
KeylessUniversal

getgenv().k1 = "W"
getgenv().k2 = "A"
getgenv().k3 = "S"
getgenv().k4 = "D"
getgenv().backdrop = false -- only if you want the shadow bg.
getgenv().showms = true -- only if you want to have your ms shown.
getgenv().showfps = true -- only if you want to have your fps shown.
getgenv().showkps = true -- only if you want to have your kps shown.
getgenv().animated = true -- only if you want the GUI to have the animated shadow.
getgenv().showarrows = false -- only if you want arrow keys to be shown.
getgenv().keydrag = false -- only if you want the keys to be draggable, can also be buggy, will be worked on in the future.
getgenv().mschar = true -- only if you want an extra ms counter to be shown on your character, feature suggested by @hiff
loadstring(game:HttpGet("https://raw.githubusercontent.com/Zirmith/Util-Tools/main/keys"))()



looks good bro
Thanks, I had to re-edit some stuff due to a bug I just found
this is useful, nice
inspired :eyes:
@sunken, Yeah kinda, I wanted to add something extra to the keystroke gui
@_Auth0 you should make it so the ms counter appears in your torso, that would honestly make it much better. Make sure it reappears when you die aswell.
I’ll consider it
@hiff , that feature has been added
@_Auth0 will you ever consider adding a crosshair aswell?
@_Auth0 cool
@hiff , can you elaborate a little bit more about adding a crosshair?
@_Auth0 alright, when you load in the script you should add a GUI that says if you want to add in a crosshair or not. This will be good if you're playing a game that doesn't allow you to go in first person or for other reasons, and make sure when you say yes it doesn't show the GUI again. It'll be less annoying then.
you're prob not gonna do this extra thing but also add a selection of what type of crosshair you want.
Can you make it so when it spawns u can make it spawn in a specific location cause its annoying to move it every time
And be able to make it smaller
Also a bug if keydrag is on the keystrokes wont work at all on synapse x