
KeylessUniversal

local player = game.Players.LocalPlayer
local UIS = game:GetService("UserInputService")
local mouse = player:GetMouse()
local char = player.Character or player.CharacterAdded:Wait()
local root = char:WaitForChild("HumanoidRootPart")
local cam = workspace.CurrentCamera
local angle = 45
local waitTime = 0.1
local function rotateY(part, delta)
local ori = part.Orientation
part.Orientation = Vector3.new(ori.X, ori.Y + delta, ori.Z)
wait(waitTime)
part.Orientation = ori
end
local function rotateCamera(delta)
cam.CFrame = cam.CFrame * CFrame.Angles(0, math.rad(delta), 0)
wait(waitTime)
cam.CFrame = cam.CFrame * CFrame.Angles(0, math.rad(-delta), 0)
end
mouse.Button1Down:Connect(function()
if UIS.MouseBehavior == Enum.MouseBehavior.LockCenter then
rotateCamera(angle)
else
rotateY(root, angle)
end
end)
mouse.Button2Down:Connect(function()
if UIS.MouseBehavior == Enum.MouseBehavior.LockCenter then
rotateCamera(-angle)
else
rotateY(root, -angle)
end
end)



imagine needing scripts to wall hop rmc ontop
im actually pretty good at wall hop but i just though* would be pretty cool
its not working
how do i turn it on