
Key RequiredUniversal

local plrs = game.Players
local plr = plrs.LocalPlayer
jumppower = 100; -- defule is 50 :)
-- english super
-- change number on the jumppower to change power
-- very pro
if plr then
local char = plr.Character or plr.CharacterAdded:Wait()
if char then
local hum = char:FindFirstChildOfClass("Humanoid")
if hum then
hum.JumpPower = jumppower
end
end
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