
Key Required VerifiedUniversal

getgenv().infinitejump = true -- toggle true = inf jump false= normal jump
-- very pro
-- https://proohio.click/
-- made by proohio
getgenv().infJump = false
local uis = game:GetService("UserInputService")
local function enableInfJump(a)
if getgenv().infJump then return end
getgenv().infJump = true
if infJump then infJump = false end
infJump = uis.JumpRequest:Connect(function()
if getgenv().infinitejump then
getgenv().infinitejump = false
a.Character:FindFirstChildWhichIsA("Humanoid"):ChangeState(Enum.HumanoidStateType.Jumping)
wait()
getgenv().infinitejump = true
end
end)
end
local function disableInfJump()
if infJump then infJump:Disconnect() end
getgenv().infinitejump = false
getgenv().infJump = false
end
local function toggleInfJump(a)
if getgenv().infJump then
disableInfJump()
else
enableInfJump(a)
end
end
toggleInfJump(game.Players.LocalPlayer)No comments yet for this script.



