
KeylessUniversal

--==================== SETTINGS ====================--
local KEY_MOVESET1 = Enum.KeyCode.Z
local KEY_MOVESET2 = Enum.KeyCode.X
local BUTTON1_IMAGE = "rbxassetid://88645721621068"
local BUTTON2_IMAGE = "rbxassetid://84301009118920"
local SpawnAnimId = "rbxassetid://110268364703258"
local IdleAnimId = "rbxassetid://81479349553743"
local WalkAnimId = "rbxassetid://118959209918644"
local Move1AnimId = "rbxassetid://103676484213316"
local Move2AnimId = "rbxassetid://110361063508944"
local Move1Cooldown = 0
local Move2Cooldown = 0
--==================================================--
local Players = game:GetService("Players")
local UIS = game:GetService("UserInputService")
local player = Players.LocalPlayer
local PlayMove1, PlayMove2
----------------------------------------------------
-- MAIN SETUP
----------------------------------------------------
local function Setup(char)
local humanoid = char:WaitForChild("Humanoid")
-- Disable default Roblox animations
task.wait(0.2)
local animate = char:FindFirstChild("Animate")
if animate then animate.Disabled = true end
------------------------------------------------
-- LOAD ANIMATIONS
------------------------------------------------
local function loadAnim(id, looped)
local anim = Instance.new("Animation")
anim.AnimationId = id
local track = humanoid:LoadAnimation(anim)
track.Looped = looped
return track
end
local spawnTrack = loadAnim(SpawnAnimId, false)
local idleTrack = loadAnim(IdleAnimId, true)
local walkTrack = loadAnim(WalkAnimId, true)
local move1Track = loadAnim(Move1AnimId, false)
local move2Track = loadAnim(Move2AnimId, false)
------------------------------------------------
-- SPAWN ANIMATION (CANCEL IF MOVING)
------------------------------------------------
spawnTrack:Play()
local spawnCancelled = false
local spawnConn
spawnConn = humanoid.Running:Connect(function(speed)
if speed > 1 and spawnTrack.IsPlaying then
spawnCancelled = true
spawnTrack:Stop()
end
end)
spawnTrack.Stopped:Wait()
if spawnConn then spawnConn:Disconnect() end
------------------------------------------------
-- IDLE / WALK SYSTEM
------------------------------------------------
idleTrack:Play()
humanoid.Running:Connect(function(speed)
if humanoid:GetAttribute("UsingMove") then return end
if speed > 1 then
if not walkTrack.IsPlaying then
idleTrack:Stop()
walkTrack:Play()
end
else
if not idleTrack.IsPlaying then
walkTrack:Stop()
idleTrack:Play()
end
end
end)
------------------------------------------------
-- MOVES
------------------------------------------------
local usingMove = false
local move1Ready = true
local move2Ready = true
local function StartMove(track, cooldown)
if usingMove then return end
usingMove = true
humanoid:SetAttribute("UsingMove", true)
idleTrack:Stop()
walkTrack:Stop()
track:Play()
track.Stopped:Wait()
task.delay(cooldown, function()
usingMove = false
humanoid:SetAttribute("UsingMove", false)
if humanoid.MoveDirection.Magnitude > 0 then
walkTrack:Play()
else
idleTrack:Play()
end
end)
end
PlayMove1 = function()
if not move1Ready then return end
move1Ready = false
StartMove(move1Track, Move1Cooldown)
task.delay(Move1Cooldown, function()
move1Ready = true
end)
end
PlayMove2 = function()
if not move2Ready then return end
move2Ready = false
StartMove(move2Track, Move2Cooldown)
task.delay(Move2Cooldown, function()
move2Ready = true
end)
end
------------------------------------------------
-- PC INPUT
------------------------------------------------
UIS.InputBegan:Connect(function(input, gp)
if gp then return end
if input.KeyCode == KEY_MOVESET1 then
PlayMove1()
elseif input.KeyCode == KEY_MOVESET2 then
PlayMove2()
end
end)
end
----------------------------------------------------
-- MOBILE BUTTONS
----------------------------------------------------
local function CreateButton(imageId, position, callback)
local gui = player.PlayerGui:FindFirstChild("MovesetGui")
if not gui then
gui = Instance.new("ScreenGui")
gui.Name = "MovesetGui"
gui.ResetOnSpawn = false
gui.Parent = player.PlayerGui
end
local button = Instance.new("ImageButton")
button.Size = UDim2.new(0, 90, 0, 90)
button.Position = position
button.Image = imageId
button.BackgroundTransparency = 1
button.Parent = gui
button.MouseButton1Click:Connect(callback)
end
CreateButton(BUTTON1_IMAGE, UDim2.new(0.05, 0, 0.75, 0), function()
if PlayMove1 then PlayMove1() end
end)
CreateButton(BUTTON2_IMAGE, UDim2.new(0.17, 0, 0.75, 0), function()
if PlayMove2 then PlayMove2() end
end)
----------------------------------------------------
-- RUN
----------------------------------------------------
player.CharacterAdded:Connect(Setup)
if player.Character then
Setup(player.Character)
end
local Title = "Roblox:sniper06386"
local Text = "Script made by noli-i6l"
local ButtonText = "Ur sigma"
local Button2Text = "Ur Sigma"
local IconId = "1234567890"
-- [ [ Toggle/Enable ] ]
local HaveIcon = true
local HaveButton1 = true
local HaveButton2 = true
local Duration = 5
--[ [ Functions ] ]
local function Button1Code()
-- code here
end
local function Button2Code()
-- code here
end
--
loadstring(game:HttpGet("https://pastebin.com/raw/FUPBRUuY"))()(Title, Text, ButtonText, Button2Text, IconId, HaveIcon, HaveButton1, HaveButton2, Duration, Button1Code, Button2Code)



Can you make one for me?
@wolfn3764 ok which one
I'm a fan of horror stuff, can you make an animated wendigo?
@wolfn3764 sorry but i can't find any animation for it
Do you mind if I use yours to *emble it?
@wolfn3764 yea
Sorry if my English is terrible... I'm Brazilian.