
KeylessUniversal

local RunService = game:GetService("RunService")
local Workspace = game:GetService("Workspace")
local Players = game:GetService("Players")
-- Settings
local spamAmount = 500 -- How many parts every frame
local partSize = Vector3.new(0.5, 0.5, 0.5)
local material = Enum.Material.Neon
local color = Color3.fromRGB(255, 0, 0)
-- Function to spawn lag
local function lagSpike()
for i = 1, spamAmount do
local part = Instance.new("Part")
part.Size = partSize
part.Anchored = false
part.CanCollide = true
part.Material = material
part.Color = color
part.Position = Players.LocalPlayer.Character and Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(math.random(-20,20), math.random(5,30), math.random(-20,20)) or Vector3.new()
part.Parent = Workspace
part.Velocity = Vector3.new(math.random(-100,100),math.random(-100,100),math.random(-100,100))
end
end
-- Start the lag
RunService.Heartbeat:Connect(function()
lagSpike()
end)



you can just while true do end
that just crashes u lol
it runs an infinite amount of times with 0 breaks in under a second
this is for anyone who wants to watch their pc die