
Key Required VerifiedUniversal

local S33d = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local skybox = Instance.new("TextButton")
local music = Instance.new("TextButton")
local particle = Instance.new("TextButton")
local disco = Instance.new("TextButton")
local message = Instance.new("TextButton")
local ImageLabel = Instance.new("ImageLabel")
local decal = Instance.new("TextButton")
local TextLabel_2 = Instance.new("TextLabel")
local sp = Instance.new("TextButton")
local ImageLabel_2 = Instance.new("ImageLabel")
local grab = Instance.new("TextButton")
local devuzi = Instance.new("TextButton")
S33d.Name = "S33d"
S33d.Parent = game.CoreGui
S33d.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
S33d.ResetOnSpawn = false
Frame.Parent = S33d
Frame.Active = true
Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
Frame.BorderColor3 = Color3.fromRGB(0, 102, 0)
Frame.BorderSizePixel = 3
Frame.Position = UDim2.new(0.475671828, 0, 0.308606774, 0)
Frame.Size = UDim2.new(0, 469, 0, 302)
TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.Size = UDim2.new(0, 468, 0, 49)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.Text = "k00pgui fanmade"
TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.TextScaled = true
TextLabel.TextSize = 14.000
TextLabel.TextWrapped = true
skybox.Name = "skybox"
skybox.Parent = Frame
skybox.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
skybox.BorderColor3 = Color3.fromRGB(0, 102, 0)
skybox.BorderSizePixel = 3
skybox.Position = UDim2.new(0, 0, 0.162251666, 0)
skybox.Size = UDim2.new(0, 156, 0, 50)
skybox.Font = Enum.Font.SourceSans
skybox.Text = "skybox"
skybox.TextColor3 = Color3.fromRGB(255, 255, 255)
skybox.TextScaled = true
skybox.TextSize = 14.000
skybox.TextWrapped = true
music.Name = "music"
music.Parent = Frame
music.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
music.BorderColor3 = Color3.fromRGB(0, 102, 0)
music.BorderSizePixel = 3
music.Position = UDim2.new(0.331939369, 0, 0.162251651, 0)
music.Size = UDim2.new(0, 156, 0, 49)
music.Font = Enum.Font.SourceSans
music.Text = "music"
music.TextColor3 = Color3.fromRGB(255, 255, 255)
music.TextScaled = true
music.TextSize = 14.000
music.TextWrapped = true
particle.Name = "particle"
particle.Parent = Frame
particle.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
particle.BorderColor3 = Color3.fromRGB(0, 102, 0)
particle.BorderSizePixel = 3
particle.Position = UDim2.new(0.666010916, 0, 0.162251651, 0)
particle.Size = UDim2.new(0, 156, 0, 49)
particle.Font = Enum.Font.SourceSans
particle.Text = "particles"
particle.TextColor3 = Color3.fromRGB(255, 255, 255)
particle.TextScaled = true
particle.TextSize = 14.000
particle.TextWrapped = true
disco.Name = "disco"
disco.Parent = Frame
disco.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
disco.BorderColor3 = Color3.fromRGB(0, 102, 0)
disco.BorderSizePixel = 3
disco.Position = UDim2.new(0, 0, 0.327814579, 0)
disco.Size = UDim2.new(0, 155, 0, 43)
disco.Font = Enum.Font.SourceSans
disco.Text = "disco"
disco.TextColor3 = Color3.fromRGB(255, 255, 255)
disco.TextScaled = true
disco.TextSize = 14.000
disco.TextWrapped = true
message.Name = "message"
message.Parent = Frame
message.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
message.BorderColor3 = Color3.fromRGB(0, 102, 0)
message.BorderSizePixel = 3
message.Position = UDim2.new(0.330490381, 0, 0.327814579, 0)
message.Size = UDim2.new(0, 153, 0, 43)
message.Font = Enum.Font.SourceSans
message.Text = "Hint "
message.TextColor3 = Color3.fromRGB(255, 255, 255)
message.TextScaled = true
message.TextSize = 14.000
message.TextWrapped = true
ImageLabel.Parent = Frame
ImageLabel.AnchorPoint = Vector2.new(0.5, 0.5)
ImageLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageLabel.BackgroundTransparency = 1.000
ImageLabel.BorderSizePixel = 2
ImageLabel.Position = UDim2.new(0.949803591, 0, 0.0922175497, 0)
ImageLabel.Size = UDim2.new(0, 60, 0, 57)
ImageLabel.ZIndex = 62
ImageLabel.Image = "rbxassetid://9422866248"
decal.Name = "decal"
decal.Parent = Frame
decal.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
decal.BorderColor3 = Color3.fromRGB(0, 102, 0)
decal.BorderSizePixel = 3
decal.Position = UDim2.new(0.665245175, 0, 0.327814579, 0)
decal.Size = UDim2.new(0, 156, 0, 43)
decal.Font = Enum.Font.SourceSans
decal.Text = "decal spam"
decal.TextColor3 = Color3.fromRGB(255, 255, 255)
decal.TextScaled = true
decal.TextSize = 14.000
decal.TextWrapped = true
TextLabel_2.Parent = Frame
TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_2.BackgroundTransparency = 1.000
TextLabel_2.Position = UDim2.new(0.00213219621, 0, 0.88410598, 0)
TextLabel_2.Size = UDim2.new(0, 468, 0, 35)
TextLabel_2.Font = Enum.Font.SourceSans
TextLabel_2.Text = "Made by maxlovescats and reaper"
TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_2.TextScaled = true
TextLabel_2.TextSize = 14.000
TextLabel_2.TextWrapped = true
sp.Name = "sp"
sp.Parent = Frame
sp.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
sp.BorderColor3 = Color3.fromRGB(0, 102, 0)
sp.BorderSizePixel = 3
sp.Position = UDim2.new(0, 0, 0.470198661, 0)
sp.Size = UDim2.new(0, 155, 0, 43)
sp.Font = Enum.Font.SourceSans
sp.Text = "andressify ( not working )"
sp.TextColor3 = Color3.fromRGB(255, 255, 255)
sp.TextScaled = true
sp.TextSize = 14.000
sp.TextWrapped = true
ImageLabel_2.Parent = Frame
ImageLabel_2.AnchorPoint = Vector2.new(0.5, 0.5)
ImageLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageLabel_2.BackgroundTransparency = 1.000
ImageLabel_2.BorderSizePixel = 0
ImageLabel_2.Position = UDim2.new(0.500244141, 0, 0.5002895, 0)
ImageLabel_2.Size = UDim2.new(0, 466, 0, 301)
ImageLabel_2.ZIndex = 0
ImageLabel_2.Image = "rbxassetid://9422866248"
grab.Name = "grab"
grab.Parent = Frame
grab.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
grab.BorderColor3 = Color3.fromRGB(0, 102, 0)
grab.BorderSizePixel = 3
grab.Position = UDim2.new(0.334754795, 0, 0.470198661, 0)
grab.Size = UDim2.new(0, 154, 0, 43)
grab.Font = Enum.Font.SourceSans
grab.Text = "grab v2"
grab.TextColor3 = Color3.fromRGB(255, 255, 255)
grab.TextScaled = true
grab.TextSize = 14.000
grab.TextWrapped = true
devuzi.Name = "devuzi"
devuzi.Parent = Frame
devuzi.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
devuzi.BorderColor3 = Color3.fromRGB(0, 102, 0)
devuzi.BorderSizePixel = 3
devuzi.Position = UDim2.new(0.667377353, 0, 0.470198661, 0)
devuzi.Size = UDim2.new(0, 154, 0, 43)
devuzi.Font = Enum.Font.SourceSans
devuzi.Text = "devuzi"
devuzi.TextColor3 = Color3.fromRGB(255, 255, 255)
devuzi.TextScaled = true
devuzi.TextSize = 14.000
devuzi.TextWrapped = true
-- Scripts:
local function WMGYTBT_fake_script() -- skybox.sky
local script = Instance.new('Script', skybox)
script.Parent.MouseButton1Click:Connect(function()
local sky = Instance.new("Sky", game.Lighting)
sky.SkyboxBk = "http://www.roblox.com/asset/?id=9422866248"
sky.SkyboxFt = "http://www.roblox.com/asset/?id=9422866248"
sky.SkyboxLf = "http://www.roblox.com/asset/?id=9422866248"
sky.SkyboxRt = "http://www.roblox.com/asset/?id=9422866248"
sky.SkyboxUp = "http://www.roblox.com/asset/?id=9422866248"
sky.SkyboxDn = "http://www.roblox.com/asset/?id=9422866248"
end)
end
coroutine.wrap(WMGYTBT_fake_script)()
local function GYGLUI_fake_script() -- music.mus
local script = Instance.new('Script', music)
script.Parent.MouseButton1Click:Connect(function()
local music2 = Instance.new("Sound", game.Workspace)
music2.Name = "TROLOLOLPATRICK"
music2.SoundId = "rbxassetid://1847661821"
music2.Volume = 10
music2:Play()
wait(1)
music2.Volume = 1
local music = Instance.new("Sound", game.Workspace)
music.Name = "TROLOLOLSPONGE"
music.SoundId = "rbxassetid://6941762944"
music.Volume = 1.6
music:Play()
local music3 = Instance.new("Sound", game.Workspace)
music3.Name = "TROLOLOLSHREK"
music3.SoundId = "rbxassetid://446864992"
music3.Volume = 1.5
music3:Play()
wait(3)
music2:Destroy()
local music4 = Instance.new("Sound", game.Workspace)
music4.Name = "TROLOLOLPIZZA"
music4.SoundId = "rbxassetid://7472683992"
music4.Volume = 2.8
music4:Play()
wait(60)
local music4 = Instance.new("Sound", game.Workspace)
music4.Name = "TROLOLOLPIZZA"
music4.SoundId = "rbxassetid://672731096"
music4.Volume = 1.5
music4:Play()
end)
end
coroutine.wrap(GYGLUI_fake_script)()
local function EVLIKZ_fake_script() -- particle.part
local script = Instance.new('Script', particle)
script.Parent.MouseButton1Click:Connect(function()
t1 = "http://www.roblox.com/asset/?id=9422866248"
t2 = "http://www.roblox.com/asset/?id=9422866248"
t3 = "http://www.roblox.com/asset/?id=9422866248"
t4 = "http://www.roblox.com/asset/?id=9422866248"
t5 = "http://www.roblox.com/asset/?id=9422866248"
t6 = "http://www.roblox.com/asset/?id=9422866248"
t7 = "http://www.roblox.com/asset/?id=9422866248"
local p = game.Players:GetChildren()
local w = game.Workspace:GetChildren()
for i,v in pairs(p) do
pe = Instance.new("ParticleEmitter", v.Character.Torso)
pe.Texture = t3
pe.VelocitySpread = 100
end
for i= 1,#w do
if w[i]:isA("BasePart") then
pe = Instance.new("ParticleEmitter", w[i])
pe.Texture = t3
pe.VelocitySpread = 99999999999999999917297281728217822246525625187722256254
end
end
end)
end
coroutine.wrap(EVLIKZ_fake_script)()
local function LTGQME_fake_script() -- disco.discoo
local script = Instance.new('Script', disco)
script.Parent.MouseButton1Click:Connect(function()
while true do
game.Lighting.Ambient = Color3.new(math.random(), math.random(), math.random())
wait(.25)
end
local basics = {Color3.new(255/255,0/255,0/255),Color3.new(255/255,85/255,0/255),Color3.new(218/255,218/255,0/255),Color3.new(0/255,190/255,0/255),Color3.new(0/255,85/255,255/255),Color3.new(0/255,0/255,127/255),Color3.new(170/255,0/255,255/255),Color3.new(0/255,204/255,204/255),Color3.new(255/255,85/255,127/255),Color3.new(0/255,0/255,0/255),Color3.new(255/255,255/255,255/255)}
game.Lighting.FogStart = 25
game.Lighting.FogEnd = 300
while true do
wait(0.5)
game.Lighting.FogColor = basics[math.random(1,#basics)]
end
end)
end
coroutine.wrap(LTGQME_fake_script)()
local function YDRVB_fake_script() -- Frame.drag
local script = Instance.new('LocalScript', Frame)
script.Parent.Draggable = true
end
coroutine.wrap(YDRVB_fake_script)()
local function UFJBX_fake_script() -- message.mess
local script = Instance.new('Script', message)
script.Parent.MouseButton1Click:Connect(function()
local m = Instance.new("Hint", game.Workspace)
m.Text = "This Game Is Doomed By Team k00pkidd & c00lkidd"
end)
end
coroutine.wrap(UFJBX_fake_script)()
local function LPBUHE_fake_script() -- decal.sky
local script = Instance.new('Script', decal)
script.Parent.MouseButton1Click:Connect(function()
function exPro(root)
for _, v in pairs(root:GetChildren()) do
if v:IsA("Decal") and v.Texture ~= "http://www.roblox.com/asset/?id=15198649455" then
v.Parent = nil
elseif v:IsA("BasePart") then
v.Material = "Plastic"
v.Transparency = 0
local One = Instance.new("Decal", v)
local Two = Instance.new("Decal", v)
local Three = Instance.new("Decal", v)
local Four = Instance.new("Decal", v)
local Five = Instance.new("Decal", v)
local Six = Instance.new("Decal", v)
One.Texture = "http://www.roblox.com/asset/?id=9422866248"
Two.Texture = "http://www.roblox.com/asset/?id=9422866248"
Three.Texture = "http://www.roblox.com/asset/?id=9422866248"
Four.Texture = "http://www.roblox.com/asset/?id=9422866248"
Five.Texture = "http://www.roblox.com/asset/?id=9422866248"
Six.Texture = "http://www.roblox.com/asset/?id=9422866248"
One.Face = "Front"
Two.Face = "Back"
Three.Face = "Right"
Four.Face = "Left"
Five.Face = "Top"
Six.Face = "Bottom"
end
exPro(v)
end
end
function asdf(root)
for _, v in pairs(root:GetChildren()) do
asdf(v)
end
end
exPro(game.Workspace)
asdf(game.Workspace)
end)
end
coroutine.wrap(LPBUHE_fake_script)()
local function HODK_fake_script() -- sp.sponac
local script = Instance.new('LocalScript', sp)
script.Parent.MouseButton1Click:Connect(function()
local music = Instance.new("Sound", game.Workspace)
music.Name = "spon"
music.SoundId = "rbxassetid://1839246711"
music.Volume = 2
music:Play()
for _,v in ipairs(game.Workspace:GetDescendants()) do
if v:IsA("Part") then
e = Instance.new("Decal",v)
e.Face = "Bottom"
e.Texture="rbxassetid://160456772"
e = Instance.new("Decal",v)
e.Face = "Back"
e.Texture="rbxassetid://160456772"
e = Instance.new("Decal",v)
e.Face = "Top"
e.Texture="rbxassetid://160456772"
e = Instance.new("Decal",v)
e.Face = "Left"
e.Texture="rbxassetid://160456772"
e = Instance.new("Decal",v)
e.Face = "Right"
e.Texture="rbxassetid://160456772"
e = Instance.new("Decal",v)
e.Face = "Front"
e.Texture="rbxassetid://160456772"
end
end
wait(3.2)
music:Destroy()
game.Lighting.Ambient=Color3.fromRGB(248, 255, 101)
script["Roblox University PIZZA!"].e:Clone().Parent = workspace
script["Roblox University PIZZA!"]:Clone().Parent = game.Players.LocalPlayer.Backpack
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 269
game.Players.LocalPlayer.Character["Left Leg"].Transparency = 1
game.Players.LocalPlayer.Character["Right Leg"].Transparency = 1
for _,lleg in ipairs(game.Players.LocalPlayer.Character["Left Leg"]:GetChildren()) do
lleg:destroy()
end
for _,rleg in ipairs(game.Players.LocalPlayer.Character["Right Leg"]:GetChildren()) do
rleg:destroy()
end
game.Players.LocalPlayer.Character["Left Leg"].Size = Vector3.new(1, 50, 1)
game.Players.LocalPlayer.Character["Right Leg"].Size = Vector3.new(1, 50, 1)
end)
end
coroutine.wrap(HODK_fake_script)()
local function XSLK_fake_script() -- grab.LocalScript
local script = Instance.new('LocalScript', grab)
script.Parent.MouseButton1Click:Connect(function()
wait()
me = game.Players.LocalPlayer
char = me.Character
selected = false
attacking = false
hurt = false
grabbed = nil
mode = "kill"
bloodcolors = {"Bright red", "Really red", "Crimson"}
enabled = true
enabled2 = true
local breaksound = Instance.new("Sound")
breaksound.SoundId = "http://www.roblox.com/asset/?id=2801263"
breaksound.Parent = game.Workspace
breaksound.Volume = 0.8
local killsound = Instance.new("Sound")
killsound.SoundId = "http://www.roblox.com/asset?id=16950449"
killsound.Pitch = 0.65
killsound.Parent = game.Workspace
local drainsound = Instance.new("Sound")
drainsound.SoundId = "http://www.roblox.com/asset/?id=2785493"
drainsound.Pitch = 0.7
function prop(part, parent, collide, tran, ref, x, y, z, color, anchor, form)
part.Parent = parent
part.formFactor = form
part.CanCollide = collide
part.Transparency = tran
part.Reflectance = ref
part.Size = Vector3.new(x,y,z)
part.BrickColor = BrickColor.new(color)
part.TopSurface = 0
part.BottomSurface = 0
part.Anchored = anchor
part.Locked = true
part:BreakJoints()
end
function weld(w, p, p1, a, b, c, x, y, z)
w.Parent = p
w.Part0 = p
w.Part1 = p1
w.C1 = CFrame.fromEulerAnglesXYZ(a,b,c) * CFrame.new(x,y,z)
end
function mesh(mesh, parent, x, y, z, type)
mesh.Parent = parent
mesh.Scale = Vector3.new(x, y, z)
mesh.MeshType = type
end
function remgui()
for _,v in pairs(me.PlayerGui:GetChildren()) do
if v.Name == "Modeshow" then
v:remove()
end
end
end
function inform(text,delay)
remgui()
local sc = Instance.new("ScreenGui")
sc.Parent = me.PlayerGui
sc.Name = "Modeshow"
local bak = Instance.new("Frame",sc)
bak.BackgroundColor3 = Color3.new(1,1,1)
bak.Size = UDim2.new(0.94,0,0.1,0)
bak.Position = UDim2.new(0.03,0,0.037,0)
bak.BorderSizePixel = 0
local gi = Instance.new("TextLabel",sc)
gi.Size = UDim2.new(0.92,0,0.09,0)
gi.BackgroundColor3 = Color3.new(0,0,0)
gi.Position = UDim2.new(0.04,0,0.042,0)
gi.TextColor3 = Color3.new(1,1,1)
gi.FontSize = "Size14"
gi.Text = text
coroutine.resume(coroutine.create(function()
wait(delay)
sc:remove()
end))
end
if char:findFirstChild("Bricks",true) then
char:findFirstChild("Bricks",true):remove()
end
bricks = Instance.new("Model",me.Character)
bricks.Name = "Bricks"
--Parts and shit
rarm = char:findFirstChild("Right Arm")
larm = char:findFirstChild("Left Arm")
lleg = char:findFirstChild("Left Leg")
torso = char:findFirstChild("Torso")
hum = char:findFirstChild("Humanoid")
rleg = char:findFirstChild("Right Leg")
righthold = Instance.new("Part")
prop(righthold, bricks, false, 1, 0, 0.1, 0.1, 0.1, "Black", false, "Custom")
w11 = Instance.new("Weld")
weld(w11, rarm, righthold, 0, 0, 0, 0, 1, 0)
lefthold = Instance.new("Part")
prop(lefthold, bricks, false, 1, 0, 0.1, 0.1, 0.1, "Black", false, "Custom")
w12 = Instance.new("Weld")
weld(w12, larm, lefthold, 0, 0, 0, 0, 1, 0)
hold = Instance.new("Part")
prop(hold, bricks, false, 0, 0, 0.2, 0.3, 0.3, "Black", false, "Custom")
oh = Instance.new("Weld")
weld(oh, torso, hold, -math.pi/-0.86, 1.5, math.rad(0), -0.35, -0.4, -0.5)
knife = Instance.new("Part")
knife.Material = "Marble"
prop(knife, bricks, false, 0, 0, 0.25, 1.1, 0.3, "Black", false, "Custom")
orr = Instance.new("Weld")
weld(orr, hold, knife, 0, 0, 0, 0, 0.7, 0)
ar = Instance.new("Weld")
weld(ar, lefthold, nil, math.pi/2, 0, math.pi, 0, 0, 0)
blade = Instance.new("Part")
blade.Material = "Grass"
prop(blade, bricks, false, 0, 0, 0.1, 2.5, 0.25, "Institutional white", false, "Custom")
Instance.new("BlockMesh",blade).Scale = Vector3.new(0.3,1,1)
w2 = Instance.new("Weld")
weld(w2, knife, blade, 0, 0, 0, 0, -0.65, 0)
blade2 = Instance.new("Part")
blade2.Material = "Plastic"
prop(blade2, bricks, false, 0, 0, 0.1, 0.4, 0.25, "Institutional white", false, "Custom")
local mew = Instance.new("SpecialMesh",blade2)
mew.MeshType = "Wedge"
mew.Scale = Vector3.new(0.3,1,1)
w3 = Instance.new("Weld")
weld(w3, blade, blade2, 0, 0, 0, 0, -1.45, 0)
rb = Instance.new("Part")
prop(rb, bricks, false, 1, 0, 0.1, 0.1, 0.1, "Bright red", false, "Custom")
w13 = Instance.new("Weld")
weld(w13, torso, rb, 0, 0, 0, -1.5, -0.5, 0)
lb = Instance.new("Part")
prop(lb, bricks, false, 1, 0, 0.1, 0.1, 0.1, "Bright red", false, "Custom")
w14 = Instance.new("Weld")
weld(w14, torso, lb, 0, 0, 0, 1.5, -0.5, 0)
rw = Instance.new("Weld")
weld(rw, rb, nil, 0, 0, 0, 0, 0.5, 0)
lw = Instance.new("Weld")
weld(lw, lb, nil, 0, 0, 0, 0, 0.5, 0)
grabweld = nil
platlol = nil
lolhum = nil
function touch(h)
if hurt then
if grabbed == nil then
local hu = h.Parent:findFirstChild("Humanoid")
local head = h.Parent:findFirstChild("Head")
local torz = h.Parent:findFirstChild("Torso")
if hu ~= nil and head ~= nil and torz ~= nil and h.Parent.Name ~= name then
if hu.Health > 0 then
grabbed = torz
hu.PlatformStand = true
local w = Instance.new("Weld")
weld(w,righthold,grabbed,math.pi/2,0.2,0,0.7,-0.9,-0.6)
grabweld = w
lolhum = hu
local lolxd = true
platlol = lolxd
hu.Changed:connect(function(prop)
if prop == "PlatformStand" and platlol then
hu.PlatformStand = true
end
end)
end
end
end
end
end
righthold.Touched:connect(touch)
lefthold.Touched:connect(touch)
function bleed(part,po)
local lol1 = math.random(5,30)/100
local lol2 = math.random(5,30)/100
local lol3 = math.random(5,30)/100
local lol4 = math.random(1,#bloodcolors)
local p = Instance.new("Part")
prop(p,part.Parent,false,0,0,lol1,lol2,lol3,bloodcolors[lol4],false,"Custom")
p.CFrame = part.CFrame * CFrame.new(math.random(-5,5)/10,po,math.random(-5,5)/10)
p.Velocity = Vector3.new(math.random(-25,25),math.random(-25,25),math.random(-25,25))
p.RotVelocity = Vector3.new(math.random(-400,400)/10,math.random(-400,400)/10,math.random(-400,400)/10)
p.CanCollide = true
coroutine.resume(coroutine.create(function()
wait(3)
p:remove()
end))
end
h = Instance.new("HopperBin",me.Backpack)
h.Name = "Grab"
script.Parent = h
bin = h
function select(mouse)
orr.Part1 = nil
ar.Part1 = knife
mouse.Button1Down:connect(function()
if attacking == false then
attacking = true
lw.Part1 = larm
rw.Part1 = rarm
hurt = true
for i=1, 8 do
rw.C0 = rw.C0 * CFrame.new(-0.03,0,-0.08) * CFrame.fromEulerAnglesXYZ(0.18,0.04,0)
lw.C0 = lw.C0 * CFrame.new(0.06,0,-0.06) * CFrame.fromEulerAnglesXYZ(0.15,-0.11,-0.05)
wait()
end
wait(1)
hurt = false
if grabbed == nil then
for i=1, 4 do
rw.C0 = rw.C0 * CFrame.new(0.06,0,0.16) * CFrame.fromEulerAnglesXYZ(-0.36,-0.08,0)
lw.C0 = lw.C0 * CFrame.new(-0.12,0,0.12) * CFrame.fromEulerAnglesXYZ(-0.3,0.22,0.05)
wait()
end
lw.C0 = CFrame.new(0,0,0)
rw.C0 = CFrame.new(0,0,0)
lw.Part1 = nil
rw.Part1 = nil
attacking = false
end
elseif hurt == false and grabbed ~= nil and mode == "drop" then
enabled2 = true
grabweld:remove()
grabweld = nil
platlol = false
grabbed = nil
lolhum.PlatformStand = false
lolhum = nil
for i=1, 4 do
rw.C0 = rw.C0 * CFrame.new(0.06,0,0.16) * CFrame.fromEulerAnglesXYZ(-0.36,-0.08,0)
lw.C0 = lw.C0 * CFrame.new(-0.12,0,0.16) * CFrame.fromEulerAnglesXYZ(-0.3,0.2,0)
wait()
end
lw.C0 = CFrame.new(0,0,0)
rw.C0 = CFrame.new(0,0,0)
lw.Part1 = nil
rw.Part1 = nil
attacking = false
platlol = nil
elseif hurt == false and grabbed ~= nil and grabweld ~= nil and mode == "para" and enabled2 == true then
enabled2 = false
enabled = false
breaksound.Parent = grabbed
breaksound:Play()
for i=1, 5 do
lw.C0 = lw.C0 * CFrame.new(0.02,0.15,-0.02) * CFrame.fromEulerAnglesXYZ(-0.05,0,-0.03)
wait()
end
local duh = grabbed
bleed(duh,1)
bleed(duh,1)
bleed(duh,1)
bleed(duh,1)
bleed(duh,1)
bleed(duh,1)
bleed(duh,1)
bleed(duh,1)
bleed(duh,1)
bleed(duh,1)
wait(0.12)
for i=1, 5 do
lw.C0 = lw.C0 * CFrame.new(-0.02,-0.15,0.02) * CFrame.fromEulerAnglesXYZ(0.05,-0,0.03)
wait()
end
if grabbed.Parent:findFirstChild("HumanoidRootPart",true) then
grabbed.Parent.HumanoidRootPart:Remove()
end
grabbed.Parent.Humanoid.Health = grabbed.Parent.Humanoid.Health / 1.5
elseif hurt == false and grabbed ~= nil and grabweld ~= nil and mode == "drain" and enabled == true then
enabled = false
enabled2 = true
for i=1, 2 do
lw.C0 = lw.C0 * CFrame.new(0.06,0,-0.06) * CFrame.fromEulerAnglesXYZ(0.15,-0.11,-0.05)
wait()
end
while char.Humanoid.Health == char.Humanoid.MaxHealth do
bleed(grabbed, 1)
char.Humanoid.Health = char.Humanoid.Health + 1
grabbed.Parent.Humanoid.Health = grabbed.Parent.Humanoid.Health - 1
wait(0.0335)
end
for i=1, 1 do
lw.C0 = lw.C0 * CFrame.new(-0.12,0,0.12) * CFrame.fromEulerAnglesXYZ(-0.3,0.22,0.05)
wait()
end
enabled = true
elseif hurt == false and grabbed ~= nil and grabweld ~= nil and mode == "throw" then
enabled2 = true
grabweld:remove()
grabweld = nil
local bf = Instance.new("BodyForce",grabbed)
bf.force = torso.CFrame.lookVector * 4000
bf.force = bf.force + Vector3.new(0,1500,0)
coroutine.resume(coroutine.create(function()
wait(0.12)
bf:remove()
end))
for i=1, 6 do
rw.C0 = rw.C0 * CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0.35,0,0)
lw.C0 = lw.C0 * CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(-0.18,0,0)
wait()
end
for i=1, 4 do
rw.C0 = rw.C0 * CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(-0.47,0,0)
lw.C0 = lw.C0 * CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0.2,0,0)
wait()
end
wait(0.2)
platlol = false
grabbed = nil
lolhum.PlatformStand = false
lolhum = nil
for i=1, 4 do
rw.C0 = rw.C0 * CFrame.new(0.06,0,0.16) * CFrame.fromEulerAnglesXYZ(-0.36,-0.08,0)
lw.C0 = lw.C0 * CFrame.new(-0.12,0,0.16) * CFrame.fromEulerAnglesXYZ(-0.3,0.2,0)
wait()
end
lw.C0 = CFrame.new(0,0,0)
rw.C0 = CFrame.new(0,0,0)
lw.Part1 = nil
rw.Part1 = nil
attacking = false
platlol = nil
elseif hurt == false and grabbed ~= nil and lolhum ~= nil and grabweld ~= nil and mode == "kill" then
enabled2 = true
killsound.Parent = grabbed
killsound:Play()
for i=1, 5 do
lw.C0 = lw.C0 * CFrame.new(0.02,0.12,0.1) * CFrame.fromEulerAnglesXYZ(-0.05,0,-0.03)
wait()
end
local ne = grabbed:findFirstChild("Neck")
coroutine.resume(coroutine.create(function()
local duh = grabbed
local duh2 = grabbed.Parent.Head
local lolas = lolhum
duh.RotVelocity = Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
for i=1, 75 do
wait()
local hm = math.random(1,15)
pcall(function()
if hm == 1 then
duh2.Sound.Pitch = math.random(90,110)/100
duh2.Sound:play()
script.Parent.Splat:Play();
end
end)
if hm > 0 and hm < 4 then
bleed(duh,1)
bleed(duh2,-0.1)
bleed(duh,1)
bleed(duh2,-0.1)
bleed(duh,1)
bleed(duh,1)
bleed(duh,1)
end
end
wait(1.2)
lolas.Health = 0
for i=1, 85 do
wait()
local hm = math.random(1,9)
pcall(function()
if hm == 1 then
duh2.Sound.Pitch = math.random(90,110)/100
duh2.Sound:play()
end
end)
if hm > 0 and hm < 3 then
bleed(duh,1)
bleed(duh2,-0.5)
end
end
end))
for i=1, 3 do
lw.C0 = lw.C0 * CFrame.new(0.02,0.12,0.1) * CFrame.fromEulerAnglesXYZ(-0.05,0,-0.03)
if ne ~= nil then
grabbed.Neck.C0 = grabbed.Neck.C0 * CFrame.fromEulerAnglesXYZ(-0.35,0,0)
end
wait()
end
grabweld:remove()
grabweld = nil
for i=1, 4 do
lw.C0 = lw.C0 * CFrame.new(-0.04,-0.24,-0.2) * CFrame.fromEulerAnglesXYZ(0.1,0,0.06)
wait()
end
for i=1, 4 do
rw.C0 = rw.C0 * CFrame.new(0.06,0,0.16) * CFrame.fromEulerAnglesXYZ(-0.36,-0.08,0)
lw.C0 = lw.C0 * CFrame.new(-0.12,0,0.12) * CFrame.fromEulerAnglesXYZ(-0.3,0.22,0.05)
wait()
end
lw.C0 = CFrame.new(0,0,0)
rw.C0 = CFrame.new(0,0,0)
lw.Part1 = nil
rw.Part1 = nil
platlol = false
grabbed = nil
lolhum = nil
attacking = false
platlol = nil
end
end)
mouse.KeyDown:connect(function(kai)
key = kai:lower()
if key == "q" then
mode = "drop"
inform("Release",1)
elseif key == "e" then
mode = "throw"
inform("Push",1)
elseif key == "f" then
mode = "kill"
inform("Kill",1)
elseif key == "c" then
mode = "para"
inform("Paralyze",1)
elseif key == "x" then
mode = "drain"
inform("Drain",1)
end
end)
end
function desel()
repeat wait() until attacking == false
orr.Part1 = knife
ar.Part1 = nil
end
bin.Selected:connect(select)
bin.Deselected:connect(desel)
char.Humanoid.Died:connect(function()
pcall(function()
grabweld:remove()
grabweld = nil
grabbed = nil
platlol = false
platlol = nil
end)
end)
inform("Grab Knife 2 script loaded (okay there i released it calm the fuck down)",3)
end)
end
coroutine.wrap(XSLK_fake_script)()
local function UFBDFUM_fake_script() -- devuzi.dev
local script = Instance.new('LocalScript', devuzi)
script.Parent.MouseButton1Click:Connect(function()
wait(0.001);
--------------------------------------------------------------------------------------
_clear=function()
local c={char;bag;gui;};
for i=1,#c do
local c=c[i]:children();
for i=1,#c do
if(c[i].Name==name)then
c[i].Parent=nil;
end;
end;
end;
local n=name..user.Name;
local c=workspace:children();
for i=1,#c do
if(c[i].Name==n)then
c[i].Parent=nil;
end;
end;
end;
_valid_key=function(object,key)
return object[key],key;
end;
_new=function(class)
return function(props)
if(type(list_base_props)=='table')then
for i,v in next,list_base_props do
if(props[i]==nil)then
props[i]=v;
end;
end;
end;
local object=class;
if(type(class)=='string')then
object=Instance.new(class:sub(1,1):upper()..class:sub(2));
end;
local parent=props[1];
props[1]=nil;
for i,v in next,props do
local load,res,key=pcall(_valid_key,object,i:sub(1,1):upper()..i:sub(2));
if(not load)then
load,res,key=pcall(_valid_key,object,i);
end;
if(key)then
t=type(res);
s=tostring(res);
if(t=='userdata'and s=='Signal '..key)then
if(type(v)=='table')then
for i=1,#v do
res:connect(v[i]);
end;
else
res:connect(v);
end;
else
object[key]=v;
end;
end;
end;
if(parent)then
object.Parent=parent;
end;
return object;
end;
end;
_RGB=function(r,g,b)
return Color3.new(r/255,g/255,b/255);
end;
_copy=function(o)
local def=o.archivable;
o.archivable=true;
local c=o:clone();
o.archivable=def;
return c;
end;
_hum=function(char)
local hum=char:findFirstChild'Humanoid';
if(not hum or hum.className~='Humanoid')then
local c=char:children();
for i=1,#c do
if(c[i].className=='Humanoid')then
return c[i];
end;
end;
else
return hum;
end;
end;
_hum_tag=function(hum)
local c=hum:findFirstChild'creator'or Instance.new('ObjectValue',hum);
c.Name='creator';
c.Value=user;
if(hum.Health==0 and not hum:findFirstChild'killed')then
Instance.new('BoolValue',hum).Name='killed';
bullets.clip=bullets.clip+10;
end;
end;
_hum_dam=function(hum,dam,percent)
hum.Health=hum.Health-(percent and hum.MaxHealth*(dam*0.01)or dam);
if(hum.Health<=hum.MaxHealth*0.1)then
_hum_tag(hum);
end;
end;
_ray=function(v0,v1,i)
local mag=(v0-v1).magnitude;
local ray=Ray.new(v0,(v1-v0).unit*(mag>999 and 999 or mag));
return(type(i)=='table'and workspace.FindPartOnRayWithIgnoreList or workspace.FindPartOnRay)(workspace,ray,i);
end;
_must=function(v0,v1,i)
local hit,pos=_ray(v0,v1,i);
return not hit and mouse.target or hit,pos;
end;
_cframe=function(x,y,z,r0,r1,r2)
return CFrame.Angles(
math.rad(r0 or 0),
math.rad(r1 or 0),
math.rad(r2 or 0)
)*CFrame.new(x,y,z);
end;
_update=function()
if(bool_active and not screen.Parent)then
screen.Parent=gui;
elseif(not bool_active and screen.Parent)then
screen.Parent=nil;
end;
end;
_light=function(v0,v1)
local mag=(v0-v1).magnitude;
local len=math.random(2,7);
len=len>mag/2 and mag/2 or len;
local light=_new'part'{
cFrame=CFrame.new(v0,v1);
size=Vector3.new(1,1,1);
color=_RGB(255,255,0);
anchored=true;
inv;
};
_new'blockMesh'{
scale=Vector3.new(0.2,0.2,len);
offset=Vector3.new(0,0,-len/2);
light;
};
local bb=_new'billboardGui'{
size=UDim2.new(2,0,2,0);
adornee=light;
light;
};
_new'imageLabel'{
image=url:format(109101526);
backgroundTransparency=1;
size=UDim2.new(1,0,1,0);
bb;
};
_rem(light,0.15);
end;
_rem=function(object,del)
if(del)then
delay(del,function()
if(object.Parent)then
object.Parent=nil;
end;
end);
else
pcall(function()
if(object.Parent)then
object.Parent=nil;
end;
end);
end;
end;
_blood=function(pos,count)
for i=1,count do
local p=_new'part'{
rotVelocity=Vector3.new(math.random(),math.random(),math.random())*50;
position=pos+Vector3.new(math.random(),math.random(),math.random());
velocity=Vector3.new(math.random(),math.random(),math.random())*50;
size=Vector3.new(math.random(),math.random(),math.random())/3;
color=_RGB(255,0,0);
transparency=0.5;
canCollide=true;
bottomSurface=0;
topSurface=0;
formFactor=3;
locked=true;
inv;
};
delay(5,function()
p.Parent=nil;
end);
end;
end;
_make_hue=function()
h_hue=_new'part'{
size=Vector3.new(0.25,1.8,0.35);
color=_RGB(100,100,100);
formFactor=3;
name='hue';
handle;
};
hh_weld=_new'weld'{
c1=_cframe(0,0.5,0);
part0=handle;
part1=h_hue;
handle;
};
end;
_shot=function(v0,v1)
if(not time_left)then
time_left=0;
end;
if(time_left>time())then
return nil;
else
time_left=time()+math.random(1,10)/100;
end;
if(bullets.current<1)then
local tick_sound=head:findFirstChild'tick_sound'or _new'sound'{
soundId='rbxasset://sounds/SWITCH3.wav';
name='tick_sound';
volume=0.2;
pitch=2;
head;
};
tick_sound:play();
if(bullets.clip>0)then
time_left=time()+2;
h_hue:breakJoints();
h_hue.CanCollide=true;
h_hue.Velocity=(h_hue.CFrame*CFrame.new(0,5,0)).lookVector*10;
_rem(h_hue,10);
delay(1.9,function()
_make_hue();
local got=(bullets.clip>bullets.maximum and
bullets.maximum or
bullets.clip)-bullets.current;
bullets.clip=bullets.clip-got;
bullets.current=bullets.current+got;
end);
end;
return nil;
else
bullets.current=bullets.current-1;
h_weld.C1=_cframe(0,0.75,0,
-math.random(1000,1100)/10,180,0);
d_weld.C1=_cframe(0,-0.25,0.3);
lightstuff.Visible=true;
delay(0.1,function()
lightstuff.Visible=false;
end);
_rem(_new'part'{
velocity=CFrame.new(drag.Position,(drag.CFrame*CFrame.new(-4,-5,0)).p).lookVector*10;
cFrame=drag.CFrame*CFrame.new(-0.5,0,0);
size=Vector3.new(0.1,0.1,0.4);
color=_RGB(200,200,0);
material='Slate';
canCollide=true;
formFactor=3;
inv;
},5);
delay(0.1,function()
d_weld.C1=_cframe(0,-0.25,0);
if(bool_active)then
h_weld.C1=h_weld_cf_active;
end;
end)
end;
local hit,pos=_must(v0,v1,char);
shot_sound:play();
_light(v0,v1);
if(not hit)then return nil;end;
if(hit.Parent.className=='Hat')then
hit:breakJoints();
hit.CanCollide=true;
hit.Velocity=CFrame.new(v0,pos).lookVector*math.random(30,50);
hit.RotVelocity=Vector3.new(math.random(1,90),math.random(1,90),math.random(1,90));
else
local hum=_hum(hit.Parent);
if(not hum)then
if(hit.Anchored==false and hit.Size.magnitude<4)then
hit:breakJoints();
hit.CanCollide=true;
end;
else
_hum_dam(hum,math.random(4,6));
_blood(pos,math.random(3,6));
hit.RotVelocity=Vector3.new(math.random(1,90),math.random(1,90),math.random(1,90))/6;
if(hit.Name=='Head')then
hum.Health=0;
_blood(pos,math.random(3,6));
delay(0.001,function()
_new(workspace:FindFirstChild'head_shot'or'sound'){
pitch=math.random(70,100)*0.01;
soundId=url:format(1876552);
name='head_shot';
workspace;
}:play();
end);
_hum_tag(hum);
_rem(_new'part'{
cFrame=CFrame.new(v0,pos)*CFrame.new(0,0,-(v0-pos).magnitude*0.5);
size=Vector3.new(0.1,0.1,(v0-pos).magnitude);
color=torso.Color;
transparency=0.5;
canCollide=false;
bottomSurface=0;
anchored=true;
formFactor=3;
topSurface=0;
inv;
},30);
hit.Parent=nil;
for b=0,1 do
for a=0,1 do
for i=0,1 do
_rem(_new'part'{
velocity=CFrame.new(v0,pos).lookVector*20;
cFrame=hit.CFrame*CFrame.new(i,-b,a);
size=Vector3.new(0.5,0.5,0.5);
color=_RGB(255,255,255);
bottomSurface=0;
canCollide=true;
transparency=0;
formFactor=3;
topSurface=0;
hum;
},30);
end;
end;
end;
end;
end;
end;
end;
----------------------------------------------------------------------------------------
_cf_select=function(mouse)
mouse.Icon=url:format(109111387);--108999296
bool_active=true;
local arm=char:findFirstChild'Right Arm';
local weld=torso:findFirstChild'Right Shoulder';
if(arm and weld)then
h_weld.Part0=arm;
h_weld.C1=h_weld_cf_active;
weld.Part1=nil;
weld.Part0=nil;
weld=_new(torso:findFirstChild'right_arml'or'weld'){
name='right_arml';
part0=torso;
part1=arm;
torso;
};
arml=(arml or 0)+1;
local alv=arml;
local gyro=torso:findFirstChild'p_gyro'or Instance.new('BodyGyro',torso);
gyro.maxTorque=Vector3.new(5e5,5e5,5e5);
gyro.P=30000;
gyro.D=1000;
gyro.Name='p_gyro';
repeat
local pos=mouse.hit.p;
local val,valp,p0,p1,p2,hitpos,cj,c0,c1;
val=-math.pi*0.5;
valp=val*-1;
p0=torso.CFrame;
p0=p0+((p0*CFrame.Angles(valp,0,0)).lookVector*0.5)+(p0*CFrame.Angles(0,val,0)).lookVector;
p1=p0+((p0.p-pos).unit*-2);
p2=CFrame.new((p0.p+p1.p)/2,p0.p)*CFrame.Angles(val,val,0);
hitpos=torso.Position;
cj=CFrame.new(hitpos);
c0=torso.CFrame:inverse()*cj;
c1=p2:inverse()*cj;
weld.C0=c0;
weld.C1=c1;
gyro.cframe=CFrame.new(torso.Position,Vector3.new(pos.X,torso.Position.Y,pos.Z));
wait(0.001);
until arml~=alv;
gyro.Parent=nil;
end;
end;
_cf_deselect=function()
bool_active=false;
arml=(arml or 0)+1;
loop_shot=(loop_shot or 0)+1;
h_weld.Part0=torso;
h_weld.C1=h_weld_cf_inactive;
local weld=torso:findFirstChild'right_arml';
if(weld)then
weld.Part1=nil;
weld.Part0=nil;
end;
local arm=char:findFirstChild'Right Arm';
local weld=torso:findFirstChild'Right Shoulder';
if(arm and weld)then
weld.Part0=torso;
weld.Part1=arm;
end;
end;
_cf_mouse=function(event,fun)
mouse[event:sub(1,1):upper()..event:sub(2)]:connect(function(...)
if(bool_active)then
fun(...);
end;
end);
end;
----------------------------------------------------------------------------------------
do
local main=getfenv(0);
local c=game:children();
local check=function(v)
if(v.className~=''and v.className~='Instance'and game:service(v.className))then
main[v.className:sub(1,1):lower()..v.className:sub(2)]=v;
end;
end;
for i=1,#c do
pcall(check,c[i]);
end;
end;
----------------------------------------------------------------------------------------
bullets={
maximum=51111111111111111111111111110;
current=511111111111111111111111111111110;
clip=501111111111111111111111111111111*4;
};
list_base_props={
backgroundColor3=_RGB(0,0,0);
textColor3=_RGB(200,200,200);
borderSizePixel=0;
color=_RGB(0,0,0);
archivable=false;
canCollide=false;
bottomSurface=0;
topSurface=0;
formFactor=0;
locked=true;
};
----------------------------------------------------------------------------------------
user=players.localPlayer;
mouse=user:getMouse();
char=user.Character;
gui=user.PlayerGui;
bag=user.Backpack;
torso=char.Torso;
head=char.Head;
hum=_hum(char);
url='rbxassetid://%d';
name='dev-uzi';
h_weld_cf_inactive=_cframe(0.35,0.5,0.5,
0,90,-70);
h_weld_cf_active=_cframe(0,0.75,0,
-110,180,0);
assert(hum,'humanoid is not found');
----------------------------------------------------------------------------------------
_clear();
----------------------------------------------------------------------------------------
_cf_mouse('button1Down',function()
loop_shot=(loop_shot or 0)+1;
local vers=loop_shot;
local step=runService.Stepped;
repeat
_shot((tube.CFrame*CFrame.new(0,0,tube.Size.Z*0.5)).p,mouse.hit.p);
step:wait();--wait(0.001);
until vers~=loop_shot;
end);
_cf_mouse('button1Up',function()
loop_shot=(loop_shot or 0)+1;
end);
_cf_mouse('move',function()
cross_f.Position=UDim2.new(0,mouse.X-11,0,mouse.Y-11);
end);
_cf_mouse('keyDown',function(k)
if(k=='r')then
if(bullets.clip>0 and time_left<=time())then
local got=(bullets.clip>bullets.maximum and
bullets.maximum or
bullets.clip)-bullets.current;
bullets.clip=bullets.clip-got;
bullets.current=bullets.current+got;
if(got~=0)then
time_left=time()+2;
end;
end;
end;
end);
----------------------------------------------------------------------------------------
screen=_new'screenGui'{
name=name;
};
cross_f=_new'frame'{
size=UDim2.new(0,21,0,21);
backgroundTransparency=1;
screen;
};
for i=0,1 do
_new'frame'{
position=UDim2.new(0,13*i,0,11);
size=UDim2.new(0,10,0,1);
cross_f;
};
end;
for i=0,1 do
_new'frame'{
position=UDim2.new(0,11,0,13*i);
size=UDim2.new(0,1,0,10);
cross_f;
};
end;
----------------------------------------------------------------------------------------
shot_sound=_new(head:findFirstChild'2920959'or'sound'){
soundId=url:format(2920959);
pitch=1.4;
head;
};
if(shot_sound.Name~='2920959')then
shot_sound.Name='2920959';
shot_sound:play();
end;
bin=_new'hopperBin'{
deselected=_cf_deselect;
selected=_cf_select;
name=name;
bag;
};
inv=_new'model'{
name=name;
char;
};
handle=_new'part'{
size=Vector3.new(0.3,1.3,0.4);
color=_RGB(140,140,140);
name='handle';
formFactor=3;
inv;
touched=function(hit)
if(hit.Parent.className=='Model')then
local hum=_hum(hit.Parent);
if(hum~=nil)then
_hum_dam(hum,handle.Velocity.magnitude);
end;
end;
end;
};
h_weld=_new'weld'{
c1=h_weld_cf_inactive;
part1=handle;
part0=torso;
handle;
};
_make_hue();
h_part=_new'part'{
size=Vector3.new(0.4,0.4,1.4);
color=_RGB(140,140,140);
name='handle';
formFactor=3;
handle;
};
hp_weld=_new'weld'{
c1=_cframe(0,-1.3/2,-0.3,
20,0,0);
part0=handle;
part1=h_part;
handle;
};
drag=_new'part'{
size=Vector3.new(0.5,0.45,1.5);
color=_RGB(100,100,100);
name='handle';
formFactor=3;
handle;
};
d_weld=_new'weld'{
c1=_cframe(0,-0.25,0);
part0=h_part;
part1=drag;
handle;
};
tube=_new'part'{
size=Vector3.new(0.2,0.2,1.5);
color=_RGB(0,0,0);
name='handle';
formFactor=3;
handle;
};
t_weld=_new'weld'{
c1=_cframe(0,-0.3,-0.1);
part0=h_part;
part1=tube;
handle;
};
bullets_label=_new'textLabel'{
textStrokeColor3=_RGB(0,0,0);
textColor3=_RGB(200,200,200);
textStrokeTransparency=0;
backgroundTransparency=1;
fontSize=5;
screen;
};
lightstuff=_new'frame'{
backgroundColor3=_RGB(255,255,255);
position=UDim2.new(0,0,0,-1);
backgroundTransparency=0.5;
size=UDim2.new(1,0,1,1);
borderSizePixel=0;
visible=false;
screen;
};
coroutine.wrap(function()
local red,white,green;
repeat
if(screen.Parent)then
if(not green and bullets.current==bullets.maximum)then
green=true;
bullets_label.TextColor3=_RGB(0,200,0);
elseif(not red and bullets.current==0)then
red=true;
bullets_label.TextColor3=_RGB(200,0,0);
elseif((red or green)and bullets.current~=0 and bullets.current~=bullets.maximum)then
bullets_label.TextColor3=_RGB(200,200,200);
green=false;
red=false;
end;
bullets_label.Text=('Bullets: %d/%d'):format(bullets.current,bullets.clip);
bullets_label.Size=UDim2.new(0,bullets_label.TextBounds.X,0,bullets_label.TextBounds.Y);
bullets_label.Position=UDim2.new(1,-bullets_label.TextBounds.X-6,1,-bullets_label.TextBounds.Y-6);
end;
wait(0.001);
until nil;
end)();
----------------------------------------------------------------------------------------
_G.dev_pistol_version=(_G.dev_pistol_version or 0)+1;
local vers=_G.dev_pistol_version;
repeat _update();wait(0.001);until _G.dev_pistol_version~=vers or hum.Health==0;
if(hum.Health==0)then
_clear();
end;
script.Disabled=true;
--mediafire-----------------------------------------------------------------------------
end)
end
coroutine.wrap(UFBDFUM_fake_script)()



Yes make both itsnotskeleton gui v1 and make guis with passes
hi.
Broh
Hi skeleton
is not fe
@g00fykid666 skid alert ahhh what is a "FE exploit" for ya?? FE is obrigatory since 2018, theres no script who can bypass it. A FE exploit just works in a backdoored game or with vulnerables remotes. if you wanna a FE exploit just make your own, lets see if you can xD