
KeylessUniversal

-- add us on roblox vincentplayz9356
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")
local refreshRate = 0.1
local buttonSize = UDim2.new(0, 100, 0, 50)
local buttonPosition = UDim2.new(0.5, -50, 0.9, -25)
local ccamount = 0
local isEnabled = false
local running = false
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "AutoClickerGui"
screenGui.Parent = game:GetService("CoreGui")
local toggleButton = Instance.new("TextButton")
toggleButton.Name = "ToggleButton"
toggleButton.Size = buttonSize
toggleButton.Position = buttonPosition
toggleButton.AnchorPoint = Vector2.new(0.5, 0.5)
toggleButton.BackgroundColor3 = Color3.fromRGB(255, 50, 50)
toggleButton.TextColor3 = Color3.fromRGB(255, 255, 255)
toggleButton.Text = "OFF"
toggleButton.Font = Enum.Font.SourceSansBold
toggleButton.TextSize = 18
toggleButton.Parent = screenGui
local function fireAllClickDetectors()
if not running then return end
ccamount = 0
for _, v in pairs(game:GetDescendants()) do
if v:IsA("ClickDetector") then
ccamount = ccamount + 1
fireclickdetector(v)
end
end
task.wait(refreshRate)
fireAllClickDetectors()
end
local function toggle()
isEnabled = not isEnabled
if isEnabled then
toggleButton.BackgroundColor3 = Color3.fromRGB(50, 255, 50)
toggleButton.Text = "ON"
running = true
fireAllClickDetectors()
else
toggleButton.BackgroundColor3 = Color3.fromRGB(255, 50, 50)
toggleButton.Text = "OFF"
running = false
end
end
toggleButton.Activated:Connect(toggle)
local dragging
local dragInput
local dragStart
local startPos
local function update(input)
local delta = input.Position - dragStart
toggleButton.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
toggleButton.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.Touch or input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true
dragStart = input.Position
startPos = toggleButton.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
toggleButton.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if dragging and (input == dragInput) then
update(input)
end
end)No comments yet for this script.

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