
KeylessUniversal

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-- Instances: 4 | Scripts: 1 | Modules: 0 | Tags: 0
local G2L = {};
-- StarterGui.bonds
G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
G2L["1"]["Name"] = [[bonds]];
G2L["1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
-- StarterGui.bonds.TextButton
G2L["2"] = Instance.new("TextButton", G2L["1"]);
G2L["2"]["TextWrapped"] = true;
G2L["2"]["BorderSizePixel"] = 0;
G2L["2"]["TextSize"] = 14;
G2L["2"]["TextScaled"] = true;
G2L["2"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2"]["BackgroundColor3"] = Color3.fromRGB(56, 255, 0);
G2L["2"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["2"]["Size"] = UDim2.new(0.25858, 0, 0.17537, 0);
G2L["2"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2"]["Text"] = [[AUTO B ONDS]];
G2L["2"]["Position"] = UDim2.new(0.07551, 0, 0.08333, 0);
-- StarterGui.bonds.TextButton.LocalScript
G2L["3"] = Instance.new("LocalScript", G2L["2"]);
-- StarterGui.bonds.TextButton.UIAspectRatioConstraint
G2L["4"] = Instance.new("UIAspectRatioConstraint", G2L["2"]);
G2L["4"]["AspectRatio"] = 2.40426;
-- StarterGui.bonds.TextButton.LocalScript
local function C_3()
local script = G2L["3"];
script.Parent.Activated:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
-- get all info
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function syncmaterial(part,mate)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Material"] = mate
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function color(part, color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function createdecal(part, side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function setdecal(part, asset, side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function setanchor(part, boolean)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local char = player.Character or player.CharacterAdded:Wait()
local head = char.Head
local cf = head.CFrame * CFrame.new(0, 20, 0)
local function rainbonds()
while task.wait(0.1) do
spawn(function()
local bond = serverendpoint:InvokeServer("CreatePart", "Normal", cf, workspace)
local bondtxture = 123280663984547
local decal1 = createdecal(bond, Enum.NormalId.Top) setdecal(bond, bondtxture, Enum.NormalId.Top)
local decal2 = createdecal(bond, Enum.NormalId.Bottom) setdecal(bond, bondtxture, Enum.NormalId.Bottom)
color(bond, Color3.new(0.917647, 0.721569, 0.572549))
syncmaterial(bond, Enum.Material.Leather)
resize(bond, Vector3.new(1.96, 0.15, 1), cf)
setanchor(bond, false)
end)
end
end
rainbonds()
end)
end;
task.spawn(C_3);
return G2L["1"], require;No comments yet for this script.



