
Key RequiredUniversal

local Players = game:GetService("Players")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local originPosition = character.HumanoidRootPart.Position + Vector3.new(0, 5, 0)
local origin = Instance.new("Part")
origin.Size = Vector3.new(4, 4, 4)
origin.Color = Color3.fromRGB(255, 0, 0)
origin.Anchored = true
origin.Position = originPosition
local blocks = {}
local function spawnBlock()
local block = origin:Clone()
block.Anchored = true
block.Position = originPosition
block.Parent = workspace
local billboard = Instance.new("BillboardGui", block)
billboard.Size = UDim2.new(0, 200, 0, 50)
billboard.StudsOffset = Vector3.new(0, 3, 0)
billboard.AlwaysOnTop = true
local label = Instance.new("TextLabel", billboard)
label.Size = UDim2.new(1, 0, 1, 0)
label.Text = ""
label.BackgroundTransparency = 1
label.TextColor3 = Color3.fromRGB(255, 0, 0)
label.TextScaled = true
label.Font = Enum.Font.FredokaOne
return block, label
end
local function playSound(id)
local sound = Instance.new("Sound")
sound.SoundId = "rbxassetid://" .. tostring(id)
sound.Volume = 1
sound.PlayOnRemove = true
sound.Parent = workspace
sound:Destroy()
end
for i = 1, 50 do
local block, label = spawnBlock()
blocks[i] = {block = block, label = label}
end
task.delay(2, function()
for _, data in ipairs(blocks) do
data.label.Text = "ima explode"
end
playSound(88550290196149)
task.delay(2, function()
for _, data in ipairs(blocks) do
data.label.Text = ""
end
end)
end)
task.delay(5, function()
playSound(132983554155421)
local explosion = Instance.new("Explosion")
explosion.Position = originPosition
explosion.BlastPressure = 1e6
explosion.BlastRadius = 20
explosion.DestroyJointRadiusPercent = 0
explosion.Parent = workspace
for _, data in ipairs(blocks) do
local block = data.block
block.Anchored = false
local spinVelocity = Instance.new("BodyAngularVelocity", block)
spinVelocity.AngularVelocity = Vector3.new(0, math.pi * 10, 0)
spinVelocity.MaxTorque = Vector3.new(1e5, 1e5, 1e5)
local fire = Instance.new("Fire", block)
fire.Size = 10
fire.Heat = 25
local force = Instance.new("BodyVelocity", block)
force.Velocity = Vector3.new(math.random(-100, 100), math.random(100, 200), math.random(-100, 100))
force.MaxForce = Vector3.new(1e5, 1e5, 1e5)
end
end)
task.delay(8, function()
playSound(852135845)
for _, data in ipairs(blocks) do
if data.block then
data.block:Destroy()
end
end
end)



??? @skibidimariodisney what game is this for
@xxstarbucksloverxx3 Any game