
Key RequiredUniversal

if game.CoreGui:FindFirstChild("InstertedObjects") then
game.CoreGui["InstertedObjects"]:Destroy()
end
local InsertedObjects = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local UIGradient = Instance.new("UIGradient")
local UICorner = Instance.new("UICorner")
local esp = Instance.new("TextButton")
--Properties:
InsertedObjects.Name = "InsertedObjects"
InsertedObjects.Parent = game.CoreGui
Frame.Parent = InsertedObjects
Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Frame.BorderColor3 = Color3.fromRGB(27, 42, 53)
Frame.BorderSizePixel = 0
Frame.Position = UDim2.new(0.611881196, 0, 0.349823326, 0)
Frame.Size = UDim2.new(0, 200, 0, 200)
Frame.Active = true
Frame.Draggable = true
UIGradient.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(117, 164, 206)), ColorSequenceKeypoint.new(0.50, Color3.fromRGB(123, 201, 201)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(224, 138, 175))}
UIGradient.Parent = Frame
UICorner.CornerRadius = UDim.new(0, 4)
UICorner.Parent = Frame
esp.Name = "esp"
esp.Parent = Frame
esp.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
esp.BackgroundTransparency = 0.950
esp.BorderSizePixel = 0
esp.Size = UDim2.new(0, 200, 0, 200)
esp.Font = Enum.Font.GothamMedium
esp.Text = "Item Esp"
esp.TextColor3 = Color3.fromRGB(0, 0, 0)
esp.TextScaled = true
esp.TextSize = 14.000
esp.TextWrapped = true
esp.MouseButton1Click:Connect(function()
for i,v in pairs(game.Workspace:GetDescendants()) do -- grabs everything from workspace
if v.ClassName == 'TouchTransmitter' and v.Parent.Name == 'Handle' then -- checks if it has a handle and if its a touchtransmitter
local BillboardGui = Instance.new('BillboardGui') -- Makes Billboardgui
local TextLabel = Instance.new('TextLabel') -- makes text label
BillboardGui.Parent = v.Parent -- what the billboardgui goes into
BillboardGui.AlwaysOnTop = true -- if its on top or not
BillboardGui.Size = UDim2.new(0, 50, 0, 50) -- size of it
BillboardGui.StudsOffset = Vector3.new(0,2,0)
TextLabel.Parent = BillboardGui -- putting textlabel into billboardgui
TextLabel.BackgroundColor3 = Color3.new(1,1,1) -- color
TextLabel.BackgroundTransparency = 1 -- transparency
TextLabel.Size = UDim2.new(1, 0, 1, 0) -- size
TextLabel.Text = v.Parent.Parent.Name -- what the label says
TextLabel.TextColor3 = Color3.new(1, 0, 0) -- color
TextLabel.TextScaled = true -- if the text is scaled or not
end
end
end)



idk what ur saying. pls write the description and title too
dispear? isn't it disappear?
when items disappear all of the items do it then u have to re execute