
KeylessUniversal

local players = game:GetService("Players")
local player = players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:FindFirstChildOfClass("Humanoid")
if humanoid then
-- Set initial health to max
humanoid.Health = humanoid.MaxHealth
-- Continuously keep health at max
while true do
wait(0.1)
if humanoid.Health < humanoid.MaxHealth then
humanoid.Health = humanoid.MaxHealth
end
end
end



Comment if there are any bugs
simplest script also W
@vincent009 what
i found a issue where it cuts your connection to the server if you execute it
it doesnt actually give you inf health, it just shows your health draining for half a second, and disappears to make it look like its inf health, you still take all the damage and die
this doesnt work at all