
KeylessUniversal

-- script funny boy hack by luxcazs
local ScreenGui = Instance.new("ScreenGui")
local FrameDragWorldboy = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local UICorner = Instance.new("UICorner")
local TextButton = Instance.new("TextButton")
local TextButton_2 = Instance.new("TextButton")
local FrameLux = Instance.new("Frame")
local UICorner_2 = Instance.new("UICorner")
local Page1 = Instance.new("Frame")
local UIGridLayout = Instance.new("UIGridLayout")
local Jhondoe = Instance.new("TextButton")
local UICorner_3 = Instance.new("UICorner")
local TextButton_3 = Instance.new("TextButton")
local UICorner_4 = Instance.new("UICorner")
local TextButton_4 = Instance.new("TextButton")
local UICorner_5 = Instance.new("UICorner")
local TextButton_5 = Instance.new("TextButton")
local UICorner_6 = Instance.new("UICorner")
local TextButton_6 = Instance.new("TextButton")
local UICorner_7 = Instance.new("UICorner")
local TextButton_7 = Instance.new("TextButton")
local UICorner_8 = Instance.new("UICorner")
local TextButton_8 = Instance.new("TextButton")
local UICorner_9 = Instance.new("UICorner")
local TextButton_9 = Instance.new("TextButton")
local UICorner_10 = Instance.new("UICorner")
local TextButton_10 = Instance.new("TextButton")
local UICorner_11 = Instance.new("UICorner")
local TextButton_11 = Instance.new("TextButton")
local UICorner_12 = Instance.new("UICorner")
local TextButton_12 = Instance.new("TextButton")
local UICorner_13 = Instance.new("UICorner")
local TextButton_13 = Instance.new("TextButton")
local UICorner_14 = Instance.new("UICorner")
local TextButton_14 = Instance.new("TextButton")
local UICorner_15 = Instance.new("UICorner")
local TextButton_15 = Instance.new("TextButton")
local UICorner_16 = Instance.new("UICorner")
local TextButton_16 = Instance.new("TextButton")
local UICorner_17 = Instance.new("UICorner")
local TextButton_17 = Instance.new("TextButton")
local UICorner_18 = Instance.new("UICorner")
local TextButton_18 = Instance.new("TextButton")
local UICorner_19 = Instance.new("UICorner")
local TextButton_19 = Instance.new("TextButton")
local UICorner_20 = Instance.new("UICorner")
local TextButton_20 = Instance.new("TextButton")
local UICorner_21 = Instance.new("UICorner")
local TextButton_21 = Instance.new("TextButton")
local UICorner_22 = Instance.new("UICorner")
local TextButton_22 = Instance.new("TextButton")
local UICorner_23 = Instance.new("UICorner")
local TextButton_23 = Instance.new("TextButton")
local UICorner_24 = Instance.new("UICorner")
local TextButton_24 = Instance.new("TextButton")
local UICorner_25 = Instance.new("UICorner")
local TextButton_25 = Instance.new("TextButton")
local UICorner_26 = Instance.new("UICorner")
local TextButton_26 = Instance.new("TextButton")
local UICorner_27 = Instance.new("UICorner")
local TextButton_27 = Instance.new("TextButton")
local TextButton_28 = Instance.new("TextButton")
local Frame = Instance.new("Frame")
local Frame_2 = Instance.new("Frame")
local TextLabel_2 = Instance.new("TextLabel")
local Page2 = Instance.new("Frame")
local Frame_3 = Instance.new("Frame")
local TextBox = Instance.new("TextBox")
local TextButton_29 = Instance.new("TextButton")
local TextLabel_3 = Instance.new("TextLabel")
local Page3 = Instance.new("Frame")
local UICorner_2A = Instance.new("UICorner")
local UIGridLayoutA = Instance.new("UIGridLayout")
local JhondoeA = Instance.new("TextButton")
local UICorner_3A = Instance.new("UICorner")
local TextButton_3A = Instance.new("TextButton")
local UICorner_4A = Instance.new("UICorner")
local TextButton_4A = Instance.new("TextButton")
local UICorner_6A = Instance.new("UICorner")
local TextButton_6A = Instance.new("TextButton")
local UICorner_7A = Instance.new("UICorner")
local TextButton_7A = Instance.new("TextButton")
local UICorner_8A = Instance.new("UICorner")
local TextButton_8A= Instance.new("TextButton")
local UICorner_9A = Instance.new("UICorner")
local TextButton_9A = Instance.new("TextButton")
local UICorner_10A = Instance.new("UICorner")
local TextButton_10A = Instance.new("TextButton")
local UICorner_11A = Instance.new("UICorner")
local TextButton_10A1 = Instance.new("TextButton")
local UICorner_11A1 = Instance.new("UICorner")
--Properties:
ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
FrameDragWorldboy.Name = "FrameDragWorldboy"
FrameDragWorldboy.Parent = ScreenGui
FrameDragWorldboy.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
FrameDragWorldboy.BackgroundTransparency = 1.000
FrameDragWorldboy.BorderColor3 = Color3.fromRGB(0, 0, 0)
FrameDragWorldboy.BorderSizePixel = 0
FrameDragWorldboy.Position = UDim2.new(0.334035218, 0, 0.214041099, 0)
FrameDragWorldboy.Size = UDim2.new(0, 544, 0, 332)
TextLabel.Parent = FrameDragWorldboy
TextLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.BackgroundTransparency = 0.250
TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.BorderSizePixel = 0
TextLabel.Size = UDim2.new(0, 545, 0, 44)
TextLabel.Font = Enum.Font.SourceSansBold
TextLabel.Text = "FE LuxGui V2"
TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.TextScaled = true
TextLabel.TextSize = 14.000
TextLabel.TextWrapped = true
TextLabel.TextXAlignment = Enum.TextXAlignment.Left
UICorner.Parent = TextLabel
TextButton.Parent = TextLabel
TextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton.BackgroundTransparency = 1.000
TextButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton.BorderSizePixel = 0
TextButton.Position = UDim2.new(0.686238527, 0, -0.13636364, 0)
TextButton.Size = UDim2.new(0, 76, 0, 50)
TextButton.Font = Enum.Font.SourceSans
TextButton.Text = "-"
TextButton.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton.TextScaled = true
TextButton.TextSize = 14.000
TextButton.TextWrapped = true
TextButton_2.Parent = TextLabel
TextButton_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_2.BackgroundTransparency = 1.000
TextButton_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_2.BorderSizePixel = 0
TextButton_2.Position = UDim2.new(0.860550463, 0, -0.13636364, 0)
TextButton_2.Size = UDim2.new(0, 76, 0, 50)
TextButton_2.Font = Enum.Font.SourceSans
TextButton_2.Text = "X"
TextButton_2.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_2.TextScaled = true
TextButton_2.TextSize = 14.000
TextButton_2.TextWrapped = true
FrameLux.Name = "FrameLux"
FrameLux.Parent = FrameDragWorldboy
FrameLux.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
FrameLux.BackgroundTransparency = 0.250
FrameLux.BorderColor3 = Color3.fromRGB(0, 0, 0)
FrameLux.BorderSizePixel = 0
FrameLux.Position = UDim2.new(-0.000558853149, 0, 0.129662663, 0)
FrameLux.Size = UDim2.new(0, 545, 0, 332)
UICorner_2.Parent = FrameLux
Page1.Name = "Page1"
Page1.Parent = FrameLux
Page1.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Page1.BackgroundTransparency = 1.000
Page1.BorderColor3 = Color3.fromRGB(0, 0, 0)
Page1.BorderSizePixel = 0
Page1.Position = UDim2.new(0, 0, 0.192771077, 0)
Page1.Size = UDim2.new(0, 545, 0, 260)
UIGridLayout.Parent = Page1
UIGridLayout.SortOrder = Enum.SortOrder.LayoutOrder
UIGridLayout.CellPadding = UDim2.new(0, 6, 0, 6)
UIGridLayout.CellSize = UDim2.new(0, 90, 0, 38)
Jhondoe.Name = "Jhon doe"
Jhondoe.Parent = Page1
Jhondoe.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Jhondoe.BorderColor3 = Color3.fromRGB(0, 0, 0)
Jhondoe.BorderSizePixel = 0
Jhondoe.Size = UDim2.new(0, 90, 0, 38)
Jhondoe.Font = Enum.Font.SourceSans
Jhondoe.Text = "Jhone doe"
Jhondoe.TextColor3 = Color3.fromRGB(0, 0, 0)
Jhondoe.TextScaled = true
Jhondoe.TextSize = 14.000
Jhondoe.TextWrapped = true
Jhondoe.MouseButton1Click:Connect(function()
------------
--John Doe--
------------
-----by-----
--CKbackup--
------------
--Player Stuff--
player = game:GetService("Players").LocalPlayer
chara = player.Character
ch = chara:GetChildren()
for i = 1, #ch do
if ch[i].Name == "Torso" then
ch[i].roblox.Transparency = 1
elseif ch[i].Name == "Head" then
ch[i].face.Transparency = 1
ch[i].Transparency = 1
elseif ch[i].ClassName == "Accessory" or ch[i].ClassName == "Shirt" or ch[i].ClassName == "Pants" or ch[i].ClassName == "ShirtGraphic" then
ch[i]:Destroy()
end
end
chara["Left Arm"].BrickColor = BrickColor.new("Cool yellow")
chara["Right Arm"].BrickColor = BrickColor.new("Cool yellow")
chara["Left Leg"].BrickColor = BrickColor.new("Medium blue")
chara["Right Leg"].BrickColor = BrickColor.new("Medium blue")
chara.Torso.BrickColor = BrickColor.new("Bright yellow")
--Outfit--
New = function(Object, Parent, Name, Data)
local Object = Instance.new(Object)
for Index, Value in pairs(Data or {}) do
Object[Index] = Value
end
Object.Parent = Parent
Object.Name = Name
return Object
end
function ScatterEff(part)
local eff1 = Instance.new("ParticleEmitter",part)
eff1.Size = NumberSequence.new(.1)
eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.9,0),NumberSequenceKeypoint.new(1,1)})
eff1.LightEmission = 1
eff1.Lifetime = NumberRange.new(1)
eff1.Speed = NumberRange.new(1)
eff1.Rate = 100
eff1.VelocitySpread = 10000
eff1.Texture = "rbxassetid://347504241"
eff1.Color = ColorSequence.new(Color3.new(1,0,0))
local eff2 = Instance.new("ParticleEmitter",part)
eff2.Size = NumberSequence.new(.1)
eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.9,0),NumberSequenceKeypoint.new(1,1)})
eff2.LightEmission = 1
eff2.Lifetime = NumberRange.new(1)
eff2.Speed = NumberRange.new(1)
eff2.Rate = 100
eff2.VelocitySpread = 10000
eff2.Texture = "rbxassetid://347504259"
eff2.Color = ColorSequence.new(Color3.new(1,0,0))
end
function BurningEff(part)
local eff1 = Instance.new("ParticleEmitter",part)
eff1.Size = NumberSequence.new(.1)
eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
eff1.LightEmission = 1
eff1.Lifetime = NumberRange.new(1)
eff1.Speed = NumberRange.new(0)
eff1.Rate = 100
eff1.Texture = "rbxassetid://347504241"
eff1.Acceleration = Vector3.new(0,10,0)
eff1.Color = ColorSequence.new(Color3.new(1,0,0))
local eff2 = Instance.new("ParticleEmitter",part)
eff2.Size = NumberSequence.new(.1)
eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
eff2.LightEmission = 1
eff2.Lifetime = NumberRange.new(1)
eff2.Speed = NumberRange.new(0)
eff2.Rate = 100
eff2.Texture = "rbxassetid://347504259"
eff2.Acceleration = Vector3.new(0,10,0)
eff2.Color = ColorSequence.new(Color3.new(1,0,0))
local eff3 = Instance.new("ParticleEmitter",part)
eff3.Size = NumberSequence.new(1)
eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
eff3.LightEmission = 1
eff3.Lifetime = NumberRange.new(1)
eff3.Speed = NumberRange.new(0)
eff3.Rate = 100
eff3.Texture = "rbxasset://textures/particles/fire_main.dds"
eff3.Acceleration = Vector3.new(0,10,0)
eff3.Color = ColorSequence.new(Color3.new(1,0,0))
end
FakeHead = New("Model",chara,"FakeHead",{})
MainPart = New("Part",FakeHead,"MainPart",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2, 1, 1),CFrame = CFrame.new(2.29537678, 7.81603718, 0.746068954, 0.00980896503, 0.00110200304, 0.999957919, -0.000536994543, 1.00000548, -0.00109680078, -0.99994874, -0.0005262224, 0.00980964955),CanCollide = false,TopSurface = Enum.SurfaceType.Smooth,})
Mesh = New("SpecialMesh",MainPart,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),})
face = New("Decal",MainPart,"face",{Texture = "rbxasset://textures/face.png",})
Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara.Head,C0 = CFrame.new(0, 0, 0, 0.00980896503, -0.000536994543, -0.99994874, 0.00110200304, 1.00000548, -0.0005262224, 0.999957919, -0.00109680078, 0.00980964955),C1 = CFrame.new(5.96046448e-008, -8.58306885e-006, 0, 0.00980896503, -0.000536994543, -0.99994874, 0.00110200304, 1.00000548, -0.0005262224, 0.999957919, -0.00109680078, 0.00980964955),})
FakeHead.MainPart.BrickColor = BrickColor.new("Cool yellow")
EyeFire = New("Part",FakeHead,"EyeFire",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(1.69668579, 8.11665249, 0.640022159, -0.00107900088, 0.999958038, -0.00980941113, -1.0000056, -0.00107390946, 0.000525554642, 0.000515007298, 0.00981007144, 0.999948859),CanCollide = false,Color = Color3.new(1, 0, 0),})
Mesh = New("CylinderMesh",EyeFire,"Mesh",{Offset = Vector3.new(0.0500000007, 0, -0.0399999991),Scale = Vector3.new(1, 0.150000006, 1),})
Weld = New("ManualWeld",EyeFire,"Weld",{Part0 = EyeFire,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0010790003, -0.999999344, 0.000515000196, 0.999951363, -0.0010738963, 0.00981000345, -0.00980944186, 0.000525560055, 0.99995178),C1 = CFrame.new(0.100008011, 0.300009251, -0.600027919, 0.00980899762, -0.000536999898, -0.99995178, 0.00110200245, 0.999999344, -0.000526215415, 0.999951363, -0.00109678751, 0.00980958249),})
Chest = New("Model",chara,"Chest",{})
MainPart = New("Part",Chest,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2, 2, 1),CFrame = CFrame.new(2.2937007, 6.31611967, 0.746871948, 0.00980956201, 0.00110224239, 0.999954581, -0.000537135813, 1.00000238, -0.00109703222, -0.99995023, -0.000526354474, 0.00981019717),CanCollide = false,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,})
Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara.Torso,C0 = CFrame.new(0, 0, 0, 0.009809535, -0.000537137908, -0.99994725, 0.00110225554, 1.00000858, -0.000526368851, 0.999961257, -0.00109705783, 0.00981026888),C1 = CFrame.new(5.96046448e-008, -9.05990601e-006, -2.38418579e-007, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),})
CorruptedPart = New("Part",Chest,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.400000006, 0.800000072, 1),CFrame = CFrame.new(2.28977966, 7.11656427, 1.34486222, -0.00110228383, -0.00980954897, -0.9999578, -1.00000536, 0.000536905834, 0.00109708123, 0.000526248943, 0.99994868, -0.00981033035),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0011022957, -0.999999225, 0.000526249292, -0.00980958622, 0.000536918582, 0.99995172, -0.999951243, 0.0010970803, -0.00981026702),C1 = CFrame.new(-0.598430753, 0.800122261, 0.00106739998, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),})
CorruptedPart = New("Part",Chest,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.400000006, 0.400000066, 1),CFrame = CFrame.new(2.29174757, 6.71645212, 1.54485857, -0.00110228383, -0.00980954897, -0.9999578, -1.00000536, 0.000536905834, 0.00109708123, 0.000526248943, 0.99994868, -0.00981033035),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0011022957, -0.999999225, 0.000526249292, -0.00980958622, 0.000536918582, 0.99995172, -0.999951243, 0.0010970803, -0.00981026702),C1 = CFrame.new(-0.798183441, 0.399908543, 0.00543618202, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),})
LeftArm = New("Model",chara,"LeftArm",{})
MainPart = New("Part",LeftArm,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(1.90889204, 6.31596565, 3.24640989, -0.0484240092, -0.0324009918, 0.998301268, -0.00117100019, 0.999474883, 0.0323822871, -0.998826265, 0.000399069104, -0.0484365262),CanCollide = false,})
Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Arm"],C0 = CFrame.new(0, 0, 0, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),C1 = CFrame.new(0, -8.10623169e-006, -2.38418579e-007, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(1.48370504, 6.50245714, 2.8663168, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(0.400017738, 0.200018406, -0.400015235, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.51924801, 6.60332775, 3.66543078, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.399997473, 0.300003052, -0.399972558, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
EffCorruptedPart = New("Part",LeftArm,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(1.92512023, 5.81624889, 3.24619365, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(1.52587891e-005, -0.49998045, 2.90870667e-005, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000072, 0.200000003),CFrame = CFrame.new(2.31463432, 6.72918367, 3.62673688, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.400012016, 0.400006294, 0.400012136, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.50631011, 6.40297413, 3.26581192, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(1.3589859e-005, 0.100014687, -0.400020242, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(1.92179501, 6.51633835, 3.64602208, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.40000248, 0.200008869, 1.37090683e-005, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
BurningEff(EffCorruptedPart)
LeftLeg = New("Model",chara,"LeftLeg",{})
MainPart = New("Part",LeftLeg,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.2865479, 1.31659603, 1.24781799, 0.00980953407, 0.00110225566, 0.999961138, -0.000537137908, 1.00000858, -0.00109705783, -0.99994719, -0.000526368851, 0.00981026888),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,})
Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Leg"],C0 = CFrame.new(0, 0, 0, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),C1 = CFrame.new(0, -8.58306885e-006, -2.38418579e-007, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
EffCorruptedPart = New("Part",LeftLeg,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.200000048, 1),CFrame = CFrame.new(2.28007793, 0.400032878, 1.25993299, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.0116856098, -0.916567385, -0.00534534454, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.88013697, 0.800038397, 0.859943509, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(0.3841483, -0.516796231, -0.40962553, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(2.69002914, 0.915953577, 0.851962805, 0.999971032, 0.0011022269, -0.00980960391, -0.00109704852, 1.00001776, 0.000537177373, 0.00981036108, -0.000526409131, 0.999942601),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999951303, -0.0010970087, 0.00981015898, 0.00110222446, 0.999999166, -0.000526388001, -0.00980970077, 0.00053719338, 0.99995172),C1 = CFrame.new(0.400011122, -0.399985313, 0.400013685, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(1.88013721, 0.900040269, 1.65993917, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.415866137, -0.41721642, -0.40188694, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.88013721, 0.600035727, 1.25993288, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.0157161951, -0.717007458, -0.405481935, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.28007793, 0.700037479, 1.65993929, 1.00001967, -3.84054147e-007, 3.90969217e-006, 6.35045581e-007, 1.00001717, -5.60838998e-007, -6.19795173e-006, 9.32147486e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 6.5424797e-007, -6.48946025e-006, -3.64865258e-007, 0.999998629, 9.58411874e-007, 3.61912225e-006, -5.34497644e-007, 0.999998629),C1 = CFrame.new(-0.411835551, -0.616776347, -0.00175023079, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 1.20000005, 0.200000003),CFrame = CFrame.new(2.68018699, 1.10004401, 1.65993941, 1.00001967, -3.84054147e-007, 3.90969217e-006, 6.35045581e-007, 1.00001717, -5.60838998e-007, -6.19795173e-006, 9.32147486e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 6.5424797e-007, -6.48946025e-006, -3.64865258e-007, 0.999998629, 9.58411874e-007, 3.61912225e-006, -5.34497644e-007, 0.999998629),C1 = CFrame.new(-0.408125639, -0.216332912, 0.397896528, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(2.68596959, 0.816166699, 1.25195313, 0.999971032, 0.0011022269, -0.00980960391, -0.00109704852, 1.00001776, 0.000537177373, 0.00981036108, -0.000526409131, 0.999942601),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999951303, -0.0010970087, 0.00981015898, 0.00110222446, 0.999999166, -0.000526388001, -0.00980970077, 0.00053719338, 0.99995172),C1 = CFrame.new(5.20944595e-005, -0.499986172, 0.399987936, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
ScatterEff(EffCorruptedPart)
RightArm = New("Model",chara,"RightArm",{})
MainPart = New("Part",RightArm,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.011096, 6.31690788, -3.92582893, 0.00918400101, -0.262283146, 0.964947343, 0.259330034, 0.932596445, 0.251021653, -0.965745091, 0.247934431, 0.0765828639),CanCollide = false,})
Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),C1 = CFrame.new(-2.86102295e-006, -9.05990601e-006, -2.38418579e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
Hitbox = New("Part",RightArm,"Hitbox",{BrickColor = BrickColor.new("Really black"),Transparency = 1,Transparency = 1,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(22.2733669, 5.0842762, -22.1737366, -0.964945257, -0.262290984, 0.00919180829, -0.251027077, 0.93259424, 0.259333313, -0.0765930116, 0.247935042, -0.965744138),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945257, -0.251027077, -0.0765930116, -0.262290984, 0.93259424, 0.247935042, 0.00919180829, 0.259333313, -0.965744138),C1 = CFrame.new(-1.52587891e-005, -1.00003147, -1.71661377e-005, 0.0091838371, 0.259330064, -0.965745151, -0.262283117, 0.932596445, 0.247934505, 0.964947283, 0.251021653, 0.0765827149),})
CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.011096, 6.3169179, -3.92581391, -0.964945257, -0.262290984, 0.00919180829, -0.251027077, 0.93259424, 0.259333313, -0.0765930116, 0.247935042, -0.965744138),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945138, -0.251027018, -0.0765930042, -0.262290984, 0.932594121, 0.247935027, 0.00919180084, 0.259333313, -0.965744197),C1 = CFrame.new(-1.1920929e-005, 1.28746033e-005, 3.57627869e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.600000024, 0.400000036),CFrame = CFrame.new(2.14866924, 6.03215551, -4.72580194, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.699988842, -0.499982834, 7.62939453e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1.20000005, 0.600000024),CFrame = CFrame.new(2.63876629, 4.02682734, -4.32773018, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(-0.199987888, -2.39999342, 3.02791595e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 0.600000024),CFrame = CFrame.new(1.62134135, 7.81954479, -3.94021821, 0.964945078, -0.262291819, -0.00918725226, 0.251029015, 0.932593465, -0.259333432, 0.0765890032, 0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.964944899, 0.251028955, 0.0765889958, -0.262291819, 0.932593465, 0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.399995804, 1.5000124, -2.38418579e-007, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.600000024, 0.400000036),CFrame = CFrame.new(2.35483098, 5.18234444, -4.53787422, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.300010204, -1.29999256, 1.40666962e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 0.600000024),CFrame = CFrame.new(1.88730097, 6.99068737, -4.57445002, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.799996853, 0.50001812, 4.29153442e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.800000072, 0.600000024),CFrame = CFrame.new(2.37646794, 4.9594202, -4.07979012, -0.964945316, -0.262290984, 0.00918756705, -0.251028091, 0.932593942, 0.259333163, -0.0765890256, 0.247935995, -0.965744197),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945138, -0.251028031, -0.0765890107, -0.262290955, 0.932593882, 0.247935966, 0.0091875596, 0.259333193, -0.965744257),C1 = CFrame.new(-0.199994564, -1.39999104, 1.52587891e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
RightLeg = New("Model",chara,"RightLeg",{})
MainPart = New("Part",RightLeg,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.29641008, 1.31540966, 0.248092994, 0.00933599845, 0.00110999751, 0.999955773, -0.0030579993, 0.999994755, -0.00108149007, -0.99995178, -0.0030477671, 0.00933934376),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,})
Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Leg"],C0 = CFrame.new(0, 0, 0, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),C1 = CFrame.new(2.98023224e-008, -8.58306885e-006, 2.38418579e-007, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(2.70045996, 1.61376095, -0.149078026, 0.999955833, 0.00111049914, -0.0093326522, -0.00108199986, 0.999994755, 0.00305823679, 0.00933599938, -0.00304800388, 0.999951839),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955893, -0.00108199986, 0.00933599938, 0.00111049926, 0.999994755, -0.00304800388, -0.0093326522, 0.00305823679, 0.99995178),C1 = CFrame.new(0.400011688, 0.300008655, 0.400000095, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.90071809, 1.81462395, -0.157150015, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(0.400002658, 0.50000751, -0.399999142, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(1.896873, 1.71584904, 0.243133992, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(4.14252281e-006, 0.400008917, -0.399998784, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000072, 0.200000003),CFrame = CFrame.new(1.89314091, 1.71706903, 0.643112063, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(-0.399993181, 0.400005698, -0.399996519, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
EffCorruptedPart = New("Part",RightLeg,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1.20000005, 1),CFrame = CFrame.new(2.29597116, 0.915416002, 0.249298006, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(1.41263008e-005, -0.399995744, 5.00679016e-006, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.300596, 1.71419013, -0.153122023, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(0.400015235, 0.400005817, 7.39097595e-006, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(2.69322205, 1.81620288, 0.650299072, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(-0.400013447, 0.500005245, 0.400009155, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.69684124, 1.71498096, 0.250625998, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(-1.63316727e-005, 0.400005937, 0.400005102, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
ScatterEff(EffCorruptedPart)
sa = RightArm:GetChildren()
for i = 1, #sa do
ScatterEff(sa[i])
end
local eff1 = Instance.new("ParticleEmitter",EyeFire)
eff1.Size = NumberSequence.new(.1)
eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
eff1.LightEmission = 1
eff1.Lifetime = NumberRange.new(.5)
eff1.Speed = NumberRange.new(1)
eff1.EmissionDirection = "Front"
eff1.Rate = 100
eff1.Texture = "rbxassetid://347504241"
eff1.Acceleration = Vector3.new(0,10,0)
eff1.Color = ColorSequence.new(Color3.new(1,0,0))
local eff2 = Instance.new("ParticleEmitter",EyeFire)
eff2.Size = NumberSequence.new(.1)
eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
eff2.LightEmission = 1
eff2.Lifetime = NumberRange.new(.5)
eff2.Speed = NumberRange.new(1)
eff2.EmissionDirection = "Front"
eff2.Rate = 100
eff2.Texture = "rbxassetid://347504259"
eff2.Acceleration = Vector3.new(0,10,0)
eff2.Color = ColorSequence.new(Color3.new(1,0,0))
local eff3 = Instance.new("ParticleEmitter",EyeFire)
eff3.Size = NumberSequence.new(.1)
eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
eff3.LightEmission = 1
eff3.Lifetime = NumberRange.new(.5)
eff3.Speed = NumberRange.new(1)
eff3.EmissionDirection = "Front"
eff3.Rate = 100
eff3.Texture = "rbxasset://textures/particles/fire_main.dds"
eff3.Acceleration = Vector3.new(0,10,0)
eff3.Color = ColorSequence.new(Color3.new(1,0,0))
--Sounds--
slashsnd = New("Sound",chara.Torso,"Slash",{SoundId = "rbxassetid://28144425",PlaybackSpeed = .7,Volume = 5})
hitsnd = New("Sound",chara.Torso,"Hit",{SoundId = "rbxassetid://429400881",PlaybackSpeed = .7,Volume = 5})
telesnd = New("Sound",chara.Torso,"Tele",{SoundId = "rbxassetid://2767090",PlaybackSpeed = .7,Volume = 5})
burnsnd = New("Sound",chara.Torso,"Burn",{SoundId = "rbxassetid://32791565",PlaybackSpeed = .7,Volume = 5})
music1 = New("Sound",chara.Torso,"Music1",{SoundId = "rbxassetid://151038517",PlaybackSpeed = .5,Volume = 10,Looped = true})
music2 = New("Sound",chara.Torso,"Music2",{SoundId = "rbxassetid://11984351",PlaybackSpeed = .2,Volume = 5,Looped = true})
deathmus = New("Sound",chara.Torso,"DeathMus",{SoundId = "rbxassetid://19094700",PlaybackSpeed = .5,Volume = 5,Looped = true})
deathex = New("Sound",chara.Torso,"DeathEx",{SoundId = "rbxassetid://11984351",PlaybackSpeed = 1,Volume = 5})
music1:Play()
music2:Play()
--Animations--
swinganim = chara.Humanoid:LoadAnimation(New("Animation",chara,"Swing",{AnimationId = "rbxassetid://186934658"}))
--Name Tag--
local naeeym = Instance.new("BillboardGui",chara)
naeeym.Size = UDim2.new(0,100,0,40)
naeeym.StudsOffset = Vector3.new(0,2,0)
naeeym.Adornee = chara.Head
local tecks = Instance.new("TextLabel",naeeym)
tecks.BackgroundTransparency = 1
tecks.BorderSizePixel = 0
tecks.Text = "John Doe"
tecks.Font = "Fantasy"
tecks.FontSize = "Size24"
tecks.TextStrokeTransparency = 0
tecks.TextStrokeColor3 = Color3.new(0,0,0)
tecks.TextColor3 = Color3.new(0,0,0)
tecks.Size = UDim2.new(1,0,0.5,0)
--Skybox--
skybox = Instance.new("Part",chara)
skybox.Size = Vector3.new(0,0,0)
skybox.Anchored = true
skybox.CanCollide = true
skyboxmesh = Instance.new("SpecialMesh",skybox)
skyboxmesh.MeshId = "http://www.roblox.com/asset/?id=1527559"
skyboxmesh.TextureId = "http://www.roblox.com/asset/?id=1529455"
skyboxmesh.VertexColor = Vector3.new(1,0,0)
skyboxmesh.Scale = Vector3.new(-3000,-1000,-3000)
--Soul Steal--
function SoulSteal(pos)
local soulst = coroutine.wrap(function()
local soul = Instance.new("Part",chara)
soul.Size = Vector3.new(0,0,0)
soul.CanCollide = false
soul.Anchored = false
soul.Position = pos
soul.CFrame = CFrame.new(pos.X,pos.Y,pos.Z)
soul.Transparency = 1
local ptc = Instance.new("ParticleEmitter",soul)
ptc.Texture = "http://www.roblox.com/asset/?id=413366101"
ptc.Size = NumberSequence.new(.5)
ptc.LockedToPart = true
ptc.Speed = NumberRange.new(0)
ptc.Lifetime = NumberRange.new(9999)
local bodpos = Instance.new("BodyPosition",soul)
bodpos.Position = pos
wait(2)
soul.Touched:connect(function(hit)
if hit.Parent == chara then
soul:Destroy()
end
end)
while soul do
wait(.1)
bodpos.Position = chara.Torso.Position
end
end)
soulst()
end
--Death of a Mortal--
function KillMortal(hitdude)
local torsy = nil
if hitdude:FindFirstChild("Torso")~=nil then
torsy = hitdude.Torso
elseif hitdude:FindFirstChild("UpperTorso")~=nil then
torsy = hitdude.UpperTorso
end
local val = Instance.new("ObjectValue",hitdude)
val.Name = "HasBeenHit"
hitdude:BreakJoints()
hitdude.Humanoid:Destroy()
SoulSteal(torsy.Position)
local chi = hitdude:GetChildren()
for i = 1, #chi do
if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then
local bodpos = Instance.new("BodyPosition",chi[i])
bodpos.Position = chi[i].Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
ScatterEff(chi[i])
chi[i].BrickColor = BrickColor.new("Really black")
end
end
for i = 1, 4 do
for i = 1, #chi do
if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then
chi[i].Transparency = chi[i].Transparency + .25
wait(.01)
end
end
end
for i = 1, #chi do
if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then
chi[i]:Destroy()
end
end
end
--Arm Touch--
bladeactive = false
Hitbox.Touched:connect(function(hit)
if bladeactive == true then
if hit.Parent:FindFirstChild("Humanoid")~= nil and hit.Parent:FindFirstChild("HasBeenHit")== nil and hit.Parent ~= chara then
hitsnd:Play()
KillMortal(hit.Parent)
end
end
end)
--Teleport--
function Teleport(pos)
telesnd:Play()
local ch = chara:GetChildren()
for i = 1, #ch do
if ch[i].ClassName == "Part" and ch[i].Name ~= "HumanoidRootPart" then
local trace = Instance.new("Part",game.Workspace)
trace.Size = ch[i].Size
trace.Material = "Neon"
trace.BrickColor = BrickColor.new("Really black")
trace.Transparency = .3
trace.CanCollide = false
trace.Anchored = true
trace.CFrame = ch[i].CFrame
if ch[i].Name == "Head" then
mehs = Instance.new("CylinderMesh",trace)
mehs.Scale = Vector3.new(1.25,1.25,1.25)
end
tracedisappear = coroutine.wrap(function()
wait(1)
for i = 1, 7 do
wait(.1)
trace.Transparency = trace.Transparency + .1
end
trace:Destroy()
end)
tracedisappear()
end
end
chara.Torso.CFrame = CFrame.new(pos.X,pos.Y,pos.Z)
end
--Grab--
function Grab(mouse)
local hit = mouse.Target
if hit ~= nil then
if hit.Parent:FindFirstChild("Humanoid")~=nil then
local torsy = nil
if hit.Parent:FindFirstChild("Torso")~=nil then
torsy = hit.Parent.Torso
elseif hit.Parent:FindFirstChild("UpperTorso")~=nil then
torsy = hit.Parent.UpperTorso
end
local bodpos = Instance.new("BodyPosition",torsy)
bodpos.Position = torsy.Position
wait(1)
burnsnd:Play()
hit.Parent.Humanoid.MaxHealth = 100
bodpos.Position = bodpos.Position + Vector3.new(0,4,0)
for i = 1, 10 do
wait(.1)
BurningEff(torsy)
hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - 10
end
KillMortal(hit.Parent)
end
else end
end
--Button1Down--
dell = false
function onButton1Down()
if dell == false then
dell = true
swinganim:Play()
bladeactive = true
slashsnd:Play()
wait(.7)
bladeactive = false
dell = false
swinganim:Stop()
end
end
--KeyDowns--
function onKeyDown(key)
if key == "z" then
Teleport(Mouse.Hit.p + Vector3.new(0,2,0))
elseif key == "x" then
Grab(Mouse)
end
end
--Mouse Functions--
Mouse = player:GetMouse()
if Mouse then
Mouse.Button1Down:connect(onButton1Down)
Mouse.KeyDown:connect(onKeyDown)
end
--Death--
chara.Humanoid.Died:connect(function()
local pat = Instance.new("Part",game.Workspace)
pat.Transparency = 1
pat.Anchored = true
pat.CFrame = chara.Torso.CFrame
naeeym.Parent = pat
naeeym.Adornee = pat
skybox.Parent = game.Workspace
tecks.Text = "BAD CHOICE"
tecks.FontSize = "Size48"
tecks.TextColor3 = Color3.new(1,0,0)
music1:Stop()
music2:Stop()
deathmus.Parent = game.Workspace
deathex.Parent = game.Workspace
deathmus:Play()
deathex:Play()
game.Lighting.OutdoorAmbient = Color3.new(0,0,0)
game.Lighting.TimeOfDay = "00:00:00"
game.Lighting.FogColor = Color3.new(0,0,0)
game.Lighting.FogEnd = 1000
local ex = Instance.new("Explosion",game.Workspace)
ex.Position = chara.Torso.Position
ex.Visible = false
ex.BlastRadius = 999999999999999999999999
ex.BlastPressure = 9999999999999999999999999
end)
--Loop Function--
while true do
wait(.01)
chance = math.random(0,100)
if chance < 10 then
sel = math.random(1,3)
if sel == 1 then
tecks.Text = "NOHOPE"
elseif sel == 2 then
tecks.Text = "GIVEUP"
elseif sel == 3 then
tecks.Text = "BURNINHELL"
end
else tecks.Text = "John Doe"
end
if chara.Humanoid.Health > 0 then
chara.Humanoid.MaxHealth = math.huge
chara.Humanoid.Health = math.huge
game.Lighting.OutdoorAmbient = Color3.new(1,0,0)
game.Lighting.Ambient = Color3.new(1,0,0)
chara["Left Arm"].BrickColor = BrickColor.new("Cool yellow")
chara["Right Arm"].BrickColor = BrickColor.new("Cool yellow")
chara["Left Leg"].BrickColor = BrickColor.new("Medium blue")
chara["Right Leg"].BrickColor = BrickColor.new("Medium blue")
chara.Torso.BrickColor = BrickColor.new("Bright yellow")
chara["Left Arm"].Anchored = false
chara["Right Arm"].Anchored = false
chara["Left Leg"].Anchored = false
chara["Right Leg"].Anchored = false
chara.Torso.Anchored = false
ch = chara:GetChildren()
for i = 1, #ch do
if ch[i].ClassName == "Accessory" or ch[i].ClassName == "Hat" then
ch[i]:Destroy()
end
end
tools = player.Backpack:GetChildren()
for i = 1, #tools do
if tools[i].ClassName == "HopperBin" then
tools[i]:Destroy()
end
end
skybox.CFrame = skybox.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(1),0)
tecks.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3))
local jtrace = Instance.new("Part",game.Workspace)
jtrace.Name = "JDTrace"
jtrace.Size = Vector3.new(10,0,10)
jtrace.Position = chara.Torso.Position
jtrace.CFrame = chara.Torso.CFrame - Vector3.new(0,3,0)
jtrace.Anchored = true
jtrace.CanCollide = false
jtrace.BrickColor = BrickColor.new("Really black")
jtrace.Material = "Granite"
BurningEff(jtrace)
game.Debris:AddItem(jtrace,1)
end
end
end)
UICorner_3.Parent = Jhondoe
TextButton_3.Parent = Page1
TextButton_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_3.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_3.BorderSizePixel = 0
TextButton_3.Size = UDim2.new(0, 90, 0, 38)
TextButton_3.Font = Enum.Font.SourceSans
TextButton_3.Text = "LuxGui"
TextButton_3.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_3.TextScaled = true
TextButton_3.TextSize = 14.000
TextButton_3.TextWrapped = true
TextButton_3.MouseButton1Click:Connect(function()
loadstring(game:HttpGet('https://gist.githubusercontent.com/Commandant71/ac81e34132784e490f2c7af6274cdb71/raw/204104245ee8d0aa1dbe36d53f776cb491549adc/gistfile1.txt'))()
end)
UICorner_4.Parent = TextButton_3
TextButton_4.Parent = Page1
TextButton_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_4.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_4.BorderSizePixel = 0
TextButton_4.Size = UDim2.new(0, 90, 0, 38)
TextButton_4.Font = Enum.Font.SourceSans
TextButton_4.Text = "c00lgui remake"
TextButton_4.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_4.TextScaled = true
TextButton_4.TextSize = 14.000
TextButton_4.TextWrapped = true
TextButton_4.MouseButton1Click:Connect(function()
local c00lgui = Window:CreateTab("c00lgui", nil) -- Title, Image
local c00lguiSection = c00lgui:CreateSection("c00lgui")
local Button = c00lgui:CreateButton({
Name = "c00lgui v2.2 by team c00lkidd",
Callback = function()
loadstring(game:HttpGet("https://[Log in to view URL]",true))()
end,
})
local Button = c00lgui:CreateButton({
Name = "Destroyer GUI",
Callback = function()
loadstring(game:HttpGet("https://[Log in to view URL]",true))()
end,
})
local Button = c00lgui:CreateButton({
Name = "c00lgui reborn v0.5",
Callback = function()
loadstring(game:GetObjects("rbxassetid://8127297852")[1].Source)()
end,
})
local feTab = Window:CreateTab("Fe Bypass", nil) -- Title, Image
local feSection = feTab:CreateSection("Fe Bypass")
local Paragraph = feTab:CreateParagraph({Title = "NOTICE", Content = "Some FE script can doesn't work if they don't work contact me FireServiceScripter#1073 on discord"})
local Button = feTab:CreateButton({
Name = "FE GAMEPASS UI",
Callback = function()
loadstring(game:HttpGet('https://[Log in to view URL]'))()
end,
})
local Button = feTab:CreateButton({
Name = "FE Twilight Daycare Destroyer",
Callback = function()
loadstring(game:HttpGet('https://[Log in to view URL]'))(' Watermelon ? ')
end,
})
local Button = feTab:CreateButton({
Name = "FE Build And Survive Destroyer",
Callback = function()
loadstring(game:HttpGet('https://[Log in to view URL]'))()
end,
})
local Button = feTab:CreateButton({
Name = "FE Bypassing Hub GUI",
Callback = function()
loadstring(game:HttpGet("https://[Log in to view URL]"))()
end,
})
local Button = feTab:CreateButton({
Name = "FE Tools Drop [FREE ADMIN]",
Callback = function()
loadstring(game:HttpGet('https://[Log in to view URL]'))()
end,
})
local Button = feTab:CreateButton({
Name = "FE Troll GUI",
Callback = function()
loadstring(game:HttpGet("https://[Log in to view URL]"))()
end,
})
local Button = feTab:CreateButton({
Name = "FE Btools",
Callback = function()
loadstring(game:HttpGet('https://[Log in to view URL]'))()
end,
})
local Button = feTab:CreateButton({
Name = "FE Hub Script [Best]",
Callback = function()
loadstring(game:HttpGet('https://[Log in to view URL]'))()
end,
})
local Executors = Window:CreateTab("Executors", nil) -- Title, Image
local ExSection = Executors:CreateSection("RC7")
local Button = Executors:CreateButton({
Name = "RC7",
Callback = function()
loadstring(game:HttpGet("https://[Log in to view URL]"))()
end,
})
end)
UICorner_5.Parent = TextButton_4
TextButton_5.Parent = Page1
TextButton_5.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_5.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_5.BorderSizePixel = 0
TextButton_5.Size = UDim2.new(0, 90, 0, 38)
TextButton_5.Font = Enum.Font.SourceSans
TextButton_5.Text = "Black Hole"
TextButton_5.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_5.TextScaled = true
TextButton_5.TextSize = 14.000
TextButton_5.TextWrapped = true
TextButton_5.MouseButton1Click:Connect(function()
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer
local Workspace = game:GetService("Workspace")
local angle = 1
local radius = 10
local blackHoleActive = false
local function setupPlayer()
local character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
local humanoidRootPart = character:WaitForChild("HumanoidRootPart")
local Folder = Instance.new("Folder", Workspace)
local Part = Instance.new("Part", Folder)
local Attachment1 = Instance.new("Attachment", Part)
Part.Anchored = true
Part.CanCollide = false
Part.Transparency = 1
return humanoidRootPart, Attachment1
end
local humanoidRootPart, Attachment1 = setupPlayer()
if not getgenv().Network then
getgenv().Network = {
BaseParts = {},
Velocity = Vector3.new(14.46262424, 14.46262424, 14.46262424)
}
Network.RetainPart = function(part)
if typeof(part) == "Instance" and part:IsA("BasePart") and part:IsDescendantOf(Workspace) then
table.insert(Network.BaseParts, part)
part.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
part.CanCollide = false
end
end
local function EnablePartControl()
LocalPlayer.ReplicationFocus = Workspace
RunService.Heartbeat:Connect(function()
sethiddenproperty(LocalPlayer, "SimulationRadius", math.huge)
for _, part in pairs(Network.BaseParts) do
if part:IsDescendantOf(Workspace) then
part.Velocity = Network.Velocity
end
end
end)
end
EnablePartControl()
end
local function ForcePart(v)
if v:IsA("Part") and not v.Anchored and not v.Parent:FindFirstChild("Humanoid") and not v.Parent:FindFirstChild("Head") and v.Name ~= "Handle" then
for _, x in next, v:GetChildren() do
if x:IsA("BodyAngularVelocity") or x:IsA("BodyForce") or x:IsA("BodyGyro") or x:IsA("BodyPosition") or x:IsA("BodyThrust") or x:IsA("BodyVelocity") or x:IsA("RocketPropulsion") then
x:Destroy()
end
end
if v:FindFirstChild("Attachment") then
v:FindFirstChild("Attachment"):Destroy()
end
if v:FindFirstChild("AlignPosition") then
v:FindFirstChild("AlignPosition"):Destroy()
end
if v:FindFirstChild("Torque") then
v:FindFirstChild("Torque"):Destroy()
end
v.CanCollide = false
local Torque = Instance.new("Torque", v)
Torque.Torque = Vector3.new(1000000, 1000000, 1000000)
local AlignPosition = Instance.new("AlignPosition", v)
local Attachment2 = Instance.new("Attachment", v)
Torque.Attachment0 = Attachment2
AlignPosition.MaxForce = math.huge
AlignPosition.MaxVelocity = math.huge
AlignPosition.Responsiveness = 500
AlignPosition.Attachment0 = Attachment2
AlignPosition.Attachment1 = Attachment1
end
end
local function toggleBlackHole()
blackHoleActive = not blackHoleActive
if blackHoleActive then
for _, v in next, Workspace:GetDescendants() do
ForcePart(v)
end
Workspace.DescendantAdded:Connect(function(v)
if blackHoleActive then
ForcePart(v)
end
end)
spawn(function()
while blackHoleActive and RunService.RenderStepped:Wait() do
angle = angle + math.rad(2)
local offsetX = math.cos(angle) * radius
local offsetZ = math.sin(angle) * radius
Attachment1.WorldCFrame = humanoidRootPart.CFrame * CFrame.new(offsetX, 0, offsetZ)
end
end)
else
Attachment1.WorldCFrame = CFrame.new(0, -1000, 0)
end
end
LocalPlayer.CharacterAdded:Connect(function()
humanoidRootPart, Attachment1 = setupPlayer()
if blackHoleActive then
toggleBlackHole()
end
end)
local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/miroeramaa/TurtleLib/main/TurtleUiLib.lua"))()
local window = library:Window("Projeto LKB")
window:Slider("Radius Blackhole",1,100,10, function(Value)
radius = Value
end)
window:Toggle("Blackhole", true, function(Value)
if Value then
toggleBlackHole()
else
blackHoleActive = false
end
end)
spawn(function()
while true do
RunService.RenderStepped:Wait()
if blackHoleActive then
angle = angle + math.rad(angleSpeed)
end
end
end)
toggleBlackHole()
end)
UICorner_6.Parent = TextButton_5
TextButton_6.Parent = Page1
TextButton_6.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_6.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_6.BorderSizePixel = 0
TextButton_6.Size = UDim2.new(0, 90, 0, 38)
TextButton_6.Font = Enum.Font.SourceSans
TextButton_6.Text = "Ring V4"
TextButton_6.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_6.TextScaled = true
TextButton_6.TextSize = 14.000
TextButton_6.TextWrapped = true
TextButton_6.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://rawscripts.net/raw/Natural-Disaster-Survival-Super-ring-V4-24296"))()
end)
UICorner_7.Parent = TextButton_6
TextButton_7.Parent = Page1
TextButton_7.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_7.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_7.BorderSizePixel = 0
TextButton_7.Size = UDim2.new(0, 90, 0, 38)
TextButton_7.Font = Enum.Font.SourceSans
TextButton_7.Text = "Fling all"
TextButton_7.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_7.TextScaled = true
TextButton_7.TextSize = 14.000
TextButton_7.TextWrapped = true
TextButton_7.MouseButton1Click:Connect(function()
local Targets = {"All"} -- "All", "Target Name", "arian_was_here"
local Players = game:GetService("Players")
local Player = Players.LocalPlayer
local AllBool = false
local GetPlayer = function(Name)
Name = Name:lower()
if Name == "all" or Name == "others" then
AllBool = true
return
elseif Name == "random" then
local GetPlayers = Players:GetPlayers()
if table.find(GetPlayers,Player) then table.remove(GetPlayers,table.find(GetPlayers,Player)) end
return GetPlayers[math.random(#GetPlayers)]
elseif Name ~= "random" and Name ~= "all" and Name ~= "others" then
for _,x in next, Players:GetPlayers() do
if x ~= Player then
if x.Name:lower():match("^"..Name) then
return x;
elseif x.DisplayName:lower():match("^"..Name) then
return x;
end
end
end
else
return
end
end
local Message = function(_Title, _Text, Time)
game:GetService("StarterGui"):SetCore("SendNotification", {Title = _Title, Text = _Text, Duration = Time})
end
local SkidFling = function(TargetPlayer)
local Character = Player.Character
local Humanoid = Character and Character:FindFirstChildOfClass("Humanoid")
local RootPart = Humanoid and Humanoid.RootPart
local TCharacter = TargetPlayer.Character
local THumanoid
local TRootPart
local THead
local Accessory
local Handle
if TCharacter:FindFirstChildOfClass("Humanoid") then
THumanoid = TCharacter:FindFirstChildOfClass("Humanoid")
end
if THumanoid and THumanoid.RootPart then
TRootPart = THumanoid.RootPart
end
if TCharacter:FindFirstChild("Head") then
THead = TCharacter.Head
end
if TCharacter:FindFirstChildOfClass("Accessory") then
Accessory = TCharacter:FindFirstChildOfClass("Accessory")
end
if Accessoy and Accessory:FindFirstChild("Handle") then
Handle = Accessory.Handle
end
if Character and Humanoid and RootPart then
if RootPart.Velocity.Magnitude < 50 then
getgenv().OldPos = RootPart.CFrame
end
if THumanoid and THumanoid.Sit and not AllBool then
return Message("Error Occurred", "Targeting is sitting", 5) -- u can remove dis part if u want lol
end
if THead then
workspace.CurrentCamera.CameraSubject = THead
elseif not THead and Handle then
workspace.CurrentCamera.CameraSubject = Handle
elseif THumanoid and TRootPart then
workspace.CurrentCamera.CameraSubject = THumanoid
end
if not TCharacter:FindFirstChildWhichIsA("BasePart") then
return
end
local FPos = function(BasePart, Pos, Ang)
RootPart.CFrame = CFrame.new(BasePart.Position) * Pos * Ang
Character:SetPrimaryPartCFrame(CFrame.new(BasePart.Position) * Pos * Ang)
RootPart.Velocity = Vector3.new(9e7, 9e7 * 10, 9e7)
RootPart.RotVelocity = Vector3.new(9e8, 9e8, 9e8)
end
local SFBasePart = function(BasePart)
local TimeToWait = 2
local Time = tick()
local Angle = 0
repeat
if RootPart and THumanoid then
if BasePart.Velocity.Magnitude < 50 then
Angle = Angle + 100
FPos(BasePart, CFrame.new(0, 1.5, 0) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle),0 ,0))
task.wait()
FPos(BasePart, CFrame.new(0, -1.5, 0) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle), 0, 0))
task.wait()
FPos(BasePart, CFrame.new(2.25, 1.5, -2.25) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle), 0, 0))
task.wait()
FPos(BasePart, CFrame.new(-2.25, -1.5, 2.25) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle), 0, 0))
task.wait()
FPos(BasePart, CFrame.new(0, 1.5, 0) + THumanoid.MoveDirection,CFrame.Angles(math.rad(Angle), 0, 0))
task.wait()
FPos(BasePart, CFrame.new(0, -1.5, 0) + THumanoid.MoveDirection,CFrame.Angles(math.rad(Angle), 0, 0))
task.wait()
else
FPos(BasePart, CFrame.new(0, 1.5, THumanoid.WalkSpeed), CFrame.Angles(math.rad(90), 0, 0))
task.wait()
FPos(BasePart, CFrame.new(0, -1.5, -THumanoid.WalkSpeed), CFrame.Angles(0, 0, 0))
task.wait()
FPos(BasePart, CFrame.new(0, 1.5, THumanoid.WalkSpeed), CFrame.Angles(math.rad(90), 0, 0))
task.wait()
FPos(BasePart, CFrame.new(0, 1.5, TRootPart.Velocity.Magnitude / 1.25), CFrame.Angles(math.rad(90), 0, 0))
task.wait()
FPos(BasePart, CFrame.new(0, -1.5, -TRootPart.Velocity.Magnitude / 1.25), CFrame.Angles(0, 0, 0))
task.wait()
FPos(BasePart, CFrame.new(0, 1.5, TRootPart.Velocity.Magnitude / 1.25), CFrame.Angles(math.rad(90), 0, 0))
task.wait()
FPos(BasePart, CFrame.new(0, -1.5, 0), CFrame.Angles(math.rad(90), 0, 0))
task.wait()
FPos(BasePart, CFrame.new(0, -1.5, 0), CFrame.Angles(0, 0, 0))
task.wait()
FPos(BasePart, CFrame.new(0, -1.5 ,0), CFrame.Angles(math.rad(-90), 0, 0))
task.wait()
FPos(BasePart, CFrame.new(0, -1.5, 0), CFrame.Angles(0, 0, 0))
task.wait()
end
else
break
end
until BasePart.Velocity.Magnitude > 500 or BasePart.Parent ~= TargetPlayer.Character or TargetPlayer.Parent ~= Players or not TargetPlayer.Character == TCharacter or THumanoid.Sit or Humanoid.Health <= 0 or tick() > Time + TimeToWait
end
workspace.FallenPartsDestroyHeight = 0/0
local BV = Instance.new("BodyVelocity")
BV.Name = "EpixVel"
BV.Parent = RootPart
BV.Velocity = Vector3.new(9e8, 9e8, 9e8)
BV.MaxForce = Vector3.new(1/0, 1/0, 1/0)
Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated, false)
if TRootPart and THead then
if (TRootPart.CFrame.p - THead.CFrame.p).Magnitude > 5 then
SFBasePart(THead)
else
SFBasePart(TRootPart)
end
elseif TRootPart and not THead then
SFBasePart(TRootPart)
elseif not TRootPart and THead then
SFBasePart(THead)
elseif not TRootPart and not THead and Accessory and Handle then
SFBasePart(Handle)
else
return Message("Error Occurred", "Target is missing everything", 5)
end
BV:Destroy()
Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated, true)
workspace.CurrentCamera.CameraSubject = Humanoid
repeat
RootPart.CFrame = getgenv().OldPos * CFrame.new(0, .5, 0)
Character:SetPrimaryPartCFrame(getgenv().OldPos * CFrame.new(0, .5, 0))
Humanoid:ChangeState("GettingUp")
table.foreach(Character:GetChildren(), function(_, x)
if x:IsA("BasePart") then
x.Velocity, x.RotVelocity = Vector3.new(), Vector3.new()
end
end)
task.wait()
until (RootPart.Position - getgenv().OldPos.p).Magnitude < 25
workspace.FallenPartsDestroyHeight = getgenv().FPDH
else
return Message("Error Occurred", "Random error", 5)
end
end
if not Welcome then Message("Script by AnthonyIsntHere", "Enjoy!", 5) end
getgenv().Welcome = true
if Targets[1] then for _,x in next, Targets do GetPlayer(x) end else return end
if AllBool then
for _,x in next, Players:GetPlayers() do
SkidFling(x)
end
end
for _,x in next, Targets do
if GetPlayer(x) and GetPlayer(x) ~= Player then
if GetPlayer(x).UserId ~= 1414978355 then
local TPlayer = GetPlayer(x)
if TPlayer then
SkidFling(TPlayer)
end
else
Message("Error Occurred", "This user is whitelisted! (Owner)", 5)
end
elseif not GetPlayer(x) and not AllBool then
Message("Error Occurred", "Username Invalid", 5)
end
end
end)
UICorner_8.Parent = TextButton_7
TextButton_8.Parent = Page1
TextButton_8.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_8.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_8.BorderSizePixel = 0
TextButton_8.Size = UDim2.new(0, 90, 0, 38)
TextButton_8.Font = Enum.Font.SourceSans
TextButton_8.Text = "Sander X"
TextButton_8.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_8.TextScaled = true
TextButton_8.TextSize = 14.000
TextButton_8.TextWrapped = true
TextButton_8.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/kigredns/testUIDK/refs/heads/main/panel.lua"))()
end)
UICorner_9.Parent = TextButton_8
TextButton_9.Parent = Page1
TextButton_9.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_9.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_9.BorderSizePixel = 0
TextButton_9.Size = UDim2.new(0, 90, 0, 38)
TextButton_9.Font = Enum.Font.SourceSans
TextButton_9.Text = "ro exploit 5.0"
TextButton_9.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_9.TextScaled = true
TextButton_9.TextSize = 14.000
TextButton_9.TextWrapped = true
TextButton_9.MouseButton1Click:Connect(function()
loadstring(game:GetObjects("rbxassetid://288646117")[1].Source)()
end)
UICorner_10.Parent = TextButton_9
TextButton_10.Parent = Page1
TextButton_10.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_10.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_10.BorderSizePixel = 0
TextButton_10.Size = UDim2.new(0, 90, 0, 38)
TextButton_10.Font = Enum.Font.SourceSans
TextButton_10.Text = "Kill all Prison Life"
TextButton_10.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_10.TextScaled = true
TextButton_10.TextSize = 14.000
TextButton_10.TextWrapped = true
TextButton_10.MouseButton1Click:Connect(function()
spawn(function()
while wait(0.1) do
for i, v in next, game:GetService("Players"):GetChildren() do
pcall(function()
if v~= game:GetService("Players").LocalPlayer and not v.Character:FindFirstChildOfClass("ForceField") and v.Character.Humanoid.Health > 0 then
while v.Character:WaitForChild("Humanoid").Health > 0 do
wait();
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame;
for x, c in next, game:GetService("Players"):GetChildren() do
if c ~= game:GetService("Players").LocalPlayer then game.ReplicatedStorage.meleeEvent:FireServer(c) end
end
end
end
end)
wait()
end
end
end)
end)
UICorner_11.Parent = TextButton_10
TextButton_11.Parent = Page1
TextButton_11.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_11.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_11.BorderSizePixel = 0
TextButton_11.Size = UDim2.new(0, 90, 0, 38)
TextButton_11.Font = Enum.Font.SourceSans
TextButton_11.Text = "Invisible Script"
TextButton_11.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_11.TextScaled = true
TextButton_11.TextSize = 14.000
TextButton_11.TextWrapped = true
TextButton_11.MouseButton1Click:Connect(function()
loadstring(game:HttpGet('https://gist.githubusercontent.com/Commandant71/0119ed233c85c38db7f13118bc6c9c1c/raw/2d944e055bf6dca51f5adbaf00376b247cf9aef0/gistfile1.txt'))()
end)
UICorner_12.Parent = TextButton_11
TextButton_12.Parent = Page1
TextButton_12.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_12.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_12.BorderSizePixel = 0
TextButton_12.Size = UDim2.new(0, 90, 0, 38)
TextButton_12.Font = Enum.Font.SourceSans
TextButton_12.Text = "c00lclan"
TextButton_12.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_12.TextScaled = true
TextButton_12.TextSize = 14.000
TextButton_12.TextWrapped = true
TextButton_12.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/cfsmi2/c00lguiv1/refs/heads/main/Main.lua", true))()
end)
UICorner_13.Parent = TextButton_12
TextButton_13.Parent = Page1
TextButton_13.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_13.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_13.BorderSizePixel = 0
TextButton_13.Size = UDim2.new(0, 90, 0, 38)
TextButton_13.Font = Enum.Font.SourceSans
TextButton_13.Text = "MM2"
TextButton_13.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_13.TextScaled = true
TextButton_13.TextSize = 14.000
TextButton_13.TextWrapped = true
TextButton_13.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/Au0yX/Community/main/XhubMM2"))()
end)
UICorner_14.Parent = TextButton_13
TextButton_14.Parent = Page1
TextButton_14.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_14.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_14.BorderSizePixel = 0
TextButton_14.Size = UDim2.new(0, 90, 0, 38)
TextButton_14.Font = Enum.Font.SourceSans
TextButton_14.Text = "MM2 SCRIPT RANDOM"
TextButton_14.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_14.TextScaled = true
TextButton_14.TextSize = 14.000
TextButton_14.TextWrapped = true
TextButton_14.MouseButton1Click:Connect(function()
loadstring(game:GetObjects("rbxassetid://4001118261")[1].Source)()
end)
UICorner_15.Parent = TextButton_14
TextButton_15.Parent = Page1
TextButton_15.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_15.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_15.BorderSizePixel = 0
TextButton_15.Size = UDim2.new(0, 90, 0, 38)
TextButton_15.Font = Enum.Font.SourceSans
TextButton_15.Text = "F3X "
TextButton_15.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_15.TextScaled = true
TextButton_15.TextSize = 14.000
TextButton_15.TextWrapped = true
TextButton_15.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://files.catbox.moe/7vustu.js"))()
end)
UICorner_16.Parent = TextButton_15
TextButton_16.Parent = Page1
TextButton_16.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_16.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_16.BorderSizePixel = 0
TextButton_16.Size = UDim2.new(0, 90, 0, 38)
TextButton_16.Font = Enum.Font.SourceSans
TextButton_16.Text = "C00lgui revival"
TextButton_16.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_16.TextScaled = true
TextButton_16.TextSize = 14.000
TextButton_16.TextWrapped = true
TextButton_16.MouseButton1Click:Connect(function()
loadstring(game:GetObjects("rbxassetid://16738300563")[1].Source)()
end)
UICorner_17.Parent = TextButton_16
TextButton_17.Parent = Page1
TextButton_17.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_17.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_17.BorderSizePixel = 0
TextButton_17.Size = UDim2.new(0, 90, 0, 38)
TextButton_17.Font = Enum.Font.SourceSans
TextButton_17.Text = "Spam Chat"
TextButton_17.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_17.TextScaled = true
TextButton_17.TextSize = 14.000
TextButton_17.TextWrapped = true
TextButton_17.MouseButton1Click:Connect(function()
loadstring(game:HttpGet('https://pastebin.com/raw/diLuC5Wm'))()
end)
UICorner_18.Parent = TextButton_17
TextButton_18.Parent = Page1
TextButton_18.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_18.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_18.BorderSizePixel = 0
TextButton_18.Size = UDim2.new(0, 90, 0, 38)
TextButton_18.Font = Enum.Font.SourceSans
TextButton_18.Text = "RC7 REMAKE FAKE"
TextButton_18.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_18.TextScaled = true
TextButton_18.TextSize = 14.000
TextButton_18.TextWrapped = true
TextButton_18.MouseButton1Click:Connect(function()
loadstring(game:HttpGet('https://rawscripts.net/raw/Universal-Script-Rc7-Beta-rework-45161'))()
end)
UICorner_19.Parent = TextButton_18
TextButton_19.Parent = Page1
TextButton_19.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_19.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_19.BorderSizePixel = 0
TextButton_19.Size = UDim2.new(0, 90, 0, 38)
TextButton_19.Font = Enum.Font.SourceSans
TextButton_19.Text = "Backdoor Lalol"
TextButton_19.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_19.TextScaled = true
TextButton_19.TextSize = 14.000
TextButton_19.TextWrapped = true
TextButton_19.MouseButton1Click:Connect(function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/Its-LALOL/LALOL-Hub/main/Backdoor-Scanner/script'))()
end)
UICorner_20.Parent = TextButton_19
TextButton_20.Parent = Page1
TextButton_20.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_20.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_20.BorderSizePixel = 0
TextButton_20.Size = UDim2.new(0, 90, 0, 38)
TextButton_20.Font = Enum.Font.SourceSans
TextButton_20.Text = "WolvexderGUI"
TextButton_20.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_20.TextScaled = true
TextButton_20.TextSize = 14.000
TextButton_20.TextWrapped = true
TextButton_20.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/WELVERION/GUILEAK/refs/heads/main/Obfuscated111", true))()
end)
UICorner_21.Parent = TextButton_20
TextButton_21.Parent = Page1
TextButton_21.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_21.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_21.BorderSizePixel = 0
TextButton_21.Size = UDim2.new(0, 90, 0, 38)
TextButton_21.Font = Enum.Font.SourceSans
TextButton_21.Text = "Infinity Yield"
TextButton_21.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_21.TextScaled = true
TextButton_21.TextSize = 14.000
TextButton_21.TextWrapped = true
TextButton_21.MouseButton1Click:Connect(function()
loadstring(game:HttpGet(('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'),true))()
end)
UICorner_22.Parent = TextButton_21
TextButton_22.Parent = Page1
TextButton_22.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_22.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_22.BorderSizePixel = 0
TextButton_22.Size = UDim2.new(0, 90, 0, 38)
TextButton_22.Font = Enum.Font.SourceSans
TextButton_22.Text = "Minecraft"
TextButton_22.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_22.TextScaled = true
TextButton_22.TextSize = 14.000
TextButton_22.TextWrapped = true
TextButton_22.MouseButton1Click:Connect(function()
local targetName = game.Players.LocalPlayer.Name
local player = game.Players:FindFirstChild(targetName)
function putTexture(part, frontF, backF, topF, bottomF, leftF, rightF, className)
local faces = {"Front", "Back", "Top", "Bottom", "Left", "Right"}
for i,f in pairs(faces) do
local decal = Instance.new(className, part)
if i == 1 then decal.Texture = frontF decal.Name = f end
if i == 2 then decal.Texture = backF or frontF decal.Name = f end
if i == 3 then decal.Texture = topF or frontF decal.Name = f end
if i == 4 then decal.Texture = bottomF or frontF decal.Name = f end
if i == 5 then decal.Texture = leftF or frontF decal.Name = f end
if i == 6 then decal.Texture = rightF or frontF decal.Name = f end
decal.Face = f
end
return part
end
function makeSquare(position, size, color, transparency, parent)
local label = Instance.new("TextLabel", parent)
label.Text = ""
label.BorderSizePixel = 0
label.BackgroundTransparency = transparency
label.Position = position
label.Size = size
label.BackgroundColor3 = color
end
function putToolBarSlot(position, image)
local playerGui = player:FindFirstChild("PlayerGui")
if playerGui then
local gui = playerGui:FindFirstChild("ToolBar") or Instance.new("ScreenGui", playerGui)
gui.Name = "ToolBar"
local slot = Instance.new("ImageLabel", gui)
slot.Position = position
slot.Size = UDim2.new(0, 32, 0, 32)
slot.BackgroundTransparency = 1
slot.ImageTransparency = 0
slot.Image = image
slot.ZIndex = 2
makeSquare(UDim2.new(0, 0, 0, 0), UDim2.new(0, 32, 0, 32),
Color3.new(95/255, 89/255, 76/255), 0, slot)
makeSquare(UDim2.new(0, 0, 0, 0), UDim2.new(0, 2, 0, 32),
Color3.new(0/255, 0/255, 0/255), 0.5, slot)
makeSquare(UDim2.new(0, 2, 0, 0), UDim2.new(0, 30, 0, 2),
Color3.new(0/255, 0/255, 0/255), 0.5, slot)
makeSquare(UDim2.new(0, -2, 0, -2), UDim2.new(0, 36, 0, 2),
Color3.new(106/255, 106/255, 106/255), 0, slot)
makeSquare(UDim2.new(0, -2, 0, -2), UDim2.new(0, 2, 0, 36),
Color3.new(106/255, 106/255, 106/255), 0, slot)
makeSquare(UDim2.new(0, 0, 0, 32), UDim2.new(0, 34, 0, 2),
Color3.new(130/255, 130/255, 130/255), 0, slot)
makeSquare(UDim2.new(0, 32, 0, 0), UDim2.new(0, 2, 0, 34),
Color3.new(130/255, 130/255, 130/255), 0, slot)
makeSquare(UDim2.new(0, -4, 0, -2), UDim2.new(0, 2, 0, 38),
Color3.new(130/255, 130/255, 130/255), 0, slot)
makeSquare(UDim2.new(0, 34, 0, -2), UDim2.new(0, 2, 0, 36),
Color3.new(106/255, 106/255, 106/255), 0, slot)
makeSquare(UDim2.new(0, -2, 0, 34), UDim2.new(0, 38, 0, 2),
Color3.new(106/255, 106/255, 106/255), 0, slot)
makeSquare(UDim2.new(0, -4, 0, -4), UDim2.new(0, 40, 0, 2),
Color3.new(156/255, 156/255, 156/255), 0, slot)
end
end
function divide(x, d)
if x ~= 0 and d ~= 0 then
return x/d
else
return x
end
end -- so it doesn't divide by zero
function getDistance(v1, v2)
return math.abs((Vector3.new(math.abs(v2.X - v1.X), math.abs(v2.Y - v1.Y), math.abs(v2.Z - v1.Z))).Magnitude)
end
function round(x)
if x%2 ~= 0.5 then
return math.floor(x+0.5)
end
return x-0.5
end
function weldTo(part1, part2)
local weld = Instance.new("Weld", part1)
weld.Part0 = part1
weld.Part1 = part2
end
function getMagnitudeXZ(velocity)
return math.abs(velocity.X) + math.abs(velocity.Z)
end
function placeBlock(block, cFPos)
local blockPlaced = Instance.new("Part", workspace)
blockPlaced.Material = "Fabric"
blockPlaced.Anchored = true
blockPlaced.Size = block.size
blockPlaced.CFrame = cFPos
putTexture(blockPlaced, block.frontTex, block.backTex,
block.topTex, block.bottomTex, block.leftTex, block.rightTex, "Texture")
return blockPlaced
end
local toolBar = {
Dirt = {
size = Vector3.new(2.6, 2.6, 2.6),
frontTex = "rbxassetid://179655033",
backTex = "rbxassetid://179655033",
topTex = "rbxassetid://179655033",
bottomTex = "rbxassetid://179655033",
leftTex = "rbxassetid://179655033",
rightTex = "rbxassetid://179655033"
},
Grass = {
size = Vector3.new(2.6, 2.6, 2.6),
frontTex = "rbxassetid://96430337",
backTex = "rbxassetid://96430337",
topTex = "rbxassetid://96430265",
bottomTex = "rbxassetid://179655033",
leftTex = "rbxassetid://96430337",
rightTex = "rbxassetid://96430337"
},
Stone = {
size = Vector3.new(2.6, 2.6, 2.6),
frontTex = "rbxassetid://75880927",
backTex = "rbxassetid://75880927",
topTex = "rbxassetid://75880927",
bottomTex = "rbxassetid://75880927",
leftTex = "rbxassetid://75880927",
rightTex = "rbxassetid://75880927"
},
Diamond_Ore = {
size = Vector3.new(2.6, 2.6, 2.6),
frontTex = "rbxassetid://57928490",
backTex = "rbxassetid://57928490",
topTex = "rbxassetid://57928490",
bottomTex = "rbxassetid://57928490",
leftTex = "rbxassetid://57928490",
rightTex = "rbxassetid://57928490"
},
Diamond_Block = {
size = Vector3.new(2.6, 2.6, 2.6),
frontTex = "rbxassetid://56749955",
backTex = "rbxassetid://56749955",
topTex = "rbxassetid://56749955",
bottomTex = "rbxassetid://56749955",
leftTex = "rbxassetid://56749955",
rightTex = "rbxassetid://56749955"
},
Wood_Planks = {
size = Vector3.new(2.6, 2.6, 2.6),
frontTex = "rbxassetid://346201871",
backTex = "rbxassetid://346201871",
topTex = "rbxassetid://346201871",
bottomTex = "rbxassetid://346201871",
leftTex = "rbxassetid://346201871",
rightTex = "rbxassetid://346201871"
},
Oak_Log = {
size = Vector3.new(2.6, 2.6, 2.6),
frontTex = "rbxassetid://310831812",
backTex = "rbxassetid://310831812",
topTex = "rbxassetid://152538557",
bottomTex = "rbxassetid://152538557",
leftTex = "rbxassetid://310831812",
rightTex = "rbxassetid://310831812"
}
}
if player then
local char = player.Character
if char then
for _,cM in pairs(char:GetChildren()) do
if cM.ClassName == "CharacterMesh" then cM:Destroy() end
end
--[]
local gui = player.PlayerGui:FindFirstChild("ToolBar") or Instance.new("ScreenGui", player.PlayerGui)
gui.Name = "ToolBar"
makeSquare(UDim2.new(0.5, -166, 1, -111), UDim2.new(0, 364, 0, 44),
Color3.new(0/255, 0/255, 0/255), 0, gui)
local blocks = {"Dirt", "Grass", "Stone", "Diamond_Ore", "Diamond_Block", "Wood_Planks", "Oak_Log"}
for i = 1, 9 do
if toolBar[blocks[i]] ~= nil then
putToolBarSlot(UDim2.new(0.5, -160 + ((i-1)*40), 1, -105), toolBar[blocks[i]].frontTex)
else
putToolBarSlot(UDim2.new(0.5, -160 + ((i-1)*40), 1, -105), "")
end
end
local humRootPart = char:WaitForChild("HumanoidRootPart")
local head = char:WaitForChild("Head")
local torso = char:WaitForChild("Torso")
local lArm = char:WaitForChild("Left Arm")
local rArm = char:WaitForChild("Right Arm")
local lLeg = char:WaitForChild("Left Leg")
local rLeg = char:WaitForChild("Right Leg")
head.Size = Vector3.new(1.3, 1.3, 1.3)
putTexture(head, "rbxassetid://38738031", "rbxassetid://36047330",
"rbxassetid://36047341", "rbxassetid://36047347",
"rbxassetid://36047323", "rbxassetid://36047315", "Decal")
head:WaitForChild("Mesh"):Destroy()
head:WaitForChild("face"):Destroy()
torso.Size = Vector3.new(1.3, 1.95, 0.65)
putTexture(torso, "rbxassetid://38934753", "rbxassetid://38934731",
"rbxassetid://38934780", "rbxassetid://38934740",
"rbxassetid://38934762", "rbxassetid://38934762", "Decal")
lArm.Size = Vector3.new(0.65, 1.95, 0.65)
putTexture(lArm, "rbxassetid://38934581", "rbxassetid://38934560",
"rbxassetid://38934613", "rbxassetid://38934568",
"rbxassetid://38934601", "rbxassetid://38934591", "Decal")
rArm.Size = Vector3.new(0.65, 1.95, 0.65)
putTexture(rArm, "rbxassetid://38934560", "rbxassetid://38934581",
"rbxassetid://38934613", "rbxassetid://38934568",
"rbxassetid://38934601", "rbxassetid://38934591", "Decal")
lLeg.Size = Vector3.new(0.65, 1.95, 0.65)
putTexture(lLeg, "rbxassetid://38936226", "rbxassetid://38936209",
"rbxassetid://38934719", "rbxassetid://38934712",
"rbxassetid://38936255", "rbxassetid://38936242", "Decal")
rLeg.Size = Vector3.new(0.65, 1.95, 0.65)
putTexture(rLeg, "rbxassetid://38936209", "rbxassetid://38936226",
"rbxassetid://38934719", "rbxassetid://38934712",
"rbxassetid://38936242", "rbxassetid://38936255", "Decal")
char.Humanoid:ClearAllChildren()
char.Animate:Remove()
-- now for the real stuff
-- |
-- |
-- V
Instance.new("BlockMesh", torso)
Instance.new("BlockMesh", lArm)
Instance.new("BlockMesh", rArm)
Instance.new("BlockMesh", lLeg)
Instance.new("BlockMesh", rLeg)
local camera = workspace.Camera
local camPart = Instance.new("Part", camera)
camPart.Size = Vector3.new(0, 0, 0)
camPart.CFrame = camera.CFrame
camPart.Transparency = 1
--[[local cameraHand = Instance.new("Part", camera)
cameraHand.Size = Vector3.new(0.65, 1.95, 0.65)
cameraHand.CanCollide = false
cameraHand.Anchored = true
cameraHand.Name = "CameraHand"
putTexture(cameraHand, "rbxassetid://38934560", "rbxassetid://38934581",
"rbxassetid://38934613", "rbxassetid://38934568",
"rbxassetid://38934601", "rbxassetid://38934591", "Decal")
local cameraHandWeld = Instance.new("Motor6D", camPart)
cameraHandWeld.Part0 = camPart
cameraHandWeld.Part1 = cameraHand
cameraHandWeld.C0 = CFrame.new(5, 0, 0)
]]--
local humanoid = char:WaitForChild("Humanoid")
humanoid.HipHeight = 0.3
local rootJoint = Instance.new("Motor6D", torso)
rootJoint.Name = "RootJoint"
rootJoint.Part0 = humRootPart
rootJoint.Part1 = torso
rootJoint.C1 = CFrame.new(0, 0.05, 0)
local neck = Instance.new("Motor6D", torso)
neck.Name = "Neck"
neck.Part0 = head
neck.Part1 = torso
local lS = Instance.new("Motor6D", torso)
lS.Name = "Left Shoulder"
lS.Part0 = lArm
lS.Part1 = torso
lS.C0 = CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(0, 0, 0)
lS.C1 = CFrame.new(0.65, 0.975, 0)
local rS = Instance.new("Motor6D", torso)
rS.Name = "Right Shoulder"
rS.Part0 = rArm
rS.Part1 = torso
rS.C0 = CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(0, 0, 0)
rS.C1 = CFrame.new(-0.65, 0.975, 0) * CFrame.Angles(0, -math.rad(180), 0)
local lH = Instance.new("Motor6D", torso)
lH.Name = "Left Hip"
lH.Part0 = lLeg
lH.Part1 = torso
lH.C0 = CFrame.new(0, 0.975, 0)
lH.C1 = CFrame.new(0.325, -0.975, 0) * CFrame.Angles(0, 0, 0)
local rH = Instance.new("Motor6D", torso)
rH.Name = "Right Hip"
rH.Part0 = rLeg
rH.Part1 = torso
rH.C0 = CFrame.new(0, 0.975, 0)
rH.C1 = CFrame.new(-0.325, -0.975, 0) * CFrame.Angles(0, -math.rad(180), 0)
for _,p in pairs(char:GetChildren()) do
if p.Name ~= "HumanoidRootPart" and p.ClassName == "Part" then
local hit = Instance.new("Part", char)
hit.Name = "DamagePart"
hit.BrickColor = BrickColor.new("Bright red")
hit.Material = "SmoothPlastic"
hit.Transparency = 1
hit.Size = Vector3.new(p.Size.X + 0.05, p.Size.Y + 0.05, p.Size.Z + 0.05)
hit.CanCollide = false
weldTo(hit, p)
end
end
local ticks = 0
local times = 0
local walkAnim = 0
local increaseWalkAnim = 1
local idleAnimRotX = 0
local idleAnimRotZ = 0
local sneaking = 0
local RS = game:GetService("RunService").RenderStepped
local Mouse = player:GetMouse()
local oldHP = humanoid.Health
local damageTime = 0
local punchRotX = 0
local punchRotY = 0
local punchRotZ = 0
local punchSpeed = 0
local punching = 0
local selectedBlock = 8
local punchEnded = 1
local itemOnHand = nil
local handItem = Instance.new("Part", char)
handItem.Name = "HandItem"
handItem.Size = Vector3.new(0.52, 0.52, 0.52)
handItem.Transparency = 1
handItem.CanCollide = false
local handItemWeld = Instance.new("Weld", char)
handItemWeld.Part0 = handItem
handItemWeld.Part1 = lArm
handItemWeld.C1 = CFrame.new(0, -0.9, -0.6) * CFrame.Angles(math.rad(-10), math.rad(45), 0)
local sound = Instance.new("Sound", char)
sound.Name = "Hurt"
sound.Volume = 10
sound.SoundId = "rbxassetid://535690488"
local facesToResize = {"Front", "Back", "Left", "Right", "Bottom", "Top"}
Mouse.Button1Down:connect(function()
if punchEnded == 1 then punching = 1 end
if Mouse.Target then
if getDistance(head.CFrame.p, Mouse.Hit.p) <= 10.4 then
local humanoid = Mouse.Target.Parent:FindFirstChild("Humanoid")
if humanoid then
humanoid.Health = humanoid.Health - 10
local parts = Mouse.Target.Parent:GetChildren()
for _,p in pairs(parts) do
if p.ClassName == "Part" then
p.Velocity = Vector3.new(p.Velocity.X + (head.CFrame.lookVector.X * 18), p.Velocity.Y + (head.CFrame.lookVector.Y * 18) + 8, p.Velocity.Z + (head.CFrame.lookVector.Z * 18))
end
end
return
end
local x = Mouse.Target.CFrame.p.X
local y = Mouse.Target.CFrame.p.Y
local z = Mouse.Target.CFrame.p.Z
if Mouse.TargetSurface.Name == "Right" then x = x + 2.6 end
if Mouse.TargetSurface.Name == "Left" then x = x - 2.6 end
if Mouse.TargetSurface.Name == "Top" then y = y + 2.6 end
if Mouse.TargetSurface.Name == "Bottom" then y = y - 2.6 end
if Mouse.TargetSurface.Name == "Back" then z = z + 2.6 end
if Mouse.TargetSurface.Name == "Front" then z = z - 2.6 end
if Mouse.Target.Size.X > 2.6 or Mouse.Target.Size.Y > 2.6 or Mouse.Target.Size.Z > 2.6 then
x = Mouse.Hit.p.X
y = Mouse.Hit.p.Y
z = Mouse.Hit.p.Z
end
-- local x = round(math.abs(mouseX)/2.6)*2.6
-- local y = round(math.abs(mouseY)/2.6)*2.6
-- local z = round(math.abs(mouseZ)/2.6)*2.6
-- if Mouse.Hit.p.X < 0 then x = x * -1 end
-- if Mouse.Hit.p.Y < 0 then y = y * -1 end
-- if Mouse.Hit.p.Z < 0 then z = z * -1 end
if selectedBlock == 0 then
local blk = placeBlock(toolBar.Dirt, CFrame.new(x, y, z))
for _,f in pairs(facesToResize) do
blk:WaitForChild(f).StudsPerTileU = 2.6
blk:WaitForChild(f).StudsPerTileV = 2.6
end
elseif selectedBlock == 1 then
local blk = placeBlock(toolBar.Grass, CFrame.new(x, y, z))
for _,f in pairs(facesToResize) do
blk:WaitForChild(f).StudsPerTileU = 2.6
blk:WaitForChild(f).StudsPerTileV = 2.6
end
elseif selectedBlock == 2 then
local blk = placeBlock(toolBar.Stone, CFrame.new(x, y, z))
for _,f in pairs(facesToResize) do
blk:WaitForChild(f).StudsPerTileU = 2.6
blk:WaitForChild(f).StudsPerTileV = 2.6
end
elseif selectedBlock == 3 then
local blk = placeBlock(toolBar.Diamond_Ore, CFrame.new(x, y, z))
for _,f in pairs(facesToResize) do
blk:WaitForChild(f).StudsPerTileU = 2.6
blk:WaitForChild(f).StudsPerTileV = 2.6
end
elseif selectedBlock == 4 then
local blk = placeBlock(toolBar.Diamond_Block, CFrame.new(x, y, z))
for _,f in pairs(facesToResize) do
blk:WaitForChild(f).StudsPerTileU = 2.6
blk:WaitForChild(f).StudsPerTileV = 2.6
end
elseif selectedBlock == 5 then
local blk = placeBlock(toolBar.Wood_Planks, CFrame.new(x, y, z))
for _,f in pairs(facesToResize) do
blk:WaitForChild(f).StudsPerTileU = 2.6
blk:WaitForChild(f).StudsPerTileV = 2.6
end
elseif selectedBlock == 6 then
local blk = placeBlock(toolBar.Oak_Log, CFrame.new(x, y, z))
for _,f in pairs(facesToResize) do
blk:WaitForChild(f).StudsPerTileU = 2.6
blk:WaitForChild(f).StudsPerTileV = 2.6
end
elseif selectedBlock == 7 or selectedBlock == 8 then
if Mouse.Target.Size.X <= 10 and Mouse.Target.Size.Y <= 10 and Mouse.Target.Size.Z <= 10 then
Mouse.Target.Parent = nil
end
end
end
end
end)
local hasItemOnHand = 0
local hi = 0
-- selection thingy
local selectLabel = Instance.new("TextLabel", gui)
selectLabel.Size = UDim2.new(0, 32, 0, 32)
selectLabel.Position = UDim2.new(0.5, -160 + (selectedBlock*40), 1, -105)
selectLabel.BackgroundTransparency = 0.5
selectLabel.BackgroundColor3 = Color3.new(1, 1, 1)
selectLabel.BorderSizePixel = 0
selectLabel.Text = ""
selectLabel.ZIndex = 3
--
Mouse.KeyDown:connect(function(key)
if key == "q" then
sneaking = 1
humanoid.WalkSpeed = humanoid.WalkSpeed / 2
rootJoint.C1 = CFrame.new(0, 0.325, 0) * CFrame.Angles(math.rad(sneaking*45), 0, 0)
lH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(-math.rad(sneaking*45), 0, 0)
rH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(math.rad(sneaking*45), 0, 0)
print("Sneaking...")
end
if key == "8" then
selectedBlock = 7
itemOnHand = nil
for _,d in pairs(handItem:GetChildren()) do
d:Destroy()
end
if hasItemOnHand == 1 then hi = 1 end
end
if key == "9" then
selectedBlock = 8
itemOnHand = nil
for _,d in pairs(handItem:GetChildren()) do
d:Destroy()
end
if hasItemOnHand == 1 then hi = 1 end
end
if key == "1" then
selectedBlock = 0
itemOnHand = toolBar.Dirt
for _,d in pairs(handItem:GetChildren()) do
d:Destroy()
end
putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex,
itemOnHand.topTex, itemOnHand.bottomTex,
itemOnHand.leftTex, itemOnHand.rightTex, "Texture")
for _,f in pairs(facesToResize) do
handItem:WaitForChild(f).StudsPerTileU = 0.52
handItem:WaitForChild(f).StudsPerTileV = 0.52
end
end
if key == "2" then
selectedBlock = 1
itemOnHand = toolBar.Grass
for _,d in pairs(handItem:GetChildren()) do
d:Destroy()
end
putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex,
itemOnHand.topTex, itemOnHand.bottomTex,
itemOnHand.leftTex, itemOnHand.rightTex, "Texture")
for _,f in pairs(facesToResize) do
handItem:WaitForChild(f).StudsPerTileU = 0.52
handItem:WaitForChild(f).StudsPerTileV = 0.52
end
end
if key == "3" then
selectedBlock = 2
itemOnHand = toolBar.Stone
for _,d in pairs(handItem:GetChildren()) do
d:Destroy()
end
putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex,
itemOnHand.topTex, itemOnHand.bottomTex,
itemOnHand.leftTex, itemOnHand.rightTex, "Texture")
for _,f in pairs(facesToResize) do
handItem:WaitForChild(f).StudsPerTileU = 0.52
handItem:WaitForChild(f).StudsPerTileV = 0.52
end
end
if key == "4" then
selectedBlock = 3
itemOnHand = toolBar.Diamond_Ore
for _,d in pairs(handItem:GetChildren()) do
d:Destroy()
end
putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex,
itemOnHand.topTex, itemOnHand.bottomTex,
itemOnHand.leftTex, itemOnHand.rightTex, "Texture")
for _,f in pairs(facesToResize) do
handItem:WaitForChild(f).StudsPerTileU = 0.52
handItem:WaitForChild(f).StudsPerTileV = 0.52
end
end
if key == "5" then
selectedBlock = 4
itemOnHand = toolBar.Diamond_Block
for _,d in pairs(handItem:GetChildren()) do
d:Destroy()
end
putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex,
itemOnHand.topTex, itemOnHand.bottomTex,
itemOnHand.leftTex, itemOnHand.rightTex, "Texture")
for _,f in pairs(facesToResize) do
handItem:WaitForChild(f).StudsPerTileU = 0.52
handItem:WaitForChild(f).StudsPerTileV = 0.52
end
end
if key == "6" then
selectedBlock = 5
itemOnHand = toolBar.Wood_Planks
for _,d in pairs(handItem:GetChildren()) do
d:Destroy()
end
putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex,
itemOnHand.topTex, itemOnHand.bottomTex,
itemOnHand.leftTex, itemOnHand.rightTex, "Texture")
for _,f in pairs(facesToResize) do
handItem:WaitForChild(f).StudsPerTileU = 0.52
handItem:WaitForChild(f).StudsPerTileV = 0.52
end
end
if key == "7" then
selectedBlock = 6
itemOnHand = toolBar.Oak_Log
for _,d in pairs(handItem:GetChildren()) do
d:Destroy()
end
putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex,
itemOnHand.topTex, itemOnHand.bottomTex,
itemOnHand.leftTex, itemOnHand.rightTex, "Texture")
for _,f in pairs(facesToResize) do
handItem:WaitForChild(f).StudsPerTileU = 0.52
handItem:WaitForChild(f).StudsPerTileV = 0.52
end
end
if (key == "0" or key == "1" or key == "2"
or key == "3" or key == "4" or key == "5"
or key == "6" or key == "7") and hasItemOnHand == 0 then hi = 1 end
selectLabel.Position = UDim2.new(0.5, -160 + ((selectedBlock)*40), 1, -105)
end)
Mouse.KeyUp:connect(function(key)
if key == "q" then
sneaking = 0
humanoid.WalkSpeed = humanoid.WalkSpeed * 2
rootJoint.C1 = CFrame.new(0, 0.05, 0) * CFrame.Angles(0, 0, 0)
lH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(0, 0, 0)
rH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(0, 0, 0)
print("Stopped sneaking...")
end
end)
while RS:wait() do
if itemOnHand ~= nil then
hasItemOnHand = 1
handItem.Transparency = 0
else
hasItemOnHand = 0
handItem.Transparency = 1
end
if humanoid.Health < oldHP then
damageTime = 60
sound:Play()
end
oldHP = humanoid.Health
if damageTime > 0 and humanoid.Health > 0 then
for _,p in pairs(char:GetChildren()) do
if p.Name ~= "HumanoidRootPart" and p.ClassName == "Part" then
if p.Name == "DamagePart" then
p.Transparency = 0.5
end
end
end
damageTime = damageTime - 2
if damageTime <= 0 then
for _,p in pairs(char:GetChildren()) do
if p.Name ~= "HumanoidRootPart" and p.ClassName == "Part" then
if p.Name == "DamagePart" then
p.Transparency = 1
end
end
end
end
end
camPart.CFrame = camera.CFrame
neck.C1 = CFrame.new(0, 0.975, 0) * CFrame.fromEulerAnglesXYZ(math.rad(sneaking*45), math.rad(camPart.Orientation.Y - torso.Orientation.Y), 0)
neck.C0 = CFrame.new(0, -0.65, 0) * CFrame.Angles(-math.rad(camPart.Orientation.X - torso.Orientation.X - (sneaking*45)), 0, 0)
if getMagnitudeXZ(torso.Velocity) > 1 then
if walkAnim >= 1 then
increaseWalkAnim = -1
elseif walkAnim <= -1 then
increaseWalkAnim = 1
end
walkAnim = walkAnim + (increaseWalkAnim/(10+(sneaking*20)))
else
walkAnim = 0
end
--lH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(-math.rad(sneaking*45), 0, 0)
--rH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(math.rad(sneaking*45), 0, 0)
lH.C0 = lH.C0:lerp(CFrame.new(0, 0.975, 0) * CFrame.Angles(-math.rad(sneaking*45) + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)), 0, 0), 0.1)
rH.C0 = rH.C0:lerp(CFrame.new(0, 0.975, 0) * CFrame.Angles(math.rad(sneaking*45) + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)), 0, 0), 0.1)
--
--rootJoint.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
--print(math.abs(head.Orientation.Y) - math.abs(humRootPart.Orientation.Y))
--if (head.Orientation.Y * 2) - (head.Orientation.Y + torso.Orientation.Y) > 45 then
--humRootPart.CFrame = humRootPart.CFrame * CFrame.Angles(0, math.rad(-45 + head.Orientation.Y), 0)
--print("-45")
--end
--if (head.Orientation.Y * 2) - (head.Orientation.Y + torso.Orientation.Y) < -45 then
--humRootPart.CFrame = humRootPart.CFrame * CFrame.Angles(0, math.rad(45 + head.Orientation.Y), 0)
--print("45")
--end
--move these arms
rootJoint.C1 = rootJoint.C1:lerp(CFrame.new(0, 0.325, 0) * CFrame.Angles(math.rad(sneaking*45), math.rad(punchRotY), 0), 0.2)
lS.C0 = lS.C0:lerp(CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(idleAnimRotX/20 + math.rad(-hasItemOnHand*10) + math.rad(punchRotX) + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)), 0, math.rad(punchRotZ) + idleAnimRotZ/20), 0.025+(math.min(1, getMagnitudeXZ(torso.Velocity))/12) + divide(punchSpeed, 6) + hi)
rS.C0 = rS.C0:lerp(CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(idleAnimRotX/20 + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)), 0, idleAnimRotZ/20), 0.025+(math.min(1, getMagnitudeXZ(torso.Velocity))/12))
if punching == 1 and punchEnded == 1 then
punching = 0
print("steve uses punch!!")
local coPunch = coroutine.wrap(function()
punchEnded = 0
punchSpeed = 1
punchRotX = -60
punchRotY = -8
punchRotZ = -35
wait(0.075)
punchSpeed = 1
punchRotX = -75
punchRotY = 8
punchRotZ = 40
wait(0.075)
punchSpeed = 1
punchRotX = -20
punchRotZ = 40
wait(0.075)
punchSpeed = 3.5
punchRotX = 0
punchRotY = 0
punchRotZ = 0
punchEnded = 1
wait(0.06)
punchSpeed = 0
end)
coPunch()
end
if ticks > 20 then
ticks = 0
if times == 0 then
times = times + 1
idleAnimRotX = -1
idleAnimRotZ = 0
elseif times == 1 then
times = times + 1
idleAnimRotX = -0.75
idleAnimRotZ = -0.75
elseif times == 2 then
times = times + 1
idleAnimRotX = 0
idleAnimRotZ = -1
elseif times == 3 then
times = times + 1
idleAnimRotX = 0.75
idleAnimRotZ = -0.75
--idleAnimRotX = 0.75
--idleAnimRotZ = -0
elseif times == 4 then
times = times + 1
idleAnimRotX = 1
idleAnimRotZ = 0
--idleAnimRotX = 1
--idleAnimRotZ = 0
elseif times == 5 then
times = times + 1
idleAnimRotX = 0.75
idleAnimRotZ = 0.75
elseif times == 6 then
times = times + 1
idleAnimRotX = 0
idleAnimRotZ = 1
elseif times == 7 then
times = 0
idleAnimRotX = -0.75
idleAnimRotZ = 0.75
end
end
if hi == 1 then hi = 0 end
ticks = ticks + 1
end
end
end
end)
UICorner_23.Parent = TextButton_22
TextButton_23.Parent = Page1
TextButton_23.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_23.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_23.BorderSizePixel = 0
TextButton_23.Size = UDim2.new(0, 90, 0, 38)
TextButton_23.Font = Enum.Font.SourceSans
TextButton_23.Text = "ESP"
TextButton_23.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_23.TextScaled = true
TextButton_23.TextSize = 14.000
TextButton_23.TextWrapped = true
TextButton_23.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://rawscripts.net/raw/Who's-the-Spy-UPDATE-Esp-on-spy-OPEN-SOURCE-15256"))()
end)
UICorner_24.Parent = TextButton_23
TextButton_24.Parent = Page1
TextButton_24.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_24.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_24.BorderSizePixel = 0
TextButton_24.Size = UDim2.new(0, 90, 0, 38)
TextButton_24.Font = Enum.Font.SourceSans
TextButton_24.Text = "Herkder v2"
TextButton_24.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_24.TextScaled = true
TextButton_24.TextSize = 14.000
TextButton_24.TextWrapped = true
TextButton_24.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/JxcExploit/Harkedv2-script/main/Leaked-v2hardked"))()
end)
UICorner_25.Parent = TextButton_24
TextButton_25.Parent = Page1
TextButton_25.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_25.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_25.BorderSizePixel = 0
TextButton_25.Size = UDim2.new(0, 90, 0, 38)
TextButton_25.Font = Enum.Font.SourceSans
TextButton_25.Text = "Cmdx"
TextButton_25.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_25.TextScaled = true
TextButton_25.TextSize = 14.000
TextButton_25.TextWrapped = true
TextButton_25.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://gist.github.com/someunknowndude/38cecea5be9d75cb743eac8b1eaf6758/raw"))()
end)
UICorner_26.Parent = TextButton_25
TextButton_26.Parent = Page1
TextButton_26.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_26.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_26.BorderSizePixel = 0
TextButton_26.Size = UDim2.new(0, 90, 0, 38)
TextButton_26.Font = Enum.Font.SourceSans
TextButton_26.Text = "Brookhaven UWU"
TextButton_26.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_26.TextScaled = true
TextButton_26.TextSize = 14.000
TextButton_26.TextWrapped = true
TextButton_26.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/Execute666j/TESTE/refs/heads/main/zinac%20luraph.txt"))()
end)
UICorner_27.Parent = TextButton_26
TextButton_27.Parent = FrameLux
TextButton_27.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_27.BackgroundTransparency = 1.000
TextButton_27.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_27.BorderSizePixel = 0
TextButton_27.Size = UDim2.new(0, 261, 0, 48)
TextButton_27.Font = Enum.Font.SourceSansBold
TextButton_27.Text = "<"
TextButton_27.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_27.TextScaled = true
TextButton_27.TextSize = 14.000
TextButton_27.TextWrapped = true
TextButton_28.Parent = FrameLux
TextButton_28.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_28.BackgroundTransparency = 1.000
TextButton_28.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_28.BorderSizePixel = 0
TextButton_28.Position = UDim2.new(0.54678899, 0, 0, 0)
TextButton_28.Size = UDim2.new(0, 247, 0, 50)
TextButton_28.Font = Enum.Font.SourceSansBold
TextButton_28.Text = ">"
TextButton_28.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_28.TextScaled = true
TextButton_28.TextSize = 14.000
TextButton_28.TextWrapped = true
Frame.Parent = FrameLux
Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Frame.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame.BorderSizePixel = 0
Frame.Position = UDim2.new(0, 0, 0.144578308, 0)
Frame.Size = UDim2.new(0, 545, 0, 2)
Frame_2.Parent = FrameLux
Frame_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Frame_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame_2.BorderSizePixel = 0
Frame_2.Size = UDim2.new(0, 545, 0, 2)
TextLabel_2.Parent = FrameLux
TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_2.BackgroundTransparency = 1.000
TextLabel_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_2.BorderSizePixel = 0
TextLabel_2.Position = UDim2.new(0, 0, 0.885542154, 0)
TextLabel_2.Size = UDim2.new(0, 545, 0, 37)
TextLabel_2.Font = Enum.Font.SourceSans
TextLabel_2.Text = "V1"
TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_2.TextScaled = true
TextLabel_2.TextSize = 14.000
TextLabel_2.TextWrapped = true
TextLabel_2.TextXAlignment = Enum.TextXAlignment.Left
Page2.Name = "Page2"
Page2.Parent = FrameLux
Page2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Page2.BackgroundTransparency = 1.000
Page2.BorderColor3 = Color3.fromRGB(0, 0, 0)
Page2.BorderSizePixel = 0
Page2.Position = UDim2.new(0, 0, 0.192771077, 0)
Page2.Size = UDim2.new(0, 545, 0, 260)
Page2.Visible = false
Frame_3.Parent = Page2
Frame_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Frame_3.BackgroundTransparency = 1.000
Frame_3.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame_3.BorderSizePixel = 0
Frame_3.Size = UDim2.new(0, 537, 0, 230)
TextBox.Parent = Frame_3
TextBox.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextBox.BackgroundTransparency = 0.500
TextBox.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextBox.BorderSizePixel = 0
TextBox.Position = UDim2.new(0.000566024333, 0, 0, 0)
TextBox.Size = UDim2.new(0, 544, 0, 163)
TextBox.Font = Enum.Font.SourceSansBold
TextBox.PlaceholderColor3 = Color3.fromRGB(71, 71, 71)
TextBox.PlaceholderText = "Script here"
TextBox.Text = ""
TextBox.TextColor3 = Color3.fromRGB(0, 0, 0)
TextBox.TextSize = 43.000
TextBox.TextWrapped = true
TextBox.TextXAlignment = Enum.TextXAlignment.Left
TextBox.TextYAlignment = Enum.TextYAlignment.Top
TextButton_29.Parent = Frame_3
TextButton_29.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_29.BackgroundTransparency = 1.000
TextButton_29.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_29.BorderSizePixel = 0
TextButton_29.Position = UDim2.new(0, 0, 0.743478239, 0)
TextButton_29.Size = UDim2.new(0, 544, 0, 58)
TextButton_29.Font = Enum.Font.SourceSansBold
TextButton_29.Text = "Execute"
TextButton_29.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_29.TextScaled = true
TextButton_29.TextSize = 14.000
TextButton_29.TextWrapped = true
TextLabel_3.Parent = FrameLux
TextLabel_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_3.BackgroundTransparency = 1.000
TextLabel_3.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_3.BorderSizePixel = 0
TextLabel_3.Position = UDim2.new(0.631192684, 0, 0.885542154, 0)
TextLabel_3.Size = UDim2.new(0, 200, 0, 37)
TextLabel_3.Font = Enum.Font.SourceSansBold
TextLabel_3.Text = "By Luxcazs"
TextLabel_3.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_3.TextScaled = true
TextLabel_3.TextSize = 14.000
TextLabel_3.TextWrapped = true
Page3.Name = "Page3"
Page3.Parent = FrameLux
Page3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Page3.BackgroundTransparency = 1.000
Page3.BorderColor3 = Color3.fromRGB(0, 0, 0)
Page3.BorderSizePixel = 0
Page3.Position = UDim2.new(0, 0, 0.192771077, 0)
Page3.Size = UDim2.new(0, 545, 0, 260)
UIGridLayoutA.Parent = Page3
UIGridLayoutA.SortOrder = Enum.SortOrder.LayoutOrder
UIGridLayoutA.CellPadding = UDim2.new(0, 6, 0, 6)
UIGridLayoutA.CellSize = UDim2.new(0, 90, 0, 38)
JhondoeA.Name = "Jhon doe"
JhondoeA.Parent = Page3
JhondoeA.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
JhondoeA.BorderColor3 = Color3.fromRGB(0, 0, 0)
JhondoeA.BorderSizePixel = 0
JhondoeA.Size = UDim2.new(0, 90, 0, 38)
JhondoeA.Font = Enum.Font.SourceSans
JhondoeA.Text = "ASTERION ATTACK F3X"
JhondoeA.TextColor3 = Color3.fromRGB(0, 0, 0)
JhondoeA.TextScaled = true
JhondoeA.TextSize = 14.000
JhondoeA.TextWrapped = true
JhondoeA.MouseButton1Click:Connect(function()
JhondoeA.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
--spawn(function()
SetName(v,"Sky")
AddMesh(v)
--end)
--spawn(function()
SetMesh(v,"111891702759441")
SetTexture(v,id)
--end)
MeshResize(v,Vector3.new(6000,6000,6000))
SetLocked(v,true)
end
end
end
Sky("84962281042912")
end)
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("125635013283484")
end)
UICorner_3A.Parent = Jhondoe
TextButton_3A.Parent = Page3
TextButton_3A.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_3A.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_3A.BorderSizePixel = 0
TextButton_3A.Size = UDim2.new(0, 90, 0, 38)
TextButton_3A.Font = Enum.Font.SourceSans
TextButton_3A.Text = "Spam chat"
TextButton_3A.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_3A.TextScaled = true
TextButton_3A.TextSize = 14.000
TextButton_3A.TextWrapped = true
TextButton_3A.MouseButton1Click:Connect(function()
local TextChatService = game:GetService("TextChatService")
local function SendChatMessage(message)
if TextChatService.ChatVersion == Enum.ChatVersion.TextChatService then
local textChannel = TextChatService.TextChannels.RBXGeneral
textChannel:SendAsync(message)
else
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(message, "All")
end
end
SendChatMessage("Luxcazs is cool")
end)
UICorner_4A.Parent = TextButton_3A
TextButton_4A.Parent = Page3
TextButton_4A.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_4A.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_4A.BorderSizePixel = 0
TextButton_4A.Size = UDim2.new(0, 90, 0, 38)
TextButton_4A.Font = Enum.Font.SourceSans
TextButton_4A.Text = "Kill All"
TextButton_4A.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_4A.TextScaled = true
TextButton_4A.TextSize = 14.000
TextButton_4A.TextWrapped = true
TextButton_4A.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function KillAll()
for i,v in game.Players:GetPlayers() do
spawn(function()
SetLocked(v.Character.Head,false)
DestroyPart(v.Character.Head)
end)
end
end
KillAll()
end)
UICorner_6A.Parent = TextButton_4A
TextButton_6A.Parent = Page3
TextButton_6A.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_6A.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_6A.BorderSizePixel = 0
TextButton_6A.Size = UDim2.new(0, 90, 0, 38)
TextButton_6A.Font = Enum.Font.SourceSans
TextButton_6A.Text = "Music Theme"
TextButton_6A.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_6A.TextScaled = true
TextButton_6A.TextSize = 14.000
TextButton_6A.TextWrapped = true
TextButton_6A.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(":music 884403964295135")
RequestCommand:InvokeServer(":volume 999")
end)
UICorner_7A.Parent = TextButton_6A
TextButton_7A.Parent = Page3
TextButton_7A.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_7A.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_7A.BorderSizePixel = 0
TextButton_7A.Size = UDim2.new(0, 90, 0, 38)
TextButton_7A.Font = Enum.Font.SourceSans
TextButton_7A.Text = "Fly f3X"
TextButton_7A.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_7A.TextScaled = true
TextButton_7A.TextSize = 14.000
TextButton_7A.TextWrapped = true
TextButton_7A.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(":fly")
end)
UICorner_8A.Parent = TextButton_7A
TextButton_8A.Parent = Page3
TextButton_8A.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_8A.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_8A.BorderSizePixel = 0
TextButton_8A.Size = UDim2.new(0, 90, 0, 38)
TextButton_8A.Font = Enum.Font.SourceSans
TextButton_8A.Text = "Message"
TextButton_8A.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_8A.TextScaled = true
TextButton_8A.TextSize = 14.000
TextButton_8A.TextWrapped = true
TextButton_8A.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(":mb hacked by team luxcazs")
end)
UICorner_9A.Parent = TextButton_8A
TextButton_9A.Parent = Page3
TextButton_9A.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_9A.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_9A.BorderSizePixel = 0
TextButton_9A.Size = UDim2.new(0, 90, 0, 38)
TextButton_9A.Font = Enum.Font.SourceSans
TextButton_9A.Text = "Loopkill others"
TextButton_9A.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_9A.TextScaled = true
TextButton_9A.TextSize = 14.000
TextButton_9A.TextWrapped = true
TextButton_9A.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(":loopkill others")
end)
UICorner_10A.Parent = TextButton_9A
TextButton_10A.Parent = Page3
TextButton_10A.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_10A.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_10A.BorderSizePixel = 0
TextButton_10A.Size = UDim2.new(0, 90, 0, 38)
TextButton_10A.Font = Enum.Font.SourceSans
TextButton_10A.Text = "Unloopkilling other"
TextButton_10A.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_10A.TextScaled = true
TextButton_10A.TextSize = 14.000
TextButton_10A.TextWrapped = true
TextButton_10A.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(":re others")
end)
UICorner_11A.Parent = TextButton_10A
TextButton_10A1.Parent = Page3
TextButton_10A1.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_10A1.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_10A1.BorderSizePixel = 0
TextButton_10A1.Size = UDim2.new(0, 90, 0, 38)
TextButton_10A1.Font = Enum.Font.SourceSans
TextButton_10A1.Text = "Give btools"
TextButton_10A1.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_10A1.TextScaled = true
TextButton_10A1.TextSize = 14.000
TextButton_10A1.TextWrapped = true
TextButton_10A1.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(":btools")
end)
UICorner_11A1.Parent = TextButton_10A1
-- Scripts:
local function BHGYLG_fake_script() -- TextButton.s
local script = Instance.new('LocalScript', TextButton)
script.Parent.MouseButton1Click:connect(function()
script.Parent.Parent.Parent.FrameLux.Visible = not script.Parent.Parent.Parent.FrameLux.Visible
end)
end
coroutine.wrap(BHGYLG_fake_script)()
local function RBSW_fake_script() -- TextButton_2.LocalScript
local script = Instance.new('LocalScript', TextButton_2)
local Frame = script.Parent.Parent.Parent.Parent.FrameDragWorldboy
script.Parent.MouseButton1Click:Connect(function()
Frame.Visible = false
end)
end
coroutine.wrap(RBSW_fake_script)()
local function ZOND_fake_script() -- TextButton_27.LocalScript
local script = Instance.new('LocalScript', TextButton_27)
script.Parent.MouseButton1Down:Connect(function()
if script.Parent.Parent.Page1.Visible == true then
script.Parent.Parent.Page1.Visible = false
script.Parent.Parent.Page3.Visible = true
elseif script.Parent.Parent.Page3.Visible == true then
script.Parent.Parent.Page3.Visible = false
script.Parent.Parent.Page2.Visible = true
elseif script.Parent.Parent.Page2.Visible == true then
script.Parent.Parent.Page2.Visible = false
script.Parent.Parent.Page1.Visible = true
end
end)
end
coroutine.wrap(ZOND_fake_script)()
local function IDFCG_fake_script() -- TextButton_28.LocalScript
local script = Instance.new('LocalScript', TextButton_28)
script.Parent.MouseButton1Down:Connect(function()
if script.Parent.Parent.Page1.Visible == true then
script.Parent.Parent.Page1.Visible = false
script.Parent.Parent.Page3.Visible = true
elseif script.Parent.Parent.Page3.Visible == true then
script.Parent.Parent.Page3.Visible = false
script.Parent.Parent.Page2.Visible = true
elseif script.Parent.Parent.Page2.Visible == true then
script.Parent.Parent.Page2.Visible = false
script.Parent.Parent.Page1.Visible = true
end
end)
end
coroutine.wrap(IDFCG_fake_script)()
local function ECISYQ_fake_script() -- TextButton_29.LocalScript
local script = Instance.new('LocalScript', TextButton_29)
script.Parent.MouseButton1Click:Connect(function()
loadstring(script.Parent.Parent.TextBox.Text)()
end)
end
coroutine.wrap(ECISYQ_fake_script)()
local function OTTU_fake_script() -- FrameDragWorldboy.Dragify
local script = Instance.new('LocalScript', FrameDragWorldboy)
local UIS = game:GetService("UserInputService")
function dragify(Frame)
dragToggle = nil
local dragSpeed = 0
dragInput = nil
dragStart = nil
local dragPos = nil
function updateInput(input)
local Delta = input.Position - dragStart
local Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + Delta.X, startPos.Y.Scale, startPos.Y.Offset + Delta.Y)
game:GetService("TweenService"):Create(Frame, TweenInfo.new(0.25), {Position = Position}):Play()
end
Frame.InputBegan:Connect(function(input)
if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) and UIS:GetFocusedTextBox() == nil then
dragToggle = true
dragStart = input.Position
startPos = Frame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragToggle = false
end
end)
end
end)
Frame.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
game:GetService("UserInputService").InputChanged:Connect(function(input)
if input == dragInput and dragToggle then
updateInput(input)
end
end)
end
dragify(script.Parent)
end
coroutine.wrap(OTTU_fake_script)()
local function luxaz1()
local script = Instance.new('LocalScript', S)
game.StarterGui:SetCore("SendNotification", {
Title = "Welcome to LuxGui Script";
Text = "Obama prime attack the earth";
Icon = "http://www.roblox.com/asset/?id=84962281042912";
Duration = "6";
})
end
coroutine.wrap(luxaz1)()
local TextChatService = game:GetService("TextChatService")
local function SendChatMessage(message)
if TextChatService.ChatVersion == Enum.ChatVersion.TextChatService then
local textChannel = TextChatService.TextChannels.RBXGeneral
textChannel:SendAsync(message)
else
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(message, "All")
end
end
SendChatMessage("Welcome to FE LuxGui V2 !")No comments yet for this script.



