
KeylessUniversal

-- LocalScript
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local hrp = character:WaitForChild("HumanoidRootPart")
local flying = false
local speed = 50
local upDown = 0
-- alternar voo
UserInputService.InputBegan:Connect(function(input, processed)
if processed then return end
if input.KeyCode == Enum.KeyCode.F then
flying = not flying
print(flying and "Modo voo ativado" or "Modo voo desativado")
elseif input.KeyCode == Enum.KeyCode.Space then
upDown = 1
elseif input.KeyCode == Enum.KeyCode.LeftShift then
upDown = -1
end
end)
UserInputService.InputEnded:Connect(function(input)
if input.KeyCode == Enum.KeyCode.Space or input.KeyCode == Enum.KeyCode.LeftShift then
upDown = 0
end
end)
RunService.RenderStepped:Connect(function()
if flying then
local cam = workspace.CurrentCamera
local move = Vector3.new()
if UserInputService:IsKeyDown(Enum.KeyCode.W) then
move = move + cam.CFrame.LookVector
end
if UserInputService:IsKeyDown(Enum.KeyCode.S) then
move = move - cam.CFrame.LookVector
end
if UserInputService:IsKeyDown(Enum.KeyCode.D) then
move = move + cam.CFrame.RightVector
end
if UserInputService:IsKeyDown(Enum.KeyCode.A) then
move = move - cam.CFrame.RightVector
end
move = (move.Unit * speed) + Vector3.new(0, upDown * speed, 0)
hrp.Velocity = move
end
end)No comments yet for this script.



