fly all games
Key RequiredUniversal

fly all games

Universal Scriptnikitascripternikitascripter 52 views 1.2K executesUpdated Jul 9, 2026
Unrated
00
Lua Script•129 lines (3865 chars)
--[[
    🔥 Simple Fly Script - Press F to toggle
    Works in ALL Roblox games
    For any executor
]]

-- Services
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local Workspace = game:GetService("Workspace")
local StarterGui = game:GetService("StarterGui")

local player = Players.LocalPlayer

-- Wait for character
repeat task.wait() until player.Character and player.Character:FindFirstChild("HumanoidRootPart")

-- Settings
local FlyEnabled = false
local FlySpeed = 50
local FlyConnection = nil

-- Notification
local function notify(title, text, duration)
    pcall(function()
        StarterGui:SetCore("SendNotification", {
            Title = title,
            Text = text,
            Duration = duration or 2
        })
    end)
end

-- Stop Fly
local function stopFly()
    FlyEnabled = false
    if FlyConnection then
        pcall(function() FlyConnection:Disconnect() end)
        FlyConnection = nil
    end
    local char = player.Character
    if char then
        local humanoid = char:FindFirstChild("Humanoid")
        if humanoid then humanoid.PlatformStand = false end
        local root = char:FindFirstChild("HumanoidRootPart")
        if root then
            for _, v in ipairs(root:GetChildren()) do
                if v:IsA("BodyGyro") or v:IsA("BodyVelocity") then v:Destroy() end
            end
        end
    end
end

-- Start Fly
local function startFly()
    stopFly()
    FlyEnabled = true
    
    local char = player.Character
    if not char then return end
    
    local humanoid = char:FindFirstChild("Humanoid")
    local root = char:FindFirstChild("HumanoidRootPart")
    if not humanoid or not root then return end
    
    humanoid.PlatformStand = true
    
    local gyro = Instance.new("BodyGyro")
    gyro.MaxTorque = Vector3.new(math.huge, math.huge, math.huge)
    gyro.P = 5000
    gyro.CFrame = root.CFrame
    gyro.Parent = root
    
    local vel = Instance.new("BodyVelocity")
    vel.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
    vel.Velocity = Vector3.zero
    vel.P = 3000
    vel.Parent = root
    
    FlyConnection = RunService.Heartbeat:Connect(function()
        if not FlyEnabled then return end
        if not gyro.Parent or not vel.Parent then stopFly(); return end
        
        local cam = Workspace.CurrentCamera
        if not cam then return end
        
        local dir = Vector3.zero
        
        if UserInputService:IsKeyDown(Enum.KeyCode.W) then dir += cam.CFrame.LookVector end
        if UserInputService:IsKeyDown(Enum.KeyCode.S) then dir -= cam.CFrame.LookVector end
        if UserInputService:IsKeyDown(Enum.KeyCode.A) then dir -= cam.CFrame.RightVector end
        if UserInputService:IsKeyDown(Enum.KeyCode.D) then dir += cam.CFrame.RightVector end
        if UserInputService:IsKeyDown(Enum.KeyCode.Space) then dir += Vector3.yAxis end
        if UserInputService:IsKeyDown(Enum.KeyCode.LeftControl) then dir -= Vector3.yAxis end
        
        vel.Velocity = dir.Magnitude > 0 and dir.Unit * FlySpeed or Vector3.zero
        gyro.CFrame = CFrame.lookAt(root.Position, root.Position + cam.CFrame.LookVector)
    end)
    
    notify("Fly", "Полёт ВКЛ | F - выкл")
end

-- Toggle Fly
local function toggleFly()
    if FlyEnabled then
        stopFly()
        notify("Fly", "Полёт ВЫКЛ")
    else
        startFly()
    end
end

-- F key handler
UserInputService.InputBegan:Connect(function(input, gameProcessed)
    if gameProcessed then return end
    if input.KeyCode == Enum.KeyCode.F then
        toggleFly()
    end
end)

-- Handle respawn
player.CharacterAdded:Connect(function(char)
    task.wait(0.5)
    if FlyEnabled then startFly() end
end)

print("✅ Fly Script Loaded! Press F to toggle")
notify("Fly Script", "Нажми F для полёта", 3)

Features & Information

all games

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