
KeylessUniversal

-- Gui to Lua
-- Version: 3.2
-- Instances:
local ScreenGui = Instance.new("ScreenGui")
local Frame = Instance.new("ImageLabel")
local TextLabel = Instance.new("TextLabel")
local TextButton = Instance.new("TextButton")
local TextButton_2 = Instance.new("TextButton")
local TextButton_3 = Instance.new("TextButton")
local TextButton_4 = Instance.new("TextButton")
local TextButton_5 = Instance.new("TextButton")
local TextButton_6 = Instance.new("TextButton")
--Properties:
ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
Frame.Name = "Frame"
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Frame.BorderColor3 = Color3.fromRGB(255, 0, 0)
Frame.Position = UDim2.new(0.192179695, 0, 0.147699758, 0)
Frame.Size = UDim2.new(0, 279, 0, 292)
Frame.Image = "rbxassetid://107149783061239"
Frame.Active = true
Frame.Draggable = true
TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextLabel.Position = UDim2.new(0, 0, -0.171232879, 0)
TextLabel.Size = UDim2.new(0, 279, 0, 50)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.Text = "Java1x3x5x6 F3X Gui Made By C4N0F"
TextLabel.TextColor3 = Color3.fromRGB(255, 0, 0)
TextLabel.TextScaled = true
TextLabel.TextSize = 14.000
TextLabel.TextWrapped = true
TextButton.Parent = Frame
TextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton.BackgroundTransparency = 0.500
TextButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton.BorderSizePixel = 0
TextButton.Position = UDim2.new(0.0645161271, 0, 0.14041096, 0)
TextButton.Size = UDim2.new(0, 92, 0, 50)
TextButton.Font = Enum.Font.SourceSans
TextButton.Text = "Skybox"
TextButton.TextColor3 = Color3.fromRGB(255, 0, 0)
TextButton.TextScaled = true
TextButton.TextSize = 14.000
TextButton.TextWrapped = true
TextButton.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
--spawn(function()
SetName(v,"Skybox")
AddMesh(v)
--end)
--spawn(function()
SetMesh(v,"111891702759441")
SetTexture(v,id)
--end)
MeshResize(v,Vector3.new(7200, 7200, 7200))
SetLocked(v,true)
end
end
end
Sky("15711167925")
end)
TextButton_2.Parent = Frame
TextButton_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_2.BackgroundTransparency = 0.500
TextButton_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_2.BorderSizePixel = 0
TextButton_2.Position = UDim2.new(0.602150559, 0, 0.14041096, 0)
TextButton_2.Size = UDim2.new(0, 92, 0, 50)
TextButton_2.Font = Enum.Font.SourceSans
TextButton_2.Text = "Decal"
TextButton_2.TextColor3 = Color3.fromRGB(255, 0, 0)
TextButton_2.TextScaled = true
TextButton_2.TextSize = 14.000
TextButton_2.TextWrapped = true
TextButton_2.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("15711167925")
end)
TextButton_3.Parent = Frame
TextButton_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_3.BackgroundTransparency = 0.500
TextButton_3.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_3.BorderSizePixel = 0
TextButton_3.Position = UDim2.new(0.0645161271, 0, 0.376712322, 0)
TextButton_3.Size = UDim2.new(0, 92, 0, 50)
TextButton_3.Font = Enum.Font.SourceSans
TextButton_3.Text = "Play Theme"
TextButton_3.TextColor3 = Color3.fromRGB(255, 0, 0)
TextButton_3.TextScaled = true
TextButton_3.TextSize = 14.000
TextButton_3.TextWrapped = true
TextButton_3.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 113271702672542")
RequestCommand:InvokeServer(";pitch 0.2")
RequestCommand:InvokeServer(";volume inf")
end)
TextButton_4.Parent = Frame
TextButton_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_4.BackgroundTransparency = 0.500
TextButton_4.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_4.BorderSizePixel = 0
TextButton_4.Position = UDim2.new(0.602150559, 0, 0.376712322, 0)
TextButton_4.Size = UDim2.new(0, 92, 0, 50)
TextButton_4.Font = Enum.Font.SourceSans
TextButton_4.Text = "Get Btools"
TextButton_4.TextColor3 = Color3.fromRGB(255, 0, 0)
TextButton_4.TextScaled = true
TextButton_4.TextSize = 14.000
TextButton_4.TextWrapped = true
TextButton_4.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";btools")
RequestCommand:InvokeServer(";buildingtools")
end)
TextButton_5.Parent = Frame
TextButton_5.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_5.BackgroundTransparency = 0.500
TextButton_5.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_5.BorderSizePixel = 0
TextButton_5.Position = UDim2.new(0.0645161271, 0, 0.623287678, 0)
TextButton_5.Size = UDim2.new(0, 92, 0, 50)
TextButton_5.Font = Enum.Font.SourceSans
TextButton_5.Text = "Time Night"
TextButton_5.TextColor3 = Color3.fromRGB(255, 0, 0)
TextButton_5.TextScaled = true
TextButton_5.TextSize = 14.000
TextButton_5.TextWrapped = true
TextButton_5.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";time 0")
end)
TextButton_6.Parent = Frame
TextButton_6.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_6.BackgroundTransparency = 0.500
TextButton_6.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_6.BorderSizePixel = 0
TextButton_6.Position = UDim2.new(0.602150559, 0, 0.623287678, 0)
TextButton_6.Size = UDim2.new(0, 92, 0, 50)
TextButton_6.Font = Enum.Font.SourceSans
TextButton_6.Text = "Char all Java1x3x5x6"
TextButton_6.TextColor3 = Color3.fromRGB(255, 0, 0)
TextButton_6.TextScaled = true
TextButton_6.TextSize = 14.000
TextButton_6.TextWrapped = true
TextButton_6.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";char all Mropposition2")
end)



yes
ts not tuff twin🥀
@SirPwnsAlot you aint my twin vro🥀
sybau vro🥀
why did you copy my gui dude
i litreally made java1x3x5x6 gui like months ago how did you even know skid
good thing i release java1x3x5x6 v3.5
@asx1 skiddo tf
@xalanx307 he is skiddo✅
@asx1 skid?? n_i_g_g_a i made ts and i aint skidding from you ahh java gui dumbras