camlock most games
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camlock most games

Universal Scriptproscirptproscirpt 872 views 74 executesUpdated Jan 5, 2026
Unrated
00
Lua Script•66 lines (1970 chars)
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UIS = game:GetService("UserInputService")

local player = Players.LocalPlayer
local camera = workspace.CurrentCamera
local mouse = player:GetMouse()

local locked = false
local target = nil

local LOCK_KEY = Enum.KeyCode.C
local TARGET_PART = "Head"
local MAX_DISTANCE = 500

local function GetTarget()
    local closest = nil
    local shortestDist = math.huge
    
    for _, v in pairs(Players:GetPlayers()) do
        if v ~= player and v.Character then
            local char = v.Character
            local humanoid = char:FindFirstChild("Humanoid")
            local part = char:FindFirstChild(TARGET_PART)
            
            if humanoid and humanoid.Health > 0 and part then
                local pos, onScreen = camera:WorldToScreenPoint(part.Position)
                if onScreen then
                    local dist = (Vector2.new(mouse.X, mouse.Y) - Vector2.new(pos.X, pos.Y)).Magnitude
                    if dist < shortestDist and dist < MAX_DISTANCE then
                        shortestDist = dist
                        closest = part
                    end
                end
            end
        end
    end
    return closest
end

UIS.InputBegan:Connect(function(input, gpe)
    if gpe then return end
    if input.KeyCode == LOCK_KEY then
        if not locked then
            target = GetTarget()
            if target then
                locked = true
            end
        else
            locked = false
            target = nil
        end
    end
end)

RunService.RenderStepped:Connect(function()
    if locked and target and target.Parent then
        local humanoid = target.Parent:FindFirstChild("Humanoid")
        if humanoid and humanoid.Health > 0 then
            camera.CFrame = CFrame.new(camera.CFrame.Position, target.Position)
        else
            locked = false
            target = nil
        end
    end
end)

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Community Comments (1)

staf51677staf51677Jan 5, 2026

Cool Works

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