
KeylessUniversal

local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local Camera = workspace.CurrentCamera
local LocalPlayer = Players.LocalPlayer
local espObjects = {}
local function createESP(player)
if player == LocalPlayer then return end
local espBox = Drawing.new("Square")
espBox.Visible = false
espBox.Color = Color3.new(0, 0, 0)
espBox.Thickness = 1
espBox.Filled = true
espObjects[player] = espBox
end
local function updateESP()
for player, espBox in pairs(espObjects) do
local character = player.Character
if character and character:FindFirstChild("HumanoidRootPart") and character:FindFirstChild("Humanoid") and character.Humanoid.Health > 0 then
local rootPart = character.HumanoidRootPart
local pos, onScreen = Camera:WorldToViewportPoint(rootPart.Position)
if onScreen then
local size = Vector3.new(4, 6, 0) * (1000 / pos.Z)
espBox.Position = Vector2.new(pos.X - size.X/2, pos.Y - size.Y/2)
espBox.Size = Vector2.new(size.X, size.Y)
espBox.Visible = true
else
espBox.Visible = false
end
else
espBox.Visible = false
end
end
end
for _, player in ipairs(Players:GetPlayers()) do
createESP(player)
end
Players.PlayerAdded:Connect(createESP)
Players.PlayerRemoving:Connect(function(player)
if espObjects[player] then
espObjects[player]:Remove()
espObjects[player] = nil
end
end)
RunService.RenderStepped:Connect(updateESP)



works perfectly
so goated, works PERFECTLY or should i say ███████ !
@gulubob hm i think u should say ███████
███████████████