coordination sourcecode
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coordination sourcecode

Universal ScriptLeoExploitLeoExploit 1.7K views 13 executesUpdated Jan 10, 2025
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Lua Script•87 lines (2927 chars)
-- Koordinatensystem-GUI Skript
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoidRootPart = character:WaitForChild("HumanoidRootPart")

-- ScreenGui erstellen
local screenGui = Instance.new("ScreenGui")
screenGui.Parent = player:WaitForChild("PlayerGui")
screenGui.Name = "CoordinatesSystem"

-- Frame für die Anzeige erstellen
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 250, 0, 150) -- Breite und Höhe
frame.Position = UDim2.new(1, -260, 0, 10) -- Oben rechts
frame.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
frame.BackgroundTransparency = 0.2
frame.BorderSizePixel = 0
frame.Parent = screenGui
frame.ClipsDescendants = true

-- Rundung hinzufügen
local uicorner = Instance.new("UICorner")
uicorner.CornerRadius = UDim.new(0, 10)
uicorner.Parent = frame

-- Titeltext erstellen
local titleLabel = Instance.new("TextLabel")
titleLabel.Size = UDim2.new(1, 0, 0.3, 0)
titleLabel.Position = UDim2.new(0, 0, 0, 0)
titleLabel.BackgroundTransparency = 1
titleLabel.Text = "Trixo Koordinaten System"
titleLabel.Font = Enum.Font.GothamBold
titleLabel.TextSize = 18
titleLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
titleLabel.TextStrokeTransparency = 0.8
titleLabel.TextScaled = true
titleLabel.Parent = frame

-- Linie unter dem Titel hinzufügen
local line = Instance.new("Frame")
line.Size = UDim2.new(0.9, 0, 0.05, 0)
line.Position = UDim2.new(0.05, 0, 0.28, 0)
line.BackgroundColor3 = Color3.fromRGB(100, 100, 100)
line.BorderSizePixel = 0
line.Parent = frame

-- X-, Y-, Z-Werte Labels erstellen
local xLabel = Instance.new("TextLabel")
xLabel.Size = UDim2.new(1, 0, 0.2, 0)
xLabel.Position = UDim2.new(0, 0, 0.35, 0)
xLabel.BackgroundTransparency = 1
xLabel.Text = "X: 0.00"
xLabel.Font = Enum.Font.Gotham
xLabel.TextSize = 16
xLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
xLabel.TextStrokeTransparency = 0.8
xLabel.Parent = frame

local yLabel = Instance.new("TextLabel")
yLabel.Size = UDim2.new(1, 0, 0.2, 0)
yLabel.Position = UDim2.new(0, 0, 0.55, 0)
yLabel.BackgroundTransparency = 1
yLabel.Text = "Y: 0.00"
yLabel.Font = Enum.Font.Gotham
yLabel.TextSize = 16
yLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
yLabel.TextStrokeTransparency = 0.8
yLabel.Parent = frame

local zLabel = Instance.new("TextLabel")
zLabel.Size = UDim2.new(1, 0, 0.2, 0)
zLabel.Position = UDim2.new(0, 0, 0.75, 0)
zLabel.BackgroundTransparency = 1
zLabel.Text = "Z: 0.00"
zLabel.Font = Enum.Font.Gotham
zLabel.TextSize = 16
zLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
zLabel.TextStrokeTransparency = 0.8
zLabel.Parent = frame

-- Aktualisierung der Koordinaten
game:GetService("RunService").RenderStepped:Connect(function()
    local position = humanoidRootPart.Position
    xLabel.Text = string.format("X: %.2f", position.X)
    yLabel.Text = string.format("Y: %.2f", position.Y)
    zLabel.Text = string.format("Z: %.2f", position.Z)
end)

Features & Information

coordination to see
#roblox#coordination

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