
KeylessUniversal

local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local camera = workspace.CurrentCamera
-- STATES
local wallhackEnabled = false
local tracersEnabled = false
local flyEnabled = false
local targetLockEnabled = false
-- GUI
local gui = Instance.new("ScreenGui")
gui.ResetOnSpawn = false
gui.Parent = player:WaitForChild("PlayerGui")
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0,240,0,260)
frame.Position = UDim2.new(0,20,0,120)
frame.BackgroundColor3 = Color3.fromRGB(30,30,35)
frame.Parent = gui
frame.Active = true
frame.Draggable = true
local layout = Instance.new("UIListLayout", frame)
layout.Padding = UDim.new(0,5)
-- STATUS PANEL
local statusLabel = Instance.new("TextLabel")
statusLabel.Size = UDim2.new(1,0,0,80)
statusLabel.BackgroundColor3 = Color3.fromRGB(20,20,25)
statusLabel.TextColor3 = Color3.new(1,1,1)
statusLabel.TextScaled = true
statusLabel.Font = Enum.Font.GothamBold
statusLabel.Parent = frame
local function updateStatus()
statusLabel.Text =
"Wallhack: " .. (wallhackEnabled and "ON" or "OFF") .. "\n" ..
"Tracers: " .. (tracersEnabled and "ON" or "OFF") .. "\n" ..
"Fly: " .. (flyEnabled and "ON" or "OFF") .. "\n" ..
"TargetLock: " .. (targetLockEnabled and "ON" or "OFF")
end
local function makeButton(text, callback)
local b = Instance.new("TextButton")
b.Size = UDim2.new(1,0,0,40)
b.Text = text
b.BackgroundColor3 = Color3.fromRGB(0,120,255)
b.TextColor3 = Color3.new(1,1,1)
b.Parent = frame
b.MouseButton1Click:Connect(callback)
end
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-- WALLHACK
------------------------------------------------
local function toggleWallhack()
wallhackEnabled = not wallhackEnabled
for _,plr in pairs(Players:GetPlayers()) do
if plr ~= player and plr.Character then
if wallhackEnabled then
if not plr.Character:FindFirstChild("WallHighlight") then
local h = Instance.new("Highlight")
h.Name = "WallHighlight"
h.FillColor = Color3.fromRGB(255,0,0)
h.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
h.Parent = plr.Character
end
else
local old = plr.Character:FindFirstChild("WallHighlight")
if old then old:Destroy() end
end
end
end
updateStatus()
end
------------------------------------------------
-- TRACERS
------------------------------------------------
local tracerFolder = Instance.new("Folder", gui)
RunService.RenderStepped:Connect(function()
tracerFolder:ClearAllChildren()
if not tracersEnabled then return end
for _,plr in pairs(Players:GetPlayers()) do
if plr ~= player and plr.Character and plr.Character:FindFirstChild("HumanoidRootPart") then
local root = plr.Character.HumanoidRootPart
local pos, visible = camera:WorldToViewportPoint(root.Position)
if visible then
local line = Instance.new("Frame")
line.BorderSizePixel = 0
line.BackgroundColor3 = Color3.fromRGB(0,255,255)
line.Size = UDim2.new(0,2,0,camera.ViewportSize.Y - pos.Y)
line.Position = UDim2.new(0,pos.X,0,pos.Y)
line.Parent = tracerFolder
end
end
end
end)
local function toggleTracers()
tracersEnabled = not tracersEnabled
updateStatus()
end
------------------------------------------------
-- FLY
------------------------------------------------
local bodyVelocity
local bodyGyro
RunService.RenderStepped:Connect(function()
if flyEnabled and bodyVelocity and bodyGyro then
bodyVelocity.Velocity = camera.CFrame.LookVector * 60
bodyGyro.CFrame = camera.CFrame
end
-- TARGET LOCK
if targetLockEnabled then
local closest
local shortest = math.huge
for _,plr in pairs(Players:GetPlayers()) do
if plr ~= player and plr.Character and plr.Character:FindFirstChild("Head") then
local head = plr.Character.Head
local dist = (camera.CFrame.Position - head.Position).Magnitude
if dist < shortest then
shortest = dist
closest = head
end
end
end
if closest then
camera.CFrame = CFrame.new(camera.CFrame.Position, closest.Position)
end
end
end)
local function toggleFly()
flyEnabled = not flyEnabled
local char = player.Character
if not char then return end
local root = char:WaitForChild("HumanoidRootPart")
if flyEnabled then
bodyVelocity = Instance.new("BodyVelocity")
bodyVelocity.MaxForce = Vector3.new(1e9,1e9,1e9)
bodyVelocity.Parent = root
bodyGyro = Instance.new("BodyGyro")
bodyGyro.MaxTorque = Vector3.new(1e9,1e9,1e9)
bodyGyro.Parent = root
else
if bodyVelocity then bodyVelocity:Destroy() end
if bodyGyro then bodyGyro:Destroy() end
end
updateStatus()
end
------------------------------------------------
-- TARGET LOCK TOGGLE
------------------------------------------------
local function toggleTargetLock()
targetLockEnabled = not targetLockEnabled
updateStatus()
end
------------------------------------------------
-- BUTTONS
------------------------------------------------
makeButton("Toggle Wallhack", toggleWallhack)
makeButton("Toggle Tracers", toggleTracers)
makeButton("Toggle Fly", toggleFly)
makeButton("Toggle TargetLock", toggleTargetLock)
updateStatus()No comments yet for this script.



