cut trees cut all
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cut trees cut all

Universal Scriptbenjaminthhansen073benjaminthhansen073 971 views 236 executesUpdated Jan 22, 2026
5.0/ 5(1 votes)
10100% Positive
Lua Script•209 lines (6146 chars)
local Players = game:GetService("Players")
local UIS = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local Lighting = game:GetService("Lighting")

local player = Players.LocalPlayer
local camera = workspace.CurrentCamera

-- Character bind
local char, hum, root
local function bind(c)
	char = c
	hum = c:WaitForChild("Humanoid")
	root = c:WaitForChild("HumanoidRootPart")
end
bind(player.Character or player.CharacterAdded:Wait())
player.CharacterAdded:Connect(bind)

--================ GUI =================
local gui = Instance.new("ScreenGui", player.PlayerGui)
gui.ResetOnSpawn = false

local main = Instance.new("Frame", gui)
main.Size = UDim2.fromOffset(300, 540)
main.Position = UDim2.fromScale(0.05, 0.25)
main.BackgroundColor3 = Color3.fromRGB(30,30,30)
main.Active = true
main.Draggable = true
main.Visible = true
Instance.new("UICorner", main).CornerRadius = UDim.new(0,12)

local layout = Instance.new("UIListLayout", main)
layout.Padding = UDim.new(0,6)
layout.HorizontalAlignment = Enum.HorizontalAlignment.Center

local function btn(text)
	local b = Instance.new("TextButton", main)
	b.Size = UDim2.new(0.9,0,0,32)
	b.Text = text
	b.Font = Enum.Font.Gotham
	b.TextSize = 14
	b.TextColor3 = Color3.fromRGB(255,255,255)
	b.BackgroundColor3 = Color3.fromRGB(45,45,45)
	Instance.new("UICorner", b)
	return b
end

-- Buttons
local CutBtn    = btn("CUT ALL TREES (INSTANT)")
local FlyBtn    = btn("Fly")
local SpeedBtn  = btn("Speed")
local JumpBtn   = btn("Jump Boost")
local GodBtn    = btn("GodMode")
local BrightBtn = btn("FullBright")
local NoClipBtn = btn("NoClip")
local ScaleBtn  = btn("Weapon Size +")
local ChestBtn  = btn("Collect All Chests: OFF")

--================ STATE =================
local S = {
	Fly=false, Speed=false, Jump=false,
	God=false, Bright=false, NoClip=false,
	CollectChests=false
}

local weaponScale = 1

--================ TREE CUT =================
CutBtn.MouseButton1Click:Connect(function()
	for _, m in ipairs(workspace:GetDescendants()) do
		if m:IsA("Model") and m.Name:lower():find("tree") then
			local part = m.PrimaryPart or m:FindFirstChildWhichIsA("BasePart")
			if part and root and (part.Position - root.Position).Magnitude <= 80 then
				if m:FindFirstChild("Health") then
					m.Health.Value = 0
				end
				m:BreakJoints()
			end
		end
	end
end)

--================ WEAPON SCALE =================
ScaleBtn.MouseButton1Click:Connect(function()
	weaponScale = math.clamp(weaponScale + 0.25, 0.5, 5)
	for _, tool in ipairs(char:GetChildren()) do
		if tool:IsA("Tool") then
			for _, p in ipairs(tool:GetDescendants()) do
				if p:IsA("BasePart") then
					p.Size *= 1.25
				end
			end
		end
	end
	ScaleBtn.Text = "Weapon Size: "..string.format("%.2f", weaponScale)
end)

--================ NOCLIP =================
RunService.Stepped:Connect(function()
	if S.NoClip and char then
		for _, p in ipairs(char:GetDescendants()) do
			if p:IsA("BasePart") then
				p.CanCollide = false
			end
		end
	end
end)

--================ SPEED / JUMP / GOD =================
RunService.Heartbeat:Connect(function()
	if hum then
		hum.WalkSpeed = S.Speed and 70 or 16
		hum.JumpPower = S.Jump and 120 or 50
		if S.God then
			hum.MaxHealth = math.huge
			hum.Health = hum.MaxHealth
		end
	end
end)

--================ FULLBRIGHT =================
RunService.Heartbeat:Connect(function()
	if S.Bright then
		Lighting.Brightness = 3
		Lighting.ClockTime = 14
		Lighting.FogEnd = 1e9
	end
end)

--================ FLY =================
local vel, gyro
RunService.RenderStepped:Connect(function()
	if S.Fly and root then
		if not vel then
			vel = Instance.new("BodyVelocity", root)
			gyro = Instance.new("BodyGyro", root)
			vel.MaxForce = Vector3.new(1e5,1e5,1e5)
			gyro.MaxTorque = Vector3.new(1e5,1e5,1e5)
		end

		local move = Vector3.zero
		if UIS:IsKeyDown(Enum.KeyCode.W) then move += camera.CFrame.LookVector end
		if UIS:IsKeyDown(Enum.KeyCode.S) then move -= camera.CFrame.LookVector end
		if UIS:IsKeyDown(Enum.KeyCode.A) then move -= camera.CFrame.RightVector end
		if UIS:IsKeyDown(Enum.KeyCode.D) then move += camera.CFrame.RightVector end
		if UIS:IsKeyDown(Enum.KeyCode.Space) then move += Vector3.new(0,1,0) end
		if UIS:IsKeyDown(Enum.KeyCode.LeftControl) then move -= Vector3.new(0,1,0) end

		vel.Velocity = move * 60
		gyro.CFrame = camera.CFrame
	else
		if vel then vel:Destroy(); vel=nil end
		if gyro then gyro:Destroy(); gyro=nil end
	end
end)

--================ COLLECT ALL CHESTS (FIXED) =================
task.spawn(function()
	while true do
		task.wait(0.05)
		if not S.CollectChests or not root then continue end

		for _, obj in ipairs(workspace:GetDescendants()) do
			if not S.CollectChests then break end
			if obj.Name:lower():find("chest") then
				local part =
					obj:IsA("Model") and (obj.PrimaryPart or obj:FindFirstChildWhichIsA("BasePart"))
					or (obj:IsA("BasePart") and obj)

				if part then
					root.CFrame = part.CFrame * CFrame.new(0,0,-3)

					-- click E every 0.01 sec
					for _, p in ipairs(obj:GetDescendants()) do
						if p:IsA("ProximityPrompt") then
							p:InputHoldBegin()
							task.wait(0.1)
							p:InputHoldEnd()
						end
					end

					task.wait(0.3) -- next chest delay
				end
			end
		end
	end
end)

--================ BUTTON TOGGLES =================
FlyBtn.MouseButton1Click:Connect(function() S.Fly = not S.Fly end)
SpeedBtn.MouseButton1Click:Connect(function() S.Speed = not S.Speed end)
JumpBtn.MouseButton1Click:Connect(function() S.Jump = not S.Jump end)
GodBtn.MouseButton1Click:Connect(function() S.God = not S.God end)
BrightBtn.MouseButton1Click:Connect(function() S.Bright = not S.Bright end)
NoClipBtn.MouseButton1Click:Connect(function() S.NoClip = not S.NoClip end)

ChestBtn.MouseButton1Click:Connect(function()
	S.CollectChests = not S.CollectChests
	ChestBtn.Text = "Collect All Chests: "..(S.CollectChests and "ON" or "OFF")
end)

--================ MENU TOGGLE =================
UIS.InputBegan:Connect(function(i,gp)
	if not gp and i.KeyCode == Enum.KeyCode.RightShift then
		main.Visible = not main.Visible
	end
end)

print("✅ Mod menu loaded (Chest toggle FIXED)")

Features & Information

cut all speed noclip fly and more its for the game Cut trees by benjaminthh

Community Comments (3)

RobinsonFRobinsonFJan 22, 2026

What game is this for!! Tried it in Axia

Replying to @RobinsonF

@RobinsonF its for the game Cut Trees

Replying to @benjaminthhansen073
RobinsonFRobinsonFJan 23, 2026

@benjaminthhansen073 sweet I’ll go try it out! Thought it would work in that game too consists of chopping trees!!

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