
KeylessUniversal

-- Gui to Lua
-- Version: 3.2
-- Instances:
local izguibackdooreditionf3x = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local ScrollingFrame = Instance.new("ScrollingFrame")
local TextLabel = Instance.new("TextLabel")
local TextButton41 = Instance.new("TextButton")
local TextLabel_2 = Instance.new("TextLabel")
local TextButton = Instance.new("TextButton")
local TextButton_2 = Instance.new("TextButton")
local TextButton1 = Instance.new("TextButton")
local TextButton1_2 = Instance.new("TextButton")
local TextButton55 = Instance.new("TextButton")
local TextButton38 = Instance.new("TextButton")
local TextButton11 = Instance.new("TextButton")
local TextButton36 = Instance.new("TextButton")
local TextButton13 = Instance.new("TextButton")
local TextButton14 = Instance.new("TextButton")
local TextButton15 = Instance.new("TextButton")
local TextButton16 = Instance.new("TextButton")
local TextButton35 = Instance.new("TextButton")
local TextButton18 = Instance.new("TextButton")
local TextButton19 = Instance.new("TextButton")
local TextButton2 = Instance.new("TextButton")
local TextButton20 = Instance.new("TextButton")
local TextButton20_2 = Instance.new("TextButton")
local TextButton3 = Instance.new("TextButton")
local TextButton27 = Instance.new("TextButton")
local TextButton5 = Instance.new("TextButton")
local TextButton7 = Instance.new("TextButton")
local TextButton8 = Instance.new("TextButton")
local TextButton9 = Instance.new("TextButton")
local TextButton6 = Instance.new("TextButton")
local TextButton53 = Instance.new("TextButton")
local TextButton44 = Instance.new("TextButton")
local TextButton52 = Instance.new("TextButton")
local TextButton45 = Instance.new("TextButton")
local TextButton48 = Instance.new("TextButton")
local TextButton54 = Instance.new("TextButton")
local TextButton4 = Instance.new("TextButton")
local TextButton28 = Instance.new("TextButton")
local TextButton42 = Instance.new("TextButton")
local TextButton47 = Instance.new("TextButton")
local TextButton46 = Instance.new("TextButton")
local TextButton39 = Instance.new("TextButton")
local TextButton33 = Instance.new("TextButton")
local TextButton34 = Instance.new("TextButton")
local TextButton38_2 = Instance.new("TextButton")
local TextLabel1 = Instance.new("TextLabel")
local TextButton37 = Instance.new("TextButton")
local TextButton49 = Instance.new("TextButton")
local TextButton22 = Instance.new("TextButton")
local TextButton21 = Instance.new("TextButton")
local TextButton2_2 = Instance.new("TextButton")
local TextButton10 = Instance.new("TextButton")
local TextButton3_2 = Instance.new("TextButton")
local ImageLabel = Instance.new("ImageLabel")
local ImageLabel1 = Instance.new("ImageLabel")
local ImageLabel2 = Instance.new("ImageLabel")
local ImageLabel3 = Instance.new("ImageLabel")
--Properties:
izguibackdooreditionf3x.Name = "i**zgui backdoor edition f3x"
izguibackdooreditionf3x.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
izguibackdooreditionf3x.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
Frame.Parent = izguibackdooreditionf3x
Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
Frame.BorderColor3 = Color3.fromRGB(0, 85, 255)
Frame.BorderSizePixel = 3
Frame.Position = UDim2.new(0.0323071927, 286, 0.137814328, 82)
Frame.Size = UDim2.new(0, 377, 0, 408)
ScrollingFrame.Parent = Frame
ScrollingFrame.Active = true
ScrollingFrame.BackgroundColor3 = Color3.fromRGB(12, 12, 12)
ScrollingFrame.BorderColor3 = Color3.fromRGB(0, 0, 255)
ScrollingFrame.BorderSizePixel = 3
ScrollingFrame.Position = UDim2.new(0.0371352769, 0, 0.0313304812, 0)
ScrollingFrame.Size = UDim2.new(0, 349, 0, 382)
ScrollingFrame.BottomImage = "rbxassetid://132705268414152"
ScrollingFrame.CanvasSize = UDim2.new(0, 0, 1, 240)
ScrollingFrame.ScrollBarThickness = 20
ScrollingFrame.TopImage = "rbxassetid://132705268414152"
TextLabel.Parent = ScrollingFrame
TextLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextLabel.BorderSizePixel = 3
TextLabel.Position = UDim2.new(0.23926428, 0, 0.0183633883, 0)
TextLabel.Size = UDim2.new(0, 180, 0, 36)
TextLabel.Font = Enum.Font.Fondamento
TextLabel.Text = "i**zgui backdoor edition f3x"
TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.TextScaled = true
TextLabel.TextSize = 14.000
TextLabel.TextWrapped = true
TextButton41.Name = "TextButton41"
TextButton41.Parent = TextLabel
TextButton41.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton41.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton41.BorderSizePixel = 3
TextButton41.Position = UDim2.new(0, 143, 0, 348)
TextButton41.Size = UDim2.new(0, 79, 0, 33)
TextButton41.Font = Enum.Font.Fondamento
TextButton41.Text = "blur others"
TextButton41.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton41.TextScaled = true
TextButton41.TextSize = 14.000
TextButton41.TextWrapped = true
TextLabel_2.Parent = TextLabel
TextLabel_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_2.BackgroundTransparency = 1.000
TextLabel_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_2.BorderSizePixel = 0
TextLabel_2.Position = UDim2.new(0.239089966, 0, 1.11064661, 0)
TextLabel_2.Size = UDim2.new(0, 79, 0, 28)
TextLabel_2.Font = Enum.Font.Fondamento
TextLabel_2.Text = "by i**zpkidd"
TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_2.TextScaled = true
TextLabel_2.TextSize = 14.000
TextLabel_2.TextWrapped = true
TextButton.Parent = TextLabel
TextButton.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton.BorderSizePixel = 3
TextButton.Position = UDim2.new(0.239366129, 0, 1.91391599, 0)
TextButton.Size = UDim2.new(0, 79, 0, 33)
TextButton.Font = Enum.Font.Fondamento
TextButton.Text = "skybox"
TextButton.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton.TextScaled = true
TextButton.TextSize = 14.000
TextButton.TextWrapped = true
TextButton_2.Parent = TextLabel
TextButton_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton_2.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton_2.BorderSizePixel = 3
TextButton_2.Position = UDim2.new(0, -66, 0, 113)
TextButton_2.Size = UDim2.new(0, 79, 0, 33)
TextButton_2.Font = Enum.Font.Fondamento
TextButton_2.Text = "btools"
TextButton_2.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_2.TextScaled = true
TextButton_2.TextSize = 14.000
TextButton_2.TextWrapped = true
TextButton1.Name = "TextButton1"
TextButton1.Parent = TextLabel
TextButton1.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton1.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton1.BorderSizePixel = 3
TextButton1.Position = UDim2.new(-0.37034148, 0, 1.9119153, 0)
TextButton1.Size = UDim2.new(0, 79, 0, 33)
TextButton1.Font = Enum.Font.Fondamento
TextButton1.Text = "decal spam"
TextButton1.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton1.TextScaled = true
TextButton1.TextSize = 14.000
TextButton1.TextWrapped = true
TextButton1_2.Name = "TextButton1"
TextButton1_2.Parent = TextLabel
TextButton1_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton1_2.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton1_2.BorderSizePixel = 3
TextButton1_2.Position = UDim2.new(0, -66, 0, 395)
TextButton1_2.Size = UDim2.new(0, 79, 0, 35)
TextButton1_2.Font = Enum.Font.Fondamento
TextButton1_2.Text = "theme 1"
TextButton1_2.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton1_2.TextScaled = true
TextButton1_2.TextSize = 14.000
TextButton1_2.TextWrapped = true
TextButton55.Name = "TextButton55"
TextButton55.Parent = TextLabel
TextButton55.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton55.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton55.BorderSizePixel = 3
TextButton55.Position = UDim2.new(0, 101, 0, 551)
TextButton55.Size = UDim2.new(0, 79, 0, 33)
TextButton55.Font = Enum.Font.Fondamento
TextButton55.Text = "THOMAS DA ENGINE"
TextButton55.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton55.TextScaled = true
TextButton55.TextSize = 14.000
TextButton55.TextWrapped = true
TextButton38.Name = "TextButton38"
TextButton38.Parent = TextLabel
TextButton38.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton38.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton38.BorderSizePixel = 3
TextButton38.Position = UDim2.new(0, 182, 0, 301)
TextButton38.Size = UDim2.new(0, 39, 0, 33)
TextButton38.Font = Enum.Font.Fondamento
TextButton38.Text = "head shake"
TextButton38.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton38.TextScaled = true
TextButton38.TextSize = 14.000
TextButton38.TextWrapped = true
TextButton11.Name = "TextButton11"
TextButton11.Parent = TextLabel
TextButton11.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton11.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton11.BorderSizePixel = 3
TextButton11.Position = UDim2.new(0, 143, 0, 389)
TextButton11.Size = UDim2.new(0, 79, 0, 33)
TextButton11.Font = Enum.Font.Fondamento
TextButton11.Text = "theme 2"
TextButton11.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton11.TextScaled = true
TextButton11.TextSize = 14.000
TextButton11.TextWrapped = true
TextButton36.Name = "TextButton36"
TextButton36.Parent = TextLabel
TextButton36.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton36.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton36.BorderSizePixel = 3
TextButton36.Position = UDim2.new(0, 43, 0, 212)
TextButton36.Size = UDim2.new(0, 79, 0, 33)
TextButton36.Font = Enum.Font.Fondamento
TextButton36.Text = "i0rb"
TextButton36.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton36.TextScaled = true
TextButton36.TextSize = 14.000
TextButton36.TextWrapped = true
TextButton13.Name = "TextButton13"
TextButton13.Parent = TextLabel
TextButton13.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton13.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton13.BorderSizePixel = 3
TextButton13.Position = UDim2.new(0, -75, 0, 596)
TextButton13.Size = UDim2.new(0, 148, 0, 33)
TextButton13.Font = Enum.Font.Fondamento
TextButton13.Text = "unmusic"
TextButton13.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton13.TextScaled = true
TextButton13.TextSize = 14.000
TextButton13.TextWrapped = true
TextButton14.Name = "TextButton14"
TextButton14.Parent = TextLabel
TextButton14.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton14.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton14.BorderSizePixel = 3
TextButton14.Position = UDim2.new(0, 87, 0, 596)
TextButton14.Size = UDim2.new(0, 148, 0, 33)
TextButton14.Font = Enum.Font.Fondamento
TextButton14.Text = "distort musics"
TextButton14.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton14.TextScaled = true
TextButton14.TextSize = 14.000
TextButton14.TextWrapped = true
TextButton15.Name = "TextButton15"
TextButton15.Parent = TextLabel
TextButton15.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton15.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton15.BorderSizePixel = 3
TextButton15.Position = UDim2.new(0, 42, 0, 255)
TextButton15.Size = UDim2.new(0, 79, 0, 33)
TextButton15.Font = Enum.Font.Fondamento
TextButton15.Text = "message"
TextButton15.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton15.TextScaled = true
TextButton15.TextSize = 14.000
TextButton15.TextWrapped = true
TextButton16.Name = "TextButton16"
TextButton16.Parent = TextLabel
TextButton16.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton16.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton16.BorderSizePixel = 3
TextButton16.Position = UDim2.new(0, 143, 0, 255)
TextButton16.Size = UDim2.new(0, 79, 0, 33)
TextButton16.Font = Enum.Font.Fondamento
TextButton16.Text = "theme"
TextButton16.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton16.TextScaled = true
TextButton16.TextSize = 14.000
TextButton16.TextWrapped = true
TextButton35.Name = "TextButton35"
TextButton35.Parent = TextLabel
TextButton35.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton35.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton35.BorderSizePixel = 3
TextButton35.Position = UDim2.new(0, 143, 0, 301)
TextButton35.Size = UDim2.new(0, 39, 0, 33)
TextButton35.Font = Enum.Font.Fondamento
TextButton35.Text = "mesh disco"
TextButton35.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton35.TextScaled = true
TextButton35.TextSize = 14.000
TextButton35.TextWrapped = true
TextButton18.Name = "TextButton18"
TextButton18.Parent = TextLabel
TextButton18.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton18.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton18.BorderSizePixel = 3
TextButton18.Position = UDim2.new(0, 43, 0, 346)
TextButton18.Size = UDim2.new(0, 79, 0, 33)
TextButton18.Font = Enum.Font.Fondamento
TextButton18.Text = "buildboard"
TextButton18.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton18.TextScaled = true
TextButton18.TextSize = 14.000
TextButton18.TextWrapped = true
TextButton19.Name = "TextButton19"
TextButton19.Parent = TextLabel
TextButton19.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton19.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton19.BorderSizePixel = 3
TextButton19.Position = UDim2.new(0, 43, 0, 113)
TextButton19.Size = UDim2.new(0, 79, 0, 33)
TextButton19.Font = Enum.Font.Fondamento
TextButton19.Text = "chat all"
TextButton19.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton19.TextScaled = true
TextButton19.TextSize = 14.000
TextButton19.TextWrapped = true
TextButton2.Name = "TextButton2"
TextButton2.Parent = TextLabel
TextButton2.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton2.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton2.BorderSizePixel = 3
TextButton2.Position = UDim2.new(0, 86, 0, 395)
TextButton2.Size = UDim2.new(0, 36, 0, 17)
TextButton2.Font = Enum.Font.Fondamento
TextButton2.Text = "disco"
TextButton2.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton2.TextScaled = true
TextButton2.TextSize = 14.000
TextButton2.TextWrapped = true
TextButton20.Name = "TextButton20"
TextButton20.Parent = TextLabel
TextButton20.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton20.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton20.BorderSizePixel = 3
TextButton20.Position = UDim2.new(0, 43, 0, 395)
TextButton20.Size = UDim2.new(0, 38, 0, 17)
TextButton20.Font = Enum.Font.Fondamento
TextButton20.Text = "time 0"
TextButton20.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton20.TextScaled = true
TextButton20.TextSize = 14.000
TextButton20.TextWrapped = true
TextButton20_2.Name = "TextButton20"
TextButton20_2.Parent = TextLabel
TextButton20_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton20_2.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton20_2.BorderSizePixel = 3
TextButton20_2.Position = UDim2.new(0, -73, 0, 1)
TextButton20_2.Size = UDim2.new(0, 55, 0, 33)
TextButton20_2.Font = Enum.Font.Fondamento
TextButton20_2.Text = "r6"
TextButton20_2.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton20_2.TextScaled = true
TextButton20_2.TextSize = 14.000
TextButton20_2.TextWrapped = true
TextButton3.Name = "TextButton3"
TextButton3.Parent = TextLabel
TextButton3.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton3.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton3.BorderSizePixel = 3
TextButton3.Position = UDim2.new(0, 192, 0, 0)
TextButton3.Size = UDim2.new(0, 43, 0, 33)
TextButton3.Font = Enum.Font.Fondamento
TextButton3.Text = "kill all"
TextButton3.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton3.TextScaled = true
TextButton3.TextSize = 14.000
TextButton3.TextWrapped = true
TextButton27.Name = "TextButton27"
TextButton27.Parent = TextLabel
TextButton27.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton27.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton27.BorderSizePixel = 3
TextButton27.Position = UDim2.new(0, -66, 0, 348)
TextButton27.Size = UDim2.new(0, 79, 0, 33)
TextButton27.Font = Enum.Font.Fondamento
TextButton27.Text = "sparkles all"
TextButton27.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton27.TextScaled = true
TextButton27.TextSize = 14.000
TextButton27.TextWrapped = true
TextButton5.Name = "TextButton5"
TextButton5.Parent = TextLabel
TextButton5.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton5.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton5.BorderSizePixel = 3
TextButton5.Position = UDim2.new(0, 143, 0, 113)
TextButton5.Size = UDim2.new(0, 79, 0, 33)
TextButton5.Font = Enum.Font.Fondamento
TextButton5.Text = "kill all"
TextButton5.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton5.TextScaled = true
TextButton5.TextSize = 14.000
TextButton5.TextWrapped = true
TextButton7.Name = "TextButton7"
TextButton7.Parent = TextLabel
TextButton7.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton7.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton7.BorderSizePixel = 3
TextButton7.Position = UDim2.new(0, 143, 0, 162)
TextButton7.Size = UDim2.new(0, 79, 0, 33)
TextButton7.Font = Enum.Font.Fondamento
TextButton7.Text = "explode all"
TextButton7.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton7.TextScaled = true
TextButton7.TextSize = 14.000
TextButton7.TextWrapped = true
TextButton8.Name = "TextButton8"
TextButton8.Parent = TextLabel
TextButton8.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton8.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton8.BorderSizePixel = 3
TextButton8.Position = UDim2.new(0, -66, 0, 162)
TextButton8.Size = UDim2.new(0, 79, 0, 33)
TextButton8.Font = Enum.Font.Fondamento
TextButton8.Text = "punish all"
TextButton8.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton8.TextScaled = true
TextButton8.TextSize = 14.000
TextButton8.TextWrapped = true
TextButton9.Name = "TextButton9"
TextButton9.Parent = TextLabel
TextButton9.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton9.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton9.BorderSizePixel = 3
TextButton9.Position = UDim2.new(0, 43, 0, 162)
TextButton9.Size = UDim2.new(0, 79, 0, 33)
TextButton9.Font = Enum.Font.Fondamento
TextButton9.Text = "speed 50"
TextButton9.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton9.TextScaled = true
TextButton9.TextSize = 14.000
TextButton9.TextWrapped = true
TextButton6.Name = "TextButton6"
TextButton6.Parent = TextLabel
TextButton6.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton6.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton6.BorderSizePixel = 3
TextButton6.Position = UDim2.new(0, 13, 0, 459)
TextButton6.Size = UDim2.new(0, 79, 0, 33)
TextButton6.Font = Enum.Font.Fondamento
TextButton6.Text = "bad words song"
TextButton6.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton6.TextScaled = true
TextButton6.TextSize = 14.000
TextButton6.TextWrapped = true
TextButton53.Name = "TextButton53"
TextButton53.Parent = TextLabel
TextButton53.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton53.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton53.BorderSizePixel = 3
TextButton53.Position = UDim2.new(0, 13, 0, 551)
TextButton53.Size = UDim2.new(0, 79, 0, 33)
TextButton53.Font = Enum.Font.Fondamento
TextButton53.Text = "rockfella"
TextButton53.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton53.TextScaled = true
TextButton53.TextSize = 14.000
TextButton53.TextWrapped = true
TextButton44.Name = "TextButton44"
TextButton44.Parent = TextLabel
TextButton44.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton44.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton44.BorderSizePixel = 3
TextButton44.Position = UDim2.new(0, 194, 0, 459)
TextButton44.Size = UDim2.new(0, 41, 0, 52)
TextButton44.Font = Enum.Font.Fondamento
TextButton44.Text = "y00mkidd theme"
TextButton44.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton44.TextScaled = true
TextButton44.TextSize = 14.000
TextButton44.TextWrapped = true
TextButton52.Name = "TextButton52"
TextButton52.Parent = TextLabel
TextButton52.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton52.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton52.BorderSizePixel = 3
TextButton52.Position = UDim2.new(0, 13, 0, 504)
TextButton52.Size = UDim2.new(0, 79, 0, 33)
TextButton52.Font = Enum.Font.Fondamento
TextButton52.Text = "holy fuck lois"
TextButton52.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton52.TextScaled = true
TextButton52.TextSize = 14.000
TextButton52.TextWrapped = true
TextButton45.Name = "TextButton45"
TextButton45.Parent = TextLabel
TextButton45.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton45.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton45.BorderSizePixel = 3
TextButton45.Position = UDim2.new(0, -75, 0, 504)
TextButton45.Size = UDim2.new(0, 79, 0, 33)
TextButton45.Font = Enum.Font.Fondamento
TextButton45.Text = "jugsta - treasury"
TextButton45.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton45.TextScaled = true
TextButton45.TextSize = 14.000
TextButton45.TextWrapped = true
TextButton48.Name = "TextButton48"
TextButton48.Parent = TextLabel
TextButton48.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton48.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton48.BorderSizePixel = 3
TextButton48.Position = UDim2.new(0, -68, 0, 255)
TextButton48.Size = UDim2.new(0, 79, 0, 33)
TextButton48.Font = Enum.Font.Fondamento
TextButton48.Text = "SYSTEM MESSAGE"
TextButton48.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton48.TextScaled = true
TextButton48.TextSize = 14.000
TextButton48.TextWrapped = true
TextButton54.Name = "TextButton54"
TextButton54.Parent = TextLabel
TextButton54.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton54.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton54.BorderSizePixel = 3
TextButton54.Position = UDim2.new(0, 101, 0, 459)
TextButton54.Size = UDim2.new(0, 79, 0, 33)
TextButton54.Font = Enum.Font.Fondamento
TextButton54.Text = "MARIO SPARTARAZ REMIX"
TextButton54.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton54.TextScaled = true
TextButton54.TextSize = 14.000
TextButton54.TextWrapped = true
TextButton4.Name = "TextButton4"
TextButton4.Parent = TextLabel
TextButton4.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton4.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton4.BorderSizePixel = 3
TextButton4.Position = UDim2.new(0, -68, 0, 162)
TextButton4.Size = UDim2.new(0, 79, 0, 33)
TextButton4.Font = Enum.Font.Fondamento
TextButton4.Text = "spin all"
TextButton4.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton4.TextScaled = true
TextButton4.TextSize = 14.000
TextButton4.TextWrapped = true
TextButton28.Name = "TextButton28"
TextButton28.Parent = TextLabel
TextButton28.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton28.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton28.BorderSizePixel = 3
TextButton28.Position = UDim2.new(0, 143, 0, 214)
TextButton28.Size = UDim2.new(0, 79, 0, 33)
TextButton28.Font = Enum.Font.Fondamento
TextButton28.Text = "char all"
TextButton28.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton28.TextScaled = true
TextButton28.TextSize = 14.000
TextButton28.TextWrapped = true
TextButton42.Name = "TextButton42"
TextButton42.Parent = TextLabel
TextButton42.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton42.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton42.BorderSizePixel = 3
TextButton42.Position = UDim2.new(0, 42, 0, 301)
TextButton42.Size = UDim2.new(0, 79, 0, 33)
TextButton42.Font = Enum.Font.Fondamento
TextButton42.Text = "re"
TextButton42.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton42.TextScaled = true
TextButton42.TextSize = 14.000
TextButton42.TextWrapped = true
TextButton47.Name = "TextButton47"
TextButton47.Parent = TextLabel
TextButton47.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton47.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton47.BorderSizePixel = 3
TextButton47.Position = UDim2.new(0, -75, 0, 459)
TextButton47.Size = UDim2.new(0, 79, 0, 33)
TextButton47.Font = Enum.Font.Fondamento
TextButton47.Text = "baby laugh"
TextButton47.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton47.TextScaled = true
TextButton47.TextSize = 14.000
TextButton47.TextWrapped = true
TextButton46.Name = "TextButton46"
TextButton46.Parent = TextLabel
TextButton46.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton46.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton46.BorderSizePixel = 3
TextButton46.Position = UDim2.new(0, 143, 0, 68)
TextButton46.Size = UDim2.new(0, 79, 0, 33)
TextButton46.Font = Enum.Font.Fondamento
TextButton46.Text = "particles"
TextButton46.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton46.TextScaled = true
TextButton46.TextSize = 14.000
TextButton46.TextWrapped = true
TextButton39.Name = "TextButton39"
TextButton39.Parent = TextLabel
TextButton39.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton39.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton39.BorderSizePixel = 3
TextButton39.Position = UDim2.new(0, -68, 0, 211)
TextButton39.Size = UDim2.new(0, 79, 0, 33)
TextButton39.Font = Enum.Font.Fondamento
TextButton39.Text = "sword"
TextButton39.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton39.TextScaled = true
TextButton39.TextSize = 14.000
TextButton39.TextWrapped = true
TextButton33.Name = "TextButton33"
TextButton33.Parent = TextLabel
TextButton33.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton33.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton33.BorderSizePixel = 3
TextButton33.Position = UDim2.new(0, 194, 0, 531)
TextButton33.Size = UDim2.new(0, 41, 0, 52)
TextButton33.Font = Enum.Font.Fondamento
TextButton33.Text = "police chase"
TextButton33.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton33.TextScaled = true
TextButton33.TextSize = 14.000
TextButton33.TextWrapped = true
TextButton34.Name = "TextButton34"
TextButton34.Parent = TextLabel
TextButton34.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton34.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton34.BorderSizePixel = 3
TextButton34.Position = UDim2.new(0, -68, 0, 301)
TextButton34.Size = UDim2.new(0, 79, 0, 33)
TextButton34.Font = Enum.Font.Fondamento
TextButton34.Text = "toadroast"
TextButton34.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton34.TextScaled = true
TextButton34.TextSize = 14.000
TextButton34.TextWrapped = true
TextButton38_2.Name = "TextButton38"
TextButton38_2.Parent = TextLabel
TextButton38_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton38_2.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton38_2.BorderSizePixel = 3
TextButton38_2.Position = UDim2.new(0, -75, 0, 551)
TextButton38_2.Size = UDim2.new(0, 79, 0, 33)
TextButton38_2.Font = Enum.Font.Fondamento
TextButton38_2.Text = "number"
TextButton38_2.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton38_2.TextScaled = true
TextButton38_2.TextSize = 14.000
TextButton38_2.TextWrapped = true
TextLabel1.Name = "TextLabel1"
TextLabel1.Parent = TextLabel
TextLabel1.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel1.BackgroundTransparency = 1.000
TextLabel1.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel1.BorderSizePixel = 0
TextLabel1.Position = UDim2.new(-0.029116312, 0, 11.4982996, 0)
TextLabel1.Size = UDim2.new(0, 175, 0, 45)
TextLabel1.Font = Enum.Font.Fondamento
TextLabel1.Text = "--- SONGS ---"
TextLabel1.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel1.TextScaled = true
TextLabel1.TextSize = 14.000
TextLabel1.TextWrapped = true
TextButton37.Name = "TextButton37"
TextButton37.Parent = TextLabel
TextButton37.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton37.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton37.BorderSizePixel = 3
TextButton37.Position = UDim2.new(0, 101, 0, 504)
TextButton37.Size = UDim2.new(0, 79, 0, 33)
TextButton37.Font = Enum.Font.Fondamento
TextButton37.Text = "gucci tekk"
TextButton37.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton37.TextScaled = true
TextButton37.TextSize = 14.000
TextButton37.TextWrapped = true
TextButton49.Name = "TextButton49"
TextButton49.Parent = Frame
TextButton49.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton49.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton49.BorderSizePixel = 3
TextButton49.Position = UDim2.new(1.02703297, 0, 0, 0)
TextButton49.Size = UDim2.new(0, 110, 0, 46)
TextButton49.Font = Enum.Font.Fondamento
TextButton49.Text = "particles 1"
TextButton49.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton49.TextScaled = true
TextButton49.TextSize = 14.000
TextButton49.TextWrapped = true
TextButton22.Name = "TextButton22"
TextButton22.Parent = Frame
TextButton22.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton22.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton22.BorderSizePixel = 3
TextButton22.Position = UDim2.new(1.02703297, 0, 0.28772378, 0)
TextButton22.Size = UDim2.new(0, 110, 0, 46)
TextButton22.Font = Enum.Font.Fondamento
TextButton22.Text = "decal spam 1"
TextButton22.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton22.TextScaled = true
TextButton22.TextSize = 14.000
TextButton22.TextWrapped = true
TextButton21.Name = "TextButton21"
TextButton21.Parent = Frame
TextButton21.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton21.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton21.BorderSizePixel = 3
TextButton21.Position = UDim2.new(1.02703297, 0, 0.140925989, 0)
TextButton21.Size = UDim2.new(0, 110, 0, 46)
TextButton21.Font = Enum.Font.Fondamento
TextButton21.Text = "skybox 1"
TextButton21.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton21.TextScaled = true
TextButton21.TextSize = 14.000
TextButton21.TextWrapped = true
TextButton2_2.Name = "TextButton2"
TextButton2_2.Parent = Frame
TextButton2_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton2_2.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton2_2.BorderSizePixel = 3
TextButton2_2.Position = UDim2.new(1.0323379, 0, 0.597730279, 0)
TextButton2_2.Size = UDim2.new(0, 110, 0, 46)
TextButton2_2.Font = Enum.Font.Fondamento
TextButton2_2.Text = " big particles 1"
TextButton2_2.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton2_2.TextScaled = true
TextButton2_2.TextSize = 14.000
TextButton2_2.TextWrapped = true
TextButton10.Name = "TextButton10"
TextButton10.Parent = Frame
TextButton10.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton10.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton10.BorderSizePixel = 3
TextButton10.Position = UDim2.new(0, 387, 0, 182)
TextButton10.Size = UDim2.new(0, 110, 0, 46)
TextButton10.Font = Enum.Font.Fondamento
TextButton10.Text = "big particles"
TextButton10.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton10.TextScaled = true
TextButton10.TextSize = 14.000
TextButton10.TextWrapped = true
TextButton3_2.Name = "TextButton3"
TextButton3_2.Parent = Frame
TextButton3_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton3_2.BorderColor3 = Color3.fromRGB(0, 85, 255)
TextButton3_2.BorderSizePixel = 3
TextButton3_2.Position = UDim2.new(1.0323379, 0, 0.74746418, 0)
TextButton3_2.Size = UDim2.new(0, 110, 0, 46)
TextButton3_2.Font = Enum.Font.Fondamento
TextButton3_2.Text = "wonga"
TextButton3_2.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton3_2.TextScaled = true
TextButton3_2.TextSize = 14.000
TextButton3_2.TextWrapped = true
ImageLabel.Parent = Frame
ImageLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageLabel.BorderSizePixel = 0
ImageLabel.Position = UDim2.new(-0.270557016, 0, -0.0171568636, 0)
ImageLabel.Size = UDim2.new(0, 93, 0, 89)
ImageLabel.Image = "rbxassetid://84556828401778"
ImageLabel1.Name = "ImageLabel1"
ImageLabel1.Parent = Frame
ImageLabel1.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageLabel1.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageLabel1.BorderSizePixel = 0
ImageLabel1.Position = UDim2.new(-0.270557016, 0, 0.229480669, 0)
ImageLabel1.Size = UDim2.new(0, 93, 0, 89)
ImageLabel1.Image = "rbxassetid://137552899890411"
ImageLabel2.Name = "ImageLabel2"
ImageLabel2.Parent = Frame
ImageLabel2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageLabel2.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageLabel2.BorderSizePixel = 0
ImageLabel2.Position = UDim2.new(-0.270557016, 0, 0.485006154, 0)
ImageLabel2.Size = UDim2.new(0, 93, 0, 89)
ImageLabel2.Image = "rbxassetid://104645206944375"
ImageLabel3.Name = "ImageLabel3"
ImageLabel3.Parent = Frame
ImageLabel3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageLabel3.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageLabel3.BorderSizePixel = 0
ImageLabel3.Position = UDim2.new(-0.270557016, 0, 0.747782588, 0)
ImageLabel3.Size = UDim2.new(0, 93, 0, 89)
ImageLabel3.Image = "rbxassetid://80090546926628"
-- Scripts:
local function DJGMWNN_fake_script() -- Frame.Drag Gui Script
local script = Instance.new('LocalScript', Frame)
function dragify(Main)
dragToggle = nil
dragSpeed = 0.7 -- You can edit this.
dragInput = nil
dragStart = nil
dragPos = nil
function updateInput(input)
Delta = input.Position - dragStart
Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + Delta.X, startPos.Y.Scale, startPos.Y.Offset + Delta.Y)
game:GetService("TweenService"):Create(Main, TweenInfo.new(.25), {Position = Position}):Play()
end
Main.InputBegan:Connect(function(input)
if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) then
dragToggle = true
dragStart = input.Position
startPos = Main.Position
input.Changed:Connect(function()
if (input.UserInputState == Enum.UserInputState.End) then
dragToggle = false
end
end)
end
end)
Main.InputChanged:Connect(function(input)
if (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then
dragInput = input
end
end)
game:GetService("UserInputService").InputChanged:Connect(function(input)
if (input == dragInput and dragToggle) then
updateInput(input)
end
end)
end
dragify(script.Parent)
end
coroutine.wrap(DJGMWNN_fake_script)()
local function EJIPOHI_fake_script() -- TextButton41.LocalScript2
local script = Instance.new('LocalScript', TextButton41)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";warp others") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(EJIPOHI_fake_script)()
local function QSDORZ_fake_script() -- TextButton.LocalScript
local script = Instance.new('LocalScript', TextButton)
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
--spawn(function()
SetName(v,"Sky")
AddMesh(v)
--end)
--spawn(function()
SetMesh(v,"8006679977")
SetTexture(v,id)
--end)
MeshResize(v,Vector3.new(50,50,50))
SetLocked(v,true)
end
end
end
Sky("104645206944375")
end)
end
coroutine.wrap(QSDORZ_fake_script)()
local function JSPRWF_fake_script() -- TextButton_2.LocalScript
local script = Instance.new('LocalScript', TextButton_2)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";give me btools") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(JSPRWF_fake_script)()
local function GFRRE_fake_script() -- TextButton1.LocalScript
local script = Instance.new('LocalScript', TextButton1)
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("104645206944375")
end)
end
coroutine.wrap(GFRRE_fake_script)()
local function ITRRIC_fake_script() -- TextButton1_2.LocalScript1
local script = Instance.new('LocalScript', TextButton1_2)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";music 120678432260694 ;pitch 8 ;volume inf") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(ITRRIC_fake_script)()
local function QHPZWE_fake_script() -- TextButton55.LocalScript2
local script = Instance.new('LocalScript', TextButton55)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";music 89293274845575 ;pitch 0.245") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(QHPZWE_fake_script)()
local function GNUFR_fake_script() -- TextButton38.LocalScript6
local script = Instance.new('LocalScript', TextButton38)
local RunService = game:GetService("RunService")
local Player = game.Players.LocalPlayer
local char = Player.Character or Player.CharacterAdded:Wait()
local head = char:WaitForChild("Head")
local headMesh = head:FindFirstChildWhichIsA("SpecialMesh")
local tool = Player:FindFirstChild("SyncAPI", true) or game.ReplicatedStorage:FindFirstChild("SyncAPI", true)
if not tool then return end
local server = tool.Parent.SyncAPI.ServerEndpoint
local myHats = {}
for _, thing in ipairs(char:GetChildren()) do
if thing:IsA("Accessory") and thing:FindFirstChild("Handle") then
local mesh = thing.Handle:FindFirstChildWhichIsA("SpecialMesh")
if mesh then
table.insert(myHats, {
part = thing.Handle,
mesh = mesh.MeshId
})
end
end
end
local time = 1
local off = 1
local target = 0
local smooth = 14
local acc = 0
local rate = 1/60
_G.ShakeSistemi = false
local button = script.Parent
button.MouseButton1Click:Connect(function()
_G.ShakeSistemi = not _G.ShakeSistemi
end)
RunService.RenderStepped:Connect(function(dt)
if not _G.ShakeSistemi then return end
time = time + dt * 10
target = math.sin(time) * 0.7
off = off + (target - off) * dt * smooth
acc = acc + dt
if acc >= rate then
acc = 0
local stuff = {
{
Part = head,
MeshId = headMesh.MeshId,
Offset = Vector3.new(off, 0, 0)
}
}
for _, hat in ipairs(myHats) do
table.insert(stuff, {
Part = hat.part,
MeshId = hat.mesh,
Offset = Vector3.new(off, 0, 0)
})
end
server:InvokeServer("SyncMesh", stuff)
end
end)
end
coroutine.wrap(GNUFR_fake_script)()
local function BIOJPMO_fake_script() -- TextButton11.LocalScript1
local script = Instance.new('LocalScript', TextButton11)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";music 99907604701668 ;pitch 0.26") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(BIOJPMO_fake_script)()
local function OOBXVP_fake_script() -- TextButton36.LocalScript1
local script = Instance.new('LocalScript', TextButton36)
local button = script.Parent
local isActive = false
button.MouseButton1Click:Connect(function()
if isActive then return end
isActive = true
local me = game.Players.LocalPlayer
local char = me.Character
local tool
for _, v in ipairs(me:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
if not tool then
for _, v in ipairs(game.ReplicatedStorage:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
end
if not tool then
warn("yo ur not have f3x")
isActive = false
return
end
local remote = tool.SyncAPI.ServerEndpoint
local function sendRequest(args)
spawn(function()
if remote:IsA("RemoteFunction") then
pcall(function()
remote:InvokeServer(unpack(args))
end)
else
remote:FireServer(unpack(args))
end
end)
end
local function CreatePart(cf, parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
return remote:InvokeServer(unpack(args))
end
local function Resize(part, size, cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["Size"] = size,
["CFrame"] = cf
}
}
}
sendRequest(args)
end
local function Color(part, color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color,
["UnionColoring"] = false
}
}
}
sendRequest(args)
end
local function Transparency(part, trans)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = trans
}
}
}
sendRequest(args)
end
local function SetAnchor(part, boolean)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
sendRequest(args)
end
local function SetCollision(part, booleana)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = booleana
}
}
}
sendRequest(args)
end
local function CreateMeshes(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
sendRequest(args)
end
local function SyncMeshId(part, id)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://" .. id
}
}
}
sendRequest(args)
end
local function SyncMove(updates)
local args = {
[1] = "SyncMove",
[2] = updates
}
sendRequest(args)
end
local function meshResize(part, size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
sendRequest(args)
end
local Distance = 5
local orb
local function CreateOrb()
local cf = char:WaitForChild("HumanoidRootPart").CFrame * CFrame.new(0, 5, -Distance)
orb = CreatePart(cf, workspace)
if orb then
Resize(orb, Vector3.new(2.7, 2.7, 2.7), cf)
Color(orb, Color3.new(0, 0, 0))
Transparency(orb, 0)
SetAnchor(orb, true)
SetCollision(orb, false)
CreateMeshes(orb)
SyncMeshId(orb, "1185246")
meshResize(orb, Vector3.new(1.2, 1.2, 1.2))
local x={"57","65","6C","63","6F","6D","65","20","74","6F","20","69","30","72","62","20"} local s="" for i=1,#x do s=s..string.char(tonumber(x[i],16)) end game:GetService("Chat"):Chat(orb,s..me.Name..string.char(33,32,105,48,114,98,32,102,51,120,32,114,101,109,97,100,101,32,98,121,32,102,114,111,48,107,105,100,100,33),Enum.ChatColor.Red) end
end
CreateOrb()
local angle = 0
local speed = 3
local lastTrailTime = 0
game:GetService("RunService").Heartbeat:Connect(function(dt)
if not char:FindFirstChild("HumanoidRootPart") then return end
if not orb or not orb.Parent then
CreateOrb()
return
end
angle = angle + speed * dt
local x = math.cos(angle) * Distance
local z = math.sin(angle) * Distance
local y = 0 + math.sin(angle * 2) * 1.5
local newCF = char.HumanoidRootPart.CFrame * CFrame.new(x, y, z) * CFrame.Angles(math.sin(angle), math.abs(angle), math.sin(angle))
SyncMove({{ ["Part"] = orb, ["CFrame"] = newCF }})
if tick() - lastTrailTime >= 0.02 then
lastTrailTime = tick()
local trail = CreatePart(newCF, workspace)
if trail then
trail.Transparency=1
Transparency(trail, 1)
Resize(trail, Vector3.new(0.4, 0.4, 0.4), newCF)
Color(trail, Color3.new(0, 0, 0))
Transparency(trail, 0.4)
SetAnchor(trail, true)
SetCollision(trail, false)
game.Debris:AddItem(trail, 0.6)
end
end
end)
end)
end
coroutine.wrap(OOBXVP_fake_script)()
local function SBBST_fake_script() -- TextButton13.LocalScript1
local script = Instance.new('LocalScript', TextButton13)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";unmusic") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(SBBST_fake_script)()
local function TIVJJ_fake_script() -- TextButton14.LocalScript1
local script = Instance.new('LocalScript', TextButton14)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";volume inf") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(TIVJJ_fake_script)()
local function CGXZFB_fake_script() -- TextButton15.LocalScript1
local script = Instance.new('LocalScript', TextButton15)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";sm OMAGA UR GAME JUST GO HAXED BY I00ZPKIDD!1!1!") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(CGXZFB_fake_script)()
local function CQBU_fake_script() -- TextButton16.LocalScript1
local script = Instance.new('LocalScript', TextButton16)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";music 95414639505824 ;volume inf ;pitch 0.8") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(CQBU_fake_script)()
local function EYXSVV_fake_script() -- TextButton35.LocalScript1
local script = Instance.new('LocalScript', TextButton35)
local me = game.Players.LocalPlayer
local char = me.Character
local tool
for _, v in ipairs(me:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
if not tool then
for _, v in ipairs(game.ReplicatedStorage:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
end
if not tool then
warn("ay bruh u dont have f3x btw credits to frod0kidd( i dont remember the name mb its frod0kidd)")
return
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
spawn(function()
local success, result
if remote:IsA("RemoteFunction") then
success, result = pcall(function()
return remote:InvokeServer(unpack(args))
end)
else
remote:FireServer(unpack(args))
success = true
end
end)
end
function CreateMeshes(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SyncMesh(part, meshType)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshType"] = meshType
}
}
}
_(args)
end
function Color(part, color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color,
["UnionColoring"] = false
}
}
}
_(args)
end
local button = script.Parent
local running = false
local connection = nil
local function discoLoop()
while running do
task.wait(0.1)
if not char or not char.Parent then
char = me.Character
if not char then
task.wait(1)
continue
end
end
local bodyParts = {
char.Head,
char.Torso,
char["Left Arm"],
char["Right Arm"],
char["Left Leg"],
char["Right Leg"]
}
for _, part in ipairs(bodyParts) do
if part and part:IsA("BasePart") then
if not part:FindFirstChildOfClass("SpecialMesh") then
CreateMeshes(part)
task.wait(0.05)
end
local n = math.random(1,6)
local randomMesh
if n == 1 then
randomMesh = Enum.MeshType.Brick
elseif n == 2 then
randomMesh = Enum.MeshType.Cylinder
elseif n == 3 then
randomMesh = Enum.MeshType.Head
elseif n == 4 then
randomMesh = Enum.MeshType.Sphere
elseif n == 5 then
randomMesh = Enum.MeshType.Wedge
else
randomMesh = Enum.MeshType.Torso
end
SyncMesh(part, randomMesh)
Color(part, Color3.fromRGB(
math.random(50, 255),
math.random(50, 255),
math.random(50, 255)
))
end
end
end
end
button.MouseButton1Click:Connect(function()
if running then
running = false
button.TextColor3 = Color3.fromRGB(255, 255, 255)
else
running = true
button.TextColor3 = Color3.fromRGB(255, 255, 255)
task.spawn(discoLoop)
end
end)
end
coroutine.wrap(EYXSVV_fake_script)()
local function SUHRBYZ_fake_script() -- TextButton18.LocalScript1
local script = Instance.new('LocalScript', TextButton18)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";titledb me i00zpkidd") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(SUHRBYZ_fake_script)()
local function ZPSXRUH_fake_script() -- TextButton19.LocalScript1
local script = Instance.new('LocalScript', TextButton19)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";say all TEAM I00ZPKIDD HAXED DIS GAEM!1!1!1!1") -- force chat
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(ZPSXRUH_fake_script)()
local function SYOCFU_fake_script() -- TextButton2.LocalScript2
local script = Instance.new('LocalScript', TextButton2)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";disco") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(SYOCFU_fake_script)()
local function HVJMUQL_fake_script() -- TextButton20.LocalScript1
local script = Instance.new('LocalScript', TextButton20)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";time 0") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(HVJMUQL_fake_script)()
local function EFVJJJC_fake_script() -- TextButton20_2.LocalScript1
local script = Instance.new('LocalScript', TextButton20_2)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";r6") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(EFVJJJC_fake_script)()
local function DDTGSVF_fake_script() -- TextButton3.LocalScript2
local script = Instance.new('LocalScript', TextButton3)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";kill all") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(DDTGSVF_fake_script)()
local function IAJTFV_fake_script() -- TextButton27.LocalScript2
local script = Instance.new('LocalScript', TextButton27)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";sparkles all") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(IAJTFV_fake_script)()
local function PHYF_fake_script() -- TextButton5.LocalScript2
local script = Instance.new('LocalScript', TextButton5)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";kill all") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(PHYF_fake_script)()
local function HYXC_fake_script() -- TextButton7.LocalScript1
local script = Instance.new('LocalScript', TextButton7)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";explode all") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(HYXC_fake_script)()
local function AAFAN_fake_script() -- TextButton8.LocalScript1
local script = Instance.new('LocalScript', TextButton8)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";punsih all") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(AAFAN_fake_script)()
local function IDSBLQJ_fake_script() -- TextButton9.LocalScript1
local script = Instance.new('LocalScript', TextButton9)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";speed me 50") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(IDSBLQJ_fake_script)()
local function ILRGI_fake_script() -- TextButton6.LocalScript1
local script = Instance.new('LocalScript', TextButton6)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";music 135787570731618 ;pitch 3.23") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(ILRGI_fake_script)()
local function SJZO_fake_script() -- TextButton53.LocalScript2
local script = Instance.new('LocalScript', TextButton53)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";music 16831104459 ;pitch 1.4") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(SJZO_fake_script)()
local function YRTZEVP_fake_script() -- TextButton44.LocalScript2
local script = Instance.new('LocalScript', TextButton44)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";music 122047801154955 ;volume inf") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(YRTZEVP_fake_script)()
local function GSQBC_fake_script() -- TextButton52.LocalScript2
local script = Instance.new('LocalScript', TextButton52)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";music 105819456196233 ;pitch 0.29") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(GSQBC_fake_script)()
local function UMAN_fake_script() -- TextButton45.LocalScript2
local script = Instance.new('LocalScript', TextButton45)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";music 16190761193 ;volume inf") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(UMAN_fake_script)()
local function DXORUC_fake_script() -- TextButton48.LocalScript2
local script = Instance.new('LocalScript', TextButton48)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";systemmessage [SYSTEM] THIS SERVER HAS BEEN HAXED BY I00ZPKIDD") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(DXORUC_fake_script)()
local function WRQRX_fake_script() -- TextButton48.LocalScript1
local script = Instance.new('LocalScript', TextButton48)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";systemmessage [SYSTEM] THIS SERVER HAS BEEN HAXED BY I00ZPKIDD") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(WRQRX_fake_script)()
local function MHXFW_fake_script() -- TextButton48.LocalScript3
local script = Instance.new('LocalScript', TextButton48)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";systemmessage [SYSTEM] THIS SERVER HAS BEEN HAXED BY I00ZPKIDD") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(MHXFW_fake_script)()
local function SKXTRE_fake_script() -- TextButton54.LocalScript2
local script = Instance.new('LocalScript', TextButton54)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";music 99907604701668 ;pitch 0.134") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(SKXTRE_fake_script)()
local function BFHJZB_fake_script() -- TextButton4.LocalScript2
local script = Instance.new('LocalScript', TextButton4)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";spin all") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(BFHJZB_fake_script)()
local function PWKB_fake_script() -- TextButton28.LocalScript2
local script = Instance.new('LocalScript', TextButton28)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";char all j00spkidd") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(PWKB_fake_script)()
local function ULLSRV_fake_script() -- TextButton42.LocalScript2
local script = Instance.new('LocalScript', TextButton42)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";re") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(ULLSRV_fake_script)()
local function IBXFFAQ_fake_script() -- TextButton47.LocalScript2
local script = Instance.new('LocalScript', TextButton47)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";music 132504204562767 ;pitch 0.2 ;volume inf") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(IBXFFAQ_fake_script)()
local function DJWQUD_fake_script() -- TextButton46.LocalScript
local script = Instance.new('LocalScript', TextButton46)
local button = script.Parent
local player = game.Players.LocalPlayer
-- Mude esse numero se quiser uma textura (decal ID). Deixa nil pra sem textura.
local textureId = 84556828401778
button.MouseButton1Click:Connect(function()
local char = player.Character
if not char then return end
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
if not tool or not tool:FindFirstChild("SyncAPI") then
warn("Voce nao tem F3X instalado!")
return
end
local remote = tool.SyncAPI.ServerEndpoint
local function _invoke(args)
remote:InvokeServer(unpack(args))
end
local function CreatePart(cf, parent)
_invoke({[1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent})
end
local function DestroyPart(part)
_invoke({[1] = "Remove", [2] = {[1] = part}})
end
local function MovePart(part, cf)
_invoke({[1] = "SyncMove", [2] = {[1] = {Part = part, CFrame = cf}}})
end
local function Resize(part, size, cf)
_invoke({[1] = "SyncResize", [2] = {[1] = {Part = part, CFrame = cf, Size = size}}})
end
local function Color(part, color)
_invoke({[1] = "SyncColor", [2] = {[1] = {Part = part, Color = color, UnionColoring = false}}})
end
local function SetName(part, name)
_invoke({[1] = "SetName", [2] = {[1] = part}, [3] = name})
end
local function SetTransparency(part, trans)
_invoke({[1] = "SyncMaterial", [2] = {[1] = {Part = part, Transparency = trans}}})
end
local function SpawnDecal(part, side)
_invoke({[1] = "CreateTextures", [2] = {[1] = {Part = part, Face = side, TextureType = "Decal"}}})
end
local function AddDecal(part, asset, side)
_invoke({[1] = "SyncTexture", [2] = {[1] = {Part = part, Face = side, TextureType = "Decal", Texture = "rbxassetid://" .. asset}}})
end
local root = char:FindFirstChild("HumanoidRootPart")
if not root then return end
local basePos = root.Position
local particles = {}
local spawnCount = 0
local maxSpawns = 40
-- Loop que spawna particulas finas (tipo papel)
task.spawn(function()
while true do
if spawnCount >= maxSpawns then break end
-- Posicao totalmente aleatoria, vai pra todo canto possivel
local randomAngle = math.rad(math.random(0, 360))
local randomDist = math.random(5, 500)
local offsetX = math.cos(randomAngle) * randomDist
local offsetZ = math.sin(randomAngle) * randomDist
local spawnPos = Vector3.new(basePos.X + offsetX, basePos.Y, basePos.Z + offsetZ)
local spawnCF = CFrame.new(spawnPos)
CreatePart(spawnCF, workspace)
task.wait(0.1)
-- Pega a ultima part criada perto da posicao
local newPart = nil
for _, v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.Name == "Part" then
local dist = (v.Position - spawnPos).Magnitude
if dist < 1 then
newPart = v
break
end
end
end
if newPart then
-- 2x2 studs, fino igual papel (0.05 de profundidade), em pe
local paperSize = Vector3.new(4, 4, 0.05)
Resize(newPart, paperSize, spawnCF)
-- Deixa invisivel
SetTransparency(newPart, 1)
SetName(newPart, "PaperParticle")
-- Aplica textura se tiver ID definido (decal aparece mesmo com part invisivel)
if textureId then
SpawnDecal(newPart, Enum.NormalId.Front)
AddDecal(newPart, textureId, Enum.NormalId.Front)
SpawnDecal(newPart, Enum.NormalId.Back)
AddDecal(newPart, textureId, Enum.NormalId.Back)
end
-- Direcao aleatoria pra todo canto (X, Y e Z aleatorios)
local dirAngle = math.rad(math.random(0, 360))
local speed = math.random(5, 30)
local moveX = math.cos(dirAngle) * speed
local moveZ = math.sin(dirAngle) * speed
spawnCount += 1
local particleInfo = {
part = newPart,
startPos = spawnPos,
startTime = os.clock(),
moveX = moveX,
moveZ = moveZ,
}
table.insert(particles, particleInfo)
end
task.wait(0.3)
end
end)
-- Loop que sobe 1 stud a cada 0.1s e move pra todo canto (sem girar)
task.spawn(function()
while true do
local stillActive = false
for i = #particles, 1, -1 do
local info = particles[i]
if info.part and info.part.Parent then
local elapsed = os.clock() - info.startTime
if elapsed >= 10 then
-- Passou de 10 segundos, deleta
DestroyPart(info.part)
table.remove(particles, i)
else
stillActive = true
local ticks = math.floor(elapsed / 0.1)
-- Sobe 1 stud por tick de 0.1s
local newY = info.startPos.Y + ticks
-- Move em direcao aleatoria (sem girar)
local currentX = info.startPos.X + (info.moveX * (elapsed / 10))
local currentZ = info.startPos.Z + (info.moveZ * (elapsed / 10))
local newCF = CFrame.new(currentX, newY, currentZ)
MovePart(info.part, newCF)
end
else
table.remove(particles, i)
end
end
if not stillActive and spawnCount >= maxSpawns then
break
end
task.wait(0.1)
end
end)
end)
end
coroutine.wrap(DJWQUD_fake_script)()
local function XSOTT_fake_script() -- TextButton39.LocalScript2
local script = Instance.new('LocalScript', TextButton39)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";sword") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(XSOTT_fake_script)()
local function DROQIIS_fake_script() -- TextButton33.LocalScript1
local script = Instance.new('LocalScript', TextButton33)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";music 1842577632 ;pitch 1.5") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(DROQIIS_fake_script)()
local function BQLXU_fake_script() -- TextButton34.LocalScript1
local script = Instance.new('LocalScript', TextButton34)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";music 82490517845599 ;volume inf") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(BQLXU_fake_script)()
local function CQPCU_fake_script() -- TextButton34.LocalScript2
local script = Instance.new('LocalScript', TextButton34)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";punish all") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(CQPCU_fake_script)()
local function NIRV_fake_script() -- TextButton34.LocalScript3
local script = Instance.new('LocalScript', TextButton34)
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
--spawn(function()
SetName(v,"Sky")
AddMesh(v)
--end)
--spawn(function()
SetMesh(v,"8006679977")
SetTexture(v,id)
--end)
MeshResize(v,Vector3.new(50,50,50))
SetLocked(v,true)
end
end
end
Sky("201208408")
end)
end
coroutine.wrap(NIRV_fake_script)()
local function OOYEPG_fake_script() -- TextButton38_2.LocalScript1
local script = Instance.new('LocalScript', TextButton38_2)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";music 82696338249251 ;pitch 1.1") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(OOYEPG_fake_script)()
local function PSBNN_fake_script() -- TextButton37.LocalScript2
local script = Instance.new('LocalScript', TextButton37)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";music 132391305999721 ;volume inf") -- Grants building tools
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(PSBNN_fake_script)()
local function ZRYZW_fake_script() -- TextButton49.LocalScript
local script = Instance.new('LocalScript', TextButton49)
local button = script.Parent
local player = game.Players.LocalPlayer
-- Mude esse numero se quiser uma textura (decal ID). Deixa nil pra sem textura.
local textureId = 104645206944375
button.MouseButton1Click:Connect(function()
local char = player.Character
if not char then return end
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
if not tool or not tool:FindFirstChild("SyncAPI") then
warn("Voce nao tem F3X instalado!")
return
end
local remote = tool.SyncAPI.ServerEndpoint
local function _invoke(args)
remote:InvokeServer(unpack(args))
end
local function CreatePart(cf, parent)
_invoke({[1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent})
end
local function DestroyPart(part)
_invoke({[1] = "Remove", [2] = {[1] = part}})
end
local function MovePart(part, cf)
_invoke({[1] = "SyncMove", [2] = {[1] = {Part = part, CFrame = cf}}})
end
local function Resize(part, size, cf)
_invoke({[1] = "SyncResize", [2] = {[1] = {Part = part, CFrame = cf, Size = size}}})
end
local function Color(part, color)
_invoke({[1] = "SyncColor", [2] = {[1] = {Part = part, Color = color, UnionColoring = false}}})
end
local function SetName(part, name)
_invoke({[1] = "SetName", [2] = {[1] = part}, [3] = name})
end
local function SetTransparency(part, trans)
_invoke({[1] = "SyncMaterial", [2] = {[1] = {Part = part, Transparency = trans}}})
end
local function SpawnDecal(part, side)
_invoke({[1] = "CreateTextures", [2] = {[1] = {Part = part, Face = side, TextureType = "Decal"}}})
end
local function AddDecal(part, asset, side)
_invoke({[1] = "SyncTexture", [2] = {[1] = {Part = part, Face = side, TextureType = "Decal", Texture = "rbxassetid://" .. asset}}})
end
local root = char:FindFirstChild("HumanoidRootPart")
if not root then return end
local basePos = root.Position
local particles = {}
local spawnCount = 0
local maxSpawns = 40
-- Loop que spawna particulas finas (tipo papel)
task.spawn(function()
while true do
if spawnCount >= maxSpawns then break end
-- Posicao totalmente aleatoria, vai pra todo canto possivel
local randomAngle = math.rad(math.random(0, 360))
local randomDist = math.random(5, 500)
local offsetX = math.cos(randomAngle) * randomDist
local offsetZ = math.sin(randomAngle) * randomDist
local spawnPos = Vector3.new(basePos.X + offsetX, basePos.Y, basePos.Z + offsetZ)
local spawnCF = CFrame.new(spawnPos)
CreatePart(spawnCF, workspace)
task.wait(0.1)
-- Pega a ultima part criada perto da posicao
local newPart = nil
for _, v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.Name == "Part" then
local dist = (v.Position - spawnPos).Magnitude
if dist < 1 then
newPart = v
break
end
end
end
if newPart then
-- 2x2 studs, fino igual papel (0.05 de profundidade), em pe
local paperSize = Vector3.new(4, 4, 0.05)
Resize(newPart, paperSize, spawnCF)
-- Deixa invisivel
SetTransparency(newPart, 1)
SetName(newPart, "PaperParticle")
-- Aplica textura se tiver ID definido (decal aparece mesmo com part invisivel)
if textureId then
SpawnDecal(newPart, Enum.NormalId.Front)
AddDecal(newPart, textureId, Enum.NormalId.Front)
SpawnDecal(newPart, Enum.NormalId.Back)
AddDecal(newPart, textureId, Enum.NormalId.Back)
end
-- Direcao aleatoria pra todo canto (X, Y e Z aleatorios)
local dirAngle = math.rad(math.random(0, 360))
local speed = math.random(5, 30)
local moveX = math.cos(dirAngle) * speed
local moveZ = math.sin(dirAngle) * speed
spawnCount += 1
local particleInfo = {
part = newPart,
startPos = spawnPos,
startTime = os.clock(),
moveX = moveX,
moveZ = moveZ,
}
table.insert(particles, particleInfo)
end
task.wait(0.3)
end
end)
-- Loop que sobe 1 stud a cada 0.1s e move pra todo canto (sem girar)
task.spawn(function()
while true do
local stillActive = false
for i = #particles, 1, -1 do
local info = particles[i]
if info.part and info.part.Parent then
local elapsed = os.clock() - info.startTime
if elapsed >= 10 then
-- Passou de 10 segundos, deleta
DestroyPart(info.part)
table.remove(particles, i)
else
stillActive = true
local ticks = math.floor(elapsed / 0.1)
-- Sobe 1 stud por tick de 0.1s
local newY = info.startPos.Y + ticks
-- Move em direcao aleatoria (sem girar)
local currentX = info.startPos.X + (info.moveX * (elapsed / 10))
local currentZ = info.startPos.Z + (info.moveZ * (elapsed / 10))
local newCF = CFrame.new(currentX, newY, currentZ)
MovePart(info.part, newCF)
end
else
table.remove(particles, i)
end
end
if not stillActive and spawnCount >= maxSpawns then
break
end
task.wait(0.1)
end
end)
end)
end
coroutine.wrap(ZRYZW_fake_script)()
local function SJOAZ_fake_script() -- TextButton22.LocalScript
local script = Instance.new('LocalScript', TextButton22)
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("84556828401778")
end)
end
coroutine.wrap(SJOAZ_fake_script)()
local function DYQLMAE_fake_script() -- TextButton21.LocalScript
local script = Instance.new('LocalScript', TextButton21)
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
--spawn(function()
SetName(v,"Sky")
AddMesh(v)
--end)
--spawn(function()
SetMesh(v,"8006679977")
SetTexture(v,id)
--end)
MeshResize(v,Vector3.new(50,50,50))
SetLocked(v,true)
end
end
end
Sky("84556828401778")
end)
end
coroutine.wrap(DYQLMAE_fake_script)()
local function PAAXQEU_fake_script() -- TextButton2_2.LocalScript
local script = Instance.new('LocalScript', TextButton2_2)
local button = script.Parent
local player = game.Players.LocalPlayer
-- Mude esse numero se quiser uma textura (decal ID). Deixa nil pra sem textura.
local textureId = 104645206944375
button.MouseButton1Click:Connect(function()
local char = player.Character
if not char then return end
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
if not tool or not tool:FindFirstChild("SyncAPI") then
warn("Voce nao tem F3X instalado!")
return
end
local remote = tool.SyncAPI.ServerEndpoint
local function _invoke(args)
remote:InvokeServer(unpack(args))
end
local function CreatePart(cf, parent)
_invoke({[1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent})
end
local function DestroyPart(part)
_invoke({[1] = "Remove", [2] = {[1] = part}})
end
local function MovePart(part, cf)
_invoke({[1] = "SyncMove", [2] = {[1] = {Part = part, CFrame = cf}}})
end
local function Resize(part, size, cf)
_invoke({[1] = "SyncResize", [2] = {[1] = {Part = part, CFrame = cf, Size = size}}})
end
local function Color(part, color)
_invoke({[1] = "SyncColor", [2] = {[1] = {Part = part, Color = color, UnionColoring = false}}})
end
local function SetName(part, name)
_invoke({[1] = "SetName", [2] = {[1] = part}, [3] = name})
end
local function SetTransparency(part, trans)
_invoke({[1] = "SyncMaterial", [2] = {[1] = {Part = part, Transparency = trans}}})
end
local function SpawnDecal(part, side)
_invoke({[1] = "CreateTextures", [2] = {[1] = {Part = part, Face = side, TextureType = "Decal"}}})
end
local function AddDecal(part, asset, side)
_invoke({[1] = "SyncTexture", [2] = {[1] = {Part = part, Face = side, TextureType = "Decal", Texture = "rbxassetid://" .. asset}}})
end
local root = char:FindFirstChild("HumanoidRootPart")
if not root then return end
local basePos = root.Position
local particles = {}
local spawnCount = 0
local maxSpawns = 40
-- Loop que spawna particulas finas (tipo papel)
task.spawn(function()
while true do
if spawnCount >= maxSpawns then break end
-- Posicao totalmente aleatoria, vai pra todo canto possivel
local randomAngle = math.rad(math.random(0, 360))
local randomDist = math.random(5, 500)
local offsetX = math.cos(randomAngle) * randomDist
local offsetZ = math.sin(randomAngle) * randomDist
local spawnPos = Vector3.new(basePos.X + offsetX, basePos.Y, basePos.Z + offsetZ)
local spawnCF = CFrame.new(spawnPos)
CreatePart(spawnCF, workspace)
task.wait(0.1)
-- Pega a ultima part criada perto da posicao
local newPart = nil
for _, v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.Name == "Part" then
local dist = (v.Position - spawnPos).Magnitude
if dist < 1 then
newPart = v
break
end
end
end
if newPart then
-- 2x2 studs, fino igual papel (0.05 de profundidade), em pe
local paperSize = Vector3.new(15, 15, 0.05)
Resize(newPart, paperSize, spawnCF)
-- Deixa invisivel
SetTransparency(newPart, 1)
SetName(newPart, "PaperParticle")
-- Aplica textura se tiver ID definido (decal aparece mesmo com part invisivel)
if textureId then
SpawnDecal(newPart, Enum.NormalId.Front)
AddDecal(newPart, textureId, Enum.NormalId.Front)
SpawnDecal(newPart, Enum.NormalId.Back)
AddDecal(newPart, textureId, Enum.NormalId.Back)
end
-- Direcao aleatoria pra todo canto (X, Y e Z aleatorios)
local dirAngle = math.rad(math.random(0, 360))
local speed = math.random(5, 30)
local moveX = math.cos(dirAngle) * speed
local moveZ = math.sin(dirAngle) * speed
spawnCount += 1
local particleInfo = {
part = newPart,
startPos = spawnPos,
startTime = os.clock(),
moveX = moveX,
moveZ = moveZ,
}
table.insert(particles, particleInfo)
end
task.wait(0.3)
end
end)
-- Loop que sobe 1 stud a cada 0.1s e move pra todo canto (sem girar)
task.spawn(function()
while true do
local stillActive = false
for i = #particles, 1, -1 do
local info = particles[i]
if info.part and info.part.Parent then
local elapsed = os.clock() - info.startTime
if elapsed >= 10 then
-- Passou de 10 segundos, deleta
DestroyPart(info.part)
table.remove(particles, i)
else
stillActive = true
local ticks = math.floor(elapsed / 0.1)
-- Sobe 1 stud por tick de 0.1s
local newY = info.startPos.Y + ticks
-- Move em direcao aleatoria (sem girar)
local currentX = info.startPos.X + (info.moveX * (elapsed / 10))
local currentZ = info.startPos.Z + (info.moveZ * (elapsed / 10))
local newCF = CFrame.new(currentX, newY, currentZ)
MovePart(info.part, newCF)
end
else
table.remove(particles, i)
end
end
if not stillActive and spawnCount >= maxSpawns then
break
end
task.wait(0.1)
end
end)
end)
end
coroutine.wrap(PAAXQEU_fake_script)()
local function WFKLDK_fake_script() -- TextButton10.LocalScript
local script = Instance.new('LocalScript', TextButton10)
local button = script.Parent
local player = game.Players.LocalPlayer
-- Mude esse numero se quiser uma textura (decal ID). Deixa nil pra sem textura.
local textureId = 84556828401778
button.MouseButton1Click:Connect(function()
local char = player.Character
if not char then return end
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
if not tool or not tool:FindFirstChild("SyncAPI") then
warn("Voce nao tem F3X instalado!")
return
end
local remote = tool.SyncAPI.ServerEndpoint
local function _invoke(args)
remote:InvokeServer(unpack(args))
end
local function CreatePart(cf, parent)
_invoke({[1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent})
end
local function DestroyPart(part)
_invoke({[1] = "Remove", [2] = {[1] = part}})
end
local function MovePart(part, cf)
_invoke({[1] = "SyncMove", [2] = {[1] = {Part = part, CFrame = cf}}})
end
local function Resize(part, size, cf)
_invoke({[1] = "SyncResize", [2] = {[1] = {Part = part, CFrame = cf, Size = size}}})
end
local function Color(part, color)
_invoke({[1] = "SyncColor", [2] = {[1] = {Part = part, Color = color, UnionColoring = false}}})
end
local function SetName(part, name)
_invoke({[1] = "SetName", [2] = {[1] = part}, [3] = name})
end
local function SetTransparency(part, trans)
_invoke({[1] = "SyncMaterial", [2] = {[1] = {Part = part, Transparency = trans}}})
end
local function SpawnDecal(part, side)
_invoke({[1] = "CreateTextures", [2] = {[1] = {Part = part, Face = side, TextureType = "Decal"}}})
end
local function AddDecal(part, asset, side)
_invoke({[1] = "SyncTexture", [2] = {[1] = {Part = part, Face = side, TextureType = "Decal", Texture = "rbxassetid://" .. asset}}})
end
local root = char:FindFirstChild("HumanoidRootPart")
if not root then return end
local basePos = root.Position
local particles = {}
local spawnCount = 0
local maxSpawns = 40
-- Loop que spawna particulas finas (tipo papel)
task.spawn(function()
while true do
if spawnCount >= maxSpawns then break end
-- Posicao totalmente aleatoria, vai pra todo canto possivel
local randomAngle = math.rad(math.random(0, 360))
local randomDist = math.random(5, 500)
local offsetX = math.cos(randomAngle) * randomDist
local offsetZ = math.sin(randomAngle) * randomDist
local spawnPos = Vector3.new(basePos.X + offsetX, basePos.Y, basePos.Z + offsetZ)
local spawnCF = CFrame.new(spawnPos)
CreatePart(spawnCF, workspace)
task.wait(0.1)
-- Pega a ultima part criada perto da posicao
local newPart = nil
for _, v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.Name == "Part" then
local dist = (v.Position - spawnPos).Magnitude
if dist < 1 then
newPart = v
break
end
end
end
if newPart then
-- 2x2 studs, fino igual papel (0.05 de profundidade), em pe
local paperSize = Vector3.new(15, 15, 0.05)
Resize(newPart, paperSize, spawnCF)
-- Deixa invisivel
SetTransparency(newPart, 1)
SetName(newPart, "PaperParticle")
-- Aplica textura se tiver ID definido (decal aparece mesmo com part invisivel)
if textureId then
SpawnDecal(newPart, Enum.NormalId.Front)
AddDecal(newPart, textureId, Enum.NormalId.Front)
SpawnDecal(newPart, Enum.NormalId.Back)
AddDecal(newPart, textureId, Enum.NormalId.Back)
end
-- Direcao aleatoria pra todo canto (X, Y e Z aleatorios)
local dirAngle = math.rad(math.random(0, 360))
local speed = math.random(5, 30)
local moveX = math.cos(dirAngle) * speed
local moveZ = math.sin(dirAngle) * speed
spawnCount += 1
local particleInfo = {
part = newPart,
startPos = spawnPos,
startTime = os.clock(),
moveX = moveX,
moveZ = moveZ,
}
table.insert(particles, particleInfo)
end
task.wait(0.3)
end
end)
-- Loop que sobe 1 stud a cada 0.1s e move pra todo canto (sem girar)
task.spawn(function()
while true do
local stillActive = false
for i = #particles, 1, -1 do
local info = particles[i]
if info.part and info.part.Parent then
local elapsed = os.clock() - info.startTime
if elapsed >= 10 then
-- Passou de 10 segundos, deleta
DestroyPart(info.part)
table.remove(particles, i)
else
stillActive = true
local ticks = math.floor(elapsed / 0.1)
-- Sobe 1 stud por tick de 0.1s
local newY = info.startPos.Y + ticks
-- Move em direcao aleatoria (sem girar)
local currentX = info.startPos.X + (info.moveX * (elapsed / 10))
local currentZ = info.startPos.Z + (info.moveZ * (elapsed / 10))
local newCF = CFrame.new(currentX, newY, currentZ)
MovePart(info.part, newCF)
end
else
table.remove(particles, i)
end
end
if not stillActive and spawnCount >= maxSpawns then
break
end
task.wait(0.1)
end
end)
end)
end
coroutine.wrap(WFKLDK_fake_script)()
local function CXRNSP_fake_script() -- TextButton3_2.LocalScript
local script = Instance.new('LocalScript', TextButton3_2)
-- Reference to the button (replace 'ButtonName' with your actual button instance)
local button = script.Parent -- Assuming this script is a child of the button
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Function to safely get the RequestCommand RemoteEvent
local function getRequestCommand()
local success, result = pcall(function()
return ReplicatedStorage:WaitForChild("HDAdminHDClient", 5):WaitForChild("Signals", 5):WaitForChild("RequestCommand", 5)
end)
if not success or not result then
warn("Failed to find RequestCommand RemoteEvent: " .. tostring(result))
return nil
end
return result
end
-- Connect button click event
button.MouseButton1Click:Connect(function()
local RequestCommand = getRequestCommand()
if RequestCommand then
-- Invoke the server command (modify the command as needed)
local success, errorMessage = pcall(function()
RequestCommand:InvokeServer(";music 100792696468630 ;pitch .14 ;volume inf")
end)
if not success then
warn("Failed to invoke command: " .. tostring(errorMessage))
end
else
warn("Cannot invoke command: RequestCommand not found")
end
end)
end
coroutine.wrap(CXRNSP_fake_script)()



This is clearly f3x
@TUBERSIKD ofc bruh its clearly for f3x btw this gui is outdated
@onionrz 🤔