
Key RequiredUniversal

local main = Instance.new("ScreenGui")
local top = Instance.new("Frame")
local back = Instance.new("Frame")
local ScrollingFrame = Instance.new("ScrollingFrame")
local bald = Instance.new("TextButton")
local ragdoll = Instance.new("TextButton")
local kill = Instance.new("TextButton")
local naked = Instance.new("TextButton")
local goto = Instance.new("TextButton")
local rtools = Instance.new("TextButton")
local box = Instance.new("TextButton")
local sink = Instance.new("TextButton")
local ban = Instance.new("TextButton")
local explorer = Instance.new("TextButton")
local slock = Instance.new("TextButton")
local UIGridLayout = Instance.new("UIGridLayout")
local kick = Instance.new("TextButton")
local blockhead = Instance.new("TextButton")
local stools = Instance.new("TextButton")
local noface = Instance.new("TextButton")
local punish = Instance.new("TextButton")
local pantsless = Instance.new("TextButton")
local shirtless = Instance.new("TextButton")
local tshirtless = Instance.new("TextButton")
local noregen = Instance.new("TextButton")
local stopanim = Instance.new("TextButton")
local blockchar = Instance.new("TextButton")
local nolimbs = Instance.new("TextButton")
local nola = Instance.new("TextButton")
local noll = Instance.new("TextButton")
local nora = Instance.new("TextButton")
local norl = Instance.new("TextButton")
local nowaist = Instance.new("TextButton")
local noroot = Instance.new("TextButton")
local top_2 = Instance.new("TextLabel")
local credits = Instance.new("TextLabel")
local queue = Instance.new("TextLabel")
local target = Instance.new("TextBox")
local Players = game:GetService("Players")
function splitString(str,delim)
local broken = {}
if delim == nil then delim = "," end
for w in string.gmatch(str,"[^"..delim.."]+") do
table.insert(broken,w)
end
return broken
end
function toTokens(str)
local tokens = {}
for op,name in string.gmatch(str,"([+-])([^+-]+)") do
table.insert(tokens,{Operator = op,Name = name})
end
return tokens
end
function getRoot(char)
local rootPart = char:FindFirstChild('HumanoidRootPart') or char:FindFirstChild('Torso') or char:FindFirstChild('UpperTorso')
return rootPart
end
local WTS = function(Object)
local ObjectVector = workspace.CurrentCamera:WorldToScreenPoint(Object.Position)
return Vector2.new(ObjectVector.X, ObjectVector.Y)
end
local mouse = Players.LocalPlayer:GetMouse()
local MousePositionToVector2 = function()
return Vector2.new(mouse.X, mouse.Y)
end
local GetClosestPlayerFromCursor = function()
local found = nil
local ClosestDistance = math.huge
for i, v in pairs(Players:GetPlayers()) do
if v ~= Players.LocalPlayer and v.Character and v.Character:FindFirstChildOfClass("Humanoid") then
for k, x in pairs(v.Character:GetChildren()) do
if string.find(x.Name, "Torso") then
local Distance = (WTS(x) - MousePositionToVector2()).Magnitude
if Distance < ClosestDistance then
ClosestDistance = Distance
found = v
end
end
end
end
end
return found
end
local SpecialPlayerCases = {
["all"] = function(speaker) return Players:GetPlayers() end,
["others"] = function(speaker)
local plrs = {}
for i,v in pairs(Players:GetPlayers()) do
if v ~= speaker then
table.insert(plrs,v)
end
end
return plrs
end,
["me"] = function(speaker)return {speaker} end,
["#(%d+)"] = function(speaker,args,currentList)
local returns = {}
local randAmount = tonumber(args[1])
local players = {unpack(currentList)}
for i = 1,randAmount do
if #players == 0 then break end
local randIndex = math.random(1,#players)
table.insert(returns,players[randIndex])
table.remove(players,randIndex)
end
return returns
end,
["random"] = function(speaker,args,currentList)
local players = Players:GetPlayers()
local localplayer = Players.LocalPlayer
table.remove(players, table.find(players, localplayer))
return {players[math.random(1,#players)]}
end,
["%%(.+)"] = function(speaker,args)
local returns = {}
local team = args[1]
for _,plr in pairs(Players:GetPlayers()) do
if plr.Team and string.sub(string.lower(plr.Team.Name),1,#team) == string.lower(team) then
table.insert(returns,plr)
end
end
return returns
end,
["allies"] = function(speaker)
local returns = {}
local team = speaker.Team
for _,plr in pairs(Players:GetPlayers()) do
if plr.Team == team then
table.insert(returns,plr)
end
end
return returns
end,
["enemies"] = function(speaker)
local returns = {}
local team = speaker.Team
for _,plr in pairs(Players:GetPlayers()) do
if plr.Team ~= team then
table.insert(returns,plr)
end
end
return returns
end,
["team"] = function(speaker)
local returns = {}
local team = speaker.Team
for _,plr in pairs(Players:GetPlayers()) do
if plr.Team == team then
table.insert(returns,plr)
end
end
return returns
end,
["nonteam"] = function(speaker)
local returns = {}
local team = speaker.Team
for _,plr in pairs(Players:GetPlayers()) do
if plr.Team ~= team then
table.insert(returns,plr)
end
end
return returns
end,
["friends"] = function(speaker,args)
local returns = {}
for _,plr in pairs(Players:GetPlayers()) do
if plr:IsFriendsWith(speaker.UserId) and plr ~= speaker then
table.insert(returns,plr)
end
end
return returns
end,
["nonfriends"] = function(speaker,args)
local returns = {}
for _,plr in pairs(Players:GetPlayers()) do
if not plr:IsFriendsWith(speaker.UserId) and plr ~= speaker then
table.insert(returns,plr)
end
end
return returns
end,
["guests"] = function(speaker,args)
local returns = {}
for _,plr in pairs(Players:GetPlayers()) do
if plr.Guest then
table.insert(returns,plr)
end
end
return returns
end,
["bacons"] = function(speaker,args)
local returns = {}
for _,plr in pairs(Players:GetPlayers()) do
if plr.Character:FindFirstChild('Pal Hair') or plr.Character:FindFirstChild('Kate Hair') then
table.insert(returns,plr)
end
end
return returns
end,
["age(%d+)"] = function(speaker,args)
local returns = {}
local age = tonumber(args[1])
if not age == nil then return end
for _,plr in pairs(Players:GetPlayers()) do
if plr.AccountAge <= age then
table.insert(returns,plr)
end
end
return returns
end,
["nearest"] = function(speaker,args,currentList)
local speakerChar = speaker.Character
if not speakerChar or not getRoot(speakerChar) then return end
local lowest = math.huge
local NearestPlayer = nil
for _,plr in pairs(currentList) do
if plr ~= speaker and plr.Character then
local distance = plr:DistanceFromCharacter(getRoot(speakerChar).Position)
if distance < lowest then
lowest = distance
NearestPlayer = {plr}
end
end
end
return NearestPlayer
end,
["farthest"] = function(speaker,args,currentList)
local speakerChar = speaker.Character
if not speakerChar or not getRoot(speakerChar) then return end
local highest = 0
local Farthest = nil
for _,plr in pairs(currentList) do
if plr ~= speaker and plr.Character then
local distance = plr:DistanceFromCharacter(getRoot(speakerChar).Position)
if distance > highest then
highest = distance
Farthest = {plr}
end
end
end
return Farthest
end,
["group(%d+)"] = function(speaker,args)
local returns = {}
local groupID = tonumber(args[1])
for _,plr in pairs(Players:GetPlayers()) do
if plr:IsInGroup(groupID) then
table.insert(returns,plr)
end
end
return returns
end,
["alive"] = function(speaker,args)
local returns = {}
for _,plr in pairs(Players:GetPlayers()) do
if plr.Character and plr.Character:FindFirstChildOfClass("Humanoid") and plr.Character:FindFirstChildOfClass("Humanoid").Health > 0 then
table.insert(returns,plr)
end
end
return returns
end,
["dead"] = function(speaker,args)
local returns = {}
for _,plr in pairs(Players:GetPlayers()) do
if (not plr.Character or not plr.Character:FindFirstChildOfClass("Humanoid")) or plr.Character:FindFirstChildOfClass("Humanoid").Health <= 0 then
table.insert(returns,plr)
end
end
return returns
end,
["rad(%d+)"] = function(speaker,args)
local returns = {}
local radius = tonumber(args[1])
local speakerChar = speaker.Character
if not speakerChar or not getRoot(speakerChar) then return end
for _,plr in pairs(Players:GetPlayers()) do
if plr.Character and getRoot(plr.Character) then
local magnitude = (getRoot(plr.Character).Position-getRoot(speakerChar).Position).magnitude
if magnitude <= radius then table.insert(returns,plr) end
end
end
return returns
end,
["cursor"] = function(speaker)
local plrs = {}
local v = GetClosestPlayerFromCursor()
if v ~= nil then table.insert(plrs, v) end
return plrs
end,
}
function onlyIncludeInTable(tab,matches)
local matchTable = {}
local resultTable = {}
for i,v in pairs(matches) do matchTable[v.Name] = true end
for i,v in pairs(tab) do if matchTable[v.Name] then table.insert(resultTable,v) end end
return resultTable
end
function removeTableMatches(tab,matches)
local matchTable = {}
local resultTable = {}
for i,v in pairs(matches) do matchTable[v.Name] = true end
for i,v in pairs(tab) do if not matchTable[v.Name] then table.insert(resultTable,v) end end
return resultTable
end
function getPlayersByName(Name)
local Name,Len,Found = string.lower(Name),#Name,{}
for _,v in pairs(Players:GetPlayers()) do
if Name:sub(0,1) == '@' then
if string.sub(string.lower(v.Name),1,Len-1) == Name:sub(2) then
table.insert(Found,v)
end
else
if string.sub(string.lower(v.Name),1,Len) == Name or string.sub(string.lower(v.DisplayName),1,Len) == Name then
table.insert(Found,v)
end
end
end
return Found
end
function getPlayer(list,speaker)
if list == nil then return {speaker.Name} end
local nameList = splitString(list,",")
local foundList = {}
for _,name in pairs(nameList) do
if string.sub(name,1,1) ~= "+" and string.sub(name,1,1) ~= "-" then name = "+"..name end
local tokens = toTokens(name)
local initialPlayers = Players:GetPlayers()
for i,v in pairs(tokens) do
if v.Operator == "+" then
local tokenContent = v.Name
local foundCase = false
for regex,case in pairs(SpecialPlayerCases) do
local matches = {string.match(tokenContent,"^"..regex.."$")}
if #matches > 0 then
foundCase = true
initialPlayers = onlyIncludeInTable(initialPlayers,case(speaker,matches,initialPlayers))
end
end
if not foundCase then
initialPlayers = onlyIncludeInTable(initialPlayers,getPlayersByName(tokenContent))
end
else
local tokenContent = v.Name
local foundCase = false
for regex,case in pairs(SpecialPlayerCases) do
local matches = {string.match(tokenContent,"^"..regex.."$")}
if #matches > 0 then
foundCase = true
initialPlayers = removeTableMatches(initialPlayers,case(speaker,matches,initialPlayers))
end
end
if not foundCase then
initialPlayers = removeTableMatches(initialPlayers,getPlayersByName(tokenContent))
end
end
end
for i,v in pairs(initialPlayers) do table.insert(foundList,v) end
end
local foundNames = {}
for i,v in pairs(foundList) do table.insert(foundNames,v.Name) end
return foundNames
end
function Destroy(instance)
spawn(function()
game:GetService("ReplicatedStorage").DeleteCar:FireServer(instance)
end)
end
main.Name = "main"
main.Parent = game:GetService("CoreGui")
top.Name = "top"
top.Parent = main
top.Active = true
top.BackgroundColor3 = Color3.fromRGB(47, 47, 47)
top.BackgroundTransparency = 0.300
top.BorderColor3 = Color3.fromRGB(29, 29, 29)
top.Draggable = true
top.Position = UDim2.new(0.612145662, 102, 0.311965823, -29)
top.Size = UDim2.new(0, 291, 0, 30)
back.Name = "back"
back.Parent = top
back.BackgroundColor3 = Color3.fromRGB(47, 47, 47)
back.BackgroundTransparency = 0.300
back.BorderColor3 = Color3.fromRGB(29, 29, 29)
back.BorderSizePixel = 0
back.Position = UDim2.new(-0.00343642617, 0, 1, 0)
back.Size = UDim2.new(0, 293, 0, 293)
ScrollingFrame.Parent = back
ScrollingFrame.Active = true
ScrollingFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ScrollingFrame.BackgroundTransparency = 1.000
ScrollingFrame.BorderSizePixel = 0
ScrollingFrame.LayoutOrder = 999999999
ScrollingFrame.Position = UDim2.new(0.0341299027, 0, 0.0784982964, 0)
ScrollingFrame.Size = UDim2.new(0, 282, 0, 208)
ScrollingFrame.CanvasSize = UDim2.new(0, 0, 0, 825)
bald.Name = "bald"
bald.Parent = ScrollingFrame
bald.BackgroundColor3 = Color3.fromRGB(172, 172, 172)
bald.BackgroundTransparency = 0.500
bald.BorderSizePixel = 0
bald.Size = UDim2.new(0, 131, 0, 40)
bald.Font = Enum.Font.SourceSansLight
bald.Text = "Bald"
bald.TextColor3 = Color3.fromRGB(255, 255, 255)
bald.TextSize = 23.000
bald.MouseButton1Click:connect(function()
local players = getPlayer(target.Text, Players.LocalPlayer)
for i, v in pairs(players) do
for i, v in pairs(Players[v].Character:GetChildren()) do
if v:IsA("Accessory") then
Destroy(v)
end
end
end
end)
ragdoll.Name = "ragdoll"
ragdoll.Parent = ScrollingFrame
ragdoll.BackgroundColor3 = Color3.fromRGB(172, 172, 172)
ragdoll.BackgroundTransparency = 0.500
ragdoll.BorderSizePixel = 0
ragdoll.Position = UDim2.new(0.079136692, 0, -0.00990098994, 0)
ragdoll.Size = UDim2.new(0, 131, 0, 40)
ragdoll.Font = Enum.Font.SourceSansLight
ragdoll.Text = "Execute Code"
ragdoll.TextColor3 = Color3.fromRGB(255, 255, 255)
ragdoll.TextSize = 23.000
ragdoll.MouseButton1Click:connect(function()
loadstring(target.Text)()
end)
kill.Name = "kill"
kill.Parent = ScrollingFrame
kill.BackgroundColor3 = Color3.fromRGB(172, 172, 172)
kill.BackgroundTransparency = 0.500
kill.BorderSizePixel = 0
kill.Position = UDim2.new(0.079136692, 0, -0.00990098994, 0)
kill.Size = UDim2.new(0, 131, 0, 40)
kill.Font = Enum.Font.SourceSansLight
kill.Text = "Kill"
kill.TextColor3 = Color3.fromRGB(255, 255, 255)
kill.TextSize = 23.000
kill.MouseButton1Click:connect(function()
local players = getPlayer(target.Text, Players.LocalPlayer)
for i, v in pairs(players) do
if Players[v].Character:FindFirstChildOfClass("Humanoid").RigType == Enum.HumanoidRigType.R6 then
Destroy(Players[v].Character.Torso.Neck)
else
Destroy(Players[v].Character.Head.Neck)
end
end
end)
naked.Name = "naked"
naked.Parent = ScrollingFrame
naked.BackgroundColor3 = Color3.fromRGB(172, 172, 172)
naked.BackgroundTransparency = 0.500
naked.BorderSizePixel = 0
naked.Position = UDim2.new(0.079136692, 0, -0.00990098994, 0)
naked.Size = UDim2.new(0, 131, 0, 40)
naked.Font = Enum.Font.SourceSansLight
naked.Text = "John Doe (SERVERSIDE)"
naked.TextColor3 = Color3.fromRGB(255, 255, 255)
naked.TextSize = 23.000
naked.MouseButton1Click:connect(function()
------------
--John Doe--
------------
-----by-----
--CKbackup--
------------
--Player Stuff--
player = game:GetService("Players").LocalPlayer
chara = player.Character
ch = chara:GetChildren()
for i = 1, #ch do
if ch[i].Name == "Torso" then
ch[i].roblox.Transparency = 1
elseif ch[i].Name == "Head" then
ch[i].face.Transparency = 1
ch[i].Transparency = 1
elseif ch[i].ClassName == "Accessory" or ch[i].ClassName == "Shirt" or ch[i].ClassName == "Pants" or ch[i].ClassName == "ShirtGraphic" then
ch[i]:Destroy()
end
end
chara["Left Arm"].BrickColor = BrickColor.new("Cool yellow")
chara["Right Arm"].BrickColor = BrickColor.new("Cool yellow")
chara["Left Leg"].BrickColor = BrickColor.new("Medium blue")
chara["Right Leg"].BrickColor = BrickColor.new("Medium blue")
chara.Torso.BrickColor = BrickColor.new("Bright yellow")
--Outfit--
New = function(Object, Parent, Name, Data)
local Object = Instance.new(Object)
for Index, Value in pairs(Data or {}) do
Object[Index] = Value
end
Object.Parent = Parent
Object.Name = Name
return Object
end
function ScatterEff(part)
local eff1 = Instance.new("ParticleEmitter",part)
eff1.Size = NumberSequence.new(.1)
eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.9,0),NumberSequenceKeypoint.new(1,1)})
eff1.LightEmission = 1
eff1.Lifetime = NumberRange.new(1)
eff1.Speed = NumberRange.new(1)
eff1.Rate = 100
eff1.VelocitySpread = 10000
eff1.Texture = "rbxassetid://347504241"
eff1.Color = ColorSequence.new(Color3.new(1,0,0))
local eff2 = Instance.new("ParticleEmitter",part)
eff2.Size = NumberSequence.new(.1)
eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.9,0),NumberSequenceKeypoint.new(1,1)})
eff2.LightEmission = 1
eff2.Lifetime = NumberRange.new(1)
eff2.Speed = NumberRange.new(1)
eff2.Rate = 100
eff2.VelocitySpread = 10000
eff2.Texture = "rbxassetid://347504259"
eff2.Color = ColorSequence.new(Color3.new(1,0,0))
end
function BurningEff(part)
local eff1 = Instance.new("ParticleEmitter",part)
eff1.Size = NumberSequence.new(.1)
eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
eff1.LightEmission = 1
eff1.Lifetime = NumberRange.new(1)
eff1.Speed = NumberRange.new(0)
eff1.Rate = 100
eff1.Texture = "rbxassetid://347504241"
eff1.Acceleration = Vector3.new(0,10,0)
eff1.Color = ColorSequence.new(Color3.new(1,0,0))
local eff2 = Instance.new("ParticleEmitter",part)
eff2.Size = NumberSequence.new(.1)
eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
eff2.LightEmission = 1
eff2.Lifetime = NumberRange.new(1)
eff2.Speed = NumberRange.new(0)
eff2.Rate = 100
eff2.Texture = "rbxassetid://347504259"
eff2.Acceleration = Vector3.new(0,10,0)
eff2.Color = ColorSequence.new(Color3.new(1,0,0))
local eff3 = Instance.new("ParticleEmitter",part)
eff3.Size = NumberSequence.new(1)
eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
eff3.LightEmission = 1
eff3.Lifetime = NumberRange.new(1)
eff3.Speed = NumberRange.new(0)
eff3.Rate = 100
eff3.Texture = "rbxasset://textures/particles/fire_main.dds"
eff3.Acceleration = Vector3.new(0,10,0)
eff3.Color = ColorSequence.new(Color3.new(1,0,0))
end
FakeHead = New("Model",chara,"FakeHead",{})
MainPart = New("Part",FakeHead,"MainPart",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2, 1, 1),CFrame = CFrame.new(2.29537678, 7.81603718, 0.746068954, 0.00980896503, 0.00110200304, 0.999957919, -0.000536994543, 1.00000548, -0.00109680078, -0.99994874, -0.0005262224, 0.00980964955),CanCollide = false,TopSurface = Enum.SurfaceType.Smooth,})
Mesh = New("SpecialMesh",MainPart,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),})
face = New("Decal",MainPart,"face",{Texture = "rbxasset://textures/face.png",})
Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara.Head,C0 = CFrame.new(0, 0, 0, 0.00980896503, -0.000536994543, -0.99994874, 0.00110200304, 1.00000548, -0.0005262224, 0.999957919, -0.00109680078, 0.00980964955),C1 = CFrame.new(5.96046448e-008, -8.58306885e-006, 0, 0.00980896503, -0.000536994543, -0.99994874, 0.00110200304, 1.00000548, -0.0005262224, 0.999957919, -0.00109680078, 0.00980964955),})
FakeHead.MainPart.BrickColor = BrickColor.new("Cool yellow")
EyeFire = New("Part",FakeHead,"EyeFire",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(1.69668579, 8.11665249, 0.640022159, -0.00107900088, 0.999958038, -0.00980941113, -1.0000056, -0.00107390946, 0.000525554642, 0.000515007298, 0.00981007144, 0.999948859),CanCollide = false,Color = Color3.new(1, 0, 0),})
Mesh = New("CylinderMesh",EyeFire,"Mesh",{Offset = Vector3.new(0.0500000007, 0, -0.0399999991),Scale = Vector3.new(1, 0.150000006, 1),})
Weld = New("ManualWeld",EyeFire,"Weld",{Part0 = EyeFire,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0010790003, -0.999999344, 0.000515000196, 0.999951363, -0.0010738963, 0.00981000345, -0.00980944186, 0.000525560055, 0.99995178),C1 = CFrame.new(0.100008011, 0.300009251, -0.600027919, 0.00980899762, -0.000536999898, -0.99995178, 0.00110200245, 0.999999344, -0.000526215415, 0.999951363, -0.00109678751, 0.00980958249),})
Chest = New("Model",chara,"Chest",{})
MainPart = New("Part",Chest,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2, 2, 1),CFrame = CFrame.new(2.2937007, 6.31611967, 0.746871948, 0.00980956201, 0.00110224239, 0.999954581, -0.000537135813, 1.00000238, -0.00109703222, -0.99995023, -0.000526354474, 0.00981019717),CanCollide = false,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,})
Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara.Torso,C0 = CFrame.new(0, 0, 0, 0.009809535, -0.000537137908, -0.99994725, 0.00110225554, 1.00000858, -0.000526368851, 0.999961257, -0.00109705783, 0.00981026888),C1 = CFrame.new(5.96046448e-008, -9.05990601e-006, -2.38418579e-007, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),})
CorruptedPart = New("Part",Chest,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.400000006, 0.800000072, 1),CFrame = CFrame.new(2.28977966, 7.11656427, 1.34486222, -0.00110228383, -0.00980954897, -0.9999578, -1.00000536, 0.000536905834, 0.00109708123, 0.000526248943, 0.99994868, -0.00981033035),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0011022957, -0.999999225, 0.000526249292, -0.00980958622, 0.000536918582, 0.99995172, -0.999951243, 0.0010970803, -0.00981026702),C1 = CFrame.new(-0.598430753, 0.800122261, 0.00106739998, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),})
CorruptedPart = New("Part",Chest,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.400000006, 0.400000066, 1),CFrame = CFrame.new(2.29174757, 6.71645212, 1.54485857, -0.00110228383, -0.00980954897, -0.9999578, -1.00000536, 0.000536905834, 0.00109708123, 0.000526248943, 0.99994868, -0.00981033035),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0011022957, -0.999999225, 0.000526249292, -0.00980958622, 0.000536918582, 0.99995172, -0.999951243, 0.0010970803, -0.00981026702),C1 = CFrame.new(-0.798183441, 0.399908543, 0.00543618202, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),})
LeftArm = New("Model",chara,"LeftArm",{})
MainPart = New("Part",LeftArm,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(1.90889204, 6.31596565, 3.24640989, -0.0484240092, -0.0324009918, 0.998301268, -0.00117100019, 0.999474883, 0.0323822871, -0.998826265, 0.000399069104, -0.0484365262),CanCollide = false,})
Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Arm"],C0 = CFrame.new(0, 0, 0, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),C1 = CFrame.new(0, -8.10623169e-006, -2.38418579e-007, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(1.48370504, 6.50245714, 2.8663168, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(0.400017738, 0.200018406, -0.400015235, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.51924801, 6.60332775, 3.66543078, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.399997473, 0.300003052, -0.399972558, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
EffCorruptedPart = New("Part",LeftArm,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(1.92512023, 5.81624889, 3.24619365, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(1.52587891e-005, -0.49998045, 2.90870667e-005, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000072, 0.200000003),CFrame = CFrame.new(2.31463432, 6.72918367, 3.62673688, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.400012016, 0.400006294, 0.400012136, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.50631011, 6.40297413, 3.26581192, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(1.3589859e-005, 0.100014687, -0.400020242, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(1.92179501, 6.51633835, 3.64602208, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.40000248, 0.200008869, 1.37090683e-005, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
BurningEff(EffCorruptedPart)
LeftLeg = New("Model",chara,"LeftLeg",{})
MainPart = New("Part",LeftLeg,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.2865479, 1.31659603, 1.24781799, 0.00980953407, 0.00110225566, 0.999961138, -0.000537137908, 1.00000858, -0.00109705783, -0.99994719, -0.000526368851, 0.00981026888),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,})
Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Leg"],C0 = CFrame.new(0, 0, 0, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),C1 = CFrame.new(0, -8.58306885e-006, -2.38418579e-007, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
EffCorruptedPart = New("Part",LeftLeg,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.200000048, 1),CFrame = CFrame.new(2.28007793, 0.400032878, 1.25993299, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.0116856098, -0.916567385, -0.00534534454, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.88013697, 0.800038397, 0.859943509, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(0.3841483, -0.516796231, -0.40962553, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(2.69002914, 0.915953577, 0.851962805, 0.999971032, 0.0011022269, -0.00980960391, -0.00109704852, 1.00001776, 0.000537177373, 0.00981036108, -0.000526409131, 0.999942601),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999951303, -0.0010970087, 0.00981015898, 0.00110222446, 0.999999166, -0.000526388001, -0.00980970077, 0.00053719338, 0.99995172),C1 = CFrame.new(0.400011122, -0.399985313, 0.400013685, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(1.88013721, 0.900040269, 1.65993917, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.415866137, -0.41721642, -0.40188694, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.88013721, 0.600035727, 1.25993288, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.0157161951, -0.717007458, -0.405481935, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.28007793, 0.700037479, 1.65993929, 1.00001967, -3.84054147e-007, 3.90969217e-006, 6.35045581e-007, 1.00001717, -5.60838998e-007, -6.19795173e-006, 9.32147486e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 6.5424797e-007, -6.48946025e-006, -3.64865258e-007, 0.999998629, 9.58411874e-007, 3.61912225e-006, -5.34497644e-007, 0.999998629),C1 = CFrame.new(-0.411835551, -0.616776347, -0.00175023079, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 1.20000005, 0.200000003),CFrame = CFrame.new(2.68018699, 1.10004401, 1.65993941, 1.00001967, -3.84054147e-007, 3.90969217e-006, 6.35045581e-007, 1.00001717, -5.60838998e-007, -6.19795173e-006, 9.32147486e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 6.5424797e-007, -6.48946025e-006, -3.64865258e-007, 0.999998629, 9.58411874e-007, 3.61912225e-006, -5.34497644e-007, 0.999998629),C1 = CFrame.new(-0.408125639, -0.216332912, 0.397896528, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(2.68596959, 0.816166699, 1.25195313, 0.999971032, 0.0011022269, -0.00980960391, -0.00109704852, 1.00001776, 0.000537177373, 0.00981036108, -0.000526409131, 0.999942601),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999951303, -0.0010970087, 0.00981015898, 0.00110222446, 0.999999166, -0.000526388001, -0.00980970077, 0.00053719338, 0.99995172),C1 = CFrame.new(5.20944595e-005, -0.499986172, 0.399987936, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
ScatterEff(EffCorruptedPart)
RightArm = New("Model",chara,"RightArm",{})
MainPart = New("Part",RightArm,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.011096, 6.31690788, -3.92582893, 0.00918400101, -0.262283146, 0.964947343, 0.259330034, 0.932596445, 0.251021653, -0.965745091, 0.247934431, 0.0765828639),CanCollide = false,})
Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),C1 = CFrame.new(-2.86102295e-006, -9.05990601e-006, -2.38418579e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
Hitbox = New("Part",RightArm,"Hitbox",{BrickColor = BrickColor.new("Really black"),Transparency = 1,Transparency = 1,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(22.2733669, 5.0842762, -22.1737366, -0.964945257, -0.262290984, 0.00919180829, -0.251027077, 0.93259424, 0.259333313, -0.0765930116, 0.247935042, -0.965744138),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945257, -0.251027077, -0.0765930116, -0.262290984, 0.93259424, 0.247935042, 0.00919180829, 0.259333313, -0.965744138),C1 = CFrame.new(-1.52587891e-005, -1.00003147, -1.71661377e-005, 0.0091838371, 0.259330064, -0.965745151, -0.262283117, 0.932596445, 0.247934505, 0.964947283, 0.251021653, 0.0765827149),})
CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.011096, 6.3169179, -3.92581391, -0.964945257, -0.262290984, 0.00919180829, -0.251027077, 0.93259424, 0.259333313, -0.0765930116, 0.247935042, -0.965744138),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945138, -0.251027018, -0.0765930042, -0.262290984, 0.932594121, 0.247935027, 0.00919180084, 0.259333313, -0.965744197),C1 = CFrame.new(-1.1920929e-005, 1.28746033e-005, 3.57627869e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.600000024, 0.400000036),CFrame = CFrame.new(2.14866924, 6.03215551, -4.72580194, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.699988842, -0.499982834, 7.62939453e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1.20000005, 0.600000024),CFrame = CFrame.new(2.63876629, 4.02682734, -4.32773018, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(-0.199987888, -2.39999342, 3.02791595e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 0.600000024),CFrame = CFrame.new(1.62134135, 7.81954479, -3.94021821, 0.964945078, -0.262291819, -0.00918725226, 0.251029015, 0.932593465, -0.259333432, 0.0765890032, 0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.964944899, 0.251028955, 0.0765889958, -0.262291819, 0.932593465, 0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.399995804, 1.5000124, -2.38418579e-007, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.600000024, 0.400000036),CFrame = CFrame.new(2.35483098, 5.18234444, -4.53787422, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.300010204, -1.29999256, 1.40666962e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 0.600000024),CFrame = CFrame.new(1.88730097, 6.99068737, -4.57445002, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.799996853, 0.50001812, 4.29153442e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.800000072, 0.600000024),CFrame = CFrame.new(2.37646794, 4.9594202, -4.07979012, -0.964945316, -0.262290984, 0.00918756705, -0.251028091, 0.932593942, 0.259333163, -0.0765890256, 0.247935995, -0.965744197),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945138, -0.251028031, -0.0765890107, -0.262290955, 0.932593882, 0.247935966, 0.0091875596, 0.259333193, -0.965744257),C1 = CFrame.new(-0.199994564, -1.39999104, 1.52587891e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
RightLeg = New("Model",chara,"RightLeg",{})
MainPart = New("Part",RightLeg,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.29641008, 1.31540966, 0.248092994, 0.00933599845, 0.00110999751, 0.999955773, -0.0030579993, 0.999994755, -0.00108149007, -0.99995178, -0.0030477671, 0.00933934376),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,})
Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Leg"],C0 = CFrame.new(0, 0, 0, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),C1 = CFrame.new(2.98023224e-008, -8.58306885e-006, 2.38418579e-007, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(2.70045996, 1.61376095, -0.149078026, 0.999955833, 0.00111049914, -0.0093326522, -0.00108199986, 0.999994755, 0.00305823679, 0.00933599938, -0.00304800388, 0.999951839),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955893, -0.00108199986, 0.00933599938, 0.00111049926, 0.999994755, -0.00304800388, -0.0093326522, 0.00305823679, 0.99995178),C1 = CFrame.new(0.400011688, 0.300008655, 0.400000095, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.90071809, 1.81462395, -0.157150015, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(0.400002658, 0.50000751, -0.399999142, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(1.896873, 1.71584904, 0.243133992, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(4.14252281e-006, 0.400008917, -0.399998784, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000072, 0.200000003),CFrame = CFrame.new(1.89314091, 1.71706903, 0.643112063, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(-0.399993181, 0.400005698, -0.399996519, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
EffCorruptedPart = New("Part",RightLeg,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1.20000005, 1),CFrame = CFrame.new(2.29597116, 0.915416002, 0.249298006, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(1.41263008e-005, -0.399995744, 5.00679016e-006, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.300596, 1.71419013, -0.153122023, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(0.400015235, 0.400005817, 7.39097595e-006, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(2.69322205, 1.81620288, 0.650299072, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(-0.400013447, 0.500005245, 0.400009155, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.69684124, 1.71498096, 0.250625998, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(-1.63316727e-005, 0.400005937, 0.400005102, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
ScatterEff(EffCorruptedPart)
sa = RightArm:GetChildren()
for i = 1, #sa do
ScatterEff(sa[i])
end
local eff1 = Instance.new("ParticleEmitter",EyeFire)
eff1.Size = NumberSequence.new(.1)
eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
eff1.LightEmission = 1
eff1.Lifetime = NumberRange.new(.5)
eff1.Speed = NumberRange.new(1)
eff1.EmissionDirection = "Front"
eff1.Rate = 100
eff1.Texture = "rbxassetid://347504241"
eff1.Acceleration = Vector3.new(0,10,0)
eff1.Color = ColorSequence.new(Color3.new(1,0,0))
local eff2 = Instance.new("ParticleEmitter",EyeFire)
eff2.Size = NumberSequence.new(.1)
eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
eff2.LightEmission = 1
eff2.Lifetime = NumberRange.new(.5)
eff2.Speed = NumberRange.new(1)
eff2.EmissionDirection = "Front"
eff2.Rate = 100
eff2.Texture = "rbxassetid://347504259"
eff2.Acceleration = Vector3.new(0,10,0)
eff2.Color = ColorSequence.new(Color3.new(1,0,0))
local eff3 = Instance.new("ParticleEmitter",EyeFire)
eff3.Size = NumberSequence.new(.1)
eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
eff3.LightEmission = 1
eff3.Lifetime = NumberRange.new(.5)
eff3.Speed = NumberRange.new(1)
eff3.EmissionDirection = "Front"
eff3.Rate = 100
eff3.Texture = "rbxasset://textures/particles/fire_main.dds"
eff3.Acceleration = Vector3.new(0,10,0)
eff3.Color = ColorSequence.new(Color3.new(1,0,0))
--Sounds--
slashsnd = New("Sound",chara.Torso,"Slash",{SoundId = "rbxassetid://28144425",PlaybackSpeed = .7,Volume = 5})
hitsnd = New("Sound",chara.Torso,"Hit",{SoundId = "rbxassetid://429400881",PlaybackSpeed = .7,Volume = 5})
telesnd = New("Sound",chara.Torso,"Tele",{SoundId = "rbxassetid://2767090",PlaybackSpeed = .7,Volume = 5})
burnsnd = New("Sound",chara.Torso,"Burn",{SoundId = "rbxassetid://32791565",PlaybackSpeed = .7,Volume = 5})
music1 = New("Sound",chara.Torso,"Music1",{SoundId = "rbxassetid://151038517",PlaybackSpeed = .5,Volume = 10,Looped = true})
music2 = New("Sound",chara.Torso,"Music2",{SoundId = "rbxassetid://11984351",PlaybackSpeed = .2,Volume = 5,Looped = true})
deathmus = New("Sound",chara.Torso,"DeathMus",{SoundId = "rbxassetid://19094700",PlaybackSpeed = .5,Volume = 5,Looped = true})
deathex = New("Sound",chara.Torso,"DeathEx",{SoundId = "rbxassetid://11984351",PlaybackSpeed = 1,Volume = 5})
music1:Play()
music2:Play()
--Animations--
swinganim = chara.Humanoid:LoadAnimation(New("Animation",chara,"Swing",{AnimationId = "rbxassetid://186934658"}))
--Name Tag--
local naeeym = Instance.new("BillboardGui",chara)
naeeym.Size = UDim2.new(0,100,0,40)
naeeym.StudsOffset = Vector3.new(0,2,0)
naeeym.Adornee = chara.Head
local tecks = Instance.new("TextLabel",naeeym)
tecks.BackgroundTransparency = 1
tecks.BorderSizePixel = 0
tecks.Text = "John Doe"
tecks.Font = "Fantasy"
tecks.FontSize = "Size24"
tecks.TextStrokeTransparency = 0
tecks.TextStrokeColor3 = Color3.new(0,0,0)
tecks.TextColor3 = Color3.new(0,0,0)
tecks.Size = UDim2.new(1,0,0.5,0)
--Skybox--
skybox = Instance.new("Part",chara)
skybox.Size = Vector3.new(0,0,0)
skybox.Anchored = true
skybox.CanCollide = true
skyboxmesh = Instance.new("SpecialMesh",skybox)
skyboxmesh.MeshId = "http://www.roblox.com/asset/?id=1527559"
skyboxmesh.TextureId = "http://www.roblox.com/asset/?id=1529455"
skyboxmesh.VertexColor = Vector3.new(1,0,0)
skyboxmesh.Scale = Vector3.new(-3000,-1000,-3000)
--Soul Steal--
function SoulSteal(pos)
local soulst = coroutine.wrap(function()
local soul = Instance.new("Part",chara)
soul.Size = Vector3.new(0,0,0)
soul.CanCollide = false
soul.Anchored = false
soul.Position = pos
soul.CFrame = CFrame.new(pos.X,pos.Y,pos.Z)
soul.Transparency = 1
local ptc = Instance.new("ParticleEmitter",soul)
ptc.Texture = "http://www.roblox.com/asset/?id=413366101"
ptc.Size = NumberSequence.new(.5)
ptc.LockedToPart = true
ptc.Speed = NumberRange.new(0)
ptc.Lifetime = NumberRange.new(9999)
local bodpos = Instance.new("BodyPosition",soul)
bodpos.Position = pos
wait(2)
soul.Touched:connect(function(hit)
if hit.Parent == chara then
soul:Destroy()
end
end)
while soul do
wait(.1)
bodpos.Position = chara.Torso.Position
end
end)
soulst()
end
--Death of a Mortal--
function KillMortal(hitdude)
local torsy = nil
if hitdude:FindFirstChild("Torso")~=nil then
torsy = hitdude.Torso
elseif hitdude:FindFirstChild("UpperTorso")~=nil then
torsy = hitdude.UpperTorso
end
local val = Instance.new("ObjectValue",hitdude)
val.Name = "HasBeenHit"
hitdude:BreakJoints()
hitdude.Humanoid:Destroy()
SoulSteal(torsy.Position)
local chi = hitdude:GetChildren()
for i = 1, #chi do
if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then
local bodpos = Instance.new("BodyPosition",chi[i])
bodpos.Position = chi[i].Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
ScatterEff(chi[i])
chi[i].BrickColor = BrickColor.new("Really black")
end
end
for i = 1, 4 do
for i = 1, #chi do
if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then
chi[i].Transparency = chi[i].Transparency + .25
wait(.01)
end
end
end
for i = 1, #chi do
if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then
chi[i]:Destroy()
end
end
end
--Arm Touch--
bladeactive = false
Hitbox.Touched:connect(function(hit)
if bladeactive == true then
if hit.Parent:FindFirstChild("Humanoid")~= nil and hit.Parent:FindFirstChild("HasBeenHit")== nil and hit.Parent ~= chara then
hitsnd:Play()
KillMortal(hit.Parent)
end
end
end)
--Teleport--
function Teleport(pos)
telesnd:Play()
local ch = chara:GetChildren()
for i = 1, #ch do
if ch[i].ClassName == "Part" and ch[i].Name ~= "HumanoidRootPart" then
local trace = Instance.new("Part",game.Workspace)
trace.Size = ch[i].Size
trace.Material = "Neon"
trace.BrickColor = BrickColor.new("Really black")
trace.Transparency = .3
trace.CanCollide = false
trace.Anchored = true
trace.CFrame = ch[i].CFrame
if ch[i].Name == "Head" then
mehs = Instance.new("CylinderMesh",trace)
mehs.Scale = Vector3.new(1.25,1.25,1.25)
end
tracedisappear = coroutine.wrap(function()
wait(1)
for i = 1, 7 do
wait(.1)
trace.Transparency = trace.Transparency + .1
end
trace:Destroy()
end)
tracedisappear()
end
end
chara.Torso.CFrame = CFrame.new(pos.X,pos.Y,pos.Z)
end
--Grab--
function Grab(mouse)
local hit = mouse.Target
if hit ~= nil then
if hit.Parent:FindFirstChild("Humanoid")~=nil then
local torsy = nil
if hit.Parent:FindFirstChild("Torso")~=nil then
torsy = hit.Parent.Torso
elseif hit.Parent:FindFirstChild("UpperTorso")~=nil then
torsy = hit.Parent.UpperTorso
end
local bodpos = Instance.new("BodyPosition",torsy)
bodpos.Position = torsy.Position
wait(1)
burnsnd:Play()
hit.Parent.Humanoid.MaxHealth = 100
bodpos.Position = bodpos.Position + Vector3.new(0,4,0)
for i = 1, 10 do
wait(.1)
BurningEff(torsy)
hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - 10
end
KillMortal(hit.Parent)
end
else end
end
--Button1Down--
dell = false
function onButton1Down()
if dell == false then
dell = true
swinganim:Play()
bladeactive = true
slashsnd:Play()
wait(.7)
bladeactive = false
dell = false
swinganim:Stop()
end
end
--KeyDowns--
function onKeyDown(key)
if key == "z" then
Teleport(Mouse.Hit.p + Vector3.new(0,2,0))
elseif key == "x" then
Grab(Mouse)
end
end
--Mouse Functions--
Mouse = player:GetMouse()
if Mouse then
Mouse.Button1Down:connect(onButton1Down)
Mouse.KeyDown:connect(onKeyDown)
end
--Death--
chara.Humanoid.Died:connect(function()
local pat = Instance.new("Part",game.Workspace)
pat.Transparency = 1
pat.Anchored = true
pat.CFrame = chara.Torso.CFrame
naeeym.Parent = pat
naeeym.Adornee = pat
skybox.Parent = game.Workspace
tecks.Text = "BAD CHOICE"
tecks.FontSize = "Size48"
tecks.TextColor3 = Color3.new(1,0,0)
music1:Stop()
music2:Stop()
deathmus.Parent = game.Workspace
deathex.Parent = game.Workspace
deathmus:Play()
deathex:Play()
game.Lighting.OutdoorAmbient = Color3.new(0,0,0)
game.Lighting.TimeOfDay = "00:00:00"
game.Lighting.FogColor = Color3.new(0,0,0)
game.Lighting.FogEnd = 1000
local ex = Instance.new("Explosion",game.Workspace)
ex.Position = chara.Torso.Position
ex.Visible = false
ex.BlastRadius = 999999999999999999999999
ex.BlastPressure = 9999999999999999999999999
end)
--Loop Function--
while true do
wait(.01)
chance = math.random(0,100)
if chance < 10 then
sel = math.random(1,3)
if sel == 1 then
tecks.Text = "NOHOPE"
elseif sel == 2 then
tecks.Text = "GIVEUP"
elseif sel == 3 then
tecks.Text = "BURNINHELL"
end
else tecks.Text = "John Doe"
end
if chara.Humanoid.Health > 0 then
chara.Humanoid.MaxHealth = math.huge
chara.Humanoid.Health = math.huge
game.Lighting.OutdoorAmbient = Color3.new(1,0,0)
game.Lighting.Ambient = Color3.new(1,0,0)
chara["Left Arm"].BrickColor = BrickColor.new("Cool yellow")
chara["Right Arm"].BrickColor = BrickColor.new("Cool yellow")
chara["Left Leg"].BrickColor = BrickColor.new("Medium blue")
chara["Right Leg"].BrickColor = BrickColor.new("Medium blue")
chara.Torso.BrickColor = BrickColor.new("Bright yellow")
chara["Left Arm"].Anchored = false
chara["Right Arm"].Anchored = false
chara["Left Leg"].Anchored = false
chara["Right Leg"].Anchored = false
chara.Torso.Anchored = false
ch = chara:GetChildren()
for i = 1, #ch do
if ch[i].ClassName == "Accessory" or ch[i].ClassName == "Hat" then
ch[i]:Destroy()
end
end
tools = player.Backpack:GetChildren()
for i = 1, #tools do
if tools[i].ClassName == "HopperBin" then
tools[i]:Destroy()
end
end
skybox.CFrame = skybox.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(1),0)
tecks.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3))
local jtrace = Instance.new("Part",game.Workspace)
jtrace.Name = "JDTrace"
jtrace.Size = Vector3.new(10,0,10)
jtrace.Position = chara.Torso.Position
jtrace.CFrame = chara.Torso.CFrame - Vector3.new(0,3,0)
jtrace.Anchored = true
jtrace.CanCollide = false
jtrace.BrickColor = BrickColor.new("Really black")
jtrace.Material = "Granite"
BurningEff(jtrace)
game.Debris:AddItem(jtrace,1)
end
end
end)
goto.Name = "goto"
goto.Parent = ScrollingFrame
goto.BackgroundColor3 = Color3.fromRGB(172, 172, 172)
goto.BackgroundTransparency = 0.500
goto.BorderSizePixel = 0
goto.Position = UDim2.new(0.079136692, 0, -0.00990098994, 0)
goto.Size = UDim2.new(0, 131, 0, 40)
goto.Font = Enum.Font.SourceSansLight
goto.Text = "WalkSpeed All"
goto.TextColor3 = Color3.fromRGB(255, 255, 255)
goto.TextSize = 23.000
goto.MouseButton1Click:connect(function()
for i,v in pairs(game.Players:GetPlayers()) do
v.Character.Humanoid.WalkSpeed = target.Text
end
end)
rtools.Name = "rtools"
rtools.Parent = ScrollingFrame
rtools.BackgroundColor3 = Color3.fromRGB(172, 172, 172)
rtools.BackgroundTransparency = 0.500
rtools.BorderSizePixel = 0
rtools.Position = UDim2.new(0.079136692, 0, -0.00990098994, 0)
rtools.Size = UDim2.new(0, 131, 0, 40)
rtools.Font = Enum.Font.SourceSansLight
rtools.Text = "Brick Mesh"
rtools.TextColor3 = Color3.fromRGB(255, 255, 255)
rtools.TextSize = 23.000
rtools.MouseButton1Click:connect(function()
while wait(0.4) do
for i,v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") then
local meshes = {"Brick","Cylinder","Head","Sphere","Torso","Wedge"}
local mesh = Instance.new("SpecialMesh",v)
mesh.MeshType = meshes[math.random(1,#meshes)]
end
end
for i,c00lba in pairs(workspace:GetDescendants()) do
if c00lba:IsA("BasePart") then
c00lba.BrickColor = BrickColor.random()
end
end
end
end)
box.Name = "box"
box.Parent = ScrollingFrame
box.BackgroundColor3 = Color3.fromRGB(172, 172, 172)
box.BackgroundTransparency = 0.500
box.BorderSizePixel = 0
box.Position = UDim2.new(0.079136692, 0, -0.00990098994, 0)
box.Size = UDim2.new(0, 131, 0, 40)
box.Font = Enum.Font.SourceSansLight
box.Text = "Kill All"
box.TextColor3 = Color3.fromRGB(255, 255, 255)
box.TextSize = 23.000
box.MouseButton1Click:connect(function()
for i, v in ipairs(game.Players:GetChildren()) do
v.Character.Humanoid.Health = 0
end
end)
sink.Name = "sink"
sink.Parent = ScrollingFrame
sink.BackgroundColor3 = Color3.fromRGB(172, 172, 172)
sink.BackgroundTransparency = 0.500
sink.BorderSizePixel = 0
sink.Position = UDim2.new(0.079136692, 0, -0.00990098994, 0)
sink.Size = UDim2.new(0, 131, 0, 40)
sink.Font = Enum.Font.SourceSansLight
sink.Text = "Grab Knife V4"
sink.TextColor3 = Color3.fromRGB(255, 255, 255)
sink.TextSize = 23.000
sink.MouseButton1Click:connect(function()
local player = game:GetService('Players').LocalPlayer
local rightclone = Instance.new('Motor6D')
rightclone.Name = "Right Shoulder"
rightclone.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
rightclone.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
local leftclone = Instance.new('Motor6D')
leftclone.Name = "Left Shoulder"
leftclone.C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
leftclone.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
local leftlegclone = Instance.new('Motor6D')
leftlegclone.Name = "Left Hip"
leftlegclone.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
leftlegclone.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
local rightlegclone = Instance.new('Motor6D')
rightlegclone.Name = "Right Hip"
rightlegclone.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
rightlegclone.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
local torsoclone = Instance.new('Motor6D')
torsoclone.Name = "RootJoint"
torsoclone.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
torsoclone.C1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
local mouse = player:GetMouse()
local rag1 = false
local rag2 = false
local firsttime = true
local firsttime2 = true
local firsttime3 = true
local firsttime4 = true
local firsttime5 = true
local childlock = true
local math1 = math.random(1,5)
math1 = math1+(math.random(0,9)/10)
local math2 = math.random(1,15)
math2 = math2+(math.random(0,9)/10)
local math3 = math.random(1,10)
math3 = math3+(math.random(0,9)/10)
local math4 = math.random(5,100)
math4 = math4+(math.random(0,9)/10)
local answer = (math4+(math1*math3))/(math1*math2)
answer = math.floor((answer*10)+0.5)
answer = answer/10
print([[To be fair, you have to have a very high IQ to understand Rick and Morty.
The humor is extremely subtle, and without a solid grasp of theoretical physics most of the jokes will go over a typical viewer's head.
There's also Rick's nihilistic outlook, which is deftly woven into his characterisation -
his personal philosophy draws heavily from Narodnaya Volya literature, for instance.
The fans understand this stuff;
they have the intellectual capacity to truly appreciate the depths of these jokes, to realize that they're not just funny- they say something deep about LIFE.
As a consequence people who dislike Rick and Morty truly ARE idiots-
of course they wouldn't appreciate, for instance, the humour in Rick's existencial catchphrase "Wubba Lubba Dub Dub," which itself is a cryptic reference to Turgenev's Russian epic Fathers and Sons.
I'm smirking right now just imagining one of those addlepated simpletons scratching their heads in confusion as Dan Harmon's genius unfolds itself on their television screens.
What fools... how I pity them.
And yes by the way, I DO have a Rick and Morty tattoo.
And no, you cannot see it.
It's for the ladies' eyes only-
And even they have to demonstrate that they're within ]]..answer..[[ IQ points of my own (preferably lower) beforehand.]])
local rekt = {}
-- Objects
local MainGUI = Instance.new("ScreenGui")
local Customize = Instance.new("TextButton")
local Frame = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local Frame_2 = Instance.new("Frame")
local Frame_3 = Instance.new("Frame")
local ImageLabel = Instance.new("ImageLabel")
local R = Instance.new("TextBox")
local G = Instance.new("TextBox")
local B = Instance.new("TextBox")
local TextLabel_2 = Instance.new("TextLabel")
local TextLabel_3 = Instance.new("TextLabel")
local TextLabel_4 = Instance.new("TextLabel")
local Slider = Instance.new("Frame")
local Slidee = Instance.new("ImageButton")
local ChildLock = Instance.new("Frame")
local TextLabel_5 = Instance.new("TextLabel")
local mathz = Instance.new("TextLabel")
local TextBox = Instance.new("TextBox")
local Black = Instance.new('Frame')
local fps = Instance.new('TextLabel')
-- Properties
MainGUI.Name = "MainGUI"
MainGUI.ResetOnSpawn = false
pcall(function()
MainGUI.Parent = player.PlayerGui
end)
pcall(function()
MainGUI.Parent = game.CoreGui
game.CoreGui.RobloxGui.Backpack.Hotbar.AnchorPoint = Vector2.new(0.5,0.5)
game.CoreGui.RobloxGui.Backpack.Hotbar.Position = UDim2.new(0.5,0,0.85,0)
end)
Customize.Name = "Customize"
Customize.Parent = MainGUI
Customize.BackgroundColor3 = Color3.new(0, 0.776471, 0.282353)
Customize.BorderSizePixel = 0
Customize.Position = UDim2.new(0.15, 0, 0.9, 0)
Customize.Size = UDim2.new(0.699999988, 0, 0.100000001, 0)
Customize.Font = Enum.Font.SourceSans
Customize.FontSize = Enum.FontSize.Size14
Customize.Text = "Customize V4"
Customize.TextColor3 = Color3.new(1, 1, 1)
Customize.TextScaled = true
Customize.TextSize = 14
Customize.TextWrapped = true
Frame.Parent = Customize
Frame.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706)
Frame.BorderSizePixel = 0
Frame.Position = UDim2.new(0, 0, 1, 0)
Frame.Size = UDim2.new(1, 0, 6.5, 0)
TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel.BackgroundTransparency = 1
TextLabel.Position = UDim2.new(0, 0, 0.100000001, 0)
TextLabel.Size = UDim2.new(0.300000012, 0, 0.200000003, 0)
TextLabel.Font = Enum.Font.SourceSansLight
TextLabel.FontSize = Enum.FontSize.Size14
TextLabel.Text = "Blood Color: [255, 255, 255]"
TextLabel.TextColor3 = Color3.new(1, 1, 1)
TextLabel.TextScaled = true
TextLabel.TextSize = 14
TextLabel.TextWrapped = true
TextLabel.TextXAlignment = Enum.TextXAlignment.Right
Frame_2.Parent = TextLabel
Frame_2.BackgroundColor3 = Color3.new(0.458824, 0, 0)
Frame_2.BorderSizePixel = 0
Frame_2.Position = UDim2.new(1.04999995, 0, 0, 0)
Frame_2.Size = UDim2.new(1, 0, 1, 0)
Frame_2.SizeConstraint = Enum.SizeConstraint.RelativeYY
Frame_3.Parent = Frame
Frame_3.BackgroundColor3 = Color3.new(1, 1, 1)
Frame_3.BackgroundTransparency = 1
Frame_3.BorderSizePixel = 0
Frame_3.Position = UDim2.new(0.0500000007, 0, 0.449999988, 0)
Frame_3.Size = UDim2.new(0.5, 0, 0.5, 0)
Frame_3.SizeConstraint = Enum.SizeConstraint.RelativeYY
ImageLabel.Parent = Frame_3
ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
ImageLabel.BackgroundTransparency = 1
ImageLabel.Size = UDim2.new(1, 0, 1, 0)
ImageLabel.Image = "rbxassetid://328298876"
R.Name = "R"
R.Parent = Frame_3
R.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
R.BorderSizePixel = 0
R.Position = UDim2.new(1.39999998, 0, 0, 0)
R.Size = UDim2.new(0.75, 0, 0.300000012, 0)
R.Font = Enum.Font.SourceSans
R.FontSize = Enum.FontSize.Size14
R.Text = "Input"
R.TextColor3 = Color3.new(1, 1, 1)
R.TextScaled = true
R.TextSize = 14
R.TextWrapped = true
R.TextXAlignment = Enum.TextXAlignment.Left
G.Name = "G"
G.Parent = Frame_3
G.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
G.BorderSizePixel = 0
G.Position = UDim2.new(1.39999998, 0, 0.349999994, 0)
G.Size = UDim2.new(0.75, 0, 0.300000012, 0)
G.Font = Enum.Font.SourceSans
G.FontSize = Enum.FontSize.Size14
G.Text = "Input"
G.TextColor3 = Color3.new(1, 1, 1)
G.TextScaled = true
G.TextSize = 14
G.TextWrapped = true
G.TextXAlignment = Enum.TextXAlignment.Left
B.Name = "B"
B.Parent = Frame_3
B.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
B.BorderSizePixel = 0
B.Position = UDim2.new(1.39999998, 0, 0.699999988, 0)
B.Size = UDim2.new(0.75, 0, 0.300000012, 0)
B.Font = Enum.Font.SourceSans
B.FontSize = Enum.FontSize.Size14
B.Text = "Input"
B.TextColor3 = Color3.new(1, 1, 1)
B.TextScaled = true
B.TextSize = 14
B.TextWrapped = true
B.TextXAlignment = Enum.TextXAlignment.Left
TextLabel_2.Parent = Frame_3
TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel_2.BackgroundTransparency = 1
TextLabel_2.Position = UDim2.new(1.04999995, 0, 0, 0)
TextLabel_2.Size = UDim2.new(0.300000012, 0, 0.300000012, 0)
TextLabel_2.Font = Enum.Font.SourceSansLight
TextLabel_2.FontSize = Enum.FontSize.Size14
TextLabel_2.Text = "R"
TextLabel_2.TextColor3 = Color3.new(1, 1, 1)
TextLabel_2.TextScaled = true
TextLabel_2.TextSize = 14
TextLabel_2.TextWrapped = true
TextLabel_3.Parent = Frame_3
TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel_3.BackgroundTransparency = 1
TextLabel_3.Position = UDim2.new(1.04999995, 0, 0.349999994, 0)
TextLabel_3.Size = UDim2.new(0.300000012, 0, 0.300000012, 0)
TextLabel_3.Font = Enum.Font.SourceSansLight
TextLabel_3.FontSize = Enum.FontSize.Size14
TextLabel_3.Text = "G"
TextLabel_3.TextColor3 = Color3.new(1, 1, 1)
TextLabel_3.TextScaled = true
TextLabel_3.TextSize = 14
TextLabel_3.TextWrapped = true
TextLabel_4.Parent = Frame_3
TextLabel_4.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel_4.BackgroundTransparency = 1
TextLabel_4.Position = UDim2.new(1.04999995, 0, 0.699999988, 0)
TextLabel_4.Size = UDim2.new(0.300000012, 0, 0.300000012, 0)
TextLabel_4.Font = Enum.Font.SourceSansLight
TextLabel_4.FontSize = Enum.FontSize.Size14
TextLabel_4.Text = "B"
TextLabel_4.TextColor3 = Color3.new(1, 1, 1)
TextLabel_4.TextScaled = true
TextLabel_4.TextSize = 14
TextLabel_4.TextWrapped = true
Slider.Name = "Slider"
Slider.Parent = Frame
Slider.BackgroundColor3 = Color3.new(0.121569, 0.121569, 0.121569)
Slider.Position = UDim2.new(0.0500000007, 0, 0.375, 0)
Slider.Size = UDim2.new(0.230000004, 0, 0.00999999978, 0)
Slidee.Name = "Slidee"
Slidee.Parent = Slider
Slidee.AnchorPoint = Vector2.new(0.5, 0.5)
Slidee.BackgroundColor3 = Color3.new(0.0941177, 0.0941177, 0.0941177)
Slidee.BorderSizePixel = 0
Slidee.Size = UDim2.new(0.0299999993, 0, 7, 0)
Slidee.ImageTransparency = 1
ChildLock.Name = "ChildLock"
ChildLock.Parent = Frame
ChildLock.Active = true
ChildLock.BackgroundColor3 = Color3.new(0, 0, 0)
ChildLock.BackgroundTransparency = 0.60000002384186
ChildLock.BorderSizePixel = 0
ChildLock.Position = UDim2.new(0.600000024, 0, 0, 0)
ChildLock.Size = UDim2.new(0.400000006, 0, 1, 0)
ChildLock.ZIndex = 2
TextLabel_5.Parent = ChildLock
TextLabel_5.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel_5.BackgroundTransparency = 1
TextLabel_5.BorderSizePixel = 0
TextLabel_5.Position = UDim2.new(0.125, 0, 0.150000006, 0)
TextLabel_5.Size = UDim2.new(0.75, 0, 0.200000003, 0)
TextLabel_5.ZIndex = 3
TextLabel_5.Font = Enum.Font.SourceSans
TextLabel_5.FontSize = Enum.FontSize.Size14
TextLabel_5.Text = "do this math to disable child lock"
TextLabel_5.TextColor3 = Color3.new(1, 1, 1)
TextLabel_5.TextScaled = true
TextLabel_5.TextSize = 14
TextLabel_5.TextWrapped = true
mathz.Name = "mathz"
mathz.Parent = ChildLock
mathz.BackgroundColor3 = Color3.new(1, 1, 1)
mathz.BackgroundTransparency = 1
mathz.Position = UDim2.new(0.125, 0, 0.449999988, 0)
mathz.Size = UDim2.new(0.75, 0, 0.200000003, 0)
mathz.ZIndex = 3
mathz.Font = Enum.Font.SourceSans
mathz.FontSize = Enum.FontSize.Size14
mathz.Text = math1.."("..math2.."r - "..math3..") = "..math4
mathz.TextColor3 = Color3.new(1, 1, 1)
mathz.TextScaled = true
mathz.TextSize = 14
mathz.TextWrapped = true
fps.Name = "fps"
fps.Parent = Frame
fps.BackgroundColor3 = Color3.new(1, 1, 1)
fps.BackgroundTransparency = 1
fps.Size = UDim2.new(0.75, 0, 0.05, 0)
fps.ZIndex = 3
fps.Font = Enum.Font.SourceSansLight
fps.FontSize = Enum.FontSize.Size14
fps.Text = "FPS: N/A"
fps.TextColor3 = Color3.new(1, 1, 1)
fps.TextScaled = true
fps.TextSize = 14
fps.TextWrapped = true
fps.TextXAlignment = Enum.TextXAlignment.Left
TextBox.Parent = ChildLock
TextBox.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
TextBox.BorderSizePixel = 0
TextBox.Position = UDim2.new(0.200000003, 0, 0.699999988, 0)
TextBox.Size = UDim2.new(0.600000024, 0, 0.200000003, 0)
TextBox.ZIndex = 3
TextBox.Font = Enum.Font.SourceSans
TextBox.FontSize = Enum.FontSize.Size14
TextBox.Text = "Answer (rounded to nearest tenth)"
TextBox.TextColor3 = Color3.new(1, 1, 1)
TextBox.TextScaled = true
TextBox.TextSize = 14
TextBox.TextWrapped = true
TextBox.TextXAlignment = Enum.TextXAlignment.Left
Black.Size = UDim2.new(1,0,1,0)
Black.BackgroundTransparency = 1
Black.BorderSizePixel = 0
Black.BackgroundColor3 = Color3.new(0,0,0)
Black.Parent = Frame_3
TextBox.FocusLost:connect(function()
if TextBox.Text == tostring(answer) or TextBox.Text == "r="..tostring(answer) or TextBox.Text == "r= "..tostring(answer) or TextBox.Text == "r = "..tostring(answer) or TextBox.Text == "r= "..tostring(answer) or TextBox.Text == tostring(answer).."=r" or TextBox.Text == tostring(answer).." =r" or TextBox.Text == tostring(answer).."= r" or TextBox.Text == tostring(answer).." = r" then
ChildLock:Destroy()
childlock = false
notify("Child lock disabled, press B to enable dildo mode.",true)
end
end)
local mousedown = false
mouse.Button1Down:connect(function()
mousedown = true
end)
mouse.Button1Up:connect(function()
mousedown = false
slidee = false
end)
Slidee.MouseButton1Down:connect(function()
slidee = true
end)
Slidee.MouseButton1Up:connect(function()
slidee = false
end)
mouse.Move:connect(function()
if mousedown then
if mouse.X >= ImageLabel.AbsolutePosition.X and mouse.X <= ImageLabel.AbsolutePosition.X+ ImageLabel.AbsoluteSize.X and mouse.Y >= ImageLabel.AbsolutePosition.Y and mouse.Y <= ImageLabel.AbsolutePosition.Y+ ImageLabel.AbsoluteSize.Y then
local newX = ImageLabel.AbsoluteSize.X-(mouse.X-ImageLabel.AbsolutePosition.X)
local newY = ImageLabel.AbsoluteSize.Y-(mouse.Y-ImageLabel.AbsolutePosition.Y)
local newcolor = Color3.fromHSV(newX/ImageLabel.AbsoluteSize.X,newY/ImageLabel.AbsoluteSize.Y,Black.Transparency)
Frame_2.BackgroundColor3 = newcolor
TextLabel.Text = "Blood Color: ["..math.floor(255*newcolor.r)..", "..math.floor(255*newcolor.g)..", "..math.floor(255*newcolor.b).."]"
end
end
if slidee then
local ree = mouse.X
if ree < Slider.AbsolutePosition.X then
ree = Slider.AbsolutePosition.X
elseif ree > Slider.AbsolutePosition.X+Slider.AbsoluteSize.X then
ree = Slider.AbsolutePosition.X+Slider.AbsoluteSize.X
end
Slidee.Position = UDim2.new(0,ree-Slider.AbsolutePosition.X,0,0)
Black.Transparency = 1-(Slidee.Position.X.Offset/Slider.AbsoluteSize.X)
end
end)
R.FocusLost:connect(function()
if R.Text ~= "Input" then
if tonumber(R.Text) then
if tonumber(R.Text) > 255 then
R.Text = "255"
end
local newcolor = Color3.new(tonumber(R.Text/255),Frame_2.BackgroundColor3.g,Frame_2.BackgroundColor3.b)
Frame_2.BackgroundColor3 = newcolor
TextLabel.Text = "Blood Color: ["..math.floor(255*newcolor.r)..", "..math.floor(255*newcolor.g)..", "..math.floor(255*newcolor.b).."]"
R.Text = "Input"
end
end
end)
G.FocusLost:connect(function()
if G.Text ~= "Input" then
if tonumber(G.Text) then
if tonumber(G.Text) > 255 then
G.Text = "255"
end
local newcolor = Color3.new(Frame_2.BackgroundColor3.r,tonumber(G.Text/255),Frame_2.BackgroundColor3.b)
Frame_2.BackgroundColor3 = newcolor
TextLabel.Text = "Blood Color: ["..math.floor(255*newcolor.r)..", "..math.floor(255*newcolor.g)..", "..math.floor(255*newcolor.b).."]"
G.Text = "Input"
end
end
end)
B.FocusLost:connect(function()
if B.Text ~= "Input" then
if tonumber(B.Text) then
if tonumber(B.Text) > 255 then
B.Text = "255"
end
local newcolor = Color3.new(Frame_2.BackgroundColor3.r,Frame_2.BackgroundColor3.g,tonumber(B.Text/255))
Frame_2.BackgroundColor3 = newcolor
TextLabel.Text = "Blood Color: ["..math.floor(255*newcolor.r)..", "..math.floor(255*newcolor.g)..", "..math.floor(255*newcolor.b).."]"
B.Text = "Input"
end
end
end)
local open = false
local opening = false
Customize.MouseButton1Click:connect(function()
if opening == false then
if open == false then
open = true
opening = true
Customize:TweenPosition(UDim2.new(0.15, 0, 0.1, 0),Enum.EasingDirection.Out,Enum.EasingStyle.Quint,1)
wait(1)
opening = false
else
open = false
opening = true
Customize:TweenPosition(UDim2.new(0.15, 0, 0.9, 0),Enum.EasingDirection.Out,Enum.EasingStyle.Quint,1)
wait(1)
opening = false
end
end
end)
Frame_2.BackgroundColor3 = Color3.fromRGB(117,0,0)
function removewelds(part)
for i,v in pairs(part:GetChildren()) do
if v:IsA('Weld') then v:Destroy() end
end
end
function notify(msg,remove)
local coru= coroutine.wrap(function()
for i,v in pairs(MainGUI:GetChildren()) do
if v:IsA('TextLabel') then v:Destroy() end
end
if msg then
local TextLabel = Instance.new("TextLabel")
local Frame = Instance.new("Frame")
-- Properties
TextLabel.Parent = MainGUI
TextLabel.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451)
TextLabel.BorderSizePixel = 0
TextLabel.Position = UDim2.new(0.25, 0, 0.05, -10)
TextLabel.Size = UDim2.new(0.5, 0, 0.1, 0)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.FontSize = Enum.FontSize.Size60
TextLabel.TextColor3 = Color3.new(1, 1, 1)
TextLabel.TextSize = 50
TextLabel.Transparency = 1
TextLabel.TextScaled = true
TextLabel.TextYAlignment = Enum.TextYAlignment.Top
TextLabel.Text = ""
TextLabel.TextXAlignment = Enum.TextXAlignment.Left
Frame.Parent = TextLabel
Frame.BackgroundColor3 = Color3.new(0.192157, 0.192157, 0.192157)
Frame.BorderSizePixel = 0
Frame.Transparency = 1
Frame.Position = UDim2.new(0, 0, 1,0)
Frame.Size = UDim2.new(1, 0, 0, 5)
for i=1,10 do
TextLabel.Transparency = TextLabel.Transparency-0.1
TextLabel.Position = TextLabel.Position+UDim2.new(0,0,0,1)
Frame.Transparency = Frame.Transparency-0.1
wait()
end
for i=1,#msg do
TextLabel.Text = string.sub(msg,1,i)
wait()
end
wait(1)
if remove ~= true then
for i=1,10 do
TextLabel.Transparency = TextLabel.Transparency+0.1
TextLabel.Position = TextLabel.Position-UDim2.new(0,0,0,1)
Frame.Transparency = Frame.Transparency+0.1
wait()
end
TextLabel:Destroy()
end
end
end)
coru()
end
if workspace.FilteringEnabled == false then
if workspace:PGSIsEnabled() then
notify('Press Z to equip. Created by mustardfoot and Tollonis.',true)
else
notify('(this game is really old or something and has the shitty physics so a lot of things wont work sorry) Press Z to equip. Created by mustardfoot and Tollonis.',true)
end
else
notify('LOL this game has filtering enabled so it literally wont work here')
end
local handProperties = {
{"LimitsEnabled", true};
{"UpperAngle",0};
{"LowerAngle",0};
}
local shinProperties = {
{"LimitsEnabled", true};
{"UpperAngle", 0};
{"LowerAngle", -75};
}
local footProperties = {
{"LimitsEnabled", true};
{"UpperAngle", 15};
{"LowerAngle", -45};
}
function bleed(frick,OwO)
while frick.Parent ~= nil and frick.Parent.Parent ~= nil do
local reeee = coroutine.wrap(function()
local thing = Instance.new('Part',workspace)
thing.Size = Vector3.new(0.2,0.2,0.2)
thing.CFrame = frick.CFrame
thing.Transparency = 1
thing.BrickColor = BrickColor.new(Frame_2.BackgroundColor3)
thing.Material = Enum.Material.SmoothPlastic
thing.Name = "Blood"
thing.CanCollide =false
thing:BreakJoints()
local rawrxd = Instance.new('BodyForce',thing)
rawrxd.Force = frick.CFrame.upVector*(math.random()*2)+Vector3.new(math.random(-5, 5)/10,1.5,0)
local coru = coroutine.wrap(function()
wait(0.01)
rawrxd:Destroy()
end)
coru()
local ree = Instance.new('ParticleEmitter',thing)
if OwO ~= true then
ree.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Frame_2.BackgroundColor3),ColorSequenceKeypoint.new(1,Frame_2.BackgroundColor3)})
else
ree.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,1,1)),ColorSequenceKeypoint.new(1,Color3.new(1,1,1))})
end
ree.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.1),NumberSequenceKeypoint.new(1,0.1)})
ree.Texture = 'rbxassetid://867743272'
ree.Lifetime = NumberRange.new(0.4)
ree.Rate = 50
ree.LockedToPart = true
ree.Speed = NumberRange.new(0, 2)
thing.Touched:connect(function(tou)
if tou.Parent and tou.Parent:IsA('Tool') == false and tou.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil and tou.Parent:FindFirstChildOfClass('Humanoid') == nil and tou.Name ~= "Blood" and tou.Parent.Name ~= "Projectile" and tou.Parent.Name ~= "big ass knife" and tou.Parent ~= player.Character and tou.Parent.ClassName ~= "Accessory" and tou.Parent.Name ~= "bitch ass knife" and tou.Parent.Name ~= 'handle' and tou.Name ~= "blade" and tou.Name ~= 'handle' and tou.Name ~= "Projectile" and tou.Parent.Name ~= "Projectile" then
local pos = Vector3.new(thing.Position.X,(tou.Position.Y+(tou.Size.Y/2))+0.02,thing.Position.Z)
local Point1 = pos-Vector3.new(0.01,0.01,0.01)
local Point2 = pos+Vector3.new(0.01,0.01,0.01)
local Region = Region3.new(Point1,Point2)
for _,Part in pairs(game.Workspace:FindPartsInRegion3(Region,nil,math.huge)) do
if Part.Name == "BloodPuddle" then
tou = Part
end
end
thing:Destroy()
if tou.Name == "BloodPuddle" then
if tou.Size.X < 1 then
pcall(function()
tou.Sound:Play()
end)
end
local reee = tou.CFrame
if tou.Transparency > -0.2 then
tou.Transparency = tou.Transparency -0.1
end
if tou.Size.X < 5 then
tou.Size = tou.Size+Vector3.new(0.1,0,0.1)
tou.CFrame = reee
end
elseif tou.CanCollide == true then
local bloodlol = Instance.new('Part',workspace)
local sound = Instance.new('Sound',bloodlol)
sound.SoundId = 'rbxassetid://685857471'
sound.Volume = 0.025
sound:Play()
bloodlol.Size=Vector3.new(1,0.2,1)
bloodlol.Name = "BloodPuddle"
bloodlol.Anchored = true
bloodlol.CanCollide = false
bloodlol.Material = Enum.Material.SmoothPlastic
if OwO ~= true then
bloodlol.Color = Frame_2.BackgroundColor3
else
bloodlol.Color = Color3.new(1,1,1)
end
local cyl = Instance.new('CylinderMesh',bloodlol)
cyl.Scale = Vector3.new(1,0.1,1)
bloodlol.CFrame = CFrame.new(pos)
local coru=coroutine.wrap(function()
while bloodlol.Parent ~= nil do
if bloodlol.Transparency < 1 then
bloodlol.Transparency = bloodlol.Transparency+0.05
else
bloodlol:Destroy()
end
wait(0.1)
end
end)
coru()
end
end
end)
local coru = coroutine.wrap(function()
wait(1)
thing:Destroy()
end)
coru()
end)
reeee()
wait()
end
end
function stun(char)
local found = false
pcall(function()
char:FindFirstChildOfClass('Humanoid'):ChangeState(Enum.HumanoidStateType.Physics)
end)
for i,v in pairs(rekt) do
if v == char then
found = true
end
end
if found == false then
table.insert(rekt,char)
end
end
function unstun(char)
for i,v in pairs(rekt) do
if v == char then
if v:FindFirstChildOfClass('Humanoid') and v:FindFirstChildOfClass('Humanoid').Health>0 then
v:FindFirstChildOfClass('Humanoid'):ChangeState(Enum.HumanoidStateType.Running)
v:FindFirstChildOfClass('Humanoid').PlatformStand = false
v:FindFirstChildOfClass('Humanoid').Sit = false
v:FindFirstChildOfClass('Humanoid').Jump = true
v:FindFirstChildOfClass('Humanoid').JumpPower = 50
v:FindFirstChildOfClass('Humanoid').WalkSpeed = 16
v:FindFirstChildOfClass('Humanoid').Name = "Humanoid"
end
table.remove(rekt,i)
end
end
end
function recurse(root,callback,i)
i= i or 0
for _,v in pairs(root:GetChildren()) do
i = i + 1
callback(i,v)
if #v:GetChildren() > 0 then
i = recurse(v,callback,i)
end
end
return i
end
function ragdollJoint(character, part0, part1, attachmentName, className, properties)
if character:FindFirstChild("RagdollConstraint"..part1.Name) == nil then
if character:FindFirstChild('HumanoidRootPart')then
character.HumanoidRootPart.CanCollide = false
end
for i,v in pairs(character:GetChildren()) do
if v:IsA("MeshPart") and (v.MeshId == 'http://www.roblox.com/asset/?id=553602991' or v.MeshId == 'http://www.roblox.com/asset/?id=553602977' or v.MeshId == 'http://www.roblox.com/asset/?id=553602987') then
v.Size = Vector3.new(1,1,1)
end
end
recurse(character, function(_,v)
if v:IsA("Attachment") and v.Parent.Name ~= "ayybleed" then
v.Axis = Vector3.new(0, 1, 0)
v.SecondaryAxis = Vector3.new(0, 0, 1)
v.Rotation = Vector3.new(0, 0, 0)
end
end)
if part1:FindFirstChildOfClass('Motor6D') then
part1:FindFirstChildOfClass('Motor6D'):Destroy()
end
if attachmentName ~= "NeckAttachment" then
attachmentName = attachmentName.."RigAttachment"
end
local constraint = Instance.new(className.."Constraint")
constraint.Attachment0 = part0:FindFirstChild(attachmentName)
constraint.Attachment1 = part1:FindFirstChild(attachmentName)
constraint.Name = "RagdollConstraint"..part1.Name
if character:FindFirstChildOfClass('Humanoid').Health > 0 then
local collidepart = Instance.new('Part',part1)
collidepart.Size = part1.Size/2
if string.find(string.lower(part1.Name),"upper") then
if string.find(string.lower(part1.Name),"leg") then
collidepart.Size = part1.Size/3
else
collidepart.Size = part1.Size/2.5
end
end
collidepart.CanCollide = true
collidepart.Name = "Collision"
collidepart.Anchored = false
collidepart.Transparency = 1
collidepart.CFrame = part1.CFrame
collidepart:BreakJoints()
local attachment0 = Instance.new('Attachment',part1)
local attachment1 = Instance.new('Attachment',collidepart)
if attachment0 and attachment1 then
local constraint = Instance.new("HingeConstraint")
constraint.Attachment0 = attachment0
constraint.Attachment1 = attachment1
constraint.LimitsEnabled = true
constraint.UpperAngle = 0
constraint.LowerAngle = 0
constraint.Parent = character
end
if string.find(string.lower(part1.Name),"upper") then
if string.find(string.lower(part1.Name),"leg") then
attachment0.Position = Vector3.new(0,0.01,0)
else
attachment0.Position = Vector3.new(0,0.25,0)
end
else
attachment0.Position = Vector3.new(0,-0.1,0)
end
end
for _,propertyData in next,properties or {} do
constraint[propertyData[1]] = propertyData[2]
end
constraint.Parent = character
end
end
function R6ragdollJoint(character,limbname,attached,heded)
pcall(function()
if limbname == "Right Arm" and character:FindFirstChild("Right Arm") and character:FindFirstChild("Torso") and character.Torso:FindFirstChild("Right ArmRagdollConstraint") == nil and character[limbname]:FindFirstChild("Right ArmRagdollConstraint") == nil then
local torsoatt = Instance.new('Attachment',character.Torso)
torsoatt.Name = limbname.."RagdollConstraint"
torsoatt.Position = Vector3.new(1.45,0.768,-0.009)
torsoatt.Axis = Vector3.new(1,0,0)
torsoatt.SecondaryAxis = Vector3.new(0,1,0)
local limbatt = Instance.new("Attachment",character[limbname])
limbatt.Position = Vector3.new(-0.086, 0.755, -0.007)
limbatt.Name = limbname.."RagdollConstraint"
limbatt.Axis = Vector3.new(1,0,0)
limbatt.SecondaryAxis = Vector3.new(0,1,0)
local ballc = Instance.new('BallSocketConstraint',character)
ballc.Name = "RightArmRagdollRig"
ballc.Attachment0 = torsoatt
ballc.Attachment1 = limbatt
local part1 = character[limbname]
if character:FindFirstChildOfClass('Humanoid').Health > 0 then
local collidepart = Instance.new('Part',part1)
collidepart.Size = part1.Size/1.5
collidepart.CanCollide = true
collidepart.Name = "Collision"
collidepart.Anchored = false
collidepart.Transparency = 1
collidepart.CFrame = part1.CFrame
collidepart:BreakJoints()
local attachment0 = Instance.new('Attachment',part1)
local attachment1 = Instance.new('Attachment',collidepart)
if attachment0 and attachment1 then
local constraint = Instance.new("HingeConstraint")
constraint.Attachment0 = attachment0
constraint.Attachment1 = attachment1
constraint.LimitsEnabled = true
constraint.UpperAngle = 0
constraint.LowerAngle = 0
constraint.Parent = character
end
end
if character.Torso:FindFirstChild('Right Shoulder') then
character.Torso:FindFirstChild('Right Shoulder'):Destroy()
end
elseif limbname == "Left Arm" and character:FindFirstChild("Left Arm") and character:FindFirstChild("Torso") and character.Torso:FindFirstChild("Left ArmRagdollConstraint") == nil and character[limbname]:FindFirstChild("Left ArmRagdollConstraint") == nil then
local torsoatt = Instance.new('Attachment',character.Torso)
torsoatt.Name = limbname.."RagdollConstraint"
torsoatt.Position = Vector3.new(-1.45,0.768,-0.009)
torsoatt.Axis = Vector3.new(1,0,0)
torsoatt.SecondaryAxis = Vector3.new(0,1,0)
local limbatt = Instance.new("Attachment",character[limbname])
limbatt.Position = Vector3.new(-0.086, 0.755, -0.007)
limbatt.Name = limbname.."RagdollConstraint"
limbatt.Axis = Vector3.new(1,0,0)
limbatt.SecondaryAxis = Vector3.new(0,1,0)
local ballc = Instance.new('BallSocketConstraint',character)
ballc.Name = "LeftArmRagdollRig"
ballc.Attachment0 = torsoatt
ballc.Attachment1 = limbatt
local part1 = character[limbname]
if character:FindFirstChildOfClass('Humanoid').Health > 0 then
local collidepart = Instance.new('Part',part1)
collidepart.Size = part1.Size/1.5
collidepart.CanCollide = true
collidepart.Name = "Collision"
collidepart.Anchored = false
collidepart.Transparency = 1
collidepart.CFrame = part1.CFrame
collidepart:BreakJoints()
local attachment0 = Instance.new('Attachment',part1)
local attachment1 = Instance.new('Attachment',collidepart)
if attachment0 and attachment1 then
local constraint = Instance.new("HingeConstraint")
constraint.Attachment0 = attachment0
constraint.Attachment1 = attachment1
constraint.LimitsEnabled = true
constraint.UpperAngle = 0
constraint.LowerAngle = 0
constraint.Parent = character
end
end
if character.Torso:FindFirstChild('Left Shoulder') then
character.Torso:FindFirstChild('Left Shoulder'):Destroy()
end
elseif limbname == "Right Leg" and character:FindFirstChild("Right Leg") and character:FindFirstChild("Torso") and character.Torso:FindFirstChild("Right LegRagdollConstraint") == nil and character[limbname]:FindFirstChild("Right LegRagdollConstraint") == nil then
stun(character)
local torsoatt = Instance.new('Attachment',character.Torso)
torsoatt.Name = limbname.."RagdollConstraint"
torsoatt.Position = Vector3.new(0.45, -1.242, -0.009)
torsoatt.Axis = Vector3.new(1,0,0)
torsoatt.SecondaryAxis = Vector3.new(0,1,0)
local limbatt = Instance.new("Attachment",character[limbname])
limbatt.Position = Vector3.new(-0.086, 0.755, -0.007)
limbatt.Name = limbname.."RagdollConstraint"
limbatt.Axis = Vector3.new(1,0,0)
limbatt.SecondaryAxis = Vector3.new(0,1,0)
local ballc = Instance.new('BallSocketConstraint',character)
ballc.Name = "RightLegRagdollRig"
ballc.Attachment0 = torsoatt
ballc.Attachment1 = limbatt
local part1 = character[limbname]
if character:FindFirstChildOfClass('Humanoid').Health > 0 then
local collidepart = Instance.new('Part',part1)
collidepart.Size = part1.Size/1.5
collidepart.CanCollide = true
collidepart.Name = "Collision"
collidepart.Anchored = false
collidepart.Transparency = 1
collidepart.CFrame = part1.CFrame
collidepart:BreakJoints()
local attachment0 = Instance.new('Attachment',part1)
local attachment1 = Instance.new('Attachment',collidepart)
if attachment0 and attachment1 then
local constraint = Instance.new("HingeConstraint")
constraint.Attachment0 = attachment0
constraint.Attachment1 = attachment1
constraint.LimitsEnabled = true
constraint.UpperAngle = 0
constraint.LowerAngle = 0
constraint.Parent = character
end
end
if character.Torso:FindFirstChild('Right Hip') then
character.Torso:FindFirstChild('Right Hip'):Destroy()
end
elseif limbname == "Left Leg" and character:FindFirstChild("Left Leg") and character:FindFirstChild("Torso") and character.Torso:FindFirstChild("Left LegRagdollConstraint") == nil and character[limbname]:FindFirstChild("Left LegRagdollConstraint") == nil then
stun(character)
local torsoatt = Instance.new('Attachment',character.Torso)
torsoatt.Name = limbname.."RagdollConstraint"
torsoatt.Position = Vector3.new(-0.45, -1.242, -0.009)
torsoatt.Axis = Vector3.new(1,0,0)
torsoatt.SecondaryAxis = Vector3.new(0,1,0)
local limbatt = Instance.new("Attachment",character[limbname])
limbatt.Position = Vector3.new(-0.086, 0.755, -0.007)
limbatt.Name = limbname.."RagdollConstraint"
limbatt.Axis = Vector3.new(1,0,0)
limbatt.SecondaryAxis = Vector3.new(0,1,0)
local ballc = Instance.new('BallSocketConstraint',character)
ballc.Name = "LeftLegRagdollRig"
ballc.Attachment0 = torsoatt
ballc.Attachment1 = limbatt
local part1 = character[limbname]
if character:FindFirstChildOfClass('Humanoid').Health > 0 then
local collidepart = Instance.new('Part',part1)
collidepart.Size = part1.Size/1.5
collidepart.CanCollide = true
collidepart.Name = "Collision"
collidepart.Anchored = false
collidepart.Transparency = 1
collidepart.CFrame = part1.CFrame
collidepart:BreakJoints()
local attachment0 = Instance.new('Attachment',part1)
local attachment1 = Instance.new('Attachment',collidepart)
if attachment0 and attachment1 then
local constraint = Instance.new("HingeConstraint")
constraint.Attachment0 = attachment0
constraint.Attachment1 = attachment1
constraint.LimitsEnabled = true
constraint.UpperAngle = 0
constraint.LowerAngle = 0
constraint.Parent = character
end
end
if character.Torso:FindFirstChild('Left Hip') then
character.Torso:FindFirstChild('Left Hip'):Destroy()
end
elseif limbname == "Head" or limbname == "Torso" and character:FindFirstChild("Head") and character:FindFirstChild("Torso") and character.Head:FindFirstChild("Neck") == nil then
if character:FindFirstChildOfClass('Humanoid') then
character:FindFirstChildOfClass('Humanoid').Health = 0
end
while character:FindFirstChildOfClass('Humanoid').Health > 0 do wait() end
if character:FindFirstChild('HumanoidRootPart') then
character.HumanoidRootPart:Destroy()
end
game:GetService('Debris'):AddItem(character,10)
for _,child in next,character:GetChildren() do
if child:IsA("Accoutrement") then
for _,part in next,child:GetChildren() do
if part:IsA("BasePart") then
for _,c in pairs(part:GetChildren()) do
if c:IsA('Weld') then c:Destroy() end
end
local attachment1 = part:FindFirstChildOfClass("Attachment")
local attachment0 = getAttachment0(character,attachment1.Name)
if attachment0 and attachment1 then
local constraint = Instance.new("HingeConstraint")
constraint.Attachment0 = attachment0
constraint.Attachment1 = attachment1
constraint.LimitsEnabled = true
constraint.UpperAngle = 0
constraint.LowerAngle = 0
constraint.Parent = character
end
end
end
end
end
for i,v in pairs(character:GetChildren()) do
if v:IsA('MeshPart') or v:IsA('BasePart') then
for _,c in pairs(v:GetChildren()) do
if c.Name == "Collision" then c:Destroy() end
end
end
end
if character.Torso:FindFirstChild('Neck') then
character.Torso.Neck:Destroy()
end
if character:FindFirstChild('Torso') then
local collidepart = Instance.new('Part',character.Torso)
collidepart.Size = character.Torso.Size/1.5
collidepart.CanCollide = true
collidepart.Name = "Collision"
collidepart.Anchored = false
collidepart.Transparency = 1
collidepart.CFrame = character.Torso.CFrame
collidepart:BreakJoints()
local attachment0 = Instance.new('Attachment',character.Torso)
local attachment1 = Instance.new('Attachment',collidepart)
if attachment0 and attachment1 then
local constraint = Instance.new("HingeConstraint")
constraint.Attachment0 = attachment0
constraint.Attachment1 = attachment1
constraint.LimitsEnabled = true
constraint.UpperAngle = 0
constraint.LowerAngle = 0
constraint.Parent = character
end
end
if character:FindFirstChild('Torso') and character:FindFirstChild('Head') then
if character.Torso:FindFirstChild('NeckAttachment') == nil then
local neck = Instance.new('Attachment',character.Torso)
neck.Name = "NeckAttachment"
neck.Position = Vector3.new(0, 1, 0)
end
ragdollJoint(character,character.Torso, character.Head, "NeckAttachment", "Hinge", {
{"LimitsEnabled",true};
{"UpperAngle",50};
{"LowerAngle",-50};
})
end
if attached ~= false then
ragdollpart(character, "Right Leg")
ragdollpart(character, "Left Leg")
else
pcall(function()
local ayybleed = Instance.new('Part',character)
ayybleed.Size = Vector3.new(character.Torso.Size.X,0.1,character.Torso.Size.Z)
ayybleed.Transparency = 1
ayybleed.CanCollide = false
ayybleed.CFrame = character.Torso.CFrame
ayybleed:BreakJoints()
local attachment1 = Instance.new('Attachment',ayybleed)
attachment1.Position = Vector3.new(0,-character.Torso.Size.Y/2,0)
attachment1.Orientation = Vector3.new(0, 0, -180)
local attachment0 = Instance.new('Attachment',character.Torso)
if attachment0 and attachment1 then
local constraint = Instance.new("HingeConstraint")
constraint.Attachment0 = attachment0
constraint.Attachment1 = attachment1
constraint.LimitsEnabled = true
constraint.UpperAngle = 0
constraint.LowerAngle = 0
constraint.Parent = character
end
local bleedBLEED= coroutine.wrap(function()
bleed(ayybleed)
end)
bleedBLEED()
end)
end
ragdollpart(character, "Right Arm")
ragdollpart(character, "Left Arm")
end
end)
end
function getAttachment0(character,attachmentName)
for _,child in next,character:GetChildren() do
local attachment = child:FindFirstChild(attachmentName)
if attachment then
return attachment
end
end
end
function ragdollpart(character,partname,attached,heded)
if heded ~= false then
local neck = Instance.new('Attachment',character.Head)
neck.Name = "NeckAttachment"
neck.Position = Vector3.new(0,-0.5,0)
else
local force = Instance.new('BodyForce',character.Head)
force.Force = Vector3.new(0,500,0)
game:GetService('Debris'):AddItem(force,0.25)
pcall(function()
local asdf = Instance.new('Attachment',character.Head)
asdf.Position = Vector3.new(0,-character.Head.Size.Y/2,0)
local last = asdf
for i=1,14 do
local bONE = Instance.new('Part',character)
bONE.BrickColor = BrickColor.new('Institutional white')
bONE.Size = Vector3.new(0.1,0.1,0.1)
bONE.CFrame = character.Head.CFrame+(character.Head.CFrame.upVector*-(i/10))
local lole = Instance.new('Attachment',bONE)
local hangurself = Instance.new('RopeConstraint',bONE)
hangurself.Attachment0 = lole
hangurself.Attachment1 = last
hangurself.Visible = true
hangurself.Thickness = 0.05
hangurself.Color = BrickColor.new('Bright red')
hangurself.Length = 0.2
last = lole
end
local bleedee = Instance.new('Part',character.Head)
bleedee.Size = Vector3.new(0.75,0.25,0.75)
bleedee.CanCollide = false
bleedee.Color = Frame_2.BackgroundColor3
bleedee.CFrame = character.Head.CFrame
local mehs = Instance.new('CylinderMesh',bleedee)
bleedee:BreakJoints()
local attachment1 = Instance.new('Attachment',bleedee)
attachment1.Position = Vector3.new(0,character.Head.Size.Y/2,0)
attachment1.Orientation = Vector3.new(0,0,180)
local attachment0 = Instance.new('Attachment',character.Head)
if attachment0 and attachment1 then
local constraint = Instance.new("HingeConstraint")
constraint.Attachment0 = attachment0
constraint.Attachment1 = attachment1
constraint.LimitsEnabled = true
constraint.UpperAngle = 0
constraint.LowerAngle = 0
constraint.Parent = character
end
spawn(function()
bleed(bleedee)
end)
end)
local thing = "Torso"
if character:FindFirstChild(thing) == nil then
thing = "UpperTorso"
end
pcall(function()
local bleedee = Instance.new('Part',character[thing])
bleedee.Size = Vector3.new(0.75,0,0.75)
bleedee.CanCollide = false
bleedee.Color = Frame_2.BackgroundColor3
bleedee.CFrame = character[thing].CFrame
local mehs = Instance.new('CylinderMesh',bleedee)
bleedee:BreakJoints()
local attachment1 = Instance.new('Attachment',bleedee)
attachment1.Position = Vector3.new(0,-character[thing].Size.Y/2,0)
attachment1.Orientation = Vector3.new(0,0,180)
local attachment0 = Instance.new('Attachment',character[thing])
if attachment0 and attachment1 then
local constraint = Instance.new("HingeConstraint")
constraint.Attachment0 = attachment0
constraint.Attachment1 = attachment1
constraint.LimitsEnabled = true
constraint.UpperAngle = 0
constraint.LowerAngle = 0
constraint.Parent = character
end
spawn(function()
bleed(bleedee)
end)
end)
end
pcall(function()
if workspace.PGSPhysicsSolverEnabled == false then
workspace.PGSPhysicsSolverEnabled = true
end
end)
if partname == "HumanoidRootPart" then
if character:FindFirstChild('Torso') then
partname = "Torso"
else
partname = "UpperTorso"
end
end
if attached == false then
if character:FindFirstChild('UpperTorso') then
pcall(function()
character.UpperTorso.WaistRigAttachment:Destroy()
end)
pcall(function()
local ayybleed = Instance.new('Part',character)
ayybleed.Size = Vector3.new(character.UpperTorso.Size.X,0,character.UpperTorso.Size.Z)
ayybleed.Transparency = 1
ayybleed.CanCollide = false
ayybleed.CFrame = character.UpperTorso.CFrame
ayybleed:BreakJoints()
ayybleed.Name = "ayybleed"
local attachment1 = Instance.new('Attachment',ayybleed)
attachment1.Position = Vector3.new(0,-character.UpperTorso.Size.Y/2,0)
attachment1.Orientation = Vector3.new(0,0,180)
local attachment0 = Instance.new('Attachment',character.UpperTorso)
if attachment0 and attachment1 then
local constraint = Instance.new("HingeConstraint")
constraint.Attachment0 = attachment0
constraint.Attachment1 = attachment1
constraint.LimitsEnabled = true
constraint.UpperAngle = 0
constraint.LowerAngle = 0
constraint.Parent = character
end
local bleedBLEED= coroutine.wrap(function()
bleed(ayybleed)
end)
bleedBLEED()
end)
pcall(function()
local ayybleed = Instance.new('Part',character)
ayybleed.Size = Vector3.new(character.LowerTorso.Size.X-0.1,0.1,character.LowerTorso.Size.Z-0.1)
ayybleed.Transparency = 1
ayybleed.CanCollide = false
ayybleed.CFrame = character.LowerTorso.CFrame
ayybleed:BreakJoints()
ayybleed.Name = "ayybleed"
local attachment1 = Instance.new('Attachment',ayybleed)
attachment1.Position = Vector3.new(0,-character.LowerTorso.Size.Y/2,0)
attachment1.Orientation = Vector3.new(0,0,0)
local attachment0 = Instance.new('Attachment',character.LowerTorso)
if attachment0 and attachment1 then
local constraint = Instance.new("HingeConstraint")
constraint.Attachment0 = attachment0
constraint.Attachment1 = attachment1
constraint.LimitsEnabled = true
constraint.UpperAngle = 0
constraint.LowerAngle = 0
constraint.Parent = character
end
local bleedBLEED= coroutine.wrap(function()
bleed(ayybleed)
end)
bleedBLEED()
end)
end
pcall(function()
local thang = "Torso"
if character:FindFirstChild('UpperTorso') then
thang = "UpperTorso"
end
local ayybleed = Instance.new('Part',character)
ayybleed.Size = Vector3.new(character[thang].Size.X-0.1,0.1,character[thang].Size.Z-0.1)
ayybleed.Color = Frame_2.BackgroundColor3
ayybleed.Material = Enum.Material.SmoothPlastic
ayybleed.Name = "ayybleed"
ayybleed.CanCollide = false
ayybleed.Transparency = 0
ayybleed.CFrame = character[thang].CFrame
ayybleed:BreakJoints()
local attachment1 = Instance.new('Attachment',ayybleed)
attachment1.Position = Vector3.new(0,(character[thang].Size.Y/2)-0.045,0)
attachment1.Orientation = Vector3.new(0,0,0)
local attachment0 = Instance.new('Attachment',character[thang])
if attachment0 and attachment1 then
local constraint = Instance.new("HingeConstraint")
constraint.Attachment0 = attachment0
constraint.Attachment1 = attachment1
constraint.LimitsEnabled = true
constraint.UpperAngle = 0
constraint.LowerAngle = 0
constraint.Parent = character
end
end)
pcall(function()
local ree = character.LowerTorso
local thang = "LowerTorso"
local ayybleed = Instance.new('Part',character)
ayybleed.Size = Vector3.new(character[thang].Size.X-0.1,0.1,character[thang].Size.Z-0.1)
ayybleed.Color = Frame_2.BackgroundColor3
ayybleed.Material = Enum.Material.SmoothPlastic
ayybleed.Name = "ayybleed"
ayybleed.CanCollide = false
ayybleed.Transparency = 0
ayybleed.CFrame = character[thang].CFrame
ayybleed:BreakJoints()
local attachment1 = Instance.new('Attachment',ayybleed)
attachment1.Position = Vector3.new(0,(-character[thang].Size.Y/2)+0.045,0)
attachment1.Orientation = Vector3.new(0,0,0)
local attachment0 = Instance.new('Attachment',character[thang])
if attachment0 and attachment1 then
local constraint = Instance.new("HingeConstraint")
constraint.Attachment0 = attachment0
constraint.Attachment1 = attachment1
constraint.LimitsEnabled = true
constraint.UpperAngle = 0
constraint.LowerAngle = 0
constraint.Parent = character
end
end)
pcall(function()
local ree = character["Right Leg"]
local thang = "Right Leg"
local ayybleed = Instance.new('Part',character)
ayybleed.Size = Vector3.new(character[thang].Size.X-0.1,0.1,character[thang].Size.Z-0.1)
ayybleed.Color = Frame_2.BackgroundColor3
ayybleed.Material = Enum.Material.SmoothPlastic
ayybleed.Name = "ayybleed"
ayybleed.CanCollide = false
ayybleed.Transparency = 0
ayybleed.CFrame = character[thang].CFrame
ayybleed:BreakJoints()
local attachment1 = Instance.new('Attachment',ayybleed)
attachment1.Position = Vector3.new(0,(-character[thang].Size.Y/2)+0.045,0)
attachment1.Orientation = Vector3.new(0,0,0)
local attachment0 = Instance.new('Attachment',character[thang])
if attachment0 and attachment1 then
local constraint = Instance.new("HingeConstraint")
constraint.Attachment0 = attachment0
constraint.Attachment1 = attachment1
constraint.LimitsEnabled = true
constraint.UpperAngle = 0
constraint.LowerAngle = 0
constraint.Parent = character
end
end)
pcall(function()
local ree = character["Left Leg"]
local thang = "Left Leg"
local ayybleed = Instance.new('Part',character)
ayybleed.Size = Vector3.new(character[thang].Size.X-0.1,0.1,character[thang].Size.Z-0.1)
ayybleed.Color = Frame_2.BackgroundColor3
ayybleed.Material = Enum.Material.SmoothPlastic
ayybleed.Name = "ayybleed"
ayybleed.CanCollide = false
ayybleed.Transparency = 0
ayybleed.CFrame = character[thang].CFrame
ayybleed:BreakJoints()
local attachment1 = Instance.new('Attachment',ayybleed)
attachment1.Position = Vector3.new(0,(-character[thang].Size.Y/2)+0.045,0)
attachment1.Orientation = Vector3.new(0,0,0)
local attachment0 = Instance.new('Attachment',character[thang])
if attachment0 and attachment1 then
local constraint = Instance.new("HingeConstraint")
constraint.Attachment0 = attachment0
constraint.Attachment1 = attachment1
constraint.LimitsEnabled = true
constraint.UpperAngle = 0
constraint.LowerAngle = 0
constraint.Parent = character
end
end)
partname="Head"
end
if partname == "RightHand" or partname == "RightLowerArm" or partname == "RightUpperArm" then
if character:FindFirstChild('RightLowerArm') and character:FindFirstChild('RightHand') then
ragdollJoint(character,character.RightLowerArm, character.RightHand, "RightWrist", "Hinge", handProperties)
end
if character:FindFirstChild('UpperTorso') and character:FindFirstChild('RightUpperArm') then
ragdollJoint(character, character.UpperTorso, character["RightUpperArm"], "RightShoulder", "BallSocket")
end
if character:FindFirstChild('RightUpperArm') and character:FindFirstChild('RightLowerArm') then
ragdollJoint(character, character.RightUpperArm, character.RightLowerArm, "RightElbow", "BallSocket")
end
elseif partname == "LeftHand" or partname == "LeftLowerArm" or partname == "LeftUpperArm" then
if character:FindFirstChild('LeftLowerArm') and character:FindFirstChild('LeftHand') then
ragdollJoint(character,character.LeftLowerArm, character.LeftHand, "LeftWrist", "Hinge", handProperties)
end
if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LeftUpperArm') then
ragdollJoint(character, character.UpperTorso, character["LeftUpperArm"], "LeftShoulder", "BallSocket")
end
if character:FindFirstChild('LeftUpperArm') and character:FindFirstChild('LeftLowerArm') then
ragdollJoint(character, character.LeftUpperArm, character.LeftLowerArm, "LeftElbow", "BallSocket")
end
elseif partname == "RightFoot" or partname == "RightUpperLeg" or partname == "RightLowerLeg" then
stun(character)
if character:FindFirstChild('RightUpperLeg') and character:FindFirstChild('RightLowerLeg') then
ragdollJoint(character,character.RightUpperLeg, character.RightLowerLeg, "RightKnee", "Hinge", shinProperties)
end
if character:FindFirstChild('RightLowerLeg') and character:FindFirstChild('RightFoot') then
ragdollJoint(character,character.RightLowerLeg, character.RightFoot, "RightAnkle", "Hinge", footProperties)
end
if character:FindFirstChild('LowerTorso') and character:FindFirstChild('RightUpperLeg') then
ragdollJoint(character,character.LowerTorso, character.RightUpperLeg, "RightHip", "BallSocket")
end
elseif partname == "LeftFoot" or partname == "LeftUpperLeg" or partname == "LeftLowerLeg" then
stun(character)
if character:FindFirstChild('LeftUpperLeg') and character:FindFirstChild('LeftLowerLeg') then
ragdollJoint(character,character.LeftUpperLeg, character.LeftLowerLeg, "LeftKnee", "Hinge", shinProperties)
end
if character:FindFirstChild('LeftLowerLeg') and character:FindFirstChild('LeftFoot') then
ragdollJoint(character,character.LeftLowerLeg, character.LeftFoot, "LeftAnkle", "Hinge", footProperties)
end
if character:FindFirstChild('LowerTorso') and character:FindFirstChild('LeftUpperLeg') then
ragdollJoint(character,character.LowerTorso, character.LeftUpperLeg, "LeftHip", "BallSocket")
end
elseif partname == "Head" or partname == "UpperTorso" or partname == "LowerTorso" then
if character:FindFirstChildOfClass('Humanoid') and character:FindFirstChildOfClass('Humanoid').RigType == Enum.HumanoidRigType.R15 then
if character:FindFirstChildOfClass('Humanoid') then
character:FindFirstChildOfClass('Humanoid').Health = 0
end
if character:FindFirstChild('HumanoidRootPart') then
character.HumanoidRootPart:Destroy()
end
while character:FindFirstChildOfClass('Humanoid').Health > 0 do wait() end
game:GetService('Debris'):AddItem(character,10)
for _,child in next,character:GetChildren() do
if child:IsA("Accoutrement") then
for _,part in next,child:GetChildren() do
if part:IsA("BasePart") then
for _,c in pairs(part:GetChildren()) do
if c:IsA('Weld') then c:Destroy() end
end
local attachment1 = part:FindFirstChildOfClass("Attachment")
local attachment0 = getAttachment0(character,attachment1.Name)
if attachment0 and attachment1 then
local constraint = Instance.new("HingeConstraint")
constraint.Attachment0 = attachment0
constraint.Attachment1 = attachment1
constraint.LimitsEnabled = true
constraint.UpperAngle = 0
constraint.LowerAngle = 0
constraint.Parent = character
end
end
end
end
end
for i,v in pairs(character:GetChildren()) do
if v:IsA('MeshPart') or v:IsA('BasePart') then
for _,c in pairs(v:GetChildren()) do
if c.Name == "Collision" then c:Destroy() end
end
end
end
if heded == false then
pcall(function()
local asdf = Instance.new('Attachment',character.Head)
asdf.Position = Vector3.new(0,-character.Head.Size.Y/2,0)
local last = asdf
character.Head.Neck:Destroy()
character.Head.NeckRigAttachment:Destroy()
character.UpperTorso:FindFirstChild('NeckAttachment'):Destroy()
end)
end
if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LowerTorso') then
ragdollJoint(character,character.LowerTorso, character.UpperTorso, "Waist", "BallSocket", {
{"LimitsEnabled",true};
{"UpperAngle",5};
{"Radius",5};
})
end
if character:FindFirstChild('UpperTorso') and character:FindFirstChild('Head') then
ragdollJoint(character,character.UpperTorso, character.Head, "Neck", "Hinge", {
{"LimitsEnabled",true};
{"UpperAngle",50};
{"LowerAngle",-50};
})
end
local handProperties = {
{"LimitsEnabled", true};
{"UpperAngle",0};
{"LowerAngle",0};
}
if character:FindFirstChild('LeftLowerArm') and character:FindFirstChild('LeftHand') then
ragdollJoint(character,character.LeftLowerArm, character.LeftHand, "LeftWrist", "Hinge", handProperties)
end
if character:FindFirstChild('RightLowerArm') and character:FindFirstChild('RightHand') then
ragdollJoint(character,character.RightLowerArm, character.RightHand, "RightWrist", "Hinge", handProperties)
end
local shinProperties = {
{"LimitsEnabled", true};
{"UpperAngle", 0};
{"LowerAngle", -75};
}
if character:FindFirstChild('LeftUpperLeg') and character:FindFirstChild('LeftLowerLeg') then
ragdollJoint(character,character.LeftUpperLeg, character.LeftLowerLeg, "LeftKnee", "Hinge", shinProperties)
end
if character:FindFirstChild('RightUpperLeg') and character:FindFirstChild('RightLowerLeg') then
ragdollJoint(character,character.RightUpperLeg, character.RightLowerLeg, "RightKnee", "Hinge", shinProperties)
end
local footProperties = {
{"LimitsEnabled", true};
{"UpperAngle", 15};
{"LowerAngle", -45};
}
if character:FindFirstChild('LeftLowerLeg') and character:FindFirstChild('LeftFoot') then
ragdollJoint(character,character.LeftLowerLeg, character.LeftFoot, "LeftAnkle", "Hinge", footProperties)
end
if character:FindFirstChild('RightLowerLeg') and character:FindFirstChild('RightFoot') then
ragdollJoint(character,character.RightLowerLeg, character.RightFoot, "RightAnkle", "Hinge", footProperties)
end
if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LeftUpperArm') then
ragdollJoint(character,character.UpperTorso, character.LeftUpperArm, "LeftShoulder", "BallSocket")
end
if character:FindFirstChild('LeftLowerArm') and character:FindFirstChild('LeftUpperArm') then
ragdollJoint(character,character.LeftUpperArm, character.LeftLowerArm, "LeftElbow", "BallSocket")
end
if character:FindFirstChild('UpperTorso') and character:FindFirstChild('RightUpperArm') then
ragdollJoint(character,character.UpperTorso, character.RightUpperArm, "RightShoulder", "BallSocket")
end
if character:FindFirstChild('RightUpperArm') and character:FindFirstChild('RightLowerArm') then
ragdollJoint(character,character.RightUpperArm, character.RightLowerArm, "RightElbow", "BallSocket")
end
if character:FindFirstChild('LowerTorso') and character:FindFirstChild('LeftUpperLeg') then
ragdollJoint(character,character.LowerTorso, character.LeftUpperLeg, "LeftHip", "BallSocket")
end
if character:FindFirstChild('LowerTorso') and character:FindFirstChild('RightUpperLeg') then
ragdollJoint(character,character.LowerTorso, character.RightUpperLeg, "RightHip", "BallSocket")
end
if character:FindFirstChild('HumanoidRootPart') then
character.HumanoidRootPart:Destroy()
end
else
R6ragdollJoint(character,partname,attached,heded)
end
else
R6ragdollJoint(character,partname,attached,heded)
end
end
function grow(weld,part,endsize,endpos,amntime)
local start = weld.C1
local parent = weld.Parent
local startsize = part.Size
local particl = Instance.new("ParticleEmitter")
particl.LightEmission = 3
particl.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(42, 0, 255)), ColorSequenceKeypoint.new(0.1, Color3.fromRGB(248, 153, 0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 0))})
particl.LightInfluence = 0.75
particl.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)})
particl.Lifetime = NumberRange.new(0.1, 1)
particl.Rate = 50
particl.RotSpeed = NumberRange.new(300, 300)
particl.Speed = NumberRange.new(0, 1)
particl.SpreadAngle = Vector2.new(90, 90)
particl.Parent = part
for i=1,amntime*100 do
weld.C1 = start:lerp(endpos,i/(amntime*100))
part.Size = startsize:lerp(endsize,i/(amntime*100))
weld.Parent = parent
wait(0.01)
end
particl.Enabled = false
end
function lerp(weld,startpos,endpos,amntime,longatend)
local waited = 0
for i=1,amntime*100 do
if longatend == true then
startpos = weld.C0
end
weld.C0 = startpos:lerp(endpos,i/(amntime*100))
wait(0.01)
waited=waited+0.01
end
end
function spawned()
local usable = true
local working = false
local mode = "kill"
local equipped = false
local char = player.Character
local blademode = "handle"
local swinging = false
local gettingeem = false
local MOAN = false
local sounding = false
local SLESH = false
local goteem = nil
local grabbing = false
local grabbed = nil
local grabweld = nil
local aidsificating = nil
player.CharacterAdded:connect(function()
if usable then
usable = false
end
end)
if char == nil then return end
while char:FindFirstChildOfClass('Humanoid') == nil or char:FindFirstChild('Head') == nil do wait() end
local badass = Instance.new('Sound',char.Head)
badass.Name = 'Badass'
badass.EmitterSize = player.CameraMaxZoomDistance+1
badass.MaxDistance = player.CameraMaxZoomDistance+1
badass.Volume = 10
badass.Looped=true
badass.SoundId = 'rbxassetid://428902535'
local handle = Instance.new("Part", char)
handle.BrickColor = BrickColor.new("Really black")
handle.Material = "Metal"
handle.CanCollide = false
handle.Anchored = false
handle.Shape = "Cylinder"
handle.Size = Vector3.new(1.1, 0.3, 0.3)
handle.BackSurface = "SmoothNoOutlines"
handle.BottomSurface = "SmoothNoOutlines"
handle.FrontSurface = "SmoothNoOutlines"
handle.LeftSurface = "SmoothNoOutlines"
handle.RightSurface = "SmoothNoOutlines"
handle.TopSurface = "SmoothNoOutlines"
handle.Name = "handle"
local hweld = Instance.new("Weld", char.Torso)
hweld.Part0 = char.Torso
hweld.Part1 = handle
hweld.C0 = CFrame.new(1, -0.8, 0) * CFrame.Angles(0, math.rad(90), 0)
local rdd = false
function oogabooga()
if rdd == false then
rdd = true
pcall(function()
ragdollpart(char,"Right Arm")
ragdollpart(char,"Right Leg")
ragdollpart(char,"Left Arm")
ragdollpart(char,"Left Leg")
end)
pcall(function()
ragdollpart(char,"RightUpperArm")
ragdollpart(char,"RightUpperLeg")
ragdollpart(char,"LeftUpperArm")
ragdollpart(char,"LeftUpperLeg")
end)
unstun(char)
for i,v in pairs(char:GetChildren()) do
v.ChildAdded:connect(function(child)
if rdd == true then
if child.Name ~= "Neck" and child.Name ~= "RootJoint" and child.Name ~= "Root" and (child:IsA('Motor6D') or child:IsA('Weld')) then
if child ~= grabweld then
spawn(function()
wait()
child:Destroy()
end)
end
end
end
end)
if string.find(string.lower(v.Name),'leg') then
if v:FindFirstChild('Collision') then
v:FindFirstChild('Collision'):Destroy()
end
end
end
else
rdd = false
for i,v in pairs(char:GetChildren()) do
if v:IsA('HingeConstraint') or v:IsA('BallSocketConstraint') then
v:Destroy()
elseif v:IsA('BasePart') then
if v:FindFirstChild('Collision') then
v.Collision:Destroy()
end
for a,c in pairs(v:GetChildren()) do
if string.find(string.lower(c.Name),"ragdoll") then
c:Destroy()
end
end
end
end
pcall(function()
local ra = rightclone:Clone()
ra.Parent = char.Torso
ra.Part0 = char.Torso
ra.Part1 = char["Right Arm"]
end)
pcall(function()
local la = leftclone:Clone()
la.Parent = char.Torso
la.Part0 = char.Torso
la.Part1 = char["Left Arm"]
end)
pcall(function()
local ll = leftlegclone:Clone()
ll.Parent = char.Torso
ll.Part0 = char.Torso
ll.Part1 = char["Left Leg"]
end)
pcall(function()
local rl = rightlegclone:Clone()
rl.Parent = char.Torso
rl.Part0 = char.Torso
rl.Part1 = char["Right Leg"]
end)
end
end
function getrid()
if grabbed then
release()
end
blademode = "handle"
for _,ree in pairs(handle:GetChildren()) do
if ree:IsA('BasePart') then
local part = Instance.new('Part',workspace)
part.CFrame = ree.CFrame
part.Anchored = true
part.CanCollide = false
part.Size = ree.Size
part.Transparency = 1
ree:Destroy()
local pe2 = Instance.new("ParticleEmitter")
pe2.Acceleration = Vector3.new(0, 1, 0)
pe2.Lifetime = NumberRange.new(0.1, 0.2)
pe2.Speed = NumberRange.new(0.5)
pe2.Rate = 20000
pe2.RotSpeed = NumberRange.new(-30, 30)
pe2.Rotation = NumberRange.new(0, 360)
pe2.Size = NumberSequence.new({
NumberSequenceKeypoint.new(0, part.Size.X*2, 0),
NumberSequenceKeypoint.new(1, part.Size.X*2, 0),
})
pe2.Texture = "rbxassetid://244221440"
pe2.Transparency = NumberSequence.new({
NumberSequenceKeypoint.new(0, 0.9, 0),
NumberSequenceKeypoint.new(1, 0.9, 0)
})
pe2.ZOffset = 5
pe2.VelocitySpread = 360
pe2.Parent = part
pe2.Enabled = true
local coru=coroutine.wrap(function()
wait(0.2)
pe2.Enabled = false
game:GetService('Debris'):AddItem(part,0.5)
end)
coru()
else
ree:Remove()
end
end
end
function equip()
equipped = true
working = true
if char.Torso:FindFirstChild("Right Shoulder") then
char.Torso:FindFirstChild("Right Shoulder"):Destroy()
end
local weld = Instance.new('Weld', char.Torso)
weld.Name = "Lerping"
weld.Part0 = char["Right Arm"]
weld.Part1 = char.Torso
weld.C0 = CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0)
lerp(weld,weld.C0,CFrame.new(-1.3, -0.5, 0) * CFrame.Angles(0, 0, math.rad(15)),0.12,true)
wait(0.1)
hweld.Part0 = char["Right Arm"]
hweld.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0)
lerp(weld,weld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
weld:Destroy()
if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
local clone = rightclone:Clone()
clone.Part0 = char.Torso
clone.Part1 = char["Right Arm"]
clone.Parent = char.Torso
end
working = false
end
function unequip()
getrid(handle)
equipped = false
working = true
if char.Torso:FindFirstChild("Right Shoulder") then
char.Torso:FindFirstChild("Right Shoulder"):Destroy()
end
local weld = Instance.new('Weld', char.Torso)
weld.Name = "Lerping"
weld.Part0 = char["Right Arm"]
weld.Part1 = char.Torso
weld.C0 = CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0)
lerp(weld,weld.C0,CFrame.new(-1.3, -0.5, 0) * CFrame.Angles(0, 0, math.rad(15)),0.12,true)
hweld.Part0 = char["Torso"]
hweld.C0 = CFrame.new(1, -0.8, 0) * CFrame.Angles(0, math.rad(90), 0)
lerp(weld,weld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),0.08,true)
weld:Destroy()
if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
local clone = rightclone:Clone()
clone.Part0 = char.Torso
clone.Part1 = char["Right Arm"]
clone.Parent = char.Torso
end
working = false
end
function dildo()
blademode = "dildo"
working = true
-- 1 - pink toy
local obj1 = Instance.new("Model")
obj1.Name = "pink toy"
obj1.Parent = handle
-- 2 - Model
local obj2 = Instance.new("Model")
obj2.Parent = obj1
-- 3 - Part
local obj3 = Instance.new("Part")
obj3.CFrame = CFrame.new(Vector3.new(66.8643951, 3.86435986, 7.14990711)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj3.CanCollide = false
obj3.TopSurface = Enum.SurfaceType.Smooth
obj3.BottomSurface = Enum.SurfaceType.Smooth
obj3.Material = Enum.Material.SmoothPlastic
obj3.Size = Vector3.new(1.00000024, 1.00000024, 1.00000024)
obj3.BrickColor = BrickColor.new("Hot pink")
obj3.Friction = 0.30000001192093
obj3.Shape = Enum.PartType.Ball
obj3.Parent = obj2
obj3.Name = "tip"
-- 4 - Part
local obj4 = Instance.new("Part")
obj4.CFrame = CFrame.new(Vector3.new(67.8275909, 2.08898449, 7.50048351)) * CFrame.Angles(9.1487750708552e-09, -0.34906616806984, -1.0471986532211)
obj4.CanCollide = false
obj4.TopSurface = Enum.SurfaceType.Smooth
obj4.BottomSurface = Enum.SurfaceType.Smooth
obj4.Material = Enum.Material.SmoothPlastic
obj4.Size = Vector3.new(4.09999943, 1, 1)
obj4.BrickColor = BrickColor.new("Hot pink")
obj4.Friction = 0.30000001192093
obj4.Shape = Enum.PartType.Cylinder
obj4.Parent = obj2
-- 5 - Part
local obj5 = Instance.new("Part")
obj5.CFrame = CFrame.new(Vector3.new(66.7104797, 3.86435843, 7.57276678)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj5.CanCollide = false
obj5.TopSurface = Enum.SurfaceType.Smooth
obj5.BottomSurface = Enum.SurfaceType.Smooth
obj5.Material = Enum.Material.SmoothPlastic
obj5.Size = Vector3.new(0.25, 0.25, 0.25)
obj5.BrickColor = BrickColor.new("Hot pink")
obj5.Friction = 0.30000001192093
obj5.Shape = Enum.PartType.Ball
obj5.Parent = obj2
-- 6 - Part
local obj6 = Instance.new("Part")
obj6.CFrame = CFrame.new(Vector3.new(68.6905365, 0.83212769, 8.29345417)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.7925276756287)
obj6.CanCollide = false
obj6.TopSurface = Enum.SurfaceType.Smooth
obj6.BottomSurface = Enum.SurfaceType.Smooth
obj6.Material = Enum.Material.SmoothPlastic
obj6.Size = Vector3.new(0.999999762, 0.999999762, 0.999999762)
obj6.BrickColor = BrickColor.new("Hot pink")
obj6.Friction = 0.30000001192093
obj6.Shape = Enum.PartType.Ball
obj6.Parent = obj2
-- 7 - Part
local obj7 = Instance.new("Part")
obj7.CFrame = CFrame.new(Vector3.new(67.0182953, 3.86435866, 6.72704411)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj7.CanCollide = false
obj7.TopSurface = Enum.SurfaceType.Smooth
obj7.BottomSurface = Enum.SurfaceType.Smooth
obj7.Material = Enum.Material.SmoothPlastic
obj7.Size = Vector3.new(0.25, 0.25, 0.25)
obj7.BrickColor = BrickColor.new("Hot pink")
obj7.Friction = 0.30000001192093
obj7.Shape = Enum.PartType.Ball
obj7.Parent = obj2
-- 8 - Part
local obj8 = Instance.new("Part")
obj8.CFrame = CFrame.new(Vector3.new(68.9983597, 0.832128167, 7.44772816)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.7925276756287)
obj8.CanCollide = false
obj8.TopSurface = Enum.SurfaceType.Smooth
obj8.BottomSurface = Enum.SurfaceType.Smooth
obj8.Material = Enum.Material.SmoothPlastic
obj8.Size = Vector3.new(0.999999762, 0.999999762, 0.999999762)
obj8.BrickColor = BrickColor.new("Hot pink")
obj8.Friction = 0.30000001192093
obj8.Shape = Enum.PartType.Ball
obj8.Parent = obj2
local fiREPART = obj8
-- 9 - Part
local obj9 = Instance.new("Part")
obj9.CFrame = CFrame.new(Vector3.new(68.8566208, 0.357954353, 7.87501621)) * CFrame.Angles(9.1487750708552e-09, -0.34906616806984, -1.2217314243317)
obj9.CanCollide = false
obj9.TopSurface = Enum.SurfaceType.Smooth
obj9.BottomSurface = Enum.SurfaceType.Smooth
obj9.Material = Enum.Material.SmoothPlastic
obj9.Size = Vector3.new(0.0999999791, 1.50000036, 2)
obj9.BrickColor = BrickColor.new("Hot pink")
obj9.Friction = 0.30000001192093
obj9.Shape = Enum.PartType.Cylinder
obj9.Parent = obj2
-- 10 - Part
local obj10 = Instance.new("Part")
obj10.CFrame = CFrame.new(Vector3.new(66.8069, 3.58244801, 7.60786104)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj10.CanCollide = false
obj10.TopSurface = Enum.SurfaceType.Smooth
obj10.BottomSurface = Enum.SurfaceType.Smooth
obj10.Material = Enum.Material.SmoothPlastic
obj10.Size = Vector3.new(0.25, 0.25, 0.25)
obj10.BrickColor = BrickColor.new("Hot pink")
obj10.Friction = 0.30000001192093
obj10.Shape = Enum.PartType.Ball
obj10.Parent = obj2
-- 11 - Part
local obj11 = Instance.new("Part")
obj11.CFrame = CFrame.new(Vector3.new(67.196106, 3.632447, 6.79175806)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj11.CanCollide = false
obj11.TopSurface = Enum.SurfaceType.Smooth
obj11.BottomSurface = Enum.SurfaceType.Smooth
obj11.Material = Enum.Material.SmoothPlastic
obj11.Size = Vector3.new(0.25, 0.25, 0.25)
obj11.BrickColor = BrickColor.new("Hot pink")
obj11.Friction = 0.30000001192093
obj11.Shape = Enum.PartType.Ball
obj11.Parent = obj2
-- 12 - Part
local obj12 = Instance.new("Part")
obj12.CFrame = CFrame.new(Vector3.new(67.0756683, 3.77002549, 7.63403416)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
obj12.CanCollide = false
obj12.TopSurface = Enum.SurfaceType.Smooth
obj12.BottomSurface = Enum.SurfaceType.Smooth
obj12.Material = Enum.Material.SmoothPlastic
obj12.Size = Vector3.new(0.25, 0.25, 0.25)
obj12.BrickColor = BrickColor.new("Hot pink")
obj12.Friction = 0.30000001192093
obj12.Shape = Enum.PartType.Ball
obj12.Parent = obj2
-- 13 - Part
local obj13 = Instance.new("Part")
obj13.CFrame = CFrame.new(Vector3.new(67.4108353, 3.27276325, 6.88037825)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
obj13.CanCollide = false
obj13.TopSurface = Enum.SurfaceType.Smooth
obj13.BottomSurface = Enum.SurfaceType.Smooth
obj13.Material = Enum.Material.SmoothPlastic
obj13.Size = Vector3.new(0.25, 0.25, 0.25)
obj13.BrickColor = BrickColor.new("Hot pink")
obj13.Friction = 0.30000001192093
obj13.Shape = Enum.PartType.Ball
obj13.Parent = obj2
-- 14 - Part
local obj14 = Instance.new("Part")
obj14.CFrame = CFrame.new(Vector3.new(66.868927, 3.43238807, 6.82578087)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
obj14.CanCollide = false
obj14.TopSurface = Enum.SurfaceType.Smooth
obj14.BottomSurface = Enum.SurfaceType.Smooth
obj14.Material = Enum.Material.SmoothPlastic
obj14.Size = Vector3.new(0.25, 0.25, 0.25)
obj14.BrickColor = BrickColor.new("Hot pink")
obj14.Friction = 0.30000001192093
obj14.Shape = Enum.PartType.Ball
obj14.Parent = obj2
-- 15 - Part
local obj15 = Instance.new("Part")
obj15.CFrame = CFrame.new(Vector3.new(67.1951675, 3.383008, 7.69050598)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
obj15.CanCollide = false
obj15.TopSurface = Enum.SurfaceType.Smooth
obj15.BottomSurface = Enum.SurfaceType.Smooth
obj15.Material = Enum.Material.SmoothPlastic
obj15.Size = Vector3.new(0.25, 0.25, 0.25)
obj15.BrickColor = BrickColor.new("Hot pink")
obj15.Friction = 0.30000001192093
obj15.Shape = Enum.PartType.Ball
obj15.Parent = obj2
-- 16 - Part
local obj16 = Instance.new("Part")
obj16.CFrame = CFrame.new(Vector3.new(67.50383, 3.46245813, 7.48069429)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
obj16.CanCollide = false
obj16.TopSurface = Enum.SurfaceType.Smooth
obj16.BottomSurface = Enum.SurfaceType.Smooth
obj16.Material = Enum.Material.SmoothPlastic
obj16.Size = Vector3.new(0.25, 0.25, 0.25)
obj16.BrickColor = BrickColor.new("Hot pink")
obj16.Friction = 0.30000001192093
obj16.Shape = Enum.PartType.Ball
obj16.Parent = obj2
-- 17 - Part
local obj17 = Instance.new("Part")
obj17.CFrame = CFrame.new(Vector3.new(66.5551376, 3.4628334, 7.33871651)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
obj17.CanCollide = false
obj17.TopSurface = Enum.SurfaceType.Smooth
obj17.BottomSurface = Enum.SurfaceType.Smooth
obj17.Material = Enum.Material.SmoothPlastic
obj17.Size = Vector3.new(0.25, 0.25, 0.25)
obj17.BrickColor = BrickColor.new("Hot pink")
obj17.Friction = 0.30000001192093
obj17.Shape = Enum.PartType.Ball
obj17.Parent = obj2
-- 18 - Part
local obj18 = Instance.new("Part")
obj18.CFrame = CFrame.new(Vector3.new(67.3677139, 3.83245182, 7.3331027)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj18.CanCollide = false
obj18.TopSurface = Enum.SurfaceType.Smooth
obj18.BottomSurface = Enum.SurfaceType.Smooth
obj18.Material = Enum.Material.SmoothPlastic
obj18.Size = Vector3.new(0.25, 0.25, 0.25)
obj18.BrickColor = BrickColor.new("Hot pink")
obj18.Friction = 0.30000001192093
obj18.Shape = Enum.PartType.Ball
obj18.Parent = obj2
-- 19 - Part
local obj19 = Instance.new("Part")
obj19.CFrame = CFrame.new(Vector3.new(67.4115601, 3.71535063, 7.01420689)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
obj19.CanCollide = false
obj19.TopSurface = Enum.SurfaceType.Smooth
obj19.BottomSurface = Enum.SurfaceType.Smooth
obj19.Material = Enum.Material.SmoothPlastic
obj19.Size = Vector3.new(0.25, 0.25, 0.25)
obj19.BrickColor = BrickColor.new("Hot pink")
obj19.Friction = 0.30000001192093
obj19.Shape = Enum.PartType.Ball
obj19.Parent = obj2
-- 20 - Part
local obj20 = Instance.new("Part")
obj20.CFrame = CFrame.new(Vector3.new(67.6487045, 3.39313889, 7.19381428)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
obj20.CanCollide = false
obj20.TopSurface = Enum.SurfaceType.Smooth
obj20.BottomSurface = Enum.SurfaceType.Smooth
obj20.Material = Enum.Material.SmoothPlastic
obj20.Size = Vector3.new(0.25, 0.25, 0.25)
obj20.BrickColor = BrickColor.new("Hot pink")
obj20.Friction = 0.30000001192093
obj20.Shape = Enum.PartType.Ball
obj20.Parent = obj2
-- 21 - Part
local obj21 = Instance.new("Part")
obj21.CFrame = CFrame.new(Vector3.new(66.8260422, 4.12417316, 6.81669378)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj21.CanCollide = false
obj21.TopSurface = Enum.SurfaceType.Smooth
obj21.BottomSurface = Enum.SurfaceType.Smooth
obj21.Material = Enum.Material.SmoothPlastic
obj21.Size = Vector3.new(0.25, 0.25, 0.25)
obj21.BrickColor = BrickColor.new("Hot pink")
obj21.Friction = 0.30000001192093
obj21.Shape = Enum.PartType.Ball
obj21.Parent = obj2
-- 22 - Part
local obj22 = Instance.new("Part")
obj22.CFrame = CFrame.new(Vector3.new(67.162117, 3.11433029, 6.8847661)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
obj22.CanCollide = false
obj22.TopSurface = Enum.SurfaceType.Smooth
obj22.BottomSurface = Enum.SurfaceType.Smooth
obj22.Material = Enum.Material.SmoothPlastic
obj22.Size = Vector3.new(0.25, 0.25, 0.25)
obj22.BrickColor = BrickColor.new("Hot pink")
obj22.Friction = 0.30000001192093
obj22.Shape = Enum.PartType.Ball
obj22.Parent = obj2
-- 23 - Part
local obj23 = Instance.new("Part")
obj23.CFrame = CFrame.new(Vector3.new(66.4981842, 3.63936186, 7.01661682)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj23.CanCollide = false
obj23.TopSurface = Enum.SurfaceType.Smooth
obj23.BottomSurface = Enum.SurfaceType.Smooth
obj23.Material = Enum.Material.SmoothPlastic
obj23.Size = Vector3.new(0.25, 0.25, 0.25)
obj23.BrickColor = BrickColor.new("Hot pink")
obj23.Friction = 0.30000001192093
obj23.Shape = Enum.PartType.Ball
obj23.Parent = obj2
-- 24 - Part
local obj24 = Instance.new("Part")
obj24.CFrame = CFrame.new(Vector3.new(66.6352844, 3.38244724, 7.06651926)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj24.CanCollide = false
obj24.TopSurface = Enum.SurfaceType.Smooth
obj24.BottomSurface = Enum.SurfaceType.Smooth
obj24.Material = Enum.Material.SmoothPlastic
obj24.Size = Vector3.new(0.25, 0.25, 0.25)
obj24.BrickColor = BrickColor.new("Hot pink")
obj24.Friction = 0.30000001192093
obj24.Shape = Enum.PartType.Ball
obj24.Parent = obj2
-- 25 - Part
local obj25 = Instance.new("Part")
obj25.CFrame = CFrame.new(Vector3.new(66.753746, 3.10362744, 7.32704163)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
obj25.CanCollide = false
obj25.TopSurface = Enum.SurfaceType.Smooth
obj25.BottomSurface = Enum.SurfaceType.Smooth
obj25.Material = Enum.Material.SmoothPlastic
obj25.Size = Vector3.new(0.25, 0.25, 0.25)
obj25.BrickColor = BrickColor.new("Hot pink")
obj25.Friction = 0.30000001192093
obj25.Shape = Enum.PartType.Ball
obj25.Parent = obj2
-- 26 - Part
local obj26 = Instance.new("Part")
obj26.CFrame = CFrame.new(Vector3.new(66.851532, 3.01907969, 7.04717398)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
obj26.CanCollide = false
obj26.TopSurface = Enum.SurfaceType.Smooth
obj26.BottomSurface = Enum.SurfaceType.Smooth
obj26.Material = Enum.Material.SmoothPlastic
obj26.Size = Vector3.new(0.25, 0.25, 0.25)
obj26.BrickColor = BrickColor.new("Hot pink")
obj26.Friction = 0.30000001192093
obj26.Shape = Enum.PartType.Ball
obj26.Parent = obj2
-- 27 - Part
local obj27 = Instance.new("Part")
obj27.CFrame = CFrame.new(Vector3.new(66.944519, 3.20876789, 7.64748764)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
obj27.CanCollide = false
obj27.TopSurface = Enum.SurfaceType.Smooth
obj27.BottomSurface = Enum.SurfaceType.Smooth
obj27.Material = Enum.Material.SmoothPlastic
obj27.Size = Vector3.new(0.25, 0.25, 0.25)
obj27.BrickColor = BrickColor.new("Hot pink")
obj27.Friction = 0.30000001192093
obj27.Shape = Enum.PartType.Ball
obj27.Parent = obj2
-- 28 - Part
local obj28 = Instance.new("Part")
obj28.CFrame = CFrame.new(Vector3.new(67.2306061, 4.08936405, 7.28319883)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj28.CanCollide = false
obj28.TopSurface = Enum.SurfaceType.Smooth
obj28.BottomSurface = Enum.SurfaceType.Smooth
obj28.Material = Enum.Material.SmoothPlastic
obj28.Size = Vector3.new(0.25, 0.25, 0.25)
obj28.BrickColor = BrickColor.new("Hot pink")
obj28.Friction = 0.30000001192093
obj28.Shape = Enum.PartType.Ball
obj28.Parent = obj2
-- 29 - Part
local obj29 = Instance.new("Part")
obj29.CFrame = CFrame.new(Vector3.new(66.5712891, 3.99917173, 6.8835969)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj29.CanCollide = false
obj29.TopSurface = Enum.SurfaceType.Smooth
obj29.BottomSurface = Enum.SurfaceType.Smooth
obj29.Material = Enum.Material.SmoothPlastic
obj29.Size = Vector3.new(0.25, 0.25, 0.25)
obj29.BrickColor = BrickColor.new("Hot pink")
obj29.Friction = 0.30000001192093
obj29.Shape = Enum.PartType.Ball
obj29.Parent = obj2
-- 30 - Part
local obj30 = Instance.new("Part")
obj30.CFrame = CFrame.new(Vector3.new(66.7236328, 4.26077843, 7.20509243)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj30.CanCollide = false
obj30.TopSurface = Enum.SurfaceType.Smooth
obj30.BottomSurface = Enum.SurfaceType.Smooth
obj30.Material = Enum.Material.SmoothPlastic
obj30.Size = Vector3.new(0.25, 0.25, 0.25)
obj30.BrickColor = BrickColor.new("Hot pink")
obj30.Friction = 0.30000001192093
obj30.Shape = Enum.PartType.Ball
obj30.Parent = obj2
-- 31 - Part
local obj31 = Instance.new("Part")
obj31.CFrame = CFrame.new(Vector3.new(66.5950623, 4.16077423, 7.05188084)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj31.CanCollide = false
obj31.TopSurface = Enum.SurfaceType.Smooth
obj31.BottomSurface = Enum.SurfaceType.Smooth
obj31.Material = Enum.Material.SmoothPlastic
obj31.Size = Vector3.new(0.25, 0.25, 0.25)
obj31.BrickColor = BrickColor.new("Hot pink")
obj31.Friction = 0.30000001192093
obj31.Shape = Enum.PartType.Ball
obj31.Parent = obj2
-- 32 - Part
local obj32 = Instance.new("Part")
obj32.CFrame = CFrame.new(Vector3.new(67.0637207, 4.03936481, 7.48850012)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj32.CanCollide = false
obj32.TopSurface = Enum.SurfaceType.Smooth
obj32.BottomSurface = Enum.SurfaceType.Smooth
obj32.Material = Enum.Material.SmoothPlastic
obj32.Size = Vector3.new(0.25, 0.25, 0.25)
obj32.BrickColor = BrickColor.new("Hot pink")
obj32.Friction = 0.30000001192093
obj32.Shape = Enum.PartType.Ball
obj32.Parent = obj2
-- 33 - Part
local obj33 = Instance.new("Part")
obj33.CFrame = CFrame.new(Vector3.new(66.4686813, 3.99917364, 7.16550922)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj33.CanCollide = false
obj33.TopSurface = Enum.SurfaceType.Smooth
obj33.BottomSurface = Enum.SurfaceType.Smooth
obj33.Material = Enum.Material.SmoothPlastic
obj33.Size = Vector3.new(0.25, 0.25, 0.25)
obj33.BrickColor = BrickColor.new("Hot pink")
obj33.Friction = 0.30000001192093
obj33.Shape = Enum.PartType.Ball
obj33.Parent = obj2
-- 34 - Part
local obj34 = Instance.new("Part")
obj34.CFrame = CFrame.new(Vector3.new(66.6615219, 4.14917231, 7.3953228)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj34.CanCollide = false
obj34.TopSurface = Enum.SurfaceType.Smooth
obj34.BottomSurface = Enum.SurfaceType.Smooth
obj34.Material = Enum.Material.SmoothPlastic
obj34.Size = Vector3.new(0.25, 0.25, 0.25)
obj34.BrickColor = BrickColor.new("Hot pink")
obj34.Friction = 0.30000001192093
obj34.Shape = Enum.PartType.Ball
obj34.Parent = obj2
-- 35 - Part
local obj35 = Instance.new("Part")
obj35.CFrame = CFrame.new(Vector3.new(66.8712616, 4.16257238, 7.47166586)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj35.CanCollide = false
obj35.TopSurface = Enum.SurfaceType.Smooth
obj35.BottomSurface = Enum.SurfaceType.Smooth
obj35.Material = Enum.Material.SmoothPlastic
obj35.Size = Vector3.new(0.25, 0.25, 0.25)
obj35.BrickColor = BrickColor.new("Hot pink")
obj35.Friction = 0.30000001192093
obj35.Shape = Enum.PartType.Ball
obj35.Parent = obj2
-- 36 - Part
local obj36 = Instance.new("Part")
obj36.CFrame = CFrame.new(Vector3.new(66.7165604, 3.82596827, 6.77684546)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj36.CanCollide = false
obj36.TopSurface = Enum.SurfaceType.Smooth
obj36.BottomSurface = Enum.SurfaceType.Smooth
obj36.Material = Enum.Material.SmoothPlastic
obj36.Size = Vector3.new(0.25, 0.25, 0.25)
obj36.BrickColor = BrickColor.new("Hot pink")
obj36.Friction = 0.30000001192093
obj36.Shape = Enum.PartType.Ball
obj36.Parent = obj2
-- 37 - Part
local obj37 = Instance.new("Part")
obj37.CFrame = CFrame.new(Vector3.new(66.9846878, 4.27417517, 7.14047909)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj37.CanCollide = false
obj37.TopSurface = Enum.SurfaceType.Smooth
obj37.BottomSurface = Enum.SurfaceType.Smooth
obj37.Material = Enum.Material.SmoothPlastic
obj37.Size = Vector3.new(0.25, 0.25, 0.25)
obj37.BrickColor = BrickColor.new("Hot pink")
obj37.Friction = 0.30000001192093
obj37.Shape = Enum.PartType.Ball
obj37.Parent = obj2
-- 38 - Part
local obj38 = Instance.new("Part")
obj38.CFrame = CFrame.new(Vector3.new(67.1641541, 4.10096312, 6.93975735)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj38.CanCollide = false
obj38.TopSurface = Enum.SurfaceType.Smooth
obj38.BottomSurface = Enum.SurfaceType.Smooth
obj38.Material = Enum.Material.SmoothPlastic
obj38.Size = Vector3.new(0.25, 0.25, 0.25)
obj38.BrickColor = BrickColor.new("Hot pink")
obj38.Friction = 0.30000001192093
obj38.Shape = Enum.PartType.Ball
obj38.Parent = obj2
-- 39 - Part
local obj39 = Instance.new("Part")
obj39.CFrame = CFrame.new(Vector3.new(66.792038, 4.26077843, 7.01715183)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj39.CanCollide = false
obj39.TopSurface = Enum.SurfaceType.Smooth
obj39.BottomSurface = Enum.SurfaceType.Smooth
obj39.Material = Enum.Material.SmoothPlastic
obj39.Size = Vector3.new(0.25, 0.25, 0.25)
obj39.BrickColor = BrickColor.new("Hot pink")
obj39.Friction = 0.30000001192093
obj39.Shape = Enum.PartType.Ball
obj39.Parent = obj2
-- 40 - Part
local obj40 = Instance.new("Part")
obj40.CFrame = CFrame.new(Vector3.new(66.5005493, 3.71436262, 7.38994217)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj40.CanCollide = false
obj40.TopSurface = Enum.SurfaceType.Smooth
obj40.BottomSurface = Enum.SurfaceType.Smooth
obj40.Material = Enum.Material.SmoothPlastic
obj40.Size = Vector3.new(0.25, 0.25, 0.25)
obj40.BrickColor = BrickColor.new("Hot pink")
obj40.Friction = 0.30000001192093
obj40.Shape = Enum.PartType.Ball
obj40.Parent = obj2
-- 41 - stretches
local obj41 = Instance.new("Model")
obj41.Name = "stretches"
obj41.Parent = obj1
-- 42 - stretchlol
local obj42 = Instance.new("Part")
obj42.CFrame = CFrame.new(Vector3.new(67.162117, 3.13544774, 6.8847661)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
obj42.CanCollide = false
obj42.Transparency = 1
obj42.TopSurface = Enum.SurfaceType.Smooth
obj42.BottomSurface = Enum.SurfaceType.Smooth
obj42.Material = Enum.Material.SmoothPlastic
obj42.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
obj42.BrickColor = BrickColor.new("Pastel brown")
obj42.Friction = 0.30000001192093
obj42.Shape = Enum.PartType.Ball
obj42.Name = "stretchlol"
obj42.Parent = obj41
-- 43 - stretchlol
local obj43 = Instance.new("Part")
obj43.CFrame = CFrame.new(Vector3.new(67.1951675, 3.40412855, 7.69050598)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
obj43.CanCollide = false
obj43.Transparency = 1
obj43.TopSurface = Enum.SurfaceType.Smooth
obj43.BottomSurface = Enum.SurfaceType.Smooth
obj43.Material = Enum.Material.SmoothPlastic
obj43.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
obj43.BrickColor = BrickColor.new("Pastel brown")
obj43.Friction = 0.30000001192093
obj43.Shape = Enum.PartType.Ball
obj43.Name = "stretchlol"
obj43.Parent = obj41
-- 44 - stretchlol
local obj44 = Instance.new("Part")
obj44.CFrame = CFrame.new(Vector3.new(67.5038223, 3.48357916, 7.48069382)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
obj44.CanCollide = false
obj44.Transparency = 1
obj44.TopSurface = Enum.SurfaceType.Smooth
obj44.BottomSurface = Enum.SurfaceType.Smooth
obj44.Material = Enum.Material.SmoothPlastic
obj44.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
obj44.BrickColor = BrickColor.new("Pastel brown")
obj44.Friction = 0.30000001192093
obj44.Shape = Enum.PartType.Ball
obj44.Name = "stretchlol"
obj44.Parent = obj41
-- 45 - stretchlol
local obj45 = Instance.new("Part")
obj45.CFrame = CFrame.new(Vector3.new(67.1641541, 4.12207699, 6.93975687)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj45.CanCollide = false
obj45.Transparency = 1
obj45.TopSurface = Enum.SurfaceType.Smooth
obj45.BottomSurface = Enum.SurfaceType.Smooth
obj45.Material = Enum.Material.SmoothPlastic
obj45.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
obj45.BrickColor = BrickColor.new("Pastel brown")
obj45.Friction = 0.30000001192093
obj45.Shape = Enum.PartType.Ball
obj45.Name = "stretchlol"
obj45.Parent = obj41
-- 46 - stretchlol
local obj46 = Instance.new("Part")
obj46.CFrame = CFrame.new(Vector3.new(66.8712616, 4.18368626, 7.47166586)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj46.CanCollide = false
obj46.Transparency = 1
obj46.TopSurface = Enum.SurfaceType.Smooth
obj46.BottomSurface = Enum.SurfaceType.Smooth
obj46.Material = Enum.Material.SmoothPlastic
obj46.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
obj46.BrickColor = BrickColor.new("Pastel brown")
obj46.Friction = 0.30000001192093
obj46.Shape = Enum.PartType.Ball
obj46.Name = "stretchlol"
obj46.Parent = obj41
-- 47 - stretchlol
local obj47 = Instance.new("Part")
obj47.CFrame = CFrame.new(Vector3.new(66.8260345, 4.14528561, 6.81669378)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj47.CanCollide = false
obj47.Transparency = 1
obj47.TopSurface = Enum.SurfaceType.Smooth
obj47.BottomSurface = Enum.SurfaceType.Smooth
obj47.Material = Enum.Material.SmoothPlastic
obj47.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
obj47.BrickColor = BrickColor.new("Pastel brown")
obj47.Friction = 0.30000001192093
obj47.Shape = Enum.PartType.Ball
obj47.Name = "stretchlol"
obj47.Parent = obj41
-- 48 - stretchlol
local obj48 = Instance.new("Part")
obj48.CFrame = CFrame.new(Vector3.new(66.7104797, 3.88547921, 7.57276678)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj48.CanCollide = false
obj48.Transparency = 1
obj48.TopSurface = Enum.SurfaceType.Smooth
obj48.BottomSurface = Enum.SurfaceType.Smooth
obj48.Material = Enum.Material.SmoothPlastic
obj48.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
obj48.BrickColor = BrickColor.new("Pastel brown")
obj48.Friction = 0.30000001192093
obj48.Shape = Enum.PartType.Ball
obj48.Name = "stretchlol"
obj48.Parent = obj41
-- 49 - stretchlol
local obj49 = Instance.new("Part")
obj49.CFrame = CFrame.new(Vector3.new(67.0637207, 4.06047773, 7.48850012)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj49.CanCollide = false
obj49.Transparency = 1
obj49.TopSurface = Enum.SurfaceType.Smooth
obj49.BottomSurface = Enum.SurfaceType.Smooth
obj49.Material = Enum.Material.SmoothPlastic
obj49.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
obj49.BrickColor = BrickColor.new("Pastel brown")
obj49.Friction = 0.30000001192093
obj49.Shape = Enum.PartType.Ball
obj49.Name = "stretchlol"
obj49.Parent = obj41
-- 50 - stretchlol
local obj50 = Instance.new("Part")
obj50.CFrame = CFrame.new(Vector3.new(66.7165604, 3.84708691, 6.77684498)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj50.CanCollide = false
obj50.Transparency = 1
obj50.TopSurface = Enum.SurfaceType.Smooth
obj50.BottomSurface = Enum.SurfaceType.Smooth
obj50.Material = Enum.Material.SmoothPlastic
obj50.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
obj50.BrickColor = BrickColor.new("Pastel brown")
obj50.Friction = 0.30000001192093
obj50.Shape = Enum.PartType.Ball
obj50.Name = "stretchlol"
obj50.Parent = obj41
-- 51 - stretchlol
local obj51 = Instance.new("Part")
obj51.CFrame = CFrame.new(Vector3.new(66.9846878, 4.29528904, 7.14047909)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj51.CanCollide = false
obj51.Transparency = 1
obj51.TopSurface = Enum.SurfaceType.Smooth
obj51.BottomSurface = Enum.SurfaceType.Smooth
obj51.Material = Enum.Material.SmoothPlastic
obj51.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
obj51.BrickColor = BrickColor.new("Pastel brown")
obj51.Friction = 0.30000001192093
obj51.Shape = Enum.PartType.Ball
obj51.Name = "stretchlol"
obj51.Parent = obj41
-- 52 - stretchlol
local obj52 = Instance.new("Part")
obj52.CFrame = CFrame.new(Vector3.new(66.868927, 3.45350599, 6.82578087)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
obj52.CanCollide = false
obj52.Transparency = 1
obj52.TopSurface = Enum.SurfaceType.Smooth
obj52.BottomSurface = Enum.SurfaceType.Smooth
obj52.Material = Enum.Material.SmoothPlastic
obj52.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
obj52.BrickColor = BrickColor.new("Pastel brown")
obj52.Friction = 0.30000001192093
obj52.Shape = Enum.PartType.Ball
obj52.Name = "stretchlol"
obj52.Parent = obj41
-- 53 - stretchlol
local obj53 = Instance.new("Part")
obj53.CFrame = CFrame.new(Vector3.new(67.287262, 3.10603261, 7.30382156)) * CFrame.Angles(9.1487750708552e-09, -0.34906616806984, -1.0471986532211)
obj53.CanCollide = false
obj53.Transparency = 1
obj53.TopSurface = Enum.SurfaceType.Smooth
obj53.BottomSurface = Enum.SurfaceType.Smooth
obj53.Material = Enum.Material.SmoothPlastic
obj53.Size = Vector3.new(1.79999995, 1.04999995, 1.04999995)
obj53.BrickColor = BrickColor.new("Pastel brown")
obj53.Friction = 0.30000001192093
obj53.Shape = Enum.PartType.Cylinder
obj53.Name = "stretchlol"
obj53.Parent = obj41
-- 54 - stretchlol
local obj54 = Instance.new("Part")
obj54.CFrame = CFrame.new(Vector3.new(66.4686813, 4.02028799, 7.16550922)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj54.CanCollide = false
obj54.Transparency = 1
obj54.TopSurface = Enum.SurfaceType.Smooth
obj54.BottomSurface = Enum.SurfaceType.Smooth
obj54.Material = Enum.Material.SmoothPlastic
obj54.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
obj54.BrickColor = BrickColor.new("Pastel brown")
obj54.Friction = 0.30000001192093
obj54.Shape = Enum.PartType.Ball
obj54.Name = "stretchlol"
obj54.Parent = obj41
-- 55 - stretchlol
local obj55 = Instance.new("Part")
obj55.CFrame = CFrame.new(Vector3.new(66.6615219, 4.17028332, 7.3953228)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj55.CanCollide = false
obj55.Transparency = 1
obj55.TopSurface = Enum.SurfaceType.Smooth
obj55.BottomSurface = Enum.SurfaceType.Smooth
obj55.Material = Enum.Material.SmoothPlastic
obj55.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
obj55.BrickColor = BrickColor.new("Pastel brown")
obj55.Friction = 0.30000001192093
obj55.Shape = Enum.PartType.Ball
obj55.Name = "stretchlol"
obj55.Parent = obj41
-- 56 - stretchlol
local obj56 = Instance.new("Part")
obj56.CFrame = CFrame.new(Vector3.new(66.753746, 3.12474751, 7.32704115)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
obj56.CanCollide = false
obj56.Transparency = 1
obj56.TopSurface = Enum.SurfaceType.Smooth
obj56.BottomSurface = Enum.SurfaceType.Smooth
obj56.Material = Enum.Material.SmoothPlastic
obj56.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
obj56.BrickColor = BrickColor.new("Pastel brown")
obj56.Friction = 0.30000001192093
obj56.Shape = Enum.PartType.Ball
obj56.Name = "stretchlol"
obj56.Parent = obj41
-- 57 - stretchlol
local obj57 = Instance.new("Part")
obj57.CFrame = CFrame.new(Vector3.new(67.2306061, 4.11047649, 7.28319883)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj57.CanCollide = false
obj57.Transparency = 1
obj57.TopSurface = Enum.SurfaceType.Smooth
obj57.BottomSurface = Enum.SurfaceType.Smooth
obj57.Material = Enum.Material.SmoothPlastic
obj57.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
obj57.BrickColor = BrickColor.new("Pastel brown")
obj57.Friction = 0.30000001192093
obj57.Shape = Enum.PartType.Ball
obj57.Name = "stretchlol"
obj57.Parent = obj41
-- 58 - stretchlol
local obj58 = Instance.new("Part")
obj58.CFrame = CFrame.new(Vector3.new(67.0756683, 3.79114079, 7.63403416)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
obj58.CanCollide = false
obj58.Transparency = 1
obj58.TopSurface = Enum.SurfaceType.Smooth
obj58.BottomSurface = Enum.SurfaceType.Smooth
obj58.Material = Enum.Material.SmoothPlastic
obj58.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
obj58.BrickColor = BrickColor.new("Pastel brown")
obj58.Friction = 0.30000001192093
obj58.Shape = Enum.PartType.Ball
obj58.Name = "stretchlol"
obj58.Parent = obj41
-- 59 - stretchlol
local obj59 = Instance.new("Part")
obj59.CFrame = CFrame.new(Vector3.new(66.5005493, 3.73548079, 7.38994217)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj59.CanCollide = false
obj59.Transparency = 1
obj59.TopSurface = Enum.SurfaceType.Smooth
obj59.BottomSurface = Enum.SurfaceType.Smooth
obj59.Material = Enum.Material.SmoothPlastic
obj59.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
obj59.BrickColor = BrickColor.new("Pastel brown")
obj59.Friction = 0.30000001192093
obj59.Shape = Enum.PartType.Ball
obj59.Name = "stretchlol"
obj59.Parent = obj41
-- 60 - stretchlol
local obj60 = Instance.new("Part")
obj60.CFrame = CFrame.new(Vector3.new(67.6487045, 3.41425848, 7.1938138)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
obj60.CanCollide = false
obj60.Transparency = 1
obj60.TopSurface = Enum.SurfaceType.Smooth
obj60.BottomSurface = Enum.SurfaceType.Smooth
obj60.Material = Enum.Material.SmoothPlastic
obj60.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
obj60.BrickColor = BrickColor.new("Pastel brown")
obj60.Friction = 0.30000001192093
obj60.Shape = Enum.PartType.Ball
obj60.Name = "stretchlol"
obj60.Parent = obj41
-- 61 - stretchlol
local obj61 = Instance.new("Part")
obj61.CFrame = CFrame.new(Vector3.new(67.3677139, 3.85357118, 7.33310223)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj61.CanCollide = false
obj61.Transparency = 1
obj61.TopSurface = Enum.SurfaceType.Smooth
obj61.BottomSurface = Enum.SurfaceType.Smooth
obj61.Material = Enum.Material.SmoothPlastic
obj61.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
obj61.BrickColor = BrickColor.new("Pastel brown")
obj61.Friction = 0.30000001192093
obj61.Shape = Enum.PartType.Ball
obj61.Name = "stretchlol"
obj61.Parent = obj41
-- 62 - stretchlol
local obj62 = Instance.new("Part")
obj62.CFrame = CFrame.new(Vector3.new(66.6352844, 3.40356588, 7.06651878)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj62.CanCollide = false
obj62.Transparency = 1
obj62.TopSurface = Enum.SurfaceType.Smooth
obj62.BottomSurface = Enum.SurfaceType.Smooth
obj62.Material = Enum.Material.SmoothPlastic
obj62.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
obj62.BrickColor = BrickColor.new("Pastel brown")
obj62.Friction = 0.30000001192093
obj62.Shape = Enum.PartType.Ball
obj62.Name = "stretchlol"
obj62.Parent = obj41
-- 63 - stretchlol
local obj63 = Instance.new("Part")
obj63.CFrame = CFrame.new(Vector3.new(66.7236328, 4.28189754, 7.20509195)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj63.CanCollide = false
obj63.Transparency = 1
obj63.TopSurface = Enum.SurfaceType.Smooth
obj63.BottomSurface = Enum.SurfaceType.Smooth
obj63.Material = Enum.Material.SmoothPlastic
obj63.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
obj63.BrickColor = BrickColor.new("Pastel brown")
obj63.Friction = 0.30000001192093
obj63.Shape = Enum.PartType.Ball
obj63.Name = "stretchlol"
obj63.Parent = obj41
-- 64 - stretchlol
local obj64 = Instance.new("Part")
obj64.CFrame = CFrame.new(Vector3.new(66.5712891, 4.02028799, 6.8835969)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj64.CanCollide = false
obj64.Transparency = 1
obj64.TopSurface = Enum.SurfaceType.Smooth
obj64.BottomSurface = Enum.SurfaceType.Smooth
obj64.Material = Enum.Material.SmoothPlastic
obj64.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
obj64.BrickColor = BrickColor.new("Pastel brown")
obj64.Friction = 0.30000001192093
obj64.Shape = Enum.PartType.Ball
obj64.Name = "stretchlol"
obj64.Parent = obj41
-- 65 - stretchlol
local obj65 = Instance.new("Part")
obj65.CFrame = CFrame.new(Vector3.new(66.4981842, 3.66047978, 7.01661682)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj65.CanCollide = false
obj65.Transparency = 1
obj65.TopSurface = Enum.SurfaceType.Smooth
obj65.BottomSurface = Enum.SurfaceType.Smooth
obj65.Material = Enum.Material.SmoothPlastic
obj65.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
obj65.BrickColor = BrickColor.new("Pastel brown")
obj65.Friction = 0.30000001192093
obj65.Shape = Enum.PartType.Ball
obj65.Name = "stretchlol"
obj65.Parent = obj41
-- 66 - stretchlol
local obj66 = Instance.new("Part")
obj66.CFrame = CFrame.new(Vector3.new(66.7920303, 4.28189754, 7.01715183)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj66.CanCollide = false
obj66.Transparency = 1
obj66.TopSurface = Enum.SurfaceType.Smooth
obj66.BottomSurface = Enum.SurfaceType.Smooth
obj66.Material = Enum.Material.SmoothPlastic
obj66.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
obj66.BrickColor = BrickColor.new("Pastel brown")
obj66.Friction = 0.30000001192093
obj66.Shape = Enum.PartType.Ball
obj66.Name = "stretchlol"
obj66.Parent = obj41
-- 67 - stretchlol
local obj67 = Instance.new("Part")
obj67.CFrame = CFrame.new(Vector3.new(66.5950623, 4.18188763, 7.05188084)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj67.CanCollide = false
obj67.Transparency = 1
obj67.TopSurface = Enum.SurfaceType.Smooth
obj67.BottomSurface = Enum.SurfaceType.Smooth
obj67.Material = Enum.Material.SmoothPlastic
obj67.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
obj67.BrickColor = BrickColor.new("Pastel brown")
obj67.Friction = 0.30000001192093
obj67.Shape = Enum.PartType.Ball
obj67.Name = "stretchlol"
obj67.Parent = obj41
-- 68 - stretchlol
local obj68 = Instance.new("Part")
obj68.CFrame = CFrame.new(Vector3.new(67.4115601, 3.73646879, 7.01420689)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
obj68.CanCollide = false
obj68.Transparency = 1
obj68.TopSurface = Enum.SurfaceType.Smooth
obj68.BottomSurface = Enum.SurfaceType.Smooth
obj68.Material = Enum.Material.SmoothPlastic
obj68.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
obj68.BrickColor = BrickColor.new("Pastel brown")
obj68.Friction = 0.30000001192093
obj68.Shape = Enum.PartType.Ball
obj68.Name = "stretchlol"
obj68.Parent = obj41
-- 69 - stretchlol
local obj69 = Instance.new("Part")
obj69.CFrame = CFrame.new(Vector3.new(66.8643951, 3.88548112, 7.14990711)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj69.CanCollide = false
obj69.Transparency = 1
obj69.TopSurface = Enum.SurfaceType.Smooth
obj69.BottomSurface = Enum.SurfaceType.Smooth
obj69.Material = Enum.Material.SmoothPlastic
obj69.Size = Vector3.new(1.04999995, 1.04999995, 1.04999995)
obj69.BrickColor = BrickColor.new("Pastel brown")
obj69.Friction = 0.30000001192093
obj69.Shape = Enum.PartType.Ball
obj69.Name = "stretchlol"
obj69.Parent = obj41
-- 70 - stretchlol
local obj70 = Instance.new("Part")
obj70.CFrame = CFrame.new(Vector3.new(67.4108353, 3.29388237, 6.88037777)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
obj70.CanCollide = false
obj70.Transparency = 1
obj70.TopSurface = Enum.SurfaceType.Smooth
obj70.BottomSurface = Enum.SurfaceType.Smooth
obj70.Material = Enum.Material.SmoothPlastic
obj70.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
obj70.BrickColor = BrickColor.new("Pastel brown")
obj70.Friction = 0.30000001192093
obj70.Shape = Enum.PartType.Ball
obj70.Name = "stretchlol"
obj70.Parent = obj41
-- 71 - stretchlol
local obj71 = Instance.new("Part")
obj71.CFrame = CFrame.new(Vector3.new(67.1960983, 3.65356374, 6.79175806)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj71.CanCollide = false
obj71.Transparency = 1
obj71.TopSurface = Enum.SurfaceType.Smooth
obj71.BottomSurface = Enum.SurfaceType.Smooth
obj71.Material = Enum.Material.SmoothPlastic
obj71.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
obj71.BrickColor = BrickColor.new("Pastel brown")
obj71.Friction = 0.30000001192093
obj71.Shape = Enum.PartType.Ball
obj71.Name = "stretchlol"
obj71.Parent = obj41
-- 72 - stretchlol
local obj72 = Instance.new("Part")
obj72.CFrame = CFrame.new(Vector3.new(66.944519, 3.22988653, 7.64748716)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
obj72.CanCollide = false
obj72.Transparency = 1
obj72.TopSurface = Enum.SurfaceType.Smooth
obj72.BottomSurface = Enum.SurfaceType.Smooth
obj72.Material = Enum.Material.SmoothPlastic
obj72.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
obj72.BrickColor = BrickColor.new("Pastel brown")
obj72.Friction = 0.30000001192093
obj72.Shape = Enum.PartType.Ball
obj72.Name = "stretchlol"
obj72.Parent = obj41
-- 73 - stretchlol
local obj73 = Instance.new("Part")
obj73.CFrame = CFrame.new(Vector3.new(66.851532, 3.04020095, 7.04717398)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
obj73.CanCollide = false
obj73.Transparency = 1
obj73.TopSurface = Enum.SurfaceType.Smooth
obj73.BottomSurface = Enum.SurfaceType.Smooth
obj73.Material = Enum.Material.SmoothPlastic
obj73.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
obj73.BrickColor = BrickColor.new("Pastel brown")
obj73.Friction = 0.30000001192093
obj73.Shape = Enum.PartType.Ball
obj73.Name = "stretchlol"
obj73.Parent = obj41
-- 74 - stretchlol
local obj74 = Instance.new("Part")
obj74.CFrame = CFrame.new(Vector3.new(66.5551376, 3.48395109, 7.33871603)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
obj74.CanCollide = false
obj74.Transparency = 1
obj74.TopSurface = Enum.SurfaceType.Smooth
obj74.BottomSurface = Enum.SurfaceType.Smooth
obj74.Material = Enum.Material.SmoothPlastic
obj74.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
obj74.BrickColor = BrickColor.new("Pastel brown")
obj74.Friction = 0.30000001192093
obj74.Shape = Enum.PartType.Ball
obj74.Name = "stretchlol"
obj74.Parent = obj41
-- 75 - stretchlol
local obj75 = Instance.new("Part")
obj75.CFrame = CFrame.new(Vector3.new(66.8069, 3.60357046, 7.60786104)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj75.CanCollide = false
obj75.Transparency = 1
obj75.TopSurface = Enum.SurfaceType.Smooth
obj75.BottomSurface = Enum.SurfaceType.Smooth
obj75.Material = Enum.Material.SmoothPlastic
obj75.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
obj75.BrickColor = BrickColor.new("Pastel brown")
obj75.Friction = 0.30000001192093
obj75.Shape = Enum.PartType.Ball
obj75.Name = "stretchlol"
obj75.Parent = obj41
-- 76 - stretchlol
local obj76 = Instance.new("Part")
obj76.CFrame = CFrame.new(Vector3.new(67.0182953, 3.88547921, 6.72704411)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
obj76.CanCollide = false
obj76.Transparency = 1
obj76.TopSurface = Enum.SurfaceType.Smooth
obj76.BottomSurface = Enum.SurfaceType.Smooth
obj76.Material = Enum.Material.SmoothPlastic
obj76.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
obj76.BrickColor = BrickColor.new("Pastel brown")
obj76.Friction = 0.30000001192093
obj76.Shape = Enum.PartType.Ball
obj76.Name = "stretchlol"
obj76.Parent = obj41
obj1.PrimaryPart = obj4
local stretches = obj41:GetChildren()
for i,v in pairs(stretches) do
v.Anchored = true
v.Parent = obj1
end
for i,v in pairs(obj2:GetChildren()) do
v.Anchored = true
v.Parent = obj1
end
obj2:Destroy()
obj41:Destroy()
local previous = nil
for i,v in pairs(obj1:GetChildren()) do
if v:IsA('BasePart') then
if previous then
local weld = Instance.new('Weld',v)
weld.Part0 = v
weld.Part1 = previous
weld.C0 = v.CFrame:inverse() * previous.CFrame
previous.Anchored = false
previous.CanCollide = false
local vee = v
weld.AncestryChanged:connect(function(mez,par)
wait()
weld.Parent = vee
end)
end
previous = v
end
end
previous.Anchored = false
previous.CanCollide = false
obj1:SetPrimaryPartCFrame(handle.CFrame*CFrame.Angles(0,math.rad(180),0)+Vector3.new(0,100,0))
-- 2 - Part
local ree = Instance.new("Part")
ree.CFrame = CFrame.new(Vector3.new(50.5, 141, 5.5))
ree.Transparency = 0.80000001192093
ree.Material = Enum.Material.Neon
ree.CFrame = CFrame.new(obj4.Position)
ree.Size = Vector3.new(5, math.huge, 5)
ree.BrickColor = BrickColor.new("New Yeller")
ree.Friction = 0.30000001192093
ree.Shape = Enum.PartType.Block
ree.Parent = handle
-- 3 - Mesh
local ree2 = Instance.new("CylinderMesh")
ree2.Parent = ree
local thing = Instance.new('BodyPosition',obj9)
local thing2 = Instance.new('BodyPosition',ree)
thing2.P = 100000
thing2.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
thing.MaxForce = Vector3.new(10000,10000,10000)
for i=1,100 do
thing2.Position = obj4.Position
obj1:SetPrimaryPartCFrame(CFrame.new(obj1.PrimaryPart.Position)*CFrame.Angles(math.rad(handle.Orientation.X),math.rad(handle.Orientation.Y),math.rad(handle.Orientation.Z))*CFrame.Angles(0,math.rad(180),0))
thing.Position = handle.Position+(handle.CFrame.rightVector*0.5)
wait()
end
thing:Destroy()
local lmfao = Instance.new('Weld',obj4)
lmfao.C0 = CFrame.new(2.5,0.2,0)*CFrame.Angles(0,math.rad(180),0)
lmfao.Part0 = obj4
lmfao.Part1 = handle
ree:Destroy()
working = false
end
function katanamode()
blademode = "katana"
-- 1 - weeb shit
local weebshit1 = handle
-- 16 - top cap
local weebshit16 = Instance.new("Part")
weebshit16.CFrame = CFrame.new(Vector3.new(206.400146, 11.5499945, 5.00058556)) * CFrame.Angles(-3.1415927410126, 0, 1.5707963705063)
weebshit16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit16.Size = Vector3.new(0.1, 0.05,0.05) --0.65, 0.65
weebshit16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit16.Anchored = false
weebshit16.BrickColor = BrickColor.new("Really black")
weebshit16.Friction = 0.30000001192093
weebshit16.Shape = Enum.PartType.Cylinder
weebshit16.Name = "top cap"
weebshit16.Parent = weebshit1
local weld = Instance.new('Weld',weebshit16)
weld.Part0 = weebshit16
weld.Part1 = handle
weld.C1 = CFrame.new(0.6, 0, 0, 1.00000048, 0, 0, 0, 1, 0, 0, 0, 1.00000048)
--weld,part,endsize,endpos,amntime
grow(weld,weebshit16,Vector3.new(0.1,0.65,0.65),CFrame.new(0.6, 0, 0, 1.00000048, 0, 0, 0, 1, 0, 0, 0, 1.00000048),0.1)
-- 8 - blade
local weebshit8 = Instance.new("Part")
weebshit8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit8.Material = Enum.Material.Metal
weebshit8.Size = Vector3.new(0.23,0.05, 0.1)
weebshit8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit8.Anchored = false
weebshit8.BrickColor = BrickColor.new("Dark stone grey")
weebshit8.Friction = 0.30000001192093
weebshit8.Shape = Enum.PartType.Block
weebshit8.Name = "blade"
weebshit8.Parent = weebshit1
weebshit8:BreakJoints()
local bld1 = weebshit8
local weld2 = Instance.new('Weld',weebshit8)
weld2.Part0 = weebshit8
weld2.Part1 = handle
weld2.C1 = CFrame.new(0.75, 0, 0) * CFrame.Angles(math.rad(180), 0, math.rad(-90))
local coru=coroutine.wrap(function()
grow(weld2,weebshit8,Vector3.new(0.23,1.17,0.1),CFrame.new(1.25, 0, 0) * CFrame.Angles(math.rad(180), 0, math.rad(-90)),0.05)
end)
coru()
-- 9 - blade
local weebshit9 = Instance.new("Part")
weebshit9.CFrame = CFrame.new(Vector3.new(206.475388, 13.3372736, 5.00158167)) * CFrame.Angles(-0, 0, 0.052359949797392)
weebshit9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit9.Material = Enum.Material.Metal
weebshit9.Size = Vector3.new(0.100000009, 0.05, 0.0500000007)
weebshit9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit9.Anchored = false
weebshit9.BrickColor = BrickColor.new("Pearl")
weebshit9.Friction = 0.30000001192093
weebshit9.Shape = Enum.PartType.Block
weebshit9.Name = "blade"
weebshit9.Parent = weebshit8
local bld2 = weebshit9
local weld3 = Instance.new('Weld',weebshit9)
weld3.Part0 = weebshit9
weld3.Part1 = weebshit8
weld3.C1 = CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0)
grow(weld3,weebshit9,Vector3.new(0.100000009, 1.17, 0.0500000007),CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0),0.05)
-- 10 - blade
local weebshit10 = Instance.new("Part")
weebshit10.CFrame = CFrame.new(Vector3.new(206.26973, 14.458313, 5)) * CFrame.Angles(-0, 0, 0.10472027212381)
weebshit10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit10.Material = Enum.Material.Metal
weebshit10.Size = Vector3.new(0.229999945, 0.05, 0.100000009)
weebshit10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit10.Anchored = false
weebshit10.BrickColor = BrickColor.new("Dark stone grey")
weebshit10.Friction = 0.30000001192093
weebshit10.Shape = Enum.PartType.Block
weebshit10.Name = "blade"
weebshit10.Parent = weebshit1
local weld4 = Instance.new('Weld',weebshit10)
weld4.Part0 = weebshit10
weld4.Part1 = weebshit8
weld4.C1 = CFrame.new(-0.01, 0.55, -1.14440918e-05, 0.998631477, 0.0523363762, -1.25522347e-05, 0.0523363687, -0.998631358, -8.97663813e-06, -1.3056685e-05, 8.01841452e-06, -1.00000095)
local coru=coroutine.wrap(function()
grow(weld4,weebshit10,Vector3.new(0.23,1.17,0.1),CFrame.new(-0.0285797119, 1.14634609, -1.14440918e-05, 0.998631477, 0.0523363762, -1.25522347e-05, 0.0523363687, -0.998631358, -8.97663813e-06, -1.3056685e-05, 8.01841452e-06, -1.00000095),0.1)
end)
coru()
-- 11 - blade
local weebshit11 = Instance.new("Part")
weebshit11.CFrame = CFrame.new(Vector3.new(206.384079, 14.4703341, 5.00158167)) * CFrame.Angles(-0, 0, 0.10472027212381)
weebshit11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit11.Material = Enum.Material.Metal
weebshit11.Size = Vector3.new(0.100000009, 0.05, 0.0500000007)
weebshit11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit11.Anchored = false
weebshit11.BrickColor = BrickColor.new("Pearl")
weebshit11.Friction = 0.30000001192093
weebshit11.Shape = Enum.PartType.Block
weebshit11.Name = "blade"
weebshit11.Parent = weebshit1
local weld5 = Instance.new('Weld',weebshit10)
weld5.Part0 = weebshit10
weld5.Part1 = weebshit11
weld5.C1 = CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0)
grow(weld5,weebshit11,Vector3.new(0.100000009, 1.16999841, 0.0500000007),CFrame.new(-0.11, 0, 0) * CFrame.Angles(0, 0, 0),0.1)
-- 15 - blade
local weebshit15 = Instance.new("Part")
weebshit15.CFrame = CFrame.new(Vector3.new(206.36055, 13.3312511, 5)) * CFrame.Angles(-0, 0, 0.052359949797392)
weebshit15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit15.Material = Enum.Material.Metal
weebshit15.Size = Vector3.new(0.229999945, 0.55, 0.100000009)
weebshit15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit15.Anchored = false
weebshit15.BrickColor = BrickColor.new("Dark stone grey")
weebshit15.Friction = 0.30000001192093
weebshit15.Shape = Enum.PartType.Block
weebshit15.Name = "blade"
weebshit15.Parent = weebshit1
local weld6 = Instance.new('Weld',weebshit15)
weld6.Part0 = weebshit15
weld6.Part1 = weebshit10
weld6.C1 = CFrame.new(-0.01, -0.55, 0, 0.99863112, -0.0523363762, 5.34574838e-07, -0.0523363203, -0.998631358, 9.75034527e-06, 9.04611142e-08, -1.00508332e-05, -1.0000006)
local coru=coroutine.wrap(function()
grow(weld6,weebshit15,Vector3.new(0.229999945, 1.17000151, 0.100000009),CFrame.new(-0.0274810791, -1.13038063, 0, 0.99863112, -0.0523363762, 5.34574838e-07, -0.0523363203, -0.998631358, 9.75034527e-06, 9.04611142e-08, -1.00508332e-05, -1.0000006),0.1)
end)
coru()
-- 12 - blade
local weebshit12 = Instance.new("Part")
weebshit12.CFrame = CFrame.new(Vector3.new(206.50705, 12.1849957, 5.00158167)) * CFrame.Angles(-0, 0, -0)
weebshit12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit12.Material = Enum.Material.Metal
weebshit12.Size = Vector3.new(0.100000009, 0.05, 0.0500000007)
weebshit12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit12.Anchored = false
weebshit12.BrickColor = BrickColor.new("Pearl")
weebshit12.Friction = 0.30000001192093
weebshit12.Shape = Enum.PartType.Block
weebshit12.Name = "blade"
weebshit12.Parent = weebshit1
local weld7 = Instance.new('Weld',weebshit12)
weld7.Part0 = weebshit12
weld7.Part1 = weebshit15
weld7.C1 = CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0)
grow(weld7,weebshit12,Vector3.new(0.100000009, 1.16999841, 0.0500000007),CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0),0.1)
-- 14 - blade
local weebshit14 = Instance.new("Part")
weebshit14.CFrame = CFrame.new(Vector3.new(206.155365, 15.3628922, 5)) * CFrame.Angles(-0, 0, 0.15708021819592)
weebshit14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit14.Material = Enum.Material.Metal
weebshit14.Size = Vector3.new(0.229999945, 0.05, 0.100000009)
weebshit14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit14.Anchored = false
weebshit14.BrickColor = BrickColor.new("Dark stone grey")
weebshit14.Friction = 0.30000001192093
weebshit14.Shape = Enum.PartType.Block
weebshit14.Name = "blade"
weebshit14.Parent = weebshit1
local weld8 = Instance.new('Weld',weebshit14)
weld8.Part0 = weebshit14
weld8.Part1 = weebshit15
weld8.C1 = CFrame.new(-0.01, 0.45, -1.43051147e-06, 0.99862963, 0.0522801876, -1.10407145e-05, 0.0522794127, 0.998632491, -1.50609173e-06, 8.47656065e-06, 1.7598054e-06, 1)
local coru=coroutine.wrap(function()
grow(weld8,weebshit14,Vector3.new(0.229999945, 0.700001657, 0.100000009),CFrame.new(-0.0191650391, 0.911635399, -1.43051147e-06, 0.99862963, 0.0522801876, -1.10407145e-05, 0.0522794127, 0.998632491, -1.50609173e-06, 8.47656065e-06, 1.7598054e-06, 1),0.1)
end)
coru()
-- 13 - blade
local weebshit13 = Instance.new("Part")
weebshit13.CFrame = CFrame.new(Vector3.new(206.268967, 15.3808832, 5.00158167)) * CFrame.Angles(-0, 0, 0.15708021819592)
weebshit13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit13.Material = Enum.Material.Metal
weebshit13.Size = Vector3.new(0.100000009, 0.05, 0.0500000007)
weebshit13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit13.Anchored = false
weebshit13.BrickColor = BrickColor.new("Pearl")
weebshit13.Friction = 0.30000001192093
weebshit13.Shape = Enum.PartType.Block
weebshit13.Name = "blade"
weebshit13.Parent = weebshit1
local weld9 = Instance.new('Weld',weebshit13)
weld9.Part0 = weebshit13
weld9.Part1 = weebshit14
weld9.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
grow(weld9,weebshit13,Vector3.new(0.100000009, 0.699998796, 0.0500000007),CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0),0.1)
-- 18 - blade
local weebshit18 = Instance.new("WedgePart")
weebshit18.CFrame = CFrame.new(Vector3.new(206.077118, 15.85674, 5)) * CFrame.Angles(1.5707963705063, -1.4137160778046, 1.5707963705063)
weebshit18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit18.Material = Enum.Material.Metal
weebshit18.Size = Vector3.new(0.100000009, 0.05, 0.230000108)
weebshit18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit18.Anchored = false
weebshit18.BrickColor = BrickColor.new("Dark stone grey")
weebshit18.Friction = 0.30000001192093
weebshit18.Name = "blade"
weebshit18.Parent = weebshit1
local weld10 = Instance.new('Weld',weebshit18)
weld10.Part0 = weebshit18
weld10.Part1 = weebshit14
weld10.C1 = CFrame.new(-0.015, 0.299937057, 2.86102295e-06)*CFrame.Angles(0,math.rad(-90),0)
local coru=coroutine.wrap(function()
grow(weld10,weebshit18,Vector3.new(0.1, 0.3, 0.23),CFrame.new(0, 0.499937057, 2.86102295e-06)*CFrame.Angles(0,math.rad(-90),0),0.1)
end)
coru()
-- 19 - blade
local weebshit19 = Instance.new("WedgePart")
weebshit19.CFrame = CFrame.new(Vector3.new(206.096375, 15.8952179, 5.00177383)) * CFrame.Angles(1.5707963705063, -1.4137160778046, 1.5707963705063)
weebshit19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit19.Material = Enum.Material.Metal
weebshit19.Size = Vector3.new(0.0500000007, 0.05, 0.280000091)
weebshit19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
weebshit19.Anchored = false
weebshit19.BrickColor = BrickColor.new("Pearl")
weebshit19.Friction = 0.30000001192093
weebshit19.Name = "blade"
weebshit19.Parent = weebshit1
local weld11 = Instance.new('Weld',weebshit19)
weld11.Part0 = weebshit19
weld11.Part1 = weebshit18
weld11.C1 = CFrame.new(0, 0, -0.029) * CFrame.Angles(0, 0, 0)
local coru=coroutine.wrap(function()
grow(weld11,weebshit19,Vector3.new(0.05, 0.37, 0.28),CFrame.new(0, 0.011, -0.029) * CFrame.Angles(0, 0, 0),0.1)
end)
coru()
end
function gunmode()
working = true
working = false
end
function knifemode()
blademode = "knife"
-- 6 - thicc cap
local obj6 = Instance.new("Part")
obj6.CFrame = CFrame.new(Vector3.new(202.399948, 10.5999813, 5.00099993)) * CFrame.Angles(-0, 0, 3.5017728805542e-07)
obj6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
obj6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
obj6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
obj6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
obj6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
obj6.Size = Vector3.new(0.3, 0.3, 0.3)
obj6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
obj6.Anchored = false
obj6.BrickColor = BrickColor.new("Really black")
obj6.Friction = 0.30000001192093
obj6.Shape = Enum.PartType.Ball
obj6.Name = "thicc cap"
obj6.Parent = handle
local weld2 = Instance.new('Weld',obj6)
weld2.Part0 = obj6
weld2.Part1 = handle
weld2.C0 = CFrame.new(0.4, 0, 0)
grow(weld2,obj6,Vector3.new(0.3, 0.3, 0.3),CFrame.new(-0.15, 0, 0),0.1)
-- 8 - thicc top cap
local obj8 = Instance.new("Part")
obj8.CFrame = CFrame.new(Vector3.new(202.399963, 11.3000078, 5.00099993)) * CFrame.Angles(-0, 0, 3.5017728805542e-07)
obj8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
obj8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
obj8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
obj8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
obj8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
obj8.Size = Vector3.new(0.3, 0.3, 0.3)
obj8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
obj8.Anchored = false
obj8.BrickColor = BrickColor.new("Really black")
obj8.Friction = 0.30000001192093
obj8.Shape = Enum.PartType.Ball
obj8.Name = "thicc top cap"
obj8.Parent = handle
local weld1 = Instance.new('Weld',obj8)
weld1.Part0 = obj8
weld1.Part1 = handle
weld1.C0 = CFrame.new(-0.4, 0, 0)
grow(weld1,obj8,Vector3.new(0.3, 0.3, 0.3),CFrame.new(0.15, 0, 0),0.1)
-- 4 - thicc blade
local obj4 = Instance.new("Part")
obj4.CFrame = CFrame.new(Vector3.new(202.40007, 12.1600046, 5.00099707)) * CFrame.Angles(-0, 0, -0)
obj4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
obj4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
obj4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
obj4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
obj4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
obj4.Material = Enum.Material.Metal
obj4.Size = Vector3.new(0.23, 0.1, 0.1)
obj4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
obj4.Anchored = false
obj4.BrickColor = BrickColor.new("Dark stone grey")
obj4.Friction = 0.30000001192093
obj4.Shape = Enum.PartType.Block
obj4.Name = "blade"
obj4.Parent = handle
local weld4 = Instance.new('Weld',obj4)
weld4.Part0 = obj4
weld4.Part1 = handle
weld4.C0 = CFrame.new(0, -0.535, 0)*CFrame.Angles(0,0,math.rad(90))
local coru=coroutine.wrap(function()
grow(weld4,obj4,Vector3.new(0.23, 1.19, 0.1),CFrame.new(0.5, 0, 0),0.1)
end)
coru()
-- 5 - thicc blade
local obj5 = Instance.new("Part")
obj5.CFrame = CFrame.new(Vector3.new(202.507141, 12.1749954, 5.00158167)) * CFrame.Angles(-0, 0, -0)
obj5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
obj5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
obj5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
obj5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
obj5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
obj5.Material = Enum.Material.Metal
obj5.Size = Vector3.new(0.100000009, 0.1, 0.0500000007)
obj5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
obj5.Anchored = false
obj5.BrickColor = BrickColor.new("Pearl")
obj5.Friction = 0.30000001192093
obj5.Shape = Enum.PartType.Block
obj5.Name = "blade"
obj5.Parent = handle
local weld5 = Instance.new('Weld',obj5)
weld5.Part0 = obj5
weld5.Part1 = obj4
weld5.C0 = CFrame.new(0.09, 0, 0)*CFrame.Angles(0,0,0)
grow(weld5,obj5,Vector3.new(0.1, 1.19, 0.05),CFrame.new(0, 0, 0),0.1)
-- 3 - thicc blade
local obj3 = Instance.new("WedgePart")
obj3.CFrame = CFrame.new(Vector3.new(202.40007, 12.9000006, 5.00099707)) * CFrame.Angles(-0, -1.5707963705063, 0)
obj3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
obj3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
obj3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
obj3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
obj3.Material = Enum.Material.Metal
obj3.Size = Vector3.new(0.1, 0, 0.23)
obj3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
obj3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
obj3.Anchored = false
obj3.BrickColor = BrickColor.new("Dark stone grey")
obj3.Friction = 0.30000001192093
obj3.Name = "blade"
obj3.Parent = handle
local weld6 = Instance.new('Weld',obj3)
weld6.Part0 = obj3
weld6.Part1 = obj4
weld6.C0 = CFrame.new(0, -0.595, 0)*CFrame.Angles(math.rad(0),math.rad(270),math.rad(0))
local coru=coroutine.wrap(function()
grow(weld6,obj3,Vector3.new(0.1, 0.3, 0.23),CFrame.new(0, 0.15, 0),0.05)
end)
coru()
-- 2 - thicc blade
local obj2 = Instance.new("WedgePart")
obj2.CFrame = CFrame.new(Vector3.new(202.423431, 12.9305696, 5.00099707)) * CFrame.Angles(-0, -1.5707963705063, 0)
obj2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
obj2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
obj2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
obj2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
obj2.Material = Enum.Material.Metal
obj2.Size = Vector3.new(0.05, 0, 0.26)
obj2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
obj2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
obj2.Anchored = false
obj2.BrickColor = BrickColor.new("Lily white")
obj2.Friction = 0.30000001192093
obj2.Name = "blade"
obj2.Parent = handle
local weld7 = Instance.new('Weld',obj2)
weld7.Part0 = obj2
weld7.Part1 = obj4
weld7.C0 = CFrame.new(0, -0.595, 0)*CFrame.Angles(math.rad(0),math.rad(270),math.rad(0))
grow(weld7,obj2,Vector3.new(0.05, 0.33, 0.24),CFrame.new(-0.02, 0.165, 0),0.05)
end
function raep()
working = true
pcall(function()
local holyshit = Instance.new("Sound", handle)
holyshit.SoundId = "rbxassetid://345287845"
holyshit.Volume = 5
holyshit:Play()
holyshit.TimePosition = 0.6
--[[local waitwhatthefuck = Instance.new("Sound", handle)
waitwhatthefuck.SoundId = "rbxassetid://864314263"
waitwhatthefuck:Play()]]--
local coru=coroutine.wrap(function()
wait(1.95)
holyshit.TimePosition = 2.8
end)
coru()
local tweld = Instance.new("Weld", char.HumanoidRootPart)
tweld.Part0 = char.HumanoidRootPart
tweld.Part1 = char.Torso
local rweld = Instance.new("Weld", char["Right Arm"])
rweld.Part0 = char["Torso"]
rweld.Part1 = char["Right Arm"]
rweld.C0 = CFrame.new(1.5, 0, 0)
local lweld = Instance.new("Weld", char["Left Arm"])
lweld.Part0 = char.Torso
lweld.Part1 = char["Left Arm"]
lweld.C0 = CFrame.new(-1.5, 0, 0)
char.Humanoid.WalkSpeed = 16
local cor = coroutine.wrap(function()
lerp(rweld,rweld.C0,CFrame.new(1.75, 0, 0.35) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(50)),0.2)
end)
local cor2 = coroutine.wrap(function()
lerp(tweld,tweld.C0,CFrame.new(0, -0.25, 0) * CFrame.Angles(math.rad(-15), math.rad(-45), math.rad(0)),0.2)
end)
cor()
cor2()
lerp(lweld,lweld.C0,CFrame.new(-1.75, 0, -0.35) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)),0.2)
local particl = Instance.new("ParticleEmitter")
particl.LightEmission = 3
particl.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(42, 0, 255)), ColorSequenceKeypoint.new(0.25, Color3.fromRGB(248, 153, 0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 0))})
particl.LightInfluence = 0.75
particl.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)})
particl.Lifetime = NumberRange.new(0.1, 0.5)
particl.Rate = 50
particl.RotSpeed = NumberRange.new(300, 300)
particl.Speed = NumberRange.new(0, 1)
particl.SpreadAngle = Vector2.new(90, 90)
particl.Parent = handle
for i, v in pairs(handle["pink toy"]:GetChildren()) do
if v:IsA("Part") then
cooldildo = particl:Clone()
cooldildo.Parent = v
end
end
particl:Remove()
wait(1)
MOAN = true
char.Humanoid.WalkSpeed = 75
local cor = coroutine.wrap(function()
lerp(rweld,rweld.C0,CFrame.new(1.6, 0.5, -0.75) * CFrame.Angles(0, math.rad(55), math.rad(90)),0.06)
end)
local cor2 = coroutine.wrap(function()
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)),0.06)
end)
local cor3 = coroutine.wrap(function()
lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(270),math.rad(-90),math.rad(180)), 0.06)
end)
cor()
cor2()
cor3()
lerp(lweld,lweld.C0,CFrame.new(-1.75, 0, 0.35) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)),0.06)
local omgg = 0
repeat wait(0.05) omgg = omgg+0.05 until aidsificating ~= nil or omgg > 2
holyshit:Destroy()
char.Humanoid.WalkSpeed = 16
MOAN = false
if aidsificating == nil then
for i, v in pairs(handle["pink toy"]:GetChildren()) do
if v:IsA("Part") then
v:FindFirstChild("ParticleEmitter"):Destroy()
end
end
local cor = coroutine.wrap(function()
lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.08)
end)
local cor2 = coroutine.wrap(function()
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.08)
end)
local cor3 = coroutine.wrap(function()
lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0), 0.08)
end)
cor()
cor2()
cor3()
lerp(lweld,lweld.C0,CFrame.new(-1.75, 0, 0.35) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)),0.08)
lweld:Remove()
rweld:Remove()
tweld:Remove()
if torsoclone and char:FindFirstChild("Torso") and char:FindFirstChild("HumanoidRootPart") then
local clone = torsoclone:Clone()
clone.Part0 = char.HumanoidRootPart
clone.Part1 = char.Torso
clone.Parent = char.HumanoidRootPart
end
if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then
local clone = leftclone:Clone()
clone.Part0 = char.Torso
clone.Part1 = char["Left Arm"]
clone.Parent = char.Torso
end
if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
local clone = rightclone:Clone()
clone.Part0 = char.Torso
clone.Part1 = char["Right Arm"]
clone.Parent = char.Torso
end
else
pcall(function()
aidsificating.HumanoidRootPart:Destroy()
end)
pcall(function()
ragdollpart(aidsificating,"Right Arm")
ragdollpart(aidsificating,"Right Leg")
ragdollpart(aidsificating,"Left Arm")
ragdollpart(aidsificating,"Left Leg")
end)
pcall(function()
ragdollpart(aidsificating,"RightUpperArm")
ragdollpart(aidsificating,"RightUpperLeg")
ragdollpart(aidsificating,"LeftUpperArm")
ragdollpart(aidsificating,"LeftUpperLeg")
end)
pcall(function()
local weld = Instance.new('Weld',aidsificating.Torso)
weld.Part0 = aidsificating.Torso
weld.Part1 = handle
weld.C0 = CFrame.new(0.2,-2.5,2)*CFrame.Angles(math.rad(135),0,math.rad(-90))
for i,v in pairs(handle["pink toy"]:GetChildren()) do
if v:IsA('BasePart') and v.Name == "stretchlol" then
v.BrickColor = aidsificating.Torso.BrickColor
v.Transparency = 0
end
end
end)
pcall(function()
local weld = Instance.new('Weld',aidsificating.UpperTorso)
weld.Part0 = aidsificating.UpperTorso
weld.Part1 = handle
weld.C0 = CFrame.new(0.2,-2.5,2)*CFrame.Angles(math.rad(135),0,math.rad(-90))
for i,v in pairs(handle["pink toy"]:GetChildren()) do
if v:IsA('BasePart') and v.Name == "stretchlol" then
v.BrickColor = aidsificating.UpperTorso.BrickColor
v.Transparency = 0
end
end
end)
lerp(rweld,rweld.C0,CFrame.new(1.6, 1, -0.5) * CFrame.Angles(0, math.rad(55), math.rad(145)),0.06)
wait(2)
for i,v in pairs(aidsificating:GetDescendants()) do
if v:IsA('Weld') then v:Destroy() end
end
pcall(function()
ragdollpart(aidsificating,"Head")
end)
pcall(function()
local thang = "Torso"
if aidsificating:FindFirstChild('UpperTorso') then
thang = "UpperTorso"
end
local ayybleed = Instance.new('Part',aidsificating)
ayybleed.Size = Vector3.new(0.2,0.2,0.2)
ayybleed.BrickColor = BrickColor.new('Maroon')
ayybleed.Material = Enum.Material.SmoothPlastic
ayybleed.Name = "ayybleed"
ayybleed.CanCollide = false
ayybleed.Transparency = 1
ayybleed.CFrame = aidsificating[thang].CFrame
ayybleed:BreakJoints()
local attachment1 = Instance.new('Attachment',ayybleed)
attachment1.Position = Vector3.new(0,-1,0)
attachment1.Orientation = Vector3.new(180, 0, 0)
local attachment0 = Instance.new('Attachment',aidsificating[thang])
if attachment0 and attachment1 then
local constraint = Instance.new("HingeConstraint")
constraint.Attachment0 = attachment0
constraint.Attachment1 = attachment1
constraint.LimitsEnabled = true
constraint.UpperAngle = 0
constraint.LowerAngle = 0
constraint.Parent = aidsificating
end
local bleedBLEED= coroutine.wrap(function()
bleed(ayybleed,true)
end)
bleedBLEED()
end)
aidsificating = nil
pcall(function()
for i,v in pairs(handle["pink toy"]:GetChildren()) do
if v:IsA('BasePart') and v.Name == "stretchlol" then
v.Transparency = 1
end
end
end)
local cor = coroutine.wrap(function()
lerp(rweld,rweld.C0,CFrame.new(1.6, -0.25, 0.75) * CFrame.Angles(0, math.rad(55), math.rad(145)),0.04)
end)
local cor2 = coroutine.wrap(function()
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)),0.04)
end)
cor()
cor2()
lerp(lweld,lweld.C0,CFrame.new(-1.75, 0, 0.35) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)),0.04)
wait(0.1)
local cor = coroutine.wrap(function()
lerp(rweld,rweld.C0,CFrame.new(1.6, -0.5, 1) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08)
end)
local cor2 = coroutine.wrap(function()
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)),0.08)
end)
local cor3 = coroutine.wrap(function()
lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0), 0.08)
end)
cor()
cor2()
cor3()
lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.08)
lweld:Remove()
rweld:Remove()
tweld:Remove()
if torsoclone and char:FindFirstChild("Torso") and char:FindFirstChild("HumanoidRootPart") then
local clone = torsoclone:Clone()
clone.Part0 = char.HumanoidRootPart
clone.Part1 = char.Torso
clone.Parent = char.HumanoidRootPart
end
if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then
local clone = leftclone:Clone()
clone.Part0 = char.Torso
clone.Part1 = char["Left Arm"]
clone.Parent = char.Torso
end
if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
local clone = rightclone:Clone()
clone.Part0 = char.Torso
clone.Part1 = char["Right Arm"]
clone.Parent = char.Torso
end
end
end)
working = false
end
function katanaQ()
working = true
swinging = true
gettingeem = true
pcall(function()
local rweld = Instance.new("Weld", char["Right Arm"])
local tweld = Instance.new("Weld", char.HumanoidRootPart)
pcall(function()
rweld.Part0 = char["Torso"]
rweld.Part1 = char["Right Arm"]
rweld.C0 = CFrame.new(1.5, 0, 0)
tweld.Part0 = char.HumanoidRootPart
tweld.Part1 = char.Torso
end)
char:FindFirstChildOfClass('Humanoid').WalkSpeed = 100
local at1 = Instance.new("Attachment", handle)
local at2 = Instance.new("Attachment", handle)
at1.Visible = false
at1.Position = Vector3.new(5, 0, 0)
at2.Visible = false
at2.Position = Vector3.new(1, 0, 0)
local trail = Instance.new("Trail", handle)
trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 255))})
trail.LightEmission = 0.25
trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.9), NumberSequenceKeypoint.new(1, 1)})
trail.Lifetime = 0.10
trail.MinLength = 0.05
trail.Attachment0 = at1
trail.Attachment1 = at2
local coru=coroutine.wrap(function()
lerp(rweld,rweld.C0,CFrame.new(1.35, 0.5, -1.2) * CFrame.Angles(0, math.rad(90), math.rad(90)),0.08)
end)
coru()
lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(270),math.rad(-90),math.rad(180)), 0.08)
local ree=0
while goteem == nil and ree < 1 do
wait(0.05)
ree=ree+0.05
end
char:FindFirstChildOfClass('Humanoid').WalkSpeed = 16
gettingeem = false
swinging = false
if goteem then
wait(2)
pcall(function()
local sounn = Instance.new("Sound", goteem.Torso)
local lipp = math.random(1, 3)
if lipp == 1 then sounn.SoundId = "rbxassetid://444667844" end
if lipp == 2 then sounn.SoundId = "rbxassetid://444667824" end
if lipp == 3 then sounn.SoundId = "rbxassetid://444667859" end
sounn:Play()
end)
ragdollpart(goteem,"Head")
for i,v in pairs(goteem:GetDescendants()) do
if v:IsA('Weld') then v:Destroy() end
end
goteem = nil
end
trail:Destroy()
at1:Destroy()
at2:Destroy()
lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0), 0.05)
local cor = coroutine.wrap(function()
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
end)
cor()
lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08)
rweld:Destroy()
tweld:Destroy()
if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
local clone = rightclone:Clone()
clone.Part0 = char.Torso
clone.Part1 = char["Right Arm"]
clone.Parent = char.Torso
end
if torsoclone and char:FindFirstChild('Torso') and char:FindFirstChild('HumanoidRootPart') then
local clone = torsoclone:Clone()
clone.Part0 = char.HumanoidRootPart
clone.Part1 = char.Torso
clone.Parent = char.HumanoidRootPart
end
end)
swinging = false
gettingeem = false
working = false
end
local function katanaE()
working = true
swinging = true
SLESH = true
pcall(function()
local rweld = Instance.new("Weld", char["Right Arm"])
local tweld = Instance.new("Weld", char.HumanoidRootPart)
rweld.Part0 = char["Torso"]
rweld.Part1 = char["Right Arm"]
rweld.C0 = CFrame.new(1.5, 0, 0)
tweld.Part0 = char.HumanoidRootPart
tweld.Part1 = char.Torso
char:FindFirstChildOfClass('Humanoid').WalkSpeed = 100
local at1 = Instance.new("Attachment", handle)
local at2 = Instance.new("Attachment", handle)
at1.Visible = false
at1.Position = Vector3.new(5, 0, 0)
at2.Visible = false
at2.Position = Vector3.new(1, 0, 0)
local trail = Instance.new("Trail", handle)
trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 255))})
trail.LightEmission = 0.25
trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.9), NumberSequenceKeypoint.new(1, 1)})
trail.Lifetime = 0.10
trail.MinLength = 0.05
trail.Attachment0 = at1
trail.Attachment1 = at2
local coru=coroutine.wrap(function()
lerp(rweld,rweld.C0,CFrame.new(2, 1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(60)),0.08)
end)
coru()
lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(270),math.rad(-270),math.rad(0)), 0.08)
wait(1)
char:FindFirstChildOfClass('Humanoid').WalkSpeed = 16
trail:Destroy()
at1:Destroy()
at2:Destroy()
lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0), 0.05)
local cor = coroutine.wrap(function()
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
end)
cor()
lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08)
rweld:Destroy()
tweld:Destroy()
if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
local clone = rightclone:Clone()
clone.Part0 = char.Torso
clone.Part1 = char["Right Arm"]
clone.Parent = char.Torso
end
if torsoclone and char:FindFirstChild('Torso') and char:FindFirstChild('HumanoidRootPart') then
local clone = torsoclone:Clone()
clone.Part0 = char.HumanoidRootPart
clone.Part1 = char.Torso
clone.Parent = char.HumanoidRootPart
end
end)
swinging = false
SLESH = false
working = false
end
function begoneTHOUGHT()
working = true
pcall(function()
local thott = Instance.new("Sound", char)
thott.SoundId = "rbxassetid://949916584"
thott.Volume = 1
thott.TimePosition = 0.5
thott.PlaybackSpeed = 1
thott.EmitterSize = player.CameraMaxZoomDistance+1
thott.MaxDistance = player.CameraMaxZoomDistance+1
thott:Play()
local rweld = Instance.new("Weld", char["Right Arm"])
local tweld = Instance.new("Weld", char.HumanoidRootPart)
rweld.Part0 = char["Torso"]
rweld.Part1 = char["Right Arm"]
rweld.C0 = CFrame.new(1.5, 0, 0)
tweld.Part0 = char.HumanoidRootPart
tweld.Part1 = char.Torso
local coru=coroutine.wrap(function()
lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)),0.25)
end)
coru()
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(-45),math.rad(0)), 0.25)
wait(0.5)
local thote = Instance.new("Sound", char.Head)
thote.SoundId = "rbxassetid://358498516"
thote.Volume = 1
thote:Play()
local coru=coroutine.wrap(function()
lerp(rweld,rweld.C0,CFrame.new(2, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)),0.04)
end)
coru()
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.04)
wait(0.04)
local ree = Instance.new('Part',workspace)
ree.Shape = Enum.PartType.Cylinder
ree.CanCollide = false
ree.Anchored = false
ree.Size = Vector3.new(0.5,2,2)
ree.TopSurface = Enum.SurfaceType.Smooth
ree.BottomSurface = Enum.SurfaceType.Smooth
ree.Transparency = 0.8
ree.Material =Enum.Material.Neon
ree.BrickColor = BrickColor.new('Toothpaste')
ree.CFrame = handle.CFrame*CFrame.Angles(0,0,math.rad(90))
ree:BreakJoints()
local reee = Instance.new("Sound", ree)
reee.SoundId = "rbxassetid://138677306"
reee:Play()
local heck = Instance.new('BodyVelocity',ree)
heck.Velocity = ree.CFrame.rightVector*50
heck.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
local coru=coroutine.wrap(function()
for i=1,21 do
local cf = ree.CFrame
ree.Size = ree.Size+Vector3.new(0,2,2)
ree.CFrame = cf
wait()
end
for i=1,4 do
local cf = ree.CFrame
ree.Size = ree.Size+Vector3.new(0,2,2)
ree.CFrame = cf
ree.Transparency = ree.Transparency + 0.05
wait()
end
ree:Destroy()
end)
coru()
ree.Touched:connect(function(hit)
if hit.Parent and hit.Parent ~= char and hit.Parent:FindFirstChildOfClass('Humanoid') then
hit.Parent:FindFirstChildOfClass('Humanoid').Health = 100
ragdollpart(hit.Parent,"Head")
end
end)
wait(0.5)
local coru=coroutine.wrap(function()
lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.8)
end)
coru()
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)
rweld:Destroy()
tweld:Destroy()
if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
local clone = rightclone:Clone()
clone.Part0 = char.Torso
clone.Part1 = char["Right Arm"]
clone.Parent = char.Torso
end
if torsoclone and char:FindFirstChild('Torso') and char:FindFirstChild('HumanoidRootPart') then
local clone = torsoclone:Clone()
clone.Part0 = char.HumanoidRootPart
clone.Part1 = char.Torso
clone.Parent = char.HumanoidRootPart
end
end)
working = false
end
function katanaswing()
working = true
pcall(function()
local rweld = Instance.new("Weld", char["Right Arm"])
local lweld = Instance.new("Weld", char["Left Arm"])
local tweld = Instance.new("Weld", char.HumanoidRootPart)
rweld.Part0 = char["Torso"]
rweld.Part1 = char["Right Arm"]
rweld.C0 = CFrame.new(1.5, 0, 0)
lweld.Part0 = char.Torso
lweld.Part1 = char["Left Arm"]
lweld.C0 = CFrame.new(-1.5, 0, 0)
tweld.Part0 = char.HumanoidRootPart
tweld.Part1 = char.Torso
local cor = coroutine.wrap(function()
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(45), 0),0.08)
end)
cor()
lerp(rweld,rweld.C0,CFrame.new(1.35, 0.5, -1.2) * CFrame.Angles(0, math.rad(110), math.rad(90)),0.08)
wait(0.2)
local at1 = Instance.new("Attachment", handle)
local at2 = Instance.new("Attachment", handle)
at1.Visible = false
at1.Position = Vector3.new(5, 0, 0)
at2.Visible = false
at2.Position = Vector3.new(1, 0, 0)
local trail = Instance.new("Trail", handle)
trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, trail.Parent.Color), ColorSequenceKeypoint.new(1, trail.Parent.Color)})
trail.LightEmission = 0.25
trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.9), NumberSequenceKeypoint.new(1, 1)})
trail.Lifetime = 0.10
trail.MinLength = 0.05
trail.Attachment0 = at1
trail.Attachment1 = at2
swinging = true
local cor = coroutine.wrap(function()
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-45), 0),0.04)
end)
cor()
lerp(rweld,rweld.C0,CFrame.new(2, 0.5, 0) * CFrame.Angles(0, math.rad(0), math.rad(90)),0.04)
wait(0.2)
swinging = false
trail:Destroy()
at1:Destroy()
at2:Destroy()
local cor = coroutine.wrap(function()
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
end)
cor()
lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08)
rweld:Destroy()
lweld:Destroy()
tweld:Destroy()
if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
local clone = rightclone:Clone()
clone.Part0 = char.Torso
clone.Part1 = char["Right Arm"]
clone.Parent = char.Torso
end
if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then
local clone = leftclone:Clone()
clone.Part0 = char.Torso
clone.Part1 = char["Left Arm"]
clone.Parent = char.Torso
end
if torsoclone and char:FindFirstChild('Torso') and char:FindFirstChild('HumanoidRootPart') then
local clone = torsoclone:Clone()
clone.Part0 = char.HumanoidRootPart
clone.Part1 = char.Torso
clone.Parent = char.HumanoidRootPart
end
end)
working = false
end
function throw()
working = true
pcall(function()
local rweld = char["Right Arm"]:FindFirstChild("Weld")
local lweld = char["Left Arm"]:FindFirstChild("Weld")
local tweld = Instance.new("Weld", char.HumanoidRootPart)
tweld.Part0 = char.HumanoidRootPart
tweld.Part1 = char.Torso
local throwsound = Instance.new("Sound", char.Head)
throwsound.SoundId = "rbxassetid://711753382"
throwsound.PlaybackSpeed = 0.75
local cor = coroutine.wrap(function()
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-30), 0),0.04)
end)
local cor2 = coroutine.wrap(function()
lerp(rweld,rweld.C0,CFrame.new(1.5, 0.15, 0.4) * CFrame.Angles(0, math.rad(-30), math.rad(15)),0.04)
end)
cor()
cor2()
grabweld:Remove()
throwsound:Play()
local throwvel = Instance.new("BodyThrust")
throwvel.Force = Vector3.new(0, 3000, -2000)
pcall(function()
throwvel.Parent = grabbed.Torso
end)
pcall(function()
throwvel.Parent = grabbed.UpperTorso
end)
lerp(lweld,lweld.C0,CFrame.new(-1.3, 0.7, -1) * CFrame.Angles(0, math.rad(-70), math.rad(-105)),0.04)
wait(0.15)
throwvel:Remove()
local cor = coroutine.wrap(function()
lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
end)
local cor2 = coroutine.wrap(function()
lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
end)
cor()
cor2()
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
lweld:Remove()
rweld:Remove()
tweld:Remove()
if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
local clone = rightclone:Clone()
clone.Part0 = char.Torso
clone.Part1 = char["Right Arm"]
clone.Parent = char.Torso
end
if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then
local clone = leftclone:Clone()
clone.Part0 = char.Torso
clone.Part1 = char["Left Arm"]
clone.Parent = char.Torso
end
if torsoclone and char:FindFirstChild('Torso') and char:FindFirstChild('HumanoidRootPart') then
local clone = torsoclone:Clone()
clone.Part0 = char.HumanoidRootPart
clone.Part1 = char.Torso
clone.Parent = char.HumanoidRootPart
end
local lolgrabbed = grabbed
spawn(function()
wait(2)
unstun(lolgrabbed)
end)
end)
grabbed = nil
working = false
end
function whoosh(vroom)
vroom.Parent = workspace
vroom.Name = "Projectile"
vroom.CFrame = CFrame.new(char.Head.CFrame.p,mouse.Hit.p)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
vroom.Anchored = true
vroom.Velocity = Vector3.new(0,0,0)
vroom.RotVelocity = Vector3.new(0,0,0)
vroom.Anchored = false
game:GetService('Debris'):AddItem(vroom,10)
local flyy = Instance.new('BodyVelocity',vroom)
flyy.Velocity = vroom.CFrame.rightVector*200
local touched = false
for i,v in pairs(vroom:GetChildren()) do
if v:IsA('BasePart') then
v.Touched:connect(function(hit)
local pos = vroom.CFrame
if touched == false then
if hit and hit.Parent and hit.Transparency ~= 1 and hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Parent~= char then
touched = true
local before = hit.Anchored
vroom.Anchored = true
vroom.Velocity = Vector3.new(0,0,0)
vroom.RotVelocity = Vector3.new(0,0,0)
vroom.CFrame = vroom.CFrame-(vroom.CFrame.rightVector)
hit.Anchored = true
flyy:Destroy()
pcall(function()
local weld = Instance.new('Weld',hit)
weld.Part0 = hit
weld.Part1 = vroom
weld.C0 = hit.CFrame:toObjectSpace(vroom.CFrame)
local ayybleed = Instance.new('Part',hit)
ayybleed.Size = Vector3.new(0.2,0.2,0.2)
ayybleed.BrickColor = BrickColor.new('Maroon')
ayybleed.Material = Enum.Material.SmoothPlastic
ayybleed.Name = "ayybleed"
ayybleed.CanCollide = false
ayybleed.Transparency = 1
ayybleed.CFrame = hit.CFrame
ayybleed:BreakJoints()
local attachment1 = Instance.new('Attachment',ayybleed)
local attachment0 = Instance.new('Attachment',hit)
for i,v in pairs(vroom:GetChildren()) do
if v.Name == "blade" and v.Size == Vector3.new(0.23, 1.19, 0.1) then
v.Name = "REEEE"
end
end
attachment1.Orientation = vroom["REEEE"].Orientation+Vector3.new(90,0,0)
attachment0.Position = hit.CFrame:toObjectSpace(vroom["REEEE"].CFrame).p-(hit.CFrame:toObjectSpace(vroom["REEEE"].CFrame).upVector)
if attachment0 and attachment1 then
local constraint = Instance.new("HingeConstraint")
constraint.Attachment0 = attachment0
constraint.Attachment1 = attachment1
constraint.LimitsEnabled = true
constraint.UpperAngle = 0
constraint.LowerAngle = 0
constraint.Parent = attachment0
end
local bleedBLEED= coroutine.wrap(function()
bleed(ayybleed)
end)
bleedBLEED()
if hit.Name ~= "Head" and hit.Name ~= "UpperTorso" and hit.Name ~= "Torso" and hit.Name ~= "LowerTorso" then
game:GetService('Debris'):AddItem(ayybleed,7.5)
end
end)
hit.Anchored = before
vroom.Anchored = false
vroom.CanCollide = true
pcall(function()
vroom:FindFirstChildOfClass('Trail'):Destroy()
end)
for i,v in pairs(vroom:GetChildren()) do
if v:IsA('BasePart') then
v.CanCollide = true
end
end
if hit.Name == "Head" or hit.Name == "UpperTorso" or hit.Name == "Torso" or hit.Name == "LowerTorso" then
pcall(function()
hit.Parent.HumanoidRootPart:Destroy()
end)
pcall(function()
ragdollpart(hit.Parent,"Left Arm")
ragdollpart(hit.Parent,"Left Leg")
ragdollpart(hit.Parent,"Right Arm")
ragdollpart(hit.Parent,"Right Leg")
end)
pcall(function()
ragdollpart(hit.Parent,"LeftUpperLeg")
ragdollpart(hit.Parent,"RightUpperLeg")
ragdollpart(hit.Parent,"LeftUpperArm")
ragdollpart(hit.Parent,"RightUpperArm")
end)
spawn(function()
wait(5)
ragdollpart(hit.Parent,"Head")
end)
else
pcall(function()
ragdollpart(hit.Parent,hit.Name)
end)
end
elseif hit and hit.CanCollide == true and hit.Parent and hit.Parent ~= char then
touched = true
local before = hit.Anchored
vroom.Anchored = true
vroom.Velocity = Vector3.new(0,0,0)
vroom.RotVelocity = Vector3.new(0,0,0)
hit.Anchored = true
flyy:Destroy()
vroom.CFrame = vroom.CFrame-vroom.CFrame.rightVector
pcall(function()
local weld = Instance.new('Weld',hit)
weld.Part0 = hit
weld.Part1 = vroom
weld.C0 = hit.CFrame:toObjectSpace(vroom.CFrame)
end)
pcall(function()
vroom:FindFirstChildOfClass('Trail'):Destroy()
end)
hit.Anchored = before
vroom.Anchored = false
end
end
end)
end
end
end
function fling()
working = true
pcall(function()
local rweld = Instance.new("Weld", char["Right Arm"])
local lweld = Instance.new("Weld", char["Left Arm"])
rweld.Part0 = char["Torso"]
rweld.Part1 = char["Right Arm"]
rweld.C0 = CFrame.new(1.5, 0, 0)
lweld.Part0 = char.Torso
lweld.Part1 = char["Left Arm"]
lweld.C0 = CFrame.new(-1.5, 0, 0)
local tweld = Instance.new("Weld", char.HumanoidRootPart)
tweld.Part0 = char.HumanoidRootPart
tweld.Part1 = char.Torso
local at1 = Instance.new("Attachment", handle)
local at2 = Instance.new("Attachment", handle)
at1.Visible = false
at1.Position = Vector3.new(2, 0, 0)
at2.Visible = false
at2.Position = Vector3.new(-0.3, 0, 0)
local trail = Instance.new("Trail", handle)
trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 255))})
trail.LightEmission = 0.25
trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.75), NumberSequenceKeypoint.new(1, 1)})
trail.Lifetime = 0.10
trail.MinLength = 0.05
trail.Attachment0 = at1
trail.Attachment1 = at2
local cor = coroutine.wrap(function()
lerp(rweld,rweld.C0,CFrame.new(1.75, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(45)),0.07)
end)
cor()
lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, -0.5) * CFrame.Angles(math.rad(45), math.rad(0), math.rad(0)),0.07)
local cor = coroutine.wrap(function()
lerp(rweld,rweld.C0,CFrame.new(1.75, 1, 0.25) * CFrame.Angles(math.rad(35), math.rad(0), math.rad(150)),0.07)
end)
local cor2 = coroutine.wrap(function()
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-45), math.rad(0)),0.07)
end)
local cor3 = coroutine.wrap(function()
lerp(hweld,hweld.C0,CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90),math.rad(90), 0),0.12)
end)
cor()
cor2()
cor3()
lerp(lweld,lweld.C0,CFrame.new(-1.75, 0.5, -0.5) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-45)),0.07)
wait(0.2)
local cor = coroutine.wrap(function()
lerp(rweld,rweld.C0,CFrame.new(1.5, 1, 0.25) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(170)),0.03)
end)
local cor2 = coroutine.wrap(function()
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.03)
end)
cor()
cor2()
lerp(lweld,lweld.C0,CFrame.new(-1, 0, -0.45) * CFrame.Angles(math.rad(45), math.rad(0), math.rad(45)),0.03)
local cor = coroutine.wrap(function()
lerp(rweld,rweld.C0,CFrame.new(1.5, 0.5, -0.5) * CFrame.Angles(math.rad(0), math.rad(60), math.rad(90)),0.03)
end)
local cor2 = coroutine.wrap(function()
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(45), math.rad(0)),0.01)
end)
cor()
cor2()
whoosh(handle:Clone())
for i, v in pairs(handle:GetChildren()) do
if v:IsA("Part") then
v.Transparency = 1
end
end
handle.Transparency = 1
trail:Remove()
at1:Remove()
at2:Remove()
lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(45), math.rad(0), math.rad(0)),0.01)
local cor = coroutine.wrap(function()
lerp(rweld,rweld.C0,CFrame.new(0.5, 0.4, -1) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(75)),0.04)
end)
local cor2 = coroutine.wrap(function()
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(55), math.rad(0)),0.04)
end)
cor()
cor2()
lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(45), math.rad(0), math.rad(0)),0.04)
wait(0.2)
local cor = coroutine.wrap(function()
lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.07)
end)
local cor2 = coroutine.wrap(function()
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.07)
end)
cor()
cor2()
lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.07)
for i, v in pairs(handle:GetChildren()) do
if v:IsA("Part") then
v.Transparency = 0
end
end
handle.Transparency = 0
hweld.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0)
lweld:Remove()
rweld:Remove()
tweld:Remove()
if torsoclone and char:FindFirstChild("Torso") and char:FindFirstChild("HumanoidRootPart") then
local clone = torsoclone:Clone()
clone.Part0 = char.HumanoidRootPart
clone.Part1 = char.Torso
clone.Parent = char.HumanoidRootPart
end
if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then
local clone = leftclone:Clone()
clone.Part0 = char.Torso
clone.Part1 = char["Left Arm"]
clone.Parent = char.Torso
end
if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
local clone = rightclone:Clone()
clone.Part0 = char.Torso
clone.Part1 = char["Right Arm"]
clone.Parent = char.Torso
end
end)
working = false
end
function kill()
working = true
pcall(function()
local rweld = char["Right Arm"]:FindFirstChild("Weld")
local lweld = char["Left Arm"]:FindFirstChild("Weld")
local tweld = Instance.new("Weld", char.HumanoidRootPart)
tweld.Part0 = char.HumanoidRootPart
tweld.Part1 = char.Torso
local killsound = Instance.new("Sound", grabbed.Head)
killsound.SoundId = "rbxassetid://150315649"
killsound.PlaybackSpeed = 1.2
local killsoundac = Instance.new("Sound", grabbed.Head)
killsoundac.SoundId = "rbxassetid://162194585"
killsoundac.PlaybackSpeed = 1
killsoundac.Volume = 1
local throwsound = Instance.new("Sound", char.Head)
throwsound.SoundId = "rbxassetid://711753382"
throwsound.PlaybackSpeed = 0.75
local chokesound = Instance.new("Sound", grabbed.Head)
chokesound.SoundId = "rbxassetid://418658161"
chokesound.TimePosition = 3
chokesound.PlaybackSpeed = 1
local bleedsound = Instance.new("Sound", grabbed.Head)
bleedsound.SoundId = "rbxassetid://244502094"
bleedsound.PlaybackSpeed = 1.5
bleedsound.Volume = 1
pitchun = math.random(9, 12)/10
pitchdos = math.random(9, 13)/10
killsound.PlaybackSpeed = pitchun
killsoundac.PlaybackSpeed = pitchdos
chokesound.PlaybackSpeed = pitchun
pcall(function()
grabbed.HumanoidRootPart:Destroy()
end)
lerp(rweld,rweld.C0,CFrame.new(0.5, 0.7, -0.70) * CFrame.Angles(0, math.rad(100), math.rad(105)),0.1)
wait(0.2)
lerp(rweld,rweld.C0,CFrame.new(2, 0.5, 0) * CFrame.Angles(0, math.rad(0), math.rad(90)),0.04)
killsound:Play()
killsoundac:Play()
chokesound:Play()
bleedsound:Play()
local ayybleed = Instance.new('Part',grabbed)
ayybleed.Size = Vector3.new(0.2,0.2,0.2)
ayybleed.BrickColor = BrickColor.new('Maroon')
ayybleed.Material = Enum.Material.SmoothPlastic
ayybleed.Name = "ayybleed"
ayybleed.CanCollide = false
ayybleed.Transparency = 0.5
ayybleed.CFrame = grabbed.Head.CFrame
ayybleed:BreakJoints()
local attachment1 = Instance.new('Attachment',ayybleed)
attachment1.Position = Vector3.new(-0.55,0,0)
attachment1.Orientation = Vector3.new(90, 0, -90)
local attachment0 = Instance.new('Attachment')
pcall(function()
attachment0.Parent = grabbed.Torso
end)
pcall(function()
attachment0.Parent = grabbed.UpperTorso
end)
if attachment0 and attachment1 then
local constraint = Instance.new("HingeConstraint")
constraint.Attachment0 = attachment0
constraint.Attachment1 = attachment1
constraint.LimitsEnabled = true
constraint.UpperAngle = 0
constraint.LowerAngle = 0
pcall(function()
constraint.Parent = grabbed.Torso
end)
pcall(function()
constraint.Parent = grabbed.UpperTorso
end)
end
local bleedBLEED= coroutine.wrap(function()
bleed(ayybleed)
end)
bleedBLEED()
wait(0.2)
local at1 = Instance.new("Attachment", handle)
local at2 = Instance.new("Attachment", handle)
at1.Visible = false
at1.Position = Vector3.new(2, 0, 0)
at2.Visible = false
at2.Position = Vector3.new(-0.3, 0, 0)
local trail = Instance.new("Trail", handle)
trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 255))})
trail.LightEmission = 0.25
trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.75), NumberSequenceKeypoint.new(1, 1)})
trail.Lifetime = 0.10
trail.MinLength = 0.05
trail.Attachment0 = at1
trail.Attachment1 = at2
lerp(rweld,rweld.C0,CFrame.new(1.5, 0.15, 0.4) * CFrame.Angles(0, math.rad(-40), math.rad(15)),0.08)
lerp(rweld,rweld.C0,CFrame.new(1.5, 0.15, 0.4) * CFrame.Angles(0, math.rad(-30), math.rad(15)),0.1)
local coru=coroutine.wrap(function()
lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-90), 0), 0.07)
lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0), 0.09)
end)
coru()
local cor = coroutine.wrap(function()
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-30), 0),0.04)
end)
cor()
grabweld:Remove()
throwsound:Play()
local throwvel = Instance.new("BodyThrust")
throwvel.Force = Vector3.new(0, 3000, -1000)
pcall(function()
throwvel.Parent = grabbed.Torso
end)
pcall(function()
throwvel.Parent = grabbed.UpperTorso
end)
trail:Remove()
at1:Remove()
at2:Remove()
lerp(lweld,lweld.C0,CFrame.new(-1.3, 0.7, -1) * CFrame.Angles(0, math.rad(-70), math.rad(-105)),0.04)
pcall(function()
ragdollpart(grabbed,"Left Arm")
ragdollpart(grabbed,"Left Leg")
ragdollpart(grabbed,"Right Arm")
ragdollpart(grabbed,"Right Leg")
end)
pcall(function()
ragdollpart(grabbed,"LeftUpperLeg")
ragdollpart(grabbed,"RightUpperLeg")
ragdollpart(grabbed,"LeftUpperArm")
ragdollpart(grabbed,"RightUpperArm")
end)
wait(0.15)
throwvel:Remove()
local cor = coroutine.wrap(function()
lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
end)
local cor2 = coroutine.wrap(function()
lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
end)
cor()
cor2()
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
lweld:Remove()
rweld:Remove()
tweld:Remove()
if torsoclone and char:FindFirstChild("Torso") and char:FindFirstChild("HumanoidRootPart") then
local clone = torsoclone:Clone()
clone.Part0 = char.HumanoidRootPart
clone.Part1 = char.Torso
clone.Parent = char.HumanoidRootPart
end
if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then
local clone = leftclone:Clone()
clone.Part0 = char.Torso
clone.Part1 = char["Left Arm"]
clone.Parent = char.Torso
end
if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
local clone = rightclone:Clone()
clone.Part0 = char.Torso
clone.Part1 = char["Right Arm"]
clone.Parent = char.Torso
end
local coru2=coroutine.wrap(function()
local whyy = grabbed
local continue = true
local repeats = 0
while continue == true do
local ree = pcall(function()
if repeats < 20 then
whyy:FindFirstChildOfClass('Humanoid').Health = whyy:FindFirstChildOfClass('Humanoid').Health-4.9
repeats = repeats+1
if whyy:FindFirstChildOfClass('Humanoid').Health <= 0 then
continue = false
end
else
continue = false
end
end)
if ree == false then
continue = false
end
if continue == true then
wait(0.2)
end
end
ragdollpart(whyy,"Head")
end)
coru2()
throwsound:Remove()
killsound:Remove()
end)
grabbed = nil
working = false
end
function release()
working = true
pcall(function()
unstun(grabbed)
grabbed = nil
grabweld:Destroy()
removewelds(char["Right Arm"])
removewelds(char["Left Arm"])
local rweld = Instance.new("Weld", char["Right Arm"])
local lweld = Instance.new("Weld", char["Left Arm"])
rweld.Part0 = char["Torso"]
rweld.Part1 = char["Right Arm"]
rweld.C0 = CFrame.new(1, 0.7, -0.75) * CFrame.Angles(0, math.rad(95), math.rad(105))
lweld.Part0 = char.Torso
lweld.Part1 = char["Left Arm"]
lweld.C0 = CFrame.new(-1.25, 0.7, -0.75) * CFrame.Angles(0, math.rad(-140), math.rad(-105))
local cor = coroutine.wrap(function()
lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08)
end)
local cor2 = coroutine.wrap(function()
lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0),0.08)
end)
cor()
cor2()
lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08)
lweld:Remove()
rweld:Remove()
if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then
local clone = leftclone:Clone()
clone.Part0 = char.Torso
clone.Part1 = char["Left Arm"]
clone.Parent = char.Torso
end
if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
local clone = rightclone:Clone()
clone.Part0 = char.Torso
clone.Part1 = char["Right Arm"]
clone.Parent = char.Torso
end
end)
working = false
end
function grab()
working = true
pcall(function()
local rweld = Instance.new("Weld", char["Right Arm"])
local lweld = Instance.new("Weld", char["Left Arm"])
rweld.Part0 = char["Torso"]
rweld.Part1 = char["Right Arm"]
rweld.C0 = CFrame.new(1.5, 0, 0)
lweld.Part0 = char.Torso
lweld.Part1 = char["Left Arm"]
lweld.C0 = CFrame.new(-1.5, 0, 0)
local at1 = Instance.new("Attachment", handle)
local at2 = Instance.new("Attachment", handle)
at1.Visible = false
at1.Position = Vector3.new(2, 0, 0)
at2.Visible = false
at2.Position = Vector3.new(-0.3, 0, 0)
local trail = Instance.new("Trail", handle)
trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 255))})
trail.LightEmission = 0.25
trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.75), NumberSequenceKeypoint.new(1, 1)})
trail.Lifetime = 0.10
trail.MinLength = 0.05
trail.Attachment0 = at1
trail.Attachment1 = at2
local spinnyshit = coroutine.wrap(function()
lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-90), 0), 0.07)
lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(90), 0), 0.07)
end)
spinnyshit()
local cor = coroutine.wrap(function()
lerp(rweld,rweld.C0,CFrame.new(2, 0.5, 0) * CFrame.Angles(0, math.rad(0), math.rad(90)),0.08)
end)
cor()
lerp(lweld,lweld.C0,CFrame.new(-2, 0.5, 0) * CFrame.Angles(0, math.rad(0), math.rad(-90)),0.08)
wait(0.15)
grabbing = true
local cor = coroutine.wrap(function()
lerp(rweld,rweld.C0,CFrame.new(1, 0.7, -0.75) * CFrame.Angles(0, math.rad(95), math.rad(105)),0.08)
end)
cor()
lerp(lweld,lweld.C0,CFrame.new(-1.25, 0.7, -0.75) * CFrame.Angles(0, math.rad(-140), math.rad(-105)),0.08)
at1:Remove()
at2:Remove()
trail:Remove()
wait(0.3)
grabbing = false
if grabbed == nil then
local cor = coroutine.wrap(function()
lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08)
end)
local cor2 = coroutine.wrap(function()
lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0),0.08)
end)
cor()
cor2()
lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08)
lweld:Remove()
rweld:Remove()
if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then
local clone = leftclone:Clone()
clone.Part0 = char.Torso
clone.Part1 = char["Left Arm"]
clone.Parent = char.Torso
end
if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
local clone = rightclone:Clone()
clone.Part0 = char.Torso
clone.Part1 = char["Right Arm"]
clone.Parent = char.Torso
end
end
end)
working = false
end
mouse.KeyDown:connect(function(kkk)
local key = kkk:lower()
if usable and working == false then
if key == "z" then
if equipped == false then
if firsttime then
firsttime = false
notify("Equipped || Press X or C to equip one of two weapons",true)
else
notify("Equipped")
end
equip()
else
notify("Unequipped")
unequip()
end
elseif key == "x" then
if blademode ~= "katana" and equipped == true then
getrid(handle)
if firsttime2 then
firsttime2 = false
notify("Katana mode enabled || Press Q, E, or click to perform an action",true)
else
notify("Katana mode enabled")
end
katanamode()
elseif blademode == "katana" then
getrid(handle)
notify("Katana mode disabled")
end
elseif key == "v" then
if blademode ~= "gun" and equipped == true then
getrid(handle)
if firsttime5 then
firsttime5 = false
notify("Gun mode enabled || Click to perform an action",true)
else
notify("Gun mode enabled")
end
gunmode()
elseif blademode == "gun" then
getrid(handle)
notify("Gun mode disabled")
end
elseif key == "b" then
if childlock == false then
if blademode ~= "dildo" and equipped == true then
getrid(handle)
if firsttime4 then
firsttime4 = false
notify("Dildo mode enabled || Click to perform an action",true)
else
notify("Dildo mode enabled")
end
dildo()
elseif blademode == "dildo" then
notify("Dildo mode disabled")
getrid(handle)
end
end
elseif key == "c" then
if blademode ~= "knife" and equipped == true then
getrid(handle)
if firsttime3 then
firsttime3 = false
notify("Knife mode enabled || Press F, E, T, or Q to set modes; Click to perform an action",true)
else
notify("Knife mode enabled")
end
knifemode()
elseif blademode == "knife" then
notify("Knife mode disabled")
getrid(handle)
end
elseif key == "q" then
if blademode == "katana" then
notify()
katanaQ()
elseif blademode == "knife" then
mode = "release"
notify("Mode changed to "..mode)
end
elseif key == "e" then
if blademode == "katana" then
notify()
katanaE()
elseif blademode == "knife" then
mode = "throw"
notify("Mode changed to "..mode)
end
elseif key == "f" then
if blademode == "handle" then
notify([[BEGONE
THOT]])
begoneTHOUGHT()
elseif blademode == "knife" then
mode = "kill"
notify("Mode changed to "..mode)
end
elseif key == "t" then
if blademode == "knife" then
mode = "fling"
notify("Mode changed to "..mode)
end
end
end
if key == "m" and sounding == false then
--badass mode
pcall(function()
if badass.Playing == false then
sounding = true
for i,v in pairs(workspace:GetDescendants()) do
if v:IsA('Sound') and v~=player.Character.Head.Badass then
v:Stop()
end
end
badass:Play()
badass.Volume = 10
sounding = false
else
sounding = true
for i=1,100 do
badass.Volume = badass.Volume-0.1
wait()
end
badass.Volume = 0
badass:Stop()
sounding = false
end
end)
end
if key == "r" then
rag1 = true
if rag1 == true and rag2 == true then
oogabooga()
end
end
if key == "g" then
rag2 = true
if rag1 == true and rag2 == true then
oogabooga()
end
end
end)
mouse.KeyUp:connect(function(key)
if key == "r" then
rag1 = false
end
if key == "g" then
rag2 = false
end
end)
handle.ChildAdded:connect(function(child)
if child:IsA('BasePart') then
child.CanCollide = false
if child.Name == "blade" then
child.Touched:connect(function(hit)
if blademode == "katana" and swinging then
if gettingeem then
if goteem == nil then
if hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent ~= char then
local sounn = Instance.new("Sound", char.Torso)
local lipp = math.random(1, 3)
if lipp == 1 then sounn.SoundId = "rbxassetid://444667844" end
if lipp == 2 then sounn.SoundId = "rbxassetid://444667824" end
if lipp == 3 then sounn.SoundId = "rbxassetid://444667859" end
sounn:Play()
goteem = hit.Parent
pcall(function()
goteem.HumanoidRootPart:Destroy()
end)
pcall(function()
ragdollpart(goteem,"Right Arm")
ragdollpart(goteem,"Right Leg")
ragdollpart(goteem,"Left Arm")
ragdollpart(goteem,"Left Leg")
end)
pcall(function()
ragdollpart(goteem,"RightUpperArm")
ragdollpart(goteem,"RightUpperLeg")
ragdollpart(goteem,"LeftUpperArm")
ragdollpart(goteem,"LeftUpperLeg")
end)
pcall(function()
local weld = Instance.new('Weld',goteem.Torso)
weld.Part0 = goteem.Torso
weld.Part1 = handle
weld.C0 = CFrame.new(0,0,2)*CFrame.Angles(math.rad(90),0,math.rad(-90))
end)
pcall(function()
local weld = Instance.new('Weld',goteem.UpperTorso)
weld.Part0 = goteem.UpperTorso
weld.Part1 = handle
weld.C0 = CFrame.new(0,0,2)*CFrame.Angles(math.rad(90),0,math.rad(-90))
end)
pcall(function()
local thang = "Torso"
if goteem:FindFirstChild('UpperTorso') then
thang = "UpperTorso"
end
local ayybleed = Instance.new('Part',goteem)
ayybleed.Size = Vector3.new(0.2,0.2,0.2)
ayybleed.BrickColor = BrickColor.new('Maroon')
ayybleed.Material = Enum.Material.SmoothPlastic
ayybleed.Name = "ayybleed"
ayybleed.CanCollide = false
ayybleed.Transparency = 1
ayybleed.CFrame = goteem[thang].CFrame
ayybleed:BreakJoints()
local attachment1 = Instance.new('Attachment',ayybleed)
attachment1.Position = Vector3.new(0,0,0)
attachment1.Orientation = Vector3.new(-90, 0, -90)
local attachment0 = Instance.new('Attachment',goteem[thang])
if attachment0 and attachment1 then
local constraint = Instance.new("HingeConstraint")
constraint.Attachment0 = attachment0
constraint.Attachment1 = attachment1
constraint.LimitsEnabled = true
constraint.UpperAngle = 0
constraint.LowerAngle = 0
constraint.Parent = goteem
end
local bleedBLEED= coroutine.wrap(function()
bleed(ayybleed)
end)
bleedBLEED()
end)
end
end
elseif SLESH then
if hit.Parent and hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent ~= char then
local sounn = Instance.new("Sound", char.Torso)
local lipp = math.random(1, 3)
if lipp == 1 then sounn.SoundId = "rbxassetid://444667844" end
if lipp == 2 then sounn.SoundId = "rbxassetid://444667824" end
if lipp == 3 then sounn.SoundId = "rbxassetid://444667859" end
sounn:Play()
ragdollpart(hit.Parent,hit.Name,false)
end
else
if hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent ~= char then
local sounn = Instance.new("Sound", char.Torso)
local lipp = math.random(1, 3)
if lipp == 1 then sounn.SoundId = "rbxassetid://444667844" end
if lipp == 2 then sounn.SoundId = "rbxassetid://444667824" end
if lipp == 3 then sounn.SoundId = "rbxassetid://444667859" end
sounn:Play()
swinging = false
ragdollpart(hit.Parent,"Head",true,false)
end
end
elseif blademode == "knife" then
if grabbing == true and grabbed == nil then
if hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent ~= char then
grabbed = hit.Parent
stun(grabbed)
local grabwelds = Instance.new("Weld", char.Torso)
grabwelds.Part0 = char.Torso
pcall(function()
grabwelds.Part1 = grabbed.Torso
end)
pcall(function()
grabwelds.Part1 = grabbed.UpperTorso
end)
grabwelds.C0 = CFrame.new(-0.45, 0, -1)
grabweld = grabwelds
end
end
end
end)
end
elseif child:IsA("Model") then
child.ChildAdded:connect(function(dildotip)
if dildotip:IsA('BasePart') then
dildotip.Touched:connect(function(hit)
if MOAN == true then
if hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent ~= char then
local sound = Instance.new('Sound',hit.Parent.Head)
sound.SoundId = 'rbxassetid://959679286'
sound.Volume = 5
sound:Play()
local sound3 = Instance.new("Sound",hit.Parent.Head)
sound3.Volume = 5.5
sound3.SoundId = "rbxassetid://702631545"
sound3:Play()
pcall(function()
for i,v in pairs(hit.Parent.Head:GetChildren()) do
if v:IsA('Decal') then v:Destroy() end
end
end)
pcall(function()
local ree=Instance.new('Decal',hit.Parent.Head)
ree.Name = "face"
ree.Texture = "rbxassetid://996521543"
end)
MOAN = false
aidsificating = hit.Parent
for i, v in pairs(handle["pink toy"]:GetChildren()) do
if v:IsA("Part") then
v:FindFirstChild("ParticleEmitter"):Destroy()
end
end
end
end
end)
end
end)
end
end)
mouse.Button1Down:connect(function(jew)
if usable and working == false and equipped then
if blademode == "katana" then
notify()
katanaswing()
elseif blademode == "knife" then
notify()
if grabbed == nil then
if mode == "fling" then
fling()
else
grab()
end
elseif grabbed ~= nil then
if mode == "kill" then
kill()
elseif mode == "throw" then
throw()
elseif mode == "release" then
release()
end
end
elseif blademode == "dildo" then
raep()
end
end
end)
end
spawned()
player.CharacterAdded:connect(function()
spawned()
end)
local avgs = {}
game:GetService('RunService').Heartbeat:connect(function(step)
local ofps = math.floor((60/(step*60))*10)/10
if #avgs > 100 then
table.remove(avgs,1)
end
table.insert(avgs,#avgs+1,ofps)
local fpsa = 0
for i,v in pairs(avgs) do
fpsa = fpsa+v
end
fpsa = math.floor(fpsa/#avgs)
fps.Text = 'FPS: '..tostring(fpsa)
end)
while true do
for i,v in pairs(rekt) do
if v.Parent ~= nil then
if v:FindFirstChildOfClass('Humanoid') and v:FindFirstChildOfClass('Humanoid').Health>0 then
for a,c in pairs(v:GetChildren()) do
if c:IsA('Tool') then
c.ManualActivationOnly = true
wait()
if game:GetService('Players'):GetPlayerFromCharacter(v) then
c.Parent = game:GetService('Players'):GetPlayerFromCharacter(v).Backpack
c.ManualActivationOnly = false
end
end
end
v:FindFirstChildOfClass('Humanoid').PlatformStand = true
v:FindFirstChildOfClass('Humanoid').Sit = false
v:FindFirstChildOfClass('Humanoid').JumpPower = 0
v:FindFirstChildOfClass('Humanoid').WalkSpeed = 0
v:FindFirstChildOfClass('Humanoid').Name = "hecc"
else
table.remove(rekt,i)
end
else
table.remove(rekt,i)
end
end
wait()
end
end)
function FindInTable(tbl,val)
if tbl == nil then return false end
for _,v in pairs(tbl) do
if v == val then return true end
end
return false
end
local slockk = false
local banned = {}
Players.PlayerAdded:connect(function(plr)
if slockk then
Destroy(plr)
end
if FindInTable(banned, plr.UserId) then
Destroy(plr)
end
end)
ban.Name = "ban"
ban.Parent = ScrollingFrame
ban.BackgroundColor3 = Color3.fromRGB(172, 172, 172)
ban.BackgroundTransparency = 0.500
ban.BorderSizePixel = 0
ban.Position = UDim2.new(0.079136692, 0, -0.00990098994, 0)
ban.Size = UDim2.new(0, 131, 0, 40)
ban.Font = Enum.Font.SourceSansLight
ban.Text = "Ban"
ban.TextColor3 = Color3.fromRGB(255, 255, 255)
ban.TextSize = 23.000
ban.MouseButton1Click:connect(function()
local players = getPlayer(target.Text, Players.LocalPlayer)
for i, v in pairs(players) do
table.insert(banned, Players[v].UserId)
Destroy(Players[v])
end
end)
explorer.Name = "explorer"
explorer.Parent = ScrollingFrame
explorer.BackgroundColor3 = Color3.fromRGB(172, 172, 172)
explorer.BackgroundTransparency = 0.500
explorer.BorderSizePixel = 0
explorer.Position = UDim2.new(0.079136692, 0, -0.00990098994, 0)
explorer.Size = UDim2.new(0, 131, 0, 40)
explorer.Font = Enum.Font.SourceSansLight
explorer.Text = "Explorer"
explorer.TextColor3 = Color3.fromRGB(255, 255, 255)
explorer.TextSize = 23.000
explorer.MouseButton1Click:connect(function()
CreateGui = function()
local NewGuiPart1 = Instance.new("ScreenGui")
local NewGuiPart2 = Instance.new("Frame")
local NewGuiPart3 = Instance.new("Frame")
local NewGuiPart4 = Instance.new("TextLabel")
local NewGuiPart5 = Instance.new("TextBox")
local NewGuiPart6 = Instance.new("Frame")
local NewGuiPart7 = Instance.new("Frame")
local NewGuiPart8 = Instance.new("TextButton")
local NewGuiPart9 = Instance.new("TextLabel")
local NewGuiPart10 = Instance.new("TextLabel")
local NewGuiPart11 = Instance.new("ImageLabel")
local NewGuiPart12 = Instance.new("Frame")
local NewGuiPart13 = Instance.new("Frame")
local NewGuiPart14 = Instance.new("Frame")
local NewGuiPart15 = Instance.new("TextButton")
local NewGuiPart16 = Instance.new("ImageLabel")
local NewGuiPart17 = Instance.new("TextButton")
local NewGuiPart18 = Instance.new("ImageLabel")
local NewGuiPart19 = Instance.new("TextButton")
local NewGuiPart20 = Instance.new("ImageLabel")
local NewGuiPart21 = Instance.new("TextButton")
local NewGuiPart22 = Instance.new("ImageLabel")
local NewGuiPart23 = Instance.new("TextButton")
local NewGuiPart24 = Instance.new("ImageLabel")
local NewGuiPart25 = Instance.new("TextButton")
local NewGuiPart26 = Instance.new("ImageLabel")
local NewGuiPart27 = Instance.new("TextButton")
local NewGuiPart28 = Instance.new("Frame")
local NewGuiPart29 = Instance.new("Frame")
local NewGuiPart30 = Instance.new("TextLabel")
local NewGuiPart31 = Instance.new("Frame")
local NewGuiPart32 = Instance.new("TextLabel")
local NewGuiPart33 = Instance.new("TextLabel")
local NewGuiPart34 = Instance.new("TextButton")
local NewGuiPart35 = Instance.new("TextLabel")
local NewGuiPart36 = Instance.new("TextLabel")
local NewGuiPart37 = Instance.new("Frame")
local NewGuiPart38 = Instance.new("Frame")
local NewGuiPart39 = Instance.new("TextLabel")
local NewGuiPart40 = Instance.new("Frame")
local NewGuiPart41 = Instance.new("TextButton")
local NewGuiPart42 = Instance.new("TextLabel")
local NewGuiPart43 = Instance.new("TextButton")
local NewGuiPart44 = Instance.new("TextBox")
local NewGuiPart45 = Instance.new("TextButton")
local NewGuiPart46 = Instance.new("TextLabel")
local NewGuiPart47 = Instance.new("TextLabel")
local NewGuiPart48 = Instance.new("Frame")
local NewGuiPart49 = Instance.new("TextLabel")
local NewGuiPart50 = Instance.new("Frame")
local NewGuiPart51 = Instance.new("TextButton")
local NewGuiPart52 = Instance.new("TextLabel")
local NewGuiPart53 = Instance.new("TextButton")
local NewGuiPart54 = Instance.new("Frame")
local NewGuiPart55 = Instance.new("TextLabel")
local NewGuiPart56 = Instance.new("Frame")
local NewGuiPart57 = Instance.new("TextLabel")
local NewGuiPart58 = Instance.new("TextButton")
local NewGuiPart59 = Instance.new("Frame")
local NewGuiPart60 = Instance.new("TextLabel")
local NewGuiPart61 = Instance.new("Frame")
local NewGuiPart62 = Instance.new("TextLabel")
local NewGuiPart63 = Instance.new("ScrollingFrame")
local NewGuiPart64 = Instance.new("TextButton")
local NewGuiPart65 = Instance.new("TextLabel")
local NewGuiPart66 = Instance.new("TextLabel")
local NewGuiPart67 = Instance.new("TextButton")
local NewGuiPart68 = Instance.new("TextButton")
local NewGuiPart69 = Instance.new("Frame")
local NewGuiPart70 = Instance.new("TextButton")
local NewGuiPart71 = Instance.new("TextBox")
local NewGuiPart72 = Instance.new("TextButton")
local NewGuiPart73 = Instance.new("TextButton")
local NewGuiPart74 = Instance.new("Frame")
local NewGuiPart75 = Instance.new("Frame")
local NewGuiPart76 = Instance.new("TextButton")
local NewGuiPart77 = Instance.new("ScrollingFrame")
local NewGuiPart78 = Instance.new("Frame")
local NewGuiPart79 = Instance.new("TextLabel")
local NewGuiPart80 = Instance.new("TextLabel")
local NewGuiPart81 = Instance.new("TextLabel")
local NewGuiPart82 = Instance.new("Frame")
local NewGuiPart83 = Instance.new("TextLabel")
local NewGuiPart84 = Instance.new("Frame")
local NewGuiPart85 = Instance.new("Frame")
local NewGuiPart86 = Instance.new("Frame")
local NewGuiPart87 = Instance.new("ImageButton")
local NewGuiPart88 = Instance.new("Frame")
local NewGuiPart89 = Instance.new("Frame")
local NewGuiPart90 = Instance.new("Frame")
local NewGuiPart91 = Instance.new("Frame")
local NewGuiPart92 = Instance.new("Frame")
local NewGuiPart93 = Instance.new("ImageButton")
local NewGuiPart94 = Instance.new("Frame")
local NewGuiPart95 = Instance.new("Frame")
local NewGuiPart96 = Instance.new("Frame")
local NewGuiPart97 = Instance.new("Frame")
local NewGuiPart98 = Instance.new("Frame")
local NewGuiPart99 = Instance.new("TextButton")
local NewGuiPart100 = Instance.new("Frame")
local NewGuiPart101 = Instance.new("Frame")
local NewGuiPart102 = Instance.new("TextButton")
local NewGuiPart103 = Instance.new("TextButton")
local NewGuiPart104 = Instance.new("TextButton")
local NewGuiPart105 = Instance.new("Frame")
local NewGuiPart106 = Instance.new("Frame")
local NewGuiPart107 = Instance.new("TextLabel")
local NewGuiPart108 = Instance.new("TextLabel")
local NewGuiPart109 = Instance.new("TextLabel")
local NewGuiPart110 = Instance.new("ImageLabel")
local NewGuiPart111 = Instance.new("Frame")
local NewGuiPart112 = Instance.new("Frame")
local NewGuiPart113 = Instance.new("TextLabel")
local NewGuiPart114 = Instance.new("Frame")
local NewGuiPart115 = Instance.new("Frame")
local NewGuiPart116 = Instance.new("TextLabel")
local NewGuiPart117 = Instance.new("TextLabel")
local NewGuiPart118 = Instance.new("TextButton")
local NewGuiPart119 = Instance.new("TextLabel")
local NewGuiPart120 = Instance.new("TextLabel")
local NewGuiPart121 = Instance.new("Frame")
local NewGuiPart122 = Instance.new("TextLabel")
local NewGuiPart123 = Instance.new("TextLabel")
local NewGuiPart124 = Instance.new("TextButton")
local NewGuiPart125 = Instance.new("TextLabel")
local NewGuiPart126 = Instance.new("TextLabel")
local NewGuiPart127 = Instance.new("Frame")
local NewGuiPart128 = Instance.new("TextLabel")
local NewGuiPart129 = Instance.new("TextLabel")
local NewGuiPart130 = Instance.new("TextButton")
local NewGuiPart131 = Instance.new("TextLabel")
local NewGuiPart132 = Instance.new("TextLabel")
local NewGuiPart133 = Instance.new("Frame")
local NewGuiPart134 = Instance.new("TextLabel")
local NewGuiPart135 = Instance.new("TextLabel")
local NewGuiPart136 = Instance.new("TextButton")
local NewGuiPart137 = Instance.new("TextLabel")
local NewGuiPart138 = Instance.new("TextLabel")
local NewGuiPart139 = Instance.new("TextLabel")
local NewGuiPart140 = Instance.new("Frame")
local NewGuiPart141 = Instance.new("Frame")
local NewGuiPart142 = Instance.new("TextLabel")
local NewGuiPart143 = Instance.new("TextButton")
local NewGuiPart144 = Instance.new("TextBox")
local NewGuiPart145 = Instance.new("Frame")
local NewGuiPart146 = Instance.new("TextButton")
local NewGuiPart147 = Instance.new("TextLabel")
local NewGuiPart148 = Instance.new("TextLabel")
local NewGuiPart149 = Instance.new("Frame")
local NewGuiPart150 = Instance.new("Frame")
local NewGuiPart151 = Instance.new("TextLabel")
local NewGuiPart152 = Instance.new("TextLabel")
local NewGuiPart153 = Instance.new("BindableFunction")
local NewGuiPart154 = Instance.new("BindableFunction")
local NewGuiPart155 = Instance.new("BindableFunction")
local NewGuiPart156 = Instance.new("BindableFunction")
local NewGuiPart157 = Instance.new("BindableEvent")
local NewGuiPart158 = Instance.new("BindableFunction")
local NewGuiPart159 = Instance.new("BindableFunction")
local NewGuiPart160 = Instance.new("BindableEvent")
local NewGuiPart161 = Instance.new("BindableFunction")
local NewGuiPart162 = Instance.new("BindableFunction")
local NewGuiPart163 = Instance.new("BindableEvent")
-- Properties
NewGuiPart1.Name = "Dex"
NewGuiPart2.Name = "PropertiesFrame"
NewGuiPart2.Parent = NewGuiPart1
NewGuiPart2.Active = true
NewGuiPart2.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart2.BackgroundTransparency = 0.10000000149012
NewGuiPart2.BorderColor3 = Color3.new(0.74902, 0.74902, 0.74902)
NewGuiPart2.Position = UDim2.new(1, 0, 0.5, 36)
NewGuiPart2.Size = UDim2.new(0, 300, 0.5, -36)
NewGuiPart158.Name = "GetApi"
NewGuiPart158.Parent = NewGuiPart2
NewGuiPart158.Archivable = true
NewGuiPart159.Name = "GetAwaiting"
NewGuiPart159.Parent = NewGuiPart2
NewGuiPart159.Archivable = true
NewGuiPart160.Name = "SetAwaiting"
NewGuiPart160.Parent = NewGuiPart2
NewGuiPart160.Archivable = true
NewGuiPart3.Name = "Header"
NewGuiPart3.Parent = NewGuiPart2
NewGuiPart3.BackgroundColor3 = Color3.new(0.913726, 0.913726, 0.913726)
NewGuiPart3.BorderColor3 = Color3.new(0.584314, 0.584314, 0.584314)
NewGuiPart3.Position = UDim2.new(0, 0, 0, -36)
NewGuiPart3.Size = UDim2.new(1, 0, 0, 35)
NewGuiPart4.Parent = NewGuiPart3
NewGuiPart4.BackgroundTransparency = 1
NewGuiPart4.Position = UDim2.new(0, 4, 0, 0)
NewGuiPart4.Size = UDim2.new(1, -4, 0.5, 0)
NewGuiPart4.Font = Enum.Font.SourceSans
NewGuiPart4.FontSize = Enum.FontSize.Size14
NewGuiPart4.Text = "Properties"
NewGuiPart4.TextColor3 = Color3.new(0, 0, 0)
NewGuiPart4.TextXAlignment = Enum.TextXAlignment.Left
NewGuiPart5.Parent = NewGuiPart3
NewGuiPart5.BackgroundTransparency = 0.80000001192093
NewGuiPart5.Position = UDim2.new(0, 4, 0.5, 0)
NewGuiPart5.Size = UDim2.new(1, -8, 0.5, -3)
NewGuiPart5.Font = Enum.Font.SourceSans
NewGuiPart5.FontSize = Enum.FontSize.Size14
NewGuiPart5.Text = "Search Properties"
--NewGuiPart5.TextColor3 = Color3.new(0, 0, 0)
NewGuiPart5.TextXAlignment = Enum.TextXAlignment.Left
NewGuiPart6.Name = "ExplorerPanel"
NewGuiPart6.Parent = NewGuiPart1
NewGuiPart6.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart6.BackgroundTransparency = 0.10000000149012
NewGuiPart6.BorderColor3 = Color3.new(0.74902, 0.74902, 0.74902)
NewGuiPart6.Position = UDim2.new(1, 0, 0, 0)
NewGuiPart6.Size = UDim2.new(0, 300, 0.5, 0)
NewGuiPart153.Name = "GetOption"
NewGuiPart153.Parent = NewGuiPart6
NewGuiPart153.Archivable = true
NewGuiPart154.Name = "TotallyNotGetSelection"
NewGuiPart154.Parent = NewGuiPart6
NewGuiPart154.Archivable = true
NewGuiPart155.Name = "SetOption"
NewGuiPart155.Parent = NewGuiPart6
NewGuiPart155.Archivable = true
NewGuiPart156.Name = "TotallyNotSetSelection"
NewGuiPart156.Parent = NewGuiPart6
NewGuiPart156.Archivable = true
NewGuiPart157.Name = "TotallyNotSelectionChanged"
NewGuiPart157.Parent = NewGuiPart6
NewGuiPart157.Archivable = true
NewGuiPart7.Name = "SideMenu"
NewGuiPart7.Parent = NewGuiPart1
NewGuiPart7.BackgroundColor3 = Color3.new(0.913726, 0.913726, 0.913726)
NewGuiPart7.BackgroundTransparency = 1
NewGuiPart7.BorderColor3 = Color3.new(0.584314, 0.584314, 0.584314)
NewGuiPart7.BorderSizePixel = 0
NewGuiPart7.Position = UDim2.new(1, -330, 0, 0)
NewGuiPart7.Size = UDim2.new(0, 30, 0, 180)
NewGuiPart7.Visible = false
NewGuiPart7.ZIndex = 2
NewGuiPart8.Name = "Toggle"
NewGuiPart8.Parent = NewGuiPart7
NewGuiPart8.Active = false
NewGuiPart8.BackgroundColor3 = Color3.new(0.913726, 0.913726, 0.913726)
NewGuiPart8.BorderSizePixel = 0
NewGuiPart8.Position = UDim2.new(0, 0, 0, 60)
NewGuiPart8.Size = UDim2.new(0, 30, 0, 30)
NewGuiPart8.AutoButtonColor = false
NewGuiPart8.Font = Enum.Font.SourceSans
NewGuiPart8.FontSize = Enum.FontSize.Size24
NewGuiPart8.Text = ">"
NewGuiPart8.TextTransparency = 1
NewGuiPart8.TextWrapped = true
NewGuiPart9.Name = "Title"
NewGuiPart9.Parent = NewGuiPart7
NewGuiPart9.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart9.BackgroundTransparency = 1
NewGuiPart9.Size = UDim2.new(0, 30, 0, 20)
NewGuiPart9.ZIndex = 2
NewGuiPart9.Font = Enum.Font.SourceSansBold
NewGuiPart9.FontSize = Enum.FontSize.Size14
NewGuiPart9.Text = "DEX"
NewGuiPart9.TextWrapped = true
NewGuiPart10.Name = "Version"
NewGuiPart10.Parent = NewGuiPart7
NewGuiPart10.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart10.BackgroundTransparency = 1
NewGuiPart10.Position = UDim2.new(0, 0, 0, 15)
NewGuiPart10.Size = UDim2.new(0, 30, 0, 20)
NewGuiPart10.ZIndex = 2
NewGuiPart10.Font = Enum.Font.SourceSansBold
NewGuiPart10.FontSize = Enum.FontSize.Size12
NewGuiPart10.Text = "V2.0.0"
NewGuiPart10.TextWrapped = true
NewGuiPart11.Name = "Slant"
NewGuiPart11.Parent = NewGuiPart7
NewGuiPart11.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart11.BackgroundTransparency = 1
NewGuiPart11.Position = UDim2.new(0, 0, 0, 90)
NewGuiPart11.Rotation = 180
NewGuiPart11.Size = UDim2.new(0, 30, 0, 30)
NewGuiPart11.Image = "rbxassetid://474172996"
NewGuiPart11.ImageColor3 = Color3.new(0.913726, 0.913726, 0.913726)
NewGuiPart12.Name = "Main"
NewGuiPart12.Parent = NewGuiPart7
NewGuiPart12.BackgroundColor3 = Color3.new(0.913726, 0.913726, 0.913726)
NewGuiPart12.BorderSizePixel = 0
NewGuiPart12.Size = UDim2.new(0, 30, 0, 30)
NewGuiPart13.Name = "SlideOut"
NewGuiPart13.Parent = NewGuiPart7
NewGuiPart13.BackgroundColor3 = Color3.new(0.862745, 0.862745, 0.862745)
NewGuiPart13.BackgroundTransparency = 1
NewGuiPart13.BorderSizePixel = 0
NewGuiPart13.ClipsDescendants = true
NewGuiPart13.Position = UDim2.new(0, 0, 0, 30)
NewGuiPart13.Size = UDim2.new(0, 30, 0, 150)
NewGuiPart14.Name = "SlideFrame"
NewGuiPart14.Parent = NewGuiPart13
NewGuiPart14.BackgroundColor3 = Color3.new(0.862745, 0.862745, 0.862745)
NewGuiPart14.BorderSizePixel = 0
NewGuiPart14.Position = UDim2.new(0, 0, 0, -150)
NewGuiPart14.Size = UDim2.new(0, 30, 0, 150)
NewGuiPart15.Name = "Explorer"
NewGuiPart15.Parent = NewGuiPart14
NewGuiPart15.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart15.BackgroundTransparency = 1
NewGuiPart15.BorderSizePixel = 0
NewGuiPart15.Position = UDim2.new(0, 0, 0, 120)
NewGuiPart15.Size = UDim2.new(0, 30, 0, 30)
NewGuiPart15.ZIndex = 2
NewGuiPart15.AutoButtonColor = false
NewGuiPart15.Font = Enum.Font.SourceSans
NewGuiPart15.FontSize = Enum.FontSize.Size24
NewGuiPart15.Text = ""
NewGuiPart16.Name = "Icon"
NewGuiPart16.Parent = NewGuiPart15
NewGuiPart16.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart16.BackgroundTransparency = 1
NewGuiPart16.Position = UDim2.new(0, 5, 0, 5)
NewGuiPart16.Size = UDim2.new(0, 20, 0, 20)
NewGuiPart16.ZIndex = 2
NewGuiPart16.Image = "rbxassetid://472635937"
NewGuiPart16.ImageColor3 = Color3.new(0.27451, 0.27451, 0.27451)
NewGuiPart17.Name = "SaveMap"
NewGuiPart17.Parent = NewGuiPart14
NewGuiPart17.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart17.BackgroundTransparency = 1
NewGuiPart17.BorderSizePixel = 0
NewGuiPart17.Position = UDim2.new(0, 0, 0, 90)
NewGuiPart17.Size = UDim2.new(0, 30, 0, 30)
NewGuiPart17.ZIndex = 2
NewGuiPart17.AutoButtonColor = false
NewGuiPart17.Font = Enum.Font.SourceSans
NewGuiPart17.FontSize = Enum.FontSize.Size24
NewGuiPart17.Text = ""
NewGuiPart18.Name = "Icon"
NewGuiPart18.Parent = NewGuiPart17
NewGuiPart18.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart18.BackgroundTransparency = 1
NewGuiPart18.Position = UDim2.new(0, 5, 0, 5)
NewGuiPart18.Size = UDim2.new(0, 20, 0, 20)
NewGuiPart18.ZIndex = 2
NewGuiPart18.Image = "rbxassetid://472636337"
NewGuiPart18.ImageColor3 = Color3.new(0.27451, 0.27451, 0.27451)
NewGuiPart19.Name = "Settings"
NewGuiPart19.Parent = NewGuiPart14
NewGuiPart19.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart19.BackgroundTransparency = 1
NewGuiPart19.BorderSizePixel = 0
NewGuiPart19.Position = UDim2.new(0, 0, 0, 30)
NewGuiPart19.Size = UDim2.new(0, 30, 0, 30)
NewGuiPart19.ZIndex = 2
NewGuiPart19.AutoButtonColor = false
NewGuiPart19.Font = Enum.Font.SourceSans
NewGuiPart19.FontSize = Enum.FontSize.Size24
NewGuiPart19.Text = ""
NewGuiPart20.Name = "Icon"
NewGuiPart20.Parent = NewGuiPart19
NewGuiPart20.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart20.BackgroundTransparency = 1
NewGuiPart20.Position = UDim2.new(0, 5, 0, 5)
NewGuiPart20.Size = UDim2.new(0, 20, 0, 20)
NewGuiPart20.ZIndex = 2
NewGuiPart20.Image = "rbxassetid://472635774"
NewGuiPart20.ImageColor3 = Color3.new(0.27451, 0.27451, 0.27451)
NewGuiPart21.Name = "Remotes"
NewGuiPart21.Parent = NewGuiPart14
NewGuiPart21.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart21.BackgroundTransparency = 1
NewGuiPart21.BorderSizePixel = 0
NewGuiPart21.Position = UDim2.new(0, 0, 0, 60)
NewGuiPart21.Size = UDim2.new(0, 30, 0, 30)
NewGuiPart21.ZIndex = 2
NewGuiPart21.AutoButtonColor = false
NewGuiPart21.Font = Enum.Font.SourceSans
NewGuiPart21.FontSize = Enum.FontSize.Size24
NewGuiPart21.Text = ""
NewGuiPart22.Name = "Icon"
NewGuiPart22.Parent = NewGuiPart21
NewGuiPart22.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart22.BackgroundTransparency = 1
NewGuiPart22.Position = UDim2.new(0, 5, 0, 5)
NewGuiPart22.Size = UDim2.new(0, 20, 0, 20)
NewGuiPart22.ZIndex = 2
NewGuiPart22.Image = "rbxassetid://472636187"
NewGuiPart22.ImageColor3 = Color3.new(0.27451, 0.27451, 0.27451)
NewGuiPart23.Name = "About"
NewGuiPart23.Parent = NewGuiPart14
NewGuiPart23.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart23.BackgroundTransparency = 1
NewGuiPart23.BorderSizePixel = 0
NewGuiPart23.Size = UDim2.new(0, 30, 0, 30)
NewGuiPart23.ZIndex = 2
NewGuiPart23.AutoButtonColor = false
NewGuiPart23.Font = Enum.Font.SourceSans
NewGuiPart23.FontSize = Enum.FontSize.Size24
NewGuiPart23.Text = ""
NewGuiPart24.Name = "Icon"
NewGuiPart24.Parent = NewGuiPart23
NewGuiPart24.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart24.BackgroundTransparency = 1
NewGuiPart24.Position = UDim2.new(0, 5, 0, 5)
NewGuiPart24.Size = UDim2.new(0, 20, 0, 20)
NewGuiPart24.ZIndex = 2
NewGuiPart24.Image = "rbxassetid://476354004"
NewGuiPart24.ImageColor3 = Color3.new(0.27451, 0.27451, 0.27451)
NewGuiPart25.Name = "OpenScriptEditor"
NewGuiPart25.Parent = NewGuiPart7
NewGuiPart25.Active = false
NewGuiPart25.BackgroundColor3 = Color3.new(0.913726, 0.913726, 0.913726)
NewGuiPart25.BorderSizePixel = 0
NewGuiPart25.Position = UDim2.new(0, 0, 0, 30)
NewGuiPart25.Size = UDim2.new(0, 30, 0, 30)
NewGuiPart25.ZIndex = 2
NewGuiPart25.AutoButtonColor = false
NewGuiPart25.Font = Enum.Font.SourceSans
NewGuiPart25.FontSize = Enum.FontSize.Size24
NewGuiPart25.Text = ""
NewGuiPart26.Name = "Icon"
NewGuiPart26.Parent = NewGuiPart25
NewGuiPart26.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart26.BackgroundTransparency = 1
NewGuiPart26.Position = UDim2.new(0, 5, 0, 5)
NewGuiPart26.Size = UDim2.new(0, 20, 0, 20)
NewGuiPart26.ZIndex = 2
NewGuiPart26.Image = "rbxassetid://475456048"
NewGuiPart26.ImageColor3 = Color3.new(0.105882, 0.164706, 0.207843)
NewGuiPart26.ImageTransparency = 1
NewGuiPart27.Name = "Toggle"
NewGuiPart27.Parent = NewGuiPart1
NewGuiPart27.BackgroundColor3 = Color3.new(0.913726, 0.913726, 0.913726)
NewGuiPart27.BorderColor3 = Color3.new(0.584314, 0.584314, 0.584314)
NewGuiPart27.Position = UDim2.new(1, 0, 0, 0)
NewGuiPart27.Size = UDim2.new(0, 30, 0, 30)
NewGuiPart27.Font = Enum.Font.SourceSans
NewGuiPart27.FontSize = Enum.FontSize.Size24
NewGuiPart27.Text = "<"
NewGuiPart28.Name = "SettingsPanel"
NewGuiPart28.Parent = NewGuiPart1
NewGuiPart28.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart28.BackgroundTransparency = 0.10000000149012
NewGuiPart28.BorderColor3 = Color3.new(0.74902, 0.74902, 0.74902)
NewGuiPart28.Position = UDim2.new(1, 0, 0, 0)
NewGuiPart28.Size = UDim2.new(0, 300, 1, 0)
NewGuiPart162.Name = "GetSetting"
NewGuiPart162.Parent = NewGuiPart28
NewGuiPart162.Archivable = true
NewGuiPart29.Name = "Header"
NewGuiPart29.Parent = NewGuiPart28
NewGuiPart29.BackgroundColor3 = Color3.new(0.913726, 0.913726, 0.913726)
NewGuiPart29.BorderColor3 = Color3.new(0.584314, 0.584314, 0.584314)
NewGuiPart29.Size = UDim2.new(1, 0, 0, 17)
NewGuiPart30.Parent = NewGuiPart29
NewGuiPart30.BackgroundTransparency = 1
NewGuiPart30.Position = UDim2.new(0, 4, 0, 0)
NewGuiPart30.Size = UDim2.new(1, -4, 1, 0)
NewGuiPart30.Font = Enum.Font.SourceSans
NewGuiPart30.FontSize = Enum.FontSize.Size14
NewGuiPart30.Text = "Settings"
NewGuiPart30.TextColor3 = Color3.new(0, 0, 0)
NewGuiPart30.TextXAlignment = Enum.TextXAlignment.Left
NewGuiPart31.Name = "SettingTemplate"
NewGuiPart31.Parent = NewGuiPart28
NewGuiPart31.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart31.BackgroundTransparency = 1
NewGuiPart31.Position = UDim2.new(0, 0, 0, 18)
NewGuiPart31.Size = UDim2.new(1, 0, 0, 60)
NewGuiPart31.Visible = false
NewGuiPart32.Name = "SName"
NewGuiPart32.Parent = NewGuiPart31
NewGuiPart32.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart32.BackgroundTransparency = 1
NewGuiPart32.Position = UDim2.new(0, 10, 0, 0)
NewGuiPart32.Size = UDim2.new(1, -20, 0, 30)
NewGuiPart32.Font = Enum.Font.SourceSans
NewGuiPart32.FontSize = Enum.FontSize.Size18
NewGuiPart32.Text = "SettingName"
NewGuiPart32.TextXAlignment = Enum.TextXAlignment.Left
NewGuiPart33.Name = "Status"
NewGuiPart33.Parent = NewGuiPart31
NewGuiPart33.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart33.BackgroundTransparency = 1
NewGuiPart33.Position = UDim2.new(0, 60, 0, 30)
NewGuiPart33.Size = UDim2.new(0, 50, 0, 15)
NewGuiPart33.Font = Enum.Font.SourceSans
NewGuiPart33.FontSize = Enum.FontSize.Size18
NewGuiPart33.Text = "Off"
NewGuiPart33.TextXAlignment = Enum.TextXAlignment.Left
NewGuiPart34.Name = "Change"
NewGuiPart34.Parent = NewGuiPart31
NewGuiPart34.BackgroundColor3 = Color3.new(0.862745, 0.862745, 0.862745)
NewGuiPart34.BorderSizePixel = 0
NewGuiPart34.Position = UDim2.new(0, 10, 0, 30)
NewGuiPart34.Size = UDim2.new(0, 40, 0, 15)
NewGuiPart34.Font = Enum.Font.SourceSans
NewGuiPart34.FontSize = Enum.FontSize.Size14
NewGuiPart34.Text = ""
NewGuiPart35.Name = "OnBar"
NewGuiPart35.Parent = NewGuiPart34
NewGuiPart35.BackgroundColor3 = Color3.new(0, 0.576471, 0.862745)
NewGuiPart35.BorderSizePixel = 0
NewGuiPart35.Size = UDim2.new(0, 0, 0, 15)
NewGuiPart35.Font = Enum.Font.SourceSans
NewGuiPart35.FontSize = Enum.FontSize.Size14
NewGuiPart35.Text = ""
NewGuiPart36.Name = "Bar"
NewGuiPart36.Parent = NewGuiPart34
NewGuiPart36.BackgroundColor3 = Color3.new(0, 0, 0)
NewGuiPart36.BorderSizePixel = 0
NewGuiPart36.ClipsDescendants = true
NewGuiPart36.Position = UDim2.new(0, -2, 0, -2)
NewGuiPart36.Size = UDim2.new(0, 10, 0, 19)
NewGuiPart36.Font = Enum.Font.SourceSans
NewGuiPart36.FontSize = Enum.FontSize.Size14
NewGuiPart36.Text = ""
NewGuiPart37.Name = "SettingList"
NewGuiPart37.Parent = NewGuiPart28
NewGuiPart37.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart37.BackgroundTransparency = 1
NewGuiPart37.Position = UDim2.new(0, 0, 0, 17)
NewGuiPart37.Size = UDim2.new(1, 0, 1, -17)
NewGuiPart38.Name = "SaveInstance"
NewGuiPart38.Parent = NewGuiPart1
NewGuiPart38.Active = true
NewGuiPart38.BackgroundColor3 = Color3.new(0.913726, 0.913726, 0.913726)
NewGuiPart38.BorderColor3 = Color3.new(0.584314, 0.584314, 0.584314)
NewGuiPart38.Draggable = true
NewGuiPart38.Position = UDim2.new(0.300000012, 0, 0.300000012, 0)
NewGuiPart38.Size = UDim2.new(0, 350, 0, 20)
NewGuiPart38.Visible = false
NewGuiPart38.ZIndex = 2
NewGuiPart39.Name = "Title"
NewGuiPart39.Parent = NewGuiPart38
NewGuiPart39.BackgroundTransparency = 1
NewGuiPart39.Size = UDim2.new(1, 0, 1, 0)
NewGuiPart39.ZIndex = 2
NewGuiPart39.Font = Enum.Font.SourceSans
NewGuiPart39.FontSize = Enum.FontSize.Size14
NewGuiPart39.Text = "Save Instance"
NewGuiPart39.TextColor3 = Color3.new(0, 0, 0)
NewGuiPart39.TextXAlignment = Enum.TextXAlignment.Left
NewGuiPart40.Name = "MainWindow"
NewGuiPart40.Parent = NewGuiPart38
NewGuiPart40.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart40.BackgroundTransparency = 0.10000000149012
NewGuiPart40.BorderColor3 = Color3.new(0.74902, 0.74902, 0.74902)
NewGuiPart40.Size = UDim2.new(1, 0, 0, 200)
NewGuiPart41.Name = "Save"
NewGuiPart41.Parent = NewGuiPart40
NewGuiPart41.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart41.BackgroundTransparency = 0.5
NewGuiPart41.BorderColor3 = Color3.new(0, 0, 0)
NewGuiPart41.Position = UDim2.new(0.075000003, 0, 1, -40)
NewGuiPart41.Size = UDim2.new(0.400000006, 0, 0, 30)
NewGuiPart41.Font = Enum.Font.SourceSans
NewGuiPart41.FontSize = Enum.FontSize.Size18
NewGuiPart41.Text = "Save"
NewGuiPart42.Name = "Desc"
NewGuiPart42.Parent = NewGuiPart40
NewGuiPart42.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart42.BackgroundTransparency = 1
NewGuiPart42.Position = UDim2.new(0, 0, 0, 20)
NewGuiPart42.Size = UDim2.new(1, 0, 0, 40)
NewGuiPart42.Font = Enum.Font.SourceSans
NewGuiPart42.FontSize = Enum.FontSize.Size14
NewGuiPart42.Text = "This will save an instance to your PC. Type in the name for your instance. (.rbxmx will be added automatically.)"
NewGuiPart42.TextWrapped = true
NewGuiPart43.Name = "Cancel"
NewGuiPart43.Parent = NewGuiPart40
NewGuiPart43.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart43.BackgroundTransparency = 0.5
NewGuiPart43.BorderColor3 = Color3.new(0, 0, 0)
NewGuiPart43.Position = UDim2.new(0.524999976, 0, 1, -40)
NewGuiPart43.Size = UDim2.new(0.400000006, 0, 0, 30)
NewGuiPart43.Font = Enum.Font.SourceSans
NewGuiPart43.FontSize = Enum.FontSize.Size18
NewGuiPart43.Text = "Cancel"
NewGuiPart44.Name = "FileName"
NewGuiPart44.Parent = NewGuiPart40
NewGuiPart44.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart44.BackgroundTransparency = 0.20000000298023
NewGuiPart44.Position = UDim2.new(0.075000003, 0, 0.400000006, 0)
NewGuiPart44.Size = UDim2.new(0.850000024, 0, 0, 30)
NewGuiPart44.Font = Enum.Font.SourceSans
NewGuiPart44.FontSize = Enum.FontSize.Size18
NewGuiPart44.Text = ""
NewGuiPart44.TextXAlignment = Enum.TextXAlignment.Left
NewGuiPart45.Name = "SaveObjects"
NewGuiPart45.Parent = NewGuiPart40
NewGuiPart45.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart45.BackgroundTransparency = 0.60000002384186
NewGuiPart45.Position = UDim2.new(0.075000003, 0, 0.625, 0)
NewGuiPart45.Size = UDim2.new(0, 20, 0, 20)
NewGuiPart45.ZIndex = 2
NewGuiPart45.Font = Enum.Font.SourceSans
NewGuiPart45.FontSize = Enum.FontSize.Size18
NewGuiPart45.Text = ""
NewGuiPart45.TextColor3 = Color3.new(1, 1, 1)
NewGuiPart46.Name = "enabled"
NewGuiPart46.Parent = NewGuiPart45
NewGuiPart46.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
NewGuiPart46.BackgroundTransparency = 0.40000000596046
NewGuiPart46.BorderSizePixel = 0
NewGuiPart46.Position = UDim2.new(0, 3, 0, 3)
NewGuiPart46.Size = UDim2.new(0, 14, 0, 14)
NewGuiPart46.Font = Enum.Font.SourceSans
NewGuiPart46.FontSize = Enum.FontSize.Size14
NewGuiPart46.Text = ""
NewGuiPart47.Name = "Desc2"
NewGuiPart47.Parent = NewGuiPart40
NewGuiPart47.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart47.BackgroundTransparency = 1
NewGuiPart47.Position = UDim2.new(0.075000003, 30, 0.625, 0)
NewGuiPart47.Size = UDim2.new(0.925000012, -30, 0, 20)
NewGuiPart47.Font = Enum.Font.SourceSans
NewGuiPart47.FontSize = Enum.FontSize.Size14
NewGuiPart47.Text = "Save \"Object\" type values"
NewGuiPart47.TextXAlignment = Enum.TextXAlignment.Left
NewGuiPart48.Name = "Confirmation"
NewGuiPart48.Parent = NewGuiPart1
NewGuiPart48.Active = true
NewGuiPart48.BackgroundColor3 = Color3.new(0.913726, 0.913726, 0.913726)
NewGuiPart48.BorderColor3 = Color3.new(0.584314, 0.584314, 0.584314)
NewGuiPart48.Draggable = true
NewGuiPart48.Position = UDim2.new(0.300000012, 0, 0.349999994, 0)
NewGuiPart48.Size = UDim2.new(0, 350, 0, 20)
NewGuiPart48.Visible = false
NewGuiPart48.ZIndex = 3
NewGuiPart49.Name = "Title"
NewGuiPart49.Parent = NewGuiPart48
NewGuiPart49.BackgroundTransparency = 1
NewGuiPart49.Size = UDim2.new(1, 0, 1, 0)
NewGuiPart49.ZIndex = 3
NewGuiPart49.Font = Enum.Font.SourceSans
NewGuiPart49.FontSize = Enum.FontSize.Size14
NewGuiPart49.Text = "Confirm"
NewGuiPart49.TextColor3 = Color3.new(0, 0, 0)
NewGuiPart49.TextXAlignment = Enum.TextXAlignment.Left
NewGuiPart50.Name = "MainWindow"
NewGuiPart50.Parent = NewGuiPart48
NewGuiPart50.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart50.BackgroundTransparency = 0.10000000149012
NewGuiPart50.BorderColor3 = Color3.new(0.74902, 0.74902, 0.74902)
NewGuiPart50.Size = UDim2.new(1, 0, 0, 150)
NewGuiPart50.ZIndex = 2
NewGuiPart51.Name = "Yes"
NewGuiPart51.Parent = NewGuiPart50
NewGuiPart51.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart51.BackgroundTransparency = 0.5
NewGuiPart51.BorderColor3 = Color3.new(0, 0, 0)
NewGuiPart51.Position = UDim2.new(0.075000003, 0, 1, -40)
NewGuiPart51.Size = UDim2.new(0.400000006, 0, 0, 30)
NewGuiPart51.ZIndex = 2
NewGuiPart51.Font = Enum.Font.SourceSans
NewGuiPart51.FontSize = Enum.FontSize.Size18
NewGuiPart51.Text = "Yes"
NewGuiPart52.Name = "Desc"
NewGuiPart52.Parent = NewGuiPart50
NewGuiPart52.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart52.BackgroundTransparency = 1
NewGuiPart52.Position = UDim2.new(0, 0, 0, 20)
NewGuiPart52.Size = UDim2.new(1, 0, 0, 40)
NewGuiPart52.ZIndex = 2
NewGuiPart52.Font = Enum.Font.SourceSans
NewGuiPart52.FontSize = Enum.FontSize.Size14
NewGuiPart52.Text = "The file, FILENAME, already exists. Overwrite?"
NewGuiPart52.TextWrapped = true
NewGuiPart53.Name = "No"
NewGuiPart53.Parent = NewGuiPart50
NewGuiPart53.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart53.BackgroundTransparency = 0.5
NewGuiPart53.BorderColor3 = Color3.new(0, 0, 0)
NewGuiPart53.Position = UDim2.new(0.524999976, 0, 1, -40)
NewGuiPart53.Size = UDim2.new(0.400000006, 0, 0, 30)
NewGuiPart53.ZIndex = 2
NewGuiPart53.Font = Enum.Font.SourceSans
NewGuiPart53.FontSize = Enum.FontSize.Size18
NewGuiPart53.Text = "No"
NewGuiPart54.Name = "Caution"
NewGuiPart54.Parent = NewGuiPart1
NewGuiPart54.Active = true
NewGuiPart54.BackgroundColor3 = Color3.new(0.913726, 0.913726, 0.913726)
NewGuiPart54.BorderColor3 = Color3.new(0.584314, 0.584314, 0.584314)
NewGuiPart54.Draggable = true
NewGuiPart54.Position = UDim2.new(0.300000012, 0, 0.300000012, 0)
NewGuiPart54.Size = UDim2.new(0, 350, 0, 20)
NewGuiPart54.Visible = false
NewGuiPart54.ZIndex = 5
NewGuiPart55.Name = "Title"
NewGuiPart55.Parent = NewGuiPart54
NewGuiPart55.BackgroundTransparency = 1
NewGuiPart55.Size = UDim2.new(1, 0, 1, 0)
NewGuiPart55.ZIndex = 5
NewGuiPart55.Font = Enum.Font.SourceSans
NewGuiPart55.FontSize = Enum.FontSize.Size14
NewGuiPart55.Text = "Caution"
NewGuiPart55.TextColor3 = Color3.new(0, 0, 0)
NewGuiPart55.TextXAlignment = Enum.TextXAlignment.Left
NewGuiPart56.Name = "MainWindow"
NewGuiPart56.Parent = NewGuiPart54
NewGuiPart56.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart56.BackgroundTransparency = 0.10000000149012
NewGuiPart56.BorderColor3 = Color3.new(0.74902, 0.74902, 0.74902)
NewGuiPart56.Size = UDim2.new(1, 0, 0, 150)
NewGuiPart56.ZIndex = 4
NewGuiPart57.Name = "Desc"
NewGuiPart57.Parent = NewGuiPart56
NewGuiPart57.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart57.BackgroundTransparency = 1
NewGuiPart57.Position = UDim2.new(0, 0, 0, 20)
NewGuiPart57.Size = UDim2.new(1, 0, 0, 42)
NewGuiPart57.ZIndex = 4
NewGuiPart57.Font = Enum.Font.SourceSans
NewGuiPart57.FontSize = Enum.FontSize.Size14
NewGuiPart57.Text = "The file, FILENAME, already exists. Overwrite?"
NewGuiPart57.TextWrapped = true
NewGuiPart58.Name = "Ok"
NewGuiPart58.Parent = NewGuiPart56
NewGuiPart58.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart58.BackgroundTransparency = 0.5
NewGuiPart58.BorderColor3 = Color3.new(0, 0, 0)
NewGuiPart58.Position = UDim2.new(0.300000012, 0, 1, -40)
NewGuiPart58.Size = UDim2.new(0.400000006, 0, 0, 30)
NewGuiPart58.ZIndex = 4
NewGuiPart58.Font = Enum.Font.SourceSans
NewGuiPart58.FontSize = Enum.FontSize.Size18
NewGuiPart58.Text = "Ok"
NewGuiPart59.Name = "CallRemote"
NewGuiPart59.Parent = NewGuiPart1
NewGuiPart59.Active = true
NewGuiPart59.BackgroundColor3 = Color3.new(0.913726, 0.913726, 0.913726)
NewGuiPart59.BorderColor3 = Color3.new(0.584314, 0.584314, 0.584314)
NewGuiPart59.Draggable = true
NewGuiPart59.Position = UDim2.new(0.300000012, 0, 0.300000012, 0)
NewGuiPart59.Size = UDim2.new(0, 350, 0, 20)
NewGuiPart59.Visible = false
NewGuiPart59.ZIndex = 2
NewGuiPart60.Name = "Title"
NewGuiPart60.Parent = NewGuiPart59
NewGuiPart60.BackgroundTransparency = 1
NewGuiPart60.Size = UDim2.new(1, 0, 1, 0)
NewGuiPart60.ZIndex = 2
NewGuiPart60.Font = Enum.Font.SourceSans
NewGuiPart60.FontSize = Enum.FontSize.Size14
NewGuiPart60.Text = "Call Remote"
NewGuiPart60.TextColor3 = Color3.new(0, 0, 0)
NewGuiPart60.TextXAlignment = Enum.TextXAlignment.Left
NewGuiPart61.Name = "MainWindow"
NewGuiPart61.Parent = NewGuiPart59
NewGuiPart61.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart61.BackgroundTransparency = 0.10000000149012
NewGuiPart61.BorderColor3 = Color3.new(0.74902, 0.74902, 0.74902)
NewGuiPart61.Size = UDim2.new(1, 0, 0, 200)
NewGuiPart62.Name = "Desc"
NewGuiPart62.Parent = NewGuiPart61
NewGuiPart62.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart62.BackgroundTransparency = 1
NewGuiPart62.Position = UDim2.new(0, 0, 0, 20)
NewGuiPart62.Size = UDim2.new(1, 0, 0, 20)
NewGuiPart62.Font = Enum.Font.SourceSans
NewGuiPart62.FontSize = Enum.FontSize.Size14
NewGuiPart62.Text = "Arguments"
NewGuiPart62.TextWrapped = true
NewGuiPart63.Name = "Arguments"
NewGuiPart63.Parent = NewGuiPart61
NewGuiPart63.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart63.BackgroundTransparency = 1
NewGuiPart63.Position = UDim2.new(0, 0, 0, 40)
NewGuiPart63.Size = UDim2.new(1, 0, 0, 80)
NewGuiPart63.BottomImage = "rbxasset://textures/blackBkg_square.png"
NewGuiPart63.CanvasSize = UDim2.new(0, 0, 0, 0)
NewGuiPart63.MidImage = "rbxasset://textures/blackBkg_square.png"
NewGuiPart63.TopImage = "rbxasset://textures/blackBkg_square.png"
NewGuiPart64.Name = "DisplayReturned"
NewGuiPart64.Parent = NewGuiPart61
NewGuiPart64.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart64.BackgroundTransparency = 0.60000002384186
NewGuiPart64.Position = UDim2.new(0.075000003, 0, 0.625, 0)
NewGuiPart64.Size = UDim2.new(0, 20, 0, 20)
NewGuiPart64.ZIndex = 2
NewGuiPart64.Font = Enum.Font.SourceSans
NewGuiPart64.FontSize = Enum.FontSize.Size18
NewGuiPart64.Text = ""
NewGuiPart64.TextColor3 = Color3.new(1, 1, 1)
NewGuiPart65.Name = "enabled"
NewGuiPart65.Parent = NewGuiPart64
NewGuiPart65.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
NewGuiPart65.BackgroundTransparency = 0.40000000596046
NewGuiPart65.BorderSizePixel = 0
NewGuiPart65.Position = UDim2.new(0, 3, 0, 3)
NewGuiPart65.Size = UDim2.new(0, 14, 0, 14)
NewGuiPart65.Visible = false
NewGuiPart65.Font = Enum.Font.SourceSans
NewGuiPart65.FontSize = Enum.FontSize.Size14
NewGuiPart65.Text = ""
NewGuiPart66.Name = "Desc2"
NewGuiPart66.Parent = NewGuiPart61
NewGuiPart66.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart66.BackgroundTransparency = 1
NewGuiPart66.Position = UDim2.new(0.075000003, 30, 0.625, 0)
NewGuiPart66.Size = UDim2.new(0.925000012, -30, 0, 20)
NewGuiPart66.Font = Enum.Font.SourceSans
NewGuiPart66.FontSize = Enum.FontSize.Size14
NewGuiPart66.Text = "Display values returned"
NewGuiPart66.TextXAlignment = Enum.TextXAlignment.Left
NewGuiPart67.Name = "Add"
NewGuiPart67.Parent = NewGuiPart61
NewGuiPart67.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart67.BackgroundTransparency = 0.5
NewGuiPart67.BorderColor3 = Color3.new(0, 0, 0)
NewGuiPart67.Position = UDim2.new(0.800000012, 0, 0.625, 0)
NewGuiPart67.Size = UDim2.new(0, 20, 0, 20)
NewGuiPart67.Font = Enum.Font.SourceSansBold
NewGuiPart67.FontSize = Enum.FontSize.Size24
NewGuiPart67.Text = "+"
NewGuiPart68.Name = "Subtract"
NewGuiPart68.Parent = NewGuiPart61
NewGuiPart68.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart68.BackgroundTransparency = 0.5
NewGuiPart68.BorderColor3 = Color3.new(0, 0, 0)
NewGuiPart68.Position = UDim2.new(0.899999976, 0, 0.625, 0)
NewGuiPart68.Size = UDim2.new(0, 20, 0, 20)
NewGuiPart68.Font = Enum.Font.SourceSansBold
NewGuiPart68.FontSize = Enum.FontSize.Size24
NewGuiPart68.Text = "-"
NewGuiPart69.Name = "ArgumentTemplate"
NewGuiPart69.Parent = NewGuiPart61
NewGuiPart69.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart69.BackgroundTransparency = 0.5
NewGuiPart69.BorderColor3 = Color3.new(0.74902, 0.74902, 0.74902)
NewGuiPart69.Size = UDim2.new(1, 0, 0, 20)
NewGuiPart69.Visible = false
NewGuiPart70.Name = "Type"
NewGuiPart70.Parent = NewGuiPart69
NewGuiPart70.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart70.BackgroundTransparency = 0.89999997615814
NewGuiPart70.BorderColor3 = Color3.new(0, 0, 0)
NewGuiPart70.Size = UDim2.new(0.400000006, 0, 0, 20)
NewGuiPart70.Font = Enum.Font.SourceSans
NewGuiPart70.FontSize = Enum.FontSize.Size18
NewGuiPart70.Text = "Script"
NewGuiPart71.Name = "Value"
NewGuiPart71.Parent = NewGuiPart69
NewGuiPart71.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart71.BackgroundTransparency = 0.89999997615814
NewGuiPart71.Position = UDim2.new(0.400000006, 0, 0, 0)
NewGuiPart71.Size = UDim2.new(0.600000024, -12, 0, 20)
NewGuiPart71.Font = Enum.Font.SourceSans
NewGuiPart71.FontSize = Enum.FontSize.Size14
NewGuiPart71.Text = ""
NewGuiPart71.TextXAlignment = Enum.TextXAlignment.Left
NewGuiPart72.Name = "Cancel"
NewGuiPart72.Parent = NewGuiPart61
NewGuiPart72.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart72.BackgroundTransparency = 0.5
NewGuiPart72.BorderColor3 = Color3.new(0, 0, 0)
NewGuiPart72.Size = UDim2.new(0.400000006, 0, 0, 30)
NewGuiPart72.Font = Enum.Font.SourceSans
NewGuiPart72.FontSize = Enum.FontSize.Size18
NewGuiPart72.Text = "Cancel"
NewGuiPart73.Name = "Ok"
NewGuiPart73.Parent = NewGuiPart61
NewGuiPart73.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart73.BackgroundTransparency = 0.5
NewGuiPart73.BorderColor3 = Color3.new(0, 0, 0)
NewGuiPart73.Position = UDim2.new(0.075000003, 0, 1, -40)
NewGuiPart73.Size = UDim2.new(0.400000006, 0, 0, 30)
NewGuiPart73.Font = Enum.Font.SourceSans
NewGuiPart73.FontSize = Enum.FontSize.Size18
NewGuiPart73.Text = "Call"
NewGuiPart74.Name = "TableCaution"
NewGuiPart74.Parent = NewGuiPart1
NewGuiPart74.Active = true
NewGuiPart74.BackgroundColor3 = Color3.new(0.913726, 0.913726, 0.913726)
NewGuiPart74.BorderColor3 = Color3.new(0.584314, 0.584314, 0.584314)
NewGuiPart74.Draggable = true
NewGuiPart74.Position = UDim2.new(0.300000012, 0, 0.300000012, 0)
NewGuiPart74.Size = UDim2.new(0, 350, 0, 20)
NewGuiPart74.Visible = false
NewGuiPart74.ZIndex = 2
NewGuiPart75.Name = "MainWindow"
NewGuiPart75.Parent = NewGuiPart74
NewGuiPart75.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart75.BackgroundTransparency = 0.10000000149012
NewGuiPart75.BorderColor3 = Color3.new(0.74902, 0.74902, 0.74902)
NewGuiPart75.Size = UDim2.new(1, 0, 0, 150)
NewGuiPart76.Name = "Ok"
NewGuiPart76.Parent = NewGuiPart75
NewGuiPart76.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart76.BackgroundTransparency = 0.5
NewGuiPart76.BorderColor3 = Color3.new(0, 0, 0)
NewGuiPart76.Position = UDim2.new(0.300000012, 0, 1, -40)
NewGuiPart76.Size = UDim2.new(0.400000006, 0, 0, 30)
NewGuiPart76.Font = Enum.Font.SourceSans
NewGuiPart76.FontSize = Enum.FontSize.Size18
NewGuiPart76.Text = "Ok"
NewGuiPart77.Name = "TableResults"
NewGuiPart77.Parent = NewGuiPart75
NewGuiPart77.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart77.BackgroundTransparency = 1
NewGuiPart77.Position = UDim2.new(0, 0, 0, 20)
NewGuiPart77.Size = UDim2.new(1, 0, 0, 80)
NewGuiPart77.BottomImage = "rbxasset://textures/blackBkg_square.png"
NewGuiPart77.CanvasSize = UDim2.new(0, 0, 0, 0)
NewGuiPart77.MidImage = "rbxasset://textures/blackBkg_square.png"
NewGuiPart77.TopImage = "rbxasset://textures/blackBkg_square.png"
NewGuiPart78.Name = "TableTemplate"
NewGuiPart78.Parent = NewGuiPart75
NewGuiPart78.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart78.BackgroundTransparency = 0.5
NewGuiPart78.BorderColor3 = Color3.new(0.74902, 0.74902, 0.74902)
NewGuiPart78.Size = UDim2.new(1, 0, 0, 20)
NewGuiPart78.Visible = false
NewGuiPart79.Name = "Type"
NewGuiPart79.Parent = NewGuiPart78
NewGuiPart79.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart79.BackgroundTransparency = 0.89999997615814
NewGuiPart79.Size = UDim2.new(0.400000006, 0, 0, 20)
NewGuiPart79.Font = Enum.Font.SourceSans
NewGuiPart79.FontSize = Enum.FontSize.Size18
NewGuiPart79.Text = "Script"
NewGuiPart80.Name = "Value"
NewGuiPart80.Parent = NewGuiPart78
NewGuiPart80.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart80.BackgroundTransparency = 0.89999997615814
NewGuiPart80.Position = UDim2.new(0.400000006, 0, 0, 0)
NewGuiPart80.Size = UDim2.new(0.600000024, -12, 0, 20)
NewGuiPart80.Font = Enum.Font.SourceSans
NewGuiPart80.FontSize = Enum.FontSize.Size14
NewGuiPart80.Text = "Script"
NewGuiPart81.Name = "Title"
NewGuiPart81.Parent = NewGuiPart74
NewGuiPart81.BackgroundTransparency = 1
NewGuiPart81.Size = UDim2.new(1, 0, 1, 0)
NewGuiPart81.ZIndex = 2
NewGuiPart81.Font = Enum.Font.SourceSans
NewGuiPart81.FontSize = Enum.FontSize.Size14
NewGuiPart81.Text = "Caution"
NewGuiPart81.TextColor3 = Color3.new(0, 0, 0)
NewGuiPart81.TextXAlignment = Enum.TextXAlignment.Left
NewGuiPart82.Name = "ScriptEditor"
NewGuiPart82.Parent = NewGuiPart1
NewGuiPart82.Active = true
NewGuiPart82.BackgroundColor3 = Color3.new(0.913726, 0.913726, 0.913726)
NewGuiPart82.BorderColor3 = Color3.new(0.584314, 0.584314, 0.584314)
NewGuiPart82.Draggable = true
NewGuiPart82.Position = UDim2.new(0.300000012, 0, 0.300000012, 0)
NewGuiPart82.Size = UDim2.new(0, 516, 0, 20)
NewGuiPart82.Visible = false
NewGuiPart82.ZIndex = 5
NewGuiPart163.Name = "OpenScript"
NewGuiPart163.Parent = NewGuiPart82
NewGuiPart163.Archivable = true
NewGuiPart83.Name = "Title"
NewGuiPart83.Parent = NewGuiPart82
NewGuiPart83.BackgroundTransparency = 1
NewGuiPart83.Size = UDim2.new(1, 0, 1, 0)
NewGuiPart83.ZIndex = 5
NewGuiPart83.Font = Enum.Font.SourceSans
NewGuiPart83.FontSize = Enum.FontSize.Size14
NewGuiPart83.Text = "Script Viewer"
NewGuiPart83.TextColor3 = Color3.new(0, 0, 0)
NewGuiPart83.TextXAlignment = Enum.TextXAlignment.Left
NewGuiPart84.Name = "Cover"
NewGuiPart84.Parent = NewGuiPart82
NewGuiPart84.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart84.BorderSizePixel = 0
NewGuiPart84.Position = UDim2.new(0, 0, 3, 0)
NewGuiPart84.Size = UDim2.new(0, 516, 0, 416)
NewGuiPart85.Name = "EditorGrid"
NewGuiPart85.Parent = NewGuiPart82
NewGuiPart85.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart85.BorderSizePixel = 0
NewGuiPart85.Position = UDim2.new(0, 0, 3, 0)
NewGuiPart85.Size = UDim2.new(0, 500, 0, 400)
NewGuiPart86.Name = "TopBar"
NewGuiPart86.Parent = NewGuiPart82
NewGuiPart86.BackgroundColor3 = Color3.new(0.941177, 0.941177, 0.941177)
NewGuiPart86.BorderColor3 = Color3.new(0.584314, 0.584314, 0.584314)
NewGuiPart86.Size = UDim2.new(1, 0, 3, 0)
NewGuiPart87.Name = "ScriptBarLeft"
NewGuiPart87.Parent = NewGuiPart86
NewGuiPart87.Active = false
NewGuiPart87.BackgroundColor3 = Color3.new(0.866667, 0.866667, 0.866667)
NewGuiPart87.BorderColor3 = Color3.new(0.584314, 0.584314, 0.584314)
NewGuiPart87.Position = UDim2.new(1, -32, 0, 40)
NewGuiPart87.Size = UDim2.new(0, 16, 0, 20)
NewGuiPart87.AutoButtonColor = false
NewGuiPart88.Name = "Arrow Graphic"
NewGuiPart88.Parent = NewGuiPart87
NewGuiPart88.BackgroundTransparency = 1
NewGuiPart88.BorderSizePixel = 0
NewGuiPart88.Position = UDim2.new(0.5, -4, 0.5, -4)
NewGuiPart88.Size = UDim2.new(0, 8, 0, 8)
NewGuiPart89.Name = "Graphic"
NewGuiPart89.Parent = NewGuiPart88
NewGuiPart89.BackgroundColor3 = Color3.new(0.584314, 0.584314, 0.584314)
NewGuiPart89.BackgroundTransparency = 0.69999998807907
NewGuiPart89.BorderSizePixel = 0
NewGuiPart89.Position = UDim2.new(0.25, 0, 0.375, 0)
NewGuiPart89.Size = UDim2.new(0.125, 0, 0.25, 0)
NewGuiPart90.Name = "Graphic"
NewGuiPart90.Parent = NewGuiPart88
NewGuiPart90.BackgroundColor3 = Color3.new(0.584314, 0.584314, 0.584314)
NewGuiPart90.BackgroundTransparency = 0.69999998807907
NewGuiPart90.BorderSizePixel = 0
NewGuiPart90.Position = UDim2.new(0.375, 0, 0.25, 0)
NewGuiPart90.Size = UDim2.new(0.125, 0, 0.5, 0)
NewGuiPart91.Name = "Graphic"
NewGuiPart91.Parent = NewGuiPart88
NewGuiPart91.BackgroundColor3 = Color3.new(0.584314, 0.584314, 0.584314)
NewGuiPart91.BackgroundTransparency = 0.69999998807907
NewGuiPart91.BorderSizePixel = 0
NewGuiPart91.Position = UDim2.new(0.5, 0, 0.125, 0)
NewGuiPart91.Size = UDim2.new(0.125, 0, 0.75, 0)
NewGuiPart92.Name = "Graphic"
NewGuiPart92.Parent = NewGuiPart88
NewGuiPart92.BackgroundColor3 = Color3.new(0.584314, 0.584314, 0.584314)
NewGuiPart92.BackgroundTransparency = 0.69999998807907
NewGuiPart92.BorderSizePixel = 0
NewGuiPart92.Position = UDim2.new(0.625, 0, 0, 0)
NewGuiPart92.Size = UDim2.new(0.125, 0, 1, 0)
NewGuiPart93.Name = "ScriptBarRight"
NewGuiPart93.Parent = NewGuiPart86
NewGuiPart93.Active = false
NewGuiPart93.BackgroundColor3 = Color3.new(0.866667, 0.866667, 0.866667)
NewGuiPart93.BorderColor3 = Color3.new(0.584314, 0.584314, 0.584314)
NewGuiPart93.Position = UDim2.new(1, -16, 0, 40)
NewGuiPart93.Size = UDim2.new(0, 16, 0, 20)
NewGuiPart93.AutoButtonColor = false
NewGuiPart94.Name = "Arrow Graphic"
NewGuiPart94.Parent = NewGuiPart93
NewGuiPart94.BackgroundTransparency = 1
NewGuiPart94.BorderSizePixel = 0
NewGuiPart94.Position = UDim2.new(0.5, -4, 0.5, -4)
NewGuiPart94.Size = UDim2.new(0, 8, 0, 8)
NewGuiPart95.Name = "Graphic"
NewGuiPart95.Parent = NewGuiPart94
NewGuiPart95.BackgroundColor3 = Color3.new(0.584314, 0.584314, 0.584314)
NewGuiPart95.BackgroundTransparency = 0.69999998807907
NewGuiPart95.BorderSizePixel = 0
NewGuiPart95.Position = UDim2.new(0.625, 0, 0.375, 0)
NewGuiPart95.Size = UDim2.new(0.125, 0, 0.25, 0)
NewGuiPart96.Name = "Graphic"
NewGuiPart96.Parent = NewGuiPart94
NewGuiPart96.BackgroundColor3 = Color3.new(0.584314, 0.584314, 0.584314)
NewGuiPart96.BackgroundTransparency = 0.69999998807907
NewGuiPart96.BorderSizePixel = 0
NewGuiPart96.Position = UDim2.new(0.5, 0, 0.25, 0)
NewGuiPart96.Size = UDim2.new(0.125, 0, 0.5, 0)
NewGuiPart97.Name = "Graphic"
NewGuiPart97.Parent = NewGuiPart94
NewGuiPart97.BackgroundColor3 = Color3.new(0.584314, 0.584314, 0.584314)
NewGuiPart97.BackgroundTransparency = 0.69999998807907
NewGuiPart97.BorderSizePixel = 0
NewGuiPart97.Position = UDim2.new(0.375, 0, 0.125, 0)
NewGuiPart97.Size = UDim2.new(0.125, 0, 0.75, 0)
NewGuiPart98.Name = "Graphic"
NewGuiPart98.Parent = NewGuiPart94
NewGuiPart98.BackgroundColor3 = Color3.new(0.584314, 0.584314, 0.584314)
NewGuiPart98.BackgroundTransparency = 0.69999998807907
NewGuiPart98.BorderSizePixel = 0
NewGuiPart98.Position = UDim2.new(0.25, 0, 0, 0)
NewGuiPart98.Size = UDim2.new(0.125, 0, 1, 0)
NewGuiPart99.Name = "Clipboard"
NewGuiPart99.Parent = NewGuiPart86
NewGuiPart99.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart99.BackgroundTransparency = 0.5
NewGuiPart99.BorderColor3 = Color3.new(0, 0, 0)
NewGuiPart99.Position = UDim2.new(0, 0, 0, 20)
NewGuiPart99.Size = UDim2.new(0, 80, 0, 20)
NewGuiPart99.Font = Enum.Font.SourceSans
NewGuiPart99.FontSize = Enum.FontSize.Size14
NewGuiPart99.Text = "To Clipboard"
NewGuiPart100.Name = "ScriptBar"
NewGuiPart100.Parent = NewGuiPart86
NewGuiPart100.BackgroundColor3 = Color3.new(0.823529, 0.823529, 0.823529)
NewGuiPart100.BorderColor3 = Color3.new(0.584314, 0.584314, 0.584314)
NewGuiPart100.ClipsDescendants = true
NewGuiPart100.Position = UDim2.new(0, 0, 0, 40)
NewGuiPart100.Size = UDim2.new(1, -32, 0, 20)
NewGuiPart101.Name = "Entry"
NewGuiPart101.Parent = NewGuiPart86
NewGuiPart101.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart101.BackgroundTransparency = 1
NewGuiPart101.Size = UDim2.new(0, 100, 1, 0)
NewGuiPart101.Visible = false
NewGuiPart102.Name = "Button"
NewGuiPart102.Parent = NewGuiPart101
NewGuiPart102.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart102.BackgroundTransparency = 0.60000002384186
NewGuiPart102.BorderColor3 = Color3.new(0, 0, 0)
NewGuiPart102.ClipsDescendants = true
NewGuiPart102.Size = UDim2.new(1, 0, 1, 0)
NewGuiPart102.ZIndex = 4
NewGuiPart102.Font = Enum.Font.SourceSans
NewGuiPart102.FontSize = Enum.FontSize.Size12
NewGuiPart102.Text = ""
NewGuiPart102.TextXAlignment = Enum.TextXAlignment.Left
NewGuiPart103.Name = "Close"
NewGuiPart103.Parent = NewGuiPart101
NewGuiPart103.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart103.BackgroundTransparency = 1
NewGuiPart103.BorderColor3 = Color3.new(0, 0, 0)
NewGuiPart103.Position = UDim2.new(1, -20, 0, 0)
NewGuiPart103.Size = UDim2.new(0, 20, 0, 20)
NewGuiPart103.ZIndex = 4
NewGuiPart103.Font = Enum.Font.SourceSans
NewGuiPart103.FontSize = Enum.FontSize.Size14
NewGuiPart103.Text = "X"
NewGuiPart104.Name = "Close"
NewGuiPart104.Parent = NewGuiPart82
NewGuiPart104.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart104.BackgroundTransparency = 1
NewGuiPart104.BorderColor3 = Color3.new(0, 0, 0)
NewGuiPart104.Position = UDim2.new(1, -20, 0, 0)
NewGuiPart104.Size = UDim2.new(0, 20, 0, 20)
NewGuiPart104.ZIndex = 5
NewGuiPart104.Font = Enum.Font.SourceSans
NewGuiPart104.FontSize = Enum.FontSize.Size14
NewGuiPart104.Text = "X"
NewGuiPart105.Name = "IntroFrame"
NewGuiPart105.Parent = NewGuiPart1
NewGuiPart105.BackgroundColor3 = Color3.new(0.960784, 0.960784, 0.960784)
NewGuiPart105.BorderSizePixel = 0
NewGuiPart105.Position = UDim2.new(1, 30, 0, 0)
NewGuiPart105.Size = UDim2.new(0, 300, 1, 0)
NewGuiPart105.ZIndex = 2
NewGuiPart106.Name = "Main"
NewGuiPart106.Parent = NewGuiPart105
NewGuiPart106.BackgroundColor3 = Color3.new(0.960784, 0.960784, 0.960784)
NewGuiPart106.BorderSizePixel = 0
NewGuiPart106.Position = UDim2.new(0, -30, 0, 0)
NewGuiPart106.Size = UDim2.new(0, 30, 0, 90)
NewGuiPart106.ZIndex = 2
NewGuiPart107.Name = "Title"
NewGuiPart107.Parent = NewGuiPart105
NewGuiPart107.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart107.BackgroundTransparency = 1
NewGuiPart107.Position = UDim2.new(0, 100, 0, 150)
NewGuiPart107.Size = UDim2.new(0, 100, 0, 60)
NewGuiPart107.ZIndex = 2
NewGuiPart107.Font = Enum.Font.SourceSansBold
NewGuiPart107.FontSize = Enum.FontSize.Size60
NewGuiPart107.Text = "DEX"
NewGuiPart107.TextWrapped = true
NewGuiPart108.Name = "Version"
NewGuiPart108.Parent = NewGuiPart105
NewGuiPart108.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart108.BackgroundTransparency = 1
NewGuiPart108.Position = UDim2.new(0, 100, 0, 210)
NewGuiPart108.Size = UDim2.new(0, 100, 0, 30)
NewGuiPart108.ZIndex = 2
NewGuiPart108.Font = Enum.Font.SourceSansBold
NewGuiPart108.FontSize = Enum.FontSize.Size28
NewGuiPart108.Text = "V2.0.0"
NewGuiPart108.TextWrapped = true
NewGuiPart109.Name = "Creator"
NewGuiPart109.Parent = NewGuiPart105
NewGuiPart109.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart109.BackgroundTransparency = 1
NewGuiPart109.Position = UDim2.new(0, 80, 0, 300)
NewGuiPart109.Size = UDim2.new(0, 140, 0, 30)
NewGuiPart109.ZIndex = 2
NewGuiPart109.Font = Enum.Font.SourceSansBold
NewGuiPart109.FontSize = Enum.FontSize.Size28
NewGuiPart109.Text = "Raspberry Pi , Script Made By Advancedev"
NewGuiPart109.TextWrapped = true
NewGuiPart110.Name = "Slant"
NewGuiPart110.Parent = NewGuiPart105
NewGuiPart110.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart110.BackgroundTransparency = 1
NewGuiPart110.Position = UDim2.new(0, -30, 0, 90)
NewGuiPart110.Rotation = 180
NewGuiPart110.Size = UDim2.new(0, 30, 0, 30)
NewGuiPart110.ZIndex = 2
NewGuiPart110.Image = "rbxassetid://474172996"
NewGuiPart110.ImageColor3 = Color3.new(0.960784, 0.960784, 0.960784)
NewGuiPart111.Name = "SaveMapWindow"
NewGuiPart111.Parent = NewGuiPart1
NewGuiPart111.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart111.BackgroundTransparency = 0.10000000149012
NewGuiPart111.BorderColor3 = Color3.new(0.74902, 0.74902, 0.74902)
NewGuiPart111.Position = UDim2.new(1, 0, 0, 0)
NewGuiPart111.Size = UDim2.new(0, 300, 1, 0)
NewGuiPart112.Name = "Header"
NewGuiPart112.Parent = NewGuiPart111
NewGuiPart112.BackgroundColor3 = Color3.new(0.913726, 0.913726, 0.913726)
NewGuiPart112.BorderColor3 = Color3.new(0.584314, 0.584314, 0.584314)
NewGuiPart112.Size = UDim2.new(1, 0, 0, 17)
NewGuiPart113.Parent = NewGuiPart112
NewGuiPart113.BackgroundTransparency = 1
NewGuiPart113.Position = UDim2.new(0, 4, 0, 0)
NewGuiPart113.Size = UDim2.new(1, -4, 1, 0)
NewGuiPart113.Font = Enum.Font.SourceSans
NewGuiPart113.FontSize = Enum.FontSize.Size14
NewGuiPart113.Text = "Map Downloader"
NewGuiPart113.TextColor3 = Color3.new(0, 0, 0)
NewGuiPart113.TextXAlignment = Enum.TextXAlignment.Left
NewGuiPart114.Name = "MapSettings"
NewGuiPart114.Parent = NewGuiPart111
NewGuiPart114.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart114.BackgroundTransparency = 1
NewGuiPart114.Position = UDim2.new(0, 0, 0, 200)
NewGuiPart114.Size = UDim2.new(1, 0, 0, 240)
NewGuiPart115.Name = "Terrain"
NewGuiPart115.Parent = NewGuiPart114
NewGuiPart115.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart115.BackgroundTransparency = 1
NewGuiPart115.Position = UDim2.new(0, 0, 0, 60)
NewGuiPart115.Size = UDim2.new(1, 0, 0, 60)
NewGuiPart116.Name = "SName"
NewGuiPart116.Parent = NewGuiPart115
NewGuiPart116.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart116.BackgroundTransparency = 1
NewGuiPart116.Position = UDim2.new(0, 10, 0, 0)
NewGuiPart116.Size = UDim2.new(1, -20, 0, 30)
NewGuiPart116.Font = Enum.Font.SourceSans
NewGuiPart116.FontSize = Enum.FontSize.Size18
NewGuiPart116.Text = "Save Terrain"
NewGuiPart116.TextXAlignment = Enum.TextXAlignment.Left
NewGuiPart117.Name = "Status"
NewGuiPart117.Parent = NewGuiPart115
NewGuiPart117.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart117.BackgroundTransparency = 1
NewGuiPart117.Position = UDim2.new(0, 60, 0, 30)
NewGuiPart117.Size = UDim2.new(0, 50, 0, 15)
NewGuiPart117.Font = Enum.Font.SourceSans
NewGuiPart117.FontSize = Enum.FontSize.Size18
NewGuiPart117.Text = "Off"
NewGuiPart117.TextXAlignment = Enum.TextXAlignment.Left
NewGuiPart118.Name = "Change"
NewGuiPart118.Parent = NewGuiPart115
NewGuiPart118.BackgroundColor3 = Color3.new(0.862745, 0.862745, 0.862745)
NewGuiPart118.BorderSizePixel = 0
NewGuiPart118.Position = UDim2.new(0, 10, 0, 30)
NewGuiPart118.Size = UDim2.new(0, 40, 0, 15)
NewGuiPart118.Font = Enum.Font.SourceSans
NewGuiPart118.FontSize = Enum.FontSize.Size14
NewGuiPart118.Text = ""
NewGuiPart119.Name = "OnBar"
NewGuiPart119.Parent = NewGuiPart118
NewGuiPart119.BackgroundColor3 = Color3.new(0, 0.576471, 0.862745)
NewGuiPart119.BorderSizePixel = 0
NewGuiPart119.Size = UDim2.new(0, 0, 0, 15)
NewGuiPart119.Font = Enum.Font.SourceSans
NewGuiPart119.FontSize = Enum.FontSize.Size14
NewGuiPart119.Text = ""
NewGuiPart120.Name = "Bar"
NewGuiPart120.Parent = NewGuiPart118
NewGuiPart120.BackgroundColor3 = Color3.new(0, 0, 0)
NewGuiPart120.BorderSizePixel = 0
NewGuiPart120.ClipsDescendants = true
NewGuiPart120.Position = UDim2.new(0, -2, 0, -2)
NewGuiPart120.Size = UDim2.new(0, 10, 0, 19)
NewGuiPart120.Font = Enum.Font.SourceSans
NewGuiPart120.FontSize = Enum.FontSize.Size14
NewGuiPart120.Text = ""
NewGuiPart121.Name = "Lighting"
NewGuiPart121.Parent = NewGuiPart114
NewGuiPart121.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart121.BackgroundTransparency = 1
NewGuiPart121.Position = UDim2.new(0, 0, 0, 120)
NewGuiPart121.Size = UDim2.new(1, 0, 0, 60)
NewGuiPart122.Name = "SName"
NewGuiPart122.Parent = NewGuiPart121
NewGuiPart122.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart122.BackgroundTransparency = 1
NewGuiPart122.Position = UDim2.new(0, 10, 0, 0)
NewGuiPart122.Size = UDim2.new(1, -20, 0, 30)
NewGuiPart122.Font = Enum.Font.SourceSans
NewGuiPart122.FontSize = Enum.FontSize.Size18
NewGuiPart122.Text = "Lighting Properties"
NewGuiPart122.TextXAlignment = Enum.TextXAlignment.Left
NewGuiPart123.Name = "Status"
NewGuiPart123.Parent = NewGuiPart121
NewGuiPart123.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart123.BackgroundTransparency = 1
NewGuiPart123.Position = UDim2.new(0, 60, 0, 30)
NewGuiPart123.Size = UDim2.new(0, 50, 0, 15)
NewGuiPart123.Font = Enum.Font.SourceSans
NewGuiPart123.FontSize = Enum.FontSize.Size18
NewGuiPart123.Text = "Off"
NewGuiPart123.TextXAlignment = Enum.TextXAlignment.Left
NewGuiPart124.Name = "Change"
NewGuiPart124.Parent = NewGuiPart121
NewGuiPart124.BackgroundColor3 = Color3.new(0.862745, 0.862745, 0.862745)
NewGuiPart124.BorderSizePixel = 0
NewGuiPart124.Position = UDim2.new(0, 10, 0, 30)
NewGuiPart124.Size = UDim2.new(0, 40, 0, 15)
NewGuiPart124.Font = Enum.Font.SourceSans
NewGuiPart124.FontSize = Enum.FontSize.Size14
NewGuiPart124.Text = ""
NewGuiPart125.Name = "OnBar"
NewGuiPart125.Parent = NewGuiPart124
NewGuiPart125.BackgroundColor3 = Color3.new(0, 0.576471, 0.862745)
NewGuiPart125.BorderSizePixel = 0
NewGuiPart125.Size = UDim2.new(0, 0, 0, 15)
NewGuiPart125.Font = Enum.Font.SourceSans
NewGuiPart125.FontSize = Enum.FontSize.Size14
NewGuiPart125.Text = ""
NewGuiPart126.Name = "Bar"
NewGuiPart126.Parent = NewGuiPart124
NewGuiPart126.BackgroundColor3 = Color3.new(0, 0, 0)
NewGuiPart126.BorderSizePixel = 0
NewGuiPart126.ClipsDescendants = true
NewGuiPart126.Position = UDim2.new(0, -2, 0, -2)
NewGuiPart126.Size = UDim2.new(0, 10, 0, 19)
NewGuiPart126.Font = Enum.Font.SourceSans
NewGuiPart126.FontSize = Enum.FontSize.Size14
NewGuiPart126.Text = ""
NewGuiPart127.Name = "CameraInstances"
NewGuiPart127.Parent = NewGuiPart114
NewGuiPart127.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart127.BackgroundTransparency = 1
NewGuiPart127.Position = UDim2.new(0, 0, 0, 180)
NewGuiPart127.Size = UDim2.new(1, 0, 0, 60)
NewGuiPart128.Name = "SName"
NewGuiPart128.Parent = NewGuiPart127
NewGuiPart128.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart128.BackgroundTransparency = 1
NewGuiPart128.Position = UDim2.new(0, 10, 0, 0)
NewGuiPart128.Size = UDim2.new(1, -20, 0, 30)
NewGuiPart128.Font = Enum.Font.SourceSans
NewGuiPart128.FontSize = Enum.FontSize.Size18
NewGuiPart128.Text = "Camera Instances"
NewGuiPart128.TextXAlignment = Enum.TextXAlignment.Left
NewGuiPart129.Name = "Status"
NewGuiPart129.Parent = NewGuiPart127
NewGuiPart129.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart129.BackgroundTransparency = 1
NewGuiPart129.Position = UDim2.new(0, 60, 0, 30)
NewGuiPart129.Size = UDim2.new(0, 50, 0, 15)
NewGuiPart129.Font = Enum.Font.SourceSans
NewGuiPart129.FontSize = Enum.FontSize.Size18
NewGuiPart129.Text = "Off"
NewGuiPart129.TextXAlignment = Enum.TextXAlignment.Left
NewGuiPart130.Name = "Change"
NewGuiPart130.Parent = NewGuiPart127
NewGuiPart130.BackgroundColor3 = Color3.new(0.862745, 0.862745, 0.862745)
NewGuiPart130.BorderSizePixel = 0
NewGuiPart130.Position = UDim2.new(0, 10, 0, 30)
NewGuiPart130.Size = UDim2.new(0, 40, 0, 15)
NewGuiPart130.Font = Enum.Font.SourceSans
NewGuiPart130.FontSize = Enum.FontSize.Size14
NewGuiPart130.Text = ""
NewGuiPart131.Name = "OnBar"
NewGuiPart131.Parent = NewGuiPart130
NewGuiPart131.BackgroundColor3 = Color3.new(0, 0.576471, 0.862745)
NewGuiPart131.BorderSizePixel = 0
NewGuiPart131.Size = UDim2.new(0, 0, 0, 15)
NewGuiPart131.Font = Enum.Font.SourceSans
NewGuiPart131.FontSize = Enum.FontSize.Size14
NewGuiPart131.Text = ""
NewGuiPart132.Name = "Bar"
NewGuiPart132.Parent = NewGuiPart130
NewGuiPart132.BackgroundColor3 = Color3.new(0, 0, 0)
NewGuiPart132.BorderSizePixel = 0
NewGuiPart132.ClipsDescendants = true
NewGuiPart132.Position = UDim2.new(0, -2, 0, -2)
NewGuiPart132.Size = UDim2.new(0, 10, 0, 19)
NewGuiPart132.Font = Enum.Font.SourceSans
NewGuiPart132.FontSize = Enum.FontSize.Size14
NewGuiPart132.Text = ""
NewGuiPart133.Name = "Scripts"
NewGuiPart133.Parent = NewGuiPart114
NewGuiPart133.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart133.BackgroundTransparency = 1
NewGuiPart133.Size = UDim2.new(1, 0, 0, 60)
NewGuiPart134.Name = "SName"
NewGuiPart134.Parent = NewGuiPart133
NewGuiPart134.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart134.BackgroundTransparency = 1
NewGuiPart134.Position = UDim2.new(0, 10, 0, 0)
NewGuiPart134.Size = UDim2.new(1, -20, 0, 30)
NewGuiPart134.Font = Enum.Font.SourceSans
NewGuiPart134.FontSize = Enum.FontSize.Size18
NewGuiPart134.Text = "Save Scripts"
NewGuiPart134.TextXAlignment = Enum.TextXAlignment.Left
NewGuiPart135.Name = "Status"
NewGuiPart135.Parent = NewGuiPart133
NewGuiPart135.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart135.BackgroundTransparency = 1
NewGuiPart135.Position = UDim2.new(0, 60, 0, 30)
NewGuiPart135.Size = UDim2.new(0, 50, 0, 15)
NewGuiPart135.Font = Enum.Font.SourceSans
NewGuiPart135.FontSize = Enum.FontSize.Size18
NewGuiPart135.Text = "Off"
NewGuiPart135.TextXAlignment = Enum.TextXAlignment.Left
NewGuiPart136.Name = "Change"
NewGuiPart136.Parent = NewGuiPart133
NewGuiPart136.BackgroundColor3 = Color3.new(0.862745, 0.862745, 0.862745)
NewGuiPart136.BorderSizePixel = 0
NewGuiPart136.Position = UDim2.new(0, 10, 0, 30)
NewGuiPart136.Size = UDim2.new(0, 40, 0, 15)
NewGuiPart136.Font = Enum.Font.SourceSans
NewGuiPart136.FontSize = Enum.FontSize.Size14
NewGuiPart136.Text = ""
NewGuiPart137.Name = "OnBar"
NewGuiPart137.Parent = NewGuiPart136
NewGuiPart137.BackgroundColor3 = Color3.new(0, 0.576471, 0.862745)
NewGuiPart137.BorderSizePixel = 0
NewGuiPart137.Size = UDim2.new(0, 0, 0, 15)
NewGuiPart137.Font = Enum.Font.SourceSans
NewGuiPart137.FontSize = Enum.FontSize.Size14
NewGuiPart137.Text = ""
NewGuiPart138.Name = "Bar"
NewGuiPart138.Parent = NewGuiPart136
NewGuiPart138.BackgroundColor3 = Color3.new(0, 0, 0)
NewGuiPart138.BorderSizePixel = 0
NewGuiPart138.ClipsDescendants = true
NewGuiPart138.Position = UDim2.new(0, -2, 0, -2)
NewGuiPart138.Size = UDim2.new(0, 10, 0, 19)
NewGuiPart138.Font = Enum.Font.SourceSans
NewGuiPart138.FontSize = Enum.FontSize.Size14
NewGuiPart138.Text = ""
NewGuiPart139.Name = "ToSave"
NewGuiPart139.Parent = NewGuiPart111
NewGuiPart139.BackgroundTransparency = 1
NewGuiPart139.Position = UDim2.new(0, 0, 0, 17)
NewGuiPart139.Size = UDim2.new(1, 0, 0, 20)
NewGuiPart139.Font = Enum.Font.SourceSans
NewGuiPart139.FontSize = Enum.FontSize.Size18
NewGuiPart139.Text = "To Save"
NewGuiPart139.TextColor3 = Color3.new(0, 0, 0)
NewGuiPart140.Name = "CopyList"
NewGuiPart140.Parent = NewGuiPart111
NewGuiPart140.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart140.BackgroundTransparency = 0.80000001192093
NewGuiPart140.Position = UDim2.new(0, 0, 0, 37)
NewGuiPart140.Size = UDim2.new(1, 0, 0, 163)
NewGuiPart141.Name = "Bottom"
NewGuiPart141.Parent = NewGuiPart111
NewGuiPart141.BackgroundColor3 = Color3.new(0.913726, 0.913726, 0.913726)
NewGuiPart141.BorderColor3 = Color3.new(0.584314, 0.584314, 0.584314)
NewGuiPart141.Position = UDim2.new(0, 0, 1, -50)
NewGuiPart141.Size = UDim2.new(1, 0, 0, 50)
NewGuiPart142.Parent = NewGuiPart141
NewGuiPart142.BackgroundTransparency = 1
NewGuiPart142.Position = UDim2.new(0, 4, 0, 0)
NewGuiPart142.Size = UDim2.new(1, -4, 1, 0)
NewGuiPart142.Font = Enum.Font.SourceSans
NewGuiPart142.FontSize = Enum.FontSize.Size14
NewGuiPart142.Text = "After the map saves, open a new place on studio, then right click Lighting and \"Insert from file...\", then select your file and run the unpacker script inside the folder."
NewGuiPart142.TextColor3 = Color3.new(0, 0, 0)
NewGuiPart142.TextWrapped = true
NewGuiPart142.TextXAlignment = Enum.TextXAlignment.Left
NewGuiPart142.TextYAlignment = Enum.TextYAlignment.Top
NewGuiPart143.Name = "Save"
NewGuiPart143.Parent = NewGuiPart111
NewGuiPart143.BackgroundColor3 = Color3.new(0.941177, 0.941177, 0.941177)
NewGuiPart143.BackgroundTransparency = 0.80000001192093
NewGuiPart143.BorderColor3 = Color3.new(0, 0, 0)
NewGuiPart143.Position = UDim2.new(0, 0, 1, -80)
NewGuiPart143.Size = UDim2.new(1, 0, 0, 30)
NewGuiPart143.Font = Enum.Font.SourceSans
NewGuiPart143.FontSize = Enum.FontSize.Size18
NewGuiPart143.Text = "Save"
NewGuiPart144.Name = "FileName"
NewGuiPart144.Parent = NewGuiPart111
NewGuiPart144.BackgroundColor3 = Color3.new(0.941177, 0.941177, 0.941177)
NewGuiPart144.BackgroundTransparency = 0.60000002384186
NewGuiPart144.Position = UDim2.new(0, 0, 1, -105)
NewGuiPart144.Size = UDim2.new(1, 0, 0, 25)
NewGuiPart144.Font = Enum.Font.SourceSans
NewGuiPart144.FontSize = Enum.FontSize.Size18
NewGuiPart144.Text = "PlaceName"
NewGuiPart144.TextXAlignment = Enum.TextXAlignment.Left
NewGuiPart145.Name = "Entry"
NewGuiPart145.Parent = NewGuiPart111
NewGuiPart145.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart145.BackgroundTransparency = 1
NewGuiPart145.Size = UDim2.new(1, 0, 0, 22)
NewGuiPart145.Visible = false
NewGuiPart146.Name = "Change"
NewGuiPart146.Parent = NewGuiPart145
NewGuiPart146.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart146.BackgroundTransparency = 0.60000002384186
NewGuiPart146.Position = UDim2.new(0, 10, 0, 1)
NewGuiPart146.Size = UDim2.new(0, 20, 0, 20)
NewGuiPart146.ZIndex = 2
NewGuiPart146.Font = Enum.Font.SourceSans
NewGuiPart146.FontSize = Enum.FontSize.Size18
NewGuiPart146.Text = ""
NewGuiPart146.TextColor3 = Color3.new(1, 1, 1)
NewGuiPart147.Name = "enabled"
NewGuiPart147.Parent = NewGuiPart146
NewGuiPart147.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
NewGuiPart147.BackgroundTransparency = 0.40000000596046
NewGuiPart147.BorderSizePixel = 0
NewGuiPart147.Position = UDim2.new(0, 3, 0, 3)
NewGuiPart147.Size = UDim2.new(0, 14, 0, 14)
NewGuiPart147.Font = Enum.Font.SourceSans
NewGuiPart147.FontSize = Enum.FontSize.Size14
NewGuiPart147.Text = ""
NewGuiPart148.Name = "Info"
NewGuiPart148.Parent = NewGuiPart145
NewGuiPart148.BackgroundTransparency = 1
NewGuiPart148.Position = UDim2.new(0, 40, 0, 0)
NewGuiPart148.Size = UDim2.new(1, -40, 0, 22)
NewGuiPart148.Font = Enum.Font.SourceSans
NewGuiPart148.FontSize = Enum.FontSize.Size18
NewGuiPart148.Text = "Workspace"
NewGuiPart148.TextColor3 = Color3.new(0, 0, 0)
NewGuiPart148.TextXAlignment = Enum.TextXAlignment.Left
NewGuiPart149.Name = "RemoteDebugWindow"
NewGuiPart149.Parent = NewGuiPart1
NewGuiPart149.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart149.BackgroundTransparency = 0.10000000149012
NewGuiPart149.BorderColor3 = Color3.new(0.74902, 0.74902, 0.74902)
NewGuiPart149.Position = UDim2.new(1, 0, 0, 0)
NewGuiPart149.Size = UDim2.new(0, 300, 1, 0)
NewGuiPart161.Name = "GetSetting"
NewGuiPart161.Parent = NewGuiPart149
NewGuiPart161.Archivable = true
NewGuiPart150.Name = "Header"
NewGuiPart150.Parent = NewGuiPart149
NewGuiPart150.BackgroundColor3 = Color3.new(0.913726, 0.913726, 0.913726)
NewGuiPart150.BorderColor3 = Color3.new(0.584314, 0.584314, 0.584314)
NewGuiPart150.Size = UDim2.new(1, 0, 0, 17)
NewGuiPart151.Parent = NewGuiPart150
NewGuiPart151.BackgroundTransparency = 1
NewGuiPart151.Position = UDim2.new(0, 4, 0, 0)
NewGuiPart151.Size = UDim2.new(1, -4, 1, 0)
NewGuiPart151.Font = Enum.Font.SourceSans
NewGuiPart151.FontSize = Enum.FontSize.Size14
NewGuiPart151.Text = "Remote Debugger"
NewGuiPart151.TextColor3 = Color3.new(0, 0, 0)
NewGuiPart151.TextXAlignment = Enum.TextXAlignment.Left
NewGuiPart152.Name = "Desc"
NewGuiPart152.Parent = NewGuiPart149
NewGuiPart152.BackgroundColor3 = Color3.new(1, 1, 1)
NewGuiPart152.BackgroundTransparency = 1
NewGuiPart152.Position = UDim2.new(0, 0, 0, 20)
NewGuiPart152.Size = UDim2.new(1, 0, 0, 40)
NewGuiPart152.Font = Enum.Font.SourceSans
NewGuiPart152.FontSize = Enum.FontSize.Size32
NewGuiPart152.Text = "Have fun with remotes"
NewGuiPart152.TextWrapped = true
return NewGuiPart1
end
local D_E_X = CreateGui()
D_E_X.Parent = game.Players.LocalPlayer.PlayerGui
spawn(function()
local Gui = D_E_X
local IntroFrame = Gui:WaitForChild("IntroFrame")
local SideMenu = Gui:WaitForChild("SideMenu")
local OpenToggleButton = Gui:WaitForChild("Toggle")
local CloseToggleButton = SideMenu:WaitForChild("Toggle")
local OpenScriptEditorButton = SideMenu:WaitForChild("OpenScriptEditor")
local ScriptEditor = Gui:WaitForChild("ScriptEditor")
local SlideOut = SideMenu:WaitForChild("SlideOut")
local SlideFrame = SlideOut:WaitForChild("SlideFrame")
local Slant = SideMenu:WaitForChild("Slant")
local ExplorerButton = SlideFrame:WaitForChild("Explorer")
local SettingsButton = SlideFrame:WaitForChild("Settings")
local SelectionBox = Instance.new("SelectionBox")
SelectionBox.Parent = Gui
local ExplorerPanel = Gui:WaitForChild("ExplorerPanel")
local PropertiesFrame = Gui:WaitForChild("PropertiesFrame")
local SaveMapWindow = Gui:WaitForChild("SaveMapWindow")
local RemoteDebugWindow = Gui:WaitForChild("RemoteDebugWindow")
local SettingsPanel = Gui:WaitForChild("SettingsPanel")
local SettingsListener = SettingsPanel:WaitForChild("GetSetting")
local SettingTemplate = SettingsPanel:WaitForChild("SettingTemplate")
local SettingList = SettingsPanel:WaitForChild("SettingList")
local SaveMapCopyList = SaveMapWindow:WaitForChild("CopyList")
local SaveMapSettingFrame = SaveMapWindow:WaitForChild("MapSettings")
local SaveMapName = SaveMapWindow:WaitForChild("FileName")
local SaveMapButton = SaveMapWindow:WaitForChild("Save")
local SaveMapCopyTemplate = SaveMapWindow:WaitForChild("Entry")
local SaveMapSettings = {
CopyWhat = {
Workspace = true,
Lighting = true,
ReplicatedStorage = true,
ReplicatedFirst = true,
StarterPack = true,
StarterGui = true,
StarterPlayer = true
},
SaveScripts = true,
SaveTerrain = true,
LightingProperties = true,
CameraInstances = true
}
local TotallyNotSelectionChanged = ExplorerPanel:WaitForChild("TotallyNotSelectionChanged")
local TotallyNotGetSelection = ExplorerPanel:WaitForChild("TotallyNotGetSelection")
local TotallyNotSetSelection = ExplorerPanel:WaitForChild("TotallyNotSetSelection")
local Player = game:GetService("Players").LocalPlayer
local Mouse = Player:GetMouse()
local CurrentWindow = "Nothing c:"
local Windows = {
Explorer = {
ExplorerPanel,
PropertiesFrame
},
Settings = {SettingsPanel},
SaveMap = {SaveMapWindow},
Remotes = {RemoteDebugWindow}
}
function switchWindows(wName,over)
if CurrentWindow == wName and not over then return end
local count = 0
for i,v in pairs(Windows) do
count = 0
if i ~= wName then
for _,c in pairs(v) do c:TweenPosition(UDim2.new(1, 30, count * 0.5, count * 36), "Out", "Quad", 0.5, true) count = count + 1 end
end
end
count = 0
if Windows[wName] then
for _,c in pairs(Windows[wName]) do c:TweenPosition(UDim2.new(1, -300, count * 0.5, count * 36), "Out", "Quad", 0.5, true) count = count + 1 end
end
if wName ~= "Nothing c:" then
CurrentWindow = wName
for i,v in pairs(SlideFrame:GetChildren()) do
v.BackgroundTransparency = 1
v.Icon.ImageColor3 = Color3.new(70/255, 70/255, 70/255)
end
if SlideFrame:FindFirstChild(wName) then
SlideFrame[wName].BackgroundTransparency = 0.5
SlideFrame[wName].Icon.ImageColor3 = Color3.new(0,0,0)
end
end
end
function toggleDex(on)
if on then
SideMenu:TweenPosition(UDim2.new(1, -330, 0, 0), "Out", "Quad", 0.5, true)
OpenToggleButton:TweenPosition(UDim2.new(1,0,0,0), "Out", "Quad", 0.5, true)
switchWindows(CurrentWindow,true)
else
SideMenu:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Quad", 0.5, true)
OpenToggleButton:TweenPosition(UDim2.new(1,-30,0,0), "Out", "Quad", 0.5, true)
switchWindows("Nothing c:")
end
end
local Settings = {
ClickSelect = false,
SelBox = false,
ClearProps = false,
SelectUngrouped = true,
SaveInstanceScripts = true
}
function ReturnSetting(set)
if set == "ClearProps" then
return Settings.ClearProps
elseif set == "SelectUngrouped" then
return Settings.SelectUngrouped
end
end
OpenToggleButton.MouseButton1Up:connect(function()
toggleDex(true)
end)
OpenScriptEditorButton.MouseButton1Up:connect(function()
if OpenScriptEditorButton.Active then
ScriptEditor.Visible = true
end
end)
CloseToggleButton.MouseButton1Up:connect(function()
if CloseToggleButton.Active then
toggleDex(false)
end
end)
for i,v in pairs(SlideFrame:GetChildren()) do
v.MouseButton1Click:connect(function()
switchWindows(v.Name)
end)
v.MouseEnter:connect(function()v.BackgroundTransparency = 0.5 end)
v.MouseLeave:connect(function()if CurrentWindow~=v.Name then v.BackgroundTransparency = 1 end end)
end
function createSetting(name,interName,defaultOn)
local newSetting = SettingTemplate:Clone()
newSetting.Position = UDim2.new(0,0,0,#SettingList:GetChildren() * 60)
newSetting.SName.Text = name
local function toggle(on)
if on then
newSetting.Change.Bar:TweenPosition(UDim2.new(0,32,0,-2),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.25,true)
newSetting.Change.OnBar:TweenSize(UDim2.new(0,34,0,15),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.25,true)
newSetting.Status.Text = "On"
Settings[interName] = true
else
newSetting.Change.Bar:TweenPosition(UDim2.new(0,-2,0,-2),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.25,true)
newSetting.Change.OnBar:TweenSize(UDim2.new(0,0,0,15),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.25,true)
newSetting.Status.Text = "Off"
Settings[interName] = false
end
end
newSetting.Change.MouseButton1Click:connect(function()
toggle(not Settings[interName])
end)
newSetting.Visible = true
newSetting.Parent = SettingList
if defaultOn then
toggle(true)
end
end
createSetting("Click part to select","ClickSelect",false)
createSetting("Selection Box","SelBox",false)
createSetting("Clear property value on focus","ClearProps",false)
createSetting("Select ungrouped models","SelectUngrouped",true)
createSetting("SaveInstance decompiles scripts","SaveInstanceScripts",true)
local function getSelection()
local t = GetSelection:Invoke()
if t and #t > 0 then
return t[1]
else
return nil
end
end
Mouse.Button1Down:connect(function()
if CurrentWindow == "Explorer" and Settings.ClickSelect then
local target = Mouse.Target
if target then
SetSelection:Invoke({target})
end
end
end)
TotallyNotSelectionChanged.Event:connect(function()
if Settings.SelBox then
local success,err = pcall(function()
local selection = getSelection()
SelectionBox.Adornee = selection
end)
if err then
SelectionBox.Adornee = nil
end
end
end)
SettingsListener.OnInvoke = ReturnSetting
-- Map Copier
function createMapSetting(obj,interName,defaultOn)
local function toggle(on)
if on then
obj.Change.Bar:TweenPosition(UDim2.new(0,32,0,-2),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.25,true)
obj.Change.OnBar:TweenSize(UDim2.new(0,34,0,15),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.25,true)
obj.Status.Text = "On"
SaveMapSettings[interName] = true
else
obj.Change.Bar:TweenPosition(UDim2.new(0,-2,0,-2),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.25,true)
obj.Change.OnBar:TweenSize(UDim2.new(0,0,0,15),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.25,true)
obj.Status.Text = "Off"
SaveMapSettings[interName] = false
end
end
obj.Change.MouseButton1Click:connect(function()
toggle(not SaveMapSettings[interName])
end)
obj.Visible = true
obj.Parent = SaveMapSettingFrame
if defaultOn then
toggle(true)
end
end
function createCopyWhatSetting(serv)
if SaveMapSettings.CopyWhat[serv] then
local newSetting = SaveMapCopyTemplate:Clone()
newSetting.Position = UDim2.new(0,0,0,#SaveMapCopyList:GetChildren() * 22 + 5)
newSetting.Info.Text = serv
local function toggle(on)
if on then
newSetting.Change.enabled.Visible = true
SaveMapSettings.CopyWhat[serv] = true
else
newSetting.Change.enabled.Visible = false
SaveMapSettings.CopyWhat[serv] = false
end
end
newSetting.Change.MouseButton1Click:connect(function()
toggle(not SaveMapSettings.CopyWhat[serv])
end)
newSetting.Visible = true
newSetting.Parent = SaveMapCopyList
end
end
createMapSetting(SaveMapSettingFrame.Scripts,"SaveScripts",true)
createMapSetting(SaveMapSettingFrame.Terrain,"SaveTerrain",true)
createMapSetting(SaveMapSettingFrame.Lighting,"LightingProperties",true)
createMapSetting(SaveMapSettingFrame.CameraInstances,"CameraInstances",true)
createCopyWhatSetting("Workspace")
createCopyWhatSetting("Lighting")
createCopyWhatSetting("ReplicatedStorage")
createCopyWhatSetting("ReplicatedFirst")
createCopyWhatSetting("StarterPack")
createCopyWhatSetting("StarterGui")
createCopyWhatSetting("StarterPlayer")
SaveMapName.Text = tostring(game.PlaceId).."MapCopy"
SaveMapButton.MouseButton1Click:connect(function()
local copyWhat = {}
local copyGroup = Instance.new("Model",game.ReplicatedStorage)
local copyScripts = SaveMapSettings.SaveScripts
local copyTerrain = SaveMapSettings.SaveTerrain
local lightingProperties = SaveMapSettings.LightingProperties
local cameraInstances = SaveMapSettings.CameraInstances
-----------------------------------------------------------------------------------
for i,v in pairs(SaveMapSettings.CopyWhat) do
if v then
table.insert(copyWhat,i)
end
end
local consoleFunc = printconsole or writeconsole
if consoleFunc then
consoleFunc("Raspberry Pi's place copier loaded.")
consoleFunc("Copying map of game "..tostring(game.PlaceId)..".")
end
function archivable(root)
for i,v in pairs(root:GetChildren()) do
if not game.Players:GetPlayerFromCharacter(v) then
v.Archivable = true
archivable(v)
end
end
end
function decompileS(root)
for i,v in pairs(root:GetChildren()) do
pcall(function()
if v:IsA("LocalScript") then
local isDisabled = v.Disabled
v.Disabled = true
v.Source = decompile(v)
v.Disabled = isDisabled
if v.Source == "" then
if consoleFunc then consoleFunc("LocalScript "..v.Name.." had a problem decompiling.") end
else
if consoleFunc then consoleFunc("LocalScript "..v.Name.." decompiled.") end
end
elseif v:IsA("ModuleScript") then
v.Source = decompile(v)
if v.Source == "" then
if consoleFunc then consoleFunc("ModuleScript "..v.Name.." had a problem decompiling.") end
else
if consoleFunc then consoleFunc("ModuleScript "..v.Name.." decompiled.") end
end
end
end)
decompileS(v)
end
end
for i,v in pairs(copyWhat) do archivable(game[v]) end
for j,obj in pairs(copyWhat) do
if obj ~= "StarterPlayer" then
local newFolder = Instance.new("Folder",copyGroup)
newFolder.Name = obj
for i,v in pairs(game[obj]:GetChildren()) do
if v ~= copyGroup then
pcall(function()
v:Clone().Parent = newFolder
end)
end
end
else
local newFolder = Instance.new("Model",copyGroup)
newFolder.Name = "StarterPlayer"
for i,v in pairs(game[obj]:GetChildren()) do
local newObj = Instance.new("Folder",newFolder)
newObj.Name = v.Name
for _,c in pairs(v:GetChildren()) do
if c.Name ~= "ControlScript" and c.Name ~= "CameraScript" then
c:Clone().Parent = newObj
end
end
end
end
end
if workspace.CurrentCamera and cameraInstances then
local cameraFolder = Instance.new("Model",copyGroup)
cameraFolder.Name = "CameraItems"
for i,v in pairs(workspace.CurrentCamera:GetChildren()) do v:Clone().Parent = cameraFolder end
end
if copyTerrain then
local myTerrain = workspace.Terrain:CopyRegion(workspace.Terrain.MaxExtents)
myTerrain.Parent = copyGroup
end
function saveProp(obj,prop,par)
local myProp = obj[prop]
if type(myProp) == "boolean" then
local newProp = Instance.new("BoolValue",par)
newProp.Name = prop
newProp.Value = myProp
elseif type(myProp) == "number" then
local newProp = Instance.new("IntValue",par)
newProp.Name = prop
newProp.Value = myProp
elseif type(myProp) == "string" then
local newProp = Instance.new("StringValue",par)
newProp.Name = prop
newProp.Value = myProp
elseif type(myProp) == "userdata" then -- Assume Color3
pcall(function()
local newProp = Instance.new("Color3Value",par)
newProp.Name = prop
newProp.Value = myProp
end)
end
end
if lightingProperties then
local lightingProps = Instance.new("Model",copyGroup)
lightingProps.Name = "LightingProperties"
saveProp(game.Lighting,"Ambient",lightingProps)
saveProp(game.Lighting,"Brightness",lightingProps)
saveProp(game.Lighting,"ColorShift_Bottom",lightingProps)
saveProp(game.Lighting,"ColorShift_Top",lightingProps)
saveProp(game.Lighting,"GlobalShadows",lightingProps)
saveProp(game.Lighting,"OutdoorAmbient",lightingProps)
saveProp(game.Lighting,"Outlines",lightingProps)
saveProp(game.Lighting,"GeographicLatitude",lightingProps)
saveProp(game.Lighting,"TimeOfDay",lightingProps)
saveProp(game.Lighting,"FogColor",lightingProps)
saveProp(game.Lighting,"FogEnd",lightingProps)
saveProp(game.Lighting,"FogStart",lightingProps)
end
if decompile and copyScripts then
decompileS(copyGroup)
end
if SaveInstance then
SaveInstance(copyGroup,SaveMapName.Text..".rbxm")
elseif saveinstance then
saveinstance(getelysianpath()..SaveMapName.Text..".rbxm",copyGroup)
end
--print("Saved!")
if consoleFunc then
consoleFunc("The map has been copied.")
end
SaveMapButton.Text = "The map has been saved"
wait(5)
SaveMapButton.Text = "Save"
end)
-- End Copier
wait()
IntroFrame:TweenPosition(UDim2.new(1,-300,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.5,true)
switchWindows("Explorer")
wait(1)
SideMenu.Visible = true
for i = 0,1,0.1 do
IntroFrame.BackgroundTransparency = i
IntroFrame.Main.BackgroundTransparency = i
IntroFrame.Slant.ImageTransparency = i
IntroFrame.Title.TextTransparency = i
IntroFrame.Version.TextTransparency = i
IntroFrame.Creator.TextTransparency = i
wait()
end
IntroFrame.Visible = false
SlideFrame:TweenPosition(UDim2.new(0,0,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.5,true)
OpenScriptEditorButton:TweenPosition(UDim2.new(0,0,0,180),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.5,true)
CloseToggleButton:TweenPosition(UDim2.new(0,0,0,210),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.5,true)
Slant:TweenPosition(UDim2.new(0,0,0,240),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.5,true)
wait(0.5)
for i = 1,0,-0.1 do
OpenScriptEditorButton.Icon.ImageTransparency = i
CloseToggleButton.TextTransparency = i
wait()
end
CloseToggleButton.Active = true
CloseToggleButton.AutoButtonColor = true
OpenScriptEditorButton.Active = true
OpenScriptEditorButton.AutoButtonColor = true
end)
spawn(function()
-- initial states
local Option = {
-- can modify object parents in the hierarchy
Modifiable = false;
-- can select objects
Selectable = true;
}
-- MERELY
Option.Modifiable = true
-- END MERELY
-- general size of GUI objects, in pixels
local GUI_SIZE = 16
-- padding between items within each entry
local ENTRY_PADDING = 1
-- padding between each entry
local ENTRY_MARGIN = 1
local Input = game:GetService("UserInputService")
local HoldingCtrl = false
local HoldingShift = false
--[[
# Explorer Panel
A GUI panel that displays the game hierarchy.
## Selection Bindables
- `Function GetSelection ( )`
Returns an array of objects representing the objects currently
selected in the panel.
- `Function SetSelection ( Objects selection )`
Sets the objects that are selected in the panel. `selection` is an array
of objects.
- `Event SelectionChanged ( )`
Fired after the selection changes.
## Option Bindables
- `Function GetOption ( string optionName )`
If `optionName` is given, returns the value of that option. Otherwise,
returns a table of options and their current values.
- `Function SetOption ( string optionName, bool value )`
Sets `optionName` to `value`.
Options:
- Modifiable
Whether objects can be modified by the panel.
Note that modifying objects depends on being able to select them. If
Selectable is false, then Actions will not be available. Reparenting
is still possible, but only for the dragged object.
- Selectable
Whether objects can be selected.
If Modifiable is false, then left-clicking will perform a drag
selection.
## Updates
- 2013-09-18
- Fixed explorer icons to match studio explorer.
- 2013-09-14
- Added GetOption and SetOption bindables.
- Option: Modifiable; sets whether objects can be modified by the panel.
- Option: Selectable; sets whether objects can be selected.
- Slight modification to left-click selection behavior.
- Improved layout and scaling.
- 2013-09-13
- Added drag to reparent objects.
- Left-click to select/deselect object.
- Left-click and drag unselected object to reparent single object.
- Left-click and drag selected object to move reparent entire selection.
- Right-click while dragging to cancel.
- 2013-09-11
- Added explorer panel header with actions.
- Added Cut action.
- Added Copy action.
- Added Paste action.
- Added Delete action.
- Added drag selection.
- Left-click: Add to selection on drag.
- Right-click: Add to or remove from selection on drag.
- Ensured SelectionChanged fires only when the selection actually changes.
- Added documentation and change log.
- Fixed thread issue.
- 2013-09-09
- Added basic multi-selection.
- Left-click to set selection.
- Right-click to add to or remove from selection.
- Removed "Selection" ObjectValue.
- Added GetSelection BindableFunction.
- Added SetSelection BindableFunction.
- Added SelectionChanged BindableEvent.
- Changed font to SourceSans.
- 2013-08-31
- Improved GUI sizing based off of `GUI_SIZE` constant.
- Automatic font size detection.
- 2013-08-27
- Initial explorer panel.
## Todo
- Sorting
- by ExplorerOrder
- by children
- by name
- Drag objects to reparent
]]
local ENTRY_SIZE = GUI_SIZE + ENTRY_PADDING*2
local ENTRY_BOUND = ENTRY_SIZE + ENTRY_MARGIN
local HEADER_SIZE = ENTRY_SIZE*2
local FONT = 'SourceSans'
local FONT_SIZE do
local size = {8,9,10,11,12,14,18,24,36,48}
local s
local n = math.huge
for i = 1,#size do
if size[i] <= GUI_SIZE then
FONT_SIZE = i - 1
end
end
end
local GuiColor = {
Background = Color3.new(233/255, 233/255, 233/255);
Border = Color3.new(149/255, 149/255, 149/255);
Selected = Color3.new( 96/255, 140/255, 211/255);
BorderSelected = Color3.new( 86/255, 125/255, 188/255);
Text = Color3.new( 0/255, 0/255, 0/255);
TextDisabled = Color3.new(128/255, 128/255, 128/255);
TextSelected = Color3.new(255/255, 255/255, 255/255);
Button = Color3.new(221/255, 221/255, 221/255);
ButtonBorder = Color3.new(149/255, 149/255, 149/255);
ButtonSelected = Color3.new(255/255, 0/255, 0/255);
Field = Color3.new(255/255, 255/255, 255/255);
FieldBorder = Color3.new(191/255, 191/255, 191/255);
TitleBackground = Color3.new(178/255, 178/255, 178/255);
}
----------------------------------------------------------------
----------------------------------------------------------------
----------------------------------------------------------------
----------------------------------------------------------------
---- Icon map constants
local MAP_ID = 483448923
-- Indices based on implementation of Icon function.
local ACTION_CUT = 160
local ACTION_COPY = 161
local ACTION_PASTE = 162
local ACTION_DELETE = 163
local ACTION_SORT = 164
local ACTION_CUT_OVER = 174
local ACTION_COPY_OVER = 175
local ACTION_PASTE_OVER = 176
local ACTION_DELETE_OVER = 177
local ACTION_SORT_OVER = 178
local ACTION_EDITQUICKACCESS = 190
local ACTION_FREEZE = 188
local ACTION_STARRED = 189
local ACTION_ADDSTAR = 184
local ACTION_ADDSTAR_OVER = 187
local NODE_COLLAPSED = 165
local NODE_EXPANDED = 166
local NODE_COLLAPSED_OVER = 179
local NODE_EXPANDED_OVER = 180
local ExplorerIndex = {
["Accessory"] = 32;
["Accoutrement"] = 32;
["AdService"] = 73;
["Animation"] = 60;
["AnimationController"] = 60;
["AnimationTrack"] = 60;
["Animator"] = 60;
["ArcHandles"] = 56;
["AssetService"] = 72;
["Attachment"] = 34;
["Backpack"] = 20;
["BadgeService"] = 75;
["BallSocketConstraint"] = 89;
["BillboardGui"] = 64;
["BinaryStringValue"] = 4;
["BindableEvent"] = 67;
["BindableFunction"] = 66;
["BlockMesh"] = 8;
["BloomEffect"] = 90;
["BlurEffect"] = 90;
["BodyAngularVelocity"] = 14;
["BodyForce"] = 14;
["BodyGyro"] = 14;
["BodyPosition"] = 14;
["BodyThrust"] = 14;
["BodyVelocity"] = 14;
["BoolValue"] = 4;
["BoxHandleAdornment"] = 54;
["BrickColorValue"] = 4;
["Camera"] = 5;
["CFrameValue"] = 4;
["CharacterMesh"] = 60;
["Chat"] = 33;
["ClickDetector"] = 41;
["CollectionService"] = 30;
["Color3Value"] = 4;
["ColorCorrectionEffect"] = 90;
["ConeHandleAdornment"] = 54;
["Configuration"] = 58;
["ContentProvider"] = 72;
["ContextActionService"] = 41;
["CoreGui"] = 46;
["CoreScript"] = 18;
["CornerWedgePart"] = 1;
["CustomEvent"] = 4;
["CustomEventReceiver"] = 4;
["CylinderHandleAdornment"] = 54;
["CylinderMesh"] = 8;
["CylindricalConstraint"] = 89;
["Debris"] = 30;
["Decal"] = 7;
["Dialog"] = 62;
["DialogChoice"] = 63;
["DoubleConstrainedValue"] = 4;
["Explosion"] = 36;
["FileMesh"] = 8;
["Fire"] = 61;
["Flag"] = 38;
["FlagStand"] = 39;
["FloorWire"] = 4;
["Folder"] = 70;
["ForceField"] = 37;
["Frame"] = 48;
["GamePassService"] = 19;
["Glue"] = 34;
["GuiButton"] = 52;
["GuiMain"] = 47;
["GuiService"] = 47;
["Handles"] = 53;
["HapticService"] = 84;
["Hat"] = 45;
["HingeConstraint"] = 89;
["Hint"] = 33;
["HopperBin"] = 22;
["HttpService"] = 76;
["Humanoid"] = 9;
["ImageButton"] = 52;
["ImageLabel"] = 49;
["InsertService"] = 72;
["IntConstrainedValue"] = 4;
["IntValue"] = 4;
["JointInstance"] = 34;
["JointsService"] = 34;
["Keyframe"] = 60;
["KeyframeSequence"] = 60;
["KeyframeSequenceProvider"] = 60;
["Lighting"] = 13;
["LineHandleAdornment"] = 54;
["LocalScript"] = 18;
["LogService"] = 87;
["MarketplaceService"] = 46;
["Message"] = 33;
["Model"] = 2;
["ModuleScript"] = 71;
["Motor"] = 34;
["Motor6D"] = 34;
["MoveToConstraint"] = 89;
["NegateOperation"] = 78;
["NetworkClient"] = 16;
["NetworkReplicator"] = 29;
["NetworkServer"] = 15;
["NumberValue"] = 4;
["ObjectValue"] = 4;
["Pants"] = 44;
["ParallelRampPart"] = 1;
["Part"] = 1;
["ParticleEmitter"] = 69;
["PartPairLasso"] = 57;
["PathfindingService"] = 37;
["Platform"] = 35;
["Player"] = 12;
["PlayerGui"] = 46;
["Players"] = 21;
["PlayerScripts"] = 82;
["PointLight"] = 13;
["PointsService"] = 83;
["Pose"] = 60;
["PrismaticConstraint"] = 89;
["PrismPart"] = 1;
["PyramidPart"] = 1;
["RayValue"] = 4;
["ReflectionMetadata"] = 86;
["ReflectionMetadataCallbacks"] = 86;
["ReflectionMetadataClass"] = 86;
["ReflectionMetadataClasses"] = 86;
["ReflectionMetadataEnum"] = 86;
["ReflectionMetadataEnumItem"] = 86;
["ReflectionMetadataEnums"] = 86;
["ReflectionMetadataEvents"] = 86;
["ReflectionMetadataFunctions"] = 86;
["ReflectionMetadataMember"] = 86;
["ReflectionMetadataProperties"] = 86;
["ReflectionMetadataYieldFunctions"] = 86;
["RemoteEvent"] = 80;
["RemoteFunction"] = 79;
["ReplicatedFirst"] = 72;
["ReplicatedStorage"] = 72;
["RightAngleRampPart"] = 1;
["RocketPropulsion"] = 14;
["RodConstraint"] = 89;
["RopeConstraint"] = 89;
["Rotate"] = 34;
["RotateP"] = 34;
["RotateV"] = 34;
["RunService"] = 66;
["ScreenGui"] = 47;
["Script"] = 6;
["ScrollingFrame"] = 48;
["Seat"] = 35;
["Selection"] = 55;
["SelectionBox"] = 54;
["SelectionPartLasso"] = 57;
["SelectionPointLasso"] = 57;
["SelectionSphere"] = 54;
["ServerScriptService"] = 0;
["ServerStorage"] = 74;
["Shirt"] = 43;
["ShirtGraphic"] = 40;
["SkateboardPlatform"] = 35;
["Sky"] = 28;
["SlidingBallConstraint"] = 89;
["Smoke"] = 59;
["Snap"] = 34;
["Sound"] = 11;
["SoundService"] = 31;
["Sparkles"] = 42;
["SpawnLocation"] = 25;
["SpecialMesh"] = 8;
["SphereHandleAdornment"] = 54;
["SpotLight"] = 13;
["SpringConstraint"] = 89;
["StarterCharacterScripts"] = 82;
["StarterGear"] = 20;
["StarterGui"] = 46;
["StarterPack"] = 20;
["StarterPlayer"] = 88;
["StarterPlayerScripts"] = 82;
["Status"] = 2;
["StringValue"] = 4;
["SunRaysEffect"] = 90;
["SurfaceGui"] = 64;
["SurfaceLight"] = 13;
["SurfaceSelection"] = 55;
["Team"] = 24;
["Teams"] = 23;
["TeleportService"] = 81;
["Terrain"] = 65;
["TerrainRegion"] = 65;
["TestService"] = 68;
["TextBox"] = 51;
["TextButton"] = 51;
["TextLabel"] = 50;
["Texture"] = 10;
["TextureTrail"] = 4;
["Tool"] = 17;
["TouchTransmitter"] = 37;
["TrussPart"] = 1;
["UnionOperation"] = 77;
["UserInputService"] = 84;
["Vector3Value"] = 4;
["VehicleSeat"] = 35;
["VelocityMotor"] = 34;
["WedgePart"] = 1;
["Weld"] = 34;
["Workspace"] = 19;
}
----------------------------------------------------------------
----------------------------------------------------------------
----------------------------------------------------------------
----------------------------------------------------------------
----------------------------------------------------------------
function Create(ty,data)
local obj
if type(ty) == 'string' then
obj = Instance.new(ty)
else
obj = ty
end
for k, v in pairs(data) do
if type(k) == 'number' then
v.Parent = obj
else
obj[k] = v
end
end
return obj
end
local barActive = false
local activeOptions = {}
function createDDown(dBut, callback,...)
if barActive then
for i,v in pairs(activeOptions) do
v:Destroy()
end
activeOptions = {}
barActive = false
return
else
barActive = true
end
local slots = {...}
local base = dBut
for i,v in pairs(slots) do
local newOption = base:Clone()
newOption.ZIndex = 5
newOption.Name = "Option "..tostring(i)
newOption.Parent = base.Parent.Parent.Parent
newOption.BackgroundTransparency = 0
newOption.ZIndex = 2
table.insert(activeOptions,newOption)
newOption.Position = UDim2.new(-0.4, dBut.Position.X.Offset, dBut.Position.Y.Scale, dBut.Position.Y.Offset + (#activeOptions * dBut.Size.Y.Offset))
newOption.Text = slots[i]
newOption.MouseButton1Down:connect(function()
dBut.Text = slots[i]
callback(slots[i])
for i,v in pairs(activeOptions) do
v:Destroy()
end
activeOptions = {}
barActive = false
end)
end
end
-- Connects a function to an event such that it fires asynchronously
function Connect(event,func)
return event:connect(function(...)
local a = {...}
spawn(function() func(unpack(a)) end)
end)
end
-- returns the ascendant ScreenGui of an object
function GetScreen(screen)
if screen == nil then return nil end
while not screen:IsA("ScreenGui") do
screen = screen.Parent
if screen == nil then return nil end
end
return screen
end
do
local ZIndexLock = {}
-- Sets the ZIndex of an object and its descendants. Objects are locked so
-- that SetZIndexOnChanged doesn't spawn multiple threads that set the
-- ZIndex of the same object.
function SetZIndex(object,z)
if not ZIndexLock[object] then
ZIndexLock[object] = true
if object:IsA'GuiObject' then
object.ZIndex = z
end
local children = object:GetChildren()
for i = 1,#children do
SetZIndex(children[i],z)
end
ZIndexLock[object] = nil
end
end
function SetZIndexOnChanged(object)
return object.Changed:connect(function(p)
if p == "ZIndex" then
SetZIndex(object,object.ZIndex)
end
end)
end
end
---- IconMap ----
-- Image size: 256px x 256px
-- Icon size: 16px x 16px
-- Padding between each icon: 2px
-- Padding around image edge: 1px
-- Total icons: 14 x 14 (196)
local Icon do
local iconMap = 'http://www.roblox.com/asset/?id=' .. MAP_ID
game:GetService('ContentProvider'):Preload(iconMap)
local iconDehash do
-- 14 x 14, 0-based input, 0-based output
local f=math.floor
function iconDehash(h)
return f(h/14%14),f(h%14)
end
end
function Icon(IconFrame,index)
local row,col = iconDehash(index)
local mapSize = Vector2.new(256,256)
local pad,border = 2,1
local iconSize = 16
local class = 'Frame'
if type(IconFrame) == 'string' then
class = IconFrame
IconFrame = nil
end
if not IconFrame then
IconFrame = Create(class,{
Name = "Icon";
BackgroundTransparency = 1;
ClipsDescendants = true;
Create('ImageLabel',{
Name = "IconMap";
Active = false;
BackgroundTransparency = 1;
Image = iconMap;
Size = UDim2.new(mapSize.x/iconSize,0,mapSize.y/iconSize,0);
});
})
end
IconFrame.IconMap.Position = UDim2.new(-col - (pad*(col+1) + border)/iconSize,0,-row - (pad*(row+1) + border)/iconSize,0)
return IconFrame
end
end
----------------------------------------------------------------
----------------------------------------------------------------
----------------------------------------------------------------
----------------------------------------------------------------
---- ScrollBar
do
-- AutoButtonColor doesn't always reset properly
local function ResetButtonColor(button)
local active = button.Active
button.Active = not active
button.Active = active
end
local function ArrowGraphic(size,dir,scaled,template)
local Frame = Create('Frame',{
Name = "Arrow Graphic";
BorderSizePixel = 0;
Size = UDim2.new(0,size,0,size);
Transparency = 1;
})
if not template then
template = Instance.new("Frame")
template.BorderSizePixel = 0
end
local transform
if dir == nil or dir == 'Up' then
function transform(p,s) return p,s end
elseif dir == 'Down' then
function transform(p,s) return UDim2.new(0,p.X.Offset,0,size-p.Y.Offset-1),s end
elseif dir == 'Left' then
function transform(p,s) return UDim2.new(0,p.Y.Offset,0,p.X.Offset),UDim2.new(0,s.Y.Offset,0,s.X.Offset) end
elseif dir == 'Right' then
function transform(p,s) return UDim2.new(0,size-p.Y.Offset-1,0,p.X.Offset),UDim2.new(0,s.Y.Offset,0,s.X.Offset) end
end
local scale
if scaled then
function scale(p,s) return UDim2.new(p.X.Offset/size,0,p.Y.Offset/size,0),UDim2.new(s.X.Offset/size,0,s.Y.Offset/size,0) end
else
function scale(p,s) return p,s end
end
local o = math.floor(size/4)
if size%2 == 0 then
local n = size/2-1
for i = 0,n do
local t = template:Clone()
local p,s = scale(transform(
UDim2.new(0,n-i,0,o+i),
UDim2.new(0,(i+1)*2,0,1)
))
t.Position = p
t.Size = s
t.Parent = Frame
end
else
local n = (size-1)/2
for i = 0,n do
local t = template:Clone()
local p,s = scale(transform(
UDim2.new(0,n-i,0,o+i),
UDim2.new(0,i*2+1,0,1)
))
t.Position = p
t.Size = s
t.Parent = Frame
end
end
if size%4 > 1 then
local t = template:Clone()
local p,s = scale(transform(
UDim2.new(0,0,0,size-o-1),
UDim2.new(0,size,0,1)
))
t.Position = p
t.Size = s
t.Parent = Frame
end
return Frame
end
local function GripGraphic(size,dir,spacing,scaled,template)
local Frame = Create('Frame',{
Name = "Grip Graphic";
BorderSizePixel = 0;
Size = UDim2.new(0,size.x,0,size.y);
Transparency = 1;
})
if not template then
template = Instance.new("Frame")
template.BorderSizePixel = 0
end
spacing = spacing or 2
local scale
if scaled then
function scale(p) return UDim2.new(p.X.Offset/size.x,0,p.Y.Offset/size.y,0) end
else
function scale(p) return p end
end
if dir == 'Vertical' then
for i=0,size.x-1,spacing do
local t = template:Clone()
t.Size = scale(UDim2.new(0,1,0,size.y))
t.Position = scale(UDim2.new(0,i,0,0))
t.Parent = Frame
end
elseif dir == nil or dir == 'Horizontal' then
for i=0,size.y-1,spacing do
local t = template:Clone()
t.Size = scale(UDim2.new(0,size.x,0,1))
t.Position = scale(UDim2.new(0,0,0,i))
t.Parent = Frame
end
end
return Frame
end
local mt = {
__index = {
GetScrollPercent = function(self)
return self.ScrollIndex/(self.TotalSpace-self.VisibleSpace)
end;
CanScrollDown = function(self)
return self.ScrollIndex + self.VisibleSpace < self.TotalSpace
end;
CanScrollUp = function(self)
return self.ScrollIndex > 0
end;
ScrollDown = function(self)
self.ScrollIndex = self.ScrollIndex + self.PageIncrement
self:Update()
end;
ScrollUp = function(self)
self.ScrollIndex = self.ScrollIndex - self.PageIncrement
self:Update()
end;
ScrollTo = function(self,index)
self.ScrollIndex = index
self:Update()
end;
SetScrollPercent = function(self,percent)
self.ScrollIndex = math.floor((self.TotalSpace - self.VisibleSpace)*percent + 0.5)
self:Update()
end;
};
}
mt.__index.CanScrollRight = mt.__index.CanScrollDown
mt.__index.CanScrollLeft = mt.__index.CanScrollUp
mt.__index.ScrollLeft = mt.__index.ScrollUp
mt.__index.ScrollRight = mt.__index.ScrollDown
function ScrollBar(horizontal)
-- create row scroll bar
local ScrollFrame = Create('Frame',{
Name = "ScrollFrame";
Position = horizontal and UDim2.new(0,0,1,-GUI_SIZE) or UDim2.new(1,-GUI_SIZE,0,0);
Size = horizontal and UDim2.new(1,0,0,GUI_SIZE) or UDim2.new(0,GUI_SIZE,1,0);
BackgroundTransparency = 1;
Create('ImageButton',{
Name = "ScrollDown";
Position = horizontal and UDim2.new(1,-GUI_SIZE,0,0) or UDim2.new(0,0,1,-GUI_SIZE);
Size = UDim2.new(0, GUI_SIZE, 0, GUI_SIZE);
BackgroundColor3 = GuiColor.Button;
BorderColor3 = GuiColor.Border;
--BorderSizePixel = 0;
});
Create('ImageButton',{
Name = "ScrollUp";
Size = UDim2.new(0, GUI_SIZE, 0, GUI_SIZE);
BackgroundColor3 = GuiColor.Button;
BorderColor3 = GuiColor.Border;
--BorderSizePixel = 0;
});
Create('ImageButton',{
Name = "ScrollBar";
Size = horizontal and UDim2.new(1,-GUI_SIZE*2,1,0) or UDim2.new(1,0,1,-GUI_SIZE*2);
Position = horizontal and UDim2.new(0,GUI_SIZE,0,0) or UDim2.new(0,0,0,GUI_SIZE);
AutoButtonColor = false;
BackgroundColor3 = Color3.new(0.94902, 0.94902, 0.94902);
BorderColor3 = GuiColor.Border;
--BorderSizePixel = 0;
Create('ImageButton',{
Name = "ScrollThumb";
AutoButtonColor = false;
Size = UDim2.new(0, GUI_SIZE, 0, GUI_SIZE);
BackgroundColor3 = GuiColor.Button;
BorderColor3 = GuiColor.Border;
--BorderSizePixel = 0;
});
});
})
local graphicTemplate = Create('Frame',{
Name="Graphic";
BorderSizePixel = 0;
BackgroundColor3 = GuiColor.Border;
})
local graphicSize = GUI_SIZE/2
local ScrollDownFrame = ScrollFrame.ScrollDown
local ScrollDownGraphic = ArrowGraphic(graphicSize,horizontal and 'Right' or 'Down',true,graphicTemplate)
ScrollDownGraphic.Position = UDim2.new(0.5,-graphicSize/2,0.5,-graphicSize/2)
ScrollDownGraphic.Parent = ScrollDownFrame
local ScrollUpFrame = ScrollFrame.ScrollUp
local ScrollUpGraphic = ArrowGraphic(graphicSize,horizontal and 'Left' or 'Up',true,graphicTemplate)
ScrollUpGraphic.Position = UDim2.new(0.5,-graphicSize/2,0.5,-graphicSize/2)
ScrollUpGraphic.Parent = ScrollUpFrame
local ScrollBarFrame = ScrollFrame.ScrollBar
local ScrollThumbFrame = ScrollBarFrame.ScrollThumb
do
local size = GUI_SIZE*3/8
local Decal = GripGraphic(Vector2.new(size,size),horizontal and 'Vertical' or 'Horizontal',2,graphicTemplate)
Decal.Position = UDim2.new(0.5,-size/2,0.5,-size/2)
Decal.Parent = ScrollThumbFrame
end
local Class = setmetatable({
GUI = ScrollFrame;
ScrollIndex = 0;
VisibleSpace = 0;
TotalSpace = 0;
PageIncrement = 1;
},mt)
local UpdateScrollThumb
if horizontal then
function UpdateScrollThumb()
ScrollThumbFrame.Size = UDim2.new(Class.VisibleSpace/Class.TotalSpace,0,0,GUI_SIZE)
if ScrollThumbFrame.AbsoluteSize.x < GUI_SIZE then
ScrollThumbFrame.Size = UDim2.new(0,GUI_SIZE,0,GUI_SIZE)
end
local barSize = ScrollBarFrame.AbsoluteSize.x
ScrollThumbFrame.Position = UDim2.new(Class:GetScrollPercent()*(barSize - ScrollThumbFrame.AbsoluteSize.x)/barSize,0,0,0)
end
else
function UpdateScrollThumb()
ScrollThumbFrame.Size = UDim2.new(0,GUI_SIZE,Class.VisibleSpace/Class.TotalSpace,0)
if ScrollThumbFrame.AbsoluteSize.y < GUI_SIZE then
ScrollThumbFrame.Size = UDim2.new(0,GUI_SIZE,0,GUI_SIZE)
end
local barSize = ScrollBarFrame.AbsoluteSize.y
ScrollThumbFrame.Position = UDim2.new(0,0,Class:GetScrollPercent()*(barSize - ScrollThumbFrame.AbsoluteSize.y)/barSize,0)
end
end
local lastDown
local lastUp
local scrollStyle = {BackgroundColor3=GuiColor.Border,BackgroundTransparency=0}
local scrollStyle_ds = {BackgroundColor3=GuiColor.Border,BackgroundTransparency=0.7}
local function Update()
local t = Class.TotalSpace
local v = Class.VisibleSpace
local s = Class.ScrollIndex
if v <= t then
if s > 0 then
if s + v > t then
Class.ScrollIndex = t - v
end
else
Class.ScrollIndex = 0
end
else
Class.ScrollIndex = 0
end
if Class.UpdateCallback then
if Class.UpdateCallback(Class) == false then
return
end
end
local down = Class:CanScrollDown()
local up = Class:CanScrollUp()
if down ~= lastDown then
lastDown = down
ScrollDownFrame.Active = down
ScrollDownFrame.AutoButtonColor = down
local children = ScrollDownGraphic:GetChildren()
local style = down and scrollStyle or scrollStyle_ds
for i = 1,#children do
Create(children[i],style)
end
end
if up ~= lastUp then
lastUp = up
ScrollUpFrame.Active = up
ScrollUpFrame.AutoButtonColor = up
local children = ScrollUpGraphic:GetChildren()
local style = up and scrollStyle or scrollStyle_ds
for i = 1,#children do
Create(children[i],style)
end
end
ScrollThumbFrame.Visible = down or up
UpdateScrollThumb()
end
Class.Update = Update
SetZIndexOnChanged(ScrollFrame)
local MouseDrag = Create('ImageButton',{
Name = "MouseDrag";
Position = UDim2.new(-0.25,0,-0.25,0);
Size = UDim2.new(1.5,0,1.5,0);
Transparency = 1;
AutoButtonColor = false;
Active = true;
ZIndex = 10;
})
local scrollEventID = 0
ScrollDownFrame.MouseButton1Down:connect(function()
scrollEventID = tick()
local current = scrollEventID
local up_con
up_con = MouseDrag.MouseButton1Up:connect(function()
scrollEventID = tick()
MouseDrag.Parent = nil
ResetButtonColor(ScrollDownFrame)
up_con:disconnect(); drag = nil
end)
MouseDrag.Parent = GetScreen(ScrollFrame)
Class:ScrollDown()
wait(0.2) -- delay before auto scroll
while scrollEventID == current do
Class:ScrollDown()
if not Class:CanScrollDown() then break end
wait()
end
end)
ScrollDownFrame.MouseButton1Up:connect(function()
scrollEventID = tick()
end)
ScrollUpFrame.MouseButton1Down:connect(function()
scrollEventID = tick()
local current = scrollEventID
local up_con
up_con = MouseDrag.MouseButton1Up:connect(function()
scrollEventID = tick()
MouseDrag.Parent = nil
ResetButtonColor(ScrollUpFrame)
up_con:disconnect(); drag = nil
end)
MouseDrag.Parent = GetScreen(ScrollFrame)
Class:ScrollUp()
wait(0.2)
while scrollEventID == current do
Class:ScrollUp()
if not Class:CanScrollUp() then break end
wait()
end
end)
ScrollUpFrame.MouseButton1Up:connect(function()
scrollEventID = tick()
end)
if horizontal then
ScrollBarFrame.MouseButton1Down:connect(function(x,y)
scrollEventID = tick()
local current = scrollEventID
local up_con
up_con = MouseDrag.MouseButton1Up:connect(function()
scrollEventID = tick()
MouseDrag.Parent = nil
ResetButtonColor(ScrollUpFrame)
up_con:disconnect(); drag = nil
end)
MouseDrag.Parent = GetScreen(ScrollFrame)
if x > ScrollThumbFrame.AbsolutePosition.x then
Class:ScrollTo(Class.ScrollIndex + Class.VisibleSpace)
wait(0.2)
while scrollEventID == current do
if x < ScrollThumbFrame.AbsolutePosition.x + ScrollThumbFrame.AbsoluteSize.x then break end
Class:ScrollTo(Class.ScrollIndex + Class.VisibleSpace)
wait()
end
else
Class:ScrollTo(Class.ScrollIndex - Class.VisibleSpace)
wait(0.2)
while scrollEventID == current do
if x > ScrollThumbFrame.AbsolutePosition.x then break end
Class:ScrollTo(Class.ScrollIndex - Class.VisibleSpace)
wait()
end
end
end)
else
ScrollBarFrame.MouseButton1Down:connect(function(x,y)
scrollEventID = tick()
local current = scrollEventID
local up_con
up_con = MouseDrag.MouseButton1Up:connect(function()
scrollEventID = tick()
MouseDrag.Parent = nil
ResetButtonColor(ScrollUpFrame)
up_con:disconnect(); drag = nil
end)
MouseDrag.Parent = GetScreen(ScrollFrame)
if y > ScrollThumbFrame.AbsolutePosition.y then
Class:ScrollTo(Class.ScrollIndex + Class.VisibleSpace)
wait(0.2)
while scrollEventID == current do
if y < ScrollThumbFrame.AbsolutePosition.y + ScrollThumbFrame.AbsoluteSize.y then break end
Class:ScrollTo(Class.ScrollIndex + Class.VisibleSpace)
wait()
end
else
Class:ScrollTo(Class.ScrollIndex - Class.VisibleSpace)
wait(0.2)
while scrollEventID == current do
if y > ScrollThumbFrame.AbsolutePosition.y then break end
Class:ScrollTo(Class.ScrollIndex - Class.VisibleSpace)
wait()
end
end
end)
end
if horizontal then
ScrollThumbFrame.MouseButton1Down:connect(function(x,y)
scrollEventID = tick()
local mouse_offset = x - ScrollThumbFrame.AbsolutePosition.x
local drag_con
local up_con
drag_con = MouseDrag.MouseMoved:connect(function(x,y)
local bar_abs_pos = ScrollBarFrame.AbsolutePosition.x
local bar_drag = ScrollBarFrame.AbsoluteSize.x - ScrollThumbFrame.AbsoluteSize.x
local bar_abs_one = bar_abs_pos + bar_drag
x = x - mouse_offset
x = x < bar_abs_pos and bar_abs_pos or x > bar_abs_one and bar_abs_one or x
x = x - bar_abs_pos
Class:SetScrollPercent(x/(bar_drag))
end)
up_con = MouseDrag.MouseButton1Up:connect(function()
scrollEventID = tick()
MouseDrag.Parent = nil
ResetButtonColor(ScrollThumbFrame)
drag_con:disconnect(); drag_con = nil
up_con:disconnect(); drag = nil
end)
MouseDrag.Parent = GetScreen(ScrollFrame)
end)
else
ScrollThumbFrame.MouseButton1Down:connect(function(x,y)
scrollEventID = tick()
local mouse_offset = y - ScrollThumbFrame.AbsolutePosition.y
local drag_con
local up_con
drag_con = MouseDrag.MouseMoved:connect(function(x,y)
local bar_abs_pos = ScrollBarFrame.AbsolutePosition.y
local bar_drag = ScrollBarFrame.AbsoluteSize.y - ScrollThumbFrame.AbsoluteSize.y
local bar_abs_one = bar_abs_pos + bar_drag
y = y - mouse_offset
y = y < bar_abs_pos and bar_abs_pos or y > bar_abs_one and bar_abs_one or y
y = y - bar_abs_pos
Class:SetScrollPercent(y/(bar_drag))
end)
up_con = MouseDrag.MouseButton1Up:connect(function()
scrollEventID = tick()
MouseDrag.Parent = nil
ResetButtonColor(ScrollThumbFrame)
drag_con:disconnect(); drag_con = nil
up_con:disconnect(); drag = nil
end)
MouseDrag.Parent = GetScreen(ScrollFrame)
end)
end
function Class:Destroy()
ScrollFrame:Destroy()
MouseDrag:Destroy()
for k in pairs(Class) do
Class[k] = nil
end
setmetatable(Class,nil)
end
Update()
return Class
end
end
----------------------------------------------------------------
----------------------------------------------------------------
----------------------------------------------------------------
----------------------------------------------------------------
---- Explorer panel
local explorerPanel = D_E_X.ExplorerPanel
Create(explorerPanel,{
BackgroundColor3 = GuiColor.Field;
BorderColor3 = GuiColor.Border;
Active = true;
})
local SettingsRemote = explorerPanel.Parent:WaitForChild("SettingsPanel"):WaitForChild("GetSetting")
local GetApiRemote = explorerPanel.Parent:WaitForChild("PropertiesFrame"):WaitForChild("GetApi")
local GetAwaitRemote = explorerPanel.Parent:WaitForChild("PropertiesFrame"):WaitForChild("GetAwaiting")
local bindSetAwaiting = explorerPanel.Parent:WaitForChild("PropertiesFrame"):WaitForChild("SetAwaiting")
local SaveInstanceWindow = explorerPanel.Parent:WaitForChild("SaveInstance")
local ConfirmationWindow = explorerPanel.Parent:WaitForChild("Confirmation")
local CautionWindow = explorerPanel.Parent:WaitForChild("Caution")
local TableCautionWindow = explorerPanel.Parent:WaitForChild("TableCaution")
local RemoteWindow = explorerPanel.Parent:WaitForChild("CallRemote")
local ScriptEditor = explorerPanel.Parent:WaitForChild("ScriptEditor")
local ScriptEditorEvent = ScriptEditor:WaitForChild("OpenScript")
local CurrentSaveInstanceWindow
local CurrentRemoteWindow
local lastSelectedNode
local DexStorage
local DexStorageMain
local DexStorageEnabled
if saveinstance then DexStorageEnabled = true end
if DexStorageEnabled then
DexStorage = Instance.new("Folder")
DexStorage.Name = "Dex"
DexStorageMain = Instance.new("Folder",DexStorage)
DexStorageMain.Name = "DexStorage"
end
local NilStorage
local NilStorageMain
local NilStorageEnabled
if get_nil_instances and IfThisFunctionWasStableEnough then NilStorageEnabled = true end
if NilStorageEnabled then
NilStorage = Instance.new("Folder")
NilStorage.Name = "Dex Internal Storage"
NilStorageMain = Instance.new("Folder",NilStorage)
NilStorageMain.Name = "Nil Instances"
end
local listFrame = Create('Frame',{
Name = "List";
BackgroundTransparency = 1;
ClipsDescendants = true;
Position = UDim2.new(0,0,0,HEADER_SIZE);
Size = UDim2.new(1,-GUI_SIZE,1,-HEADER_SIZE);
Parent = explorerPanel;
})
local scrollBar = ScrollBar(false)
scrollBar.PageIncrement = 1
Create(scrollBar.GUI,{
Position = UDim2.new(1,-GUI_SIZE,0,HEADER_SIZE);
Size = UDim2.new(0,GUI_SIZE,1,-HEADER_SIZE);
Parent = explorerPanel;
})
local scrollBarH = ScrollBar(true)
scrollBarH.PageIncrement = GUI_SIZE
Create(scrollBarH.GUI,{
Position = UDim2.new(0,0,1,-GUI_SIZE);
Size = UDim2.new(1,-GUI_SIZE,0,GUI_SIZE);
Visible = false;
Parent = explorerPanel;
})
local headerFrame = Create('Frame',{
Name = "Header";
BackgroundColor3 = GuiColor.Background;
BorderColor3 = GuiColor.Border;
Position = UDim2.new(0,0,0,0);
Size = UDim2.new(1,0,0,HEADER_SIZE);
Parent = explorerPanel;
Create('TextLabel',{
Text = "Explorer";
BackgroundTransparency = 1;
TextColor3 = GuiColor.Text;
TextXAlignment = 'Left';
Font = FONT;
FontSize = FONT_SIZE;
Position = UDim2.new(0,4,0,0);
Size = UDim2.new(1,-4,0.5,0);
});
})
local explorerFilter = Create('TextBox',{
Text = "Filter Workspace";
BackgroundTransparency = 0.8;
TextColor3 = GuiColor.Text;
TextXAlignment = 'Left';
Font = FONT;
FontSize = FONT_SIZE;
Position = UDim2.new(0,4,0.5,0);
Size = UDim2.new(1,-8,0.5,-2);
});
explorerFilter.Parent = headerFrame
SetZIndexOnChanged(explorerPanel)
local function CreateColor3(r, g, b) return Color3.new(r/255,g/255,b/255) end
local Styles = {
Font = Enum.Font.Arial;
Margin = 5;
Black = CreateColor3(0,0,0);
White = CreateColor3(255,255,255);
}
local DropDown = {
Font = Styles.Font;
FontSize = Enum.FontSize.Size14;
TextColor = CreateColor3(0,0,0);
TextColorOver = Styles.White;
TextXAlignment = Enum.TextXAlignment.Left;
Height = 20;
BackColor = Styles.White;
BackColorOver = CreateColor3(86,125,188);
BorderColor = CreateColor3(216,216,216);
BorderSizePixel = 2;
ArrowColor = CreateColor3(160,160,160);
ArrowColorOver = Styles.Black;
}
local Row = {
Font = Styles.Font;
FontSize = Enum.FontSize.Size14;
TextXAlignment = Enum.TextXAlignment.Left;
TextColor = Styles.Black;
TextColorOver = Styles.White;
TextLockedColor = CreateColor3(120,120,120);
Height = 24;
BorderColor = CreateColor3(216,216,216);
BackgroundColor = Styles.White;
BackgroundColorAlternate = CreateColor3(246,246,246);
BackgroundColorMouseover = CreateColor3(211,224,244);
TitleMarginLeft = 15;
}
local currentRightClickMenu
local CurrentInsertObjectWindow
local CurrentFunctionCallerWindow
local RbxApi
function ClassCanCreate(IName)
local success,err = pcall(function() Instance.new(IName) end)
if err then
return false
else
return true
end
end
function GetClasses()
if RbxApi == nil then return {} end
local classTable = {}
for i,v in pairs(RbxApi.Classes) do
if ClassCanCreate(v.Name) then
table.insert(classTable,v.Name)
end
end
return classTable
end
local function sortAlphabetic(t, property)
table.sort(t,
function(x,y) return x[property] < y[property]
end)
end
local function FunctionIsHidden(functionData)
local tags = functionData["tags"]
for _,name in pairs(tags) do
if name == "deprecated"
or name == "hidden"
or name == "writeonly" then
return true
end
end
return false
end
local function GetAllFunctions(className)
local class = RbxApi.Classes[className]
local functions = {}
if not class then return functions end
while class do
if class.Name == "Instance" then break end
for _,nextFunction in pairs(class.Functions) do
if not FunctionIsHidden(nextFunction) then
table.insert(functions, nextFunction)
end
end
class = RbxApi.Classes[class.Superclass]
end
sortAlphabetic(functions, "Name")
return functions
end
function GetFunctions()
if RbxApi == nil then return {} end
local List = SelectionVar():Get()
if #List == 0 then return end
local MyObject = List[1]
local functionTable = {}
for i,v in pairs(GetAllFunctions(MyObject.ClassName)) do
table.insert(functionTable,v)
end
return functionTable
end
function CreateInsertObjectMenu(choices, currentChoice, readOnly, onClick)
local mouse = game.Players.LocalPlayer:GetMouse()
local totalSize = explorerPanel.Parent.AbsoluteSize.y
if #choices == 0 then return end
table.sort(choices, function(a,b) return a < b end)
local frame = Instance.new("Frame")
frame.Name = "InsertObject"
frame.Size = UDim2.new(0, 200, 1, 0)
frame.BackgroundTransparency = 1
frame.Active = true
local menu = nil
local arrow = nil
local expanded = false
local margin = DropDown.BorderSizePixel;
--[[
local button = Instance.new("TextButton")
button.Font = Row.Font
button.FontSize = Row.FontSize
button.TextXAlignment = Row.TextXAlignment
button.BackgroundTransparency = 1
button.TextColor3 = Row.TextColor
if readOnly then
button.TextColor3 = Row.TextLockedColor
end
button.Text = currentChoice
button.Size = UDim2.new(1, -2 * Styles.Margin, 1, 0)
button.Position = UDim2.new(0, Styles.Margin, 0, 0)
button.Parent = frame
--]]
local function hideMenu()
expanded = false
--showArrow(DropDown.ArrowColor)
if frame then
--frame:Destroy()
CurrentInsertObjectWindow.Visible = false
end
end
local function showMenu()
expanded = true
menu = Instance.new("ScrollingFrame")
menu.Size = UDim2.new(0,200,1,0)
menu.CanvasSize = UDim2.new(0, 200, 0, #choices * DropDown.Height)
menu.Position = UDim2.new(0, margin, 0, 0)
menu.BackgroundTransparency = 0
menu.BackgroundColor3 = DropDown.BackColor
menu.BorderColor3 = DropDown.BorderColor
menu.BorderSizePixel = DropDown.BorderSizePixel
menu.TopImage = "rbxasset://textures/blackBkg_square.png"
menu.MidImage = "rbxasset://textures/blackBkg_square.png"
menu.BottomImage = "rbxasset://textures/blackBkg_square.png"
menu.Active = true
menu.ZIndex = 5
menu.Parent = frame
--local parentFrameHeight = script.Parent.List.Size.Y.Offset
--local rowHeight = mouse.Y
--if (rowHeight + menu.Size.Y.Offset) > parentFrameHeight then
-- menu.Position = UDim2.new(0, margin, 0, -1 * (#choices * DropDown.Height) - margin)
--end
local function choice(name)
onClick(name)
hideMenu()
end
for i,name in pairs(choices) do
local option = CreateRightClickMenuItem(name, function()
choice(name)
end,1)
option.Size = UDim2.new(1, 0, 0, 20)
option.Position = UDim2.new(0, 0, 0, (i - 1) * DropDown.Height)
option.ZIndex = menu.ZIndex
option.Parent = menu
end
end
showMenu()
return frame
end
function CreateFunctionCallerMenu(choices, currentChoice, readOnly, onClick)
local mouse = game.Players.LocalPlayer:GetMouse()
local totalSize = explorerPanel.Parent.AbsoluteSize.y
if #choices == 0 then return end
table.sort(choices, function(a,b) return a.Name < b.Name end)
local frame = Instance.new("Frame")
frame.Name = "InsertObject"
frame.Size = UDim2.new(0, 200, 1, 0)
frame.BackgroundTransparency = 1
frame.Active = true
local menu = nil
local arrow = nil
local expanded = false
local margin = DropDown.BorderSizePixel;
local function hideMenu()
expanded = false
--showArrow(DropDown.ArrowColor)
if frame then
--frame:Destroy()
CurrentInsertObjectWindow.Visible = false
end
end
local function showMenu()
expanded = true
menu = Instance.new("ScrollingFrame")
menu.Size = UDim2.new(0,300,1,0)
menu.CanvasSize = UDim2.new(0, 300, 0, #choices * DropDown.Height)
menu.Position = UDim2.new(0, margin, 0, 0)
menu.BackgroundTransparency = 0
menu.BackgroundColor3 = DropDown.BackColor
menu.BorderColor3 = DropDown.BorderColor
menu.BorderSizePixel = DropDown.BorderSizePixel
menu.TopImage = "rbxasset://textures/blackBkg_square.png"
menu.MidImage = "rbxasset://textures/blackBkg_square.png"
menu.BottomImage = "rbxasset://textures/blackBkg_square.png"
menu.Active = true
menu.ZIndex = 5
menu.Parent = frame
--local parentFrameHeight = script.Parent.List.Size.Y.Offset
--local rowHeight = mouse.Y
--if (rowHeight + menu.Size.Y.Offset) > parentFrameHeight then
-- menu.Position = UDim2.new(0, margin, 0, -1 * (#choices * DropDown.Height) - margin)
--end
local function GetParameters(functionData)
local paraString = ""
paraString = paraString.."("
for i,v in pairs(functionData.Arguments) do
paraString = paraString..v.Type.." "..v.Name
if i < #functionData.Arguments then
paraString = paraString..", "
end
end
paraString = paraString..")"
return paraString
end
local function choice(name)
onClick(name)
hideMenu()
end
for i,name in pairs(choices) do
local option = CreateRightClickMenuItem(name.ReturnType.." "..name.Name..GetParameters(name), function()
choice(name)
end,2)
option.Size = UDim2.new(1, 0, 0, 20)
option.Position = UDim2.new(0, 0, 0, (i - 1) * DropDown.Height)
option.ZIndex = menu.ZIndex
option.Parent = menu
end
end
showMenu()
return frame
end
function CreateInsertObject()
if not CurrentInsertObjectWindow then return end
CurrentInsertObjectWindow.Visible = true
if currentRightClickMenu and CurrentInsertObjectWindow.Visible then
CurrentInsertObjectWindow.Position = UDim2.new(0,currentRightClickMenu.Position.X.Offset-currentRightClickMenu.Size.X.Offset-2,0,0)
end
if CurrentInsertObjectWindow.Visible then
CurrentInsertObjectWindow.Parent = explorerPanel.Parent
end
end
function CreateFunctionCaller()
if CurrentFunctionCallerWindow then
CurrentFunctionCallerWindow:Destroy()
CurrentFunctionCallerWindow = nil
end
CurrentFunctionCallerWindow = CreateFunctionCallerMenu(
GetFunctions(),
"",
false,
function(option)
CurrentFunctionCallerWindow:Destroy()
CurrentFunctionCallerWindow = nil
local list = SelectionVar():Get()
for i = 1,#list do
pcall(function() Instance.new(option,list[i]) end)
end
print(option.Name .. " selected to be called. Function caller being added soon, please wait!")
--CallFunction()
DestroyRightClick()
end
)
if currentRightClickMenu and CurrentFunctionCallerWindow then
CurrentFunctionCallerWindow.Position = UDim2.new(0,currentRightClickMenu.Position.X.Offset-currentRightClickMenu.Size.X.Offset*1.5-2,0,0)
end
if CurrentFunctionCallerWindow then
CurrentFunctionCallerWindow.Parent = explorerPanel.Parent
end
end
function CreateRightClickMenuItem(text, onClick, insObj)
local button = Instance.new("TextButton")
button.Font = DropDown.Font
button.FontSize = DropDown.FontSize
button.TextColor3 = DropDown.TextColor
button.TextXAlignment = DropDown.TextXAlignment
button.BackgroundColor3 = DropDown.BackColor
button.AutoButtonColor = false
button.BorderSizePixel = 0
button.Active = true
button.Text = text
if insObj == 1 then
local newIcon = Icon(nil,ExplorerIndex[text] or 0)
newIcon.Position = UDim2.new(0,0,0,2)
newIcon.Size = UDim2.new(0,16,0,16)
newIcon.IconMap.ZIndex = 5
newIcon.Parent = button
button.Text = "\t\t"..button.Text
elseif insObj == 2 then
button.FontSize = Enum.FontSize.Size11
end
button.MouseEnter:connect(function()
button.TextColor3 = DropDown.TextColorOver
button.BackgroundColor3 = DropDown.BackColorOver
if not insObj and CurrentInsertObjectWindow then
if CurrentInsertObjectWindow.Visible == false and button.Text == "Insert Object" then
CreateInsertObject()
elseif CurrentInsertObjectWindow.Visible and button.Text ~= "Insert Object" then
CurrentInsertObjectWindow.Visible = false
end
end
if not insObj then
if CurrentFunctionCallerWindow and button.Text ~= "Call Function" then
CurrentFunctionCallerWindow:Destroy()
CurrentFunctionCallerWindow = nil
elseif button.Text == "Call Function" then
CreateFunctionCaller()
end
end
end)
button.MouseLeave:connect(function()
button.TextColor3 = DropDown.TextColor
button.BackgroundColor3 = DropDown.BackColor
end)
button.MouseButton1Click:connect(function()
button.TextColor3 = DropDown.TextColor
button.BackgroundColor3 = DropDown.BackColor
onClick(text)
end)
return button
end
function CreateRightClickMenu(choices, currentChoice, readOnly, onClick)
local mouse = game.Players.LocalPlayer:GetMouse()
local frame = Instance.new("Frame")
frame.Name = "DropDown"
frame.Size = UDim2.new(0, 200, 1, 0)
frame.BackgroundTransparency = 1
frame.Active = true
local menu = nil
local arrow = nil
local expanded = false
local margin = DropDown.BorderSizePixel;
--[[
local button = Instance.new("TextButton")
button.Font = Row.Font
button.FontSize = Row.FontSize
button.TextXAlignment = Row.TextXAlignment
button.BackgroundTransparency = 1
button.TextColor3 = Row.TextColor
if readOnly then
button.TextColor3 = Row.TextLockedColor
end
button.Text = currentChoice
button.Size = UDim2.new(1, -2 * Styles.Margin, 1, 0)
button.Position = UDim2.new(0, Styles.Margin, 0, 0)
button.Parent = frame
--]]
local function hideMenu()
expanded = false
--showArrow(DropDown.ArrowColor)
if frame then
frame:Destroy()
DestroyRightClick()
end
end
local function showMenu()
expanded = true
menu = Instance.new("Frame")
menu.Size = UDim2.new(0, 200, 0, #choices * DropDown.Height)
menu.Position = UDim2.new(0, margin, 0, 5)
menu.BackgroundTransparency = 0
menu.BackgroundColor3 = DropDown.BackColor
menu.BorderColor3 = DropDown.BorderColor
menu.BorderSizePixel = DropDown.BorderSizePixel
menu.Active = true
menu.ZIndex = 5
menu.Parent = frame
--local parentFrameHeight = script.Parent.List.Size.Y.Offset
--local rowHeight = mouse.Y
--if (rowHeight + menu.Size.Y.Offset) > parentFrameHeight then
-- menu.Position = UDim2.new(0, margin, 0, -1 * (#choices * DropDown.Height) - margin)
--end
local function choice(name)
onClick(name)
hideMenu()
end
for i,name in pairs(choices) do
local option = CreateRightClickMenuItem(name, function()
choice(name)
end)
option.Size = UDim2.new(1, 0, 0, 20)
option.Position = UDim2.new(0, 0, 0, (i - 1) * DropDown.Height)
option.ZIndex = menu.ZIndex
option.Parent = menu
end
end
showMenu()
return frame
end
function checkMouseInGui(gui)
if gui == nil then return false end
local plrMouse = game.Players.LocalPlayer:GetMouse()
local guiPosition = gui.AbsolutePosition
local guiSize = gui.AbsoluteSize
if plrMouse.X >= guiPosition.x and plrMouse.X <= guiPosition.x + guiSize.x and plrMouse.Y >= guiPosition.y and plrMouse.Y <= guiPosition.y + guiSize.y then
return true
else
return false
end
end
local clipboard = {}
local function delete(o)
Destroy(o)
end
local getTextWidth do
local text = Create('TextLabel',{
Name = "TextWidth";
TextXAlignment = 'Left';
TextYAlignment = 'Center';
Font = FONT;
FontSize = FONT_SIZE;
Text = "";
Position = UDim2.new(0,0,0,0);
Size = UDim2.new(1,0,1,0);
Visible = false;
Parent = explorerPanel;
})
function getTextWidth(s)
text.Text = s
return text.TextBounds.x
end
end
local nameScanned = false
-- Holds the game tree converted to a list.
local TreeList = {}
-- Matches objects to their tree node representation.
local NodeLookup = {}
local nodeWidth = 0
local QuickButtons = {}
function filteringWorkspace()
if explorerFilter.Text ~= "" and explorerFilter.Text ~= "Filter Workspace" then
return true
end
return false
end
function lookForAName(obj,name)
for i,v in pairs(obj:GetChildren()) do
if string.find(string.lower(v.Name),string.lower(name)) then nameScanned = true end
lookForAName(v,name)
end
end
function scanName(obj)
nameScanned = false
if string.find(string.lower(obj.Name),string.lower(explorerFilter.Text)) then
nameScanned = true
else
lookForAName(obj,explorerFilter.Text)
end
return nameScanned
end
function updateActions()
for i,v in pairs(QuickButtons) do
if v.Cond() then
v.Toggle(true)
else
v.Toggle(false)
end
end
end
local updateList,rawUpdateList,updateScroll,rawUpdateSize do
local function r(t)
for i = 1,#t do
if not filteringWorkspace() or scanName(t[i].Object) then
TreeList[#TreeList+1] = t[i]
local w = (t[i].Depth)*(2+ENTRY_PADDING+GUI_SIZE) + 2 + ENTRY_SIZE + 4 + getTextWidth(t[i].Object.Name) + 4
if w > nodeWidth then
nodeWidth = w
end
if t[i].Expanded or filteringWorkspace() then
r(t[i])
end
end
end
end
function rawUpdateSize()
scrollBarH.TotalSpace = nodeWidth
scrollBarH.VisibleSpace = listFrame.AbsoluteSize.x
scrollBarH:Update()
local visible = scrollBarH:CanScrollDown() or scrollBarH:CanScrollUp()
scrollBarH.GUI.Visible = visible
listFrame.Size = UDim2.new(1,-GUI_SIZE,1,-GUI_SIZE*(visible and 1 or 0) - HEADER_SIZE)
scrollBar.VisibleSpace = math.ceil(listFrame.AbsoluteSize.y/ENTRY_BOUND)
scrollBar.GUI.Size = UDim2.new(0,GUI_SIZE,1,-GUI_SIZE*(visible and 1 or 0) - HEADER_SIZE)
scrollBar.TotalSpace = #TreeList+1
scrollBar:Update()
end
function rawUpdateList()
-- Clear then repopulate the entire list. It appears to be fast enough.
TreeList = {}
nodeWidth = 0
r(NodeLookup[workspace.Parent])
if DexStorageEnabled then
r(NodeLookup[DexStorage])
end
if NilStorageEnabled then
r(NodeLookup[NilStorage])
end
rawUpdateSize()
updateActions()
end
-- Adding or removing large models will cause many updates to occur. We
-- can reduce the number of updates by creating a delay, then dropping any
-- updates that occur during the delay.
local updatingList = false
function updateList()
if updatingList then return end
updatingList = true
wait(0.25)
updatingList = false
rawUpdateList()
end
local updatingScroll = false
function updateScroll()
if updatingScroll then return end
updatingScroll = true
wait(0.25)
updatingScroll = false
scrollBar:Update()
end
end
local Selection do
local bindGetSelection = explorerPanel:FindFirstChild("TotallyNotGetSelection")
if not bindGetSelection then
bindGetSelection = Create('BindableFunction',{Name = "TotallyNotGetSelection"})
bindGetSelection.Parent = explorerPanel
end
local bindSetSelection = explorerPanel:FindFirstChild("TotallyNotSetSelection")
if not bindSetSelection then
bindSetSelection = Create('BindableFunction',{Name = "TotallyNotSetSelection"})
bindSetSelection.Parent = explorerPanel
end
local bindSelectionChanged = explorerPanel:FindFirstChild("TotallyNotSelectionChanged")
if not bindSelectionChanged then
bindSelectionChanged = Create('BindableEvent',{Name = "TotallyNotSelectionChanged"})
bindSelectionChanged.Parent = explorerPanel
end
local SelectionList = {}
local SelectionSet = {}
local Updates = true
Selection = {
Selected = SelectionSet;
List = SelectionList;
}
local function addObject(object)
-- list update
local lupdate = false
-- scroll update
local supdate = false
if not SelectionSet[object] then
local node = NodeLookup[object]
if node then
table.insert(SelectionList,object)
SelectionSet[object] = true
node.Selected = true
-- expand all ancestors so that selected node becomes visible
node = node.Parent
while node do
if not node.Expanded then
node.Expanded = true
lupdate = true
end
node = node.Parent
end
supdate = true
end
end
return lupdate,supdate
end
function Selection:Set(objects)
local lupdate = false
local supdate = false
if #SelectionList > 0 then
for i = 1,#SelectionList do
local object = SelectionList[i]
local node = NodeLookup[object]
if node then
node.Selected = false
SelectionSet[object] = nil
end
end
SelectionList = {}
Selection.List = SelectionList
supdate = true
end
for i = 1,#objects do
local l,s = addObject(objects[i])
lupdate = l or lupdate
supdate = s or supdate
end
if lupdate then
rawUpdateList()
supdate = true
elseif supdate then
scrollBar:Update()
end
if supdate then
bindSelectionChanged:Fire()
updateActions()
end
end
function Selection:Add(object)
local l,s = addObject(object)
if l then
rawUpdateList()
if Updates then
bindSelectionChanged:Fire()
updateActions()
end
elseif s then
scrollBar:Update()
if Updates then
bindSelectionChanged:Fire()
updateActions()
end
end
end
function Selection:StopUpdates()
Updates = false
end
function Selection:ResumeUpdates()
Updates = true
bindSelectionChanged:Fire()
updateActions()
end
function Selection:Remove(object,noupdate)
if SelectionSet[object] then
local node = NodeLookup[object]
if node then
node.Selected = false
SelectionSet[object] = nil
for i = 1,#SelectionList do
if SelectionList[i] == object then
table.remove(SelectionList,i)
break
end
end
if not noupdate then
scrollBar:Update()
end
bindSelectionChanged:Fire()
updateActions()
end
end
end
function Selection:Get()
local list = {}
for i = 1,#SelectionList do
list[i] = SelectionList[i]
end
return list
end
bindSetSelection.OnInvoke = function(...)
Selection:Set(...)
end
bindGetSelection.OnInvoke = function()
return Selection:Get()
end
end
function CreateCaution(title,msg)
local newCaution = CautionWindow:Clone()
newCaution.Title.Text = title
newCaution.MainWindow.Desc.Text = msg
newCaution.Parent = explorerPanel.Parent
newCaution.Visible = true
newCaution.MainWindow.Ok.MouseButton1Up:connect(function()
newCaution:Destroy()
end)
end
function CreateTableCaution(title,msg)
if type(msg) ~= "table" then return CreateCaution(title,tostring(msg)) end
local newCaution = TableCautionWindow:Clone()
newCaution.Title.Text = title
local TableList = newCaution.MainWindow.TableResults
local TableTemplate = newCaution.MainWindow.TableTemplate
for i,v in pairs(msg) do
local newResult = TableTemplate:Clone()
newResult.Type.Text = type(v)
newResult.Value.Text = tostring(v)
newResult.Position = UDim2.new(0,0,0,#TableList:GetChildren() * 20)
newResult.Parent = TableList
TableList.CanvasSize = UDim2.new(0,0,0,#TableList:GetChildren() * 20)
newResult.Visible = true
end
newCaution.Parent = explorerPanel.Parent
newCaution.Visible = true
newCaution.MainWindow.Ok.MouseButton1Up:connect(function()
newCaution:Destroy()
end)
end
local function Split(str, delimiter)
local start = 1
local t = {}
while true do
local pos = string.find (str, delimiter, start, true)
if not pos then
break
end
table.insert (t, string.sub (str, start, pos - 1))
start = pos + string.len (delimiter)
end
table.insert (t, string.sub (str, start))
return t
end
local function ToValue(value,type)
if type == "Vector2" then
local list = Split(value,",")
if #list < 2 then return nil end
local x = tonumber(list[1]) or 0
local y = tonumber(list[2]) or 0
return Vector2.new(x,y)
elseif type == "Vector3" then
local list = Split(value,",")
if #list < 3 then return nil end
local x = tonumber(list[1]) or 0
local y = tonumber(list[2]) or 0
local z = tonumber(list[3]) or 0
return Vector3.new(x,y,z)
elseif type == "Color3" then
local list = Split(value,",")
if #list < 3 then return nil end
local r = tonumber(list[1]) or 0
local g = tonumber(list[2]) or 0
local b = tonumber(list[3]) or 0
return Color3.new(r/255,g/255, b/255)
elseif type == "UDim2" then
local list = Split(string.gsub(string.gsub(value, "{", ""),"}",""),",")
if #list < 4 then return nil end
local xScale = tonumber(list[1]) or 0
local xOffset = tonumber(list[2]) or 0
local yScale = tonumber(list[3]) or 0
local yOffset = tonumber(list[4]) or 0
return UDim2.new(xScale, xOffset, yScale, yOffset)
elseif type == "Number" then
return tonumber(value)
elseif type == "String" then
return value
elseif type == "NumberRange" then
local list = Split(value,",")
if #list == 1 then
if tonumber(list[1]) == nil then return nil end
local newVal = tonumber(list[1]) or 0
return NumberRange.new(newVal)
end
if #list < 2 then return nil end
local x = tonumber(list[1]) or 0
local y = tonumber(list[2]) or 0
return NumberRange.new(x,y)
elseif type == "Script" then
local success,err = ypcall(function()
_G.D_E_X_DONOTUSETHISPLEASE = nil
loadstring(
"_G.D_E_X_DONOTUSETHISPLEASE = "..value
)()
return _G.D_E_X_DONOTUSETHISPLEASE
end)
if err then
return nil
end
else
return nil
end
end
local function ToPropValue(value,type)
if type == "Vector2" then
local list = Split(value,",")
if #list < 2 then return nil end
local x = tonumber(list[1]) or 0
local y = tonumber(list[2]) or 0
return Vector2.new(x,y)
elseif type == "Vector3" then
local list = Split(value,",")
if #list < 3 then return nil end
local x = tonumber(list[1]) or 0
local y = tonumber(list[2]) or 0
local z = tonumber(list[3]) or 0
return Vector3.new(x,y,z)
elseif type == "Color3" then
local list = Split(value,",")
if #list < 3 then return nil end
local r = tonumber(list[1]) or 0
local g = tonumber(list[2]) or 0
local b = tonumber(list[3]) or 0
return Color3.new(r/255,g/255, b/255)
elseif type == "UDim2" then
local list = Split(string.gsub(string.gsub(value, "{", ""),"}",""),",")
if #list < 4 then return nil end
local xScale = tonumber(list[1]) or 0
local xOffset = tonumber(list[2]) or 0
local yScale = tonumber(list[3]) or 0
local yOffset = tonumber(list[4]) or 0
return UDim2.new(xScale, xOffset, yScale, yOffset)
elseif type == "Content" then
return value
elseif type == "float" or type == "int" or type == "double" then
return tonumber(value)
elseif type == "string" then
return value
elseif type == "NumberRange" then
local list = Split(value,",")
if #list == 1 then
if tonumber(list[1]) == nil then return nil end
local newVal = tonumber(list[1]) or 0
return NumberRange.new(newVal)
end
if #list < 2 then return nil end
local x = tonumber(list[1]) or 0
local y = tonumber(list[2]) or 0
return NumberRange.new(x,y)
elseif string.sub(value,1,4) == "Enum" then
local getEnum = value
while true do
local x,y = string.find(getEnum,".")
if y then
getEnum = string.sub(getEnum,y+1)
else
break
end
end
print(getEnum)
return getEnum
else
return nil
end
end
function PromptRemoteCaller(inst)
if CurrentRemoteWindow then
CurrentRemoteWindow:Destroy()
CurrentRemoteWindow = nil
end
CurrentRemoteWindow = RemoteWindow:Clone()
CurrentRemoteWindow.Parent = explorerPanel.Parent
CurrentRemoteWindow.Visible = true
local displayValues = false
local ArgumentList = CurrentRemoteWindow.MainWindow.Arguments
local ArgumentTemplate = CurrentRemoteWindow.MainWindow.ArgumentTemplate
if inst:IsA("RemoteEvent") then
CurrentRemoteWindow.Title.Text = "Fire Event"
CurrentRemoteWindow.MainWindow.Ok.Text = "Fire"
CurrentRemoteWindow.MainWindow.DisplayReturned.Visible = false
CurrentRemoteWindow.MainWindow.Desc2.Visible = false
end
local newArgument = ArgumentTemplate:Clone()
newArgument.Parent = ArgumentList
newArgument.Visible = true
newArgument.Type.MouseButton1Down:connect(function()
createDDown(newArgument.Type,function(choice)
newArgument.Type.Text = choice
end,"Script","Number","String","Color3","Vector3","Vector2","UDim2","NumberRange")
end)
CurrentRemoteWindow.MainWindow.Ok.MouseButton1Up:connect(function()
if CurrentRemoteWindow and inst.Parent ~= nil then
local MyArguments = {}
for i,v in pairs(ArgumentList:GetChildren()) do
table.insert(MyArguments,ToValue(v.Value.Text,v.Type.Text))
end
if inst:IsA("RemoteFunction") then
if displayValues then
spawn(function()
local myResults = inst:InvokeServer(unpack(MyArguments))
if myResults then
CreateTableCaution("Remote Caller",myResults)
else
CreateCaution("Remote Caller","This remote did not return anything.")
end
end)
else
spawn(function()
inst:InvokeServer(unpack(MyArguments))
end)
end
else
inst:FireServer(unpack(MyArguments))
end
CurrentRemoteWindow:Destroy()
CurrentRemoteWindow = nil
end
end)
CurrentRemoteWindow.MainWindow.Add.MouseButton1Up:connect(function()
if CurrentRemoteWindow then
local newArgument = ArgumentTemplate:Clone()
newArgument.Position = UDim2.new(0,0,0,#ArgumentList:GetChildren() * 20)
newArgument.Parent = ArgumentList
ArgumentList.CanvasSize = UDim2.new(0,0,0,#ArgumentList:GetChildren() * 20)
newArgument.Visible = true
newArgument.Type.MouseButton1Down:connect(function()
createDDown(newArgument.Type,function(choice)
newArgument.Type.Text = choice
end,"Script","Number","String","Color3","Vector3","Vector2","UDim2","NumberRange")
end)
end
end)
CurrentRemoteWindow.MainWindow.Subtract.MouseButton1Up:connect(function()
if CurrentRemoteWindow then
if #ArgumentList:GetChildren() > 1 then
ArgumentList:GetChildren()[#ArgumentList:GetChildren()]:Destroy()
ArgumentList.CanvasSize = UDim2.new(0,0,0,#ArgumentList:GetChildren() * 20)
end
end
end)
CurrentRemoteWindow.MainWindow.Cancel.MouseButton1Up:connect(function()
if CurrentRemoteWindow then
CurrentRemoteWindow:Destroy()
CurrentRemoteWindow = nil
end
end)
CurrentRemoteWindow.MainWindow.DisplayReturned.MouseButton1Up:connect(function()
if displayValues then
displayValues = false
CurrentRemoteWindow.MainWindow.DisplayReturned.enabled.Visible = false
else
displayValues = true
CurrentRemoteWindow.MainWindow.DisplayReturned.enabled.Visible = true
end
end)
end
function PromptSaveInstance(inst)
if not SaveInstance and not _G.SaveInstance then CreateCaution("SaveInstance Missing","You do not have the SaveInstance function installed. Please go to RaspberryPi's thread to retrieve it.") return end
if CurrentSaveInstanceWindow then
CurrentSaveInstanceWindow:Destroy()
CurrentSaveInstanceWindow = nil
if explorerPanel.Parent:FindFirstChild("SaveInstanceOverwriteCaution") then
explorerPanel.Parent.SaveInstanceOverwriteCaution:Destroy()
end
end
CurrentSaveInstanceWindow = SaveInstanceWindow:Clone()
CurrentSaveInstanceWindow.Parent = explorerPanel.Parent
CurrentSaveInstanceWindow.Visible = true
local filename = CurrentSaveInstanceWindow.MainWindow.FileName
local saveObjects = true
local overwriteCaution = false
CurrentSaveInstanceWindow.MainWindow.Save.MouseButton1Up:connect(function()
if readfile and getelysianpath then
if readfile(getelysianpath()..filename.Text..".rbxmx") then
if not overwriteCaution then
overwriteCaution = true
local newCaution = ConfirmationWindow:Clone()
newCaution.Name = "SaveInstanceOverwriteCaution"
newCaution.MainWindow.Desc.Text = "The file, "..filename.Text..".rbxmx, already exists. Overwrite?"
newCaution.Parent = explorerPanel.Parent
newCaution.Visible = true
newCaution.MainWindow.Yes.MouseButton1Up:connect(function()
ypcall(function()
SaveInstance(inst,filename.Text..".rbxmx",not saveObjects)
end)
overwriteCaution = false
newCaution:Destroy()
if CurrentSaveInstanceWindow then
CurrentSaveInstanceWindow:Destroy()
CurrentSaveInstanceWindow = nil
end
end)
newCaution.MainWindow.No.MouseButton1Up:connect(function()
overwriteCaution = false
newCaution:Destroy()
end)
end
else
ypcall(function()
SaveInstance(inst,filename.Text..".rbxmx",not saveObjects)
end)
if CurrentSaveInstanceWindow then
CurrentSaveInstanceWindow:Destroy()
CurrentSaveInstanceWindow = nil
if explorerPanel.Parent:FindFirstChild("SaveInstanceOverwriteCaution") then
explorerPanel.Parent.SaveInstanceOverwriteCaution:Destroy()
end
end
end
else
ypcall(function()
if SaveInstance then
SaveInstance(inst,filename.Text..".rbxmx",not saveObjects)
else
_G.SaveInstance(inst,filename.Text,not saveObjects)
end
end)
if CurrentSaveInstanceWindow then
CurrentSaveInstanceWindow:Destroy()
CurrentSaveInstanceWindow = nil
if explorerPanel.Parent:FindFirstChild("SaveInstanceOverwriteCaution") then
explorerPanel.Parent.SaveInstanceOverwriteCaution:Destroy()
end
end
end
end)
CurrentSaveInstanceWindow.MainWindow.Cancel.MouseButton1Up:connect(function()
if CurrentSaveInstanceWindow then
CurrentSaveInstanceWindow:Destroy()
CurrentSaveInstanceWindow = nil
if explorerPanel.Parent:FindFirstChild("SaveInstanceOverwriteCaution") then
explorerPanel.Parent.SaveInstanceOverwriteCaution:Destroy()
end
end
end)
CurrentSaveInstanceWindow.MainWindow.SaveObjects.MouseButton1Up:connect(function()
if saveObjects then
saveObjects = false
CurrentSaveInstanceWindow.MainWindow.SaveObjects.enabled.Visible = false
else
saveObjects = true
CurrentSaveInstanceWindow.MainWindow.SaveObjects.enabled.Visible = true
end
end)
end
function DestroyRightClick()
if currentRightClickMenu then
currentRightClickMenu:Destroy()
currentRightClickMenu = nil
end
if CurrentInsertObjectWindow and CurrentInsertObjectWindow.Visible then
CurrentInsertObjectWindow.Visible = false
end
end
function rightClickMenu(sObj)
local mouse = game.Players.LocalPlayer:GetMouse()
currentRightClickMenu = CreateRightClickMenu(
{"Cut","Copy","Paste Into","Duplicate","Delete","Group","Ungroup","Select Children","Teleport To","Insert Part","Insert Object","View Script","Save Instance","Call Function","Call Remote"},
"",
false,
function(option)
if option == "Cut" then
if not Option.Modifiable then return end
clipboard = {}
local list = Selection.List
local cut = {}
for i = 1,#list do
local obj = list[i]:Clone()
if obj then
table.insert(clipboard,obj)
table.insert(cut,list[i])
end
end
for i = 1,#cut do
pcall(delete,cut[i])
end
updateActions()
elseif option == "Copy" then
if not Option.Modifiable then return end
clipboard = {}
local list = Selection.List
for i = 1,#list do
table.insert(clipboard,list[i]:Clone())
end
updateActions()
elseif option == "Paste Into" then
if not Option.Modifiable then return end
local parent = Selection.List[1] or workspace
for i = 1,#clipboard do
clipboard[i]:Clone().Parent = parent
end
elseif option == "Duplicate" then
if not Option.Modifiable then return end
local list = Selection:Get()
for i = 1,#list do
list[i]:Clone().Parent = Selection.List[1].Parent or workspace
end
elseif option == "Delete" then
if not Option.Modifiable then return end
local list = Selection:Get()
for i = 1,#list do
pcall(delete,list[i])
end
Selection:Set({})
elseif option == "Group" then
if not Option.Modifiable then return end
local newModel = Instance.new("Model")
local list = Selection:Get()
newModel.Parent = Selection.List[1].Parent or workspace
for i = 1,#list do
list[i].Parent = newModel
end
Selection:Set({})
elseif option == "Ungroup" then
if not Option.Modifiable then return end
local ungrouped = {}
local list = Selection:Get()
for i = 1,#list do
if list[i]:IsA("Model") then
for i2,v2 in pairs(list[i]:GetChildren()) do
v2.Parent = list[i].Parent or workspace
table.insert(ungrouped,v2)
end
pcall(delete,list[i])
end
end
Selection:Set({})
if SettingsRemote:Invoke("SelectUngrouped") then
for i,v in pairs(ungrouped) do
Selection:Add(v)
end
end
elseif option == "Select Children" then
if not Option.Modifiable then return end
local list = Selection:Get()
Selection:Set({})
Selection:StopUpdates()
for i = 1,#list do
for i2,v2 in pairs(list[i]:GetChildren()) do
Selection:Add(v2)
end
end
Selection:ResumeUpdates()
elseif option == "Teleport To" then
if not Option.Modifiable then return end
local list = Selection:Get()
for i = 1,#list do
if list[i]:IsA("BasePart") then
pcall(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = list[i].CFrame
end)
break
end
end
elseif option == "Insert Part" then
if not Option.Modifiable then return end
local insertedParts = {}
local list = Selection:Get()
for i = 1,#list do
pcall(function()
local newPart = Instance.new("Part")
newPart.Parent = list[i]
newPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Head.Position) + Vector3.new(0,3,0)
table.insert(insertedParts,newPart)
end)
end
elseif option == "Save Instance" then
if not Option.Modifiable then return end
local list = Selection:Get()
if #list == 1 then
list[1].Archivable = true
ypcall(function()PromptSaveInstance(list[1]:Clone())end)
elseif #list > 1 then
local newModel = Instance.new("Model")
newModel.Name = "SavedInstances"
for i = 1,#list do
ypcall(function()
list[i].Archivable = true
list[i]:Clone().Parent = newModel
end)
end
PromptSaveInstance(newModel)
end
elseif option == "Call Remote" then
if not Option.Modifiable then return end
local list = Selection:Get()
for i = 1,#list do
if list[i]:IsA("RemoteFunction") or list[i]:IsA("RemoteEvent") then
PromptRemoteCaller(list[i])
break
end
end
elseif option == "View Script" then
if not Option.Modifiable then return end
local list = Selection:Get()
for i = 1,#list do
if list[i]:IsA("LocalScript") or list[i]:IsA("ModuleScript") then
ScriptEditorEvent:Fire(list[i])
end
end
end
end)
currentRightClickMenu.Parent = explorerPanel.Parent
currentRightClickMenu.Position = UDim2.new(0,mouse.X,0,mouse.Y)
if currentRightClickMenu.AbsolutePosition.X + currentRightClickMenu.AbsoluteSize.X > explorerPanel.AbsolutePosition.X + explorerPanel.AbsoluteSize.X then
currentRightClickMenu.Position = UDim2.new(0, explorerPanel.AbsolutePosition.X + explorerPanel.AbsoluteSize.X - currentRightClickMenu.AbsoluteSize.X, 0, mouse.Y)
end
end
local function cancelReparentDrag()end
local function cancelSelectDrag()end
do
local listEntries = {}
local nameConnLookup = {}
local mouseDrag = Create('ImageButton',{
Name = "MouseDrag";
Position = UDim2.new(-0.25,0,-0.25,0);
Size = UDim2.new(1.5,0,1.5,0);
Transparency = 1;
AutoButtonColor = false;
Active = true;
ZIndex = 10;
})
local function dragSelect(last,add,button)
local connDrag
local conUp
conDrag = mouseDrag.MouseMoved:connect(function(x,y)
local pos = Vector2.new(x,y) - listFrame.AbsolutePosition
local size = listFrame.AbsoluteSize
if pos.x < 0 or pos.x > size.x or pos.y < 0 or pos.y > size.y then return end
local i = math.ceil(pos.y/ENTRY_BOUND) + scrollBar.ScrollIndex
-- Mouse may have made a large step, so interpolate between the
-- last index and the current.
for n = i<last and i or last, i>last and i or last do
local node = TreeList[n]
if node then
if add then
Selection:Add(node.Object)
else
Selection:Remove(node.Object)
end
end
end
last = i
end)
function cancelSelectDrag()
mouseDrag.Parent = nil
conDrag:disconnect()
conUp:disconnect()
function cancelSelectDrag()end
end
conUp = mouseDrag[button]:connect(cancelSelectDrag)
mouseDrag.Parent = GetScreen(listFrame)
end
local function dragReparent(object,dragGhost,clickPos,ghostOffset)
local connDrag
local conUp
local conUp2
local parentIndex = nil
local dragged = false
local parentHighlight = Create('Frame',{
Transparency = 1;
Visible = false;
Create('Frame',{
BorderSizePixel = 0;
BackgroundColor3 = Color3.new(0,0,0);
BackgroundTransparency = 0.1;
Position = UDim2.new(0,0,0,0);
Size = UDim2.new(1,0,0,1);
});
Create('Frame',{
BorderSizePixel = 0;
BackgroundColor3 = Color3.new(0,0,0);
BackgroundTransparency = 0.1;
Position = UDim2.new(1,0,0,0);
Size = UDim2.new(0,1,1,0);
});
Create('Frame',{
BorderSizePixel = 0;
BackgroundColor3 = Color3.new(0,0,0);
BackgroundTransparency = 0.1;
Position = UDim2.new(0,0,1,0);
Size = UDim2.new(1,0,0,1);
});
Create('Frame',{
BorderSizePixel = 0;
BackgroundColor3 = Color3.new(0,0,0);
BackgroundTransparency = 0.1;
Position = UDim2.new(0,0,0,0);
Size = UDim2.new(0,1,1,0);
});
})
SetZIndex(parentHighlight,9)
conDrag = mouseDrag.MouseMoved:connect(function(x,y)
local dragPos = Vector2.new(x,y)
if dragged then
local pos = dragPos - listFrame.AbsolutePosition
local size = listFrame.AbsoluteSize
parentIndex = nil
parentHighlight.Visible = false
if pos.x >= 0 and pos.x <= size.x and pos.y >= 0 and pos.y <= size.y + ENTRY_SIZE*2 then
local i = math.ceil(pos.y/ENTRY_BOUND-2)
local node = TreeList[i + scrollBar.ScrollIndex]
if node and node.Object ~= object and not object:IsAncestorOf(node.Object) then
parentIndex = i
local entry = listEntries[i]
if entry then
parentHighlight.Visible = true
parentHighlight.Position = UDim2.new(0,1,0,entry.AbsolutePosition.y-listFrame.AbsolutePosition.y)
parentHighlight.Size = UDim2.new(0,size.x-4,0,entry.AbsoluteSize.y)
end
end
end
dragGhost.Position = UDim2.new(0,dragPos.x+ghostOffset.x,0,dragPos.y+ghostOffset.y)
elseif (clickPos-dragPos).magnitude > 8 then
dragged = true
SetZIndex(dragGhost,9)
dragGhost.IndentFrame.Transparency = 0.25
dragGhost.IndentFrame.EntryText.TextColor3 = GuiColor.TextSelected
dragGhost.Position = UDim2.new(0,dragPos.x+ghostOffset.x,0,dragPos.y+ghostOffset.y)
dragGhost.Parent = GetScreen(listFrame)
parentHighlight.Parent = listFrame
end
end)
function cancelReparentDrag()
mouseDrag.Parent = nil
conDrag:disconnect()
conUp:disconnect()
conUp2:disconnect()
dragGhost:Destroy()
parentHighlight:Destroy()
function cancelReparentDrag()end
end
local wasSelected = Selection.Selected[object]
if not wasSelected and Option.Selectable then
Selection:Set({object})
end
conUp = mouseDrag.MouseButton1Up:connect(function()
cancelReparentDrag()
if dragged then
if parentIndex then
local parentNode = TreeList[parentIndex + scrollBar.ScrollIndex]
if parentNode then
parentNode.Expanded = true
local parentObj = parentNode.Object
local function parent(a,b)
a.Parent = b
end
if Option.Selectable then
local list = Selection.List
for i = 1,#list do
pcall(parent,list[i],parentObj)
end
else
pcall(parent,object,parentObj)
end
end
end
else
-- do selection click
if wasSelected and Option.Selectable then
Selection:Set({})
end
end
end)
conUp2 = mouseDrag.MouseButton2Down:connect(function()
cancelReparentDrag()
end)
mouseDrag.Parent = GetScreen(listFrame)
end
local entryTemplate = Create('ImageButton',{
Name = "Entry";
Transparency = 1;
AutoButtonColor = false;
Position = UDim2.new(0,0,0,0);
Size = UDim2.new(1,0,0,ENTRY_SIZE);
Create('Frame',{
Name = "IndentFrame";
BackgroundTransparency = 1;
BackgroundColor3 = GuiColor.Selected;
BorderColor3 = GuiColor.BorderSelected;
Position = UDim2.new(0,0,0,0);
Size = UDim2.new(1,0,1,0);
Create(Icon('ImageButton',0),{
Name = "Expand";
AutoButtonColor = false;
Position = UDim2.new(0,-GUI_SIZE,0.5,-GUI_SIZE/2);
Size = UDim2.new(0,GUI_SIZE,0,GUI_SIZE);
});
Create(Icon(nil,0),{
Name = "ExplorerIcon";
Position = UDim2.new(0,2+ENTRY_PADDING,0.5,-GUI_SIZE/2);
Size = UDim2.new(0,GUI_SIZE,0,GUI_SIZE);
});
Create('TextLabel',{
Name = "EntryText";
BackgroundTransparency = 1;
TextColor3 = GuiColor.Text;
TextXAlignment = 'Left';
TextYAlignment = 'Center';
Font = FONT;
FontSize = FONT_SIZE;
Text = "";
Position = UDim2.new(0,2+ENTRY_SIZE+4,0,0);
Size = UDim2.new(1,-2,1,0);
});
});
})
function scrollBar.UpdateCallback(self)
for i = 1,self.VisibleSpace do
local node = TreeList[i + self.ScrollIndex]
if node then
local entry = listEntries[i]
if not entry then
entry = Create(entryTemplate:Clone(),{
Position = UDim2.new(0,2,0,ENTRY_BOUND*(i-1)+2);
Size = UDim2.new(0,nodeWidth,0,ENTRY_SIZE);
ZIndex = listFrame.ZIndex;
})
listEntries[i] = entry
local expand = entry.IndentFrame.Expand
expand.MouseEnter:connect(function()
local node = TreeList[i + self.ScrollIndex]
if #node > 0 then
if node.Expanded then
Icon(expand,NODE_EXPANDED_OVER)
else
Icon(expand,NODE_COLLAPSED_OVER)
end
end
end)
expand.MouseLeave:connect(function()
local node = TreeList[i + self.ScrollIndex]
if #node > 0 then
if node.Expanded then
Icon(expand,NODE_EXPANDED)
else
Icon(expand,NODE_COLLAPSED)
end
end
end)
expand.MouseButton1Down:connect(function()
local node = TreeList[i + self.ScrollIndex]
if #node > 0 then
node.Expanded = not node.Expanded
if node.Object == explorerPanel.Parent and node.Expanded then
CreateCaution("Warning","Please be careful when editing instances inside here, this is like the System32 of Dex and modifying objects here can break Dex.")
end
-- use raw update so the list updates instantly
rawUpdateList()
end
end)
entry.MouseButton1Down:connect(function(x,y)
local node = TreeList[i + self.ScrollIndex]
DestroyRightClick()
if GetAwaitRemote:Invoke() then
bindSetAwaiting:Fire(node.Object)
return
end
if not HoldingShift then
lastSelectedNode = i + self.ScrollIndex
end
if HoldingShift and not filteringWorkspace() then
if lastSelectedNode then
if i + self.ScrollIndex - lastSelectedNode > 0 then
Selection:StopUpdates()
for i2 = 1, i + self.ScrollIndex - lastSelectedNode do
local newNode = TreeList[lastSelectedNode + i2]
if newNode then
Selection:Add(newNode.Object)
end
end
Selection:ResumeUpdates()
else
Selection:StopUpdates()
for i2 = i + self.ScrollIndex - lastSelectedNode, 1 do
local newNode = TreeList[lastSelectedNode + i2]
if newNode then
Selection:Add(newNode.Object)
end
end
Selection:ResumeUpdates()
end
end
return
end
if HoldingCtrl then
if Selection.Selected[node.Object] then
Selection:Remove(node.Object)
else
Selection:Add(node.Object)
end
return
end
if Option.Modifiable then
local pos = Vector2.new(x,y)
dragReparent(node.Object,entry:Clone(),pos,entry.AbsolutePosition-pos)
elseif Option.Selectable then
if Selection.Selected[node.Object] then
Selection:Set({})
else
Selection:Set({node.Object})
end
dragSelect(i+self.ScrollIndex,true,'MouseButton1Up')
end
end)
entry.MouseButton2Down:connect(function()
if not Option.Selectable then return end
DestroyRightClick()
curSelect = entry
local node = TreeList[i + self.ScrollIndex]
if GetAwaitRemote:Invoke() then
bindSetAwaiting:Fire(node.Object)
return
end
if not Selection.Selected[node.Object] then
Selection:Set({node.Object})
end
end)
entry.MouseButton2Up:connect(function()
if not Option.Selectable then return end
local node = TreeList[i + self.ScrollIndex]
if checkMouseInGui(curSelect) then
rightClickMenu(node.Object)
end
end)
entry.Parent = listFrame
end
entry.Visible = true
local object = node.Object
-- update expand icon
if #node == 0 then
entry.IndentFrame.Expand.Visible = false
elseif node.Expanded then
Icon(entry.IndentFrame.Expand,NODE_EXPANDED)
entry.IndentFrame.Expand.Visible = true
else
Icon(entry.IndentFrame.Expand,NODE_COLLAPSED)
entry.IndentFrame.Expand.Visible = true
end
-- update explorer icon
Icon(entry.IndentFrame.ExplorerIcon,ExplorerIndex[object.ClassName] or 0)
-- update indentation
local w = (node.Depth)*(2+ENTRY_PADDING+GUI_SIZE)
entry.IndentFrame.Position = UDim2.new(0,w,0,0)
entry.IndentFrame.Size = UDim2.new(1,-w,1,0)
-- update name change detection
if nameConnLookup[entry] then
nameConnLookup[entry]:disconnect()
end
local text = entry.IndentFrame.EntryText
text.Text = object.Name
nameConnLookup[entry] = node.Object.Changed:connect(function(p)
if p == 'Name' then
text.Text = object.Name
end
end)
-- update selection
entry.IndentFrame.Transparency = node.Selected and 0 or 1
text.TextColor3 = GuiColor[node.Selected and 'TextSelected' or 'Text']
entry.Size = UDim2.new(0,nodeWidth,0,ENTRY_SIZE)
elseif listEntries[i] then
listEntries[i].Visible = false
end
end
for i = self.VisibleSpace+1,self.TotalSpace do
local entry = listEntries[i]
if entry then
listEntries[i] = nil
entry:Destroy()
end
end
end
function scrollBarH.UpdateCallback(self)
for i = 1,scrollBar.VisibleSpace do
local node = TreeList[i + scrollBar.ScrollIndex]
if node then
local entry = listEntries[i]
if entry then
entry.Position = UDim2.new(0,2 - scrollBarH.ScrollIndex,0,ENTRY_BOUND*(i-1)+2)
end
end
end
end
Connect(listFrame.Changed,function(p)
if p == 'AbsoluteSize' then
rawUpdateSize()
end
end)
local wheelAmount = 6
explorerPanel.MouseWheelForward:connect(function()
if scrollBar.VisibleSpace - 1 > wheelAmount then
scrollBar:ScrollTo(scrollBar.ScrollIndex - wheelAmount)
else
scrollBar:ScrollTo(scrollBar.ScrollIndex - scrollBar.VisibleSpace)
end
end)
explorerPanel.MouseWheelBackward:connect(function()
if scrollBar.VisibleSpace - 1 > wheelAmount then
scrollBar:ScrollTo(scrollBar.ScrollIndex + wheelAmount)
else
scrollBar:ScrollTo(scrollBar.ScrollIndex + scrollBar.VisibleSpace)
end
end)
end
----------------------------------------------------------------
----------------------------------------------------------------
----------------------------------------------------------------
----------------------------------------------------------------
---- Object detection
-- Inserts `v` into `t` at `i`. Also sets `Index` field in `v`.
local function insert(t,i,v)
for n = #t,i,-1 do
local v = t[n]
v.Index = n+1
t[n+1] = v
end
v.Index = i
t[i] = v
end
-- Removes `i` from `t`. Also sets `Index` field in removed value.
local function remove(t,i)
local v = t[i]
for n = i+1,#t do
local v = t[n]
v.Index = n-1
t[n-1] = v
end
t[#t] = nil
v.Index = 0
return v
end
-- Returns how deep `o` is in the tree.
local function depth(o)
local d = -1
while o do
o = o.Parent
d = d + 1
end
return d
end
local connLookup = {}
-- Returns whether a node would be present in the tree list
local function nodeIsVisible(node)
local visible = true
node = node.Parent
while node and visible do
visible = visible and node.Expanded
node = node.Parent
end
return visible
end
-- Removes an object's tree node. Called when the object stops existing in the
-- game tree.
local function removeObject(object)
local objectNode = NodeLookup[object]
if not objectNode then
return
end
local visible = nodeIsVisible(objectNode)
Selection:Remove(object,true)
local parent = objectNode.Parent
remove(parent,objectNode.Index)
NodeLookup[object] = nil
connLookup[object]:disconnect()
connLookup[object] = nil
if visible then
updateList()
elseif nodeIsVisible(parent) then
updateScroll()
end
end
-- Moves a tree node to a new parent. Called when an existing object's parent
-- changes.
local function moveObject(object,parent)
local objectNode = NodeLookup[object]
if not objectNode then
return
end
local parentNode = NodeLookup[parent]
if not parentNode then
return
end
local visible = nodeIsVisible(objectNode)
remove(objectNode.Parent,objectNode.Index)
objectNode.Parent = parentNode
objectNode.Depth = depth(object)
local function r(node,d)
for i = 1,#node do
node[i].Depth = d
r(node[i],d+1)
end
end
r(objectNode,objectNode.Depth+1)
insert(parentNode,#parentNode+1,objectNode)
if visible or nodeIsVisible(objectNode) then
updateList()
elseif nodeIsVisible(objectNode.Parent) then
updateScroll()
end
end
-- ScriptContext['/Libraries/LibraryRegistration/LibraryRegistration']
-- This RobloxLocked object lets me index its properties for some reason
local function check(object)
return object.AncestryChanged
end
-- Creates a new tree node from an object. Called when an object starts
-- existing in the game tree.
local function addObject(object,noupdate)
if script then
-- protect against naughty RobloxLocked objects
local s = pcall(check,object)
if not s then
return
end
end
local parentNode = NodeLookup[object.Parent]
if not parentNode then
return
end
local objectNode = {
Object = object;
Parent = parentNode;
Index = 0;
Expanded = false;
Selected = false;
Depth = depth(object);
}
connLookup[object] = Connect(object.AncestryChanged,function(c,p)
if c == object then
if p == nil then
removeObject(c)
else
moveObject(c,p)
end
end
end)
NodeLookup[object] = objectNode
insert(parentNode,#parentNode+1,objectNode)
if not noupdate then
if nodeIsVisible(objectNode) then
updateList()
elseif nodeIsVisible(objectNode.Parent) then
updateScroll()
end
end
end
local function makeObject(obj,par)
local newObject = Instance.new(obj.ClassName)
for i,v in pairs(obj.Properties) do
ypcall(function()
local newProp
newProp = ToPropValue(v.Value,v.Type)
newObject[v.Name] = newProp
end)
end
newObject.Parent = par
end
local function writeObject(obj)
local newObject = {ClassName = obj.ClassName, Properties = {}}
for i,v in pairs(RbxApi.GetProperties(obj.className)) do
if v["Name"] ~= "Parent" then
print("thispassed")
table.insert(newObject.Properties,{Name = v["Name"], Type = v["ValueType"], Value = tostring(obj[v["Name"]])})
end
end
return newObject
end
local function buildDexStorage()
local localDexStorage
local success,err = ypcall(function()
localDexStorage = game:GetObjects("rbxasset://DexStorage.rbxm")[1]
end)
if success and localDexStorage then
for i,v in pairs(localDexStorage:GetChildren()) do
ypcall(function()
v.Parent = DexStorageMain
end)
end
end
updateDexStorageListeners()
--[[
local localDexStorage = readfile(getelysianpath().."DexStorage.txt")--game:GetService("CookiesService"):GetCookieValue("DexStorage")
--local success,err = pcall(function()
if localDexStorage then
local objTable = game:GetService("HttpService"):JSONDecode(localDexStorage)
for i,v in pairs(objTable) do
makeObject(v,DexStorageMain)
end
end
--end)
--]]
end
local dexStorageDebounce = false
local dexStorageListeners = {}
local function updateDexStorage()
if dexStorageDebounce then return end
dexStorageDebounce = true
wait()
pcall(function()
saveinstance("content//DexStorage.rbxm",DexStorageMain)
end)
updateDexStorageListeners()
dexStorageDebounce = false
--[[
local success,err = ypcall(function()
local objs = {}
for i,v in pairs(DexStorageMain:GetChildren()) do
table.insert(objs,writeObject(v))
end
writefile(getelysianpath().."DexStorage.txt",game:GetService("HttpService"):JSONEncode(objs))
--game:GetService("CookiesService"):SetCookieValue("DexStorage",game:GetService("HttpService"):JSONEncode(objs))
end)
if err then
CreateCaution("DexStorage Save Fail!","DexStorage broke! If you see this message, report to Raspberry Pi!")
end
print("hi")
--]]
end
function updateDexStorageListeners()
for i,v in pairs(dexStorageListeners) do
v:Disconnect()
end
dexStorageListeners = {}
for i,v in pairs(DexStorageMain:GetChildren()) do
pcall(function()
local ev = v.Changed:connect(updateDexStorage)
table.insert(dexStorageListeners,ev)
end)
end
end
do
NodeLookup[workspace.Parent] = {
Object = workspace.Parent;
Parent = nil;
Index = 0;
Expanded = true;
}
if DexStorageEnabled then
NodeLookup[DexStorage] = {
Object = DexStorage;
Parent = nil;
Index = 0;
Expanded = true;
}
end
if NilStorageEnabled then
NodeLookup[NilStorage] = {
Object = NilStorage;
Parent = nil;
Index = 0;
Expanded = true;
}
end
Connect(game.DescendantAdded,addObject)
Connect(game.DescendantRemoving,removeObject)
if DexStorageEnabled then
--[[
if readfile(getelysianpath().."DexStorage.txt") == nil then
writefile(getelysianpath().."DexStorage.txt","")
end
--]]
buildDexStorage()
Connect(DexStorage.DescendantAdded,addObject)
Connect(DexStorage.DescendantRemoving,removeObject)
Connect(DexStorage.DescendantAdded,updateDexStorage)
Connect(DexStorage.DescendantRemoving,updateDexStorage)
end
if NilStorageEnabled then
Connect(NilStorage.DescendantAdded,addObject)
Connect(NilStorage.DescendantRemoving,removeObject)
local currentTable = get_nil_instances()
spawn(function()
while wait() do
if #currentTable ~= #get_nil_instances() then
currentTable = get_nil_instances()
--NilStorageMain:ClearAllChildren()
for i,v in pairs(get_nil_instances()) do
if v ~= NilStorage and v ~= DexStorage then
pcall(function()
v.Parent = NilStorageMain
end)
--[[
local newNil = v
newNil.Archivable = true
newNil:Clone().Parent = NilStorageMain
--]]
end
end
end
end
end)
end
local function get(o)
return o:GetChildren()
end
local function r(o)
local s,children = pcall(get,o)
if s then
for i = 1,#children do
addObject(children[i],true)
r(children[i])
end
end
end
r(workspace.Parent)
if DexStorageEnabled then
r(DexStorage)
end
if NilStorageEnabled then
r(NilStorage)
end
scrollBar.VisibleSpace = math.ceil(listFrame.AbsoluteSize.y/ENTRY_BOUND)
updateList()
end
----------------------------------------------------------------
----------------------------------------------------------------
----------------------------------------------------------------
----------------------------------------------------------------
---- Actions
local actionButtons do
actionButtons = {}
local totalActions = 1
local currentActions = totalActions
local function makeButton(icon,over,name,vis,cond)
local buttonEnabled = false
local button = Create(Icon('ImageButton',icon),{
Name = name .. "Button";
Visible = Option.Modifiable and Option.Selectable;
Position = UDim2.new(1,-(GUI_SIZE+2)*currentActions+2,0.25,-GUI_SIZE/2);
Size = UDim2.new(0,GUI_SIZE,0,GUI_SIZE);
Parent = headerFrame;
})
local tipText = Create('TextLabel',{
Name = name .. "Text";
Text = name;
Visible = false;
BackgroundTransparency = 1;
TextXAlignment = 'Right';
Font = FONT;
FontSize = FONT_SIZE;
Position = UDim2.new(0,0,0,0);
Size = UDim2.new(1,-(GUI_SIZE+2)*totalActions,1,0);
Parent = headerFrame;
})
button.MouseEnter:connect(function()
if buttonEnabled then
button.BackgroundTransparency = 0.9
end
--Icon(button,over)
--tipText.Visible = true
end)
button.MouseLeave:connect(function()
button.BackgroundTransparency = 1
--Icon(button,icon)
--tipText.Visible = false
end)
currentActions = currentActions + 1
actionButtons[#actionButtons+1] = {Obj = button,Cond = cond}
QuickButtons[#actionButtons+1] = {Obj = button,Cond = cond, Toggle = function(on)
if on then
buttonEnabled = true
Icon(button,over)
else
buttonEnabled = false
Icon(button,icon)
end
end}
return button
end
--local clipboard = {}
local function delete(o)
Destroy(o)
end
makeButton(ACTION_EDITQUICKACCESS,ACTION_EDITQUICKACCESS,"Options",true,function()return true end).MouseButton1Click:connect(function()
end)
-- DELETE
makeButton(ACTION_DELETE,ACTION_DELETE_OVER,"Delete",true,function() return #Selection:Get() > 0 end).MouseButton1Click:connect(function()
if not Option.Modifiable then return end
local list = Selection:Get()
for i = 1,#list do
pcall(delete,list[i])
end
Selection:Set({})
end)
-- PASTE
makeButton(ACTION_PASTE,ACTION_PASTE_OVER,"Paste",true,function() return #Selection:Get() > 0 and #clipboard > 0 end).MouseButton1Click:connect(function()
if not Option.Modifiable then return end
local parent = Selection.List[1] or workspace
for i = 1,#clipboard do
clipboard[i]:Clone().Parent = parent
end
end)
-- COPY
makeButton(ACTION_COPY,ACTION_COPY_OVER,"Copy",true,function() return #Selection:Get() > 0 end).MouseButton1Click:connect(function()
if not Option.Modifiable then return end
clipboard = {}
local list = Selection.List
for i = 1,#list do
table.insert(clipboard,list[i]:Clone())
end
updateActions()
end)
-- CUT
makeButton(ACTION_CUT,ACTION_CUT_OVER,"Cut",true,function() return #Selection:Get() > 0 end).MouseButton1Click:connect(function()
if not Option.Modifiable then return end
clipboard = {}
local list = Selection.List
local cut = {}
for i = 1,#list do
local obj = list[i]:Clone()
if obj then
table.insert(clipboard,obj)
table.insert(cut,list[i])
end
end
for i = 1,#cut do
pcall(delete,cut[i])
end
updateActions()
end)
-- FREEZE
makeButton(ACTION_FREEZE,ACTION_FREEZE,"Freeze",true,function() return true end)
-- ADD/REMOVE STARRED
makeButton(ACTION_ADDSTAR,ACTION_ADDSTAR_OVER,"Star",true,function() return #Selection:Get() > 0 end)
-- STARRED
makeButton(ACTION_STARRED,ACTION_STARRED,"Starred",true,function() return true end)
-- SORT
-- local actionSort = makeButton(ACTION_SORT,ACTION_SORT_OVER,"Sort")
end
----------------------------------------------------------------
----------------------------------------------------------------
----------------------------------------------------------------
----------------------------------------------------------------
---- Option Bindables
do
local optionCallback = {
Modifiable = function(value)
for i = 1,#actionButtons do
actionButtons[i].Obj.Visible = value and Option.Selectable
end
cancelReparentDrag()
end;
Selectable = function(value)
for i = 1,#actionButtons do
actionButtons[i].Obj.Visible = value and Option.Modifiable
end
cancelSelectDrag()
Selection:Set({})
end;
}
local bindSetOption = explorerPanel:FindFirstChild("SetOption")
if not bindSetOption then
bindSetOption = Create('BindableFunction',{Name = "SetOption"})
bindSetOption.Parent = explorerPanel
end
bindSetOption.OnInvoke = function(optionName,value)
if optionCallback[optionName] then
Option[optionName] = value
optionCallback[optionName](value)
end
end
local bindGetOption = explorerPanel:FindFirstChild("GetOption")
if not bindGetOption then
bindGetOption = Create('BindableFunction',{Name = "GetOption"})
bindGetOption.Parent = explorerPanel
end
bindGetOption.OnInvoke = function(optionName)
if optionName then
return Option[optionName]
else
local options = {}
for k,v in pairs(Option) do
options[k] = v
end
return options
end
end
end
function SelectionVar()
return Selection
end
Input.InputBegan:connect(function(key)
if key.KeyCode == Enum.KeyCode.LeftControl then
HoldingCtrl = true
end
if key.KeyCode == Enum.KeyCode.LeftShift then
HoldingShift = true
end
end)
Input.InputEnded:connect(function(key)
if key.KeyCode == Enum.KeyCode.LeftControl then
HoldingCtrl = false
end
if key.KeyCode == Enum.KeyCode.LeftShift then
HoldingShift = false
end
end)
while RbxApi == nil do
RbxApi = GetApiRemote:Invoke()
wait()
end
explorerFilter.Changed:connect(function(prop)
if prop == "Text" then
rawUpdateList()
end
end)
CurrentInsertObjectWindow = CreateInsertObjectMenu(
GetClasses(),
"",
false,
function(option)
CurrentInsertObjectWindow.Visible = false
local list = SelectionVar():Get()
for i = 1,#list do
pcall(function() Instance.new(option,list[i]) end)
end
DestroyRightClick()
end
)
end)
spawn(function()
--[[
Change log:
09/18
Fixed checkbox mouseover sprite
Encapsulated checkbox creation into separate method
Fixed another checkbox issue
09/15
Invalid input is ignored instead of setting to default of that data type
Consolidated control methods and simplified them
All input goes through ToValue method
Fixed position of BrickColor palette
Made DropDown appear above row if it would otherwise exceed the page height
Cleaned up stylesheets
09/14
Made properties window scroll when mouse wheel scrolled
Object/Instance and Color3 data types handled properly
Multiple BrickColor controls interfering with each other fixed
Added support for Content data type
--]]
wait(0.2)
local print = function(s)
print(tostring(s))
end
-- Services
local Teams = game:GetService("Teams")
local Workspace = game:GetService("Workspace")
local Debris = game:GetService("Debris")
local ContentProvider = game:GetService("ContentProvider")
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Functions
function httpGet(url)
return game:HttpGet(url,true)
end
-- RbxApi Stuff
local apiUrl = "http://anaminus.github.io/rbx/json/api/latest.json"
local maxChunkSize = 100 * 1000
local ApiJson
if script:FindFirstChild("RawApiJson") then
ApiJson = script.RawApiJson
else
ApiJson = ""
end
function getLocalApiJson()
local rawApiJson = [===[
[{"Superclass":null,"type":"Class","Name":"Instance","tags":["notbrowsable"]},{"ValueType":"bool","type":"Property","Name":"Archivable","tags":[],"Class":"Instance"},{"ValueType":"string","type":"Property","Name":"ClassName","tags":["readonly"],"Class":"Instance"},{"ValueType":"int","type":"Property","Name":"DataCost","tags":["RobloxPlaceSecurity","readonly"],"Class":"Instance"},{"ValueType":"string","type":"Property","Name":"Name","tags":[],"Class":"Instance"},{"ValueType":"Object","type":"Property","Name":"Parent","tags":[],"Class":"Instance"},{"ValueType":"bool","type":"Property","Name":"RobloxLocked","tags":["PluginSecurity"],"Class":"Instance"},{"ValueType":"bool","type":"Property","Name":"archivable","tags":["hidden"],"Class":"Instance"},{"ValueType":"string","type":"Property","Name":"className","tags":["deprecated","readonly"],"Class":"Instance"},{"ReturnType":"void","Arguments":[],"Name":"ClearAllChildren","tags":[],"Class":"Instance","type":"Function"},{"ReturnType":"Instance","Arguments":[],"Name":"Clone","tags":[],"Class":"Instance","type":"Function"},{"ReturnType":"void","Arguments":[],"Name":"Destroy","tags":[],"Class":"Instance","type":"Function"},{"ReturnType":"Instance","Arguments":[{"Type":"string","Name":"name","Default":null},{"Type":"bool","Name":"recursive","Default":"false"}],"Name":"FindFirstChild","tags":[],"Class":"Instance","type":"Function"},{"ReturnType":"Objects","Arguments":[],"Name":"GetChildren","tags":[],"Class":"Instance","type":"Function"},{"ReturnType":"string","Arguments":[{"Type":"int","Name":"scopeLength","Default":"4"}],"Name":"GetDebugId","tags":["PluginSecurity","notbrowsable"],"Class":"Instance","type":"Function"},{"ReturnType":"string","Arguments":[],"Name":"GetFullName","tags":[],"Class":"Instance","type":"Function"},{"ReturnType":"bool","Arguments":[{"Type":"string","Name":"className","Default":null}],"Name":"IsA","tags":[],"Class":"Instance","type":"Function"},{"ReturnType":"bool","Arguments":[{"Type":"Instance","Name":"descendant","Default":null}],"Name":"IsAncestorOf","tags":[],"Class":"Instance","type":"Function"},{"ReturnType":"bool","Arguments":[{"Type":"Instance","Name":"ancestor","Default":null}],"Name":"IsDescendantOf","tags":[],"Class":"Instance","type":"Function"},{"ReturnType":"void","Arguments":[],"Name":"Remove","tags":["deprecated"],"Class":"Instance","type":"Function"},{"ReturnType":"Objects","Arguments":[],"Name":"children","tags":["deprecated"],"Class":"Instance","type":"Function"},{"ReturnType":"Instance","Arguments":[],"Name":"clone","tags":["deprecated"],"Class":"Instance","type":"Function"},{"ReturnType":"void","Arguments":[],"Name":"destroy","tags":["deprecated"],"Class":"Instance","type":"Function"},{"ReturnType":"Instance","Arguments":[{"Type":"string","Name":"name","Default":null},{"Type":"bool","Name":"recursive","Default":"false"}],"Name":"findFirstChild","tags":["deprecated"],"Class":"Instance","type":"Function"},{"ReturnType":"Objects","Arguments":[],"Name":"getChildren","tags":["deprecated"],"Class":"Instance","type":"Function"},{"ReturnType":"bool","Arguments":[{"Type":"string","Name":"className","Default":null}],"Name":"isA","tags":["deprecated"],"Class":"Instance","type":"Function"},{"ReturnType":"bool","Arguments":[{"Type":"Instance","Name":"ancestor","Default":null}],"Name":"isDescendantOf","tags":["deprecated"],"Class":"Instance","type":"Function"},{"ReturnType":"void","Arguments":[],"Name":"remove","tags":["deprecated"],"Class":"Instance","type":"Function"},{"ReturnType":"Instance","Arguments":[{"Type":"string","Name":"childName","Default":null}],"Name":"WaitForChild","tags":[],"Class":"Instance","type":"YieldFunction"},{"Arguments":[{"Name":"child","Type":"Instance"},{"Name":"parent","Type":"Instance"}],"Name":"AncestryChanged","tags":[],"Class":"Instance","type":"Event"},{"Arguments":[{"Name":"property","Type":"Property"}],"Name":"Changed","tags":[],"Class":"Instance","type":"Event"},{"Arguments":[{"Name":"child","Type":"Instance"}],"Name":"ChildAdded","tags":[],"Class":"Instance","type":"Event"},{"Arguments":[{"Name":"child","Type":"Instance"}],"Name":"ChildRemoved","tags":[],"Class":"Instance","type":"Event"},{"Arguments":[{"Name":"descendant","Type":"Instance"}],"Name":"DescendantAdded","tags":[],"Class":"Instance","type":"Event"},{"Arguments":[{"Name":"descendant","Type":"Instance"}],"Name":"DescendantRemoving","tags":[],"Class":"Instance","type":"Event"},{"Arguments":[{"Name":"child","Type":"Instance"}],"Name":"childAdded","tags":["deprecated"],"Class":"Instance","type":"Event"},{"Superclass":"Instance","type":"Class","Name":"Accoutrement","tags":[]},{"ValueType":"Vector3","type":"Property","Name":"AttachmentForward","tags":[],"Class":"Accoutrement"},{"ValueType":"CoordinateFrame","type":"Property","Name":"AttachmentPoint","tags":[],"Class":"Accoutrement"},{"ValueType":"Vector3","type":"Property","Name":"AttachmentPos","tags":[],"Class":"Accoutrement"},{"ValueType":"Vector3","type":"Property","Name":"AttachmentRight","tags":[],"Class":"Accoutrement"},{"ValueType":"Vector3","type":"Property","Name":"AttachmentUp","tags":[],"Class":"Accoutrement"},{"Superclass":"Accoutrement","type":"Class","Name":"Accessory","tags":[]},{"Superclass":"Accoutrement","type":"Class","Name":"Hat","tags":["deprecated"]},{"Superclass":"Instance","type":"Class","Name":"AdService","tags":["notCreatable"]},{"ReturnType":"void","Arguments":[],"Name":"ShowVideoAd","tags":[],"Class":"AdService","type":"Function"},{"Arguments":[{"Name":"adShown","Type":"bool"}],"Name":"VideoAdClosed","tags":[],"Class":"AdService","type":"Event"},{"Superclass":"Instance","type":"Class","Name":"AdvancedDragger","tags":[]},{"Superclass":"Instance","type":"Class","Name":"Animation","tags":[]},{"ValueType":"Content","type":"Property","Name":"AnimationId","tags":[],"Class":"Animation"},{"Superclass":"Instance","type":"Class","Name":"AnimationController","tags":[]},{"ReturnType":"Array","Arguments":[],"Name":"GetPlayingAnimationTracks","tags":[],"Class":"AnimationController","type":"Function"},{"ReturnType":"Instance","Arguments":[{"Type":"Instance","Name":"animation","Default":null}],"Name":"LoadAnimation","tags":[],"Class":"AnimationController","type":"Function"},{"Arguments":[{"Name":"animationTrack","Type":"Instance"}],"Name":"AnimationPlayed","tags":[],"Class":"AnimationController","type":"Event"},{"Superclass":"Instance","type":"Class","Name":"AnimationTrack","tags":[]},{"ValueType":"Object","type":"Property","Name":"Animation","tags":["readonly"],"Class":"AnimationTrack"},{"ValueType":"bool","type":"Property","Name":"IsPlaying","tags":["readonly"],"Class":"AnimationTrack"},{"ValueType":"float","type":"Property","Name":"Length","tags":["readonly"],"Class":"AnimationTrack"},{"ValueType":"AnimationPriority","type":"Property","Name":"Priority","tags":[],"Class":"AnimationTrack"},{"ValueType":"float","type":"Property","Name":"TimePosition","tags":[],"Class":"AnimationTrack"},{"ReturnType":"void","Arguments":[{"Type":"float","Name":"speed","Default":"1"}],"Name":"AdjustSpeed","tags":[],"Class":"AnimationTrack","type":"Function"},{"ReturnType":"void","Arguments":[{"Type":"float","Name":"weight","Default":"1"},{"Type":"float","Name":"fadeTime","Default":"0.100000001"}],"Name":"AdjustWeight","tags":[],"Class":"AnimationTrack","type":"Function"},{"ReturnType":"double","Arguments":[{"Type":"string","Name":"keyframeName","Default":null}],"Name":"GetTimeOfKeyframe","tags":[],"Class":"AnimationTrack","type":"Function"},{"ReturnType":"void","Arguments":[{"Type":"float","Name":"fadeTime","Default":"0.100000001"},{"Type":"float","Name":"weight","Default":"1"},{"Type":"float","Name":"speed","Default":"1"}],"Name":"Play","tags":[],"Class":"AnimationTrack","type":"Function"},{"ReturnType":"void","Arguments":[{"Type":"float","Name":"fadeTime","Default":"0.100000001"}],"Name":"Stop","tags":[],"Class":"AnimationTrack","type":"Function"},{"Arguments":[{"Name":"keyframeName","Type":"string"}],"Name":"KeyframeReached","tags":[],"Class":"AnimationTrack","type":"Event"},{"Arguments":[],"Name":"Stopped","tags":["deprecated"],"Class":"AnimationTrack","type":"Event"},{"Superclass":"Instance","type":"Class","Name":"AnimationTrackState","tags":[]},{"Superclass":"Instance","type":"Class","Name":"Animator","tags":[]},{"ReturnType":"Instance","Arguments":[{"Type":"Instance","Name":"animation","Default":null}],"Name":"LoadAnimation","tags":[],"Class":"Animator","type":"Function"},{"Superclass":"Instance","type":"Class","Name":"AssetService","tags":[]},{"ReturnType":"void","Arguments":[{"Type":"string","Name":"revertUrl","Default":null}],"Name":"SetAssetRevertUrl","tags":["LocalUserSecurity"],"Class":"AssetService","type":"Function"},{"ReturnType":"void","Arguments":[{"Type":"string","Name":"versionsUrl","Default":null}],"Name":"SetAssetVersionsUrl","tags":["LocalUserSecurity"],"Class":"AssetService","type":"Function"},{"ReturnType":"void","Arguments":[{"Type":"string","Name":"accessUrl","Default":null}],"Name":"SetPlaceAccessUrl","tags":["LocalUserSecurity"],"Class":"AssetService","type":"Function"},{"ReturnType":"int","Arguments":[{"Type":"string","Name":"placeName","Default":null},{"Type":"int","Name":"templatePlaceID","Default":null},{"Type":"string","Name":"description","Default":""}],"Name":"CreatePlaceAsync","tags":[],"Class":"AssetService","type":"YieldFunction"},{"ReturnType":"int","Arguments":[{"Type":"Instance","Name":"player","Default":null},{"Type":"string","Name":"placeName","Default":null},{"Type":"int","Name":"templatePlaceID","Default":null},{"Type":"string","Name":"description","Default":""}],"Name":"CreatePlaceInPlayerInventoryAsync","tags":[],"Class":"AssetService","type":"YieldFunction"},{"ReturnType":"Dictionary","Arguments":[{"Type":"int","Name":"placeId","Default":null},{"Type":"int","Name":"pageNum","Default":"1"}],"Name":"GetAssetVersions","tags":[],"Class":"AssetService","type":"YieldFunction"},{"ReturnType":"int","Arguments":[{"Type":"int","Name":"creationID","Default":null}],"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leMethod"},{"type":"EnumItem","Name":"Precise","tags":[],"Value":2,"Enum":"TickCountSampleMethod"},{"type":"Enum","Name":"TopBottom","tags":[]},{"type":"EnumItem","Name":"Top","tags":[],"Value":0,"Enum":"TopBottom"},{"type":"EnumItem","Name":"Center","tags":[],"Value":1,"Enum":"TopBottom"},{"type":"EnumItem","Name":"Bottom","tags":[],"Value":2,"Enum":"TopBottom"},{"type":"Enum","Name":"TouchCameraMovementMode","tags":[]},{"type":"EnumItem","Name":"Default","tags":[],"Value":0,"Enum":"TouchCameraMovementMode"},{"type":"EnumItem","Name":"Follow","tags":[],"Value":2,"Enum":"TouchCameraMovementMode"},{"type":"EnumItem","Name":"Classic","tags":[],"Value":1,"Enum":"TouchCameraMovementMode"},{"type":"Enum","Name":"TouchMovementMode","tags":[]},{"type":"EnumItem","Name":"Default","tags":[],"Value":0,"Enum":"TouchMovementMode"},{"type":"EnumItem","Name":"Thumbstick","tags":[],"Value":1,"Enum":"TouchMovementMode"},{"type":"EnumItem","Name":"DPad","tags":[],"Value":2,"Enum":"TouchMovementMode"},{"type":"EnumItem","Name":"Thumbpad","tags":[],"Value":3,"Enum":"TouchMovementMode"},{"type":"EnumItem","Name":"ClickToMove","tags":[],"Value":4,"Enum":"TouchMovementMode"},{"type":"Enum","Name":"TweenStatus","tags":[]},{"type":"EnumItem","Name":"Canceled","tags":[],"Value":0,"Enum":"TweenStatus"},{"type":"EnumItem","Name":"Completed","tags":[],"Value":1,"Enum":"TweenStatus"},{"type":"Enum","Name":"UiMessageType","tags":[]},{"type":"EnumItem","Name":"UiMessageError","tags":[],"Value":0,"Enum":"UiMessageType"},{"type":"EnumItem","Name":"UiMessageInfo","tags":[],"Value":1,"Enum":"UiMessageType"},{"type":"Enum","Name":"UploadSetting","tags":[]},{"type":"EnumItem","Name":"Never","tags":[],"Value":0,"Enum":"UploadSetting"},{"type":"EnumItem","Name":"Ask","tags":[],"Value":1,"Enum":"UploadSetting"},{"type":"EnumItem","Name":"Always","tags":[],"Value":2,"Enum":"UploadSetting"},{"type":"Enum","Name":"UserCFrame","tags":[]},{"type":"EnumItem","Name":"Head","tags":[],"Value":0,"Enum":"UserCFrame"},{"type":"EnumItem","Name":"LeftHand","tags":[],"Value":1,"Enum":"UserCFrame"},{"type":"EnumItem","Name":"RightHand","tags":[],"Value":2,"Enum":"UserCFrame"},{"type":"Enum","Name":"UserInputState","tags":[]},{"type":"EnumItem","Name":"Begin","tags":[],"Value":0,"Enum":"UserInputState"},{"type":"EnumItem","Name":"Change","tags":[],"Value":1,"Enum":"UserInputState"},{"type":"EnumItem","Name":"End","tags":[],"Value":2,"Enum":"UserInputState"},{"type":"EnumItem","Name":"Cancel","tags":[],"Value":3,"Enum":"UserInputState"},{"type":"EnumItem","Name":"None","tags":[],"Value":4,"Enum":"UserInputState"},{"type":"Enum","Name":"UserInputType","tags":[]},{"type":"EnumItem","Name":"MouseButton1","tags":[],"Value":0,"Enum":"UserInputType"},{"type":"EnumItem","Name":"MouseButton2","tags":[],"Value":1,"Enum":"UserInputType"},{"type":"EnumItem","Name":"MouseButton3","tags":[],"Value":2,"Enum":"UserInputType"},{"type":"EnumItem","Name":"MouseWheel","tags":[],"Value":3,"Enum":"UserInputType"},{"type":"EnumItem","Name":"MouseMovement","tags":[],"Value":4,"Enum":"UserInputType"},{"type":"EnumItem","Name":"Touch","tags":[],"Value":7,"Enum":"UserInputType"},{"type":"EnumItem","Name":"Keyboard","tags":[],"Value":8,"Enum":"UserInputType"},{"type":"EnumItem","Name":"Focus","tags":[],"Value":9,"Enum":"UserInputType"},{"type":"EnumItem","Name":"Accelerometer","tags":[],"Value":10,"Enum":"UserInputType"},{"type":"EnumItem","Name":"Gyro","tags":[],"Value":11,"Enum":"UserInputType"},{"type":"EnumItem","Name":"Gamepad1","tags":[],"Value":12,"Enum":"UserInputType"},{"type":"EnumItem","Name":"Gamepad2","tags":[],"Value":13,"Enum":"UserInputType"},{"type":"EnumItem","Name":"Gamepad3","tags":[],"Value":14,"Enum":"UserInputType"},{"type":"EnumItem","Name":"Gamepad4","tags":[],"Value":15,"Enum":"UserInputType"},{"type":"EnumItem","Name":"Gamepad5","tags":[],"Value":16,"Enum":"UserInputType"},{"type":"EnumItem","Name":"Gamepad6","tags":[],"Value":17,"Enum":"UserInputType"},{"type":"EnumItem","Name":"Gamepad7","tags":[],"Value":18,"Enum":"UserInputType"},{"type":"EnumItem","Name":"Gamepad8","tags":[],"Value":19,"Enum":"UserInputType"},{"type":"EnumItem","Name":"TextInput","tags":[],"Value":20,"Enum":"UserInputType"},{"type":"EnumItem","Name":"None","tags":[],"Value":21,"Enum":"UserInputType"},{"type":"Enum","Name":"VibrationMotor","tags":[]},{"type":"EnumItem","Name":"Large","tags":[],"Value":0,"Enum":"VibrationMotor"},{"type":"EnumItem","Name":"Small","tags":[],"Value":1,"Enum":"VibrationMotor"},{"type":"EnumItem","Name":"LeftTrigger","tags":[],"Value":2,"Enum":"VibrationMotor"},{"type":"EnumItem","Name":"RightTrigger","tags":[],"Value":3,"Enum":"VibrationMotor"},{"type":"EnumItem","Name":"LeftHand","tags":[],"Value":4,"Enum":"VibrationMotor"},{"type":"EnumItem","Name":"RightHand","tags":[],"Value":5,"Enum":"VibrationMotor"},{"type":"Enum","Name":"VideoQualitySettings","tags":[]},{"type":"EnumItem","Name":"LowResolution","tags":[],"Value":0,"Enum":"VideoQualitySettings"},{"type":"EnumItem","Name":"MediumResolution","tags":[],"Value":1,"Enum":"VideoQualitySettings"},{"type":"EnumItem","Name":"HighResolution","tags":[],"Value":2,"Enum":"VideoQualitySettings"},{"type":"Enum","Name":"WaterDirection","tags":[]},{"type":"EnumItem","Name":"NegX","tags":[],"Value":0,"Enum":"WaterDirection"},{"type":"EnumItem","Name":"X","tags":[],"Value":1,"Enum":"WaterDirection"},{"type":"EnumItem","Name":"NegY","tags":[],"Value":2,"Enum":"WaterDirection"},{"type":"EnumItem","Name":"Y","tags":[],"Value":3,"Enum":"WaterDirection"},{"type":"EnumItem","Name":"NegZ","tags":[],"Value":4,"Enum":"WaterDirection"},{"type":"EnumItem","Name":"Z","tags":[],"Value":5,"Enum":"WaterDirection"},{"type":"Enum","Name":"WaterForce","tags":[]},{"type":"EnumItem","Name":"None","tags":[],"Value":0,"Enum":"WaterForce"},{"type":"EnumItem","Name":"Small","tags":[],"Value":1,"Enum":"WaterForce"},{"type":"EnumItem","Name":"Medium","tags":[],"Value":2,"Enum":"WaterForce"},{"type":"EnumItem","Name":"Strong","tags":[],"Value":3,"Enum":"WaterForce"},{"type":"EnumItem","Name":"Max","tags":[],"Value":4,"Enum":"WaterForce"}]
]===]
return rawApiJson
end
function getCurrentApiJson()
local jsonStr = nil
if readfile and getelysianpath then
if readfile(getelysianpath().."Xpl0rerApi.txt") then
print("Api found in folder!")
jsonStr = readfile(getelysianpath().."Xpl0rerApi.txt")
return jsonStr
end
end
local success, err = pcall(function()
jsonStr = httpGet(apiUrl)
print("Fetched json successfully")
end)
if success then
print("Returning json")
--print(jsonStr:sub(1,500))
return jsonStr
else
print("Error fetching json: " .. tostring(err))
print("Falling back to local copy")
return getLocalApiJson()
end
end
function splitStringIntoChunks(jsonStr)
-- Splits up a string into a table with a given size
local t = {}
for i = 1, math.ceil(string.len(jsonStr)/maxChunkSize) do
local str = jsonStr:sub((i-1)*maxChunkSize+1, i*maxChunkSize)
table.insert(t, str)
end
return t
end
local jsonToParse = getCurrentApiJson()
local apiChunks = splitStringIntoChunks(jsonToParse)
function getRbxApi()
--[[
Api.Classes
Api.Enums
Api.GetProperties(className)
Api.IsEnum(valueType)
--]]
-- Services
local HttpService = game:GetService("HttpService")
local ServerStorage = game:GetService("ServerStorage")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Remotes
--local Remotes = ReplicatedStorage:WaitForChild("OnlineStudio"):WaitForChild("Remotes")
--local GetApiJsonFunction = Remotes:WaitForChild("GetApiJson")
-- Functions
local JsonDecode = function(s) return HttpService:JSONDecode(s) end
local function GetApiRemoteFunction(index)
if (apiChunks[index]) then
return apiChunks[index], #apiChunks
else
print("Bad index for GetApiJson")
return nil
end
end
local function getApiJson()
local apiTable = {}
local firstPage, pageCount = GetApiRemoteFunction(1)
table.insert(apiTable, firstPage)
for i = 2, pageCount do
--print("Fetching API page # " .. tostring(i))
local result = GetApiRemoteFunction(i)
table.insert(apiTable, result)
end
return table.concat(apiTable)
end
local json = getApiJson()
local apiDump = JsonDecode(json)
local Classes = {}
local Enums = {}
local function sortAlphabetic(t, property)
table.sort(t,
function(x,y) return x[property] < y[property]
end)
end
local function isEnum(name)
return Enums[name] ~= nil
end
local function getProperties(className)
local class = Classes[className]
local properties = {}
if not class then return properties end
while class do
for _,property in pairs(class.Properties) do
table.insert(properties, property)
end
class = Classes[class.Superclass]
end
sortAlphabetic(properties, "Name")
return properties
end
for _,item in pairs(apiDump) do
local itemType = item.type
-- Classes --
if (itemType == 'Class') then
Classes[item.Name] = item
item.Properties = {}
item.Functions = {}
item.YieldFunctions = {}
item.Events = {}
item.Callbacks = {}
-- Members --
elseif (itemType == 'Property') then
table.insert(Classes[item.Class].Properties, item)
elseif (itemType == 'Function') then
table.insert(Classes[item.Class].Functions, item)
elseif (itemType == 'YieldFunction') then
table.insert(Classes[item.Class].YieldFunctions, item)
elseif (itemType == 'Event') then
table.insert(Classes[item.Class].Events, item)
elseif (itemType == 'Callback') then
table.insert(Classes[item.Class].Callbacks, item)
-- Enums --
elseif (itemType == 'Enum') then
Enums[item.Name] = item
item.EnumItems = {}
elseif (itemType == 'EnumItem') then
Enums[item.Enum].EnumItems[item.Name] = item
end
end
return {
Classes = Classes;
Enums = Enums;
GetProperties = getProperties;
IsEnum = isEnum;
}
end
-- Modules
local Permissions = {CanEdit = true}
local RbxApi = getRbxApi()
--[[
RbxApi.Classes
RbxApi.Enums
RbxApi.GetProperties(className)
RbxApi.IsEnum(valueType)
--]]
-- Styles
local function CreateColor3(r, g, b) return Color3.new(r/255,g/255,b/255) end
local Styles = {
Font = Enum.Font.Arial;
Margin = 5;
Black = CreateColor3(0,0,0);
White = CreateColor3(255,255,255);
}
local Row = {
Font = Styles.Font;
FontSize = Enum.FontSize.Size14;
TextXAlignment = Enum.TextXAlignment.Left;
TextColor = Styles.Black;
TextColorOver = Styles.White;
TextLockedColor = CreateColor3(120,120,120);
Height = 24;
BorderColor = CreateColor3(216,216,216);
BackgroundColor = Styles.White;
BackgroundColorAlternate = CreateColor3(246,246,246);
BackgroundColorMouseover = CreateColor3(211,224,244);
TitleMarginLeft = 15;
}
local DropDown = {
Font = Styles.Font;
FontSize = Enum.FontSize.Size14;
TextColor = CreateColor3(0,0,0);
TextColorOver = Styles.White;
TextXAlignment = Enum.TextXAlignment.Left;
Height = 16;
BackColor = Styles.White;
BackColorOver = CreateColor3(86,125,188);
BorderColor = CreateColor3(216,216,216);
BorderSizePixel = 2;
ArrowColor = CreateColor3(160,160,160);
ArrowColorOver = Styles.Black;
}
local BrickColors = {
BoxSize = 13;
BorderSizePixel = 1;
BorderColor = CreateColor3(160,160,160);
FrameColor = CreateColor3(160,160,160);
Size = 20;
Padding = 4;
ColorsPerRow = 8;
OuterBorder = 1;
OuterBorderColor = Styles.Black;
}
wait(1)
local Gui = D_E_X
local PropertiesFrame = Gui:WaitForChild("PropertiesFrame")
local ExplorerFrame = Gui:WaitForChild("ExplorerPanel")
local bindGetSelection = ExplorerFrame.TotallyNotGetSelection
local bindSelectionChanged = ExplorerFrame.TotallyNotSelectionChanged
local bindGetApi = PropertiesFrame.GetApi
local bindGetAwait = PropertiesFrame.GetAwaiting
local bindSetAwait = PropertiesFrame.SetAwaiting
local ContentUrl = ContentProvider.BaseUrl .. "asset/?id="
local SettingsRemote = Gui:WaitForChild("SettingsPanel"):WaitForChild("GetSetting")
local propertiesSearch = PropertiesFrame.Header.TextBox
local AwaitingObjectValue = false
local AwaitingObjectObj
local AwaitingObjectProp
function searchingProperties()
if propertiesSearch.Text ~= "" and propertiesSearch.Text ~= "Search Properties" then
return true
end
return false
end
local function GetSelection()
local selection = bindGetSelection:Invoke()
if #selection == 0 then
return nil
else
return selection
end
end
-- Number
local function Round(number, decimalPlaces)
return tonumber(string.format("%." .. (decimalPlaces or 0) .. "f", number))
end
-- Strings
local function Split(str, delimiter)
local start = 1
local t = {}
while true do
local pos = string.find (str, delimiter, start, true)
if not pos then
break
end
table.insert (t, string.sub (str, start, pos - 1))
start = pos + string.len (delimiter)
end
table.insert (t, string.sub (str, start))
return t
end
-- Data Type Handling
local function ToString(value, type)
if type == "float" then
return tostring(Round(value,2))
elseif type == "Content" then
if string.find(value,"/asset") then
local match = string.find(value, "=") + 1
local id = string.sub(value, match)
return id
else
return tostring(value)
end
elseif type == "Vector2" then
local x = value.x
local y = value.y
return string.format("%g, %g", x,y)
elseif type == "Vector3" then
local x = value.x
local y = value.y
local z = value.z
return string.format("%g, %g, %g", x,y,z)
elseif type == "Color3" then
local r = value.r
local g = value.g
local b = value.b
return string.format("%d, %d, %d", r*255,g*255,b*255)
elseif type == "UDim2" then
local xScale = value.X.Scale
local xOffset = value.X.Offset
local yScale = value.Y.Scale
local yOffset = value.Y.Offset
return string.format("{%d, %d}, {%d, %d}", xScale, xOffset, yScale, yOffset)
else
return tostring(value)
end
end
local function ToValue(value,type)
if type == "Vector2" then
local list = Split(value,",")
if #list < 2 then return nil end
local x = tonumber(list[1]) or 0
local y = tonumber(list[2]) or 0
return Vector2.new(x,y)
elseif type == "Vector3" then
local list = Split(value,",")
if #list < 3 then return nil end
local x = tonumber(list[1]) or 0
local y = tonumber(list[2]) or 0
local z = tonumber(list[3]) or 0
return Vector3.new(x,y,z)
elseif type == "Color3" then
local list = Split(value,",")
if #list < 3 then return nil end
local r = tonumber(list[1]) or 0
local g = tonumber(list[2]) or 0
local b = tonumber(list[3]) or 0
return Color3.new(r/255,g/255, b/255)
elseif type == "UDim2" then
local list = Split(string.gsub(string.gsub(value, "{", ""),"}",""),",")
if #list < 4 then return nil end
local xScale = tonumber(list[1]) or 0
local xOffset = tonumber(list[2]) or 0
local yScale = tonumber(list[3]) or 0
local yOffset = tonumber(list[4]) or 0
return UDim2.new(xScale, xOffset, yScale, yOffset)
elseif type == "Content" then
if tonumber(value) ~= nil then
value = ContentUrl .. value
end
return value
elseif type == "float" or type == "int" or type == "double" then
return tonumber(value)
elseif type == "string" then
return value
elseif type == "NumberRange" then
local list = Split(value,",")
if #list == 1 then
if tonumber(list[1]) == nil then return nil end
local newVal = tonumber(list[1]) or 0
return NumberRange.new(newVal)
end
if #list < 2 then return nil end
local x = tonumber(list[1]) or 0
local y = tonumber(list[2]) or 0
return NumberRange.new(x,y)
else
return nil
end
end
-- Tables
local function CopyTable(T)
local t2 = {}
for k,v in pairs(T) do
t2[k] = v
end
return t2
end
local function SortTable(T)
table.sort(T,
function(x,y) return x.Name < y.Name
end)
end
-- Spritesheet
local Sprite = {
Width = 13;
Height = 13;
}
local Spritesheet = {
Image = "http://www.roblox.com/asset/?id=128896947";
Height = 256;
Width = 256;
}
local Images = {
"unchecked",
"checked",
"unchecked_over",
"checked_over",
"unchecked_disabled",
"checked_disabled"
}
local function SpritePosition(spriteName)
local x = 0
local y = 0
for i,v in pairs(Images) do
if (v == spriteName) then
return {x, y}
end
x = x + Sprite.Height
if (x + Sprite.Width) > Spritesheet.Width then
x = 0
y = y + Sprite.Height
end
end
end
local function GetCheckboxImageName(checked, readOnly, mouseover)
if checked then
if readOnly then
return "checked_disabled"
elseif mouseover then
return "checked_over"
else
return "checked"
end
else
if readOnly then
return "unchecked_disabled"
elseif mouseover then
return "unchecked_over"
else
return "unchecked"
end
end
end
local MAP_ID = 418720155
-- Gui Controls --
---- IconMap ----
-- Image size: 256px x 256px
-- Icon size: 16px x 16px
-- Padding between each icon: 2px
-- Padding around image edge: 1px
-- Total icons: 14 x 14 (196)
local Icon do
local iconMap = 'http://www.roblox.com/asset/?id=' .. MAP_ID
game:GetService('ContentProvider'):Preload(iconMap)
local iconDehash do
-- 14 x 14, 0-based input, 0-based output
local f=math.floor
function iconDehash(h)
return f(h/14%14),f(h%14)
end
end
function Icon(IconFrame,index)
local row,col = iconDehash(index)
local mapSize = Vector2.new(256,256)
local pad,border = 2,1
local iconSize = 16
local class = 'Frame'
if type(IconFrame) == 'string' then
class = IconFrame
IconFrame = nil
end
if not IconFrame then
IconFrame = Create(class,{
Name = "Icon";
BackgroundTransparency = 1;
ClipsDescendants = true;
Create('ImageLabel',{
Name = "IconMap";
Active = false;
BackgroundTransparency = 1;
Image = iconMap;
Size = UDim2.new(mapSize.x/iconSize,0,mapSize.y/iconSize,0);
});
})
end
IconFrame.IconMap.Position = UDim2.new(-col - (pad*(col+1) + border)/iconSize,0,-row - (pad*(row+1) + border)/iconSize,0)
return IconFrame
end
end
local function CreateCell()
local tableCell = Instance.new("Frame")
tableCell.Size = UDim2.new(0.5, -1, 1, 0)
tableCell.BackgroundColor3 = Row.BackgroundColor
tableCell.BorderColor3 = Row.BorderColor
return tableCell
end
local function CreateLabel(readOnly)
local label = Instance.new("TextLabel")
label.Font = Row.Font
label.FontSize = Row.FontSize
label.TextXAlignment = Row.TextXAlignment
label.BackgroundTransparency = 1
if readOnly then
label.TextColor3 = Row.TextLockedColor
else
label.TextColor3 = Row.TextColor
end
return label
end
local function CreateTextButton(readOnly, onClick)
local button = Instance.new("TextButton")
button.Font = Row.Font
button.FontSize = Row.FontSize
button.TextXAlignment = Row.TextXAlignment
button.BackgroundTransparency = 1
if readOnly then
button.TextColor3 = Row.TextLockedColor
else
button.TextColor3 = Row.TextColor
button.MouseButton1Click:connect(function()
onClick()
end)
end
return button
end
local function CreateObject(readOnly)
local button = Instance.new("TextButton")
button.Font = Row.Font
button.FontSize = Row.FontSize
button.TextXAlignment = Row.TextXAlignment
button.BackgroundTransparency = 1
if readOnly then
button.TextColor3 = Row.TextLockedColor
else
button.TextColor3 = Row.TextColor
end
local cancel = Create(Icon('ImageButton',177),{
Name = "Cancel";
Visible = false;
Position = UDim2.new(1,-20,0,0);
Size = UDim2.new(0,20,0,20);
Parent = button;
})
return button
end
local function CreateTextBox(readOnly)
if readOnly then
local box = CreateLabel(readOnly)
return box
else
local box = Instance.new("TextBox")
if not SettingsRemote:Invoke("ClearProps") then
box.ClearTextOnFocus = false
end
box.Font = Row.Font
box.FontSize = Row.FontSize
box.TextXAlignment = Row.TextXAlignment
box.BackgroundTransparency = 1
box.TextColor3 = Row.TextColor
return box
end
end
local function CreateDropDownItem(text, onClick)
local button = Instance.new("TextButton")
button.Font = DropDown.Font
button.FontSize = DropDown.FontSize
button.TextColor3 = DropDown.TextColor
button.TextXAlignment = DropDown.TextXAlignment
button.BackgroundColor3 = DropDown.BackColor
button.AutoButtonColor = false
button.BorderSizePixel = 0
button.Active = true
button.Text = text
button.MouseEnter:connect(function()
button.TextColor3 = DropDown.TextColorOver
button.BackgroundColor3 = DropDown.BackColorOver
end)
button.MouseLeave:connect(function()
button.TextColor3 = DropDown.TextColor
button.BackgroundColor3 = DropDown.BackColor
end)
button.MouseButton1Click:connect(function()
onClick(text)
end)
return button
end
local function CreateDropDown(choices, currentChoice, readOnly, onClick)
local frame = Instance.new("Frame")
frame.Name = "DropDown"
frame.Size = UDim2.new(1, 0, 1, 0)
frame.BackgroundTransparency = 1
frame.Active = true
local menu = nil
local arrow = nil
local expanded = false
local margin = DropDown.BorderSizePixel;
local button = Instance.new("TextButton")
button.Font = Row.Font
button.FontSize = Row.FontSize
button.TextXAlignment = Row.TextXAlignment
button.BackgroundTransparency = 1
button.TextColor3 = Row.TextColor
if readOnly then
button.TextColor3 = Row.TextLockedColor
end
button.Text = currentChoice
button.Size = UDim2.new(1, -2 * Styles.Margin, 1, 0)
button.Position = UDim2.new(0, Styles.Margin, 0, 0)
button.Parent = frame
local function showArrow(color)
if arrow then arrow:Destroy() end
local graphicTemplate = Create('Frame',{
Name="Graphic";
BorderSizePixel = 0;
BackgroundColor3 = color;
})
local graphicSize = 16/2
arrow = ArrowGraphic(graphicSize,'Down',true,graphicTemplate)
arrow.Position = UDim2.new(1,-graphicSize * 2,0.5,-graphicSize/2)
arrow.Parent = frame
end
local function hideMenu()
expanded = false
showArrow(DropDown.ArrowColor)
if menu then menu:Destroy() end
end
local function showMenu()
expanded = true
menu = Instance.new("Frame")
menu.Size = UDim2.new(1, -2 * margin, 0, #choices * DropDown.Height)
menu.Position = UDim2.new(0, margin, 0, Row.Height + margin)
menu.BackgroundTransparency = 0
menu.BackgroundColor3 = DropDown.BackColor
menu.BorderColor3 = DropDown.BorderColor
menu.BorderSizePixel = DropDown.BorderSizePixel
menu.Active = true
menu.ZIndex = 5
menu.Parent = frame
local parentFrameHeight = menu.Parent.Parent.Parent.Parent.Size.Y.Offset
local rowHeight = menu.Parent.Parent.Parent.Position.Y.Offset
if (rowHeight + menu.Size.Y.Offset) > math.max(parentFrameHeight,PropertiesFrame.AbsoluteSize.y) then
menu.Position = UDim2.new(0, margin, 0, -1 * (#choices * DropDown.Height) - margin)
end
local function choice(name)
onClick(name)
hideMenu()
end
for i,name in pairs(choices) do
local option = CreateDropDownItem(name, function()
choice(name)
end)
option.Size = UDim2.new(1, 0, 0, 16)
option.Position = UDim2.new(0, 0, 0, (i - 1) * DropDown.Height)
option.ZIndex = menu.ZIndex
option.Parent = menu
end
end
showArrow(DropDown.ArrowColor)
if not readOnly then
button.MouseEnter:connect(function()
button.TextColor3 = Row.TextColor
showArrow(DropDown.ArrowColorOver)
end)
button.MouseLeave:connect(function()
button.TextColor3 = Row.TextColor
if not expanded then
showArrow(DropDown.ArrowColor)
end
end)
button.MouseButton1Click:connect(function()
if expanded then
hideMenu()
else
showMenu()
end
end)
end
return frame,button
end
local function CreateBrickColor(readOnly, onClick)
local frame = Instance.new("Frame")
frame.Size = UDim2.new(1,0,1,0)
frame.BackgroundTransparency = 1
local colorPalette = Instance.new("Frame")
colorPalette.BackgroundTransparency = 0
colorPalette.SizeConstraint = Enum.SizeConstraint.RelativeXX
colorPalette.Size = UDim2.new(1, -2 * BrickColors.OuterBorder, 1, -2 * BrickColors.OuterBorder)
colorPalette.BorderSizePixel = BrickColors.BorderSizePixel
colorPalette.BorderColor3 = BrickColors.BorderColor
colorPalette.Position = UDim2.new(0, BrickColors.OuterBorder, 0, BrickColors.OuterBorder + Row.Height)
colorPalette.ZIndex = 5
colorPalette.Visible = false
colorPalette.BorderSizePixel = BrickColors.OuterBorder
colorPalette.BorderColor3 = BrickColors.OuterBorderColor
colorPalette.Parent = frame
local function show()
colorPalette.Visible = true
end
local function hide()
colorPalette.Visible = false
end
local function toggle()
colorPalette.Visible = not colorPalette.Visible
end
local colorBox = Instance.new("TextButton", frame)
colorBox.Position = UDim2.new(0, Styles.Margin, 0, Styles.Margin)
colorBox.Size = UDim2.new(0, BrickColors.BoxSize, 0, BrickColors.BoxSize)
colorBox.Text = ""
colorBox.MouseButton1Click:connect(function()
if not readOnly then
toggle()
end
end)
if readOnly then
colorBox.AutoButtonColor = false
end
local spacingBefore = (Styles.Margin * 2) + BrickColors.BoxSize
local propertyLabel = CreateTextButton(readOnly, function()
if not readOnly then
toggle()
end
end)
propertyLabel.Size = UDim2.new(1, (-1 * spacingBefore) - Styles.Margin, 1, 0)
propertyLabel.Position = UDim2.new(0, spacingBefore, 0, 0)
propertyLabel.Parent = frame
local size = (1 / BrickColors.ColorsPerRow)
for index = 0, 127 do
local brickColor = BrickColor.palette(index)
local color3 = brickColor.Color
local x = size * (index % BrickColors.ColorsPerRow)
local y = size * math.floor(index / BrickColors.ColorsPerRow)
local brickColorBox = Instance.new("TextButton")
brickColorBox.Text = ""
brickColorBox.Size = UDim2.new(size,0,size,0)
brickColorBox.BackgroundColor3 = color3
brickColorBox.Position = UDim2.new(x, 0, y, 0)
brickColorBox.ZIndex = colorPalette.ZIndex
brickColorBox.Parent = colorPalette
brickColorBox.MouseButton1Click:connect(function()
hide()
onClick(brickColor)
end)
end
return frame,propertyLabel,colorBox
end
local function CreateColor3Control(readOnly, onClick)
local frame = Instance.new("Frame")
frame.Size = UDim2.new(1,0,1,0)
frame.BackgroundTransparency = 1
local colorBox = Instance.new("TextButton", frame)
colorBox.Position = UDim2.new(0, Styles.Margin, 0, Styles.Margin)
colorBox.Size = UDim2.new(0, BrickColors.BoxSize, 0, BrickColors.BoxSize)
colorBox.Text = ""
colorBox.AutoButtonColor = false
local spacingBefore = (Styles.Margin * 2) + BrickColors.BoxSize
local box = CreateTextBox(readOnly)
box.Size = UDim2.new(1, (-1 * spacingBefore) - Styles.Margin, 1, 0)
box.Position = UDim2.new(0, spacingBefore, 0, 0)
box.Parent = frame
return frame,box,colorBox
end
function CreateCheckbox(value, readOnly, onClick)
local checked = value
local mouseover = false
local checkboxFrame = Instance.new("ImageButton")
checkboxFrame.Size = UDim2.new(0, Sprite.Width, 0, Sprite.Height)
checkboxFrame.BackgroundTransparency = 1
checkboxFrame.ClipsDescendants = true
--checkboxFrame.Position = UDim2.new(0, Styles.Margin, 0, Styles.Margin)
local spritesheetImage = Instance.new("ImageLabel", checkboxFrame)
spritesheetImage.Name = "SpritesheetImageLabel"
spritesheetImage.Size = UDim2.new(0, Spritesheet.Width, 0, Spritesheet.Height)
spritesheetImage.Image = Spritesheet.Image
spritesheetImage.BackgroundTransparency = 1
local function updateSprite()
local spriteName = GetCheckboxImageName(checked, readOnly, mouseover)
local spritePosition = SpritePosition(spriteName)
spritesheetImage.Position = UDim2.new(0, -1 * spritePosition[1], 0, -1 * spritePosition[2])
end
local function setValue(val)
checked = val
updateSprite()
end
if not readOnly then
checkboxFrame.MouseEnter:connect(function() mouseover = true updateSprite() end)
checkboxFrame.MouseLeave:connect(function() mouseover = false updateSprite() end)
checkboxFrame.MouseButton1Click:connect(function()
onClick(checked)
end)
end
updateSprite()
return checkboxFrame, setValue
end
-- Code for handling controls of various data types --
local Controls = {}
Controls["default"] = function(object, propertyData, readOnly)
local propertyName = propertyData["Name"]
local propertyType = propertyData["ValueType"]
local box = CreateTextBox(readOnly)
box.Size = UDim2.new(1, -2 * Styles.Margin, 1, 0)
box.Position = UDim2.new(0, Styles.Margin, 0, 0)
local function update()
local value = object[propertyName]
box.Text = ToString(value, propertyType)
end
if not readOnly then
box.FocusLost:connect(function(enterPressed)
Set(object, propertyData, ToValue(box.Text,propertyType))
update()
end)
end
update()
object.Changed:connect(function(property)
if (property == propertyName) then
update()
end
end)
return box
end
Controls["bool"] = function(object, propertyData, readOnly)
local propertyName = propertyData["Name"]
local checked = object[propertyName]
local checkbox, setValue = CreateCheckbox(checked, readOnly, function(value)
Set(object, propertyData, not checked)
end)
checkbox.Position = UDim2.new(0, Styles.Margin, 0, Styles.Margin)
setValue(checked)
local function update()
checked = object[propertyName]
setValue(checked)
end
object.Changed:connect(function(property)
if (property == propertyName) then
update()
end
end)
if object:IsA("BoolValue") then
object.Changed:connect(function(val)
update()
end)
end
update()
return checkbox
end
Controls["BrickColor"] = function(object, propertyData, readOnly)
local propertyName = propertyData["Name"]
local frame,label,brickColorBox = CreateBrickColor(readOnly, function(brickColor)
Set(object, propertyData, brickColor)
end)
local function update()
local value = object[propertyName]
brickColorBox.BackgroundColor3 = value.Color
label.Text = tostring(value)
end
update()
object.Changed:connect(function(property)
if (property == propertyName) then
update()
end
end)
return frame
end
Controls["Color3"] = function(object, propertyData, readOnly)
local propertyName = propertyData["Name"]
local frame,textBox,colorBox = CreateColor3Control(readOnly)
textBox.FocusLost:connect(function(enterPressed)
Set(object, propertyData, ToValue(textBox.Text,"Color3"))
local value = object[propertyName]
colorBox.BackgroundColor3 = value
textBox.Text = ToString(value, "Color3")
end)
local function update()
local value = object[propertyName]
colorBox.BackgroundColor3 = value
textBox.Text = ToString(value, "Color3")
end
update()
object.Changed:connect(function(property)
if (property == propertyName) then
update()
end
end)
return frame
end
Controls["Enum"] = function(object, propertyData, readOnly)
local propertyName = propertyData["Name"]
local propertyType = propertyData["ValueType"]
local enumName = object[propertyName].Name
local enumNames = {}
for _,enum in pairs(Enum[tostring(propertyType)]:GetEnumItems()) do
table.insert(enumNames, enum.Name)
end
local dropdown, propertyLabel = CreateDropDown(enumNames, enumName, readOnly, function(value)
Set(object, propertyData, value)
end)
--dropdown.Parent = frame
local function update()
local value = object[propertyName].Name
propertyLabel.Text = tostring(value)
end
update()
object.Changed:connect(function(property)
if (property == propertyName) then
update()
end
end)
return dropdown
end
Controls["Object"] = function(object, propertyData, readOnly)
local propertyName = propertyData["Name"]
local propertyType = propertyData["ValueType"]
local box = CreateObject(readOnly,function()end)
box.Size = UDim2.new(1, -2 * Styles.Margin, 1, 0)
box.Position = UDim2.new(0, Styles.Margin, 0, 0)
local function update()
if AwaitingObjectObj == object then
if AwaitingObjectValue == true then
box.Text = "Select an Object"
return
end
end
local value = object[propertyName]
box.Text = ToString(value, propertyType)
end
if not readOnly then
box.MouseButton1Click:connect(function()
if AwaitingObjectValue then
AwaitingObjectValue = false
update()
return
end
AwaitingObjectValue = true
AwaitingObjectObj = object
AwaitingObjectProp = propertyData
box.Text = "Select an Object"
end)
box.Cancel.Visible = true
box.Cancel.MouseButton1Click:connect(function()
object[propertyName] = nil
end)
end
update()
object.Changed:connect(function(property)
if (property == propertyName) then
update()
end
end)
if object:IsA("ObjectValue") then
object.Changed:connect(function(val)
update()
end)
end
return box
end
function GetControl(object, propertyData, readOnly)
local propertyType = propertyData["ValueType"]
local control = nil
if Controls[propertyType] then
control = Controls[propertyType](object, propertyData, readOnly)
elseif RbxApi.IsEnum(propertyType) then
control = Controls["Enum"](object, propertyData, readOnly)
else
control = Controls["default"](object, propertyData, readOnly)
end
return control
end
-- Permissions
function CanEditObject(object)
local player = Players.LocalPlayer
local character = player.Character
return Permissions.CanEdit
end
function CanEditProperty(object,propertyData)
local tags = propertyData["tags"]
for _,name in pairs(tags) do
if name == "readonly" then
return false
end
end
return CanEditObject(object)
end
--RbxApi
local function PropertyIsHidden(propertyData)
local tags = propertyData["tags"]
for _,name in pairs(tags) do
if name == "deprecated"
or name == "hidden"
or name == "writeonly" then
return true
end
end
return false
end
function Set(object, propertyData, value)
local propertyName = propertyData["Name"]
local propertyType = propertyData["ValueType"]
if value == nil then return end
for i,v in pairs(GetSelection()) do
if CanEditProperty(v,propertyData) then
pcall(function()
--print("Setting " .. propertyName .. " to " .. tostring(value))
v[propertyName] = value
end)
end
end
end
function CreateRow(object, propertyData, isAlternateRow)
local propertyName = propertyData["Name"]
local propertyType = propertyData["ValueType"]
local propertyValue = object[propertyName]
--rowValue, rowValueType, isAlternate
local backColor = Row.BackgroundColor;
if (isAlternateRow) then
backColor = Row.BackgroundColorAlternate
end
local readOnly = not CanEditProperty(object, propertyData)
if propertyType == "Instance" or propertyName == "Parent" then readOnly = true end
local rowFrame = Instance.new("Frame")
rowFrame.Size = UDim2.new(1,0,0,Row.Height)
rowFrame.BackgroundTransparency = 1
rowFrame.Name = 'Row'
local propertyLabelFrame = CreateCell()
propertyLabelFrame.Parent = rowFrame
propertyLabelFrame.ClipsDescendants = true
local propertyLabel = CreateLabel(readOnly)
propertyLabel.Text = propertyName
propertyLabel.Size = UDim2.new(1, -1 * Row.TitleMarginLeft, 1, 0)
propertyLabel.Position = UDim2.new(0, Row.TitleMarginLeft, 0, 0)
propertyLabel.Parent = propertyLabelFrame
local propertyValueFrame = CreateCell()
propertyValueFrame.Size = UDim2.new(0.5, -1, 1, 0)
propertyValueFrame.Position = UDim2.new(0.5, 0, 0, 0)
propertyValueFrame.Parent = rowFrame
local control = GetControl(object, propertyData, readOnly)
control.Parent = propertyValueFrame
rowFrame.MouseEnter:connect(function()
propertyLabelFrame.BackgroundColor3 = Row.BackgroundColorMouseover
propertyValueFrame.BackgroundColor3 = Row.BackgroundColorMouseover
end)
rowFrame.MouseLeave:connect(function()
propertyLabelFrame.BackgroundColor3 = backColor
propertyValueFrame.BackgroundColor3 = backColor
end)
propertyLabelFrame.BackgroundColor3 = backColor
propertyValueFrame.BackgroundColor3 = backColor
return rowFrame
end
function ClearPropertiesList()
for _,instance in pairs(ContentFrame:GetChildren()) do
instance:Destroy()
end
end
local selection = Gui:FindFirstChild("Selection", 1)
print(selection)
function displayProperties(props)
for i,v in pairs(props) do
pcall(function()
local a = CreateRow(v.object, v.propertyData, ((numRows % 2) == 0))
a.Position = UDim2.new(0,0,0,numRows*Row.Height)
a.Parent = ContentFrame
numRows = numRows + 1
end)
end
end
function checkForDupe(prop,props)
for i,v in pairs(props) do
if v.propertyData.Name == prop.Name and v.propertyData.ValueType == prop.ValueType then
return true
end
end
return false
end
function sortProps(t)
table.sort(t,
function(x,y) return x.propertyData.Name < y.propertyData.Name
end)
end
function showProperties(obj)
ClearPropertiesList()
if obj == nil then return end
local propHolder = {}
local foundProps = {}
numRows = 0
for _,nextObj in pairs(obj) do
if not foundProps[nextObj.className] then
foundProps[nextObj.className] = true
for i,v in pairs(RbxApi.GetProperties(nextObj.className)) do
local suc, err = pcall(function()
if not (PropertyIsHidden(v)) and not checkForDupe(v,propHolder) then
if string.find(string.lower(v.Name),string.lower(propertiesSearch.Text)) or not searchingProperties() then
table.insert(propHolder,{propertyData = v, object = nextObj})
end
end
end)
--[[if not suc then
warn("Problem getting the value of property " .. v.Name .. " | " .. err)
end --]]
end
end
end
sortProps(propHolder)
displayProperties(propHolder)
ContentFrame.Size = UDim2.new(1, 0, 0, numRows * Row.Height)
scrollBar.ScrollIndex = 0
scrollBar.TotalSpace = numRows * Row.Height
scrollBar.Update()
end
----------------------------------------------------------------
-----------------------SCROLLBAR STUFF--------------------------
----------------------------------------------------------------
----------------------------------------------------------------
local ScrollBarWidth = 16
local ScrollStyles = {
Background = Color3.new(233/255, 233/255, 233/255);
Border = Color3.new(149/255, 149/255, 149/255);
Selected = Color3.new( 63/255, 119/255, 189/255);
BorderSelected = Color3.new( 55/255, 106/255, 167/255);
Text = Color3.new( 0/255, 0/255, 0/255);
TextDisabled = Color3.new(128/255, 128/255, 128/255);
TextSelected = Color3.new(255/255, 255/255, 255/255);
Button = Color3.new(221/255, 221/255, 221/255);
ButtonBorder = Color3.new(149/255, 149/255, 149/255);
ButtonSelected = Color3.new(255/255, 0/255, 0/255);
Field = Color3.new(255/255, 255/255, 255/255);
FieldBorder = Color3.new(191/255, 191/255, 191/255);
TitleBackground = Color3.new(178/255, 178/255, 178/255);
}
do
local ZIndexLock = {}
function SetZIndex(object,z)
if not ZIndexLock[object] then
ZIndexLock[object] = true
if object:IsA'GuiObject' then
object.ZIndex = z
end
local children = object:GetChildren()
for i = 1,#children do
SetZIndex(children[i],z)
end
ZIndexLock[object] = nil
end
end
end
function SetZIndexOnChanged(object)
return object.Changed:connect(function(p)
if p == "ZIndex" then
SetZIndex(object,object.ZIndex)
end
end)
end
function Create(ty,data)
local obj
if type(ty) == 'string' then
obj = Instance.new(ty)
else
obj = ty
end
for k, v in pairs(data) do
if type(k) == 'number' then
v.Parent = obj
else
obj[k] = v
end
end
return obj
end
-- returns the ascendant ScreenGui of an object
function GetScreen(screen)
if screen == nil then return nil end
while not screen:IsA("ScreenGui") do
screen = screen.Parent
if screen == nil then return nil end
end
return screen
end
-- AutoButtonColor doesn't always reset properly
function ResetButtonColor(button)
local active = button.Active
button.Active = not active
button.Active = active
end
function ArrowGraphic(size,dir,scaled,template)
local Frame = Create('Frame',{
Name = "Arrow Graphic";
BorderSizePixel = 0;
Size = UDim2.new(0,size,0,size);
Transparency = 1;
})
if not template then
template = Instance.new("Frame")
template.BorderSizePixel = 0
end
local transform
if dir == nil or dir == 'Up' then
function transform(p,s) return p,s end
elseif dir == 'Down' then
function transform(p,s) return UDim2.new(0,p.X.Offset,0,size-p.Y.Offset-1),s end
elseif dir == 'Left' then
function transform(p,s) return UDim2.new(0,p.Y.Offset,0,p.X.Offset),UDim2.new(0,s.Y.Offset,0,s.X.Offset) end
elseif dir == 'Right' then
function transform(p,s) return UDim2.new(0,size-p.Y.Offset-1,0,p.X.Offset),UDim2.new(0,s.Y.Offset,0,s.X.Offset) end
end
local scale
if scaled then
function scale(p,s) return UDim2.new(p.X.Offset/size,0,p.Y.Offset/size,0),UDim2.new(s.X.Offset/size,0,s.Y.Offset/size,0) end
else
function scale(p,s) return p,s end
end
local o = math.floor(size/4)
if size%2 == 0 then
local n = size/2-1
for i = 0,n do
local t = template:Clone()
local p,s = scale(transform(
UDim2.new(0,n-i,0,o+i),
UDim2.new(0,(i+1)*2,0,1)
))
t.Position = p
t.Size = s
t.Parent = Frame
end
else
local n = (size-1)/2
for i = 0,n do
local t = template:Clone()
local p,s = scale(transform(
UDim2.new(0,n-i,0,o+i),
UDim2.new(0,i*2+1,0,1)
))
t.Position = p
t.Size = s
t.Parent = Frame
end
end
if size%4 > 1 then
local t = template:Clone()
local p,s = scale(transform(
UDim2.new(0,0,0,size-o-1),
UDim2.new(0,size,0,1)
))
t.Position = p
t.Size = s
t.Parent = Frame
end
return Frame
end
function GripGraphic(size,dir,spacing,scaled,template)
local Frame = Create('Frame',{
Name = "Grip Graphic";
BorderSizePixel = 0;
Size = UDim2.new(0,size.x,0,size.y);
Transparency = 1;
})
if not template then
template = Instance.new("Frame")
template.BorderSizePixel = 0
end
spacing = spacing or 2
local scale
if scaled then
function scale(p) return UDim2.new(p.X.Offset/size.x,0,p.Y.Offset/size.y,0) end
else
function scale(p) return p end
end
if dir == 'Vertical' then
for i=0,size.x-1,spacing do
local t = template:Clone()
t.Size = scale(UDim2.new(0,1,0,size.y))
t.Position = scale(UDim2.new(0,i,0,0))
t.Parent = Frame
end
elseif dir == nil or dir == 'Horizontal' then
for i=0,size.y-1,spacing do
local t = template:Clone()
t.Size = scale(UDim2.new(0,size.x,0,1))
t.Position = scale(UDim2.new(0,0,0,i))
t.Parent = Frame
end
end
return Frame
end
do
local mt = {
__index = {
GetScrollPercent = function(self)
return self.ScrollIndex/(self.TotalSpace-self.VisibleSpace)
end;
CanScrollDown = function(self)
return self.ScrollIndex + self.VisibleSpace < self.TotalSpace
end;
CanScrollUp = function(self)
return self.ScrollIndex > 0
end;
ScrollDown = function(self)
self.ScrollIndex = self.ScrollIndex + self.PageIncrement
self:Update()
end;
ScrollUp = function(self)
self.ScrollIndex = self.ScrollIndex - self.PageIncrement
self:Update()
end;
ScrollTo = function(self,index)
self.ScrollIndex = index
self:Update()
end;
SetScrollPercent = function(self,percent)
self.ScrollIndex = math.floor((self.TotalSpace - self.VisibleSpace)*percent + 0.5)
self:Update()
end;
};
}
mt.__index.CanScrollRight = mt.__index.CanScrollDown
mt.__index.CanScrollLeft = mt.__index.CanScrollUp
mt.__index.ScrollLeft = mt.__index.ScrollUp
mt.__index.ScrollRight = mt.__index.ScrollDown
function ScrollBar(horizontal)
-- create row scroll bar
local ScrollFrame = Create('Frame',{
Name = "ScrollFrame";
Position = horizontal and UDim2.new(0,0,1,-ScrollBarWidth) or UDim2.new(1,-ScrollBarWidth,0,0);
Size = horizontal and UDim2.new(1,0,0,ScrollBarWidth) or UDim2.new(0,ScrollBarWidth,1,0);
BackgroundTransparency = 1;
Create('ImageButton',{
Name = "ScrollDown";
Position = horizontal and UDim2.new(1,-ScrollBarWidth,0,0) or UDim2.new(0,0,1,-ScrollBarWidth);
Size = UDim2.new(0, ScrollBarWidth, 0, ScrollBarWidth);
BackgroundColor3 = ScrollStyles.Button;
BorderColor3 = ScrollStyles.Border;
--BorderSizePixel = 0;
});
Create('ImageButton',{
Name = "ScrollUp";
Size = UDim2.new(0, ScrollBarWidth, 0, ScrollBarWidth);
BackgroundColor3 = ScrollStyles.Button;
BorderColor3 = ScrollStyles.Border;
--BorderSizePixel = 0;
});
Create('ImageButton',{
Name = "ScrollBar";
Size = horizontal and UDim2.new(1,-ScrollBarWidth*2,1,0) or UDim2.new(1,0,1,-ScrollBarWidth*2);
Position = horizontal and UDim2.new(0,ScrollBarWidth,0,0) or UDim2.new(0,0,0,ScrollBarWidth);
AutoButtonColor = false;
BackgroundColor3 = Color3.new(0.94902, 0.94902, 0.94902);
BorderColor3 = ScrollStyles.Border;
--BorderSizePixel = 0;
Create('ImageButton',{
Name = "ScrollThumb";
AutoButtonColor = false;
Size = UDim2.new(0, ScrollBarWidth, 0, ScrollBarWidth);
BackgroundColor3 = ScrollStyles.Button;
BorderColor3 = ScrollStyles.Border;
--BorderSizePixel = 0;
});
});
})
local graphicTemplate = Create('Frame',{
Name="Graphic";
BorderSizePixel = 0;
BackgroundColor3 = ScrollStyles.Border;
})
local graphicSize = ScrollBarWidth/2
local ScrollDownFrame = ScrollFrame.ScrollDown
local ScrollDownGraphic = ArrowGraphic(graphicSize,horizontal and 'Right' or 'Down',true,graphicTemplate)
ScrollDownGraphic.Position = UDim2.new(0.5,-graphicSize/2,0.5,-graphicSize/2)
ScrollDownGraphic.Parent = ScrollDownFrame
local ScrollUpFrame = ScrollFrame.ScrollUp
local ScrollUpGraphic = ArrowGraphic(graphicSize,horizontal and 'Left' or 'Up',true,graphicTemplate)
ScrollUpGraphic.Position = UDim2.new(0.5,-graphicSize/2,0.5,-graphicSize/2)
ScrollUpGraphic.Parent = ScrollUpFrame
local ScrollBarFrame = ScrollFrame.ScrollBar
local ScrollThumbFrame = ScrollBarFrame.ScrollThumb
do
local size = ScrollBarWidth*3/8
local Decal = GripGraphic(Vector2.new(size,size),horizontal and 'Vertical' or 'Horizontal',2,graphicTemplate)
Decal.Position = UDim2.new(0.5,-size/2,0.5,-size/2)
Decal.Parent = ScrollThumbFrame
end
local MouseDrag = Create('ImageButton',{
Name = "MouseDrag";
Position = UDim2.new(-0.25,0,-0.25,0);
Size = UDim2.new(1.5,0,1.5,0);
Transparency = 1;
AutoButtonColor = false;
Active = true;
ZIndex = 10;
})
local Class = setmetatable({
GUI = ScrollFrame;
ScrollIndex = 0;
VisibleSpace = 0;
TotalSpace = 0;
PageIncrement = 1;
},mt)
local UpdateScrollThumb
if horizontal then
function UpdateScrollThumb()
ScrollThumbFrame.Size = UDim2.new(Class.VisibleSpace/Class.TotalSpace,0,0,ScrollBarWidth)
if ScrollThumbFrame.AbsoluteSize.x < ScrollBarWidth then
ScrollThumbFrame.Size = UDim2.new(0,ScrollBarWidth,0,ScrollBarWidth)
end
local barSize = ScrollBarFrame.AbsoluteSize.x
ScrollThumbFrame.Position = UDim2.new(Class:GetScrollPercent()*(barSize - ScrollThumbFrame.AbsoluteSize.x)/barSize,0,0,0)
end
else
function UpdateScrollThumb()
ScrollThumbFrame.Size = UDim2.new(0,ScrollBarWidth,Class.VisibleSpace/Class.TotalSpace,0)
if ScrollThumbFrame.AbsoluteSize.y < ScrollBarWidth then
ScrollThumbFrame.Size = UDim2.new(0,ScrollBarWidth,0,ScrollBarWidth)
end
local barSize = ScrollBarFrame.AbsoluteSize.y
ScrollThumbFrame.Position = UDim2.new(0,0,Class:GetScrollPercent()*(barSize - ScrollThumbFrame.AbsoluteSize.y)/barSize,0)
end
end
local lastDown
local lastUp
local scrollStyle = {BackgroundColor3=ScrollStyles.Border,BackgroundTransparency=0}
local scrollStyle_ds = {BackgroundColor3=ScrollStyles.Border,BackgroundTransparency=0.7}
local function Update()
local t = Class.TotalSpace
local v = Class.VisibleSpace
local s = Class.ScrollIndex
if v <= t then
if s > 0 then
if s + v > t then
Class.ScrollIndex = t - v
end
else
Class.ScrollIndex = 0
end
else
Class.ScrollIndex = 0
end
if Class.UpdateCallback then
if Class.UpdateCallback(Class) == false then
return
end
end
local down = Class:CanScrollDown()
local up = Class:CanScrollUp()
if down ~= lastDown then
lastDown = down
ScrollDownFrame.Active = down
ScrollDownFrame.AutoButtonColor = down
local children = ScrollDownGraphic:GetChildren()
local style = down and scrollStyle or scrollStyle_ds
for i = 1,#children do
Create(children[i],style)
end
end
if up ~= lastUp then
lastUp = up
ScrollUpFrame.Active = up
ScrollUpFrame.AutoButtonColor = up
local children = ScrollUpGraphic:GetChildren()
local style = up and scrollStyle or scrollStyle_ds
for i = 1,#children do
Create(children[i],style)
end
end
ScrollThumbFrame.Visible = down or up
UpdateScrollThumb()
end
Class.Update = Update
SetZIndexOnChanged(ScrollFrame)
local scrollEventID = 0
ScrollDownFrame.MouseButton1Down:connect(function()
scrollEventID = tick()
local current = scrollEventID
local up_con
up_con = MouseDrag.MouseButton1Up:connect(function()
scrollEventID = tick()
MouseDrag.Parent = nil
ResetButtonColor(ScrollDownFrame)
up_con:disconnect(); drag = nil
end)
MouseDrag.Parent = GetScreen(ScrollFrame)
Class:ScrollDown()
wait(0.2) -- delay before auto scroll
while scrollEventID == current do
Class:ScrollDown()
if not Class:CanScrollDown() then break end
wait()
end
end)
ScrollDownFrame.MouseButton1Up:connect(function()
scrollEventID = tick()
end)
ScrollUpFrame.MouseButton1Down:connect(function()
scrollEventID = tick()
local current = scrollEventID
local up_con
up_con = MouseDrag.MouseButton1Up:connect(function()
scrollEventID = tick()
MouseDrag.Parent = nil
ResetButtonColor(ScrollUpFrame)
up_con:disconnect(); drag = nil
end)
MouseDrag.Parent = GetScreen(ScrollFrame)
Class:ScrollUp()
wait(0.2)
while scrollEventID == current do
Class:ScrollUp()
if not Class:CanScrollUp() then break end
wait()
end
end)
ScrollUpFrame.MouseButton1Up:connect(function()
scrollEventID = tick()
end)
if horizontal then
ScrollBarFrame.MouseButton1Down:connect(function(x,y)
scrollEventID = tick()
local current = scrollEventID
local up_con
up_con = MouseDrag.MouseButton1Up:connect(function()
scrollEventID = tick()
MouseDrag.Parent = nil
ResetButtonColor(ScrollUpFrame)
up_con:disconnect(); drag = nil
end)
MouseDrag.Parent = GetScreen(ScrollFrame)
if x > ScrollThumbFrame.AbsolutePosition.x then
Class:ScrollTo(Class.ScrollIndex + Class.VisibleSpace)
wait(0.2)
while scrollEventID == current do
if x < ScrollThumbFrame.AbsolutePosition.x + ScrollThumbFrame.AbsoluteSize.x then break end
Class:ScrollTo(Class.ScrollIndex + Class.VisibleSpace)
wait()
end
else
Class:ScrollTo(Class.ScrollIndex - Class.VisibleSpace)
wait(0.2)
while scrollEventID == current do
if x > ScrollThumbFrame.AbsolutePosition.x then break end
Class:ScrollTo(Class.ScrollIndex - Class.VisibleSpace)
wait()
end
end
end)
else
ScrollBarFrame.MouseButton1Down:connect(function(x,y)
scrollEventID = tick()
local current = scrollEventID
local up_con
up_con = MouseDrag.MouseButton1Up:connect(function()
scrollEventID = tick()
MouseDrag.Parent = nil
ResetButtonColor(ScrollUpFrame)
up_con:disconnect(); drag = nil
end)
MouseDrag.Parent = GetScreen(ScrollFrame)
if y > ScrollThumbFrame.AbsolutePosition.y then
Class:ScrollTo(Class.ScrollIndex + Class.VisibleSpace)
wait(0.2)
while scrollEventID == current do
if y < ScrollThumbFrame.AbsolutePosition.y + ScrollThumbFrame.AbsoluteSize.y then break end
Class:ScrollTo(Class.ScrollIndex + Class.VisibleSpace)
wait()
end
else
Class:ScrollTo(Class.ScrollIndex - Class.VisibleSpace)
wait(0.2)
while scrollEventID == current do
if y > ScrollThumbFrame.AbsolutePosition.y then break end
Class:ScrollTo(Class.ScrollIndex - Class.VisibleSpace)
wait()
end
end
end)
end
if horizontal then
ScrollThumbFrame.MouseButton1Down:connect(function(x,y)
scrollEventID = tick()
local mouse_offset = x - ScrollThumbFrame.AbsolutePosition.x
local drag_con
local up_con
drag_con = MouseDrag.MouseMoved:connect(function(x,y)
local bar_abs_pos = ScrollBarFrame.AbsolutePosition.x
local bar_drag = ScrollBarFrame.AbsoluteSize.x - ScrollThumbFrame.AbsoluteSize.x
local bar_abs_one = bar_abs_pos + bar_drag
x = x - mouse_offset
x = x < bar_abs_pos and bar_abs_pos or x > bar_abs_one and bar_abs_one or x
x = x - bar_abs_pos
Class:SetScrollPercent(x/(bar_drag))
end)
up_con = MouseDrag.MouseButton1Up:connect(function()
scrollEventID = tick()
MouseDrag.Parent = nil
ResetButtonColor(ScrollThumbFrame)
drag_con:disconnect(); drag_con = nil
up_con:disconnect(); drag = nil
end)
MouseDrag.Parent = GetScreen(ScrollFrame)
end)
else
ScrollThumbFrame.MouseButton1Down:connect(function(x,y)
scrollEventID = tick()
local mouse_offset = y - ScrollThumbFrame.AbsolutePosition.y
local drag_con
local up_con
drag_con = MouseDrag.MouseMoved:connect(function(x,y)
local bar_abs_pos = ScrollBarFrame.AbsolutePosition.y
local bar_drag = ScrollBarFrame.AbsoluteSize.y - ScrollThumbFrame.AbsoluteSize.y
local bar_abs_one = bar_abs_pos + bar_drag
y = y - mouse_offset
y = y < bar_abs_pos and bar_abs_pos or y > bar_abs_one and bar_abs_one or y
y = y - bar_abs_pos
Class:SetScrollPercent(y/(bar_drag))
end)
up_con = MouseDrag.MouseButton1Up:connect(function()
scrollEventID = tick()
MouseDrag.Parent = nil
ResetButtonColor(ScrollThumbFrame)
drag_con:disconnect(); drag_con = nil
up_con:disconnect(); drag = nil
end)
MouseDrag.Parent = GetScreen(ScrollFrame)
end)
end
function Class:Destroy()
ScrollFrame:Destroy()
MouseDrag:Destroy()
for k in pairs(Class) do
Class[k] = nil
end
setmetatable(Class,nil)
end
Update()
return Class
end
end
----------------------------------------------------------------
----------------------------------------------------------------
----------------------------------------------------------------
----------------------------------------------------------------
local MainFrame = Instance.new("Frame")
MainFrame.Name = "MainFrame"
MainFrame.Size = UDim2.new(1, -1 * ScrollBarWidth, 1, 0)
MainFrame.Position = UDim2.new(0, 0, 0, 0)
MainFrame.BackgroundTransparency = 1
MainFrame.ClipsDescendants = true
MainFrame.Parent = PropertiesFrame
ContentFrame = Instance.new("Frame")
ContentFrame.Name = "ContentFrame"
ContentFrame.Size = UDim2.new(1, 0, 0, 0)
ContentFrame.BackgroundTransparency = 1
ContentFrame.Parent = MainFrame
scrollBar = ScrollBar(false)
scrollBar.PageIncrement = 1
Create(scrollBar.GUI,{
Position = UDim2.new(1,-ScrollBarWidth,0,0);
Size = UDim2.new(0,ScrollBarWidth,1,0);
Parent = PropertiesFrame;
})
scrollBarH = ScrollBar(true)
scrollBarH.PageIncrement = ScrollBarWidth
Create(scrollBarH.GUI,{
Position = UDim2.new(0,0,1,-ScrollBarWidth);
Size = UDim2.new(1,-ScrollBarWidth,0,ScrollBarWidth);
Visible = false;
Parent = PropertiesFrame;
})
do
local listEntries = {}
local nameConnLookup = {}
function scrollBar.UpdateCallback(self)
scrollBar.TotalSpace = ContentFrame.AbsoluteSize.Y
scrollBar.VisibleSpace = MainFrame.AbsoluteSize.Y
ContentFrame.Position = UDim2.new(ContentFrame.Position.X.Scale,ContentFrame.Position.X.Offset,0,-1*scrollBar.ScrollIndex)
end
function scrollBarH.UpdateCallback(self)
end
MainFrame.Changed:connect(function(p)
if p == 'AbsoluteSize' then
scrollBarH.VisibleSpace = math.ceil(MainFrame.AbsoluteSize.x)
scrollBarH:Update()
scrollBar.VisibleSpace = math.ceil(MainFrame.AbsoluteSize.y)
scrollBar:Update()
end
end)
local wheelAmount = Row.Height
PropertiesFrame.MouseWheelForward:connect(function()
if scrollBar.VisibleSpace - 1 > wheelAmount then
scrollBar:ScrollTo(scrollBar.ScrollIndex - wheelAmount)
else
scrollBar:ScrollTo(scrollBar.ScrollIndex - scrollBar.VisibleSpace)
end
end)
PropertiesFrame.MouseWheelBackward:connect(function()
if scrollBar.VisibleSpace - 1 > wheelAmount then
scrollBar:ScrollTo(scrollBar.ScrollIndex + wheelAmount)
else
scrollBar:ScrollTo(scrollBar.ScrollIndex + scrollBar.VisibleSpace)
end
end)
end
scrollBar.VisibleSpace = math.ceil(MainFrame.AbsoluteSize.y)
scrollBar:Update()
showProperties(GetSelection())
bindSelectionChanged.Event:connect(function()
showProperties(GetSelection())
end)
bindSetAwait.Event:connect(function(obj)
if AwaitingObjectValue then
AwaitingObjectValue = false
local mySel = obj
if mySel then
pcall(function()
Set(AwaitingObjectObj, AwaitingObjectProp, mySel)
end)
end
end
end)
propertiesSearch.Changed:connect(function(prop)
if prop == "Text" then
showProperties(GetSelection())
end
end)
bindGetApi.OnInvoke = function()
return RbxApi
end
bindGetAwait.OnInvoke = function()
return AwaitingObjectValue
end
end)
spawn(function()
local top = D_E_X.ScriptEditor
local editorGrid = top:WaitForChild("EditorGrid")
local currentSource = ""
local currentEditor = {
x = 0,
y = 0
}
local userInput = game:GetService("UserInputService")
local mouse = game.Players.LocalPlayer:GetMouse()
local topBar = top:WaitForChild("TopBar")
local scriptBar = topBar:WaitForChild("ScriptBar")
local scriptBarLeft = topBar:WaitForChild("ScriptBarLeft")
local scriptBarRight = topBar:WaitForChild("ScriptBarRight")
local clipboardButton = topBar:WaitForChild("Clipboard")
local entryTemplate = topBar:WaitForChild("Entry")
local openEvent = top:WaitForChild("OpenScript")
local closeButton = top:WaitForChild("Close")
local memoryScripts = {}
local editingIndex = 0
-- Scrollbar
local ScrollBarWidth = 16
local ScrollStyles = {
Background = Color3.new(233/255, 233/255, 233/255);
Border = Color3.new(149/255, 149/255, 149/255);
Selected = Color3.new( 63/255, 119/255, 189/255);
BorderSelected = Color3.new( 55/255, 106/255, 167/255);
Text = Color3.new( 0/255, 0/255, 0/255);
TextDisabled = Color3.new(128/255, 128/255, 128/255);
TextSelected = Color3.new(255/255, 255/255, 255/255);
Button = Color3.new(221/255, 221/255, 221/255);
ButtonBorder = Color3.new(149/255, 149/255, 149/255);
ButtonSelected = Color3.new(255/255, 0/255, 0/255);
Field = Color3.new(255/255, 255/255, 255/255);
FieldBorder = Color3.new(191/255, 191/255, 191/255);
TitleBackground = Color3.new(178/255, 178/255, 178/255);
}
do
local ZIndexLock = {}
function SetZIndex(object,z)
if not ZIndexLock[object] then
ZIndexLock[object] = true
if object:IsA'GuiObject' then
object.ZIndex = z
end
local children = object:GetChildren()
for i = 1,#children do
SetZIndex(children[i],z)
end
ZIndexLock[object] = nil
end
end
end
function SetZIndexOnChanged(object)
return object.Changed:connect(function(p)
if p == "ZIndex" then
SetZIndex(object,object.ZIndex)
end
end)
end
function Create(ty,data)
local obj
if type(ty) == 'string' then
obj = Instance.new(ty)
else
obj = ty
end
for k, v in pairs(data) do
if type(k) == 'number' then
v.Parent = obj
else
obj[k] = v
end
end
return obj
end
-- returns the ascendant ScreenGui of an object
function GetScreen(screen)
if screen == nil then return nil end
while not screen:IsA("ScreenGui") do
screen = screen.Parent
if screen == nil then return nil end
end
return screen
end
-- AutoButtonColor doesn't always reset properly
function ResetButtonColor(button)
local active = button.Active
button.Active = not active
button.Active = active
end
function ArrowGraphic(size,dir,scaled,template)
local Frame = Create('Frame',{
Name = "Arrow Graphic";
BorderSizePixel = 0;
Size = UDim2.new(0,size,0,size);
Transparency = 1;
})
if not template then
template = Instance.new("Frame")
template.BorderSizePixel = 0
end
local transform
if dir == nil or dir == 'Up' then
function transform(p,s) return p,s end
elseif dir == 'Down' then
function transform(p,s) return UDim2.new(0,p.X.Offset,0,size-p.Y.Offset-1),s end
elseif dir == 'Left' then
function transform(p,s) return UDim2.new(0,p.Y.Offset,0,p.X.Offset),UDim2.new(0,s.Y.Offset,0,s.X.Offset) end
elseif dir == 'Right' then
function transform(p,s) return UDim2.new(0,size-p.Y.Offset-1,0,p.X.Offset),UDim2.new(0,s.Y.Offset,0,s.X.Offset) end
end
local scale
if scaled then
function scale(p,s) return UDim2.new(p.X.Offset/size,0,p.Y.Offset/size,0),UDim2.new(s.X.Offset/size,0,s.Y.Offset/size,0) end
else
function scale(p,s) return p,s end
end
local o = math.floor(size/4)
if size%2 == 0 then
local n = size/2-1
for i = 0,n do
local t = template:Clone()
local p,s = scale(transform(
UDim2.new(0,n-i,0,o+i),
UDim2.new(0,(i+1)*2,0,1)
))
t.Position = p
t.Size = s
t.Parent = Frame
end
else
local n = (size-1)/2
for i = 0,n do
local t = template:Clone()
local p,s = scale(transform(
UDim2.new(0,n-i,0,o+i),
UDim2.new(0,i*2+1,0,1)
))
t.Position = p
t.Size = s
t.Parent = Frame
end
end
if size%4 > 1 then
local t = template:Clone()
local p,s = scale(transform(
UDim2.new(0,0,0,size-o-1),
UDim2.new(0,size,0,1)
))
t.Position = p
t.Size = s
t.Parent = Frame
end
return Frame
end
function GripGraphic(size,dir,spacing,scaled,template)
local Frame = Create('Frame',{
Name = "Grip Graphic";
BorderSizePixel = 0;
Size = UDim2.new(0,size.x,0,size.y);
Transparency = 1;
})
if not template then
template = Instance.new("Frame")
template.BorderSizePixel = 0
end
spacing = spacing or 2
local scale
if scaled then
function scale(p) return UDim2.new(p.X.Offset/size.x,0,p.Y.Offset/size.y,0) end
else
function scale(p) return p end
end
if dir == 'Vertical' then
for i=0,size.x-1,spacing do
local t = template:Clone()
t.Size = scale(UDim2.new(0,1,0,size.y))
t.Position = scale(UDim2.new(0,i,0,0))
t.Parent = Frame
end
elseif dir == nil or dir == 'Horizontal' then
for i=0,size.y-1,spacing do
local t = template:Clone()
t.Size = scale(UDim2.new(0,size.x,0,1))
t.Position = scale(UDim2.new(0,0,0,i))
t.Parent = Frame
end
end
return Frame
end
do
local mt = {
__index = {
GetScrollPercent = function(self)
return self.ScrollIndex/(self.TotalSpace-self.VisibleSpace)
end;
CanScrollDown = function(self)
return self.ScrollIndex + self.VisibleSpace < self.TotalSpace
end;
CanScrollUp = function(self)
return self.ScrollIndex > 0
end;
ScrollDown = function(self)
self.ScrollIndex = self.ScrollIndex + self.PageIncrement
self:Update()
end;
ScrollUp = function(self)
self.ScrollIndex = self.ScrollIndex - self.PageIncrement
self:Update()
end;
ScrollTo = function(self,index)
self.ScrollIndex = index
self:Update()
end;
SetScrollPercent = function(self,percent)
self.ScrollIndex = math.floor((self.TotalSpace - self.VisibleSpace)*percent + 0.5)
self:Update()
end;
};
}
mt.__index.CanScrollRight = mt.__index.CanScrollDown
mt.__index.CanScrollLeft = mt.__index.CanScrollUp
mt.__index.ScrollLeft = mt.__index.ScrollUp
mt.__index.ScrollRight = mt.__index.ScrollDown
function ScrollBar(horizontal)
-- create row scroll bar
local ScrollFrame = Create('Frame',{
Name = "ScrollFrame";
Position = horizontal and UDim2.new(0,0,1,-ScrollBarWidth) or UDim2.new(1,-ScrollBarWidth,0,0);
Size = horizontal and UDim2.new(1,0,0,ScrollBarWidth) or UDim2.new(0,ScrollBarWidth,1,0);
BackgroundTransparency = 1;
Create('ImageButton',{
Name = "ScrollDown";
Position = horizontal and UDim2.new(1,-ScrollBarWidth,0,0) or UDim2.new(0,0,1,-ScrollBarWidth);
Size = UDim2.new(0, ScrollBarWidth, 0, ScrollBarWidth);
BackgroundColor3 = ScrollStyles.Button;
BorderColor3 = ScrollStyles.Border;
--BorderSizePixel = 0;
});
Create('ImageButton',{
Name = "ScrollUp";
Size = UDim2.new(0, ScrollBarWidth, 0, ScrollBarWidth);
BackgroundColor3 = ScrollStyles.Button;
BorderColor3 = ScrollStyles.Border;
--BorderSizePixel = 0;
});
Create('ImageButton',{
Name = "ScrollBar";
Size = horizontal and UDim2.new(1,-ScrollBarWidth*2,1,0) or UDim2.new(1,0,1,-ScrollBarWidth*2);
Position = horizontal and UDim2.new(0,ScrollBarWidth,0,0) or UDim2.new(0,0,0,ScrollBarWidth);
AutoButtonColor = false;
BackgroundColor3 = Color3.new(0.94902, 0.94902, 0.94902);
BorderColor3 = ScrollStyles.Border;
--BorderSizePixel = 0;
Create('ImageButton',{
Name = "ScrollThumb";
AutoButtonColor = false;
Size = UDim2.new(0, ScrollBarWidth, 0, ScrollBarWidth);
BackgroundColor3 = ScrollStyles.Button;
BorderColor3 = ScrollStyles.Border;
--BorderSizePixel = 0;
});
});
})
local graphicTemplate = Create('Frame',{
Name="Graphic";
BorderSizePixel = 0;
BackgroundColor3 = ScrollStyles.Border;
})
local graphicSize = ScrollBarWidth/2
local ScrollDownFrame = ScrollFrame.ScrollDown
local ScrollDownGraphic = ArrowGraphic(graphicSize,horizontal and 'Right' or 'Down',true,graphicTemplate)
ScrollDownGraphic.Position = UDim2.new(0.5,-graphicSize/2,0.5,-graphicSize/2)
ScrollDownGraphic.Parent = ScrollDownFrame
local ScrollUpFrame = ScrollFrame.ScrollUp
local ScrollUpGraphic = ArrowGraphic(graphicSize,horizontal and 'Left' or 'Up',true,graphicTemplate)
ScrollUpGraphic.Position = UDim2.new(0.5,-graphicSize/2,0.5,-graphicSize/2)
ScrollUpGraphic.Parent = ScrollUpFrame
local ScrollBarFrame = ScrollFrame.ScrollBar
local ScrollThumbFrame = ScrollBarFrame.ScrollThumb
do
local size = ScrollBarWidth*3/8
local Decal = GripGraphic(Vector2.new(size,size),horizontal and 'Vertical' or 'Horizontal',2,graphicTemplate)
Decal.Position = UDim2.new(0.5,-size/2,0.5,-size/2)
Decal.Parent = ScrollThumbFrame
end
local MouseDrag = Create('ImageButton',{
Name = "MouseDrag";
Position = UDim2.new(-0.25,0,-0.25,0);
Size = UDim2.new(1.5,0,1.5,0);
Transparency = 1;
AutoButtonColor = false;
Active = true;
ZIndex = 10;
})
local Class = setmetatable({
GUI = ScrollFrame;
ScrollIndex = 0;
VisibleSpace = 0;
TotalSpace = 0;
PageIncrement = 1;
},mt)
local UpdateScrollThumb
if horizontal then
function UpdateScrollThumb()
ScrollThumbFrame.Size = UDim2.new(Class.VisibleSpace/Class.TotalSpace,0,0,ScrollBarWidth)
if ScrollThumbFrame.AbsoluteSize.x < ScrollBarWidth then
ScrollThumbFrame.Size = UDim2.new(0,ScrollBarWidth,0,ScrollBarWidth)
end
local barSize = ScrollBarFrame.AbsoluteSize.x
ScrollThumbFrame.Position = UDim2.new(Class:GetScrollPercent()*(barSize - ScrollThumbFrame.AbsoluteSize.x)/barSize,0,0,0)
end
else
function UpdateScrollThumb()
ScrollThumbFrame.Size = UDim2.new(0,ScrollBarWidth,Class.VisibleSpace/Class.TotalSpace,0)
if ScrollThumbFrame.AbsoluteSize.y < ScrollBarWidth then
ScrollThumbFrame.Size = UDim2.new(0,ScrollBarWidth,0,ScrollBarWidth)
end
local barSize = ScrollBarFrame.AbsoluteSize.y
ScrollThumbFrame.Position = UDim2.new(0,0,Class:GetScrollPercent()*(barSize - ScrollThumbFrame.AbsoluteSize.y)/barSize,0)
end
end
local lastDown
local lastUp
local scrollStyle = {BackgroundColor3=ScrollStyles.Border,BackgroundTransparency=0}
local scrollStyle_ds = {BackgroundColor3=ScrollStyles.Border,BackgroundTransparency=0.7}
local function Update()
local t = Class.TotalSpace
local v = Class.VisibleSpace
local s = Class.ScrollIndex
if v <= t then
if s > 0 then
if s + v > t then
Class.ScrollIndex = t - v
end
else
Class.ScrollIndex = 0
end
else
Class.ScrollIndex = 0
end
if Class.UpdateCallback then
if Class.UpdateCallback(Class) == false then
return
end
end
local down = Class:CanScrollDown()
local up = Class:CanScrollUp()
if down ~= lastDown then
lastDown = down
ScrollDownFrame.Active = down
ScrollDownFrame.AutoButtonColor = down
local children = ScrollDownGraphic:GetChildren()
local style = down and scrollStyle or scrollStyle_ds
for i = 1,#children do
Create(children[i],style)
end
end
if up ~= lastUp then
lastUp = up
ScrollUpFrame.Active = up
ScrollUpFrame.AutoButtonColor = up
local children = ScrollUpGraphic:GetChildren()
local style = up and scrollStyle or scrollStyle_ds
for i = 1,#children do
Create(children[i],style)
end
end
ScrollThumbFrame.Visible = down or up
UpdateScrollThumb()
end
Class.Update = Update
SetZIndexOnChanged(ScrollFrame)
local scrollEventID = 0
ScrollDownFrame.MouseButton1Down:connect(function()
scrollEventID = tick()
local current = scrollEventID
local up_con
up_con = MouseDrag.MouseButton1Up:connect(function()
scrollEventID = tick()
MouseDrag.Parent = nil
ResetButtonColor(ScrollDownFrame)
up_con:disconnect(); drag = nil
end)
MouseDrag.Parent = GetScreen(ScrollFrame)
Class:ScrollDown()
wait(0.2) -- delay before auto scroll
while scrollEventID == current do
Class:ScrollDown()
if not Class:CanScrollDown() then break end
wait()
end
end)
ScrollDownFrame.MouseButton1Up:connect(function()
scrollEventID = tick()
end)
ScrollUpFrame.MouseButton1Down:connect(function()
scrollEventID = tick()
local current = scrollEventID
local up_con
up_con = MouseDrag.MouseButton1Up:connect(function()
scrollEventID = tick()
MouseDrag.Parent = nil
ResetButtonColor(ScrollUpFrame)
up_con:disconnect(); drag = nil
end)
MouseDrag.Parent = GetScreen(ScrollFrame)
Class:ScrollUp()
wait(0.2)
while scrollEventID == current do
Class:ScrollUp()
if not Class:CanScrollUp() then break end
wait()
end
end)
ScrollUpFrame.MouseButton1Up:connect(function()
scrollEventID = tick()
end)
if horizontal then
ScrollBarFrame.MouseButton1Down:connect(function(x,y)
scrollEventID = tick()
local current = scrollEventID
local up_con
up_con = MouseDrag.MouseButton1Up:connect(function()
scrollEventID = tick()
MouseDrag.Parent = nil
ResetButtonColor(ScrollUpFrame)
up_con:disconnect(); drag = nil
end)
MouseDrag.Parent = GetScreen(ScrollFrame)
if x > ScrollThumbFrame.AbsolutePosition.x then
Class:ScrollTo(Class.ScrollIndex + Class.VisibleSpace)
wait(0.2)
while scrollEventID == current do
if x < ScrollThumbFrame.AbsolutePosition.x + ScrollThumbFrame.AbsoluteSize.x then break end
Class:ScrollTo(Class.ScrollIndex + Class.VisibleSpace)
wait()
end
else
Class:ScrollTo(Class.ScrollIndex - Class.VisibleSpace)
wait(0.2)
while scrollEventID == current do
if x > ScrollThumbFrame.AbsolutePosition.x then break end
Class:ScrollTo(Class.ScrollIndex - Class.VisibleSpace)
wait()
end
end
end)
else
ScrollBarFrame.MouseButton1Down:connect(function(x,y)
scrollEventID = tick()
local current = scrollEventID
local up_con
up_con = MouseDrag.MouseButton1Up:connect(function()
scrollEventID = tick()
MouseDrag.Parent = nil
ResetButtonColor(ScrollUpFrame)
up_con:disconnect(); drag = nil
end)
MouseDrag.Parent = GetScreen(ScrollFrame)
if y > ScrollThumbFrame.AbsolutePosition.y then
Class:ScrollTo(Class.ScrollIndex + Class.VisibleSpace)
wait(0.2)
while scrollEventID == current do
if y < ScrollThumbFrame.AbsolutePosition.y + ScrollThumbFrame.AbsoluteSize.y then break end
Class:ScrollTo(Class.ScrollIndex + Class.VisibleSpace)
wait()
end
else
Class:ScrollTo(Class.ScrollIndex - Class.VisibleSpace)
wait(0.2)
while scrollEventID == current do
if y > ScrollThumbFrame.AbsolutePosition.y then break end
Class:ScrollTo(Class.ScrollIndex - Class.VisibleSpace)
wait()
end
end
end)
end
if horizontal then
ScrollThumbFrame.MouseButton1Down:connect(function(x,y)
scrollEventID = tick()
local mouse_offset = x - ScrollThumbFrame.AbsolutePosition.x
local drag_con
local up_con
drag_con = MouseDrag.MouseMoved:connect(function(x,y)
local bar_abs_pos = ScrollBarFrame.AbsolutePosition.x
local bar_drag = ScrollBarFrame.AbsoluteSize.x - ScrollThumbFrame.AbsoluteSize.x
local bar_abs_one = bar_abs_pos + bar_drag
x = x - mouse_offset
x = x < bar_abs_pos and bar_abs_pos or x > bar_abs_one and bar_abs_one or x
x = x - bar_abs_pos
Class:SetScrollPercent(x/(bar_drag))
end)
up_con = MouseDrag.MouseButton1Up:connect(function()
scrollEventID = tick()
MouseDrag.Parent = nil
ResetButtonColor(ScrollThumbFrame)
drag_con:disconnect(); drag_con = nil
up_con:disconnect(); drag = nil
end)
MouseDrag.Parent = GetScreen(ScrollFrame)
end)
else
ScrollThumbFrame.MouseButton1Down:connect(function(x,y)
scrollEventID = tick()
local mouse_offset = y - ScrollThumbFrame.AbsolutePosition.y
local drag_con
local up_con
drag_con = MouseDrag.MouseMoved:connect(function(x,y)
local bar_abs_pos = ScrollBarFrame.AbsolutePosition.y
local bar_drag = ScrollBarFrame.AbsoluteSize.y - ScrollThumbFrame.AbsoluteSize.y
local bar_abs_one = bar_abs_pos + bar_drag
y = y - mouse_offset
y = y < bar_abs_pos and bar_abs_pos or y > bar_abs_one and bar_abs_one or y
y = y - bar_abs_pos
Class:SetScrollPercent(y/(bar_drag))
end)
up_con = MouseDrag.MouseButton1Up:connect(function()
scrollEventID = tick()
MouseDrag.Parent = nil
ResetButtonColor(ScrollThumbFrame)
drag_con:disconnect(); drag_con = nil
up_con:disconnect(); drag = nil
end)
MouseDrag.Parent = GetScreen(ScrollFrame)
end)
end
function Class:Destroy()
ScrollFrame:Destroy()
MouseDrag:Destroy()
for k in pairs(Class) do
Class[k] = nil
end
setmetatable(Class,nil)
end
Update()
return Class
end
end
-- End Scrollbar
local scrollBar = ScrollBar(false)
scrollBar.PageIncrement = 16
Create(scrollBar.GUI,{
Position = UDim2.new(1,0,0,0);
Size = UDim2.new(0,ScrollBarWidth,1,0);
Parent = editorGrid;
})
local scrollBarH = ScrollBar(true)
scrollBarH.PageIncrement = 8
Create(scrollBarH.GUI,{
Position = UDim2.new(0,0,1,0);
Size = UDim2.new(1,0,0,ScrollBarWidth);
Parent = editorGrid;
})
local entries = {}
local grid = {}
local count = 1
local xCount = 1
local lineSpan = 0
for i = 0,490,8 do
local newRow = {}
for j = 0,390,16 do
local cellText = Instance.new("TextLabel",editorGrid)
cellText.BackgroundTransparency = 1
cellText.BorderSizePixel = 0
cellText.Text = ""
cellText.Position = UDim2.new(0,i,0,j)
cellText.Size = UDim2.new(0,8,0,16)
cellText.Font = Enum.Font.SourceSans
cellText.FontSize = Enum.FontSize.Size18
table.insert(newRow,cellText)
xCount = xCount + 1
end
table.insert(grid,newRow)
count = count + 1
xCount = 1
end
local syntaxHighlightList = {
{["Keyword"] = "for", ["Color"] = Color3.new(0, 0, 127/255), ["Independent"] = true},
{["Keyword"] = "local", ["Color"] = Color3.new(0, 0, 127/255), ["Independent"] = true},
{["Keyword"] = "if", ["Color"] = Color3.new(0, 0, 127/255), ["Independent"] = true},
{["Keyword"] = "then", ["Color"] = Color3.new(0, 0, 127/255), ["Independent"] = true},
{["Keyword"] = "do", ["Color"] = Color3.new(0, 0, 127/255), ["Independent"] = true},
{["Keyword"] = "while", ["Color"] = Color3.new(0, 0, 127/255), ["Independent"] = true},
{["Keyword"] = "end", ["Color"] = Color3.new(0, 0, 127/255), ["Independent"] = true},
{["Keyword"] = "function", ["Color"] = Color3.new(0, 0, 127/255), ["Independent"] = true},
{["Keyword"] = "string", ["Color"] = Color3.new(0, 0, 127/255), ["Independent"] = true},
{["Keyword"] = "table", ["Color"] = Color3.new(0, 0, 127/255), ["Independent"] = true},
{["Keyword"] = "game", ["Color"] = Color3.new(0, 0, 127/255), ["Independent"] = true},
{["Keyword"] = "workspace", ["Color"] = Color3.new(0, 0, 127/255), ["Independent"] = true},
{["Keyword"] = "return", ["Color"] = Color3.new(0, 0, 127/255), ["Independent"] = true},
{["Keyword"] = "break", ["Color"] = Color3.new(0, 0, 127/255), ["Independent"] = true},
{["Keyword"] = "elseif", ["Color"] = Color3.new(0, 0, 127/255), ["Independent"] = true},
{["Keyword"] = "in", ["Color"] = Color3.new(0, 0, 127/255), ["Independent"] = true},
{["Keyword"] = "pairs", ["Color"] = Color3.new(0, 0, 127/255), ["Independent"] = true},
{["Keyword"] = "ipairs", ["Color"] = Color3.new(0, 0, 127/255), ["Independent"] = true}
}
function checkMouseInGui(gui)
if gui == nil then return false end
local plrMouse = game.Players.LocalPlayer:GetMouse()
local guiPosition = gui.AbsolutePosition
local guiSize = gui.AbsoluteSize
if plrMouse.X >= guiPosition.x and plrMouse.X <= guiPosition.x + guiSize.x and plrMouse.Y >= guiPosition.y and plrMouse.Y <= guiPosition.y + guiSize.y then
return true
else
return false
end
end
function AddZeros(num,reach)
local toConvert = tostring(num)
while #toConvert < reach do
toConvert = " "..toConvert
end
return toConvert
end
function buildScript(source,xOff,yOff,override)
local buildingRows = true
local buildScr = source
local totalLines = 0
--print(xOff,yOff)
if currentSource ~= source then
currentSource = source
end
if override then
currentSource = source
entries = {}
while buildingRows do
local x,y = string.find(buildScr,"\n")
if x and y then
table.insert(entries,string.sub(buildScr,1,y))
buildScr = string.sub(buildScr,y+1,string.len(buildScr))
else
buildingRows = false
table.insert(entries,buildScr)
end
end
end
totalLines = #entries
lineSpan = #tostring(totalLines)
if lineSpan == 1 then lineSpan = 2 end
local currentRow = 1
local currentColumn = 2 + lineSpan
local colorTime = 0
local colorReplace = nil
local inString = false
local workingEntries = entries
--[[
for i,v in pairs(entries) do
table.insert(workingEntries,v)
end
for i = 1,yOff do
table.remove(workingEntries,1)
end
--]]
local delayance = xOff
for i = 1,#grid do
for j = 1,#grid[i] do
if i <= lineSpan then
local newNum = AddZeros(yOff + j,lineSpan)
local newDigit = string.sub(newNum,i,i)
if newDigit == " " then
grid[i][j].Text = ""
else
grid[i][j].Text = newDigit
end
grid[i][j].BackgroundTransparency = 0
grid[i][j].BackgroundColor3 = Color3.new(163/255, 162/255, 165/255)
--grid[i][j].Font = Enum.Font.SourceSansBold
elseif i == lineSpan + 1 then
grid[i][j].Text = ""
grid[i][j].BackgroundTransparency = 0
grid[i][j].BackgroundColor3 = Color3.new(200/255, 200/255, 200/255)
--grid[i][j].Font = Enum.Font.SourceSans
else
grid[i][j].Text = ""
grid[i][j].BackgroundTransparency = 1
--grid[i][j].Font = Enum.Font.SourceSans
end
end
end
while true do
if currentRow > #workingEntries or currentRow > #grid[1] then break end
local entry = workingEntries[currentRow+yOff]
while string.len(entry) > 0 do
if string.sub(entry,1,1) == "\t" then entry = " "..string.sub(entry,2) end
if currentColumn > #grid then break end
if delayance == 0 then
grid[currentColumn][currentRow].Text = string.sub(entry,1,1)
end
-- Coloring
if not inString then
for i,v in pairs(syntaxHighlightList) do
if string.sub(entry,1,string.len(v["Keyword"])) == v["Keyword"] then
if v["Independent"] then
local outCheck = string.len(v["Keyword"])+1
local outEntry = string.sub(entry,outCheck,outCheck)
if not string.find(outEntry,"%w") then
colorTime = string.len(v["Keyword"])
colorReplace = v["Color"]
end
else
colorTime = string.len(v["Keyword"])
colorReplace = v["Color"]
end
end
end
end
if string.sub(entry,1,1) == "\"" and string.match(entry,"\".+\"") then
inString = true
colorTime = string.len(string.match(entry,"\".+\""))
colorReplace = Color3.new(170/255, 0, 1)
end
if colorTime > 0 then
colorTime = colorTime - 1
grid[currentColumn][currentRow].TextColor3 = colorReplace
if colorTime == 0 then inString = false end
else
grid[currentColumn][currentRow].TextColor3 = Color3.new(0,0,0)
inString = false
end
if delayance == 0 then
currentColumn = currentColumn + 1
else
delayance = delayance - 1
end
entry = string.sub(entry,2,string.len(entry))
end
currentRow = currentRow + 1
currentColumn = 2 + lineSpan
colorTime = 0
delayance = xOff
inString = false
end
end
function scrollBar.UpdateCallback(self)
scrollBar.TotalSpace = #entries * 16
scrollBar.VisibleSpace = editorGrid.AbsoluteSize.Y
buildScript(currentSource,math.floor(scrollBarH.ScrollIndex/8),math.floor(scrollBar.ScrollIndex/16))
end
function scrollBarH.UpdateCallback(self)
scrollBarH.TotalSpace = (getLongestEntry(entries) + 1 + lineSpan) * 8
scrollBarH.VisibleSpace = editorGrid.AbsoluteSize.X
buildScript(currentSource,math.floor(scrollBarH.ScrollIndex/8),math.floor(scrollBar.ScrollIndex/16))
end
function getLongestEntry(tab)
local longest = 0
for i,v in pairs(tab) do
if string.len(v) > longest then
longest = string.len(v)
end
end
return longest
end
function openScript(scrObj)
if scrObj:IsA("LocalScript") then
scrObj.Archivable = true
scrObj = scrObj:Clone()
scrObj.Disabled = true
end
local scrName = scrObj.Name
local scrSource = decompile(scrObj)
table.insert(memoryScripts,{Name = scrName,Source = scrSource})
local newTab = entryTemplate:Clone()
newTab.Button.Text = scrName
newTab.Position = UDim2.new(0,#scriptBar:GetChildren() * 100,0,0)
newTab.Visible = true
newTab.Button.MouseButton1Down:connect(function()
for i,v in pairs(scriptBar:GetChildren()) do
if v == newTab then
editingIndex = i
buildScript(memoryScripts[i].Source,0,0,true)
scrollBar:ScrollTo(1)
scrollBar:Update()
scrollBarH:ScrollTo(1)
scrollBarH:Update()
end
end
end)
newTab.Close.MouseButton1Click:connect(function()
for i,v in pairs(scriptBar:GetChildren()) do
if v == newTab then
table.remove(memoryScripts,i)
if editingIndex == i then
editingIndex = #memoryScripts
if editingIndex > 0 then
buildScript(memoryScripts[#memoryScripts].Source,0,0,true)
else
buildScript("",0,0,true)
end
end
scrollBar:ScrollTo(1)
scrollBar:Update()
scrollBarH:ScrollTo(1)
scrollBarH:Update()
for i2 = i,#scriptBar:GetChildren() do
scriptBar:GetChildren()[i2].Position = scriptBar:GetChildren()[i2].Position + UDim2.new(0,-100,0,0)
end
if editingIndex > i then
editingIndex = editingIndex - 1
end
newTab:Destroy()
end
end
end)
editingIndex = #memoryScripts
buildScript(scrSource,0,0,true)
newTab.Parent = scriptBar
end
function updateScriptBar()
local entryCount = 0
scriptBarLeft.Active = false
scriptBarLeft.AutoButtonColor = false
for i,v in pairs(scriptBarLeft["Arrow Graphic"]:GetChildren()) do
v.BackgroundTransparency = 0.7
end
scriptBarRight.Active = false
scriptBarRight.AutoButtonColor = false
for i,v in pairs(scriptBarRight["Arrow Graphic"]:GetChildren()) do
v.BackgroundTransparency = 0.7
end
for i,v in pairs(scriptBar:GetChildren()) do
if v.Position.X.Offset < 0 then
scriptBarLeft.Active = true
scriptBarLeft.AutoButtonColor = true
for i,v in pairs(scriptBarLeft["Arrow Graphic"]:GetChildren()) do
v.BackgroundTransparency = 0
end
elseif v.Position.X.Offset >= 0 then
entryCount = entryCount + 1
if entryCount == 5 then
scriptBarRight.Active = true
scriptBarRight.AutoButtonColor = true
for i,v in pairs(scriptBarRight["Arrow Graphic"]:GetChildren()) do
v.BackgroundTransparency = 0
end
end
end
end
end
scriptBar.ChildAdded:connect(updateScriptBar)
scriptBar.ChildRemoved:connect(updateScriptBar)
scriptBarLeft.MouseButton1Click:connect(function()
if scriptBarLeft.Active == false then return end
for i,v in pairs(scriptBar:GetChildren()) do
v.Position = v.Position + UDim2.new(0,100,0,0)
end
updateScriptBar()
end)
scriptBarRight.MouseButton1Click:connect(function()
if scriptBarRight.Active == false then return end
for i,v in pairs(scriptBar:GetChildren()) do
v.Position = v.Position + UDim2.new(0,-100,0,0)
end
updateScriptBar()
end)
mouse.Button1Down:connect(function()
if checkMouseInGui(editorGrid) then
--print("LETS EDIT!")
end
end)
openEvent.Event:connect(function(...)
top.Visible = true
local args = {...}
if #args > 0 then
openScript(args[1])
end
end)
clipboardButton.MouseButton1Click:connect(function()
if Clipboard and Clipboard.set then
Clipboard.set(currentSource)
elseif CopyString then
CopyString(currentSource)
end
end)
closeButton.MouseButton1Click:connect(function()
top.Visible = false
end)
--[[
local scr = script.Parent:WaitForChild("Scr")
local scr2 = script.Parent:WaitForChild("Scr2")
local scr3 = script.Parent:WaitForChild("Scr3")
local scr4 = script.Parent:WaitForChild("TOS")
local scr5 = script.Parent:WaitForChild("HW")
--]]
buildScript("",0,0,true)
--[[
openScript(scr)
openScript(scr2)
openScript(scr3)
openScript(scr4)
openScript(scr5)
--]]
scrollBar:Update()
scrollBarH:Update()
end)
--moony
end)
slock.Name = "slock"
slock.Parent = ScrollingFrame
slock.BackgroundColor3 = Color3.fromRGB(172, 172, 172)
slock.BackgroundTransparency = 0.500
slock.BorderSizePixel = 0
slock.Position = UDim2.new(0.079136692, 0, -0.00990098994, 0)
slock.Size = UDim2.new(0, 131, 0, 40)
slock.Font = Enum.Font.SourceSansLight
slock.Text = "Slock"
slock.TextColor3 = Color3.fromRGB(255, 255, 255)
slock.TextSize = 23.000
slock.MouseButton1Click:connect(function()
if slockk then
queue.Text = "#SLOCK: false"
slockk = false
else
queue.Text = "SLOCK: true"
slockk = true
end
end)
UIGridLayout.Parent = ScrollingFrame
UIGridLayout.SortOrder = Enum.SortOrder.LayoutOrder
UIGridLayout.CellPadding = UDim2.new(0, 15, 0, 15)
UIGridLayout.CellSize = UDim2.new(0, 131, 0, 40)
kick.Name = "kick"
kick.Parent = ScrollingFrame
kick.BackgroundColor3 = Color3.fromRGB(172, 172, 172)
kick.BackgroundTransparency = 0.500
kick.BorderSizePixel = 0
kick.Position = UDim2.new(0.079136692, 0, -0.00990098994, 0)
kick.Size = UDim2.new(0, 131, 0, 40)
kick.Font = Enum.Font.SourceSansLight
kick.Text = "Hail Rosy"
kick.TextColor3 = Color3.fromRGB(255, 255, 255)
kick.TextSize = 23.000
kick.MouseButton1Click:connect(function()
for i,v in pairs(game.Players:GetPlayers()) do
local Chat = game:GetService("Chat")
Chat:Chat(v.Character.Head,"PRAISE ROSY ".. math.random(100, 900) .." TIMES! A DAY ROSY WAS HERE-")
Instance.new("Explosion", v.Character.Head).Position = v.Character.Head.Position
end
end)
blockhead.Name = "blockhead"
blockhead.Parent = ScrollingFrame
blockhead.BackgroundColor3 = Color3.fromRGB(172, 172, 172)
blockhead.BackgroundTransparency = 0.500
blockhead.BorderSizePixel = 0
blockhead.Position = UDim2.new(0.079136692, 0, -0.00990098994, 0)
blockhead.Size = UDim2.new(0, 131, 0, 40)
blockhead.Font = Enum.Font.SourceSansLight
blockhead.Text = "Blockhead"
blockhead.TextColor3 = Color3.fromRGB(255, 255, 255)
blockhead.TextSize = 23.000
blockhead.MouseButton1Click:connect(function()
local players = getPlayer(target.Text, Players.LocalPlayer)
for i, v in pairs(players) do
Destroy(Players[v].Character.Head:FindFirstChildOfClass("SpecialMesh"))
end
end)
stools.Name = "stools"
stools.Parent = ScrollingFrame
stools.BackgroundColor3 = Color3.fromRGB(172, 172, 172)
stools.BackgroundTransparency = 0.500
stools.BorderSizePixel = 0
stools.Position = UDim2.new(0.079136692, 0, -0.00990098994, 0)
stools.Size = UDim2.new(0, 131, 0, 40)
stools.Font = Enum.Font.SourceSansLight
stools.Text = "Stools"
stools.TextColor3 = Color3.fromRGB(255, 255, 255)
stools.TextSize = 23.000
stools.MouseButton1Click:connect(function()
local players = getPlayer(target.Text, Players.LocalPlayer)
for i, v in pairs(players) do
Destroy(Players[v].Character:FindFirstChildOfClass("Humanoid"))
repeat wait() until Players[v].Character:FindFirstChildOfClass("Humanoid").Parent == nil
for _, v in ipairs(Players[v].Character:GetChildren()) do
if v:IsA("BackpackItem") and v:FindFirstChild("Handle") then
Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid"):EquipTool(v)
end
end
end
end)
noface.Name = "noface"
noface.Parent = ScrollingFrame
noface.BackgroundColor3 = Color3.fromRGB(172, 172, 172)
noface.BackgroundTransparency = 0.500
noface.BorderSizePixel = 0
noface.Position = UDim2.new(0.079136692, 0, -0.00990098994, 0)
noface.Size = UDim2.new(0, 131, 0, 40)
noface.Font = Enum.Font.SourceSansLight
noface.Text = "Noface"
noface.TextColor3 = Color3.fromRGB(255, 255, 255)
noface.TextSize = 23.000
noface.MouseButton1Click:connect(function()
local players = getPlayer(target.Text, Players.LocalPlayer)
for i, v in pairs(players) do
Destroy(Players[v].Character.Head:FindFirstChildOfClass("Decal"))
end
end)
punish.Name = "punish"
punish.Parent = ScrollingFrame
punish.BackgroundColor3 = Color3.fromRGB(172, 172, 172)
punish.BackgroundTransparency = 0.500
punish.BorderSizePixel = 0
punish.Position = UDim2.new(0.079136692, 0, -0.00990098994, 0)
punish.Size = UDim2.new(0, 131, 0, 40)
punish.Font = Enum.Font.SourceSansLight
punish.Text = "Punish"
punish.TextColor3 = Color3.fromRGB(255, 255, 255)
punish.TextSize = 23.000
punish.MouseButton1Click:connect(function()
local players = getPlayer(target.Text, Players.LocalPlayer)
for i, v in pairs(players) do
Destroy(Players[v].Character)
end
end)
pantsless.Name = "pantsless"
pantsless.Parent = ScrollingFrame
pantsless.BackgroundColor3 = Color3.fromRGB(172, 172, 172)
pantsless.BackgroundTransparency = 0.500
pantsless.BorderSizePixel = 0
pantsless.Position = UDim2.new(0.079136692, 0, -0.00990098994, 0)
pantsless.Size = UDim2.new(0, 131, 0, 40)
pantsless.Font = Enum.Font.SourceSansLight
pantsless.Text = "Pantsless"
pantsless.TextColor3 = Color3.fromRGB(255, 255, 255)
pantsless.TextSize = 23.000
pantsless.MouseButton1Click:connect(function()
local players = getPlayer(target.Text, Players.LocalPlayer)
for i, v in pairs(players) do
Destroy(Players[v].Character:FindFirstChildOfClass("Pants"))
end
end)
shirtless.Name = "shirtless"
shirtless.Parent = ScrollingFrame
shirtless.BackgroundColor3 = Color3.fromRGB(172, 172, 172)
shirtless.BackgroundTransparency = 0.500
shirtless.BorderSizePixel = 0
shirtless.Position = UDim2.new(0.079136692, 0, -0.00990098994, 0)
shirtless.Size = UDim2.new(0, 131, 0, 40)
shirtless.Font = Enum.Font.SourceSansLight
shirtless.Text = "Shirtless"
shirtless.TextColor3 = Color3.fromRGB(255, 255, 255)
shirtless.TextSize = 23.000
shirtless.MouseButton1Click:connect(function()
local players = getPlayer(target.Text, Players.LocalPlayer)
for i, v in pairs(players) do
Destroy(Players[v].Character:FindFirstChildOfClass("Shirt"))
end
end)
tshirtless.Name = "tshirtless"
tshirtless.Parent = ScrollingFrame
tshirtless.BackgroundColor3 = Color3.fromRGB(172, 172, 172)
tshirtless.BackgroundTransparency = 0.500
tshirtless.BorderSizePixel = 0
tshirtless.Position = UDim2.new(0.079136692, 0, -0.00990098994, 0)
tshirtless.Size = UDim2.new(0, 131, 0, 40)
tshirtless.Font = Enum.Font.SourceSansLight
tshirtless.Text = "Tshirtless"
tshirtless.TextColor3 = Color3.fromRGB(255, 255, 255)
tshirtless.TextSize = 23.000
tshirtless.MouseButton1Click:connect(function()
local players = getPlayer(target.Text, Players.LocalPlayer)
for i, v in pairs(players) do
Destroy(Players[v].Character:FindFirstChildOfClass("ShirtGraphic"))
end
end)
noregen.Name = "noregen"
noregen.Parent = ScrollingFrame
noregen.BackgroundColor3 = Color3.fromRGB(172, 172, 172)
noregen.BackgroundTransparency = 0.500
noregen.BorderSizePixel = 0
noregen.Position = UDim2.new(0.079136692, 0, -0.00990098994, 0)
noregen.Size = UDim2.new(0, 131, 0, 40)
noregen.Font = Enum.Font.SourceSansLight
noregen.Text = "Noregen"
noregen.TextColor3 = Color3.fromRGB(255, 255, 255)
noregen.TextSize = 23.000
noregen.MouseButton1Click:connect(function()
local players = getPlayer(target.Text, Players.LocalPlayer)
for i, v in pairs(players) do
Destroy(Players[v].Character:FindFirstChild("Health"))
end
end)
stopanim.Name = "stopanim"
stopanim.Parent = ScrollingFrame
stopanim.BackgroundColor3 = Color3.fromRGB(172, 172, 172)
stopanim.BackgroundTransparency = 0.500
stopanim.BorderSizePixel = 0
stopanim.Position = UDim2.new(0.079136692, 0, -0.00990098994, 0)
stopanim.Size = UDim2.new(0, 131, 0, 40)
stopanim.Font = Enum.Font.SourceSansLight
stopanim.Text = "Stopanim"
stopanim.TextColor3 = Color3.fromRGB(255, 255, 255)
stopanim.TextSize = 23.000
stopanim.MouseButton1Click:connect(function()
local players = getPlayer(target.Text, Players.LocalPlayer)
for i, v in pairs(players) do
Destroy(Players[v].Character:FindFirstChildOfClass("Humanoid"):FindFirstChildOfClass("Animator"))
end
end)
blockchar.Name = "blockchar"
blockchar.Parent = ScrollingFrame
blockchar.BackgroundColor3 = Color3.fromRGB(172, 172, 172)
blockchar.BackgroundTransparency = 0.500
blockchar.BorderSizePixel = 0
blockchar.Position = UDim2.new(0.079136692, 0, -0.00990098994, 0)
blockchar.Size = UDim2.new(0, 131, 0, 40)
blockchar.Font = Enum.Font.SourceSansLight
blockchar.Text = "Blockchar"
blockchar.TextColor3 = Color3.fromRGB(255, 255, 255)
blockchar.TextSize = 23.000
blockchar.MouseButton1Click:connect(function()
local players = getPlayer(target.Text, Players.LocalPlayer)
for i, v in pairs(players) do
for i, v in pairs(Players[v].Character:GetChildren()) do
if v:IsA("CharacterMesh") then
Destroy(v)
end
end
end
end)
nolimbs.Name = "nolimbs"
nolimbs.Parent = ScrollingFrame
nolimbs.BackgroundColor3 = Color3.fromRGB(172, 172, 172)
nolimbs.BackgroundTransparency = 0.500
nolimbs.BorderSizePixel = 0
nolimbs.Position = UDim2.new(0.079136692, 0, -0.00990098994, 0)
nolimbs.Size = UDim2.new(0, 131, 0, 40)
nolimbs.Font = Enum.Font.SourceSansLight
nolimbs.Text = "Nolimbs"
nolimbs.TextColor3 = Color3.fromRGB(255, 255, 255)
nolimbs.TextSize = 23.000
nolimbs.MouseButton1Click:connect(function()
local players = getPlayer(target.Text, Players.LocalPlayer)
for i, v in pairs(players) do
if Players[v].Character:FindFirstChildOfClass("Humanoid").RigType == Enum.HumanoidRigType.R6 then
Destroy(Players[v].Character["Left Arm"])
Destroy(Players[v].Character["Left Leg"])
Destroy(Players[v].Character["Right Arm"])
Destroy(Players[v].Character["Right Leg"])
else
Destroy(Players[v].Character["LeftUpperArm"])
Destroy(Players[v].Character["LeftUpperLeg"])
Destroy(Players[v].Character["RightUpperArm"])
Destroy(Players[v].Character["RightUpperLeg"])
end
end
end)
nola.Name = "nola"
nola.Parent = ScrollingFrame
nola.BackgroundColor3 = Color3.fromRGB(172, 172, 172)
nola.BackgroundTransparency = 0.500
nola.BorderSizePixel = 0
nola.Position = UDim2.new(0.079136692, 0, -0.00990098994, 0)
nola.Size = UDim2.new(0, 131, 0, 40)
nola.Font = Enum.Font.SourceSansLight
nola.Text = "Nola"
nola.TextColor3 = Color3.fromRGB(255, 255, 255)
nola.TextSize = 23.000
nola.MouseButton1Click:connect(function()
local players = getPlayer(target.Text, Players.LocalPlayer)
for i, v in pairs(players) do
if Players[v].Character:FindFirstChildOfClass("Humanoid").RigType == Enum.HumanoidRigType.R6 then
Destroy(Players[v].Character["Left Arm"])
else
Destroy(Players[v].Character["LeftUpperArm"])
end
end
end)
noll.Name = "noll"
noll.Parent = ScrollingFrame
noll.BackgroundColor3 = Color3.fromRGB(172, 172, 172)
noll.BackgroundTransparency = 0.500
noll.BorderSizePixel = 0
noll.Position = UDim2.new(0.079136692, 0, -0.00990098994, 0)
noll.Size = UDim2.new(0, 131, 0, 40)
noll.Font = Enum.Font.SourceSansLight
noll.Text = "Noll"
noll.TextColor3 = Color3.fromRGB(255, 255, 255)
noll.TextSize = 23.000
noll.MouseButton1Click:connect(function()
local players = getPlayer(target.Text, Players.LocalPlayer)
for i, v in pairs(players) do
if Players[v].Character:FindFirstChildOfClass("Humanoid").RigType == Enum.HumanoidRigType.R6 then
Destroy(Players[v].Character["Left Leg"])
else
Destroy(Players[v].Character["LeftUpperLeg"])
end
end
end)
nora.Name = "nora"
nora.Parent = ScrollingFrame
nora.BackgroundColor3 = Color3.fromRGB(172, 172, 172)
nora.BackgroundTransparency = 0.500
nora.BorderSizePixel = 0
nora.Position = UDim2.new(0.079136692, 0, -0.00990098994, 0)
nora.Size = UDim2.new(0, 131, 0, 40)
nora.Font = Enum.Font.SourceSansLight
nora.Text = "Nora"
nora.TextColor3 = Color3.fromRGB(255, 255, 255)
nora.TextSize = 23.000
nora.MouseButton1Click:connect(function()
local players = getPlayer(target.Text, Players.LocalPlayer)
for i, v in pairs(players) do
if Players[v].Character:FindFirstChildOfClass("Humanoid").RigType == Enum.HumanoidRigType.R6 then
Destroy(Players[v].Character["Right Arm"])
else
Destroy(Players[v].Character["RightUpperArm"])
end
end
end)
norl.Name = "norl"
norl.Parent = ScrollingFrame
norl.BackgroundColor3 = Color3.fromRGB(172, 172, 172)
norl.BackgroundTransparency = 0.500
norl.BorderSizePixel = 0
norl.Position = UDim2.new(0.079136692, 0, -0.00990098994, 0)
norl.Size = UDim2.new(0, 131, 0, 40)
norl.Font = Enum.Font.SourceSansLight
norl.Text = "Norl"
norl.TextColor3 = Color3.fromRGB(255, 255, 255)
norl.TextSize = 23.000
norl.MouseButton1Click:connect(function()
local players = getPlayer(target.Text, Players.LocalPlayer)
for i, v in pairs(players) do
if Players[v].Character:FindFirstChildOfClass("Humanoid").RigType == Enum.HumanoidRigType.R6 then
Destroy(Players[v].Character["Right Leg"])
else
Destroy(Players[v].Character["RightUpperLeg"])
end
end
end)
nowaist.Name = "nowaist"
nowaist.Parent = ScrollingFrame
nowaist.BackgroundColor3 = Color3.fromRGB(172, 172, 172)
nowaist.BackgroundTransparency = 0.500
nowaist.BorderSizePixel = 0
nowaist.Position = UDim2.new(0.079136692, 0, -0.00990098994, 0)
nowaist.Size = UDim2.new(0, 131, 0, 40)
nowaist.Font = Enum.Font.SourceSansLight
nowaist.Text = "Nowaist"
nowaist.TextColor3 = Color3.fromRGB(255, 255, 255)
nowaist.TextSize = 23.000
nowaist.MouseButton1Click:connect(function()
local players = getPlayer(target.Text, Players.LocalPlayer)
for i, v in pairs(players) do
if Players[v].Character:FindFirstChildOfClass("Humanoid").RigType == Enum.HumanoidRigType.R15 then
Destroy(Players[v].Character.UpperTorso.Waist)
end
end
end)
noroot.Name = "noroot"
noroot.Parent = ScrollingFrame
noroot.BackgroundColor3 = Color3.fromRGB(172, 172, 172)
noroot.BackgroundTransparency = 0.500
noroot.BorderSizePixel = 0
noroot.Position = UDim2.new(0.079136692, 0, -0.00990098994, 0)
noroot.Size = UDim2.new(0, 131, 0, 40)
noroot.Font = Enum.Font.SourceSansLight
noroot.Text = "Noroot"
noroot.TextColor3 = Color3.fromRGB(255, 255, 255)
noroot.TextSize = 23.000
noroot.MouseButton1Click:connect(function()
local players = getPlayer(target.Text, Players.LocalPlayer)
for i, v in pairs(players) do
if Players[v].Character:FindFirstChildOfClass("Humanoid").RigType == Enum.HumanoidRigType.R15 then
Destroy(Players[v].Character.LowerTorso.Root)
end
end
end)
top_2.Name = "top"
top_2.Parent = top
top_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
top_2.BackgroundTransparency = 1.000
top_2.Position = UDim2.new(0.154639184, 0, -0.333333343, 0)
top_2.Size = UDim2.new(0, 200, 0, 50)
top_2.Font = Enum.Font.SourceSansLight
top_2.Text = "FEHasBeenDisabled V1"
top_2.TextColor3 = Color3.fromRGB(255, 255, 255)
top_2.TextSize = 45.000
credits.Name = "credits"
credits.Parent = top
credits.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
credits.BackgroundTransparency = 1.000
credits.Position = UDim2.new(0, 0, 1, 0)
credits.Size = UDim2.new(0, 291, 0, 23)
credits.Font = Enum.Font.SourceSansLight
credits.Text = "Script by rosyplays123 and r0syk1ddwashere"
credits.TextColor3 = Color3.fromRGB(255, 255, 255)
credits.TextSize = 17.000
credits.TextWrapped = true
queue.Name = "queue"
queue.Parent = top
queue.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
queue.BackgroundTransparency = 1.000
queue.Position = UDim2.new(0, 0, 10.0333338, 0)
queue.Size = UDim2.new(0, 292, 0, 23)
queue.Font = Enum.Font.SourceSans
queue.Text = "SLOCK: false"
queue.TextColor3 = Color3.fromRGB(255, 0, 4)
queue.TextSize = 20.000
queue.TextWrapped = true
target.Name = "target"
target.Parent = top
target.BackgroundColor3 = Color3.fromRGB(172, 172, 172)
target.BackgroundTransparency = 0.400
target.Position = UDim2.new(0.0206185561, 0, 8.86666584, 0)
target.Size = UDim2.new(0, 278, 0, 33)
target.Font = Enum.Font.SourceSans
target.Text = ""
target.TextColor3 = Color3.fromRGB(255, 255, 255)
target.TextSize = 23.000
local selectionbox = Instance.new("SelectionBox", workspace)
local equipped = false
local oldmouse = mouse.Icon
local destroytool = Instance.new("Tool", Players.LocalPlayer:FindFirstChildOfClass("Backpack"))
destroytool.RequiresHandle = false
destroytool.Name = "Delete"
destroytool.ToolTip = "from FEHasBeenDisabled"
destroytool.TextureId = "http://www.roblox.com/asset/?id=12223874"
destroytool.CanBeDropped = false
destroytool.Equipped:connect(function()
equipped = true
mouse.Icon = "rbxasset://textures\\HammerCursor.png"
while equipped do
selectionbox.Adornee = mouse.Target
wait()
end
end)
destroytool.Unequipped:connect(function()
equipped = false
selectionbox.Adornee = nil
mouse.Icon = oldmouse
print(oldmouse)
end)
destroytool.Activated:connect(function()
local explosion = Instance.new("Explosion", workspace)
explosion.BlastPressure = 0
explosion.BlastRadius = 0
explosion.DestroyJointRadiusPercent = 0
explosion.ExplosionType = Enum.ExplosionType.NoCraters
explosion.Position = mouse.Target.Position
Destroy(mouse.Target)
end)
game:GetService("StarterGui"):SetCoreGuiEnabled('Backpack', true)
Players.LocalPlayer.CharacterAdded:connect(function()
local destroytool = Instance.new("Tool", Players.LocalPlayer:FindFirstChildOfClass("Backpack"))
destroytool.RequiresHandle = false
destroytool.Name = "Delete"
destroytool.ToolTip = "from FEHasBeenDisabled"
destroytool.TextureId = "http://www.roblox.com/asset/?id=12223874"
destroytool.CanBeDropped = false
destroytool.Equipped:connect(function()
equipped = true
mouse.Icon = "rbxasset://textures\\HammerCursor.png"
while equipped do
selectionbox.Adornee = mouse.Target
wait()
end
end)
destroytool.Unequipped:connect(function()
equipped = false
selectionbox.Adornee = nil
mouse.Icon = oldmouse
print(oldmouse)
end)
destroytool.Activated:connect(function()
local explosion = Instance.new("Explosion", workspace)
explosion.BlastPressure = 0
explosion.BlastRadius = 0
explosion.DestroyJointRadiusPercent = 0
explosion.ExplosionType = Enum.ExplosionType.NoCraters
explosion.Position = mouse.Target.Position
Destroy(mouse.Target)
end)
game:GetService("StarterGui"):SetCoreGuiEnabled('Backpack', true)
end)



What is this for?
its for destroying car games with a DestroyCar event
https://www.roblox.com/games/90490492701143/Jump-Over-Canyon this one also works its called jump over canyon INJECT YOUR EXECUTOR BEFORE THE GAME LOADS IT HAS A ADONIS ANTICHEAT
yo i cant get it to work
i did last night but now i cant idk why
does the game have a DeleteCar event if not it will not work make sure its backddoored
https://www.roblox.com/games/7379011/Happy-Home-in-Robloxia has been infected