executor f3x by nizam
Key RequiredUniversal

executor f3x by nizam

Universal Scriptpn9752567pn9752567 1.8K views 115 executesUpdated May 17, 2026
Unrated
00
Lua Script•189 lines (7065 chars)
--[=[
 d888b  db    db d888888b      .d888b.      db      db    db  .d8b.  
88' Y8b 88    88   `88'        VP  `8D      88      88    88 d8' `8b 
88      88    88    88            odD'      88      88    88 88ooo88 
88  ooo 88    88    88          .88'        88      88    88 88~~~88 
88. ~8~ 88b  d88   .88.        j88.         88booo. 88b  d88 88   88    @uniquadev
 Y888P  ~Y8888P' Y888888P      888888D      Y88888P ~Y8888P' YP   YP  CONVERTER 

designed using localmaze gui creator
]=]

-- Instances: 12 | Scripts: 4 | Modules: 0 | Tags: 0
local LMG2L = {};

-- Players.nizamsu1.PlayerGui.ScreenGui
LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;


-- Players.nizamsu1.PlayerGui.ScreenGui.Frame
LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]);
LMG2L["Frame_2"]["BorderSizePixel"] = 3;
LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["Frame_2"]["Size"] = UDim2.new(0, 364, 0, 252);
LMG2L["Frame_2"]["Position"] = UDim2.new(0, 312, 0, 34);
LMG2L["Frame_2"]["BorderColor3"] = Color3.fromRGB(97, 97, 97);


-- Players.nizamsu1.PlayerGui.ScreenGui.Frame.TextBox
LMG2L["TextBox_3"] = Instance.new("TextBox", LMG2L["Frame_2"]);
LMG2L["TextBox_3"]["BorderSizePixel"] = 3;
LMG2L["TextBox_3"]["TextTransparency"] = 0.4;
LMG2L["TextBox_3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextBox_3"]["Size"] = UDim2.new(0, 280, 0, 136);
LMG2L["TextBox_3"]["Position"] = UDim2.new(0, 18, 0, 60);
LMG2L["TextBox_3"]["BorderColor3"] = Color3.fromRGB(115, 115, 115);
LMG2L["TextBox_3"]["Text"] = [[PASTE YOU SCRIPT HERE!]];


-- Players.nizamsu1.PlayerGui.ScreenGui.Frame.TextBox.LocalScript
LMG2L["LocalScript_4"] = Instance.new("LocalScript", LMG2L["TextBox_3"]);



-- Players.nizamsu1.PlayerGui.ScreenGui.Frame.TextBox.ImageLabel
LMG2L["ImageLabel_5"] = Instance.new("ImageLabel", LMG2L["TextBox_3"]);
LMG2L["ImageLabel_5"]["BorderSizePixel"] = 0;
LMG2L["ImageLabel_5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
-- LMG2L["ImageLabel_5"]["ImageContent"] = ;
LMG2L["ImageLabel_5"]["Image"] = [[rbxassetid://140476148284074]];
LMG2L["ImageLabel_5"]["Size"] = UDim2.new(0, 280, 0, 136);


-- Players.nizamsu1.PlayerGui.ScreenGui.Frame.TextButton
LMG2L["TextButton_6"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton_6"]["BorderSizePixel"] = 3;
LMG2L["TextButton_6"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_6"]["Size"] = UDim2.new(0, 72, 0, 36);
LMG2L["TextButton_6"]["BorderColor3"] = Color3.fromRGB(75, 75, 75);
LMG2L["TextButton_6"]["Text"] = [[EXECUTE ]];
LMG2L["TextButton_6"]["Position"] = UDim2.new(0, 20, 0, 206);


-- Players.nizamsu1.PlayerGui.ScreenGui.Frame.TextButton.LocalScript
LMG2L["LocalScript_7"] = Instance.new("LocalScript", LMG2L["TextButton_6"]);



-- Players.nizamsu1.PlayerGui.ScreenGui.Frame.TextLabel
LMG2L["TextLabel_8"] = Instance.new("TextLabel", LMG2L["Frame_2"]);
LMG2L["TextLabel_8"]["BorderSizePixel"] = 3;
LMG2L["TextLabel_8"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel_8"]["Size"] = UDim2.new(0, 286, 0, 34);
LMG2L["TextLabel_8"]["BorderColor3"] = Color3.fromRGB(83, 80, 73);
LMG2L["TextLabel_8"]["Text"] = [[EXECUTOR  BY NIZAM (FREE)]];
LMG2L["TextLabel_8"]["Position"] = UDim2.new(0, 16, 0, 10);


-- Players.nizamsu1.PlayerGui.ScreenGui.Frame.TextButton
LMG2L["TextButton_9"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton_9"]["BorderSizePixel"] = 3;
LMG2L["TextButton_9"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_9"]["Size"] = UDim2.new(0, 72, 0, 36);
LMG2L["TextButton_9"]["BorderColor3"] = Color3.fromRGB(69, 69, 69);
LMG2L["TextButton_9"]["Text"] = [[ClEAR]];
LMG2L["TextButton_9"]["Position"] = UDim2.new(0, 106, 0, 206);


-- Players.nizamsu1.PlayerGui.ScreenGui.Frame.TextButton.LocalScript
LMG2L["LocalScript_a"] = Instance.new("LocalScript", LMG2L["TextButton_9"]);



-- Players.nizamsu1.PlayerGui.ScreenGui.Frame.ImageLabel
LMG2L["ImageLabel_b"] = Instance.new("ImageLabel", LMG2L["Frame_2"]);
LMG2L["ImageLabel_b"]["BorderSizePixel"] = 3;
LMG2L["ImageLabel_b"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
-- LMG2L["ImageLabel_b"]["ImageContent"] = ;
LMG2L["ImageLabel_b"]["Image"] = [[rbxassetid://140476148284074]];
LMG2L["ImageLabel_b"]["Size"] = UDim2.new(0, 40, 0, 22);
LMG2L["ImageLabel_b"]["BorderColor3"] = Color3.fromRGB(77, 80, 75);
LMG2L["ImageLabel_b"]["Position"] = UDim2.new(0, 322, 0, -20);


-- Players.nizamsu1.PlayerGui.ScreenGui.Frame.LocalScript
LMG2L["LocalScript_c"] = Instance.new("LocalScript", LMG2L["Frame_2"]);



-- Players.nizamsu1.PlayerGui.ScreenGui.Frame.TextBox.LocalScript
local function C_4()
	local script = LMG2L["LocalScript_4"];
	local button = script.Parent	
	local textBox = button.Parent:WaitForChild("TextBox")	
	button.MouseButton1Click:Connect(function()	
	textBox.Text = ""	
	end)	
end;
task.spawn(C_4);
-- Players.nizamsu1.PlayerGui.ScreenGui.Frame.TextButton.LocalScript
local function C_7()
	local script = LMG2L["LocalScript_7"];
	local button = script.Parent	
	local textBox = button.Parent:WaitForChild("TextBox")	
	button.MouseButton1Click:Connect(function()	
	local code = textBox.Text	
	if code ~= "" then	
	pcall(function()	
	loadstring(code)()	
	end)	
	end	
	end)	
end;
task.spawn(C_7);
-- Players.nizamsu1.PlayerGui.ScreenGui.Frame.TextButton.LocalScript
local function C_a()
	local script = LMG2L["LocalScript_a"];
	local button = script.Parent	
	local textBox = button.Parent:WaitForChild("TextBox")	
	button.MouseButton1Click:Connect(function()	
	textBox.Text = ""	
	end)	
end;
task.spawn(C_a);
-- Players.nizamsu1.PlayerGui.ScreenGui.Frame.LocalScript
local function C_c()
	local script = LMG2L["LocalScript_c"];
	local UserInputService = game:GetService("UserInputService")	
	local gui = script.Parent -- Frame yang akan ditarik	
	local dragging	
	local dragInput	
	local dragStart	
	local startPos	
	local function update(input)	
	local delta = input.Position - dragStart	
	-- Menghitung posisi baru berdasarkan pergerakan mouse/jari	
	gui.Position = UDim2.new(	
	startPos.X.Scale,	
	startPos.X.Offset + delta.X,	
	startPos.Y.Scale,	
	startPos.Y.Offset + delta.Y	
	)	
	end	
	gui.InputBegan:Connect(function(input)	
	if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then	
	dragging = true	
	dragStart = input.Position	
	startPos = gui.Position	
	input.Changed:Connect(function()	
	if input.UserInputState == Enum.UserInputState.End then	
	dragging = false	
	end	
	end)	
	end	
	end)	
	gui.InputChanged:Connect(function(input)	
	if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then	
	dragInput = input	
	end	
	end)	
	UserInputService.InputChanged:Connect(function(input)	
	if input == dragInput and dragging then	
	update(input)	
	end	
	end)	
end;
task.spawn(C_c);

return LMG2L["ScreenGui_1"], require;

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Community Comments (1)

zibranF3XploiterzibranF3XploiterJun 5, 2026

Skidding

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