byp*er chat
Key RequiredUniversal

byp*er chat

Universal ScriptDelta_vs_Xeno_Non_soDelta_vs_Xeno_Non_so 506 views 50 executesUpdated Mar 2, 2026
Unrated
00
Lua Script•136 lines (4354 chars)
-- Simple and compact GUI for Roblox Player with bypass simulation
local player = game.Players.LocalPlayer
local gui = Instance.new("ScreenGui", player:WaitForChild("PlayerGui"))
gui.Name = "LeGUI"
gui.ResetOnSpawn = false

local frame = Instance.new("Frame", gui)
frame.Size = UDim2.new(0, 280, 0, 100)
frame.Position = UDim2.new(0.5, -140, 0.5, -50)
frame.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
frame.BackgroundTransparency = 0.1
frame.Active = true
frame.Draggable = true
frame.BorderSizePixel = 2
frame.BorderColor3 = Color3.new(0, 0.7, 0)

local title = Instance.new("TextLabel", frame)
title.Size = UDim2.new(1, 0, 0, 20)
title.Position = UDim2.new(0, 0, 0, 0)
title.BackgroundColor3 = Color3.new(0, 0.5, 0)
title.TextColor3 = Color3.new(1, 1, 1)
title.Text = "BYPASS TOOL"
title.Font = Enum.Font.SourceSansBold
title.TextSize = 16

local text = Instance.new("TextBox", frame)
text.Size = UDim2.new(0.9, 0, 0, 30)
text.Position = UDim2.new(0.05, 0, 0.25, 0)
text.BackgroundColor3 = Color3.new(0.9, 0.9, 0.9)
text.TextColor3 = Color3.new(0, 0, 0)
text.PlaceholderText = "Enter word to bypass..."
text.Font = Enum.Font.SourceSans
text.TextSize = 14
text.ClearTextOnFocus = false

local button = Instance.new("TextButton", frame)
button.Size = UDim2.new(0.9, 0, 0, 30)
button.Position = UDim2.new(0.05, 0, 0.65, 0)
button.BackgroundColor3 = Color3.new(0, 0.6, 0)
button.TextColor3 = Color3.new(1, 1, 1)
button.Text = "BYPASS"
button.Font = Enum.Font.SourceSansBold
button.TextSize = 16

-- Unicode bypass characters to simulate bypass
local bypassChars = {
    "а", "A", "𝐀", "𝗔", "𝘼", "𝙰", "𝒜", "𝓐", "𝔄", "𝕬",
    "À", "Á", "Â", "Ã", "Ä", "Å", "Æ", "Ç", "È", "É",
    "Ê", "Ë", "Ì", "Í", "Î", "Ï", "Ð", "Ñ", "Ò", "Ó",
    "Ô", "Õ", "Ö", "Ø", "Ù", "Ú", "Û", "Ü", "Ý", "Þ",
    "ß", "à", "á", "â", "ã", "ä", "å", "æ", "ç", "è",
    "é", "ê", "ë", "ì", "í", "î", "ï", "ð", "ñ", "ò",
    "ó", "ô", "õ", "ö", "ø", "ù", "ú", "û", "ü", "ý",
    "þ", "ÿ", "Ā", "ā", "Ă", "ă", "Ą", "ą", "Ć", "ć",
    "Ĉ", "ĉ", "Ċ", "ċ", "Č", "č", "Ď", "ď", "Đ", "đ",
    "Ē", "ē", "Ĕ", "ĕ", "Ė", "ė", "Ę", "ę", "Ě", "ě"
}

-- Function to add random bypass characters
function addBypassChars(input)
    if input == "" then return input end
    
    local result = ""
    local charCount = math.random(1, 3) -- Add 1-3 bypass chars
    
    for i = 1, charCount do
        local randomChar = bypassChars[math.random(#bypassChars)]
        local position = math.random(1, #input + 1)
        
        if position == 1 then
            result = randomChar .. input
        elseif position > #input then
            result = input .. randomChar
        else
            result = input:sub(1, position - 1) .. randomChar .. input:sub(position)
        end
    end
    
    return result
end

-- Console messages in English
local consoleMessages = {
    "Bypass initiated...",
    "Encoding message...",
    "Unicode conversion in progress...",
    "Bypassing filter...",
    "Character substitution complete!",
    "Message obfuscated successfully",
    "Bypass technique applied",
    "Filter evasion detected",
    "Message transformed",
    "Ready to send"
}

-- Function to send console message
function sendConsoleMessage()
    local msg = consoleMessages[math.random(#consoleMessages)]
    print("[Bypass Tool] " .. msg)
end

-- Button click function
button.MouseButton1Click:Connect(function()
    if text.Text ~= "" then
        -- Add bypass characters to the message
        local bypassedText = addBypassChars(text.Text)
        
        -- Send console messages (multiple for effect)
        sendConsoleMessage()
        wait(0.1)
        sendConsoleMessage()
        
        -- Send to chat
        local chat = game:GetService("Chat")
        local head = player.Character and player.Character:FindFirstChild("Head")
        
        if head then
            chat:Chat(head, bypassedText)
            print("[Bypass Tool] Message sent: " .. bypassedText)
            text.Text = ""
        else
            print("[Bypass Tool] Error: Character not found")
        end
    end
end)

-- Optional: Add hover effect
button.MouseEnter:Connect(function()
    button.BackgroundColor3 = Color3.new(0, 0.8, 0)
end)

button.MouseLeave:Connect(function()
    button.BackgroundColor3 = Color3.new(0, 0.6, 0)
end)

print("[Bypass Tool] GUI loaded successfully")

Features & Information

The script was created by DeepSeek. I perfectly understand that DeepSeek is not for scripts, but at least it's free.

Community Comments (0)

No comments yet for this script.

More Scripts for Universal Scripts