058, 0, 0.805912018, 0)
ImageButton_5.Size = UDim2.new(0, 51, 0, 41)
ImageButton_5.Image = "rbxassetid://100241255229032"
ImageButton_6.Parent = Frame
ImageButton_6.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageButton_6.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageButton_6.BorderSizePixel = 0
ImageButton_6.Position = UDim2.new(0.841720939, 0, 0.905219257, 0)
ImageButton_6.Size = UDim2.new(0, 51, 0, 41)
ImageButton_6.Image = "rbxassetid://104613804119261"
ImageButton_7.Parent = Frame
ImageButton_7.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageButton_7.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageButton_7.BorderSizePixel = 0
ImageButton_7.Position = UDim2.new(0.852150679, 0, 0.00461893762, 0)
ImageButton_7.Size = UDim2.new(0, 54, 0, 39)
ImageButton_7.Image = "rbxassetid://83553832329525"
ImageLabel.Parent = Frame
ImageLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageLabel.BorderSizePixel = 0
ImageLabel.Position = UDim2.new(-0.0018026816, 0, 0.00304658897, 0)
ImageLabel.Size = UDim2.new(0, 373, 0, 45)
ImageLabel.Image = "rbxassetid://125774209494242"
ImageLabel_2.Parent = Frame
ImageLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageLabel_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageLabel_2.BorderSizePixel = 0
ImageLabel_2.Position = UDim2.new(0.822819531, 0, 0.105716839, 0)
ImageLabel_2.Size = UDim2.new(0, 66, 0, 387)
ImageLabel_2.Image = "rbxassetid://75411348209482"
Source.Name = "Source"
Source.Parent = Frame
Source.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Source.BorderColor3 = Color3.fromRGB(0, 0, 0)
Source.BorderSizePixel = 0
Source.Position = UDim2.new(0.0224314053, 0, 0.126159385, 0)
Source.Size = UDim2.new(0, 289, 0, 240)
Source.Font = Enum.Font.SourceSans
Source.Text = ""
Source.TextColor3 = Color3.fromRGB(0, 0, 0)
Source.TextSize = 14.000
ImageButton_8.Parent = Frame
ImageButton_8.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageButton_8.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageButton_8.BorderSizePixel = 0
ImageButton_8.Position = UDim2.new(0.615591586, 0, 0.00230946881, 0)
ImageButton_8.Size = UDim2.new(0, 34, 0, 41)
ImageButton_8.Image = "rbxassetid://93665526400328"
ImageButton_9.Parent = Frame
ImageButton_9.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageButton_9.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageButton_9.BorderSizePixel = 0
ImageButton_9.Position = UDim2.new(0.841720939, 0, 0.600369275, 0)
ImageButton_9.Size = UDim2.new(0, 51, 0, 41)
ImageButton_9.Image = "rbxassetid://140214893196328"
-- Scripts:
local function AIOZD_fake_script() -- ImageButton.LocalScript
local script = Instance.new('LocalScript', ImageButton)
script.Parent.MouseButton1Click:Connect(function()
loadstring(script.Parent.Parent.Source.Text)()
end)
end
coroutine.wrap(AIOZD_fake_script)()
local function SLVRHHJ_fake_script() -- ImageButton_2.Script
local script = Instance.new('Script', ImageButton_2)
print("look at this dude")
end
coroutine.wrap(SLVRHHJ_fake_script)()
local function CXVETWL_fake_script() -- ImageButton_3.LocalScript
local script = Instance.new('LocalScript', ImageButton_3)
script.Parent.MouseButton1Click:Connect(function()
local UserInputService = game:GetService("UserInputService")
local Mouse = game:GetService("Players").LocalPlayer:GetMouse()
local Folder = Instance.new("Folder", game:GetService("Workspace"))
local Part = Instance.new("Part", Folder)
local Attachment1 = Instance.new("Attachment", Part)
Part.Anchored = true
Part.CanCollide = false
Part.Transparency = 1
local Updated = Mouse.Hit + Vector3.new(0, 5, 0)
local NetworkAccess = coroutine.create(function()
settings().Physics.AllowSleep = false
while game:GetService("RunService").RenderStepped:Wait() do
for _, Players in next, game:GetService("Players"):GetPlayers() do
if Players ~= game:GetService("Players").LocalPlayer then
Players.MaximumSimulationRadius = 0
sethiddenproperty(Players, "SimulationRadius", 0)
end
end
game:GetService("Players").LocalPlayer.MaximumSimulationRadius = math.pow(math.huge,math.huge)
setsimulationradius(math.huge)
end
end)
coroutine.resume(NetworkAccess)
local function ForcePart(v)
if v:IsA("Part") and v.Anchored == false and v.Parent:FindFirstChild("Humanoid") == nil and v.Parent:FindFirstChild("Head") == nil and v.Name ~= "Handle" then
Mouse.TargetFilter = v
for _, x in next, v:GetChildren() do
if x:IsA("BodyAngularVelocity") or x:IsA("BodyForce") or x:IsA("BodyGyro") or x:IsA("BodyPosition") or x:IsA("BodyThrust") or x:IsA("BodyVelocity") or x:IsA("RocketPropulsion") then
x:Destroy()
end
end
if v:FindFirstChild("Attachment") then
v:FindFirstChild("Attachment"):Destroy()
end
if v:FindFirstChild("AlignPosition") then
v:FindFirstChild("AlignPosition"):Destroy()
end
if v:FindFirstChild("Torque") then
v:FindFirstChild("Torque"):Destroy()
end
v.CanCollide = false
local Torque = Instance.new("Torque", v)
Torque.Torque = Vector3.new(100000, 100000, 100000)
local AlignPosition = Instance.new("AlignPosition", v)
local Attachment2 = Instance.new("Attachment", v)
Torque.Attachment0 = Attachment2
AlignPosition.MaxForce = 9999999999999999
AlignPosition.MaxVelocity = math.huge
AlignPosition.Responsiveness = 200
AlignPosition.Attachment0 = Attachment2
AlignPosition.Attachment1 = Attachment1
end
end
for _, v in next, game:GetService("Workspace"):GetDescendants() do
ForcePart(v)
end
game:GetService("Workspace").DescendantAdded:Connect(function(v)
ForcePart(v)
end)
UserInputService.InputBegan:Connect(function(Key, Chat)
if Key.KeyCode == Enum.KeyCode.E and not Chat then
Updated = Mouse.Hit + Vector3.new(0, 5, 0)
end
end)
spawn(function()
while game:GetService("RunService").RenderStepped:Wait() do
Attachment1.WorldCFrame = Updated
end
end)
end)
end
coroutine.wrap(CXVETWL_fake_script)()
local function PNQOR_fake_script() -- ImageButton_4.LocalScript
local script = Instance.new('LocalScript', ImageButton_4)
script.Parent.MouseButton1Click:Connect(function()
script.Parent.Parent.Source.Text = ''
end)
end
coroutine.wrap(PNQOR_fake_script)()
local function UTANJMW_fake_script() -- ImageButton_5.LocalScript
local script = Instance.new('LocalScript', ImageButton_5)
local function DXFTXQ_fake_script() -- button_10.LocalScript
local script = Instance.new('LocalScript', button_10)
local button = script.Parent
button.MouseButton1Down:connect(function()
loadstring(game:GetObjects("rbxassetid://288646117")[1].Source)()
end)
end
end
coroutine.wrap(UTANJMW_fake_script)()
local function FQDTFFR_fake_script() -- ImageButton_6.LocalScript
local script = Instance.new('LocalScript', ImageButton_6)
script.Parent.MouseButton1Click:Connect(function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))()
end)
end
coroutine.wrap(FQDTFFR_fake_script)()
local function CDJPOD_fake_script() -- ImageButton_7.LocalScript
local script = Instance.new('LocalScript', ImageButton_7)
print("Hello world!")
end
coroutine.wrap(CDJPOD_fake_script)()
local function LIQARAQ_fake_script() -- ImageButton_8.LocalScript
local script = Instance.new('LocalScript', ImageButton_8)
print("Hello world!")
end
coroutine.wrap(LIQARAQ_fake_script)()
local function MSDOX_fake_script() -- ImageButton_9.LocalScript
local script = Instance.new('LocalScript', ImageButton_9)
script.Parent.MouseButton1Click:Connect(function()
local Targets = {"All"} -- "All", "Target Name", "arian_was_here"
local Players = game:GetService("Players")
local Player = Players.LocalPlayer
local AllBool = false
local GetPlayer = function(Name)
Name = Name:lower()
if Name == "all" or Name == "others" then
AllBool = true
return
elseif Name == "random" then
local GetPlayers = Players:GetPlayers()
if table.find(GetPlayers,Player) then table.remove(GetPlayers,table.find(GetPlayers,Player)) end
return GetPlayers[math.random(#GetPlayers)]
elseif Name ~= "random" and Name ~= "all" and Name ~= "others" then
for _,x in next, Players:GetPlayers() do
if x ~= Player then
if x.Name:lower():match("^"..Name) then
return x;
elseif x.DisplayName:lower():match("^"..Name) then
return x;
end
end
end
else
return
end
end
local Message = function(_Title, _Text, Time)
game:GetService("StarterGui"):SetCore("SendNotification", {Title = _Title, Text = _Text, Duration = Time})
end
local SkidFling = function(TargetPlayer)
local Character = Player.Character
local Humanoid = Character and Character:FindFirstChildOfClass("Humanoid")
local RootPart = Humanoid and Humanoid.RootPart
local TCharacter = TargetPlayer.Character
local THumanoid
local TRootPart
local THead
local Accessory
local Handle
if TCharacter:FindFirstChildOfClass("Humanoid") then
THumanoid = TCharacter:FindFirstChildOfClass("Humanoid")
end
if THumanoid and THumanoid.RootPart then
TRootPart = THumanoid.RootPart
end
if TCharacter:FindFirstChild("Head") then
THead = TCharacter.Head
end
if TCharacter:FindFirstChildOfClass("Accessory") then
Accessory = TCharacter:FindFirstChildOfClass("Accessory")
end
if Accessoy and Accessory:FindFirstChild("Handle") then
Handle = Accessory.Handle
end
if Character and Humanoid and RootPart then
if RootPart.Velocity.Magnitude < 50 then
getgenv().OldPos = RootPart.CFrame
end
if THumanoid and THumanoid.Sit and not AllBool then
return Message("Error Occurred", "Targeting is sitting", 5) -- u can remove dis part if u want lol
end
if THead then
workspace.CurrentCamera.CameraSubject = THead
elseif not THead and Handle then
workspace.CurrentCamera.CameraSubject = Handle
elseif THumanoid and TRootPart then
workspace.CurrentCamera.CameraSubject = THumanoid
end
if not TCharacter:FindFirstChildWhichIsA("BasePart") then
return
end
local FPos = function(BasePart, Pos, Ang)
RootPart.CFrame = CFrame.new(BasePart.Position) * Pos * Ang
Character:SetPrimaryPartCFrame(CFrame.new(BasePart.Position) * Pos * Ang)
RootPart.Velocity = Vector3.new(9e7, 9e7 * 10, 9e7)
RootPart.RotVelocity = Vector3.new(9e8, 9e8, 9e8)
end
local SFBasePart = function(BasePart)
local TimeToWait = 2
local Time = tick()
local Angle = 0
repeat
if RootPart and THumanoid then
if BasePart.Velocity.Magnitude < 50 then
Angle = Angle + 100
FPos(BasePart, CFrame.new(0, 1.5, 0) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle),0 ,0))
task.wait()
FPos(BasePart, CFrame.new(0, -1.5, 0) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle), 0, 0))
task.wait()
FPos(BasePart, CFrame.new(2.25, 1.5, -2.25) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle), 0, 0))
task.wait()
FPos(BasePart, CFrame.new(-2.25, -1.5, 2.25) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle), 0, 0))
task.wait()
FPos(BasePart, CFrame.new(0, 1.5, 0) + THumanoid.MoveDirection,CFrame.Angles(math.rad(Angle), 0, 0))
task.wait()
FPos(BasePart, CFrame.new(0, -1.5, 0) + THumanoid.MoveDirection,CFrame.Angles(math.rad(Angle), 0, 0))
task.wait()
else
FPos(BasePart, CFrame.new(0, 1.5, THumanoid.WalkSpeed), CFrame.Angles(math.rad(90), 0, 0))
task.wait()
FPos(BasePart, CFrame.new(0, -1.5, -THumanoid.WalkSpeed), CFrame.Angles(0, 0, 0))
task.wait()
FPos(BasePart, CFrame.new(0, 1.5, THumanoid.WalkSpeed), CFrame.Angles(math.rad(90), 0, 0))
task.wait()
FPos(BasePart, CFrame.new(0, 1.5, TRootPart.Velocity.Magnitude / 1.25), CFrame.Angles(math.rad(90), 0, 0))
task.wait()
FPos(BasePart, CFrame.new(0, -1.5, -TRootPart.Velocity.Magnitude / 1.25), CFrame.Angles(0, 0, 0))
task.wait()
FPos(BasePart, CFrame.new(0, 1.5, TRootPart.Velocity.Magnitude / 1.25), CFrame.Angles(math.rad(90), 0, 0))
task.wait()
FPos(BasePart, CFrame.new(0, -1.5, 0), CFrame.Angles(math.rad(90), 0, 0))
task.wait()
FPos(BasePart, CFrame.new(0, -1.5, 0), CFrame.Angles(0, 0, 0))
task.wait()
FPos(BasePart, CFrame.new(0, -1.5 ,0), CFrame.Angles(math.rad(-90), 0, 0))
task.wait()
FPos(BasePart, CFrame.new(0, -1.5, 0), CFrame.Angles(0, 0, 0))
task.wait()
end
else
break
end
until BasePart.Velocity.Magnitude > 500 or BasePart.Parent ~= TargetPlayer.Character or TargetPlayer.Parent ~= Players or not TargetPlayer.Character == TCharacter or THumanoid.Sit or Humanoid.Health <= 0 or tick() > Time + TimeToWait
end
workspace.FallenPartsDestroyHeight = 0/0
local BV = Instance.new("BodyVelocity")
BV.Name = "EpixVel"
BV.Parent = RootPart
BV.Velocity = Vector3.new(9e8, 9e8, 9e8)
BV.MaxForce = Vector3.new(1/0, 1/0, 1/0)
Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated, false)
if TRootPart and THead then
if (TRootPart.CFrame.p - THead.CFrame.p).Magnitude > 5 then
SFBasePart(THead)
else
SFBasePart(TRootPart)
end
elseif TRootPart and not THead then
SFBasePart(TRootPart)
elseif not TRootPart and THead then
SFBasePart(THead)
elseif not TRootPart and not THead and Accessory and Handle then
SFBasePart(Handle)
else
return Message("Error Occurred", "Target is missing everything", 5)
end
BV:Destroy()
Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated, true)
workspace.CurrentCamera.CameraSubject = Humanoid
repeat
RootPart.CFrame = getgenv().OldPos * CFrame.new(0, .5, 0)
Character:SetPrimaryPartCFrame(getgenv().OldPos * CFrame.new(0, .5, 0))
Humanoid:ChangeState("GettingUp")
table.foreach(Character:GetChildren(), function(_, x)
if x:IsA("BasePart") then
x.Velocity, x.RotVelocity = Vector3.new(), Vector3.new()
end
end)
task.wait()
until (RootPart.Position - getgenv().OldPos.p).Magnitude < 25
workspace.FallenPartsDestroyHeight = getgenv().FPDH
else
return Message("Error Occurred", "Random error", 5)
end
end
if not Welcome then Message("Script by AnthonyIsntHere", "Enjoy!", 5) end
getgenv().Welcome = true
if Targets[1] then for _,x in next, Targets do GetPlayer(x) end else return end
if AllBool then
for _,x in next, Players:GetPlayers() do
SkidFling(x)
end
end
for _,x in next, Targets do
if GetPlayer(x) and GetPlayer(x) ~= Player then
if GetPlayer(x).UserId ~= 1414978355 then
local TPlayer = GetPlayer(x)
if TPlayer then
SkidFling(TPlayer)
end
else
Message("Error Occurred", "This user is whitelisted! (Owner)", 5)
end
elseif not GetPlayer(x) and not AllBool then
Message("Error Occurred", "Username Invalid", 5)
end
end
end)
end
coroutine.wrap(MSDOX_fake_script)()
local function ZJPN_fake_script() -- Frame.Smooth GUI Dragging
local script = Instance.new('LocalScript', Frame)
local UserInputService = game:GetService("UserInputService")
local runService = (game:GetService("RunService"));
local gui = script.Parent
local dragging
local dragInput
local dragStart
local startPos
function Lerp(a, b, m)
return a + (b - a) * m
end;
local lastMousePos
local lastGoalPos
local DRAG_SPEED = (8); -- // The speed of the UI darg.
function Update(dt)
if not (startPos) then return end;
if not (dragging) and (lastGoalPos) then
gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, lastGoalPos.X.Offset, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, lastGoalPos.Y.Offset, dt * DRAG_SPEED))
return
end;
local delta = (lastMousePos - UserInputService:GetMouseLocation())
local xGoal = (startPos.X.Offset - delta.X);
local yGoal = (startPos.Y.Offset - delta.Y);
lastGoalPos = UDim2.new(startPos.X.Scale, xGoal, startPos.Y.Scale, yGoal)
gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, xGoal, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, yGoal, dt * DRAG_SPEED))
end;
gui.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = gui.Position
lastMousePos = UserInputService:GetMouseLocation()
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
gui.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
runService.Heartbeat:Connect(Update)
end
coroutine.wrap(ZJPN_fake_script)()



can run require or loadstring?
Require