fly and bring unanc*d parts to you
Key RequiredUniversal Patched

fly and bring unanc*d parts to you

Universal Scriptpjvhubpjvhub 532 views 15 executesUpdated Jan 20, 2026
Unrated
00
Lua Script•156 lines (4727 chars)
-- SERVICES
local Players = game:GetService("Players")
local UIS = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local TweenService = game:GetService("TweenService")
local player = Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local hrp = char:WaitForChild("HumanoidRootPart")

-- STATES
local flying = false
local magnet = false
local flySpeed = 60
local magnetRadius = 25

-- BODY MOVERS
local bv, bg

-- UI
local gui = Instance.new("ScreenGui", player.PlayerGui)
gui.Name = "ModernFlyUI"

local blur = Instance.new("BlurEffect", game:GetService("Lighting"))
blur.Size = 0

local frame = Instance.new("Frame", gui)
frame.Size = UDim2.fromScale(0.28, 0.32)
frame.Position = UDim2.fromScale(0.36, 0.34)
frame.BackgroundColor3 = Color3.fromRGB(25,25,30)
frame.BorderSizePixel = 0
frame.AnchorPoint = Vector2.new(0.5,0.5)

Instance.new("UICorner", frame).CornerRadius = UDim.new(0,20)
Instance.new("UIStroke", frame).Color = Color3.fromRGB(80,80,120)

local title = Instance.new("TextLabel", frame)
title.Text = "⚡ Fly + Magnet"
title.Size = UDim2.new(1,0,0.18,0)
title.BackgroundTransparency = 1
title.TextColor3 = Color3.new(1,1,1)
title.Font = Enum.Font.GothamBold
title.TextScaled = true

-- BUTTON CREATOR
local function button(text, posY)
	local b = Instance.new("TextButton", frame)
	b.Size = UDim2.new(0.85,0,0.18,0)
	b.Position = UDim2.new(0.075,0,posY,0)
	b.BackgroundColor3 = Color3.fromRGB(40,40,60)
	b.TextColor3 = Color3.new(1,1,1)
	b.Text = text
	b.Font = Enum.Font.Gotham
	b.TextScaled = true
	Instance.new("UICorner", b).CornerRadius = UDim.new(0,14)
	return b
end

local flyBtn = button("Fly: OFF", 0.22)
local magBtn = button("Magnet: OFF", 0.44)

-- SLIDERS (simple)
local function slider(labelText, startY, min, max, default, callback)
	local lbl = Instance.new("TextLabel", frame)
	lbl.Text = labelText..": "..default
	lbl.Size = UDim2.new(0.85,0,0.1,0)
	lbl.Position = UDim2.new(0.075,0,startY,0)
	lbl.BackgroundTransparency = 1
	lbl.TextColor3 = Color3.new(1,1,1)
	lbl.Font = Enum.Font.Gotham
	lbl.TextScaled = true

	local bar = Instance.new("Frame", frame)
	bar.Size = UDim2.new(0.85,0,0.05,0)
	bar.Position = UDim2.new(0.075,0,startY+0.1,0)
	bar.BackgroundColor3 = Color3.fromRGB(60,60,80)
	Instance.new("UICorner", bar)

	local fill = Instance.new("Frame", bar)
	fill.Size = UDim2.fromScale((default-min)/(max-min),1)
	fill.BackgroundColor3 = Color3.fromRGB(120,120,255)
	Instance.new("UICorner", fill)

	bar.InputBegan:Connect(function(i)
		if i.UserInputType == Enum.UserInputType.MouseButton1 then
			local x = (i.Position.X - bar.AbsolutePosition.X) / bar.AbsoluteSize.X
			x = math.clamp(x,0,1)
			local val = math.floor(min + (max-min)*x)
			fill.Size = UDim2.fromScale(x,1)
			lbl.Text = labelText..": "..val
			callback(val)
		end
	end)
end

slider("Fly Speed", 0.66, 30, 150, flySpeed, function(v) flySpeed = v end)
slider("Magnet Radius", 0.8, 10, 60, magnetRadius, function(v) magnetRadius = v end)

-- FLY LOGIC
local function startFly()
	bv = Instance.new("BodyVelocity", hrp)
	bg = Instance.new("BodyGyro", hrp)
	bv.MaxForce = Vector3.new(9e9,9e9,9e9)
	bg.MaxTorque = Vector3.new(9e9,9e9,9e9)
end

local function stopFly()
	if bv then bv:Destroy() end
	if bg then bg:Destroy() end
end

RunService.RenderStepped:Connect(function()
	if flying and bv and bg then
		local cam = workspace.CurrentCamera
		bg.CFrame = cam.CFrame

		local move = Vector3.zero
		if UIS:IsKeyDown(Enum.KeyCode.W) then move += cam.CFrame.LookVector end
		if UIS:IsKeyDown(Enum.KeyCode.S) then move -= cam.CFrame.LookVector end
		if UIS:IsKeyDown(Enum.KeyCode.A) then move -= cam.CFrame.RightVector end
		if UIS:IsKeyDown(Enum.KeyCode.D) then move += cam.CFrame.RightVector end
		if UIS:IsKeyDown(Enum.KeyCode.Space) then move += Vector3.yAxis end
		if UIS:IsKeyDown(Enum.KeyCode.LeftControl) then move -= Vector3.yAxis end

		bv.Velocity = move * flySpeed
	end
end)

-- MAGNET LOGIC
RunService.Heartbeat:Connect(function()
	if not magnet then return end
	for _,p in ipairs(workspace:GetDescendants()) do
		if p:IsA("BasePart") and not p.Anchored then
			if (p.Position - hrp.Position).Magnitude <= magnetRadius then
				p.Velocity = (hrp.Position - p.Position) * 5
			end
		end
	end
end)

-- BUTTON EVENTS
flyBtn.MouseButton1Click:Connect(function()
	flying = not flying
	flyBtn.Text = flying and "Fly: ON" or "Fly: OFF"
	if flying then
		startFly()
		TweenService:Create(blur, TweenInfo.new(0.3), {Size = 12}):Play()
	else
		stopFly()
		TweenService:Create(blur, TweenInfo.new(0.3), {Size = 0}):Play()
	end
end)

magBtn.MouseButton1Click:Connect(function()
	magnet = not magnet
	magBtn.Text = magnet and "Magnet: ON" or "Magnet: OFF"
end)

Features & Information

allow toggel fly and fly speed allow toggel magnet and magnet radious

Community Comments (2)

pjvhubpjvhubJan 20, 2026

pls leave your remarks here

Replying to @pjvhub
BenlarpBenlarpJan 20, 2026

@Pjv1 this * suck it does not work in anything game

More Scripts for Universal Scripts