c00lgui edit v3 by verfide lua 4
Key RequiredUniversal

c00lgui edit v3 by verfide lua 4

Universal ScriptGoodRc7GoodRc7 7.2K views 273 executesUpdated Mar 16, 2025
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Lua Script•50 lines (1656 chars)
local player = game:GetService("Players").LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")

-- Executa o c00lgui 1 segundo antes
task.spawn(function()
    task.wait(1)
    loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-c00lgui-edit-v3-by-verfide-lua-3-32126"))()
end)

-- Aguarda o culgui ser adicionado ao PlayerGui
local gui
repeat
    task.wait(0.1)
    gui = playerGui:FindFirstChild("culgui")
until gui and gui:IsA("ScreenGui")

gui.ResetOnSpawn = false -- Impede que desapareça ao morrer

-- Tornar o Frame dentro do culgui movível
local frame = gui:FindFirstChildWhichIsA("Frame")

if frame then
    local dragging
    local dragStart
    local startPos

    local function onInputBegan(input)
        if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
            dragging = true
            dragStart = input.Position
            startPos = frame.Position

            input.Changed:Connect(function()
                if input.UserInputState == Enum.UserInputState.End then
                    dragging = false
                end
            end)
        end
    end

    local function onInputChanged(input)
        if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then
            local delta = input.Position - dragStart
            frame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
        end
    end

    frame.InputBegan:Connect(onInputBegan)
    frame.InputChanged:Connect(onInputChanged)
end

Features & Information

Ghj

Community Comments (2)

georgnikekosgeorgnikekosJun 4, 2025

visual

onionrzonionrzAug 29, 2026

@georgnikekos well no sht sherlock ofcourse its gonna be visual

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