cool tp stuff
Key RequiredUniversal

cool tp stuff

Universal Scriptneutralneutral 1.6K views 8 executesUpdated May 17, 2025
3.3/ 5(3 votes)
2167% Positive
Lua Script•47 lines (1970 chars)
local UserInputService = game:GetService("UserInputService")
local localPlayer = game:GetService("Players").LocalPlayer
local character = localPlayer.Character
local teleport = false
local teleportwalk = false
local distance = 5
local walkdistance = 0.25
local Processed: boolean
local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/dementiaenjoyer/UI-LIBRARIES/refs/heads/main/wally-modified/source.lua')))()
local window = library:CreateWindow('Credit: Neutral')
window:Section('Stuff')
window:Toggle("Teleport",{},function(value)
teleport = value
end)
window:Bind("Teleport Keybind", {
   flag = "telebind";
   kbonly = true;
   default = Enum.KeyCode.F;
}, function()
    if teleport then
        character.HumanoidRootPart.CFrame = character.HumanoidRootPart.CFrame + Vector3.new(character.HumanoidRootPart.CFrame.LookVector.X,0,character.HumanoidRootPart.CFrame.LookVector.Z) * distance
    end
end)
window:Slider("Distance",{default=5,min=0,max=10,precise=false},function(value)
distance = value
end)
window:Toggle("Teleport Walk",{},function(value)
teleportwalk = value
end)
window:Slider("Walk Distance",{default=0.25,min=0,max=1,precise=true},function(value)
walkdistance = value
end)

UserInputService.InputBegan:Connect(function(input, gameProcessed)
    if input.UserInputType == Enum.UserInputType.Keyboard then
        Processed = gameProcessed
    end
end)

game:GetService("RunService").RenderStepped:Connect(function()
    character = localPlayer.Character
    if teleportwalk and not Processed then
        if UserInputService:IsKeyDown(Enum.KeyCode.W) or UserInputService:IsKeyDown(Enum.KeyCode.D) or UserInputService:IsKeyDown(Enum.KeyCode.A) or UserInputService:IsKeyDown(Enum.KeyCode.S) then
            character.HumanoidRootPart.CFrame = character.HumanoidRootPart.CFrame + Vector3.new(character.HumanoidRootPart.CFrame.LookVector.X,0,character.HumanoidRootPart.CFrame.LookVector.Z) * walkdistance
        end
    end
end)

Features & Information

has lookvector tp walk and tp keybind

Community Comments (3)

02d202d2May 17, 2025

what is this

zivrbuzivrbuMay 17, 2025(edited)

@neutral could you make a script for star glitcher revitalized? Sorry if this bothers you since im recommenting the same comment from another one of your posts because i didnt get a respone

neutralneutralMay 17, 2025

@Zivrbu maybe

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