
KeylessUniversal

--[=[
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designed using localmaze gui creator
]=]
-- Instances: 23 | Scripts: 6 | Modules: 0 | Tags: 0
local LMG2L = {};
-- Players.c00lkiddo0o0s.PlayerGui.ScreenGui
LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
-- Players.c00lkiddo0o0s.PlayerGui.ScreenGui.UIGradient
LMG2L["UIGradient_2"] = Instance.new("UIGradient", LMG2L["ScreenGui_1"]);
-- Players.c00lkiddo0o0s.PlayerGui.ScreenGui.UIGradient.UICorner
LMG2L["UICorner_3"] = Instance.new("UICorner", LMG2L["UIGradient_2"]);
-- Players.c00lkiddo0o0s.PlayerGui.ScreenGui.TextButton
LMG2L["TextButton_4"] = Instance.new("TextButton", LMG2L["ScreenGui_1"]);
LMG2L["TextButton_4"]["BorderSizePixel"] = 0;
LMG2L["TextButton_4"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_4"]["Size"] = UDim2.new(0, 108, 0, 98);
LMG2L["TextButton_4"]["Text"] = [[Open]];
LMG2L["TextButton_4"]["Position"] = UDim2.new(0, 8, 0, 4);
-- Players.c00lkiddo0o0s.PlayerGui.ScreenGui.TextButton.LocalScript
LMG2L["LocalScript_5"] = Instance.new("LocalScript", LMG2L["TextButton_4"]);
-- Players.c00lkiddo0o0s.PlayerGui.ScreenGui.Frame
LMG2L["Frame_6"] = Instance.new("Frame", LMG2L["ScreenGui_1"]);
LMG2L["Frame_6"]["BorderSizePixel"] = 0;
LMG2L["Frame_6"]["BackgroundColor3"] = Color3.fromRGB(184, 255, 138);
LMG2L["Frame_6"]["Size"] = UDim2.new(0, 676, 0, 440);
LMG2L["Frame_6"]["Position"] = UDim2.new(0, 182, 0, 100);
-- Players.c00lkiddo0o0s.PlayerGui.ScreenGui.Frame.TextButton9
LMG2L["TextButton9_7"] = Instance.new("TextButton", LMG2L["Frame_6"]);
LMG2L["TextButton9_7"]["BorderSizePixel"] = 0;
LMG2L["TextButton9_7"]["BackgroundColor3"] = Color3.fromRGB(255, 101, 101);
LMG2L["TextButton9_7"]["Size"] = UDim2.new(0, 136, 0, 82);
LMG2L["TextButton9_7"]["Text"] = [[Clear]];
LMG2L["TextButton9_7"]["Name"] = [[TextButton9]];
LMG2L["TextButton9_7"]["Position"] = UDim2.new(0, 318, 0, 358);
-- Players.c00lkiddo0o0s.PlayerGui.ScreenGui.Frame.TextButton9.LocalScript
LMG2L["LocalScript_8"] = Instance.new("LocalScript", LMG2L["TextButton9_7"]);
-- Players.c00lkiddo0o0s.PlayerGui.ScreenGui.Frame.TextButton7
LMG2L["TextButton7_9"] = Instance.new("TextButton", LMG2L["Frame_6"]);
LMG2L["TextButton7_9"]["BorderSizePixel"] = 0;
LMG2L["TextButton7_9"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton7_9"]["Size"] = UDim2.new(0, 90, 0, 46);
LMG2L["TextButton7_9"]["Name"] = [[TextButton7]];
LMG2L["TextButton7_9"]["Position"] = UDim2.new(0, 554, 0, 216);
-- Players.c00lkiddo0o0s.PlayerGui.ScreenGui.Frame.TextButton2
LMG2L["TextButton2_a"] = Instance.new("TextButton", LMG2L["Frame_6"]);
LMG2L["TextButton2_a"]["BorderSizePixel"] = 0;
LMG2L["TextButton2_a"]["BackgroundColor3"] = Color3.fromRGB(255, 132, 132);
LMG2L["TextButton2_a"]["Size"] = UDim2.new(0, 136, 0, 80);
LMG2L["TextButton2_a"]["Text"] = [[inject]];
LMG2L["TextButton2_a"]["Name"] = [[TextButton2]];
LMG2L["TextButton2_a"]["Position"] = UDim2.new(0, 150, 0, 358);
-- Players.c00lkiddo0o0s.PlayerGui.ScreenGui.Frame.TextButton2.LocalScript
LMG2L["LocalScript_b"] = Instance.new("LocalScript", LMG2L["TextButton2_a"]);
-- Players.c00lkiddo0o0s.PlayerGui.ScreenGui.Frame.TextButton
LMG2L["TextButton_c"] = Instance.new("TextButton", LMG2L["Frame_6"]);
LMG2L["TextButton_c"]["BorderSizePixel"] = 0;
LMG2L["TextButton_c"]["TextColor3"] = Color3.fromRGB(54, 4, 4);
LMG2L["TextButton_c"]["BackgroundColor3"] = Color3.fromRGB(255, 111, 111);
LMG2L["TextButton_c"]["Size"] = UDim2.new(0, 120, 0, 80);
LMG2L["TextButton_c"]["Text"] = [[Execute]];
LMG2L["TextButton_c"]["Position"] = UDim2.new(0, 4, 0, 356);
-- Players.c00lkiddo0o0s.PlayerGui.ScreenGui.Frame.TextButton.LocalScript
LMG2L["LocalScript_d"] = Instance.new("LocalScript", LMG2L["TextButton_c"]);
-- Players.c00lkiddo0o0s.PlayerGui.ScreenGui.Frame.Particles
LMG2L["Particles_e"] = Instance.new("TextButton", LMG2L["Frame_6"]);
LMG2L["Particles_e"]["BorderSizePixel"] = 0;
LMG2L["Particles_e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["Particles_e"]["Size"] = UDim2.new(0, 92, 0, 40);
LMG2L["Particles_e"]["Text"] = [[Particles]];
LMG2L["Particles_e"]["Name"] = [[Particles]];
LMG2L["Particles_e"]["Position"] = UDim2.new(0, 552, 0, 6);
-- Players.c00lkiddo0o0s.PlayerGui.ScreenGui.Frame.Particles.LocalScript
LMG2L["LocalScript_f"] = Instance.new("LocalScript", LMG2L["Particles_e"]);
-- Players.c00lkiddo0o0s.PlayerGui.ScreenGui.Frame.TextButton4
LMG2L["TextButton4_10"] = Instance.new("TextButton", LMG2L["Frame_6"]);
LMG2L["TextButton4_10"]["BorderSizePixel"] = 0;
LMG2L["TextButton4_10"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton4_10"]["Size"] = UDim2.new(0, 88, 0, 40);
LMG2L["TextButton4_10"]["Text"] = [[Tidal executor remake]];
LMG2L["TextButton4_10"]["Name"] = [[TextButton4]];
LMG2L["TextButton4_10"]["Position"] = UDim2.new(0, 554, 0, 62);
-- Players.c00lkiddo0o0s.PlayerGui.ScreenGui.Frame.TextButton4.LocalScript
LMG2L["LocalScript_11"] = Instance.new("LocalScript", LMG2L["TextButton4_10"]);
-- Players.c00lkiddo0o0s.PlayerGui.ScreenGui.Frame.TextButton8
LMG2L["TextButton8_12"] = Instance.new("TextButton", LMG2L["Frame_6"]);
LMG2L["TextButton8_12"]["BorderSizePixel"] = 0;
LMG2L["TextButton8_12"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton8_12"]["Size"] = UDim2.new(0, 94, 0, 50);
LMG2L["TextButton8_12"]["Name"] = [[TextButton8]];
LMG2L["TextButton8_12"]["Position"] = UDim2.new(0, 552, 0, 270);
-- Players.c00lkiddo0o0s.PlayerGui.ScreenGui.Frame.TextButton6
LMG2L["TextButton6_13"] = Instance.new("TextButton", LMG2L["Frame_6"]);
LMG2L["TextButton6_13"]["BorderSizePixel"] = 0;
LMG2L["TextButton6_13"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton6_13"]["Size"] = UDim2.new(0, 84, 0, 44);
LMG2L["TextButton6_13"]["Name"] = [[TextButton6]];
LMG2L["TextButton6_13"]["Position"] = UDim2.new(0, 558, 0, 166);
-- Players.c00lkiddo0o0s.PlayerGui.ScreenGui.Frame.TextButton5
LMG2L["TextButton5_14"] = Instance.new("TextButton", LMG2L["Frame_6"]);
LMG2L["TextButton5_14"]["BorderSizePixel"] = 0;
LMG2L["TextButton5_14"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton5_14"]["Size"] = UDim2.new(0, 88, 0, 48);
LMG2L["TextButton5_14"]["Name"] = [[TextButton5]];
LMG2L["TextButton5_14"]["Position"] = UDim2.new(0, 556, 0, 110);
-- Players.c00lkiddo0o0s.PlayerGui.ScreenGui.Frame.TextLabel
LMG2L["TextLabel_15"] = Instance.new("TextLabel", LMG2L["Frame_6"]);
LMG2L["TextLabel_15"]["BorderSizePixel"] = 0;
LMG2L["TextLabel_15"]["BackgroundColor3"] = Color3.fromRGB(172, 255, 116);
LMG2L["TextLabel_15"]["Size"] = UDim2.new(0, 526, 0, 62);
LMG2L["TextLabel_15"]["Text"] = [[Project g00byd0lan]];
LMG2L["TextLabel_15"]["Position"] = UDim2.new(0, 2, 0, 0);
-- Players.c00lkiddo0o0s.PlayerGui.ScreenGui.Frame.TextBox
LMG2L["TextBox_16"] = Instance.new("TextBox", LMG2L["Frame_6"]);
LMG2L["TextBox_16"]["BorderSizePixel"] = 0;
LMG2L["TextBox_16"]["BackgroundColor3"] = Color3.fromRGB(149, 255, 86);
LMG2L["TextBox_16"]["Size"] = UDim2.new(0, 528, 0, 292);
LMG2L["TextBox_16"]["Position"] = UDim2.new(0, 4, 0, 62);
-- Players.c00lkiddo0o0s.PlayerGui.ScreenGui.Frame.UIDragDetector
LMG2L["UIDragDetector_17"] = Instance.new("UIDragDetector", LMG2L["Frame_6"]);
-- Players.c00lkiddo0o0s.PlayerGui.ScreenGui.TextButton.LocalScript
local function C_5()
local script = LMG2L["LocalScript_5"];
local boton = script.Parent
local gui = boton.Parent
local marco = gui:FindFirstChild("MarcoPrincipal") or gui:FindFirstChildOfClass("Frame")
boton.MouseButton1Click:Connect(function()
if marco then
-- Esto cambia el estado: si está abierto lo cierra, si está cerrado lo abre
marco.Visible = not marco.Visible
-- Opcional: Cambia el texto del botón para que sepas qué va a pasar
if marco.Visible then
boton.Text = "Cerrar"
boton.BackgroundColor3 = Color3.fromRGB(255, 100, 100) -- Rojo al abrir
else
boton.Text = "Abrir"
boton.BackgroundColor3 = Color3.fromRGB(100, 255, 100) -- Verde al cerrar
end
end
end)
end;
task.spawn(C_5);
-- Players.c00lkiddo0o0s.PlayerGui.ScreenGui.Frame.TextButton9.LocalScript
local function C_8()
local script = LMG2L["LocalScript_8"];
local botonClear = script.Parent
local marco = botonClear.Parent
-- Buscamos el cuadro verde (el TextBox)
local cajaDeTexto = marco:FindFirstChildOfClass("TextBox")
botonClear.MouseButton1Click:Connect(function()
if cajaDeTexto then
cajaDeTexto.Text = "" -- Esto borra todo el contenido
print("Project g00byd0lan: Script limpiado.")
-- Efecto visual rápido de parpadeo
local colorOriginal = botonClear.BackgroundColor3
botonClear.BackgroundColor3 = Color3.fromRGB(255, 255, 255) -- Blanco
task.wait(0.1)
botonClear.BackgroundColor3 = colorOriginal
else
warn("No se encontró la caja de texto para limpiar.")
end
end)
end;
task.spawn(C_8);
-- Players.c00lkiddo0o0s.PlayerGui.ScreenGui.Frame.TextButton2.LocalScript
local function C_b()
local script = LMG2L["LocalScript_b"];
local boton = script.Parent
local marco = boton.Parent
local titulo = marco:FindFirstChild("Etiqueta de texto") or marco:FindFirstChildOfClass("TextLabel")
boton.MouseButton1Click:Connect(function()
-- Efecto de carga estilo g00byd0lan
boton.Text = "LOGGING IN..."
boton.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
print("Project g00byd0lan: Buscando vulnerabilidades...")
task.wait(1)
-- Aquí podrías poner un script real que quieras que se active siempre
-- Por ejemplo, cargar un anti-kick básico o un Infinite Yield
local success, err = pcall(function()
print("Project g00byd0lan: Sistemas listos.")
end)
if success then
boton.Text = "ACTIVE"
boton.BackgroundColor3 = Color3.fromRGB(0, 255, 0)
if titulo then
titulo.Text = "Project g00byd0lan | ONLINE"
titulo.TextColor3 = Color3.fromRGB(0, 255, 0)
end
else
boton.Text = "ERROR"
boton.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
warn("Fallo en la inyección: " .. tostring(err))
end
end)
end;
task.spawn(C_b);
-- Players.c00lkiddo0o0s.PlayerGui.ScreenGui.Frame.TextButton.LocalScript
local function C_d()
local script = LMG2L["LocalScript_d"];
local boton = script.Parent
local marco = boton.Parent
-- Buscamos el cuadro verde (Caja de texto o TextBox)
-- Lo buscamos por su "Clase" para que no importe el nombre
local cajaDeTexto = marco:FindFirstChildOfClass("TextBox")
boton.MouseButton1Click:Connect(function()
if cajaDeTexto then
local codigo = cajaDeTexto.Text
if codigo ~= "" and codigo ~= "TextBox" then
print("Project g00byd0lan: Intentando ejecutar...")
local success, err = pcall(function()
-- Delta usará loadstring para ejecutar el texto de la caja
local f = loadstring(codigo)
if f then
f()
else
warn("Error: El código escrito está incompleto o mal.")
end
end)
if not success then
warn("Error al ejecutar: " .. tostring(err))
end
else
warn("Escribe algo en el cuadro verde primero.")
end
else
warn("No se encontró el TextBox dentro del Marco.")
end
end)
end;
task.spawn(C_d);
-- Players.c00lkiddo0o0s.PlayerGui.ScreenGui.Frame.Particles.LocalScript
local function C_f()
local script = LMG2L["LocalScript_f"];
local boton = script.Parent
local activado = false
boton.MouseButton1Click:Connect(function()
local char = game.Players.LocalPlayer.Character
local torso = char and (char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso"))
if not torso then return end
if not activado then
-- Aquí va tu script de partículas
local pe = Instance.new("ParticleEmitter", torso)
pe.Name = "G00byAura"
pe.Texture = "http://roblox.com/asset/?id=362575925"
pe.VelocitySpread = 50
pe.LightEmission = 1
boton.Text = "Aura: ON"
activado = true
else
if torso:FindFirstChild("G00byAura") then torso.G00byAura:Destroy() end
boton.Text = "Aura: OFF"
activado = false
end
end)
end;
task.spawn(C_f);
-- Players.c00lkiddo0o0s.PlayerGui.ScreenGui.Frame.TextButton4.LocalScript
local function C_11()
local script = LMG2L["LocalScript_11"];
local boton = script.Parent
boton.MouseButton1Click:Connect(function()
print("Project g00byd0lan: Cargando Tidal Hub...")
-- El script que me pediste inyectar
local success, err = pcall(function()
loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-Tidal-executor-remake-39537"))()
end)
if success then
boton.Text = "Tidal: CARGADO"
boton.BackgroundColor3 = Color3.fromRGB(0, 200, 255) -- Azul
else
warn("Error al cargar Tidal: " .. tostring(err))
boton.Text = "Error Tidal"
end
end)
end;
task.spawn(C_11);
return LMG2L["ScreenGui_1"], require;



you spelt your username wrong